+1
-3
@@ -79,7 +79,7 @@ namespace AtomToolsFramework
|
||||
void OnExceptionMessage(AZStd::string_view message) override;
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
virtual AZStd::string_view GetBuildTargetName() {return m_targetName;};
|
||||
virtual AZStd::string GetBuildTargetName();
|
||||
|
||||
virtual void LoadSettings();
|
||||
virtual void UnloadSettings();
|
||||
@@ -90,8 +90,6 @@ namespace AtomToolsFramework
|
||||
|
||||
static void PyIdleWaitFrames(uint32_t frames);
|
||||
|
||||
AZStd::string m_targetName = "AtomTools";
|
||||
|
||||
AzToolsFramework::TraceLogger m_traceLogger;
|
||||
|
||||
//! Local user settings are used to store material browser tree expansion state
|
||||
|
||||
+32
-10
@@ -39,6 +39,11 @@ AZ_POP_DISABLE_WARNING
|
||||
|
||||
namespace AtomToolsFramework
|
||||
{
|
||||
AZStd::string AtomToolsApplication::GetBuildTargetName()
|
||||
{
|
||||
return AZStd::string("AtomTools");
|
||||
}
|
||||
|
||||
const char* AtomToolsApplication::GetCurrentConfigurationName() const
|
||||
{
|
||||
#if defined(_RELEASE)
|
||||
@@ -146,7 +151,7 @@ namespace AtomToolsFramework
|
||||
|
||||
void AtomToolsApplication::CompileCriticalAssets(const AZStd::vector<AZStd::string> &assetFiltersArray)
|
||||
{
|
||||
AZ_TracePrintf(m_targetName.c_str(), "Compiling critical assets.\n");
|
||||
AZ_TracePrintf(GetBuildTargetName().c_str(), "Compiling critical assets.\n");
|
||||
|
||||
QStringList failedAssets;
|
||||
|
||||
@@ -155,7 +160,7 @@ namespace AtomToolsFramework
|
||||
// So the asset id won't be found right after CompileAssetSync call.
|
||||
for (const AZStd::string& assetFilters : assetFiltersArray)
|
||||
{
|
||||
AZ_TracePrintf(m_targetName.c_str(), "Compiling critical asset matching: %s.\n", assetFilters.c_str());
|
||||
AZ_TracePrintf(GetBuildTargetName().c_str(), "Compiling critical asset matching: %s.\n", assetFilters.c_str());
|
||||
|
||||
// Wait for the asset be compiled
|
||||
AzFramework::AssetSystem::AssetStatus status = AzFramework::AssetSystem::AssetStatus_Unknown;
|
||||
@@ -187,7 +192,7 @@ namespace AtomToolsFramework
|
||||
AZ_Assert(context, "No serialize context");
|
||||
|
||||
char resolvedPath[AZ_MAX_PATH_LEN] = "";
|
||||
AZStd::string fileName = "@user@/" + m_targetName + "UserSettings.xml";
|
||||
AZStd::string fileName = "@user@/" + GetBuildTargetName() + "UserSettings.xml";
|
||||
|
||||
AZ::IO::FileIOBase::GetInstance()->ResolvePath(
|
||||
fileName.c_str(), resolvedPath, AZ_ARRAY_SIZE(resolvedPath));
|
||||
@@ -202,7 +207,7 @@ namespace AtomToolsFramework
|
||||
AZ_Assert(context, "No serialize context");
|
||||
|
||||
char resolvedPath[AZ_MAX_PATH_LEN] = "";
|
||||
AZStd::string fileName = "@user@/" + m_targetName + "UserSettings.xml";
|
||||
AZStd::string fileName = "@user@/" + GetBuildTargetName() + "UserSettings.xml";
|
||||
|
||||
AZ::IO::FileIOBase::GetInstance()->ResolvePath(fileName.c_str(), resolvedPath, AZ_MAX_PATH_LEN);
|
||||
|
||||
@@ -230,12 +235,12 @@ namespace AtomToolsFramework
|
||||
{
|
||||
const AZStd::string& timeoutValue = commandLine.GetSwitchValue(timeoputSwitchName, 0);
|
||||
const uint32_t timeoutInMs = atoi(timeoutValue.c_str());
|
||||
AZ_Printf(m_targetName.c_str(), "Timeout scheduled, shutting down in %u ms", timeoutInMs);
|
||||
AZ_Printf(GetBuildTargetName().c_str(), "Timeout scheduled, shutting down in %u ms", timeoutInMs);
|
||||
QTimer::singleShot(
|
||||
timeoutInMs,
|
||||
[this]
|
||||
{
|
||||
AZ_Printf(m_targetName.c_str(), "Timeout reached, shutting down");
