merging latest dev

Signed-off-by: Gene Walters <genewalt@amazon.com>
monroegm-disable-blank-issue-2
Gene Walters 4 years ago
commit 6ef6164ad8

@ -8,11 +8,14 @@
## Deploy CDK Applications ## Deploy CDK Applications
1. Go to the AWS IAM console and create an IAM role called o3de-automation-tests which adds your own account as as a trusted entity and uses the "AdministratorAccess" permissions policy. 1. Go to the AWS IAM console and create an IAM role called o3de-automation-tests which adds your own account as as a trusted entity and uses the "AdministratorAccess" permissions policy.
2. Copy {engine_root}\scripts\build\Platform\Windows\deploy_cdk_applications.cmd to your engine root folder. 2. Copy {engine_root}\scripts\build\Platform\Windows\deploy_cdk_applications.cmd to your engine root folder.
3. Open a new Command Prompt window at the engine root and set the following environment variables: 3. Open a new Command Prompt window at the engine root and set the following environment variables:
```
Set O3DE_AWS_PROJECT_NAME=AWSAUTO Set O3DE_AWS_PROJECT_NAME=AWSAUTO
Set O3DE_AWS_DEPLOY_REGION=us-east-1 Set O3DE_AWS_DEPLOY_REGION=us-east-1
Set O3DE_AWS_DEPLOY_ACCOUNT={your_aws_account_id}
Set ASSUME_ROLE_ARN=arn:aws:iam::{your_aws_account_id}:role/o3de-automation-tests Set ASSUME_ROLE_ARN=arn:aws:iam::{your_aws_account_id}:role/o3de-automation-tests
Set COMMIT_ID=HEAD Set COMMIT_ID=HEAD
```
4. In the same Command Prompt window, Deploy the CDK applications for AWS gems by running deploy_cdk_applications.cmd. 4. In the same Command Prompt window, Deploy the CDK applications for AWS gems by running deploy_cdk_applications.cmd.
## Run Automation Tests ## Run Automation Tests

@ -253,73 +253,3 @@ class TestAtomEditorComponentsMain(object):
) )
@pytest.mark.parametrize("project", ["AutomatedTesting"])
@pytest.mark.parametrize("launcher_platform", ['windows_generic'])
@pytest.mark.system
class TestMaterialEditorBasicTests(object):
@pytest.fixture(autouse=True)
def setup_teardown(self, request, workspace, project):
def delete_files():
file_system.delete(
[
os.path.join(workspace.paths.project(), "Materials", "test_material.material"),
os.path.join(workspace.paths.project(), "Materials", "test_material_1.material"),
os.path.join(workspace.paths.project(), "Materials", "test_material_2.material"),
],
True,
True,
)
# Cleanup our newly created materials
delete_files()
def teardown():
# Cleanup our newly created materials
delete_files()
request.addfinalizer(teardown)
@pytest.mark.parametrize("exe_file_name", ["MaterialEditor"])
@pytest.mark.test_case_id("C34448113") # Creating a New Asset.
@pytest.mark.test_case_id("C34448114") # Opening an Existing Asset.
@pytest.mark.test_case_id("C34448115") # Closing Selected Material.
@pytest.mark.test_case_id("C34448116") # Closing All Materials.
@pytest.mark.test_case_id("C34448117") # Closing all but Selected Material.
@pytest.mark.test_case_id("C34448118") # Saving Material.
@pytest.mark.test_case_id("C34448119") # Saving as a New Material.
@pytest.mark.test_case_id("C34448120") # Saving as a Child Material.
@pytest.mark.test_case_id("C34448121") # Saving all Open Materials.
def test_MaterialEditorBasicTests(
self, request, workspace, project, launcher_platform, generic_launcher, exe_file_name):
expected_lines = [
"Material opened: True",
"Test asset doesn't exist initially: True",
"New asset created: True",
"New Material opened: True",
"Material closed: True",
"All documents closed: True",
"Close All Except Selected worked as expected: True",
"Actual Document saved with changes: True",
"Document saved as copy is saved with changes: True",
"Document saved as child is saved with changes: True",
"Save All worked as expected: True",
]
unexpected_lines = [
# "Trace::Assert",
# "Trace::Error",
"Traceback (most recent call last):"
]
hydra.launch_and_validate_results(
request,
TEST_DIRECTORY,
generic_launcher,
"hydra_AtomMaterialEditor_BasicTests.py",
run_python="--runpython",
timeout=120,
expected_lines=expected_lines,
unexpected_lines=unexpected_lines,
halt_on_unexpected=True,
null_renderer=True,
log_file_name="MaterialEditor.log",
)

@ -89,7 +89,7 @@ class TestAllComponentsIndepthTests(object):
level_creation_expected_lines = [ level_creation_expected_lines = [
"Viewport is set to the expected size: True", "Viewport is set to the expected size: True",
"Basic level created" "Exited game mode"
] ]
unexpected_lines = [ unexpected_lines = [
"Trace::Assert", "Trace::Assert",
@ -189,8 +189,8 @@ class TestPerformanceBenchmarkSuite(object):
"Benchmark metadata captured.", "Benchmark metadata captured.",
"Pass timestamps captured.", "Pass timestamps captured.",
"CPU frame time captured.", "CPU frame time captured.",
"Capturing complete.", "Captured data successfully.",
"Captured data successfully." "Exited game mode"
] ]
unexpected_lines = [ unexpected_lines = [

@ -14,10 +14,6 @@ import editor_python_test_tools.hydra_test_utils as hydra
logger = logging.getLogger(__name__) logger = logging.getLogger(__name__)
TEST_DIRECTORY = os.path.join(os.path.dirname(__file__), "tests") TEST_DIRECTORY = os.path.join(os.path.dirname(__file__), "tests")
@pytest.mark.parametrize("project", ["AutomatedTesting"])
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("level", ["auto_test"])
class TestAtomEditorComponentsSandbox(object): class TestAtomEditorComponentsSandbox(object):
# It requires at least one test # It requires at least one test
@ -70,3 +66,75 @@ class TestAtomEditorComponentsSandbox(object):
null_renderer=True, null_renderer=True,
cfg_args=cfg_args, cfg_args=cfg_args,
) )
@pytest.mark.parametrize("project", ["AutomatedTesting"])
@pytest.mark.parametrize("launcher_platform", ['windows_generic'])
@pytest.mark.system
class TestMaterialEditorBasicTests(object):
@pytest.fixture(autouse=True)
def setup_teardown(self, request, workspace, project):
def delete_files():
file_system.delete(
[
os.path.join(workspace.paths.project(), "Materials", "test_material.material"),
os.path.join(workspace.paths.project(), "Materials", "test_material_1.material"),
os.path.join(workspace.paths.project(), "Materials", "test_material_2.material"),
],
True,
True,
)
# Cleanup our newly created materials
delete_files()
def teardown():
# Cleanup our newly created materials
delete_files()
request.addfinalizer(teardown)
@pytest.mark.parametrize("exe_file_name", ["MaterialEditor"])
@pytest.mark.test_case_id("C34448113") # Creating a New Asset.
@pytest.mark.test_case_id("C34448114") # Opening an Existing Asset.
@pytest.mark.test_case_id("C34448115") # Closing Selected Material.
@pytest.mark.test_case_id("C34448116") # Closing All Materials.
@pytest.mark.test_case_id("C34448117") # Closing all but Selected Material.
@pytest.mark.test_case_id("C34448118") # Saving Material.
@pytest.mark.test_case_id("C34448119") # Saving as a New Material.
@pytest.mark.test_case_id("C34448120") # Saving as a Child Material.
@pytest.mark.test_case_id("C34448121") # Saving all Open Materials.
def test_MaterialEditorBasicTests(
self, request, workspace, project, launcher_platform, generic_launcher, exe_file_name):
expected_lines = [
"Material opened: True",
"Test asset doesn't exist initially: True",
"New asset created: True",
"New Material opened: True",
"Material closed: True",
"All documents closed: True",
"Close All Except Selected worked as expected: True",
"Actual Document saved with changes: True",
"Document saved as copy is saved with changes: True",
"Document saved as child is saved with changes: True",
"Save All worked as expected: True",
]
unexpected_lines = [
# "Trace::Assert",
# "Trace::Error",
"Traceback (most recent call last):"
]
hydra.launch_and_validate_results(
request,
TEST_DIRECTORY,
generic_launcher,
"hydra_AtomMaterialEditor_BasicTests.py",
run_python="--runpython",
timeout=120,
expected_lines=expected_lines,
unexpected_lines=unexpected_lines,
halt_on_unexpected=True,
null_renderer=True,
log_file_name="MaterialEditor.log",
)

@ -17,3 +17,392 @@ LIGHT_TYPES = {
'simple_point': 6, 'simple_point': 6,
'simple_spot': 7, 'simple_spot': 7,
} }
class AtomComponentProperties:
"""
Holds Atom component related constants
"""
@staticmethod
def actor(property: str = 'name') -> str:
"""
Actor component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Actor',
}
return properties[property]
@staticmethod
def bloom(property: str = 'name') -> str:
"""
Bloom component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Bloom',
'requires': [AtomComponentProperties.postfx_layer()],
}
return properties[property]
@staticmethod
def camera(property: str = 'name') -> str:
"""
Camera component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Camera',
}
return properties[property]
@staticmethod
def decal(property: str = 'name') -> str:
"""
Decal component properties.
- 'Material' the material Asset.id of the decal.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Decal',
'Material': 'Controller|Configuration|Material',
}
return properties[property]
@staticmethod
def deferred_fog(property: str = 'name') -> str:
"""
Deferred Fog component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Deferred Fog',
'requires': [AtomComponentProperties.postfx_layer()],
}
return properties[property]
@staticmethod
def depth_of_field(property: str = 'name') -> str:
"""
Depth of Field component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
- 'Camera Entity' an EditorEntity.id reference to the Camera component required for this effect.
Must be a different entity than the one which hosts Depth of Field component.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'DepthOfField',
'requires': [AtomComponentProperties.postfx_layer()],
'Camera Entity': 'Controller|Configuration|Camera Entity',
}
return properties[property]
@staticmethod
def diffuse_probe(property: str = 'name') -> str:
"""
Diffuse Probe Grid component properties. Requires one of 'shapes'.
- 'shapes' a list of supported shapes as component names.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Diffuse Probe Grid',
'shapes': ['Axis Aligned Box Shape', 'Box Shape']
}
return properties[property]
@staticmethod
def directional_light(property: str = 'name') -> str:
"""
Directional Light component properties.
- 'Camera' an EditorEntity.id reference to the Camera component that controls cascaded shadow view frustum.
Must be a different entity than the one which hosts Directional Light component.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Directional Light',
'Camera': 'Controller|Configuration|Shadow|Camera',
}
return properties[property]
@staticmethod
def display_mapper(property: str = 'name') -> str:
"""
Display Mapper component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Display Mapper',
}
return properties[property]
@staticmethod
def entity_reference(property: str = 'name') -> str:
"""
Entity Reference component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Entity Reference',
}
return properties[property]
@staticmethod
def exposure_control(property: str = 'name') -> str:
"""
Exposure Control component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Exposure Control',
'requires': [AtomComponentProperties.postfx_layer()],
}
return properties[property]
@staticmethod
def global_skylight(property: str = 'name') -> str:
"""
Global Skylight (IBL) component properties.
- 'Diffuse Image' Asset.id for the cubemap image for determining diffuse lighting.
- 'Specular Image' Asset.id for the cubemap image for determining specular lighting.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Global Skylight (IBL)',
'Diffuse Image': 'Controller|Configuration|Diffuse Image',
'Specular Image': 'Controller|Configuration|Specular Image',
}
return properties[property]
@staticmethod
def grid(property: str = 'name') -> str:
"""
Grid component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Grid',
}
return properties[property]
@staticmethod
def hdr_color_grading(property: str = 'name') -> str:
"""
HDR Color Grading component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'HDR Color Grading',
'requires': [AtomComponentProperties.postfx_layer()],
}
return properties[property]
@staticmethod
def hdri_skybox(property: str = 'name') -> str:
"""
HDRi Skybox component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'HDRi Skybox',
}
return properties[property]
@staticmethod
def light(property: str = 'name') -> str:
"""
Light component properties.
- 'Light type' from atom_constants.py LIGHT_TYPES
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Light',
'Light type': 'Controller|Configuration|Light type',
}
return properties[property]
@staticmethod
def look_modification(property: str = 'name') -> str:
"""
Look Modification component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Look Modification',
'requires': [AtomComponentProperties.postfx_layer()],
}
return properties[property]
@staticmethod
def material(property: str = 'name') -> str:
"""
Material component properties. Requires one of Actor OR Mesh component.
- 'requires' a list of component names as strings required by this component.
Only one of these is required at a time for this component.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Material',
'requires': [AtomComponentProperties.actor(), AtomComponentProperties.mesh()],
}
return properties[property]
@staticmethod
def mesh(property: str = 'name') -> str:
"""
Mesh component properties.
- 'Mesh Asset' Asset.id of the mesh model.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
:rtype: str
"""
properties = {
'name': 'Mesh',
'Mesh Asset': 'Controller|Configuration|Mesh Asset',
}
return properties[property]
@staticmethod
def occlusion_culling_plane(property: str = 'name') -> str:
"""
Occlusion Culling Plane component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Occlusion Culling Plane',
}
return properties[property]
@staticmethod
def physical_sky(property: str = 'name') -> str:
"""
Physical Sky component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Physical Sky',
}
return properties[property]
@staticmethod
def postfx_layer(property: str = 'name') -> str:
"""
PostFX Layer component properties.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'PostFX Layer',
}
return properties[property]
@staticmethod
def postfx_gradient(property: str = 'name') -> str:
"""
PostFX Gradient Weight Modifier component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'PostFX Gradient Weight Modifier',
'requires': [AtomComponentProperties.postfx_layer()],
}
return properties[property]
@staticmethod
def postfx_radius(property: str = 'name') -> str:
"""
PostFX Radius Weight Modifier component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'PostFX Radius Weight Modifier',
'requires': [AtomComponentProperties.postfx_layer()],
}
return properties[property]
@staticmethod
def postfx_shape(property: str = 'name') -> str:
"""
PostFX Shape Weight Modifier component properties. Requires PostFX Layer and one of 'shapes' listed.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
- 'shapes' a list of supported shapes as component names. 'Tube Shape' is also supported but requires 'Spline'.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'PostFX Shape Weight Modifier',
'requires': [AtomComponentProperties.postfx_layer()],
'shapes': ['Axis Aligned Box Shape', 'Box Shape', 'Capsule Shape', 'Compound Shape', 'Cylinder Shape',
'Disk Shape', 'Polygon Prism Shape', 'Quad Shape', 'Sphere Shape', 'Vegetation Reference Shape'],
}
return properties[property]
@staticmethod
def reflection_probe(property: str = 'name') -> str:
"""
Reflection Probe component properties. Requires one of 'shapes' listed.
- 'shapes' a list of supported shapes as component names.
- 'Baked Cubemap Path' Asset.id of the baked cubemap image generated by a call to 'BakeReflectionProbe' ebus.
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'Reflection Probe',
'shapes': ['Axis Aligned Box Shape', 'Box Shape'],
'Baked Cubemap Path': 'Cubemap|Baked Cubemap Path',
}
return properties[property]
@staticmethod
def ssao(property: str = 'name') -> str:
"""
SSAO component properties. Requires PostFX Layer component.
- 'requires' a list of component names as strings required by this component.
Use editor_entity_utils EditorEntity.add_components(list) to add this list of requirements.\n
:param property: From the last element of the property tree path. Default 'name' for component name string.
:return: Full property path OR component name if no property specified.
"""
properties = {
'name': 'SSAO',
'requires': [AtomComponentProperties.postfx_layer()],
}
return properties[property]

@ -80,25 +80,25 @@ def AtomEditorComponents_Mesh_AddedToEntity():
from editor_python_test_tools.asset_utils import Asset from editor_python_test_tools.asset_utils import Asset
from editor_python_test_tools.editor_entity_utils import EditorEntity from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.utils import Report, Tracer, TestHelper as helper from editor_python_test_tools.utils import Report, Tracer, TestHelper
from Atom.atom_utils.atom_constants import AtomComponentProperties as Atom
with Tracer() as error_tracer: with Tracer() as error_tracer:
# Test setup begins. # Test setup begins.
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level. # Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
helper.init_idle() TestHelper.init_idle()
helper.open_level("", "Base") TestHelper.open_level("", "Base")
# Test steps begin. # Test steps begin.
# 1. Create a Mesh entity with no components. # 1. Create a Mesh entity with no components.
mesh_name = "Mesh" mesh_entity = EditorEntity.create_editor_entity(Atom.mesh())
mesh_entity = EditorEntity.create_editor_entity(mesh_name)
Report.critical_result(Tests.mesh_entity_creation, mesh_entity.exists()) Report.critical_result(Tests.mesh_entity_creation, mesh_entity.exists())
# 2. Add a Mesh component to Mesh entity. # 2. Add a Mesh component to Mesh entity.
mesh_component = mesh_entity.add_component(mesh_name) mesh_component = mesh_entity.add_component(Atom.mesh())
Report.critical_result( Report.critical_result(
Tests.mesh_component_added, Tests.mesh_component_added,
mesh_entity.has_component(mesh_name)) mesh_entity.has_component(Atom.mesh()))
# 3. UNDO the entity creation and component addition. # 3. UNDO the entity creation and component addition.
# -> UNDO component addition. # -> UNDO component addition.
@ -125,17 +125,16 @@ def AtomEditorComponents_Mesh_AddedToEntity():
Report.result(Tests.creation_redo, mesh_entity.exists()) Report.result(Tests.creation_redo, mesh_entity.exists())
# 5. Set Mesh component asset property # 5. Set Mesh component asset property
mesh_property_asset = 'Controller|Configuration|Mesh Asset'
model_path = os.path.join('Objects', 'shaderball', 'shaderball_default_1m.azmodel') model_path = os.path.join('Objects', 'shaderball', 'shaderball_default_1m.azmodel')
model = Asset.find_asset_by_path(model_path) model = Asset.find_asset_by_path(model_path)
mesh_component.set_component_property_value(mesh_property_asset, model.id) mesh_component.set_component_property_value(Atom.mesh('Mesh Asset'), model.id)
Report.result(Tests.mesh_asset_specified, Report.result(Tests.mesh_asset_specified,
mesh_component.get_component_property_value(mesh_property_asset) == model.id) mesh_component.get_component_property_value(Atom.mesh('Mesh Asset')) == model.id)
# 6. Enter/Exit game mode. # 6. Enter/Exit game mode.
helper.enter_game_mode(Tests.enter_game_mode) TestHelper.enter_game_mode(Tests.enter_game_mode)
general.idle_wait_frames(1) general.idle_wait_frames(1)
helper.exit_game_mode(Tests.exit_game_mode) TestHelper.exit_game_mode(Tests.exit_game_mode)
# 7. Test IsHidden. # 7. Test IsHidden.
mesh_entity.set_visibility_state(False) mesh_entity.set_visibility_state(False)
@ -159,7 +158,7 @@ def AtomEditorComponents_Mesh_AddedToEntity():
Report.result(Tests.deletion_redo, not mesh_entity.exists()) Report.result(Tests.deletion_redo, not mesh_entity.exists())
# 12. Look for errors or asserts. # 12. Look for errors or asserts.
helper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0) TestHelper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
for error_info in error_tracer.errors: for error_info in error_tracer.errors:
Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}") Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
for assert_info in error_tracer.asserts: for assert_info in error_tracer.asserts:

@ -90,7 +90,6 @@ def run():
benchmarker.capture_cpu_frame_time(i) benchmarker.capture_cpu_frame_time(i)
general.exit_game_mode() general.exit_game_mode()
helper.wait_for_condition(function=lambda: not general.is_in_game_mode(), timeout_in_seconds=2.0) helper.wait_for_condition(function=lambda: not general.is_in_game_mode(), timeout_in_seconds=2.0)
general.log("Capturing complete.")
if __name__ == "__main__": if __name__ == "__main__":

@ -215,7 +215,6 @@ def run():
ScreenshotHelper(general.idle_wait_frames).capture_screenshot_blocking(f"{'AtomBasicLevelSetup'}.ppm") ScreenshotHelper(general.idle_wait_frames).capture_screenshot_blocking(f"{'AtomBasicLevelSetup'}.ppm")
general.exit_game_mode() general.exit_game_mode()
helper.wait_for_condition(function=lambda: not general.is_in_game_mode(), timeout_in_seconds=2.0) helper.wait_for_condition(function=lambda: not general.is_in_game_mode(), timeout_in_seconds=2.0)
general.log("Basic level created")
if __name__ == "__main__": if __name__ == "__main__":

@ -33,7 +33,7 @@ add_subdirectory(WhiteBox)
add_subdirectory(NvCloth) add_subdirectory(NvCloth)
## Prefab ## ## Prefab ##
add_subdirectory(prefab) add_subdirectory(Prefab)
## Editor Python Bindings ## ## Editor Python Bindings ##
add_subdirectory(EditorPythonBindings) add_subdirectory(EditorPythonBindings)
@ -61,3 +61,6 @@ add_subdirectory(AWS)
## Multiplayer ## ## Multiplayer ##
add_subdirectory(Multiplayer) add_subdirectory(Multiplayer)
## Integration tests for editor testing framework ##
add_subdirectory(editor_test_testing)

@ -122,17 +122,32 @@ class EditorEntity:
# Creation functions # Creation functions
@classmethod @classmethod
def find_editor_entity(cls, entity_name: str) -> EditorEntity: def find_editor_entity(cls, entity_name: str, must_be_unique : bool = False) -> EditorEntity:
""" """
Given Entity name, outputs entity object Given Entity name, outputs entity object
:param entity_name: Name of entity to find :param entity_name: Name of entity to find
:return: EditorEntity class object :return: EditorEntity class object
""" """
entity_id = general.find_editor_entity(entity_name) entities = cls.find_editor_entities([entity_name])
assert entity_id.IsValid(), f"Failure: Couldn't find entity with name: '{entity_name}'" assert len(entities) != 0, f"Failure: Couldn't find entity with name: '{entity_name}'"
entity = cls(entity_id) if must_be_unique:
assert len(entities) == 1, f"Failure: Multiple entities with name: '{entity_name}' when expected only one"
entity = cls(entities[0])
return entity return entity
@classmethod
def find_editor_entities(cls, entity_names: List[str]) -> EditorEntity:
"""
Given Entities names, returns a list of EditorEntity
:param entity_name: Name of entity to find
:return: List[EditorEntity] class object
"""
searchFilter = azlmbr.entity.SearchFilter()
searchFilter.names = entity_names
ids = azlmbr.entity.SearchBus(bus.Broadcast, 'SearchEntities', searchFilter)
return [cls(id) for id in ids]
@classmethod @classmethod
def create_editor_entity(cls, name: str = None, parent_id=None) -> EditorEntity: def create_editor_entity(cls, name: str = None, parent_id=None) -> EditorEntity:
""" """
@ -157,8 +172,7 @@ class EditorEntity:
cls, cls,
entity_position: Union[List, Tuple, math.Vector3], entity_position: Union[List, Tuple, math.Vector3],
name: str = None, name: str = None,
parent_id: azlmbr.entity.EntityId = None, parent_id: azlmbr.entity.EntityId = None) -> EditorEntity:
) -> EditorEntity:
""" """
Used to create entity at position using 'CreateNewEntityAtPosition' Bus. Used to create entity at position using 'CreateNewEntityAtPosition' Bus.
:param entity_position: World Position(X, Y, Z) of entity in viewport. :param entity_position: World Position(X, Y, Z) of entity in viewport.
@ -227,6 +241,12 @@ class EditorEntity:
""" """
return editor.EditorEntityInfoRequestBus(bus.Event, "GetChildren", self.id) return editor.EditorEntityInfoRequestBus(bus.Event, "GetChildren", self.id)
def get_children(self) -> List[EditorEntity]:
"""
:return: List of EditorEntity children. Type: [EditorEntity]
"""
return [EditorEntity(child_id) for child_id in self.get_children_ids()]
def add_component(self, component_name: str) -> EditorComponent: def add_component(self, component_name: str) -> EditorComponent:
""" """
Used to add new component to Entity. Used to add new component to Entity.

