LYN-7376 test_TerrainHeightGradientList_AddRemoveGradients

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
This commit is contained in:
sphrose
2021-11-30 16:46:17 +00:00
parent 6908a3e945
commit 786a72cf63
8 changed files with 254 additions and 2 deletions
@@ -44,6 +44,7 @@ namespace Terrain
AZStd::vector<AZ::EntityId> m_gradientEntities;
};
static const AZ::Uuid TerrainHeightGradientListComponentTypeId = "{1BB3BA6C-6D4A-4636-B542-F23ECBA8F2AB}";
class TerrainHeightGradientListComponent
: public AZ::Component
@@ -54,7 +55,7 @@ namespace Terrain
public:
template<typename, typename>
friend class LmbrCentral::EditorWrappedComponentBase;
AZ_COMPONENT(TerrainHeightGradientListComponent, "{1BB3BA6C-6D4A-4636-B542-F23ECBA8F2AB}");
AZ_COMPONENT(TerrainHeightGradientListComponent, TerrainHeightGradientListComponentTypeId);
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services);
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& services);
@@ -64,6 +65,8 @@ namespace Terrain
TerrainHeightGradientListComponent() = default;
~TerrainHeightGradientListComponent() = default;
//////////////////////////////////////////////////////////////////////////
// TerrainAreaHeightRequestBus
void GetHeight(const AZ::Vector3& inPosition, AZ::Vector3& outPosition, bool& terrainExists) override;
//////////////////////////////////////////////////////////////////////////