|
||||
AZ_Printf(GetBuildTargetName().c_str(), "Timeout reached, shutting down");
|
||||
ExitMainLoop();
|
||||
});
|
||||
}
|
||||
@@ -248,7 +253,7 @@ namespace AtomToolsFramework
|
||||
const AZStd::string runPythonScriptPath = commandLine.GetSwitchValue(runPythonScriptSwitchName, runPythonScriptIndex);
|
||||
AZStd::vector<AZStd::string_view> runPythonArgs;
|
||||
|
||||
AZ_Printf(m_targetName.c_str(), "Launching script: %s", runPythonScriptPath.c_str());
|
||||
AZ_Printf(GetBuildTargetName().c_str(), "Launching script: %s", runPythonScriptPath.c_str());
|
||||
AzToolsFramework::EditorPythonRunnerRequestBus::Broadcast(
|
||||
&AzToolsFramework::EditorPythonRunnerRequestBus::Events::ExecuteByFilenameWithArgs, runPythonScriptPath, runPythonArgs);
|
||||
}
|
||||
@@ -323,7 +328,7 @@ namespace AtomToolsFramework
|
||||
return;
|
||||
}
|
||||
|
||||
AZStd::string fileName = m_targetName + ".log";
|
||||
AZStd::string fileName = GetBuildTargetName() + ".log";
|
||||
|
||||
m_traceLogger.WriteStartupLog(fileName.c_str());
|
||||
|
||||
@@ -342,6 +347,23 @@ namespace AtomToolsFramework
|
||||
AZ::RPI::RPISystemInterface::Get()->InitializeSystemAssets();
|
||||
|
||||
LoadSettings();
|
||||
|
||||
auto editorPythonEventsInterface = AZ::Interface<AzToolsFramework::EditorPythonEventsInterface>::Get();
|
||||
if (editorPythonEventsInterface)
|
||||
{
|
||||
// The PythonSystemComponent does not call StartPython to allow for lazy python initialization, so start it here
|
||||
// The PythonSystemComponent will call StopPython when it deactivates, so we do not need our own corresponding call to
|
||||
// StopPython
|
||||
editorPythonEventsInterface->StartPython();
|
||||
}
|
||||
|
||||
// Delay execution of commands and scripts post initialization
|
||||
QTimer::singleShot(
|
||||
0,
|
||||
[this]()
|
||||
{
|
||||
ProcessCommandLine(m_commandLine);
|
||||
});
|
||||
}
|
||||
|
||||
bool AtomToolsApplication::GetAssetDatabaseLocation(AZStd::string& result)
|
||||
@@ -394,7 +416,7 @@ namespace AtomToolsFramework
|
||||
|
||||
for (auto& line : lines)
|
||||
{
|
||||
AZ_TracePrintf(m_targetName.c_str(), "Python: %s\n", line.c_str());
|
||||
AZ_TracePrintf(GetBuildTargetName().c_str(), "Python: %s\n", line.c_str());
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -407,7 +429,7 @@ namespace AtomToolsFramework
|
||||
|
||||
void AtomToolsApplication::OnExceptionMessage([[maybe_unused]] AZStd::string_view message)
|
||||
{
|
||||
AZ_Error(m_targetName.c_str(), false, "Python: " AZ_STRING_FORMAT, AZ_STRING_ARG(message));
|
||||
AZ_Error(GetBuildTargetName().c_str(), false, "Python: " AZ_STRING_FORMAT, AZ_STRING_ARG(message));
|
||||
}
|
||||
|
||||
// Copied from PyIdleWaitFrames in CryEdit.cpp
|
||||
|
||||
@@ -51,12 +51,12 @@ AZ_POP_DISABLE_WARNING
|
||||
namespace MaterialEditor
|
||||
{
|
||||
//! This function returns the build system target name of "MaterialEditor
|
||||
AZStd::string_view MaterialEditorApplication::GetBuildTargetName()
|
||||
AZStd::string MaterialEditorApplication::GetBuildTargetName()
|
||||
{
|
||||
#if !defined (LY_CMAKE_TARGET)
|
||||
#error "LY_CMAKE_TARGET must be defined in order to add this source file to a CMake executable target"
|
||||
#endif
|
||||
return AZStd::string_view{ LY_CMAKE_TARGET };
|
||||
return AZStd::string{ LY_CMAKE_TARGET };
|
||||
}
|
||||
|
||||
const char* MaterialEditorApplication::GetCurrentConfigurationName() const
|
||||
@@ -75,7 +75,6 @@ namespace MaterialEditor
