Add Unit tests for EditorFocusMode and PrefabFocus. Minor change to PrefabFocusHandler to avoid instantiating a new AZ::EntityId() for checks.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzTest/AzTest.h>
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#include <AzCore/UserSettings/UserSettingsComponent.h>
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#include <AzCore/Component/TransformBus.h>
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#include <AzToolsFramework/FocusMode/FocusModeInterface.h>
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#include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
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namespace AzToolsFramework
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{
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class EditorFocusModeTests
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: public ::testing::Test
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{
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protected:
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void SetUp() override
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{
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m_app.Start(m_descriptor);
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// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
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// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
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// in the unit tests.
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AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
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GenerateTestHierarchy();
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}
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void GenerateTestHierarchy()
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{
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/*
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* City
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* |_ Street
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* |_ Car
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* | |_ Passenger
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* |_ SportsCar
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* |_ Passenger
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*/
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m_entityMap["cityId"] = CreateEditorEntity("City", AZ::EntityId());
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m_entityMap["streetId"] = CreateEditorEntity("Street", m_entityMap["cityId"]);
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m_entityMap["carId"] = CreateEditorEntity("Car", m_entityMap["streetId"]);
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m_entityMap["passengerId1"] = CreateEditorEntity("Passenger", m_entityMap["carId"]);
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m_entityMap["sportsCarId"] = CreateEditorEntity("SportsCar", m_entityMap["streetId"]);
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m_entityMap["passengerId2"] = CreateEditorEntity("Passenger", m_entityMap["sportsCarId"]);
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}
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AZ::EntityId CreateEditorEntity(const char* name, AZ::EntityId parentId)
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{
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AZ::Entity* entity = nullptr;
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UnitTest::CreateDefaultEditorEntity(name, &entity);
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// Parent
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AZ::TransformBus::Event(entity->GetId(), &AZ::TransformInterface::SetParent, parentId);
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return entity->GetId();
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}
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void TearDown() override
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{
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m_app.Stop();
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}
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UnitTest::ToolsTestApplication m_app{ "EditorFocusModeTests" };
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AZ::ComponentApplication::Descriptor m_descriptor;
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AZStd::unordered_map<AZStd::string, AZ::EntityId> m_entityMap;
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};
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TEST_F(EditorFocusModeTests, EditorFocusModeTests_SetFocus)
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{
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FocusModeInterface* focusModeInterface = AZ::Interface<FocusModeInterface>::Get();
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EXPECT_TRUE(focusModeInterface != nullptr);
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focusModeInterface->SetFocusRoot(m_entityMap["carId"]);
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EXPECT_EQ(focusModeInterface->GetFocusRoot(), m_entityMap["carId"]);
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focusModeInterface->ClearFocusRoot();
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EXPECT_EQ(focusModeInterface->GetFocusRoot(), AZ::EntityId());
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}
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TEST_F(EditorFocusModeTests, EditorFocusModeTests_IsInFocusSubTree)
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{
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FocusModeInterface* focusModeInterface = AZ::Interface<FocusModeInterface>::Get();
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EXPECT_TRUE(focusModeInterface != nullptr);
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focusModeInterface->ClearFocusRoot();
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["cityId"]), true);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["streetId"]), true);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["carId"]), true);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["passengerId1"]), true);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["sportsCarId"]), true);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["passengerId2"]), true);
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focusModeInterface->SetFocusRoot(m_entityMap["streetId"]);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["cityId"]), false);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["streetId"]), true);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["carId"]), true);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["passengerId1"]), true);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["sportsCarId"]), true);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["passengerId2"]), true);
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focusModeInterface->SetFocusRoot(m_entityMap["carId"]);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["cityId"]), false);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["streetId"]), false);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["carId"]), true);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["passengerId1"]), true);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["sportsCarId"]), false);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["passengerId2"]), false);
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focusModeInterface->SetFocusRoot(m_entityMap["passengerId2"]);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["cityId"]), false);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["streetId"]), false);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["carId"]), false);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["passengerId1"]), false);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["sportsCarId"]), false);
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EXPECT_EQ(focusModeInterface->IsInFocusSubTree(m_entityMap["passengerId2"]), true);
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focusModeInterface->ClearFocusRoot();
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}
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}
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