@ -0,0 +1,353 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
from __future__ import annotations
from collections import Counter
from collections import deque
from os import path
from pathlib import Path
from PySide2 import QtWidgets
import azlmbr.legacy.general as general
from azlmbr.entity import EntityId
from azlmbr.math import Vector3
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.utils import Report
import azlmbr.entity as entity
import azlmbr.bus as bus
import azlmbr.components as components
import azlmbr.editor as editor
import azlmbr.globals
import azlmbr.math as math
import azlmbr.prefab as prefab
import editor_python_test_tools.pyside_utils as pyside_utils
def get_prefab_file_path(prefab_path):
if not path.isabs(prefab_path):
prefab_path = path.join(general.get_file_alias("@projectroot@"), prefab_path)
# Append prefab if it doesn't contain .prefab on it
name, ext = path.splitext(prefab_path)
if ext != ".prefab":
prefab_path = name + ".prefab"
return prefab_path
def get_all_entity_ids():
return entity.SearchBus(bus.Broadcast, 'SearchEntities', entity.SearchFilter())
def wait_for_propagation():
general.idle_wait_frames(1)
# This is a helper class which contains some of the useful information about a prefab instance.
class PrefabInstance:
def __init__(self, prefab_file_name: str = None, container_entity: EditorEntity = None):
self.prefab_file_name: str = prefab_file_name
self.container_entity: EditorEntity = container_entity
def __eq__(self, other):
return other and self.container_entity.id == other.container_entity.id
def __ne__(self, other):
return not self.__eq__(other)
def __hash__(self):
return hash(self.container_entity.id)
def is_valid(self) -> bool:
"""
See if this instance is valid to be used with other prefab operations.
:return: Whether the target instance is valid or not.
"""
return self.container_entity.id.IsValid() and self.prefab_file_name in Prefab.existing_prefabs
def has_editor_prefab_component(self) -> bool:
"""
Check if the instance's container entity contains EditorPrefabComponent.
:return: Whether the container entity of target instance has EditorPrefabComponent in it or not.
"""
return editor.EditorComponentAPIBus(bus.Broadcast, "HasComponentOfType", self.container_entity.id, azlmbr.globals.property.EditorPrefabComponentTypeId)
def is_at_position(self, expected_position):
"""
Check if the instance's container entity is at expected position given.
:return: Whether the container entity of target instance is at expected position or not.
"""
actual_position = components.TransformBus(bus.Event, "GetWorldTranslation", self.container_entity.id)
is_at_position = actual_position.IsClose(expected_position)
if not is_at_position:
Report.info(f"Prefab Instance Container Entity '{self.container_entity.id.ToString()}'\'s expected position: {expected_position.ToString()}, actual position: {actual_position.ToString()}")
return is_at_position
async def ui_reparent_prefab_instance(self, parent_entity_id: EntityId):
"""
Reparent this instance to target parent entity.
The function will also check pop up dialog ui in editor to see if there's prefab cyclical dependency error while reparenting prefabs.
:param parent_entity_id: The id of the entity this instance should be a child of in the transform hierarchy next.
"""
container_entity_id_before_reparent = self.container_entity.id
original_parent = EditorEntity(self.container_entity.get_parent_id())
original_parent_before_reparent_children_ids = {child_id.ToString(): child_id for child_id in original_parent.get_children_ids()}
new_parent = EditorEntity(parent_entity_id)
new_parent_before_reparent_children_ids = {child_id.ToString(): child_id for child_id in new_parent.get_children_ids()}
pyside_utils.run_soon(lambda: self.container_entity.set_parent_entity(parent_entity_id))
pyside_utils.run_soon(lambda: wait_for_propagation())
try:
active_modal_widget = await pyside_utils.wait_for_modal_widget()
error_message_box = active_modal_widget.findChild(QtWidgets.QMessageBox)
ok_button = error_message_box.button(QtWidgets.QMessageBox.Ok)
ok_button.click()
assert False, "Cyclical dependency detected while reparenting prefab"
except pyside_utils.EventLoopTimeoutException:
pass
original_parent_after_reparent_children_ids = {child_id.ToString(): child_id for child_id in original_parent.get_children_ids()}
assert len(original_parent_after_reparent_children_ids) == len(original_parent_before_reparent_children_ids) - 1, \
"The children count of the Prefab Instance's original parent should be decreased by 1."
assert not container_entity_id_before_reparent in original_parent_after_reparent_children_ids, \
"This Prefab Instance is still a child entity of its original parent entity."
new_parent_after_reparent_children_ids = {child_id.ToString(): child_id for child_id in new_parent.get_children_ids()}
assert len(new_parent_after_reparent_children_ids) == len(new_parent_before_reparent_children_ids) + 1, \
"The children count of the Prefab Instance's new parent should be increased by 1."
after_before_diff = set(new_parent_after_reparent_children_ids.keys()).difference(set(new_parent_before_reparent_children_ids.keys()))
container_entity_id_after_reparent = new_parent_after_reparent_children_ids[after_before_diff.pop()]
reparented_container_entity = EditorEntity(container_entity_id_after_reparent)
reparented_container_entity_parent_id = reparented_container_entity.get_parent_id()
has_correct_parent = reparented_container_entity_parent_id.ToString() == parent_entity_id.ToString()
assert has_correct_parent, "Prefab Instance reparented is *not* under the expected parent entity"
current_instance_prefab = Prefab.get_prefab(self.prefab_file_name)
current_instance_prefab.instances.remove(self)
self.container_entity = reparented_container_entity
current_instance_prefab.instances.add(self)
# This is a helper class which contains some of the useful information about a prefab template.
class Prefab:
existing_prefabs = {}
def __init__(self, file_path: str):
self.file_path: str = get_prefab_file_path(file_path)
self.instances: set[PrefabInstance] = set()
@classmethod
def is_prefab_loaded(cls, file_path: str) -> bool:
"""
Check if a prefab is ready to be used to generate its instances.
:param file_path: A unique file path of the target prefab.
:return: Whether the target prefab is loaded or not.
"""
return file_path in Prefab.existing_prefabs
@classmethod
def prefab_exists(cls, file_path: str) -> bool:
"""
Check if a prefab exists in the directory for files of prefab tests.
:param file_name: A unique file name of the target prefab.
:return: Whether the target prefab exists or not.
"""
return path.exists(get_prefab_file_path(file_path))
@classmethod
def get_prefab(cls, file_name: str) -> Prefab:
"""
Return a prefab which can be used immediately.
:param file_name: A unique file name of the target prefab.
:return: The prefab with given file name.
"""
assert file_name, "Received an empty file_name"
if Prefab.is_prefab_loaded(file_name):
return Prefab.existing_prefabs[file_name]
else:
assert Prefab.prefab_exists(file_name), f"Attempted to get a prefab \"{file_name}\" that doesn't exist"
new_prefab = Prefab(file_name)
Prefab.existing_prefabs[file_name] = Prefab(file_name)
return new_prefab
@classmethod
def create_prefab(cls, entities: list[EditorEntity], file_name: str, prefab_instance_name: str=None) -> tuple(Prefab, PrefabInstance):
"""
Create a prefab in memory and return it. The very first instance of this prefab will also be created.
:param entities: The entities that should form the new prefab (along with their descendants).
:param file_name: A unique file name of new prefab.
:param prefab_instance_name: A name for the very first instance generated while prefab creation. The default instance name is the same as file_name.
:return: Created Prefab object and the very first PrefabInstance object owned by the prefab.
"""
assert not Prefab.is_prefab_loaded(file_name), f"Can't create Prefab '{file_name}' since the prefab already exists"
new_prefab = Prefab(file_name)
entity_ids = [entity.id for entity in entities]
create_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'CreatePrefabInMemory', entity_ids, new_prefab.file_path)
assert create_prefab_result.IsSuccess(), f"Prefab operation 'CreatePrefab' failed. Error: {create_prefab_result.GetError()}"
container_entity_id = create_prefab_result.GetValue()
container_entity = EditorEntity(container_entity_id)
children_entity_ids = container_entity.get_children_ids()
assert len(children_entity_ids) == len(entities), f"Entity count of created prefab instance does *not* match the count of given entities."
if prefab_instance_name:
container_entity.set_name(prefab_instance_name)
wait_for_propagation()
new_prefab_instance = PrefabInstance(file_name, EditorEntity(container_entity_id))
new_prefab.instances.add(new_prefab_instance)
Prefab.existing_prefabs[file_name] = new_prefab
return new_prefab, new_prefab_instance
@classmethod
def remove_prefabs(cls, prefab_instances: list[PrefabInstance]):
"""
Remove target prefab instances.
:param prefab_instances: Instances to be removed.
"""
entity_ids_to_remove = []
entity_id_queue = [prefab_instance.container_entity for prefab_instance in prefab_instances]
while entity_id_queue:
entity = entity_id_queue.pop(0)
children_entity_ids = entity.get_children_ids()
for child_entity_id in children_entity_ids:
entity_id_queue.append(EditorEntity(child_entity_id))
entity_ids_to_remove.append(entity.id)
container_entity_ids = [prefab_instance.container_entity.id for prefab_instance in prefab_instances]
delete_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'DeleteEntitiesAndAllDescendantsInInstance', container_entity_ids)
assert delete_prefab_result.IsSuccess(), f"Prefab operation 'DeleteEntitiesAndAllDescendantsInInstance' failed. Error: {delete_prefab_result.GetError()}"
wait_for_propagation()
entity_ids_after_delete = set(get_all_entity_ids())
for entity_id_removed in entity_ids_to_remove:
if entity_id_removed in entity_ids_after_delete:
assert False, "Not all entities and descendants in target prefabs are deleted."
for instance in prefab_instances:
instance_deleted_prefab = Prefab.get_prefab(instance.prefab_file_name)
instance_deleted_prefab.instances.remove(instance)
instance = PrefabInstance()
@classmethod
def duplicate_prefabs(cls, prefab_instances: list[PrefabInstance]):
"""
Duplicate target prefab instances.
:param prefab_instances: Instances to be duplicated.
:return: PrefabInstance objects of given prefab instances' duplicates.
"""
assert prefab_instances, "Input list of prefab instances should *not* be empty."
common_parent = EditorEntity(prefab_instances[0].container_entity.get_parent_id())
common_parent_children_ids_before_duplicate = set([child_id.ToString() for child_id in common_parent.get_children_ids()])
container_entity_ids = [prefab_instance.container_entity.id for prefab_instance in prefab_instances]
duplicate_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'DuplicateEntitiesInInstance', container_entity_ids)
assert duplicate_prefab_result.IsSuccess(), f"Prefab operation 'DuplicateEntitiesInInstance' failed. Error: {duplicate_prefab_result.GetError()}"
wait_for_propagation()
duplicate_container_entity_ids = duplicate_prefab_result.GetValue()
common_parent_children_ids_after_duplicate = set([child_id.ToString() for child_id in common_parent.get_children_ids()])
assert set([container_entity_id.ToString() for container_entity_id in container_entity_ids]).issubset(common_parent_children_ids_after_duplicate), \
"Provided prefab instances are *not* the children of their common parent anymore after duplication."
assert common_parent_children_ids_before_duplicate.issubset(common_parent_children_ids_after_duplicate), \
"Some children of provided entities' common parent before duplication are *not* the children of the common parent anymore after duplication."
assert len(common_parent_children_ids_after_duplicate) == len(common_parent_children_ids_before_duplicate) + len(prefab_instances), \
"The children count of the given prefab instances' common parent entity is *not* increased to the expected number."
assert EditorEntity(duplicate_container_entity_ids[0]).get_parent_id().ToString() == common_parent.id.ToString(), \
"Provided prefab instances' parent should be the same as duplicates' parent."
duplicate_instances = []
for duplicate_container_entity_id in duplicate_container_entity_ids:
prefab_file_path = prefab.PrefabPublicRequestBus(bus.Broadcast, 'GetOwningInstancePrefabPath', duplicate_container_entity_id)
assert prefab_file_path, "Returned file path should *not* be empty."
prefab_file_name = Path(prefab_file_path).stem
duplicate_instance_prefab = Prefab.get_prefab(prefab_file_name)
duplicate_instance = PrefabInstance(prefab_file_path, EditorEntity(duplicate_container_entity_id))
duplicate_instance_prefab.instances.add(duplicate_instance)
duplicate_instances.append(duplicate_instance)
return duplicate_instances
@classmethod
def detach_prefab(cls, prefab_instance: PrefabInstance):
"""
Detach target prefab instance.
:param prefab_instances: Instance to be detached.
"""
parent = EditorEntity(prefab_instance.container_entity.get_parent_id())
parent_children_ids_before_detach = set([child_id.ToString() for child_id in parent.get_children_ids()])
assert prefab_instance.has_editor_prefab_component(), f"Container entity should have EditorPrefabComponent before detachment."
detach_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'DetachPrefab', prefab_instance.container_entity.id)
assert detach_prefab_result.IsSuccess(), f"Prefab operation 'DetachPrefab' failed. Error: {detach_prefab_result.GetError()}"
assert not prefab_instance.has_editor_prefab_component(), f"Container entity should *not* have EditorPrefabComponent after detachment."
parent_children_ids_after_detach = set([child_id.ToString() for child_id in parent.get_children_ids()])
assert prefab_instance.container_entity.id.ToString() in parent_children_ids_after_detach, \
"Target prefab instance's container entity id should still exists after the detachment and before the propagation."
assert len(parent_children_ids_after_detach) == len(parent_children_ids_before_detach), \
"Parent entity should still keep the same amount of children entities."
wait_for_propagation()
instance_owner_prefab = Prefab.get_prefab(prefab_instance.prefab_file_name)
instance_owner_prefab.instances.remove(prefab_instance)
prefab_instance = PrefabInstance()
def instantiate(self, parent_entity: EditorEntity=None, name: str=None, prefab_position: Vector3=Vector3()) -> PrefabInstance:
"""
Instantiate an instance of this prefab.
:param parent_entity: The entity the prefab should be a child of in the transform hierarchy.
:param name: A name for newly instantiated prefab instance. The default instance name is the same as this prefab's file name.
:param prefab_position: The position in world space the prefab should be instantiated in.
:return: Instantiated PrefabInstance object owned by this prefab.
"""
parent_entity_id = parent_entity.id if parent_entity is not None else EntityId()
instantiate_prefab_result = prefab.PrefabPublicRequestBus(
bus.Broadcast, 'InstantiatePrefab', self.file_path, parent_entity_id, prefab_position)
assert instantiate_prefab_result.IsSuccess(), f"Prefab operation 'InstantiatePrefab' failed. Error: {instantiate_prefab_result.GetError()}"
container_entity_id = instantiate_prefab_result.GetValue()
container_entity = EditorEntity(container_entity_id)
if name:
container_entity.set_name(name)
wait_for_propagation()
new_prefab_instance = PrefabInstance(self.file_path, EditorEntity(container_entity_id))
assert not new_prefab_instance in self.instances, "This prefab instance is already existed before this instantiation."
self.instances.add(new_prefab_instance)
assert new_prefab_instance.is_at_position(prefab_position), "This prefab instance is *not* at expected position."
return new_prefab_instance

@ -9,20 +9,17 @@ import pytest
import sys import sys
import ly_test_tools.environment.file_system as fs import ly_test_tools.environment.file_system as fs
from .FileManagement import FileManagement as fm from .utils.FileManagement import FileManagement as fm
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../automatedtesting_shared') sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../automatedtesting_shared')
from .base import TestAutomationBase from base import TestAutomationBase
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("platform", ["win_x64_vs2017"])
@pytest.mark.parametrize("configuration", ["profile"])
@pytest.mark.parametrize("spec", ["all"])
@pytest.mark.parametrize("project", ["AutomatedTesting"]) @pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestUtils(TestAutomationBase): class TestUtils(TestAutomationBase):
@fm.file_revert("UtilTest_Physmaterial_Editor_TestLibrary.physmaterial", r"AutomatedTesting\Levels\Physics\Physmaterial_Editor_Test") @fm.file_revert("UtilTest_Physmaterial_Editor_TestLibrary.physmaterial", r"AutomatedTesting\Levels\Physics\Physmaterial_Editor_Test")
def test_physmaterial_editor(self, request, workspace, editor): def test_physmaterial_editor(self, request, workspace, launcher_platform, editor):
""" """
Tests functionality of physmaterial editing utility Tests functionality of physmaterial editing utility
:param workspace: Fixture containing platform and project detail :param workspace: Fixture containing platform and project detail
@ -35,11 +32,11 @@ class TestUtils(TestAutomationBase):
unexpected_lines = ["Assert"] unexpected_lines = ["Assert"]
self._run_test(request, workspace, editor, physmaterial_editor_test_module, expected_lines, unexpected_lines) self._run_test(request, workspace, editor, physmaterial_editor_test_module, expected_lines, unexpected_lines)
def test_UtilTest_Tracer_PicksErrorsAndWarnings(self, request, workspace, editor): def test_UtilTest_Tracer_PicksErrorsAndWarnings(self, request, workspace, launcher_platform, editor):
from .utils import UtilTest_Tracer_PicksErrorsAndWarnings as testcase_module from .utils import UtilTest_Tracer_PicksErrorsAndWarnings as testcase_module
self._run_test(request, workspace, editor, testcase_module, [], []) self._run_test(request, workspace, editor, testcase_module, [], [])
def test_FileManagement_FindingFiles(self, workspace): def test_FileManagement_FindingFiles(self, workspace, launcher_platform):
""" """
Tests the functionality of "searching for files" with FileManagement._find_files() Tests the functionality of "searching for files" with FileManagement._find_files()
:param workspace: ly_test_tools workspace fixture :param workspace: ly_test_tools workspace fixture
@ -110,7 +107,7 @@ class TestUtils(TestAutomationBase):
find_me_too_path, found_me["FindMeToo.txt"] find_me_too_path, found_me["FindMeToo.txt"]
) )
def test_FileManagement_FileBackup(self, workspace): def test_FileManagement_FileBackup(self, workspace, launcher_platform):
""" """
Tests the functionality of the file back up system via the FileManagement class Tests the functionality of the file back up system via the FileManagement class
:param workspace: ly_test_tools workspace fixture :param workspace: ly_test_tools workspace fixture
@ -167,7 +164,7 @@ class TestUtils(TestAutomationBase):
del file_map[target_file_path] del file_map[target_file_path]
fm._save_file_map(file_map) fm._save_file_map(file_map)
def test_FileManagement_FileRestoration(self, workspace): def test_FileManagement_FileRestoration(self, workspace, launcher_platform):
""" """
Tests the restore file system via the FileManagement class Tests the restore file system via the FileManagement class
:param workspace: ly_test_tools workspace fixture :param workspace: ly_test_tools workspace fixture
@ -261,7 +258,7 @@ class TestUtils(TestAutomationBase):
["FindMe.txt", "FindMeToo.txt"], parent_path=r"AutomatedTesting\levels\Utils\Managed_files", search_subdirs=True ["FindMe.txt", "FindMeToo.txt"], parent_path=r"AutomatedTesting\levels\Utils\Managed_files", search_subdirs=True
) )
@fm.file_override("default.physxconfiguration", "UtilTest_PhysxConfig_Override.physxconfiguration") @fm.file_override("default.physxconfiguration", "UtilTest_PhysxConfig_Override.physxconfiguration")
def test_UtilTest_Managed_Files(self, request, workspace, editor): def test_UtilTest_Managed_Files(self, request, workspace, editor, launcher_platform):
from .utils import UtilTest_Managed_Files as test_module from .utils import UtilTest_Managed_Files as test_module
expected_lines = [] expected_lines = []