|
||||
|
||||
{
|
||||
QApplication::setApplicationName("O3DE Material Editor");
|
||||
m_targetName = GetBuildTargetName();
|
||||
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddBuildSystemTargetSpecialization(
|
||||
*AZ::SettingsRegistry::Get(), GetBuildTargetName());
|
||||
@@ -102,15 +101,6 @@ namespace MaterialEditor
|
||||
outModules.push_back(aznew MaterialEditorWindowModule);
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::StartCommon(AZ::Entity* systemEntity)
|
||||
{
|
||||
{
|
||||
//[GFX TODO][ATOM-408] This needs to be updated in some way to support the MaterialViewport render widget
|
||||
}
|
||||
|
||||
Base::StartCommon(systemEntity);
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::OnMaterialEditorWindowClosing()
|
||||
{
|
||||
ExitMainLoop();
|
||||
@@ -189,17 +179,6 @@ namespace MaterialEditor
|
||||
|
||||
MaterialEditor::MaterialEditorWindowFactoryRequestBus::Broadcast(
|
||||
&MaterialEditor::MaterialEditorWindowFactoryRequestBus::Handler::CreateMaterialEditorWindow);
|
||||
|
||||
auto editorPythonEventsInterface = AZ::Interface<AzToolsFramework::EditorPythonEventsInterface>::Get();
|
||||
if (editorPythonEventsInterface)
|
||||
{
|
||||
// The PythonSystemComponent does not call StartPython to allow for lazy python initialization, so start it here
|
||||
// The PythonSystemComponent will call StopPython when it deactivates, so we do not need our own corresponding call to StopPython
|
||||
editorPythonEventsInterface->StartPython();
|
||||
}
|
||||
|
||||
// Delay execution of commands and scripts post initialization
|
||||
QTimer::singleShot(0, [this]() { ProcessCommandLine(m_commandLine); });
|
||||
}
|
||||
|
||||
void MaterialEditorApplication::Stop()
|
||||
|
||||
@@ -33,7 +33,6 @@ namespace MaterialEditor
|
||||
// AzFramework::Application
|
||||
void CreateStaticModules(AZStd::vector<AZ::Module*>& outModules) override;
|
||||
const char* GetCurrentConfigurationName() const override;
|
||||
void StartCommon(AZ::Entity* systemEntity) override;
|
||||
void Stop() override;
|
||||
|
||||
private:
|
||||
@@ -54,6 +53,6 @@ namespace MaterialEditor
|
||||
|
||||
void ProcessCommandLine(const AZ::CommandLine& commandLine) override;
|
||||
void StartInternal() override;
|
||||
AZStd::string_view GetBuildTargetName() override;
|
||||
AZStd::string GetBuildTargetName() override;
|
||||
};
|
||||
} // namespace MaterialEditor
|
||||
|
||||
+2
-44
@@ -47,7 +47,7 @@ AZ_POP_DISABLE_WARNING
|
||||
|
||||
namespace ShaderManagementConsole
|
||||
{
|
||||
AZStd::string_view ShaderManagementConsoleApplication::GetBuildTargetName()
|
||||
AZStd::string ShaderManagementConsoleApplication::GetBuildTargetName()
|
||||
{
|
||||
#if !defined (LY_CMAKE_TARGET)
|
||||
#error "LY_CMAKE_TARGET must be defined in order to add this source file to a CMake executable target"
|
||||
@@ -70,7 +70,6 @@ namespace ShaderManagementConsole
|
||||
: AtomToolsApplication(argc, argv)
|
||||
{
|
||||
QApplication::setApplicationName("O3DE Shader Management Console");
|
||||
m_targetName = GetBuildTargetName();
|
||||
|
||||
// The settings registry has been created at this point, so add the CMake target
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddBuildSystemTargetSpecialization(
|
||||
@@ -163,51 +162,10 @@ namespace ShaderManagementConsole
|
||||
|
||||
void ShaderManagementConsoleApplication::StartInternal()
|
||||
{
|
||||
if (WasExitMainLoopRequested())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m_traceLogger.WriteStartupLog("ShaderManagementConsole.log");
