[SPEC-7010] Windows release_vs2019 build fails with an unreferenced formal parameter (#952)
in ShaderBuilderUtility.cpp Added [[maybe_unused]] to a parameter that was not used under all conditions.
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@@ -886,7 +886,7 @@ namespace AZ
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}
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RHI::Ptr<RHI::PipelineLayoutDescriptor> BuildPipelineLayoutDescriptorForApi(
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const char* builderName, const RPI::ShaderResourceGroupLayoutList& srgLayoutList, const MapOfStringToStageType& shaderEntryPoints,
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[[maybe_unused]] const char* builderName, const RPI::ShaderResourceGroupLayoutList& srgLayoutList, const MapOfStringToStageType& shaderEntryPoints,
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const RHI::ShaderCompilerArguments& shaderCompilerArguments, const RootConstantData& rootConstantData,
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RHI::ShaderPlatformInterface* shaderPlatformInterface, BindingDependencies& bindingDependencies /*inout*/)
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{
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