@ -29,21 +29,29 @@ class TestAutomation(TestAutomationBase):
autotest_mode=autotest_mode) autotest_mode=autotest_mode)
def test_PrefabLevel_OpensLevelWithEntities(self, request, workspace, editor, launcher_platform): def test_PrefabLevel_OpensLevelWithEntities(self, request, workspace, editor, launcher_platform):
from . import PrefabLevel_OpensLevelWithEntities as test_module from .tests import PrefabLevel_OpensLevelWithEntities as test_module
self._run_prefab_test(request, workspace, editor, test_module) self._run_prefab_test(request, workspace, editor, test_module)
def test_Prefab_BasicWorkflow_CreatePrefab(self, request, workspace, editor, launcher_platform): def test_PrefabBasicWorkflow_CreatePrefab(self, request, workspace, editor, launcher_platform):
from . import Prefab_BasicWorkflow_CreatePrefab as test_module from .tests import PrefabBasicWorkflow_CreatePrefab as test_module
self._run_prefab_test(request, workspace, editor, test_module) self._run_prefab_test(request, workspace, editor, test_module)
def test_Prefab_BasicWorkflow_InstantiatePrefab(self, request, workspace, editor, launcher_platform): def test_PrefabBasicWorkflow_InstantiatePrefab(self, request, workspace, editor, launcher_platform):
from . import Prefab_BasicWorkflow_InstantiatePrefab as test_module from .tests import PrefabBasicWorkflow_InstantiatePrefab as test_module
self._run_prefab_test(request, workspace, editor, test_module) self._run_prefab_test(request, workspace, editor, test_module)
def test_Prefab_BasicWorkflow_CreateAndDeletePrefab(self, request, workspace, editor, launcher_platform): def test_PrefabBasicWorkflow_CreateAndDeletePrefab(self, request, workspace, editor, launcher_platform):
from . import Prefab_BasicWorkflow_CreateAndDeletePrefab as test_module from .tests import PrefabBasicWorkflow_CreateAndDeletePrefab as test_module
self._run_prefab_test(request, workspace, editor, test_module) self._run_prefab_test(request, workspace, editor, test_module)
def test_Prefab_BasicWorkflow_CreateAndReparentPrefab(self, request, workspace, editor, launcher_platform): def test_PrefabBasicWorkflow_CreateAndReparentPrefab(self, request, workspace, editor, launcher_platform):
from . import Prefab_BasicWorkflow_CreateAndReparentPrefab as test_module from .tests import PrefabBasicWorkflow_CreateAndReparentPrefab as test_module
self._run_prefab_test(request, workspace, editor, test_module, autotest_mode=False) self._run_prefab_test(request, workspace, editor, test_module, autotest_mode=False)
def test_PrefabBasicWorkflow_CreateReparentAndDetachPrefab(self, request, workspace, editor, launcher_platform):
from .tests import PrefabBasicWorkflow_CreateReparentAndDetachPrefab as test_module
self._run_prefab_test(request, workspace, editor, test_module, autotest_mode=False)
def test_PrefabBasicWorkflow_CreateAndDuplicatePrefab(self, request, workspace, editor, launcher_platform):
from .tests import PrefabBasicWorkflow_CreateAndDuplicatePrefab as test_module
self._run_prefab_test(request, workspace, editor, test_module)

@ -5,29 +5,28 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT SPDX-License-Identifier: Apache-2.0 OR MIT
""" """
def Prefab_BasicWorkflow_CreateAndDeletePrefab(): def PrefabBasicWorkflow_CreateAndDeletePrefab():
CAR_PREFAB_FILE_NAME = 'car_prefab' CAR_PREFAB_FILE_NAME = 'car_prefab'
from editor_python_test_tools.editor_entity_utils import EditorEntity from editor_python_test_tools.editor_entity_utils import EditorEntity
from prefab.Prefab import Prefab from editor_python_test_tools.prefab_utils import Prefab
import prefab.Prefab_Test_Utils as prefab_test_utils import PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level() prefab_test_utils.open_base_tests_level()
# Creates a new Entity at the root level # Creates a new entity at the root level
# Asserts if creation didn't succeed
car_entity = EditorEntity.create_editor_entity() car_entity = EditorEntity.create_editor_entity()
car_prefab_entities = [car_entity] car_prefab_entities = [car_entity]
# Checks for prefab creation passed or not # Creates a prefab from the new entity
_, car = Prefab.create_prefab( _, car = Prefab.create_prefab(
car_prefab_entities, CAR_PREFAB_FILE_NAME) car_prefab_entities, CAR_PREFAB_FILE_NAME)
# Checks for prefab deletion passed or not # Deletes the prefab instance
Prefab.remove_prefabs([car]) Prefab.remove_prefabs([car])
if __name__ == "__main__": if __name__ == "__main__":
from editor_python_test_tools.utils import Report from editor_python_test_tools.utils import Report
Report.start_test(Prefab_BasicWorkflow_CreateAndDeletePrefab) Report.start_test(PrefabBasicWorkflow_CreateAndDeletePrefab)

@ -0,0 +1,32 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
def PrefabBasicWorkflow_CreateAndDuplicatePrefab():
CAR_PREFAB_FILE_NAME = 'car_prefab'
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.prefab_utils import Prefab
import PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level()
# Creates a new entity at the root level
car_entity = EditorEntity.create_editor_entity()
car_prefab_entities = [car_entity]
# Creates a prefab from the new entity
_, car = Prefab.create_prefab(
car_prefab_entities, CAR_PREFAB_FILE_NAME)
# Duplicates the prefab instance
Prefab.duplicate_prefabs([car])
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(PrefabBasicWorkflow_CreateAndDuplicatePrefab)

@ -5,7 +5,7 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT SPDX-License-Identifier: Apache-2.0 OR MIT
""" """
def Prefab_BasicWorkflow_CreateAndReparentPrefab(): def PrefabBasicWorkflow_CreateAndReparentPrefab():
CAR_PREFAB_FILE_NAME = 'car_prefab' CAR_PREFAB_FILE_NAME = 'car_prefab'
WHEEL_PREFAB_FILE_NAME = 'wheel_prefab' WHEEL_PREFAB_FILE_NAME = 'wheel_prefab'
@ -16,34 +16,33 @@ def Prefab_BasicWorkflow_CreateAndReparentPrefab():
async def run_test(): async def run_test():
from editor_python_test_tools.editor_entity_utils import EditorEntity from editor_python_test_tools.editor_entity_utils import EditorEntity
from prefab.Prefab import Prefab from editor_python_test_tools.prefab_utils import Prefab
import prefab.Prefab_Test_Utils as prefab_test_utils import PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level() prefab_test_utils.open_base_tests_level()
# Creates a new Entity at the root level # Creates a new car entity at the root level
# Asserts if creation didn't succeed
car_entity = EditorEntity.create_editor_entity() car_entity = EditorEntity.create_editor_entity()
car_prefab_entities = [car_entity] car_prefab_entities = [car_entity]
# Checks for prefab creation passed or not # Creates a prefab from the car entity
_, car = Prefab.create_prefab( _, car = Prefab.create_prefab(
car_prefab_entities, CAR_PREFAB_FILE_NAME) car_prefab_entities, CAR_PREFAB_FILE_NAME)
# Creates another new Entity at the root level # Creates another new wheel entity at the root level
wheel_entity = EditorEntity.create_editor_entity() wheel_entity = EditorEntity.create_editor_entity()
wheel_prefab_entities = [wheel_entity] wheel_prefab_entities = [wheel_entity]
# Checks for wheel prefab creation passed or not # Creates another prefab from the wheel entity
_, wheel = Prefab.create_prefab( _, wheel = Prefab.create_prefab(
wheel_prefab_entities, WHEEL_PREFAB_FILE_NAME) wheel_prefab_entities, WHEEL_PREFAB_FILE_NAME)
# Checks for prefab reparenting passed or not # Reparents the wheel prefab instance to the container entity of the car prefab instance
await wheel.ui_reparent_prefab_instance(car.container_entity.id) await wheel.ui_reparent_prefab_instance(car.container_entity.id)
run_test() run_test()
if __name__ == "__main__": if __name__ == "__main__":
from editor_python_test_tools.utils import Report from editor_python_test_tools.utils import Report
Report.start_test(Prefab_BasicWorkflow_CreateAndReparentPrefab) Report.start_test(PrefabBasicWorkflow_CreateAndReparentPrefab)

@ -5,26 +5,25 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT SPDX-License-Identifier: Apache-2.0 OR MIT
""" """
def Prefab_BasicWorkflow_CreatePrefab(): def PrefabBasicWorkflow_CreatePrefab():
CAR_PREFAB_FILE_NAME = 'car_prefab' CAR_PREFAB_FILE_NAME = 'car_prefab'
from editor_python_test_tools.editor_entity_utils import EditorEntity from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.utils import Report from editor_python_test_tools.utils import Report
from prefab.Prefab import Prefab from editor_python_test_tools.prefab_utils import Prefab
import prefab.Prefab_Test_Utils as prefab_test_utils import PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level() prefab_test_utils.open_base_tests_level()
# Creates a new Entity at the root level # Creates a new entity at the root level
# Asserts if creation didn't succeed
car_entity = EditorEntity.create_editor_entity() car_entity = EditorEntity.create_editor_entity()
car_prefab_entities = [car_entity] car_prefab_entities = [car_entity]
# Checks for prefab creation passed or not # Creates a prefab from the new entity
Prefab.create_prefab(car_prefab_entities, CAR_PREFAB_FILE_NAME) Prefab.create_prefab(car_prefab_entities, CAR_PREFAB_FILE_NAME)
if __name__ == "__main__": if __name__ == "__main__":
from editor_python_test_tools.utils import Report from editor_python_test_tools.utils import Report
Report.start_test(Prefab_BasicWorkflow_CreatePrefab) Report.start_test(PrefabBasicWorkflow_CreatePrefab)

@ -0,0 +1,51 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
def PrefabBasicWorkflow_CreateReparentAndDetachPrefab():
CAR_PREFAB_FILE_NAME = 'car_prefab'
WHEEL_PREFAB_FILE_NAME = 'wheel_prefab'
import editor_python_test_tools.pyside_utils as pyside_utils
@pyside_utils.wrap_async
async def run_test():
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.prefab_utils import Prefab
import PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level()
# Creates a new car entity at the root level
car_entity = EditorEntity.create_editor_entity()
car_prefab_entities = [car_entity]
# Creates a prefab from the car entity
_, car = Prefab.create_prefab(
car_prefab_entities, CAR_PREFAB_FILE_NAME)
# Creates another new wheel entity at the root level
wheel_entity = EditorEntity.create_editor_entity()
wheel_prefab_entities = [wheel_entity]
# Creates another prefab from the wheel entity
_, wheel = Prefab.create_prefab(
wheel_prefab_entities, WHEEL_PREFAB_FILE_NAME)
# Reparents the wheel prefab instance to the container entity of the car prefab instance
await wheel.ui_reparent_prefab_instance(car.container_entity.id)
# Detaches the wheel prefab instance
Prefab.detach_prefab(wheel)
run_test()
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(PrefabBasicWorkflow_CreateReparentAndDetachPrefab)

@ -5,23 +5,22 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT SPDX-License-Identifier: Apache-2.0 OR MIT
""" """
def Prefab_BasicWorkflow_InstantiatePrefab(): def PrefabBasicWorkflow_InstantiatePrefab():
from azlmbr.math import Vector3 from azlmbr.math import Vector3
EXISTING_TEST_PREFAB_FILE_NAME = "Test" EXISTING_TEST_PREFAB_FILE_NAME = "Gem/PythonTests/Prefab/data/Test.prefab"
INSTANTIATED_TEST_PREFAB_POSITION = Vector3(10.00, 20.0, 30.0) INSTANTIATED_TEST_PREFAB_POSITION = Vector3(10.00, 20.0, 30.0)
EXPECTED_TEST_PREFAB_CHILDREN_COUNT = 1 EXPECTED_TEST_PREFAB_CHILDREN_COUNT = 1
from prefab.Prefab import Prefab from editor_python_test_tools.prefab_utils import Prefab
import prefab.Prefab_Test_Utils as prefab_test_utils import PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level() prefab_test_utils.open_base_tests_level()
# Checks for prefab instantiation passed or not # Instantiates a new car prefab instance
test_prefab = Prefab.get_prefab(EXISTING_TEST_PREFAB_FILE_NAME) test_prefab = Prefab.get_prefab(EXISTING_TEST_PREFAB_FILE_NAME)
test_instance = test_prefab.instantiate( test_instance = test_prefab.instantiate(
prefab_position=INSTANTIATED_TEST_PREFAB_POSITION) prefab_position=INSTANTIATED_TEST_PREFAB_POSITION)
@ -31,4 +30,4 @@ def Prefab_BasicWorkflow_InstantiatePrefab():
if __name__ == "__main__": if __name__ == "__main__":
from editor_python_test_tools.utils import Report from editor_python_test_tools.utils import Report
Report.start_test(Prefab_BasicWorkflow_InstantiatePrefab) Report.start_test(PrefabBasicWorkflow_InstantiatePrefab)

@ -7,9 +7,9 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
# fmt:off # fmt:off
class Tests(): class Tests():
find_empty_entity = ("Entity: 'EmptyEntity' found", "Entity: 'EmptyEntity' *not* found in level") find_empty_entity = ("Entity: 'EmptyEntity' found", "Entity: 'EmptyEntity' *not* found in level")
empty_entity_pos = ("'EmptyEntity' position is at the expected position", "'EmptyEntity' position is *not* at the expected position") empty_entity_pos = ("'EmptyEntity' position is at the expected position", "'EmptyEntity' position is *not* at the expected position")
find_pxentity = ("Entity: 'EntityWithPxCollider' found", "Entity: 'EntityWithPxCollider' *not* found in level") find_pxentity = ("Entity: 'EntityWithPxCollider' found", "Entity: 'EntityWithPxCollider' *not* found in level")
pxentity_component = ("Entity: 'EntityWithPxCollider' has a Physx Collider", "Entity: 'EntityWithPxCollider' does *not* have a Physx Collider") pxentity_component = ("Entity: 'EntityWithPxCollider' has a Physx Collider", "Entity: 'EntityWithPxCollider' does *not* have a Physx Collider")
# fmt:on # fmt:on

@ -0,0 +1,38 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
from azlmbr.entity import EntityId
from azlmbr.math import Vector3
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
import azlmbr.bus as bus
import azlmbr.components as components
import azlmbr.entity as entity
import azlmbr.legacy.general as general
def check_entity_children_count(entity_id, expected_children_count):
entity_children_count_matched_result = (
"Entity with a unique name found",
"Entity with a unique name *not* found")
entity = EditorEntity(entity_id)
children_entity_ids = entity.get_children_ids()
entity_children_count_matched = len(children_entity_ids) == expected_children_count
Report.result(entity_children_count_matched_result, entity_children_count_matched)
if not entity_children_count_matched:
Report.info(f"Entity '{entity_id.ToString()}' actual children count: {len(children_entity_ids)}. Expected children count: {expected_children_count}")
return entity_children_count_matched
def open_base_tests_level():
helper.init_idle()
helper.open_level("Prefab", "Base")

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:c3384e88cd0f47ab8ec81eb75101b02ff9675c76dc070c726a9f3f39f1b2b2df
size 4994448

@ -1,16 +1,34 @@
ProductName: single_mesh_multiple_materials.dbgsg ProductName: single_mesh_multiple_materials.dbgsg
debugSceneGraphVersion: 1 debugSceneGraphVersion: 1
single_mesh_multiple_materials single_mesh_multiple_materials
Node Name: Torus Node Name: RootNode
Node Path: RootNode.Torus Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Torus_1
Node Path: RootNode.Torus.Torus_1
Node Type: MeshData Node Type: MeshData
Positions: Count 2304. Hash: 12560656679477605282 Positions: Count 2304. Hash: 12560656679477605282
Normals: Count 2304. Hash: 14915939258818888021 Normals: Count 2304. Hash: 14915939258818888021
FaceList: Count 1152. Hash: 3035560221708475304 FaceList: Count 1152. Hash: 3035560221708475304
FaceMaterialIds: Count 1152. Hash: 2033667258170256242 FaceMaterialIds: Count 1152. Hash: 2033667258170256242
Node Name: Torus_optimized Node Name: Torus_2
Node Path: RootNode.Torus_optimized Node Path: RootNode.Torus.Torus_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Torus_1_optimized
Node Path: RootNode.Torus.Torus_1_optimized
Node Type: MeshData Node Type: MeshData
Positions: Count 2304. Hash: 12560656679477605282 Positions: Count 2304. Hash: 12560656679477605282
Normals: Count 2304. Hash: 14915939258818888021 Normals: Count 2304. Hash: 14915939258818888021
@ -18,7 +36,7 @@ Node Type: MeshData
FaceMaterialIds: Count 1152. Hash: 2033667258170256242 FaceMaterialIds: Count 1152. Hash: 2033667258170256242
Node Name: transform Node Name: transform
Node Path: RootNode.Torus.transform Node Path: RootNode.Torus.Torus_1.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -27,13 +45,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UV0 Node Name: UV0
Node Path: RootNode.Torus.UV0 Node Path: RootNode.Torus.Torus_1.UV0
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 2304. Hash: 6069930558565069665 UVs: Count 2304. Hash: 6069930558565069665
UVCustomName: UV0 UVCustomName: UV0
Node Name: OrangeMaterial Node Name: OrangeMaterial
Node Path: RootNode.Torus.OrangeMaterial Node Path: RootNode.Torus.Torus_1.OrangeMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: OrangeMaterial MaterialName: OrangeMaterial
UniqueId: 10937477720113828524 UniqueId: 10937477720113828524
@ -63,7 +81,7 @@ Node Type: MaterialData
BaseColorTexture: BaseColorTexture:
Node Name: SecondTextureMaterial Node Name: SecondTextureMaterial
Node Path: RootNode.Torus.SecondTextureMaterial Node Path: RootNode.Torus.Torus_1.SecondTextureMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: SecondTextureMaterial MaterialName: SecondTextureMaterial
UniqueId: 16601413836225607467 UniqueId: 16601413836225607467
@ -93,7 +111,7 @@ Node Type: MaterialData
BaseColorTexture: OneMeshMultipleMaterials/FBXSecondTestTexture.png BaseColorTexture: OneMeshMultipleMaterials/FBXSecondTestTexture.png
Node Name: FirstTextureMaterial Node Name: FirstTextureMaterial
Node Path: RootNode.Torus.FirstTextureMaterial Node Path: RootNode.Torus.Torus_1.FirstTextureMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: FirstTextureMaterial MaterialName: FirstTextureMaterial
UniqueId: 2580020563915538382 UniqueId: 2580020563915538382
@ -122,40 +140,145 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: OneMeshMultipleMaterials/FBXTestTexture.png BaseColorTexture: OneMeshMultipleMaterials/FBXTestTexture.png
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.Torus.TangentSet_MikkT_0 Node Path: RootNode.Torus.Torus_1.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 2304. Hash: 17641066831235827929 Tangents: Count 2304. Hash: 17641066831235827929
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Torus.BitangentSet_MikkT_0 Node Path: RootNode.Torus.Torus_1.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 2304. Hash: 6274616552656695154 Bitangents: Count 2304. Hash: 6274616552656695154
TangentSpace: 1 GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Torus.Torus_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UV0
Node Path: RootNode.Torus.Torus_2.UV0
Node Type: MeshVertexUVData
UVs: Count 2304. Hash: 6069930558565069665
UVCustomName: UV0
Node Name: OrangeMaterial
Node Path: RootNode.Torus.Torus_2.OrangeMaterial
Node Type: MaterialData
MaterialName: OrangeMaterial
UniqueId: 10937477720113828524
IsNoDraw: false
DiffuseColor: < 0.800000, 0.113346, 0.000000>
SpecularColor: < 0.800000, 0.113346, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: SecondTextureMaterial
Node Path: RootNode.Torus.Torus_2.SecondTextureMaterial
Node Type: MaterialData
MaterialName: SecondTextureMaterial
UniqueId: 16601413836225607467
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: OneMeshMultipleMaterials/FBXSecondTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: OneMeshMultipleMaterials/FBXSecondTestTexture.png
Node Name: FirstTextureMaterial
Node Path: RootNode.Torus.Torus_2.FirstTextureMaterial
Node Type: MaterialData
MaterialName: FirstTextureMaterial
UniqueId: 2580020563915538382
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: OneMeshMultipleMaterials/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: OneMeshMultipleMaterials/FBXTestTexture.png
Node Name: UV0 Node Name: UV0
Node Path: RootNode.Torus_optimized.UV0 Node Path: RootNode.Torus.Torus_1_optimized.UV0
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 2304. Hash: 6069930558565069665 UVs: Count 2304. Hash: 6069930558565069665
UVCustomName: UV0 UVCustomName: UV0
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.Torus_optimized.TangentSet_MikkT_0 Node Path: RootNode.Torus.Torus_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 2304. Hash: 17641066831235827929 Tangents: Count 2304. Hash: 17641066831235827929
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Torus_optimized.BitangentSet_MikkT_0 Node Path: RootNode.Torus.Torus_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 2304. Hash: 6274616552656695154 Bitangents: Count 2304. Hash: 6274616552656695154
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.Torus_optimized.transform Node Path: RootNode.Torus.Torus_1_optimized.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -164,7 +287,7 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: OrangeMaterial Node Name: OrangeMaterial
Node Path: RootNode.Torus_optimized.OrangeMaterial Node Path: RootNode.Torus.Torus_1_optimized.OrangeMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: OrangeMaterial MaterialName: OrangeMaterial
UniqueId: 10937477720113828524 UniqueId: 10937477720113828524
@ -194,7 +317,7 @@ Node Type: MaterialData
BaseColorTexture: BaseColorTexture:
Node Name: SecondTextureMaterial Node Name: SecondTextureMaterial
Node Path: RootNode.Torus_optimized.SecondTextureMaterial Node Path: RootNode.Torus.Torus_1_optimized.SecondTextureMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: SecondTextureMaterial MaterialName: SecondTextureMaterial
UniqueId: 16601413836225607467 UniqueId: 16601413836225607467
@ -224,7 +347,7 @@ Node Type: MaterialData
BaseColorTexture: OneMeshMultipleMaterials/FBXSecondTestTexture.png BaseColorTexture: OneMeshMultipleMaterials/FBXSecondTestTexture.png
Node Name: FirstTextureMaterial Node Name: FirstTextureMaterial
Node Path: RootNode.Torus_optimized.FirstTextureMaterial Node Path: RootNode.Torus.Torus_1_optimized.FirstTextureMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: FirstTextureMaterial MaterialName: FirstTextureMaterial
UniqueId: 2580020563915538382 UniqueId: 2580020563915538382
@ -252,4 +375,3 @@ Node Type: MaterialData
AmbientOcclusionTexture: AmbientOcclusionTexture:
EmissiveTexture: EmissiveTexture:
BaseColorTexture: OneMeshMultipleMaterials/FBXTestTexture.png BaseColorTexture: OneMeshMultipleMaterials/FBXTestTexture.png

