Move BuildDebugSceneGraph function out of SceneProcessing gem (#3290)
Moved BuildDebugSceneGraph out of SceneProcessing gem and into DebugOutput class to allow the function to be shared, which ensures the same dbgsg format is outputted among any calls to the function. * Move BuildDebugSceneGraph function, update all calls to this function Signed-off-by: Victor Huang <huavicto@amazon.com> * Remove unused includes Signed-off-by: Victor Huang <huavicto@amazon.com> * Remove z Signed-off-by: Victor Huang <huavicto@amazon.com>
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@@ -9,6 +9,15 @@
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#include "DebugOutput.h"
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#include <AzCore/std/optional.h>
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#include <AzCore/IO/SystemFile.h>
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#include <AzFramework/StringFunc/StringFunc.h>
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#include <SceneAPI/SceneCore/Containers/Scene.h>
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#include <SceneAPI/SceneCore/Containers/Views/PairIterator.h>
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#include <SceneAPI/SceneCore/Containers/Views/SceneGraphDownwardsIterator.h>
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#include <SceneAPI/SceneCore/DataTypes/IGraphObject.h>
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#include <SceneAPI/SceneCore/Events/ExportProductList.h>
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#include <SceneAPI/SceneCore/Utilities/Reporting.h>
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namespace AZ::SceneAPI::Utilities
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{
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void DebugOutput::Write(const char* name, const char* data)
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@@ -118,4 +127,63 @@ namespace AZ::SceneAPI::Utilities
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{
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return m_output;
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}
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void WriteAndLog(AZ::IO::SystemFile& dbgFile, const char* strToWrite)
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{
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AZ_TracePrintf(AZ::SceneAPI::Utilities::LogWindow, "%s", strToWrite);
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dbgFile.Write(strToWrite, strlen(strToWrite));
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dbgFile.Write("\n", strlen("\n"));
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}
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void DebugOutput::BuildDebugSceneGraph(const char* outputFolder, AZ::SceneAPI::Events::ExportProductList& productList, const AZStd::shared_ptr<AZ::SceneAPI::Containers::Scene>& scene, AZStd::string productName)
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{
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const int debugSceneGraphVersion = 1;
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AZStd::string debugSceneFile;
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AzFramework::StringFunc::Path::ConstructFull(outputFolder, productName.c_str(), debugSceneFile);
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AZ_TracePrintf(AZ::SceneAPI::Utilities::LogWindow, "outputFolder %s, name %s.\n", outputFolder, productName.c_str());
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AZ::IO::SystemFile dbgFile;
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if (dbgFile.Open(debugSceneFile.c_str(), AZ::IO::SystemFile::SF_OPEN_CREATE | AZ::IO::SystemFile::SF_OPEN_WRITE_ONLY))
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{
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WriteAndLog(dbgFile, AZStd::string::format("ProductName: %s", productName.c_str()).c_str());
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WriteAndLog(dbgFile, AZStd::string::format("debugSceneGraphVersion: %d", debugSceneGraphVersion).c_str());
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WriteAndLog(dbgFile, scene->GetName().c_str());
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const AZ::SceneAPI::Containers::SceneGraph& sceneGraph = scene->GetGraph();
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auto names = sceneGraph.GetNameStorage();
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auto content = sceneGraph.GetContentStorage();
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auto pairView = AZ::SceneAPI::Containers::Views::MakePairView(names, content);
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auto view = AZ::SceneAPI::Containers::Views::MakeSceneGraphDownwardsView<
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AZ::SceneAPI::Containers::Views::BreadthFirst>(
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sceneGraph, sceneGraph.GetRoot(), pairView.cbegin(), true);
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for (auto&& viewIt : view)
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{
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if (viewIt.second == nullptr)
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{
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continue;
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}
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AZ::SceneAPI::DataTypes::IGraphObject* graphObject = const_cast<AZ::SceneAPI::DataTypes::IGraphObject*>(viewIt.second.get());
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WriteAndLog(dbgFile, AZStd::string::format("Node Name: %s", viewIt.first.GetName()).c_str());
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WriteAndLog(dbgFile, AZStd::string::format("Node Path: %s", viewIt.first.GetPath()).c_str());
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WriteAndLog(dbgFile, AZStd::string::format("Node Type: %s", graphObject->RTTI_GetTypeName()).c_str());
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AZ::SceneAPI::Utilities::DebugOutput debugOutput;
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viewIt.second->GetDebugOutput(debugOutput);
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if (!debugOutput.GetOutput().empty())
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{
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WriteAndLog(dbgFile, debugOutput.GetOutput().c_str());
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}
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}
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dbgFile.Close();
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static const AZ::Data::AssetType dbgSceneGraphAssetType("{07F289D1-4DC7-4C40-94B4-0A53BBCB9F0B}");
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productList.AddProduct(productName, AZ::Uuid::CreateName(productName.c_str()), dbgSceneGraphAssetType,
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AZStd::nullopt, AZStd::nullopt);
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}
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}
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}
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