|
||||
|
||||
//[GFX TODO][ATOM-415] Try to factor out some of this stuff with AtomSampleViewerApplication
|
||||
AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler::BusConnect();
|
||||
AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotificationBus::Broadcast(&AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotifications::OnDatabaseInitialized);
|
||||
|
||||
AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequestBus::Events::LoadCatalog, "@assets@/assetcatalog.xml");
|
||||
|
||||
AZ::RPI::RPISystemInterface::Get()->InitializeSystemAssets();
|
||||
|
||||
LoadSettings();
|
||||
|
||||
LaunchDiscoveryService();
|
||||
Base::StartInternal();
|
||||
|
||||
ShaderManagementConsoleWindowNotificationBus::Handler::BusConnect();
|
||||
|
||||
ShaderManagementConsole::ShaderManagementConsoleWindowRequestBus::Broadcast(&ShaderManagementConsole::ShaderManagementConsoleWindowRequestBus::Handler::CreateShaderManagementConsoleWindow);
|
||||
|
||||
auto editorPythonEventsInterface = AZ::Interface<AzToolsFramework::EditorPythonEventsInterface>::Get();
|
||||
if (editorPythonEventsInterface)
|
||||
{
|
||||
// The PythonSystemComponent does not call StartPython to allow for lazy python initialization, so start it here
|
||||
// The PythonSystemComponent will call StopPython when it deactivates, so we do not need our own corresponding call to StopPython
|
||||
editorPythonEventsInterface->StartPython();
|
||||
}
|
||||
|
||||
ProcessCommandLine();
|
||||
}
|
||||
|
||||
bool ShaderManagementConsoleApplication::GetAssetDatabaseLocation(AZStd::string& result)
|
||||
{
|
||||
AZ::SettingsRegistryInterface* settingsRegistry = AZ::SettingsRegistry::Get();
|
||||
AZ::IO::FixedMaxPath assetDatabaseSqlitePath;
|
||||
if (settingsRegistry && settingsRegistry->Get(assetDatabaseSqlitePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_CacheProjectRootFolder))
|
||||
{
|
||||
assetDatabaseSqlitePath /= "assetdb.sqlite";
|
||||
result = AZStd::string_view(assetDatabaseSqlitePath.Native());
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
} // namespace ShaderManagementConsole
|
||||
|
||||
+2
-7
@@ -22,7 +22,7 @@ namespace ShaderManagementConsole
|
||||
public:
|
||||
AZ_TYPE_INFO(ShaderManagementConsole::ShaderManagementConsoleApplication, "{A31B1AEB-4DA3-49CD-884A-CC998FF7546F}");
|
||||
|
||||
using Base = AzFramework::Application;
|
||||
using Base = AtomToolsFramework::AtomToolsApplication;
|
||||
|
||||
ShaderManagementConsoleApplication(int* argc, char*** argv);
|
||||
virtual ~ShaderManagementConsoleApplication() = default;
|
||||
@@ -33,11 +33,6 @@ namespace ShaderManagementConsole
|
||||
const char* GetCurrentConfigurationName() const override;
|
||||
|
||||
private:
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// AssetDatabaseRequestsBus::Handler overrides...
|
||||
bool GetAssetDatabaseLocation(AZStd::string& result) override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// ShaderManagementConsoleWindowNotificationBus::Handler overrides...
|
||||
void OnShaderManagementConsoleWindowClosing() override;
|
||||
@@ -55,6 +50,6 @@ namespace ShaderManagementConsole
|
||||
|
||||
void ProcessCommandLine();
|
||||
void StartInternal() override;
|
||||
AZStd::string_view GetBuildTargetName() override;
|
||||
AZStd::string GetBuildTargetName() override;
|
||||
};
|
||||
} // namespace ShaderManagementConsole
|
||||
|
||||
Reference in New Issue
Block a user