@ -1,16 +1,34 @@
ProductName: OneMeshOneMaterial.dbgsg ProductName: OneMeshOneMaterial.dbgsg
debugSceneGraphVersion: 1 debugSceneGraphVersion: 1
OneMeshOneMaterial OneMeshOneMaterial
Node Name: Cube Node Name: RootNode
Node Path: RootNode.Cube Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285 Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561 Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436 FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471 FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cube_optimized Node Name: Cube_2
Node Path: RootNode.Cube_optimized Node Path: RootNode.Cube.Cube_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1_optimized
Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285 Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561 Normals: Count 24. Hash: 5807525742165000561
@ -18,7 +36,7 @@ Node Type: MeshData
FaceMaterialIds: Count 12. Hash: 7110546404675862471 FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: transform Node Name: transform
Node Path: RootNode.Cube.transform Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -27,13 +45,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cube.UVMap Node Path: RootNode.Cube.Cube_1.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736 UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap UVCustomName: UVMap
Node Name: CubeMaterial Node Name: CubeMaterial
Node Path: RootNode.Cube.CubeMaterial Node Path: RootNode.Cube.Cube_1.CubeMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: CubeMaterial MaterialName: CubeMaterial
UniqueId: 973942033197978066 UniqueId: 973942033197978066
@ -62,40 +80,85 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: OneMeshOneMaterial/FBXTestTexture.png BaseColorTexture: OneMeshOneMaterial/FBXTestTexture.png
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.Cube.TangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049 Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017 Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1 GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.Cube_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: CubeMaterial
Node Path: RootNode.Cube.Cube_2.CubeMaterial
Node Type: MaterialData
MaterialName: CubeMaterial
UniqueId: 973942033197978066
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 36.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: OneMeshOneMaterial/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: OneMeshOneMaterial/FBXTestTexture.png
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cube_optimized.UVMap Node Path: RootNode.Cube.Cube_1_optimized.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736 UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap UVCustomName: UVMap
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049 Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017 Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.Cube_optimized.transform Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -104,7 +167,7 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: CubeMaterial Node Name: CubeMaterial
Node Path: RootNode.Cube_optimized.CubeMaterial Node Path: RootNode.Cube.Cube_1_optimized.CubeMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: CubeMaterial MaterialName: CubeMaterial
UniqueId: 973942033197978066 UniqueId: 973942033197978066

@ -1,64 +1,109 @@
ProductName: lodtest.dbgsg ProductName: lodtest.dbgsg
debugSceneGraphVersion: 1 debugSceneGraphVersion: 1
lodtest lodtest
Node Name: lodtest Node Name: RootNode
Node Path: RootNode.lodtest Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: lodtest_1
Node Path: RootNode.lodtest.lodtest_1
Node Type: MeshData Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285 Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561 Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436 FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471 FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: lodtest_lod3 Node Name: lodtest_2
Node Path: RootNode.lodtest_lod3 Node Path: RootNode.lodtest.lodtest_2
Node Type: MeshData Node Type: BoneData
Positions: Count 1984. Hash: 6600975913707260286 WorldTransform:
Normals: Count 1984. Hash: 2708036977889843831 BasisX: < 100.000000, 0.000000, 0.000000>
FaceList: Count 960. Hash: 10390417165025722786 BasisY: < 0.000000, -0.000016, 100.000000>
FaceMaterialIds: Count 960. Hash: 12510609185544665964 BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: lodtest_lod2
Node Path: RootNode.lodtest_lod2
Node Type: MeshData
Positions: Count 240. Hash: 219362421205407416
Normals: Count 240. Hash: 11195242321181199939
FaceList: Count 80. Hash: 11130917988116538993
FaceMaterialIds: Count 80. Hash: 4190892684086530065
Node Name: lodtest_lod1
Node Path: RootNode.lodtest_lod1
Node Type: MeshData
Positions: Count 192. Hash: 1283526254311745349
Normals: Count 192. Hash: 1873340970602844856
FaceList: Count 124. Hash: 3728991722746136013
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: lodtest_optimized Node Name: lodtest_1_optimized
Node Path: RootNode.lodtest_optimized Node Path: RootNode.lodtest.lodtest_1_optimized
Node Type: MeshData Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285 Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561 Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436 FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471 FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: lodtest_lod3_optimized Node Name: lodtest_lod3_1
Node Path: RootNode.lodtest_lod3_optimized Node Path: RootNode.lodtest_lod3.lodtest_lod3_1
Node Type: MeshData Node Type: MeshData
Positions: Count 1984. Hash: 6600975913707260286 Positions: Count 1984. Hash: 6600975913707260286
Normals: Count 1984. Hash: 2708036977889843831 Normals: Count 1984. Hash: 2708036977889843831
FaceList: Count 960. Hash: 10390417165025722786 FaceList: Count 960. Hash: 10390417165025722786
FaceMaterialIds: Count 960. Hash: 12510609185544665964 FaceMaterialIds: Count 960. Hash: 12510609185544665964
Node Name: lodtest_lod2_optimized Node Name: lodtest_lod3_2
Node Path: RootNode.lodtest_lod2_optimized Node Path: RootNode.lodtest_lod3.lodtest_lod3_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 2.298166, 0.000000>
Node Name: lodtest_lod3_1_optimized
Node Path: RootNode.lodtest_lod3.lodtest_lod3_1_optimized
Node Type: MeshData
Positions: Count 1984. Hash: 6600975913707260286
Normals: Count 1984. Hash: 2708036977889843831
FaceList: Count 960. Hash: 10390417165025722786
FaceMaterialIds: Count 960. Hash: 12510609185544665964
Node Name: lodtest_lod2_1
Node Path: RootNode.lodtest_lod2.lodtest_lod2_1
Node Type: MeshData Node Type: MeshData
Positions: Count 240. Hash: 219362421205407416 Positions: Count 240. Hash: 219362421205407416
Normals: Count 240. Hash: 11195242321181199939 Normals: Count 240. Hash: 11195242321181199939
FaceList: Count 80. Hash: 11130917988116538993 FaceList: Count 80. Hash: 11130917988116538993
FaceMaterialIds: Count 80. Hash: 4190892684086530065 FaceMaterialIds: Count 80. Hash: 4190892684086530065
Node Name: lodtest_lod1_optimized Node Name: lodtest_lod2_2
Node Path: RootNode.lodtest_lod1_optimized Node Path: RootNode.lodtest_lod2.lodtest_lod2_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, -0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, -2.211498, 0.000000>
Node Name: lodtest_lod2_1_optimized
Node Path: RootNode.lodtest_lod2.lodtest_lod2_1_optimized
Node Type: MeshData
Positions: Count 240. Hash: 219362421205407416
Normals: Count 240. Hash: 11195242321181199939
FaceList: Count 80. Hash: 11130917988116538993
FaceMaterialIds: Count 80. Hash: 4190892684086530065
Node Name: lodtest_lod1_1
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1
Node Type: MeshData
Positions: Count 192. Hash: 1283526254311745349
Normals: Count 192. Hash: 1873340970602844856
FaceList: Count 124. Hash: 3728991722746136013
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: lodtest_lod1_2
Node Path: RootNode.lodtest_lod1.lodtest_lod1_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 2.410331, 0.000000, 0.000000>
Node Name: lodtest_lod1_1_optimized
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized
Node Type: MeshData Node Type: MeshData
Positions: Count 192. Hash: 7921557352486854444 Positions: Count 192. Hash: 7921557352486854444
Normals: Count 192. Hash: 1873340970602844856 Normals: Count 192. Hash: 1873340970602844856
@ -66,7 +111,7 @@ Node Type: MeshData
FaceMaterialIds: Count 124. Hash: 2372486708814455910 FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: transform Node Name: transform
Node Path: RootNode.lodtest.transform Node Path: RootNode.lodtest.lodtest_1.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -75,13 +120,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.lodtest.UVMap Node Path: RootNode.lodtest.lodtest_1.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736 UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap UVCustomName: UVMap
Node Name: Material Node Name: Material
Node Path: RootNode.lodtest.Material Node Path: RootNode.lodtest.lodtest_1.Material
Node Type: MaterialData Node Type: MaterialData
MaterialName: Material MaterialName: Material
UniqueId: 11127505492038345244 UniqueId: 11127505492038345244
@ -110,45 +155,45 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: BaseColorTexture:
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.lodtest.TangentSet_MikkT_0 Node Path: RootNode.lodtest.lodtest_1.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049 Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.lodtest.BitangentSet_MikkT_0 Node Path: RootNode.lodtest.lodtest_1.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017 Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.lodtest_lod3.transform Node Path: RootNode.lodtest.lodtest_2.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000> BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016> BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 2.298166, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.lodtest_lod3.UVMap Node Path: RootNode.lodtest.lodtest_2.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 1984. Hash: 14119273880200542497 UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap UVCustomName: UVMap
Node Name: DefaultMaterial Node Name: Material
Node Path: RootNode.lodtest_lod3.DefaultMaterial Node Path: RootNode.lodtest.lodtest_2.Material
Node Type: MaterialData Node Type: MaterialData
MaterialName: DefaultMaterial MaterialName: Material
UniqueId: 3809502407269006983 UniqueId: 11127505492038345244
IsNoDraw: false IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000> DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.000000, 0.000000, 0.000000> SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000> EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000 Opacity: 1.000000
Shininess: 0.000000 Shininess: 36.000000
UseColorMap: Not set UseColorMap: Not set
BaseColor: Not set BaseColor: Not set
UseMetallicMap: Not set UseMetallicMap: Not set
@ -168,36 +213,81 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: BaseColorTexture:
Node Name: TangentSet_MikkT_0 Node Name: UVMap
Node Path: RootNode.lodtest_lod3.TangentSet_MikkT_0 Node Path: RootNode.lodtest.lodtest_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.lodtest.lodtest_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 1984. Hash: 5664494957869921957 Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.lodtest_lod3.BitangentSet_MikkT_0 Node Path: RootNode.lodtest.lodtest_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 1984. Hash: 5048878728906162461 Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.lodtest_lod2.transform Node Path: RootNode.lodtest.lodtest_1_optimized.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, -0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000> BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016> BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, -2.211498, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Material
Node Path: RootNode.lodtest.lodtest_1_optimized.Material
Node Type: MaterialData
MaterialName: Material
UniqueId: 11127505492038345244
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 36.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: transform
Node Path: RootNode.lodtest_lod3.lodtest_lod3_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 2.298166, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.lodtest_lod2.UVMap Node Path: RootNode.lodtest_lod3.lodtest_lod3_1.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 240. Hash: 13702273589593616598 UVs: Count 1984. Hash: 14119273880200542497
UVCustomName: UVMap UVCustomName: UVMap
Node Name: DefaultMaterial Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod2.DefaultMaterial Node Path: RootNode.lodtest_lod3.lodtest_lod3_1.DefaultMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: DefaultMaterial MaterialName: DefaultMaterial
UniqueId: 3809502407269006983 UniqueId: 3809502407269006983
@ -226,36 +316,36 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: BaseColorTexture:
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.lodtest_lod2.TangentSet_MikkT_0 Node Path: RootNode.lodtest_lod3.lodtest_lod3_1.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 240. Hash: 1390901212717410749 Tangents: Count 1984. Hash: 5664494957869921957
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.lodtest_lod2.BitangentSet_MikkT_0 Node Path: RootNode.lodtest_lod3.lodtest_lod3_1.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 240. Hash: 1379238632949267281 Bitangents: Count 1984. Hash: 5048878728906162461
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.lodtest_lod1.transform Node Path: RootNode.lodtest_lod3.lodtest_lod3_2.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000> BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016> BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 2.410331, 0.000000, 0.000000> Transl: < 0.000000, 2.298166, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.lodtest_lod1.UVMap Node Path: RootNode.lodtest_lod3.lodtest_lod3_2.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681 UVs: Count 1984. Hash: 14119273880200542497
UVCustomName: UVMap UVCustomName: UVMap
Node Name: DefaultMaterial Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod1.DefaultMaterial Node Path: RootNode.lodtest_lod3.lodtest_lod3_2.DefaultMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: DefaultMaterial MaterialName: DefaultMaterial
UniqueId: 3809502407269006983 UniqueId: 3809502407269006983
@ -284,58 +374,45 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: BaseColorTexture:
Node Name: TangentSet_MikkT_0
Node Path: RootNode.lodtest_lod1.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 11165448242141781141
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.lodtest_lod1.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 7987814487334449536
TangentSpace: 1
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.lodtest_optimized.UVMap Node Path: RootNode.lodtest_lod3.lodtest_lod3_1_optimized.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736 UVs: Count 1984. Hash: 14119273880200542497
UVCustomName: UVMap UVCustomName: UVMap
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.lodtest_optimized.TangentSet_MikkT_0 Node Path: RootNode.lodtest_lod3.lodtest_lod3_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049 Tangents: Count 1984. Hash: 5664494957869921957
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.lodtest_optimized.BitangentSet_MikkT_0 Node Path: RootNode.lodtest_lod3.lodtest_lod3_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017 Bitangents: Count 1984. Hash: 5048878728906162461
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.lodtest_optimized.transform Node Path: RootNode.lodtest_lod3.lodtest_lod3_1_optimized.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000> BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016> BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 2.298166, 0.000000>
Node Name: Material Node Name: DefaultMaterial
Node Path: RootNode.lodtest_optimized.Material Node Path: RootNode.lodtest_lod3.lodtest_lod3_1_optimized.DefaultMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: Material MaterialName: DefaultMaterial
UniqueId: 11127505492038345244 UniqueId: 3809502407269006983
IsNoDraw: false IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000> DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000> SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000> EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000 Opacity: 1.000000
Shininess: 36.000000 Shininess: 0.000000
UseColorMap: Not set UseColorMap: Not set
BaseColor: Not set BaseColor: Not set
UseMetallicMap: Not set UseMetallicMap: Not set
@ -355,36 +432,81 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: BaseColorTexture:
Node Name: transform
Node Path: RootNode.lodtest_lod2.lodtest_lod2_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, -0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, -2.211498, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.lodtest_lod3_optimized.UVMap Node Path: RootNode.lodtest_lod2.lodtest_lod2_1.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 1984. Hash: 14119273880200542497 UVs: Count 240. Hash: 13702273589593616598
UVCustomName: UVMap UVCustomName: UVMap
Node Name: TangentSet_MikkT_0 Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod3_optimized.TangentSet_MikkT_0 Node Path: RootNode.lodtest_lod2.lodtest_lod2_1.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 0.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_0
Node Path: RootNode.lodtest_lod2.lodtest_lod2_1.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 1984. Hash: 5664494957869921957 Tangents: Count 240. Hash: 1390901212717410749
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.lodtest_lod3_optimized.BitangentSet_MikkT_0 Node Path: RootNode.lodtest_lod2.lodtest_lod2_1.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 1984. Hash: 5048878728906162461 Bitangents: Count 240. Hash: 1379238632949267281
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.lodtest_lod3_optimized.transform Node Path: RootNode.lodtest_lod2.lodtest_lod2_2.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, -0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000> BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016> BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 2.298166, 0.000000> Transl: < 0.000000, -2.211498, 0.000000>
Node Name: UVMap
Node Path: RootNode.lodtest_lod2.lodtest_lod2_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 240. Hash: 13702273589593616598
UVCustomName: UVMap
Node Name: DefaultMaterial Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod3_optimized.DefaultMaterial Node Path: RootNode.lodtest_lod2.lodtest_lod2_2.DefaultMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: DefaultMaterial MaterialName: DefaultMaterial
UniqueId: 3809502407269006983 UniqueId: 3809502407269006983
@ -414,26 +536,26 @@ Node Type: MaterialData
BaseColorTexture: BaseColorTexture:
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.lodtest_lod2_optimized.UVMap Node Path: RootNode.lodtest_lod2.lodtest_lod2_1_optimized.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 240. Hash: 13702273589593616598 UVs: Count 240. Hash: 13702273589593616598
UVCustomName: UVMap UVCustomName: UVMap
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.lodtest_lod2_optimized.TangentSet_MikkT_0 Node Path: RootNode.lodtest_lod2.lodtest_lod2_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 240. Hash: 1390901212717410749 Tangents: Count 240. Hash: 1390901212717410749
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.lodtest_lod2_optimized.BitangentSet_MikkT_0 Node Path: RootNode.lodtest_lod2.lodtest_lod2_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 240. Hash: 1379238632949267281 Bitangents: Count 240. Hash: 1379238632949267281
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.lodtest_lod2_optimized.transform Node Path: RootNode.lodtest_lod2.lodtest_lod2_1_optimized.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, -0.000000, 0.000000> BasisX: < 100.000000, -0.000000, 0.000000>
@ -442,7 +564,7 @@ Node Type: TransformData
Transl: < 0.000000, -2.211498, 0.000000> Transl: < 0.000000, -2.211498, 0.000000>
Node Name: DefaultMaterial Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod2_optimized.DefaultMaterial Node Path: RootNode.lodtest_lod2.lodtest_lod2_1_optimized.DefaultMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: DefaultMaterial MaterialName: DefaultMaterial
UniqueId: 3809502407269006983 UniqueId: 3809502407269006983
@ -471,27 +593,130 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: BaseColorTexture:
Node Name: transform
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 2.410331, 0.000000, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.lodtest_lod1_optimized.UVMap Node Path: RootNode.lodtest_lod1.lodtest_lod1_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 0.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_0
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 11165448242141781141
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 7987814487334449536
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.lodtest_lod1.lodtest_lod1_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 2.410331, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.lodtest_lod1.lodtest_lod1_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod1.lodtest_lod1_2.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 0.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: UVMap
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 192. Hash: 13790301632763350589 UVs: Count 192. Hash: 13790301632763350589
UVCustomName: UVMap UVCustomName: UVMap
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.lodtest_lod1_optimized.TangentSet_MikkT_0 Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 7293001660047850407 Tangents: Count 192. Hash: 7293001660047850407
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.lodtest_lod1_optimized.BitangentSet_MikkT_0 Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 2874689498270494796 Bitangents: Count 192. Hash: 2874689498270494796
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.lodtest_lod1_optimized.transform Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -500,7 +725,7 @@ Node Type: TransformData
Transl: < 2.410331, 0.000000, 0.000000> Transl: < 2.410331, 0.000000, 0.000000>
Node Name: DefaultMaterial Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod1_optimized.DefaultMaterial Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized.DefaultMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: DefaultMaterial MaterialName: DefaultMaterial
UniqueId: 3809502407269006983 UniqueId: 3809502407269006983
@ -528,4 +753,3 @@ Node Type: MaterialData
AmbientOcclusionTexture: AmbientOcclusionTexture:
EmissiveTexture: EmissiveTexture:
BaseColorTexture: BaseColorTexture:

@ -1,32 +1,59 @@
ProductName: physicstest.dbgsg ProductName: physicstest.dbgsg
debugSceneGraphVersion: 1 debugSceneGraphVersion: 1
physicstest physicstest
Node Name: Cone Node Name: RootNode
Node Path: RootNode.Cone Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cone_1
Node Path: RootNode.Cone.Cone_1
Node Type: MeshData Node Type: MeshData
Positions: Count 128. Hash: 7714223793259938211 Positions: Count 128. Hash: 7714223793259938211
Normals: Count 128. Hash: 2352668179264002707 Normals: Count 128. Hash: 2352668179264002707
FaceList: Count 62. Hash: 14563017593520122982 FaceList: Count 62. Hash: 14563017593520122982
FaceMaterialIds: Count 62. Hash: 12234218120113875284 FaceMaterialIds: Count 62. Hash: 12234218120113875284
Node Name: Cube_phys Node Name: Cone_2
Node Path: RootNode.Cube_phys Node Path: RootNode.Cone.Cone_2
Node Type: MeshData Node Type: BoneData
Positions: Count 24. Hash: 3478903613105670818 WorldTransform:
Normals: Count 24. Hash: 7251512570672401149 BasisX: < 100.000000, 0.000000, 0.000000>
FaceList: Count 12. Hash: 9888799799190757436 BasisY: < 0.000000, -0.000016, 100.000000>
FaceMaterialIds: Count 12. Hash: 7110546404675862471 BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cone_optimized Node Name: Cone_1_optimized
Node Path: RootNode.Cone_optimized Node Path: RootNode.Cone.Cone_1_optimized
Node Type: MeshData Node Type: MeshData
Positions: Count 128. Hash: 10174710861731544050 Positions: Count 128. Hash: 10174710861731544050
Normals: Count 128. Hash: 2352668179264002707 Normals: Count 128. Hash: 2352668179264002707
FaceList: Count 62. Hash: 11332459830831720586 FaceList: Count 62. Hash: 11332459830831720586
FaceMaterialIds: Count 62. Hash: 12234218120113875284 FaceMaterialIds: Count 62. Hash: 12234218120113875284
Node Name: Cube_phys_1
Node Path: RootNode.Cube_phys.Cube_phys_1
Node Type: MeshData
Positions: Count 24. Hash: 3478903613105670818
Normals: Count 24. Hash: 7251512570672401149
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cube_phys_2
Node Path: RootNode.Cube_phys.Cube_phys_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: transform Node Name: transform
Node Path: RootNode.Cone.transform Node Path: RootNode.Cone.Cone_1.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -35,13 +62,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cone.UVMap Node Path: RootNode.Cone.Cone_1.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 128. Hash: 10171083346831193808 UVs: Count 128. Hash: 10171083346831193808
UVCustomName: UVMap UVCustomName: UVMap
Node Name: DefaultMaterial Node Name: DefaultMaterial
Node Path: RootNode.Cone.DefaultMaterial Node Path: RootNode.Cone.Cone_1.DefaultMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: DefaultMaterial MaterialName: DefaultMaterial
UniqueId: 3809502407269006983 UniqueId: 3809502407269006983
@ -70,21 +97,21 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: BaseColorTexture:
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.Cone.TangentSet_MikkT_0 Node Path: RootNode.Cone.Cone_1.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 128. Hash: 14351734474754285313 Tangents: Count 128. Hash: 14351734474754285313
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cone.BitangentSet_MikkT_0 Node Path: RootNode.Cone.Cone_1.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 128. Hash: 15997251922861304891 Bitangents: Count 128. Hash: 15997251922861304891
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.Cube_phys.transform Node Path: RootNode.Cone.Cone_2.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -93,13 +120,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cube_phys.UVMap Node Path: RootNode.Cone.Cone_2.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 24. Hash: 13623018071435219250 UVs: Count 128. Hash: 10171083346831193808
UVCustomName: UVMap UVCustomName: UVMap
Node Name: DefaultMaterial Node Name: DefaultMaterial
Node Path: RootNode.Cube_phys.DefaultMaterial Node Path: RootNode.Cone.Cone_2.DefaultMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: DefaultMaterial MaterialName: DefaultMaterial
UniqueId: 3809502407269006983 UniqueId: 3809502407269006983
@ -128,40 +155,124 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: BaseColorTexture:
Node Name: TangentSet_MikkT_0 Node Name: UVMap
Node Path: RootNode.Cube_phys.TangentSet_MikkT_0 Node Path: RootNode.Cone.Cone_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 128. Hash: 7873368003484215433
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.Cone.Cone_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 11965897353301448436 Tangents: Count 128. Hash: 12937806066914201637
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cube_phys.BitangentSet_MikkT_0 Node Path: RootNode.Cone.Cone_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 17515781720544086759 Bitangents: Count 128. Hash: 873786942732834087
TangentSpace: 1 GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cone.Cone_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: DefaultMaterial
Node Path: RootNode.Cone.Cone_1_optimized.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 0.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: transform
Node Path: RootNode.Cube_phys.Cube_phys_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cone_optimized.UVMap Node Path: RootNode.Cube_phys.Cube_phys_1.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 128. Hash: 7873368003484215433 UVs: Count 24. Hash: 13623018071435219250
UVCustomName: UVMap UVCustomName: UVMap
Node Name: TangentSet_MikkT_0 Node Name: DefaultMaterial
Node Path: RootNode.Cone_optimized.TangentSet_MikkT_0 Node Path: RootNode.Cube_phys.Cube_phys_1.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 0.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_0
Node Path: RootNode.Cube_phys.Cube_phys_1.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 128. Hash: 12937806066914201637 Tangents: Count 24. Hash: 11965897353301448436
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cone_optimized.BitangentSet_MikkT_0 Node Path: RootNode.Cube_phys.Cube_phys_1.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 128. Hash: 873786942732834087 Bitangents: Count 24. Hash: 17515781720544086759
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.Cone_optimized.transform Node Path: RootNode.Cube_phys.Cube_phys_2.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -169,8 +280,14 @@ Node Type: TransformData
BasisZ: < 0.000000, -100.000000, -0.000016> BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube_phys.Cube_phys_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 13623018071435219250
UVCustomName: UVMap
Node Name: DefaultMaterial Node Name: DefaultMaterial
Node Path: RootNode.Cone_optimized.DefaultMaterial Node Path: RootNode.Cube_phys.Cube_phys_2.DefaultMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: DefaultMaterial MaterialName: DefaultMaterial
UniqueId: 3809502407269006983 UniqueId: 3809502407269006983
@ -198,4 +315,3 @@ Node Type: MaterialData
AmbientOcclusionTexture: AmbientOcclusionTexture:
EmissiveTexture: EmissiveTexture:
BaseColorTexture: BaseColorTexture:

@ -1,32 +1,59 @@
ProductName: multiple_mesh_linked_materials.dbgsg ProductName: multiple_mesh_linked_materials.dbgsg
debugSceneGraphVersion: 1 debugSceneGraphVersion: 1
multiple_mesh_linked_materials multiple_mesh_linked_materials
Node Name: Cube Node Name: RootNode
Node Path: RootNode.Cube Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285 Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561 Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436 FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7113802799051126666 FaceMaterialIds: Count 12. Hash: 7113802799051126666
Node Name: Cone Node Name: Cube_2
Node Path: RootNode.Cone Node Path: RootNode.Cube.Cube_2
Node Type: MeshData Node Type: BoneData
Positions: Count 128. Hash: 12506421592104186200 WorldTransform:
Normals: Count 128. Hash: 367461522682321485 BasisX: < 100.000000, 0.000000, 0.000000>
FaceList: Count 62. Hash: 13208951979626973193 BasisY: < 0.000000, -0.000016, 100.000000>
FaceMaterialIds: Count 62. Hash: 15454348664434923102 BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_optimized Node Name: Cube_1_optimized
Node Path: RootNode.Cube_optimized Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285 Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561 Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436 FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7113802799051126666 FaceMaterialIds: Count 12. Hash: 7113802799051126666
Node Name: Cone_optimized Node Name: Cone_1
Node Path: RootNode.Cone_optimized Node Path: RootNode.Cone.Cone_1
Node Type: MeshData
Positions: Count 128. Hash: 12506421592104186200
Normals: Count 128. Hash: 367461522682321485
FaceList: Count 62. Hash: 13208951979626973193
FaceMaterialIds: Count 62. Hash: 15454348664434923102
Node Name: Cone_2
Node Path: RootNode.Cone.Cone_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 2.000000>
Node Name: Cone_1_optimized
Node Path: RootNode.Cone.Cone_1_optimized
Node Type: MeshData Node Type: MeshData
Positions: Count 128. Hash: 14946490408303214595 Positions: Count 128. Hash: 14946490408303214595
Normals: Count 128. Hash: 367461522682321485 Normals: Count 128. Hash: 367461522682321485
@ -34,7 +61,7 @@ Node Type: MeshData
FaceMaterialIds: Count 62. Hash: 15454348664434923102 FaceMaterialIds: Count 62. Hash: 15454348664434923102
Node Name: transform Node Name: transform
Node Path: RootNode.Cube.transform Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -43,13 +70,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UV0 Node Name: UV0
Node Path: RootNode.Cube.UV0 Node Path: RootNode.Cube.Cube_1.UV0
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736 UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UV0 UVCustomName: UV0
Node Name: SharedBlack Node Name: SharedBlack
Node Path: RootNode.Cube.SharedBlack Node Path: RootNode.Cube.Cube_1.SharedBlack
Node Type: MaterialData Node Type: MaterialData
MaterialName: SharedBlack MaterialName: SharedBlack
UniqueId: 5248829540156873090 UniqueId: 5248829540156873090
@ -79,7 +106,7 @@ Node Type: MaterialData
BaseColorTexture: BaseColorTexture:
Node Name: SharedOrange Node Name: SharedOrange
Node Path: RootNode.Cube.SharedOrange Node Path: RootNode.Cube.Cube_1.SharedOrange
Node Type: MaterialData Node Type: MaterialData
MaterialName: SharedOrange MaterialName: SharedOrange
UniqueId: 9470651048605569128 UniqueId: 9470651048605569128
@ -108,42 +135,42 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: BaseColorTexture:
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.Cube.TangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049 Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017 Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.Cone.transform Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000> BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016> BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 2.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UV0 Node Name: UV0
Node Path: RootNode.Cone.UV0 Node Path: RootNode.Cube.Cube_2.UV0
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 128. Hash: 10291654057525777310 UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UV0 UVCustomName: UV0
Node Name: SharedOrange Node Name: SharedBlack
Node Path: RootNode.Cone.SharedOrange Node Path: RootNode.Cube.Cube_2.SharedBlack
Node Type: MaterialData Node Type: MaterialData
MaterialName: SharedOrange MaterialName: SharedBlack
UniqueId: 9470651048605569128 UniqueId: 5248829540156873090
IsNoDraw: false IsNoDraw: false
DiffuseColor: < 0.800000, 0.139382, 0.014429> DiffuseColor: < 0.000000, 0.000000, 0.000000>
SpecularColor: < 0.800000, 0.139382, 0.014429> SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000> EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000 Opacity: 1.000000
Shininess: 25.000000 Shininess: 25.000000
@ -166,14 +193,14 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: BaseColorTexture:
Node Name: SharedBlack Node Name: SharedOrange
Node Path: RootNode.Cone.SharedBlack Node Path: RootNode.Cube.Cube_2.SharedOrange
Node Type: MaterialData Node Type: MaterialData
MaterialName: SharedBlack MaterialName: SharedOrange
UniqueId: 5248829540156873090 UniqueId: 9470651048605569128
IsNoDraw: false IsNoDraw: false
DiffuseColor: < 0.000000, 0.000000, 0.000000> DiffuseColor: < 0.800000, 0.139382, 0.014429>
SpecularColor: < 0.000000, 0.000000, 0.000000> SpecularColor: < 0.800000, 0.139382, 0.014429>
EmissiveColor: < 0.000000, 0.000000, 0.000000> EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000 Opacity: 1.000000
Shininess: 25.000000 Shininess: 25.000000
@ -196,40 +223,27 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: BaseColorTexture:
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cone.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 128. Hash: 12695232913942738512
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cone.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 128. Hash: 9034210764777745751
TangentSpace: 1
Node Name: UV0 Node Name: UV0
Node Path: RootNode.Cube_optimized.UV0 Node Path: RootNode.Cube.Cube_1_optimized.UV0
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736 UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UV0 UVCustomName: UV0
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049 Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017 Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.Cube_optimized.transform Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -238,7 +252,7 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: SharedBlack Node Name: SharedBlack
Node Path: RootNode.Cube_optimized.SharedBlack Node Path: RootNode.Cube.Cube_1_optimized.SharedBlack
Node Type: MaterialData Node Type: MaterialData
MaterialName: SharedBlack MaterialName: SharedBlack
UniqueId: 5248829540156873090 UniqueId: 5248829540156873090
@ -268,7 +282,7 @@ Node Type: MaterialData
BaseColorTexture: BaseColorTexture:
Node Name: SharedOrange Node Name: SharedOrange
Node Path: RootNode.Cube_optimized.SharedOrange Node Path: RootNode.Cube.Cube_1_optimized.SharedOrange
Node Type: MaterialData Node Type: MaterialData
MaterialName: SharedOrange MaterialName: SharedOrange
UniqueId: 9470651048605569128 UniqueId: 9470651048605569128
@ -297,27 +311,190 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: BaseColorTexture:
Node Name: transform
Node Path: RootNode.Cone.Cone_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 2.000000>
Node Name: UV0 Node Name: UV0
Node Path: RootNode.Cone_optimized.UV0 Node Path: RootNode.Cone.Cone_1.UV0
Node Type: MeshVertexUVData
UVs: Count 128. Hash: 10291654057525777310
UVCustomName: UV0
Node Name: SharedOrange
Node Path: RootNode.Cone.Cone_1.SharedOrange
Node Type: MaterialData
MaterialName: SharedOrange
UniqueId: 9470651048605569128
IsNoDraw: false
DiffuseColor: < 0.800000, 0.139382, 0.014429>
SpecularColor: < 0.800000, 0.139382, 0.014429>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: SharedBlack
Node Path: RootNode.Cone.Cone_1.SharedBlack
Node Type: MaterialData
MaterialName: SharedBlack
UniqueId: 5248829540156873090
IsNoDraw: false
DiffuseColor: < 0.000000, 0.000000, 0.000000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_0
Node Path: RootNode.Cone.Cone_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 128. Hash: 12695232913942738512
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Cone.Cone_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 128. Hash: 9034210764777745751
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cone.Cone_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 2.000000>
Node Name: UV0
Node Path: RootNode.Cone.Cone_2.UV0
Node Type: MeshVertexUVData
UVs: Count 128. Hash: 10291654057525777310
UVCustomName: UV0
Node Name: SharedOrange
Node Path: RootNode.Cone.Cone_2.SharedOrange
Node Type: MaterialData
MaterialName: SharedOrange
UniqueId: 9470651048605569128
IsNoDraw: false
DiffuseColor: < 0.800000, 0.139382, 0.014429>
SpecularColor: < 0.800000, 0.139382, 0.014429>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: SharedBlack
Node Path: RootNode.Cone.Cone_2.SharedBlack
Node Type: MaterialData
MaterialName: SharedBlack
UniqueId: 5248829540156873090
IsNoDraw: false
DiffuseColor: < 0.000000, 0.000000, 0.000000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: UV0
Node Path: RootNode.Cone.Cone_1_optimized.UV0
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 128. Hash: 7173974213247584731 UVs: Count 128. Hash: 7173974213247584731
UVCustomName: UV0 UVCustomName: UV0
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.Cone_optimized.TangentSet_MikkT_0 Node Path: RootNode.Cone.Cone_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 128. Hash: 10740776669168782230 Tangents: Count 128. Hash: 10740776669168782230
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cone_optimized.BitangentSet_MikkT_0 Node Path: RootNode.Cone.Cone_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 128. Hash: 6990068477421150065 Bitangents: Count 128. Hash: 6990068477421150065
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.Cone_optimized.transform Node Path: RootNode.Cone.Cone_1_optimized.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -326,7 +503,7 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 2.000000> Transl: < 0.000000, 0.000000, 2.000000>
Node Name: SharedOrange Node Name: SharedOrange
Node Path: RootNode.Cone_optimized.SharedOrange Node Path: RootNode.Cone.Cone_1_optimized.SharedOrange
Node Type: MaterialData Node Type: MaterialData
MaterialName: SharedOrange MaterialName: SharedOrange
UniqueId: 9470651048605569128 UniqueId: 9470651048605569128
@ -356,7 +533,7 @@ Node Type: MaterialData
BaseColorTexture: BaseColorTexture:
Node Name: SharedBlack Node Name: SharedBlack
Node Path: RootNode.Cone_optimized.SharedBlack Node Path: RootNode.Cone.Cone_1_optimized.SharedBlack
Node Type: MaterialData Node Type: MaterialData
MaterialName: SharedBlack MaterialName: SharedBlack
UniqueId: 5248829540156873090 UniqueId: 5248829540156873090
@ -384,4 +561,3 @@ Node Type: MaterialData
AmbientOcclusionTexture: AmbientOcclusionTexture:
EmissiveTexture: EmissiveTexture:
BaseColorTexture: BaseColorTexture:

@ -1,32 +1,59 @@
ProductName: multiple_mesh_one_material.dbgsg ProductName: multiple_mesh_one_material.dbgsg
debugSceneGraphVersion: 1 debugSceneGraphVersion: 1
multiple_mesh_one_material multiple_mesh_one_material
Node Name: Cube Node Name: RootNode
Node Path: RootNode.Cube Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285 Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561 Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436 FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471 FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder Node Name: Cube_2
Node Path: RootNode.Cylinder Node Path: RootNode.Cube.Cube_2
Node Type: MeshData Node Type: BoneData
Positions: Count 192. Hash: 1283526254311745349 WorldTransform:
Normals: Count 192. Hash: 1873340970602844856 BasisX: < 100.000000, 0.000000, 0.000000>
FaceList: Count 124. Hash: 3728991722746136013 BasisY: < 0.000000, -0.000016, 100.000000>
FaceMaterialIds: Count 124. Hash: 2372486708814455910 BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_optimized Node Name: Cube_1_optimized
Node Path: RootNode.Cube_optimized Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285 Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561 Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436 FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471 FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder_optimized Node Name: Cylinder_1
Node Path: RootNode.Cylinder_optimized Node Path: RootNode.Cylinder.Cylinder_1
Node Type: MeshData
Positions: Count 192. Hash: 1283526254311745349
Normals: Count 192. Hash: 1873340970602844856
FaceList: Count 124. Hash: 3728991722746136013
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: Cylinder_2
Node Path: RootNode.Cylinder.Cylinder_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: Cylinder_1_optimized
Node Path: RootNode.Cylinder.Cylinder_1_optimized
Node Type: MeshData Node Type: MeshData
Positions: Count 192. Hash: 7921557352486854444 Positions: Count 192. Hash: 7921557352486854444
Normals: Count 192. Hash: 1873340970602844856 Normals: Count 192. Hash: 1873340970602844856
@ -34,7 +61,7 @@ Node Type: MeshData
FaceMaterialIds: Count 124. Hash: 2372486708814455910 FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: transform Node Name: transform
Node Path: RootNode.Cube.transform Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -43,13 +70,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cube.UVMap Node Path: RootNode.Cube.Cube_1.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736 UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap UVCustomName: UVMap
Node Name: SingleMaterial Node Name: SingleMaterial
Node Path: RootNode.Cube.SingleMaterial Node Path: RootNode.Cube.Cube_1.SingleMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: SingleMaterial MaterialName: SingleMaterial
UniqueId: 14432700632681398127 UniqueId: 14432700632681398127
@ -78,36 +105,36 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.Cube.TangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049 Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017 Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.Cylinder.transform Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000> BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016> BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: <-4.388482, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cylinder.UVMap Node Path: RootNode.Cube.Cube_2.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681 UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap UVCustomName: UVMap
Node Name: SingleMaterial Node Name: SingleMaterial
Node Path: RootNode.Cylinder.SingleMaterial Node Path: RootNode.Cube.Cube_2.SingleMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: SingleMaterial MaterialName: SingleMaterial
UniqueId: 14432700632681398127 UniqueId: 14432700632681398127
@ -136,49 +163,139 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png
Node Name: TangentSet_MikkT_0 Node Name: UVMap
Node Path: RootNode.Cylinder.TangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 11165448242141781141 Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cylinder.BitangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 7987814487334449536 Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1 GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: SingleMaterial
Node Path: RootNode.Cube.Cube_1_optimized.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshOneMaterial/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png
Node Name: transform
Node Path: RootNode.Cylinder.Cylinder_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cube_optimized.UVMap Node Path: RootNode.Cylinder.Cylinder_1.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736 UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap UVCustomName: UVMap
Node Name: TangentSet_MikkT_0 Node Name: SingleMaterial
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0 Node Path: RootNode.Cylinder.Cylinder_1.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshOneMaterial/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png
Node Name: TangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049 Tangents: Count 192. Hash: 11165448242141781141
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0 Node Path: RootNode.Cylinder.Cylinder_1.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017 Bitangents: Count 192. Hash: 7987814487334449536
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.Cube_optimized.transform Node Path: RootNode.Cylinder.Cylinder_2.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000> BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016> BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000> Transl: <-4.388482, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cylinder.Cylinder_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: SingleMaterial Node Name: SingleMaterial
Node Path: RootNode.Cube_optimized.SingleMaterial Node Path: RootNode.Cylinder.Cylinder_2.SingleMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: SingleMaterial MaterialName: SingleMaterial
UniqueId: 14432700632681398127 UniqueId: 14432700632681398127
@ -208,26 +325,26 @@ Node Type: MaterialData
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cylinder_optimized.UVMap Node Path: RootNode.Cylinder.Cylinder_1_optimized.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 192. Hash: 13790301632763350589 UVs: Count 192. Hash: 13790301632763350589
UVCustomName: UVMap UVCustomName: UVMap
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.Cylinder_optimized.TangentSet_MikkT_0 Node Path: RootNode.Cylinder.Cylinder_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 7293001660047850407 Tangents: Count 192. Hash: 7293001660047850407
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cylinder_optimized.BitangentSet_MikkT_0 Node Path: RootNode.Cylinder.Cylinder_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 2874689498270494796 Bitangents: Count 192. Hash: 2874689498270494796
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.Cylinder_optimized.transform Node Path: RootNode.Cylinder.Cylinder_1_optimized.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -236,7 +353,7 @@ Node Type: TransformData
Transl: <-4.388482, 0.000000, 0.000000> Transl: <-4.388482, 0.000000, 0.000000>
Node Name: SingleMaterial Node Name: SingleMaterial
Node Path: RootNode.Cylinder_optimized.SingleMaterial Node Path: RootNode.Cylinder.Cylinder_1_optimized.SingleMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: SingleMaterial MaterialName: SingleMaterial
UniqueId: 14432700632681398127 UniqueId: 14432700632681398127
@ -264,4 +381,3 @@ Node Type: MaterialData
AmbientOcclusionTexture: AmbientOcclusionTexture:
EmissiveTexture: EmissiveTexture:
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png

@ -1,32 +1,59 @@
ProductName: multiple_mesh_multiple_material.dbgsg ProductName: multiple_mesh_multiple_material.dbgsg
debugSceneGraphVersion: 1 debugSceneGraphVersion: 1
multiple_mesh_multiple_material multiple_mesh_multiple_material
Node Name: Cube Node Name: RootNode
Node Path: RootNode.Cube Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285 Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561 Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436 FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471 FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder Node Name: Cube_2
Node Path: RootNode.Cylinder Node Path: RootNode.Cube.Cube_2
Node Type: MeshData Node Type: BoneData
Positions: Count 192. Hash: 1283526254311745349 WorldTransform:
Normals: Count 192. Hash: 1873340970602844856 BasisX: < 100.000000, 0.000000, 0.000000>
FaceList: Count 124. Hash: 3728991722746136013 BasisY: < 0.000000, -0.000016, 100.000000>
FaceMaterialIds: Count 124. Hash: 2372486708814455910 BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_optimized Node Name: Cube_1_optimized
Node Path: RootNode.Cube_optimized Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285 Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561 Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436 FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471 FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder_optimized Node Name: Cylinder_1
Node Path: RootNode.Cylinder_optimized Node Path: RootNode.Cylinder.Cylinder_1
Node Type: MeshData
Positions: Count 192. Hash: 1283526254311745349
Normals: Count 192. Hash: 1873340970602844856
FaceList: Count 124. Hash: 3728991722746136013
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: Cylinder_2
Node Path: RootNode.Cylinder.Cylinder_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: Cylinder_1_optimized
Node Path: RootNode.Cylinder.Cylinder_1_optimized
Node Type: MeshData Node Type: MeshData
Positions: Count 192. Hash: 7921557352486854444 Positions: Count 192. Hash: 7921557352486854444
Normals: Count 192. Hash: 1873340970602844856 Normals: Count 192. Hash: 1873340970602844856
@ -34,7 +61,7 @@ Node Type: MeshData
FaceMaterialIds: Count 124. Hash: 2372486708814455910 FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: transform Node Name: transform
Node Path: RootNode.Cube.transform Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -43,13 +70,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cube.UVMap Node Path: RootNode.Cube.Cube_1.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736 UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap UVCustomName: UVMap
Node Name: SingleMaterial Node Name: SingleMaterial
Node Path: RootNode.Cube.SingleMaterial Node Path: RootNode.Cube.Cube_1.SingleMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: SingleMaterial MaterialName: SingleMaterial
UniqueId: 14432700632681398127 UniqueId: 14432700632681398127
@ -78,42 +105,42 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.Cube.TangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049 Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017 Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.Cylinder.transform Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000> BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016> BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: <-4.388482, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cylinder.UVMap Node Path: RootNode.Cube.Cube_2.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681 UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap UVCustomName: UVMap
Node Name: SecondMaterial Node Name: SingleMaterial
Node Path: RootNode.Cylinder.SecondMaterial Node Path: RootNode.Cube.Cube_2.SingleMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: SecondMaterial MaterialName: SingleMaterial
UniqueId: 5229255358802505087 UniqueId: 14432700632681398127
IsNoDraw: false IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000> DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.800000, 0.800000, 0.800000> SpecularColor: < 0.814049, 0.814049, 0.814049>
EmissiveColor: < 0.000000, 0.000000, 0.000000> EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000 Opacity: 1.000000
Shininess: 25.000000 Shininess: 25.000000
@ -126,7 +153,7 @@ Node Type: MaterialData
UseEmissiveMap: Not set UseEmissiveMap: Not set
EmissiveIntensity: Not set EmissiveIntensity: Not set
UseAOMap: Not set UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png DiffuseTexture: TwoMeshTwoMaterial/FBXTestTexture.png
SpecularTexture: SpecularTexture:
BumpTexture: BumpTexture:
NormalTexture: NormalTexture:
@ -134,42 +161,29 @@ Node Type: MaterialData
RoughnessTexture: RoughnessTexture:
AmbientOcclusionTexture: AmbientOcclusionTexture:
EmissiveTexture: EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cylinder.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 11165448242141781141
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cylinder.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 7987814487334449536
TangentSpace: 1
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cube_optimized.UVMap Node Path: RootNode.Cube.Cube_1_optimized.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736 UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap UVCustomName: UVMap
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049 Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017 Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.Cube_optimized.transform Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -178,7 +192,7 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: SingleMaterial Node Name: SingleMaterial
Node Path: RootNode.Cube_optimized.SingleMaterial Node Path: RootNode.Cube.Cube_1_optimized.SingleMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: SingleMaterial MaterialName: SingleMaterial
UniqueId: 14432700632681398127 UniqueId: 14432700632681398127
@ -207,27 +221,130 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: transform
Node Path: RootNode.Cylinder.Cylinder_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cylinder_optimized.UVMap Node Path: RootNode.Cylinder.Cylinder_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: SecondMaterial
Node Path: RootNode.Cylinder.Cylinder_1.SecondMaterial
Node Type: MaterialData
MaterialName: SecondMaterial
UniqueId: 5229255358802505087
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
Node Name: TangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 11165448242141781141
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 7987814487334449536
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cylinder.Cylinder_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cylinder.Cylinder_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: SecondMaterial
Node Path: RootNode.Cylinder.Cylinder_2.SecondMaterial
Node Type: MaterialData
MaterialName: SecondMaterial
UniqueId: 5229255358802505087
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
Node Name: UVMap
Node Path: RootNode.Cylinder.Cylinder_1_optimized.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 192. Hash: 13790301632763350589 UVs: Count 192. Hash: 13790301632763350589
UVCustomName: UVMap UVCustomName: UVMap
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.Cylinder_optimized.TangentSet_MikkT_0 Node Path: RootNode.Cylinder.Cylinder_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 7293001660047850407 Tangents: Count 192. Hash: 7293001660047850407
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cylinder_optimized.BitangentSet_MikkT_0 Node Path: RootNode.Cylinder.Cylinder_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 2874689498270494796 Bitangents: Count 192. Hash: 2874689498270494796
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.Cylinder_optimized.transform Node Path: RootNode.Cylinder.Cylinder_1_optimized.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -236,7 +353,7 @@ Node Type: TransformData
Transl: <-4.388482, 0.000000, 0.000000> Transl: <-4.388482, 0.000000, 0.000000>
Node Name: SecondMaterial Node Name: SecondMaterial
Node Path: RootNode.Cylinder_optimized.SecondMaterial Node Path: RootNode.Cylinder.Cylinder_1_optimized.SecondMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: SecondMaterial MaterialName: SecondMaterial
UniqueId: 5229255358802505087 UniqueId: 5229255358802505087
@ -264,4 +381,3 @@ Node Type: MaterialData
AmbientOcclusionTexture: AmbientOcclusionTexture:
EmissiveTexture: EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png

