[SPEC-7010] Windows release_vs2019 build fails with an unreferenced formal parameter (#952)

in ShaderBuilderUtility.cpp

Added [[maybe_unused]] to a parameter that was not used under all
conditions.
This commit is contained in:
galibzon
2021-05-26 09:49:09 -05:00
committed by GitHub
parent aefeeab376
commit 78d6dc3613
@@ -886,7 +886,7 @@ namespace AZ
}
RHI::Ptr<RHI::PipelineLayoutDescriptor> BuildPipelineLayoutDescriptorForApi(
const char* builderName, const RPI::ShaderResourceGroupLayoutList& srgLayoutList, const MapOfStringToStageType& shaderEntryPoints,
[[maybe_unused]] const char* builderName, const RPI::ShaderResourceGroupLayoutList& srgLayoutList, const MapOfStringToStageType& shaderEntryPoints,
const RHI::ShaderCompilerArguments& shaderCompilerArguments, const RootConstantData& rootConstantData,
RHI::ShaderPlatformInterface* shaderPlatformInterface, BindingDependencies& bindingDependencies /*inout*/)
{