Merging latest dev

Signed-off-by: kberg-amzn <karlberg@amazon.com>
This commit is contained in:
kberg-amzn
2021-10-21 10:11:37 -07:00
722 changed files with 17211 additions and 651879 deletions
@@ -69,8 +69,11 @@ namespace Multiplayer
//! @{
bool OnSessionHealthCheck() override;
bool OnCreateSessionBegin(const AzFramework::SessionConfig& sessionConfig) override;
void OnCreateSessionEnd() override;
bool OnDestroySessionBegin() override;
void OnDestroySessionEnd() override;
void OnUpdateSessionBegin(const AzFramework::SessionConfig& sessionConfig, const AZStd::string& updateReason) override;
void OnUpdateSessionEnd() override;
//! @}
//! AZ::TickBus::Handler overrides.
@@ -147,7 +150,8 @@ namespace Multiplayer
void OnAutonomousEntityReplicatorCreated();
void ExecuteConsoleCommandList(AzNetworking::IConnection* connection, const AZStd::fixed_vector<Multiplayer::LongNetworkString, 32>& commands);
NetworkEntityHandle SpawnDefaultPlayerPrefab(uint64_t temporaryUserIdentifier);
void EnableAutonomousControl(NetworkEntityHandle entityHandle, AzNetworking::ConnectionId connectionId);
AZ_CONSOLEFUNC(MultiplayerSystemComponent, DumpStats, AZ::ConsoleFunctorFlags::Null, "Dumps stats for the current multiplayer session");
AzNetworking::INetworkInterface* m_networkInterface = nullptr;