@ -1,32 +1,59 @@
ProductName: multiple_mesh_multiple_material.dbgsg ProductName: multiple_mesh_multiple_material.dbgsg
debugSceneGraphVersion: 1 debugSceneGraphVersion: 1
multiple_mesh_multiple_material multiple_mesh_multiple_material
Node Name: Cube Node Name: RootNode
Node Path: RootNode.Cube Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285 Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561 Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436 FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471 FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder Node Name: Cube_2
Node Path: RootNode.Cylinder Node Path: RootNode.Cube.Cube_2
Node Type: MeshData Node Type: BoneData
Positions: Count 192. Hash: 1283526254311745349 WorldTransform:
Normals: Count 192. Hash: 1873340970602844856 BasisX: < 100.000000, 0.000000, 0.000000>
FaceList: Count 124. Hash: 3728991722746136013 BasisY: < 0.000000, -0.000016, 100.000000>
FaceMaterialIds: Count 124. Hash: 2372486708814455910 BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_optimized Node Name: Cube_1_optimized
Node Path: RootNode.Cube_optimized Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285 Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561 Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436 FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471 FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder_1
Node Path: RootNode.Cylinder.Cylinder_1
Node Type: MeshData
Positions: Count 192. Hash: 1283526254311745349
Normals: Count 192. Hash: 1873340970602844856
FaceList: Count 124. Hash: 3728991722746136013
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: Cylinder_2
Node Path: RootNode.Cylinder.Cylinder_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: transform Node Name: transform
Node Path: RootNode.Cube.transform Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -35,13 +62,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cube.UVMap Node Path: RootNode.Cube.Cube_1.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736 UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap UVCustomName: UVMap
Node Name: SingleMaterial Node Name: SingleMaterial
Node Path: RootNode.Cube.SingleMaterial Node Path: RootNode.Cube.Cube_1.SingleMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: SingleMaterial MaterialName: SingleMaterial
UniqueId: 14432700632681398127 UniqueId: 14432700632681398127
@ -70,42 +97,42 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.Cube.TangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049 Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017 Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.Cylinder.transform Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000> BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016> BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: <-4.388482, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cylinder.UVMap Node Path: RootNode.Cube.Cube_2.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681 UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap UVCustomName: UVMap
Node Name: SecondMaterial Node Name: SingleMaterial
Node Path: RootNode.Cylinder.SecondMaterial Node Path: RootNode.Cube.Cube_2.SingleMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: SecondMaterial MaterialName: SingleMaterial
UniqueId: 5229255358802505087 UniqueId: 14432700632681398127
IsNoDraw: false IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000> DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.800000, 0.800000, 0.800000> SpecularColor: < 0.814049, 0.814049, 0.814049>
EmissiveColor: < 0.000000, 0.000000, 0.000000> EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000 Opacity: 1.000000
Shininess: 25.000000 Shininess: 25.000000
@ -118,7 +145,7 @@ Node Type: MaterialData
UseEmissiveMap: Not set UseEmissiveMap: Not set
EmissiveIntensity: Not set EmissiveIntensity: Not set
UseAOMap: Not set UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png DiffuseTexture: TwoMeshTwoMaterial/FBXTestTexture.png
SpecularTexture: SpecularTexture:
BumpTexture: BumpTexture:
NormalTexture: NormalTexture:
@ -126,42 +153,29 @@ Node Type: MaterialData
RoughnessTexture: RoughnessTexture:
AmbientOcclusionTexture: AmbientOcclusionTexture:
EmissiveTexture: EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cylinder.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 11165448242141781141
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cylinder.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 7987814487334449536
TangentSpace: 1
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cube_optimized.UVMap Node Path: RootNode.Cube.Cube_1_optimized.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736 UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap UVCustomName: UVMap
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049 Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017 Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1 GenerationMethod: 1
Node Name: transform Node Name: transform
Node Path: RootNode.Cube_optimized.transform Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -170,7 +184,7 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: SingleMaterial Node Name: SingleMaterial
Node Path: RootNode.Cube_optimized.SingleMaterial Node Path: RootNode.Cube.Cube_1_optimized.SingleMaterial
Node Type: MaterialData Node Type: MaterialData
MaterialName: SingleMaterial MaterialName: SingleMaterial
UniqueId: 14432700632681398127 UniqueId: 14432700632681398127
@ -199,3 +213,105 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: transform
Node Path: RootNode.Cylinder.Cylinder_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cylinder.Cylinder_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: SecondMaterial
Node Path: RootNode.Cylinder.Cylinder_1.SecondMaterial
Node Type: MaterialData
MaterialName: SecondMaterial
UniqueId: 5229255358802505087
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
Node Name: TangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 11165448242141781141
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 7987814487334449536
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cylinder.Cylinder_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cylinder.Cylinder_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: SecondMaterial
Node Path: RootNode.Cylinder.Cylinder_2.SecondMaterial
Node Type: MaterialData
MaterialName: SecondMaterial
UniqueId: 5229255358802505087
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png

@ -1,30 +1,48 @@
ProductName: vertexcolor.dbgsg ProductName: vertexcolor.dbgsg
debugSceneGraphVersion: 1 debugSceneGraphVersion: 1
vertexcolor vertexcolor
Node Name: Cube Node Name: RootNode
Node Path: RootNode.Cube Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData Node Type: MeshData
Positions: Count 24576. Hash: 7031773714680283213 Positions: Count 24576. Hash: 7031773714680283213
Normals: Count 24576. Hash: 8968157737282745201 Normals: Count 24576. Hash: 8968157737282745201
FaceList: Count 12288. Hash: 13183441914179219962 FaceList: Count 12288. Hash: 13183441914179219962
FaceMaterialIds: Count 12288. Hash: 12545154121625736090 FaceMaterialIds: Count 12288. Hash: 12545154121625736090
Node Name: Cube_optimized Node Name: Cube_2
Node Path: RootNode.Cube_optimized Node Path: RootNode.Cube.Cube_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1_optimized
Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData Node Type: MeshData
Positions: Count 24576. Hash: 7031773714680283213 Positions: Count 6376. Hash: 10806296444120211070
Normals: Count 24576. Hash: 8968157737282745201 Normals: Count 6376. Hash: 3814626075063770280
FaceList: Count 12288. Hash: 13183441914179219962 FaceList: Count 12288. Hash: 15242182080304859208
FaceMaterialIds: Count 12288. Hash: 12545154121625736090 FaceMaterialIds: Count 12288. Hash: 12545154121625736090
Node Name: Col0 Node Name: Col0
Node Path: RootNode.Cube.Col0 Node Path: RootNode.Cube.Cube_1.Col0
Node Type: MeshVertexColorData Node Type: MeshVertexColorData
Colors: Count 24576. Hash: 17169952715183318502 Colors: Count 24576. Hash: 17169952715183318502
ColorsCustomName: ColorsCustomName:
Node Name: transform Node Name: transform
Node Path: RootNode.Cube.transform Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -33,13 +51,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cube.UVMap Node Path: RootNode.Cube.Cube_1.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 24576. Hash: 4554678369329207802 UVs: Count 24576. Hash: 4554678369329207802
UVCustomName: UVMap UVCustomName: UVMap
Node Name: Material Node Name: Material
Node Path: RootNode.Cube.Material Node Path: RootNode.Cube.Cube_1.Material
Node Type: MaterialData Node Type: MaterialData
MaterialName: Material MaterialName: Material
UniqueId: 11127505492038345244 UniqueId: 11127505492038345244
@ -68,46 +86,97 @@ Node Type: MaterialData
EmissiveTexture: EmissiveTexture:
BaseColorTexture: BaseColorTexture:
Node Name: TangentSet_MikkT_0 Node Name: TangentSet_0
Node Path: RootNode.Cube.TangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 24576. Hash: 13321090379606717973 Tangents: Count 24576. Hash: 13321090379606717973
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 24576. Hash: 17217515414004886507 Bitangents: Count 24576. Hash: 17217515414004886507
TangentSpace: 1 GenerationMethod: 1
Node Name: Col0
Node Path: RootNode.Cube.Cube_2.Col0
Node Type: MeshVertexColorData
Colors: Count 24576. Hash: 17169952715183318502
ColorsCustomName:
Node Name: transform
Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData
Matrix:
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BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap Node Name: UVMap
Node Path: RootNode.Cube_optimized.UVMap Node Path: RootNode.Cube.Cube_2.UVMap
Node Type: MeshVertexUVData Node Type: MeshVertexUVData
UVs: Count 24576. Hash: 4554678369329207802 UVs: Count 24576. Hash: 4554678369329207802
UVCustomName: UVMap UVCustomName: UVMap
Node Name: TangentSet_MikkT_0 Node Name: Material
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_2.Material
Node Type: MaterialData
MaterialName: Material
UniqueId: 11127505492038345244
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 36.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: UVMap
Node Path: RootNode.Cube.Cube_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 6376. Hash: 12957930967905951851
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData Node Type: MeshVertexTangentData
Tangents: Count 24576. Hash: 13321090379606717973 Tangents: Count 6376. Hash: 7712841033379094373
TangentSpace: 1 GenerationMethod: 1
SetIndex: 0 SetIndex: 0
Node Name: BitangentSet_MikkT_0 Node Name: BitangentSet_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0 Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData Node Type: MeshVertexBitangentData
Bitangents: Count 24576. Hash: 17217515414004886507 Bitangents: Count 6376. Hash: 12547048737213169362
TangentSpace: 1 GenerationMethod: 1
Node Name: Col0 Node Name: Col0
Node Path: RootNode.Cube_optimized.Col0 Node Path: RootNode.Cube.Cube_1_optimized.Col0
Node Type: MeshVertexColorData Node Type: MeshVertexColorData
Colors: Count 24576. Hash: 17169952715183318502 Colors: Count 6376. Hash: 8761962599807935159
ColorsCustomName: ColorsCustomName:
Node Name: transform Node Name: transform
Node Path: RootNode.Cube_optimized.transform Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData Node Type: TransformData
Matrix: Matrix:
BasisX: < 100.000000, 0.000000, 0.000000> BasisX: < 100.000000, 0.000000, 0.000000>
@ -116,7 +185,7 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000> Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Material Node Name: Material
Node Path: RootNode.Cube_optimized.Material Node Path: RootNode.Cube.Cube_1_optimized.Material
Node Type: MaterialData Node Type: MaterialData
MaterialName: Material MaterialName: Material
UniqueId: 11127505492038345244 UniqueId: 11127505492038345244
@ -144,4 +213,3 @@ Node Type: MaterialData
AmbientOcclusionTexture: AmbientOcclusionTexture:
EmissiveTexture: EmissiveTexture:
BaseColorTexture: BaseColorTexture:

@ -67,7 +67,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3", builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4, status=4,
error_count=0, error_count=0,
warning_count=0, warning_count=1,
products = [ products = [
asset_db_utils.DBProduct( asset_db_utils.DBProduct(
product_name='onemeshonematerial/onemeshonematerial.dbgsg', product_name='onemeshonematerial/onemeshonematerial.dbgsg',
@ -99,7 +99,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3", builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4, status=4,
error_count=0, error_count=0,
warning_count=9, warning_count=22,
products = [ products = [
asset_db_utils.DBProduct( asset_db_utils.DBProduct(
product_name='softnaminglod/lodtest.dbgsg', product_name='softnaminglod/lodtest.dbgsg',
@ -131,7 +131,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3", builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4, status=4,
error_count=0, error_count=0,
warning_count=6, warning_count=14,
products = [ products = [
asset_db_utils.DBProduct( asset_db_utils.DBProduct(
product_name='softnamingphysics/physicstest.dbgsg', product_name='softnamingphysics/physicstest.dbgsg',
@ -165,7 +165,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3", builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4, status=4,
error_count=0, error_count=0,
warning_count=0, warning_count=2,
products = [ products = [
asset_db_utils.DBProduct( asset_db_utils.DBProduct(
product_name='twomeshonematerial/multiple_mesh_one_material.dbgsg', product_name='twomeshonematerial/multiple_mesh_one_material.dbgsg',
@ -197,7 +197,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3", builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4, status=4,
error_count=0, error_count=0,
warning_count=0, warning_count=2,
products= [ products= [
asset_db_utils.DBProduct( asset_db_utils.DBProduct(
product_name='twomeshlinkedmaterials/multiple_mesh_linked_materials.dbgsg', product_name='twomeshlinkedmaterials/multiple_mesh_linked_materials.dbgsg',
@ -230,7 +230,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3", builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4, status=4,
error_count=0, error_count=0,
warning_count=0, warning_count=1,
products = [ products = [
asset_db_utils.DBProduct( asset_db_utils.DBProduct(
product_name='onemeshmultiplematerials/single_mesh_multiple_materials.dbgsg', product_name='onemeshmultiplematerials/single_mesh_multiple_materials.dbgsg',
@ -260,7 +260,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3", builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4, status=4,
error_count=0, error_count=0,
warning_count=0, warning_count=1,
products=[ products=[
asset_db_utils.DBProduct( asset_db_utils.DBProduct(
product_name='vertexcolor/vertexcolor.dbgsg', product_name='vertexcolor/vertexcolor.dbgsg',
@ -275,6 +275,38 @@ blackbox_fbx_tests = [
id="35796285", id="35796285",
marks=pytest.mark.test_case_id("C35796285"), marks=pytest.mark.test_case_id("C35796285"),
), ),
pytest.param(
BlackboxAssetTest(
test_name= "MotionTest_RunAP_SuccessWithMatchingProducts",
asset_folder= "Motion",
scene_debug_file="Jack_Idle_Aim_ZUp.dbgsg",
assets = [
asset_db_utils.DBSourceAsset(
source_file_name = "Jack_Idle_Aim_ZUp.fbx",
uuid = b"eda904ae0e145f8b973d57fc5809918b",
jobs = [
asset_db_utils.DBJob(
job_key= "Scene compilation",
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=0,
products = [
asset_db_utils.DBProduct(
product_name='motion/jack_idle_aim_zup.dbgsg',
sub_id=-517610290,
asset_type=b'07f289d14dc74c4094b40a53bbcb9f0b'),
asset_db_utils.DBProduct(
product_name='motion/jack_idle_aim_zup.motion',
sub_id=186392073,
asset_type=b'00494b8e75784ba28b28272e90680787')
]
),
]
)
]
),
),
] ]
@ -296,7 +328,7 @@ blackbox_fbx_special_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3", builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4, status=4,
error_count=0, error_count=0,
warning_count=0, warning_count=2,
products = [ products = [
asset_db_utils.DBProduct( asset_db_utils.DBProduct(
product_name='twomeshtwomaterial/multiple_mesh_multiple_material.dbgsg', product_name='twomeshtwomaterial/multiple_mesh_multiple_material.dbgsg',
@ -317,7 +349,7 @@ blackbox_fbx_special_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3", builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4, status=4,
error_count=0, error_count=0,
warning_count=0, warning_count=2,
products = [ products = [
asset_db_utils.DBProduct( asset_db_utils.DBProduct(
product_name='twomeshtwomaterial/multiple_mesh_multiple_material.dbgsg', product_name='twomeshtwomaterial/multiple_mesh_multiple_material.dbgsg',
@ -387,7 +419,6 @@ class TestsFBX_AllPlatforms(object):
self.run_fbx_test(workspace, ap_setup_fixture, self.run_fbx_test(workspace, ap_setup_fixture,
asset_processor, project, blackbox_param, True) asset_processor, project, blackbox_param, True)
def populateAssetInfo(self, workspace, project, assets): def populateAssetInfo(self, workspace, project, assets):
# Check that each given source asset resulted in the expected jobs and products. # Check that each given source asset resulted in the expected jobs and products.
@ -398,7 +429,6 @@ class TestsFBX_AllPlatforms(object):
product.product_name = job.platform + "/" \ product.product_name = job.platform + "/" \
+ product.product_name + product.product_name
def run_fbx_test(self, workspace, ap_setup_fixture, asset_processor, def run_fbx_test(self, workspace, ap_setup_fixture, asset_processor,
project, blackbox_params: BlackboxAssetTest, overrideAsset = False): project, blackbox_params: BlackboxAssetTest, overrideAsset = False):
""" """

@ -0,0 +1,24 @@
#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
# This timeouts on jenkins, investigation is needed. Commment for now
#
#if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
# ly_add_pytest(
# NAME AutomatedTesting::EditorTestTesting
# TEST_SUITE main
# TEST_SERIAL
# PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Main.py
# RUNTIME_DEPENDENCIES
# Legacy::Editor
# AZ::AssetProcessor
# AutomatedTesting.Assets
# COMPONENT
# TestTools
# )
#endif()

@ -35,10 +35,11 @@ class TestEditorTest:
@classmethod @classmethod
def setup_class(cls): def setup_class(cls):
TestEditorTest.args = sys.argv.copy() TestEditorTest.args = sys.argv.copy()
build_dir_arg_index = TestEditorTest.args.index("--build-directory") build_dir_arg_index = -1
if build_dir_arg_index < 0: try:
print("Error: Must pass --build-directory argument in order to run this test") build_dir_arg_index = TestEditorTest.args.index("--build-directory")
sys.exit(-2) except ValueError as ex:
raise ValueError("Must pass --build-directory argument in order to run this test")
TestEditorTest.args[build_dir_arg_index+1] = os.path.abspath(TestEditorTest.args[build_dir_arg_index+1]) TestEditorTest.args[build_dir_arg_index+1] = os.path.abspath(TestEditorTest.args[build_dir_arg_index+1])
TestEditorTest.args.append("-s") TestEditorTest.args.append("-s")

@ -9,6 +9,7 @@ import os
import pytest import pytest
import ly_test_tools.environment.file_system as file_system import ly_test_tools.environment.file_system as file_system
import ly_test_tools._internal.pytest_plugin as internal_plugin
from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite
@ -79,6 +80,8 @@ class TestAutomation(EditorTestSuite):
class test_LandscapeCanvas_GradientNodes_EntityRemovedOnNodeDelete(EditorSharedTest): class test_LandscapeCanvas_GradientNodes_EntityRemovedOnNodeDelete(EditorSharedTest):
from .EditorScripts import GradientNodes_EntityRemovedOnNodeDelete as test_module from .EditorScripts import GradientNodes_EntityRemovedOnNodeDelete as test_module
@pytest.mark.skipif("debug" == os.path.basename(internal_plugin.build_directory),
reason="https://github.com/o3de/o3de/issues/4872")
class test_LandscapeCanvas_GraphUpdates_UpdateComponents(EditorSharedTest): class test_LandscapeCanvas_GraphUpdates_UpdateComponents(EditorSharedTest):
from .EditorScripts import GraphUpdates_UpdateComponents as test_module from .EditorScripts import GraphUpdates_UpdateComponents as test_module

@ -1,226 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
from __future__ import annotations
from collections import Counter
from collections import deque
from os import path
from PySide2 import QtWidgets
from azlmbr.entity import EntityId
from azlmbr.math import Vector3
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.utils import Report
import azlmbr.bus as bus
import azlmbr.prefab as prefab
import editor_python_test_tools.pyside_utils as pyside_utils
import prefab.Prefab_Test_Utils as prefab_test_utils
# This is a helper class which contains some of the useful information about a prefab instance.
class PrefabInstance:
def __init__(self, prefab_file_name: str=None, container_entity: EditorEntity=EntityId()):
self.prefab_file_name: str = prefab_file_name
self.container_entity: EditorEntity = container_entity
def __eq__(self, other):
return other and self.container_entity.id == other.container_entity.id
def __ne__(self, other):
return not self.__eq__(other)
def __hash__(self):
return hash(self.container_entity.id)
"""
See if this instance is valid to be used with other prefab operations.
:return: Whether the target instance is valid or not.
"""
def is_valid() -> bool:
return self.container_entity.id.IsValid() and self.prefab_file_name in Prefab.existing_prefabs
"""
Reparent this instance to target parent entity.
The function will also check pop up dialog ui in editor to see if there's prefab cyclical dependency error while reparenting prefabs.
:param parent_entity_id: The id of the entity this instance should be a child of in the transform hierarchy next.
"""
async def ui_reparent_prefab_instance(self, parent_entity_id: EntityId):
container_entity_id_before_reparent = self.container_entity.id
original_parent = EditorEntity(self.container_entity.get_parent_id())
original_parent_before_reparent_children_ids = set(original_parent.get_children_ids())
new_parent = EditorEntity(parent_entity_id)
new_parent_before_reparent_children_ids = set(new_parent.get_children_ids())
pyside_utils.run_soon(lambda: self.container_entity.set_parent_entity(parent_entity_id))
pyside_utils.run_soon(lambda: prefab_test_utils.wait_for_propagation())
try:
active_modal_widget = await pyside_utils.wait_for_modal_widget()
error_message_box = active_modal_widget.findChild(QtWidgets.QMessageBox)
ok_button = error_message_box.button(QtWidgets.QMessageBox.Ok)
ok_button.click()
assert False, "Cyclical dependency detected while reparenting prefab"
except pyside_utils.EventLoopTimeoutException:
pass
original_parent_after_reparent_children_ids = set(original_parent.get_children_ids())
assert len(original_parent_after_reparent_children_ids) == len(original_parent_before_reparent_children_ids) - 1, \
"The children count of the Prefab Instance's original parent should be decreased by 1."
assert not container_entity_id_before_reparent in original_parent_after_reparent_children_ids, \
"This Prefab Instance is still a child entity of its original parent entity."
new_parent_after_reparent_children_ids = set(new_parent.get_children_ids())
assert len(new_parent_after_reparent_children_ids) == len(new_parent_before_reparent_children_ids) + 1, \
"The children count of the Prefab Instance's new parent should be increased by 1."
container_entity_id_after_reparent = set(new_parent_after_reparent_children_ids).difference(new_parent_before_reparent_children_ids).pop()
reparented_container_entity = EditorEntity(container_entity_id_after_reparent)
reparented_container_entity_parent_id = reparented_container_entity.get_parent_id()
has_correct_parent = reparented_container_entity_parent_id.ToString() == parent_entity_id.ToString()
assert has_correct_parent, "Prefab Instance reparented is *not* under the expected parent entity"
self.container_entity = reparented_container_entity
# This is a helper class which contains some of the useful information about a prefab template.
class Prefab:
existing_prefabs = {}
def __init__(self, file_name: str):
self.file_name:str = file_name
self.file_path: str = prefab_test_utils.get_prefab_file_path(file_name)
self.instances: set[PrefabInstance] = set()
"""
Check if a prefab is ready to be used to generate its instances.
:param file_name: A unique file name of the target prefab.
:return: Whether the target prefab is loaded or not.
"""
@classmethod
def is_prefab_loaded(cls, file_name: str) -> bool:
return file_name in Prefab.existing_prefabs
"""
Check if a prefab exists in the directory for files of prefab tests.
:param file_name: A unique file name of the target prefab.
:return: Whether the target prefab exists or not.
"""
@classmethod
def prefab_exists(cls, file_name: str) -> bool:
file_path = prefab_test_utils.get_prefab_file_path(file_name)
return path.exists(file_path)
"""
Return a prefab which can be used immediately.
:param file_name: A unique file name of the target prefab.
:return: The prefab with given file name.
"""
@classmethod
def get_prefab(cls, file_name: str) -> Prefab:
if Prefab.is_prefab_loaded(file_name):
return Prefab.existing_prefabs[file_name]
else:
assert Prefab.prefab_exists(file_name), f"Attempted to get a prefab {file_name} that doesn't exist"
new_prefab = Prefab(file_name)
Prefab.existing_prefabs[file_name] = Prefab(file_name)
return new_prefab
"""
Create a prefab in memory and return it. The very first instance of this prefab will also be created.
:param entities: The entities that should form the new prefab (along with their descendants).
:param file_name: A unique file name of new prefab.
:param prefab_instance_name: A name for the very first instance generated while prefab creation. The default instance name is the same as file_name.
:return: Created Prefab object and the very first PrefabInstance object owned by the prefab.
"""
@classmethod
def create_prefab(cls, entities: list[EditorEntity], file_name: str, prefab_instance_name: str=None) -> (Prefab, PrefabInstance):
assert not Prefab.is_prefab_loaded(file_name), f"Can't create Prefab '{file_name}' since the prefab already exists"
new_prefab = Prefab(file_name)
entity_ids = [entity.id for entity in entities]
create_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'CreatePrefabInMemory', entity_ids, new_prefab.file_path)
assert create_prefab_result.IsSuccess(), f"Prefab operation 'CreatePrefab' failed. Error: {create_prefab_result.GetError()}"
container_entity_id = create_prefab_result.GetValue()
container_entity = EditorEntity(container_entity_id)
if prefab_instance_name:
container_entity.set_name(prefab_instance_name)
prefab_test_utils.wait_for_propagation()
new_prefab_instance = PrefabInstance(file_name, EditorEntity(container_entity_id))
new_prefab.instances.add(new_prefab_instance)
Prefab.existing_prefabs[file_name] = new_prefab
return new_prefab, new_prefab_instance
"""
Remove target prefab instances.
:param prefab_instances: Instances to be removed.
"""
@classmethod
def remove_prefabs(cls, prefab_instances: list[PrefabInstance]):
entity_ids_to_remove = []
entity_id_queue = [prefab_instance.container_entity for prefab_instance in prefab_instances]
while entity_id_queue:
entity = entity_id_queue.pop(0)
children_entity_ids = entity.get_children_ids()
for child_entity_id in children_entity_ids:
entity_id_queue.append(EditorEntity(child_entity_id))
entity_ids_to_remove.append(entity.id)
container_entity_ids = [prefab_instance.container_entity.id for prefab_instance in prefab_instances]
delete_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'DeleteEntitiesAndAllDescendantsInInstance', container_entity_ids)
assert delete_prefab_result.IsSuccess(), f"Prefab operation 'DeleteEntitiesAndAllDescendantsInInstance' failed. Error: {delete_prefab_result.GetError()}"
prefab_test_utils.wait_for_propagation()
entity_ids_after_delete = set(prefab_test_utils.get_all_entities())
for entity_id_removed in entity_ids_to_remove:
if entity_id_removed in entity_ids_after_delete:
assert prefab_entities_deleted, "Not all entities and descendants in target prefabs are deleted."
for instance in prefab_instances:
instance_deleted_prefab = Prefab.get_prefab(instance.prefab_file_name)
instance_deleted_prefab.instances.remove(instance)
instance = PrefabInstance()
"""
Instantiate an instance of this prefab.
:param parent_entity: The entity the prefab should be a child of in the transform hierarchy.
:param name: A name for newly instantiated prefab instance. The default instance name is the same as this prefab's file name.
:param prefab_position: The position in world space the prefab should be instantiated in.
:return: Instantiated PrefabInstance object owned by this prefab.
"""
def instantiate(self, parent_entity: EditorEntity=None, name: str=None, prefab_position: Vector3=Vector3()) -> PrefabInstance:
parent_entity_id = parent_entity.id if parent_entity is not None else EntityId()
instantiate_prefab_result = prefab.PrefabPublicRequestBus(
bus.Broadcast, 'InstantiatePrefab', self.file_path, parent_entity_id, prefab_position)
assert instantiate_prefab_result.IsSuccess(), f"Prefab operation 'InstantiatePrefab' failed. Error: {instantiate_prefab_result.GetError()}"
container_entity_id = instantiate_prefab_result.GetValue()
container_entity = EditorEntity(container_entity_id)
if name:
container_entity.set_name(name)
prefab_test_utils.wait_for_propagation()
new_prefab_instance = PrefabInstance(self.file_name, EditorEntity(container_entity_id))
assert not new_prefab_instance in self.instances, "This prefab instance is already existed before this instantiation."
self.instances.add(new_prefab_instance)
prefab_test_utils.check_entity_at_position(container_entity_id, prefab_position)
return new_prefab_instance

@ -1,82 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import os
from azlmbr.entity import EntityId
from azlmbr.math import Vector3
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
import azlmbr.bus as bus
import azlmbr.components as components
import azlmbr.entity as entity
import azlmbr.legacy.general as general
def get_prefab_file_name(prefab_name):
return prefab_name + ".prefab"
def get_prefab_file_path(prefab_name):
return os.path.join(os.path.dirname(os.path.abspath(__file__)), get_prefab_file_name(prefab_name))
def find_entities_by_name(entity_name):
searchFilter = entity.SearchFilter()
searchFilter.names = [entity_name]
return entity.SearchBus(bus.Broadcast, 'SearchEntities', searchFilter)
def get_all_entities():
return entity.SearchBus(bus.Broadcast, 'SearchEntities', entity.SearchFilter())
def check_entity_at_position(entity_id, expected_entity_position):
entity_at_expected_position_result = (
"entity is at expected position",
"entity is *not* at expected position")
actual_entity_position = components.TransformBus(bus.Event, "GetWorldTranslation", entity_id)
is_at_position = actual_entity_position.IsClose(expected_entity_position)
Report.result(entity_at_expected_position_result, is_at_position)
if not is_at_position:
Report.info(f"Entity '{entity_id.ToString()}'\'s expected position: {expected_entity_position.ToString()}, actual position: {actual_entity_position.ToString()}")
return is_at_position
def check_entity_children_count(entity_id, expected_children_count):
entity_children_count_matched_result = (
"Entity with a unique name found",
"Entity with a unique name *not* found")
entity = EditorEntity(entity_id)
children_entity_ids = entity.get_children_ids()
entity_children_count_matched = len(children_entity_ids) == expected_children_count
Report.result(entity_children_count_matched_result, entity_children_count_matched)
if not entity_children_count_matched:
Report.info(f"Entity '{entity_id.ToString()}' actual children count: {len(children_entity_ids)}. Expected children count: {expected_children_count}")
return entity_children_count_matched
def get_children_ids_by_name(entity_id, entity_name):
entity = EditorEntity(entity_id)
children_entity_ids = entity.get_children_ids()
result = []
for child_entity_id in children_entity_ids:
child_entity = EditorEntity(child_entity_id)
child_entity_name = child_entity.get_name()
if child_entity_name == entity_name:
result.append(child_entity_id)
return result
def wait_for_propagation():
general.idle_wait_frames(1)
def open_base_tests_level():
helper.init_idle()
helper.open_level("Prefab", "Base")

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1 version https://git-lfs.github.com/spec/v1
oid sha256:e4937547ca4c486ef59656314401933217e0e0401fec103e1fb91c25ec60a177 oid sha256:a5f9e27e0f22c31ca61d866fb594c6fde5b8ceb891e17dda075fa1e0033ec2b9
size 2806 size 1666

@ -6,10 +6,7 @@
* *
*/ */
#include "EditorDefs.h" #include "EditorDefs.h"
#include "AboutDialog.h" #include "AboutDialog.h"
// Qt // Qt
@ -47,14 +44,17 @@ CAboutDialog::CAboutDialog(QString versionText, QString richTextCopyrightNotice,
CAboutDialog > QLabel#link { text-decoration: underline; color: #94D2FF; }"); CAboutDialog > QLabel#link { text-decoration: underline; color: #94D2FF; }");
// Prepare background image // Prepare background image
m_backgroundImage = AzQtComponents::ScalePixmapForScreenDpi( QPixmap image = AzQtComponents::ScalePixmapForScreenDpi(
QPixmap(QStringLiteral(":/StartupLogoDialog/splashscreen_background_developer_preview.jpg")), QPixmap(QStringLiteral(":/StartupLogoDialog/splashscreen_background_2021_11.jpg")),
screen(), screen(), QSize(m_imageWidth, m_imageHeight),
QSize(m_enforcedWidth, m_enforcedHeight),
Qt::IgnoreAspectRatio, Qt::IgnoreAspectRatio,
Qt::SmoothTransformation Qt::SmoothTransformation
); );
// Crop image to cut out transparent border
QRect cropRect((m_imageWidth - m_enforcedWidth) / 2, (m_imageHeight - m_enforcedHeight) / 2, m_enforcedWidth, m_enforcedHeight);
m_backgroundImage = AzQtComponents::CropPixmapForScreenDpi(image, screen(), cropRect);
// Draw the Open 3D Engine logo from svg // Draw the Open 3D Engine logo from svg
m_ui->m_logo->load(QStringLiteral(":/StartupLogoDialog/o3de_logo.svg")); m_ui->m_logo->load(QStringLiteral(":/StartupLogoDialog/o3de_logo.svg"));

@ -38,7 +38,9 @@ private:
QScopedPointer<Ui::CAboutDialog> m_ui; QScopedPointer<Ui::CAboutDialog> m_ui;
QPixmap m_backgroundImage; QPixmap m_backgroundImage;
int m_enforcedWidth = 600; const int m_imageWidth = 668;
int m_enforcedHeight = 400; const int m_imageHeight = 368;
const int m_enforcedWidth = 600;
const int m_enforcedHeight = 300;
}; };

@ -7,7 +7,7 @@
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>600</width> <width>600</width>
<height>360</height> <height>300</height>
</rect> </rect>
</property> </property>
<property name="sizePolicy"> <property name="sizePolicy">
@ -19,13 +19,13 @@
<property name="minimumSize"> <property name="minimumSize">
<size> <size>
<width>600</width> <width>600</width>
<height>360</height> <height>300</height>
</size> </size>
</property> </property>
<property name="maximumSize"> <property name="maximumSize">
<size> <size>
<width>600</width> <width>608</width>
<height>360</height> <height>300</height>
</size> </size>
</property> </property>
<property name="windowTitle"> <property name="windowTitle">
@ -69,7 +69,7 @@
<number>11</number> <number>11</number>
</property> </property>
<property name="topMargin"> <property name="topMargin">
<number>12</number> <number>10</number>
</property> </property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>12</number> <number>12</number>
@ -125,7 +125,7 @@
</size> </size>
</property> </property>
<property name="text"> <property name="text">
<string>Developer Preview</string> <string>General Availability</string>
</property> </property>
<property name="textFormat"> <property name="textFormat">
<enum>Qt::AutoText</enum> <enum>Qt::AutoText</enum>

@ -1,923 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
#include "ColorGradientCtrl.h"
// Qt
#include <QPainter>
#include <QToolTip>
// AzQtComponents
#include <AzQtComponents/Components/Widgets/ColorPicker.h>
#define MIN_TIME_EPSILON 0.01f
//////////////////////////////////////////////////////////////////////////
CColorGradientCtrl::CColorGradientCtrl(QWidget* parent)
: QWidget(parent)
{
m_nActiveKey = -1;
m_nHitKeyIndex = -1;
m_nKeyDrawRadius = 3;
m_bTracking = false;
m_pSpline = nullptr;
m_fMinTime = -1;
m_fMaxTime = 1;
m_fMinValue = -1;
m_fMaxValue = 1;
m_fTooltipScaleX = 1;
m_fTooltipScaleY = 1;
m_bNoTimeMarker = true;
m_bLockFirstLastKey = false;
m_bNoZoom = true;
ClearSelection();
m_bSelectedKeys.reserve(0);
m_fTimeMarker = -10;
m_grid.zoom.x = 100;
setMouseTracking(true);
}
CColorGradientCtrl::~CColorGradientCtrl()
{
}
/////////////////////////////////////////////////////////////////////////////
// QColorGradientCtrl message handlers
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::resizeEvent(QResizeEvent* event)
{
QWidget::resizeEvent(event);
QRect rc(QPoint(0, 0), event->size());
m_rcGradient = rc;
m_rcGradient.setHeight(m_rcGradient.height() - 11);
//m_rcGradient.DeflateRect(4,4);
m_grid.rect = m_rcGradient;
if (m_bNoZoom)
{
m_grid.zoom.x = static_cast<f32>(m_grid.rect.width());
}
m_rcKeys = rc;
m_rcKeys.setTop(m_rcKeys.bottom() - 10);
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::SetZoom(float fZoom)
{
m_grid.zoom.x = fZoom;
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::SetOrigin(float fOffset)
{
m_grid.origin.x = fOffset;
}
//////////////////////////////////////////////////////////////////////////
QPoint CColorGradientCtrl::KeyToPoint(int nKey)
{
if (nKey >= 0)
{
return TimeToPoint(m_pSpline->GetKeyTime(nKey));
}
return QPoint(0, 0);
}
//////////////////////////////////////////////////////////////////////////
QPoint CColorGradientCtrl::TimeToPoint(float time)
{
return QPoint(m_grid.WorldToClient(Vec2(time, 0)).x(), m_rcGradient.height() / 2);
}
//////////////////////////////////////////////////////////////////////////
AZ::Color CColorGradientCtrl::TimeToColor(float time)
{
ISplineInterpolator::ValueType val;
m_pSpline->Interpolate(time, val);
const AZ::Color col = ValueToColor(val);
return col;
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::PointToTimeValue(QPoint point, float& time, ISplineInterpolator::ValueType& val)
{
time = XOfsToTime(point.x());
ColorToValue(TimeToColor(time), val);
}
//////////////////////////////////////////////////////////////////////////
float CColorGradientCtrl::XOfsToTime(int x)
{
return m_grid.ClientToWorld(QPoint(x, 0)).x;
}
//////////////////////////////////////////////////////////////////////////
QPoint CColorGradientCtrl::XOfsToPoint(int x)
{
return TimeToPoint(XOfsToTime(x));
}
//////////////////////////////////////////////////////////////////////////
AZ::Color CColorGradientCtrl::XOfsToColor(int x)
{
return TimeToColor(XOfsToTime(x));
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::paintEvent(QPaintEvent* e)
{
QPainter painter(this);
QRect rcClient = rect();
if (m_pSpline)
{
m_bSelectedKeys.resize(m_pSpline->GetKeyCount());
}
{
if (!isEnabled())
{
painter.setBrush(palette().button());
painter.drawRect(rcClient);
return;
}
//////////////////////////////////////////////////////////////////////////
// Fill keys backgound.
//////////////////////////////////////////////////////////////////////////
QRect rcKeys = m_rcKeys.intersected(e->rect());
painter.setBrush(palette().button());
painter.drawRect(rcKeys);
//////////////////////////////////////////////////////////////////////////
//Draw Keys and Curve
if (m_pSpline)
{
DrawGradient(e, &painter);
DrawKeys(e, &painter);
}
}
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::DrawGradient(QPaintEvent* e, QPainter* painter)
{
//Draw Curve
// create and select a thick, white pen
painter->setPen(QPen(QColor(128, 255, 128), 1, Qt::SolidLine));
const QRect rcClip = e->rect().intersected(m_rcGradient);
const int right = rcClip.left() + rcClip.width();
for (int x = rcClip.left(); x < right; x++)
{
const AZ::Color col = XOfsToColor(x);
QPen pen(QColor(col.GetR8(), col.GetG8(), col.GetR8(), col.GetA8()), 1, Qt::SolidLine);
painter->setPen(pen);
painter->drawLine(x, m_rcGradient.top(), x, m_rcGradient.top() + m_rcGradient.height());
}
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::DrawKeys(QPaintEvent* e, QPainter* painter)
{
if (!m_pSpline)
{
return;
}
// create and select a white pen
painter->setPen(QPen(QColor(0, 0, 0), 1, Qt::SolidLine));
QRect rcClip = e->rect();
m_bSelectedKeys.resize(m_pSpline->GetKeyCount());
for (int i = 0; i < m_pSpline->GetKeyCount(); i++)
{
float time = m_pSpline->GetKeyTime(i);
QPoint pt = TimeToPoint(time);
if (pt.x() < rcClip.left() - 8 || pt.x() > rcClip.left() + rcClip.width() + 8)
{
continue;
}
const AZ::Color clr = TimeToColor(time);
QBrush brush(QColor(clr.GetR8(), clr.GetG8(), clr.GetB8(), clr.GetA8()));
painter->setBrush(brush);
// Find the midpoints of the top, right, left, and bottom
// of the client area. They will be the vertices of our polygon.
QPoint pts[3];
pts[0].rx() = pt.x();
pts[0].ry() = m_rcKeys.top() + 1;
pts[1].rx() = pt.x() - 5;
pts[1].ry() = m_rcKeys.top() + 8;
pts[2].rx() = pt.x() + 5;
pts[2].ry() = m_rcKeys.top() + 8;
painter->drawPolygon(pts, 3);
if (m_bSelectedKeys[i])
{
QPen pen(QColor(200, 0, 0), 1, Qt::SolidLine);
QPen oldPen = painter->pen();
painter->setPen(pen);
painter->drawPolygon(pts, 3);
painter->setPen(oldPen);
}
}
if (!m_bNoTimeMarker)
{
QPen timePen(QColor(255, 0, 255), 1, Qt::SolidLine);
painter->setPen(timePen);
QPoint pt = TimeToPoint(m_fTimeMarker);
painter->drawLine(pt.x(), m_rcGradient.top() + 1, pt.x(), m_rcGradient.bottom() - 1);
}
}
void CColorGradientCtrl::UpdateTooltip(QPoint pos)
{
if (m_nHitKeyIndex >= 0)
{
float time = m_pSpline->GetKeyTime(m_nHitKeyIndex);
ISplineInterpolator::ValueType val;
m_pSpline->GetKeyValue(m_nHitKeyIndex, val);
AZ::Color col = TimeToColor(time);
int cont_s = (m_pSpline->GetKeyFlags(m_nHitKeyIndex) >> SPLINE_KEY_TANGENT_IN_SHIFT) & SPLINE_KEY_TANGENT_LINEAR ? 1 : 2;
int cont_d = (m_pSpline->GetKeyFlags(m_nHitKeyIndex) >> SPLINE_KEY_TANGENT_OUT_SHIFT) & SPLINE_KEY_TANGENT_LINEAR ? 1 : 2;
QString tipText(tr("%1 : %2,%3,%4 [%5,%6]").arg(time * m_fTooltipScaleX, 0, 'f', 2).arg(col.GetR8()).arg(col.GetG8()).arg(col.GetB8()).arg(cont_s).arg(cont_d));
const QPoint globalPos = mapToGlobal(pos);
QToolTip::showText(mapToGlobal(pos), tipText, this, QRect(globalPos, QSize(1, 1)));
}
}
/////////////////////////////////////////////////////////////////////////////
//Mouse Message Handlers
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::mousePressEvent(QMouseEvent* event)
{
if (event->button() == Qt::LeftButton)
{
OnLButtonDown(event);
}
else if (event->button() == Qt::RightButton)
{
OnRButtonDown(event);
}
}
void CColorGradientCtrl::OnLButtonDown([[maybe_unused]] QMouseEvent* event)
{
if (m_bTracking)
{
return;
}
if (!m_pSpline)
{
return;
}
setFocus();
switch (m_hitCode)
{
case HIT_KEY:
StartTracking();
SetActiveKey(m_nHitKeyIndex);
break;
/*
case HIT_SPLINE:
{
// Cycle the spline slope of the nearest key.
int flags = m_pSpline->GetKeyFlags(m_nHitKeyIndex);
if (m_nHitKeyDist < 0)
// Toggle left side.
flags ^= SPLINE_KEY_TANGENT_LINEAR << SPLINE_KEY_TANGENT_IN_SHIFT;
if (m_nHitKeyDist > 0)
// Toggle right side.
flags ^= SPLINE_KEY_TANGENT_LINEAR << SPLINE_KEY_TANGENT_OUT_SHIFT;
m_pSpline->SetKeyFlags(m_nHitKeyIndex, flags);
m_pSpline->Update();
SetActiveKey(-1);
SendNotifyEvent( CLRGRDN_CHANGE );
if (m_updateCallback)
m_updateCallback(this);
break;
}
*/
case HIT_NOTHING:
SetActiveKey(-1);
break;
}
update();
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::OnRButtonDown([[maybe_unused]] QMouseEvent* event)
{
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::mouseDoubleClickEvent(QMouseEvent* event)
{
if (!m_pSpline)
{
return;
}
if (event->button() != Qt::LeftButton)
{
return;
}
switch (m_hitCode)
{
case HIT_SPLINE:
{
int iIndex = InsertKey(event->pos());
SetActiveKey(iIndex);
EditKey(iIndex);
update();
}
break;
case HIT_KEY:
{
EditKey(m_nHitKeyIndex);
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::mouseMoveEvent(QMouseEvent* event)
{
if (!m_pSpline)
{
return;
}
if (!m_bTracking)
{
switch (HitTest(event->pos()))
{
case HIT_SPLINE:
{
setCursor(CMFCUtils::LoadCursor(IDC_ARRWHITE));
} break;
case HIT_KEY:
{
setCursor(CMFCUtils::LoadCursor(IDC_ARRBLCK));
} break;
default:
break;
}
}
if (m_bTracking)
{
TrackKey(event->pos());
}
if (m_bTracking || m_nHitKeyIndex >= 0)
{
UpdateTooltip(event->pos());
}
else
{
QToolTip::hideText();
}
}
void CColorGradientCtrl::mouseReleaseEvent(QMouseEvent* event)
{
if (event->button() == Qt::LeftButton)
{
OnLButtonUp(event);
}
else if (event->button() == Qt::RightButton)
{
OnRButtonUp(event);
}
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::OnLButtonUp(QMouseEvent* event)
{
if (!m_pSpline)
{
return;
}
if (m_bTracking)
{
StopTracking(event->pos());
}
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::OnRButtonUp([[maybe_unused]] QMouseEvent* event)
{
if (!m_pSpline)
{
return;
}
}
/////////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::SetActiveKey(int nIndex)
{
ClearSelection();
//Activate New Key
if (nIndex >= 0)
{
m_bSelectedKeys[nIndex] = true;
}
m_nActiveKey = nIndex;
update();
SendNotifyEvent(CLRGRDN_ACTIVE_KEY_CHANGE);
}
/////////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::SetSpline(ISplineInterpolator* pSpline, bool bRedraw)
{
if (pSpline != m_pSpline)
{
//if (pSpline && pSpline->GetNumDimensions() != 3)
//return;
m_pSpline = pSpline;
m_nActiveKey = -1;
}
ClearSelection();
if (bRedraw)
{
update();
}
}
//////////////////////////////////////////////////////////////////////////
ISplineInterpolator* CColorGradientCtrl::GetSpline()
{
return m_pSpline;
}
/////////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::keyPressEvent(QKeyEvent* event)
{
bool bProcessed = false;
if (m_nActiveKey != -1 && m_pSpline)
{
switch (event->key())
{
case Qt::Key_Delete:
{
RemoveKey(m_nActiveKey);
bProcessed = true;
} break;
case Qt::Key_Up:
{
CUndo undo("Move Spline Key");
QPoint point = KeyToPoint(m_nActiveKey);
point.rx() -= 1;
SendNotifyEvent(CLRGRDN_BEFORE_CHANGE);
TrackKey(point);
bProcessed = true;
} break;
case Qt::Key_Down:
{
CUndo undo("Move Spline Key");
QPoint point = KeyToPoint(m_nActiveKey);
point.rx() += 1;
SendNotifyEvent(CLRGRDN_BEFORE_CHANGE);
TrackKey(point);
bProcessed = true;
} break;
case Qt::Key_Left:
{
CUndo undo("Move Spline Key");
QPoint point = KeyToPoint(m_nActiveKey);
point.rx() -= 1;
SendNotifyEvent(CLRGRDN_BEFORE_CHANGE);
TrackKey(point);
bProcessed = true;
} break;
case Qt::Key_Right:
{
CUndo undo("Move Spline Key");
QPoint point = KeyToPoint(m_nActiveKey);
point.rx() += 1;
SendNotifyEvent(CLRGRDN_BEFORE_CHANGE);
TrackKey(point);
bProcessed = true;
} break;
default:
break; //do nothing
}
update();
}
event->setAccepted(bProcessed);
}
//////////////////////////////////////////////////////////////////////////////
CColorGradientCtrl::EHitCode CColorGradientCtrl::HitTest(QPoint point)
{
if (!m_pSpline)
{
return HIT_NOTHING;
}
ISplineInterpolator::ValueType val;
float time;
PointToTimeValue(point, time, val);
QRect rc = rect();
m_nHitKeyIndex = -1;
if (rc.contains(point))
{
m_nHitKeyDist = 0xFFFF;
m_hitCode = HIT_SPLINE;
for (int i = 0; i < m_pSpline->GetKeyCount(); i++)
{
QPoint splinePt = TimeToPoint(m_pSpline->GetKeyTime(i));
if (abs(point.x() - splinePt.x()) < abs(m_nHitKeyDist))
{
m_nHitKeyIndex = i;
m_nHitKeyDist = point.x() - splinePt.x();
}
}
if (abs(m_nHitKeyDist) < 4)
{
m_hitCode = HIT_KEY;
}
}
else
{
m_hitCode = HIT_NOTHING;
}
return m_hitCode;
}
///////////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::StartTracking()
{
m_bTracking = true;
GetIEditor()->BeginUndo();
SendNotifyEvent(CLRGRDN_BEFORE_CHANGE);
setCursor(CMFCUtils::LoadCursor(IDC_ARRBLCKCROSS));
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::TrackKey(QPoint point)
{
if (point.x() < m_rcGradient.left() || point.y() > m_rcGradient.right())
{
return;
}
int nKey = m_nHitKeyIndex;
if (nKey >= 0)
{
ISplineInterpolator::ValueType val;
float time;
PointToTimeValue(point, time, val);
// Clamp to min/max time.
if (time < m_fMinTime || time > m_fMaxTime)
{
return;
}
int i;
for (i = 0; i < m_pSpline->GetKeyCount(); i++)
{
// Switch to next key.
if ((m_pSpline->GetKeyTime(i) < time && i > nKey) ||
(m_pSpline->GetKeyTime(i) > time && i < nKey))
{
m_pSpline->SetKeyTime(nKey, time);
m_pSpline->Update();
SetActiveKey(i);
m_nHitKeyIndex = i;
return;
}
}
if (!m_bLockFirstLastKey || (nKey != 0 && nKey != m_pSpline->GetKeyCount() - 1))
{
m_pSpline->SetKeyTime(nKey, time);
m_pSpline->Update();
}
SendNotifyEvent(CLRGRDN_CHANGE);
if (m_updateCallback)
{
m_updateCallback(this);
}
update();
}
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::StopTracking(QPoint point)
{
if (!m_bTracking)
{
return;
}
GetIEditor()->AcceptUndo("Spline Move");
if (m_nHitKeyIndex >= 0)
{
QRect rc = rect();
rc = rc.marginsAdded(QMargins(100, 100, 100, 100));
if (!rc.contains(point))
{
RemoveKey(m_nHitKeyIndex);
}
}
m_bTracking = false;
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::EditKey(int nKey)
{
if (!m_pSpline)
{
return;
}
if (nKey < 0 || nKey >= m_pSpline->GetKeyCount())
{
return;
}
SetActiveKey(nKey);
ISplineInterpolator::ValueType val;
m_pSpline->GetKeyValue(nKey, val);
SendNotifyEvent(CLRGRDN_BEFORE_CHANGE);
AzQtComponents::ColorPicker dlg(AzQtComponents::ColorPicker::Configuration::RGB);
dlg.setCurrentColor(ValueToColor(val));
dlg.setSelectedColor(ValueToColor(val));
connect(&dlg, &AzQtComponents::ColorPicker::currentColorChanged, this, &CColorGradientCtrl::OnKeyColorChanged);
if (dlg.exec() == QDialog::Accepted)
{
CUndo undo("Modify Gradient Color");
OnKeyColorChanged(dlg.selectedColor());
}
else
{
OnKeyColorChanged(ValueToColor(val));
}
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::OnKeyColorChanged(const AZ::Color& color)
{
int nKey = m_nActiveKey;
if (!m_pSpline)
{
return;
}
if (nKey < 0 || nKey >= m_pSpline->GetKeyCount())
{
return;
}
ISplineInterpolator::ValueType val;
ColorToValue(color, val);
m_pSpline->SetKeyValue(nKey, val);
update();
if (m_bLockFirstLastKey)
{
if (nKey == 0)
{
m_pSpline->SetKeyValue(m_pSpline->GetKeyCount() - 1, val);
}
else if (nKey == m_pSpline->GetKeyCount() - 1)
{
m_pSpline->SetKeyValue(0, val);
}
}
m_pSpline->Update();
SendNotifyEvent(CLRGRDN_CHANGE);
if (m_updateCallback)
{
m_updateCallback(this);
}
GetIEditor()->UpdateViews(eRedrawViewports);
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::RemoveKey(int nKey)
{
if (!m_pSpline)
{
return;
}
if (m_bLockFirstLastKey)
{
if (nKey == 0 || nKey == m_pSpline->GetKeyCount() - 1)
{
return;
}
}
CUndo undo("Remove Spline Key");
SendNotifyEvent(CLRGRDN_BEFORE_CHANGE);
m_nActiveKey = -1;
m_nHitKeyIndex = -1;
if (m_pSpline)
{
m_pSpline->RemoveKey(nKey);
m_pSpline->Update();
}
SendNotifyEvent(CLRGRDN_CHANGE);
if (m_updateCallback)
{
m_updateCallback(this);
}
update();
}
//////////////////////////////////////////////////////////////////////////
int CColorGradientCtrl::InsertKey(QPoint point)
{
CUndo undo("Spline Insert Key");
ISplineInterpolator::ValueType val;
float time;
PointToTimeValue(point, time, val);
if (time < m_fMinTime || time > m_fMaxTime)
{
return -1;
}
int i;
for (i = 0; i < m_pSpline->GetKeyCount(); i++)
{
// Skip if any key already have time that is very close.
if (fabs(m_pSpline->GetKeyTime(i) - time) < MIN_TIME_EPSILON)
{
return i;
}
}
SendNotifyEvent(CLRGRDN_BEFORE_CHANGE);
m_pSpline->InsertKey(time, val);
m_pSpline->Interpolate(time, val);
ClearSelection();
update();
SendNotifyEvent(CLRGRDN_CHANGE);
if (m_updateCallback)
{
m_updateCallback(this);
}
for (i = 0; i < m_pSpline->GetKeyCount(); i++)
{
// Find key with added time.
if (m_pSpline->GetKeyTime(i) == time)
{
return i;
}
}
return -1;
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::ClearSelection()
{
m_nActiveKey = -1;
if (m_pSpline)
{
m_bSelectedKeys.resize(m_pSpline->GetKeyCount());
}
for (int i = 0; i < (int)m_bSelectedKeys.size(); i++)
{
m_bSelectedKeys[i] = false;
}
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::SetTimeMarker(float fTime)
{
if (!m_pSpline)
{
return;
}
{
QPoint pt = TimeToPoint(m_fTimeMarker);
QRect rc = QRect(pt.x(), m_rcGradient.top(), 0, m_rcGradient.bottom() - m_rcGradient.top()).normalized();
rc += QMargins(1, 0, 1, 0);
update(rc);
}
{
QPoint pt = TimeToPoint(fTime);
QRect rc = QRect(pt.x(), m_rcGradient.top(), 0, m_rcGradient.bottom() - m_rcGradient.top()).normalized();
rc += QMargins(1, 0, 1, 0);
update(rc);
}
m_fTimeMarker = fTime;
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::SendNotifyEvent(int nEvent)
{
switch (nEvent)
{
case CLRGRDN_BEFORE_CHANGE:
emit beforeChange();
break;
case CLRGRDN_CHANGE:
emit change();
break;
case CLRGRDN_ACTIVE_KEY_CHANGE:
emit activeKeyChange();
break;
}
}
//////////////////////////////////////////////////////////////////////////
AZ::Color CColorGradientCtrl::ValueToColor(ISplineInterpolator::ValueType val)
{
const AZ::Color color(val[0], val[1], val[2], 1.0);
return color.LinearToGamma();
}
//////////////////////////////////////////////////////////////////////////
void CColorGradientCtrl::ColorToValue(const AZ::Color& col, ISplineInterpolator::ValueType& val)
{
const AZ::Color colLin = col.GammaToLinear();
val[0] = colLin.GetR();
val[1] = colLin.GetG();
val[2] = colLin.GetB();
val[3] = 0;
}
void CColorGradientCtrl::SetNoTimeMarker(bool noTimeMarker)
{
m_bNoTimeMarker = noTimeMarker;
update();
}
#include <Controls/moc_ColorGradientCtrl.cpp>

@ -1,167 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_EDITOR_CONTROLS_COLORGRADIENTCTRL_H
#define CRYINCLUDE_EDITOR_CONTROLS_COLORGRADIENTCTRL_H
#pragma once
#if !defined(Q_MOC_RUN)
#include <QWidget>
#include <ISplines.h>
#include "Controls/WndGridHelper.h"
#endif
namespace AZ
{
class Color;
}
// Notify event sent when spline is being modified.
#define CLRGRDN_CHANGE (0x0001)
// Notify event sent just before when spline is modified.
#define CLRGRDN_BEFORE_CHANGE (0x0002)
// Notify event sent when the active key changes
#define CLRGRDN_ACTIVE_KEY_CHANGE (0x0003)
//////////////////////////////////////////////////////////////////////////
// Spline control.
//////////////////////////////////////////////////////////////////////////
class CColorGradientCtrl
: public QWidget
{
Q_OBJECT
public:
CColorGradientCtrl(QWidget* parent = nullptr);
virtual ~CColorGradientCtrl();
//Key functions
int GetActiveKey() { return m_nActiveKey; };
void SetActiveKey(int nIndex);
int InsertKey(QPoint point);
// Turns on/off zooming and scroll support.
void SetNoZoom([[maybe_unused]] bool bNoZoom) { m_bNoZoom = false; };
void SetTimeRange(float tmin, float tmax) { m_fMinTime = tmin; m_fMaxTime = tmax; }
void SetValueRange(float tmin, float tmax) { m_fMinValue = tmin; m_fMaxValue = tmax; }
void SetTooltipValueScale(float x, float y) { m_fTooltipScaleX = x; m_fTooltipScaleY = y; };
// Lock value of first and last key to be the same.
void LockFirstAndLastKeys(bool bLock) { m_bLockFirstLastKey = bLock; }
void SetSpline(ISplineInterpolator* pSpline, bool bRedraw = false);
ISplineInterpolator* GetSpline();
void SetTimeMarker(float fTime);
// Zoom in pixels per time unit.
void SetZoom(float fZoom);
void SetOrigin(float fOffset);
typedef AZStd::function<void(CColorGradientCtrl*)> UpdateCallback;
void SetUpdateCallback(const UpdateCallback& cb) { m_updateCallback = cb; };
void SetNoTimeMarker(bool noTimeMarker);
signals:
void change();
void beforeChange();
void activeKeyChange();
protected:
enum EHitCode
{
HIT_NOTHING,
HIT_KEY,
HIT_SPLINE,
};
void paintEvent(QPaintEvent* e) override;
void resizeEvent(QResizeEvent* event) override;
void mousePressEvent(QMouseEvent* event) override;
void mouseReleaseEvent(QMouseEvent* event) override;
void OnLButtonDown(QMouseEvent* event);
void mouseMoveEvent(QMouseEvent* event) override;
void OnLButtonUp(QMouseEvent* event);
void OnRButtonUp(QMouseEvent* event);
void mouseDoubleClickEvent(QMouseEvent* event) override;
void OnRButtonDown(QMouseEvent* event);
void keyPressEvent(QKeyEvent* event) override;
// Drawing functions
void DrawGradient(QPaintEvent* e, QPainter* painter);
void DrawKeys(QPaintEvent* e, QPainter* painter);
void UpdateTooltip(QPoint pos);
EHitCode HitTest(QPoint point);
//Tracking support helper functions
void StartTracking();
void TrackKey(QPoint point);
void StopTracking(QPoint point);
void RemoveKey(int nKey);
void EditKey(int nKey);
QPoint KeyToPoint(int nKey);
QPoint TimeToPoint(float time);
void PointToTimeValue(QPoint point, float& time, ISplineInterpolator::ValueType& val);
float XOfsToTime(int x);
QPoint XOfsToPoint(int x);
AZ::Color XOfsToColor(int x);
AZ::Color TimeToColor(float time);
void ClearSelection();
void SendNotifyEvent(int nEvent);
AZ::Color ValueToColor(ISplineInterpolator::ValueType val);
void ColorToValue(const AZ::Color& col, ISplineInterpolator::ValueType& val);
private:
void OnKeyColorChanged(const AZ::Color& color);
private:
ISplineInterpolator* m_pSpline;
bool m_bNoZoom;
QRect m_rcClipRect;
QRect m_rcGradient;
QRect m_rcKeys;
QPoint m_hitPoint;
EHitCode m_hitCode;
int m_nHitKeyIndex;
int m_nHitKeyDist;
QPoint m_curvePoint;
float m_fTimeMarker;
int m_nActiveKey;
int m_nKeyDrawRadius;
bool m_bTracking;
float m_fMinTime, m_fMaxTime;
float m_fMinValue, m_fMaxValue;
float m_fTooltipScaleX, m_fTooltipScaleY;
bool m_bLockFirstLastKey;
bool m_bNoTimeMarker;
std::vector<int> m_bSelectedKeys;
UpdateCallback m_updateCallback;
CWndGridHelper m_grid;
};
#endif // CRYINCLUDE_EDITOR_CONTROLS_COLORGRADIENTCTRL_H

@ -27,7 +27,6 @@ void RegisterReflectedVarHandlers()
EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew LocalStringPropertyHandler()); EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew LocalStringPropertyHandler());
EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew LightAnimationPropertyHandler()); EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew LightAnimationPropertyHandler());
EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew UserPopupWidgetHandler()); EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew UserPopupWidgetHandler());
EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew ColorCurveHandler());
EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew FloatCurveHandler()); EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew FloatCurveHandler());
EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew MotionPropertyWidgetHandler()); EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew MotionPropertyWidgetHandler());
} }

@ -170,30 +170,3 @@ bool FloatCurveHandler::ReadValuesIntoGUI([[maybe_unused]] size_t index, CSpline
GUI->SetSpline(reinterpret_cast<ISplineInterpolator*>(instance.m_spline)); GUI->SetSpline(reinterpret_cast<ISplineInterpolator*>(instance.m_spline));
return false; return false;
} }
QWidget* ColorCurveHandler::CreateGUI(QWidget *pParent)
{
CColorGradientCtrl* gradientCtrl = new CColorGradientCtrl(pParent);
//connect(gradientCtrl, &CColorGradientCtrl::change, [gradientCtrl]()
//{
// EBUS_EVENT(AzToolsFramework::PropertyEditorGUIMessages::Bus, RequestWrite, gradientCtrl);
//});
gradientCtrl->SetTimeRange(0, 1);
gradientCtrl->setFixedHeight(36);
return gradientCtrl;
}
void ColorCurveHandler::ConsumeAttribute(CColorGradientCtrl*, AZ::u32, AzToolsFramework::PropertyAttributeReader*, const char*)
{}
void ColorCurveHandler::WriteGUIValuesIntoProperty([[maybe_unused]] size_t index, [[maybe_unused]] CColorGradientCtrl* GUI, [[maybe_unused]] property_t& instance, [[maybe_unused]] AzToolsFramework::InstanceDataNode* node)
{}
bool ColorCurveHandler::ReadValuesIntoGUI([[maybe_unused]] size_t index, CColorGradientCtrl* GUI, const property_t& instance, [[maybe_unused]] AzToolsFramework::InstanceDataNode* node)
{
GUI->SetSpline(reinterpret_cast<ISplineInterpolator*>(instance.m_spline));
return false;
}

@ -16,7 +16,6 @@
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h> #include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
#include "ReflectedVar.h" #include "ReflectedVar.h"
#include "Util/VariablePropertyType.h" #include "Util/VariablePropertyType.h"
#include "Controls/ColorGradientCtrl.h"
#include "Controls/SplineCtrl.h" #include "Controls/SplineCtrl.h"
#include <QWidget> #include <QWidget>
#endif #endif
@ -82,17 +81,4 @@ public:
void OnSplineChange(CSplineCtrl*); void OnSplineChange(CSplineCtrl*);
}; };
class ColorCurveHandler : public QObject, public AzToolsFramework::PropertyHandler < CReflectedVarSpline, CColorGradientCtrl>
{
public:
AZ_CLASS_ALLOCATOR(ColorCurveHandler, AZ::SystemAllocator, 0);
bool IsDefaultHandler() const override { return false; }
QWidget* CreateGUI(QWidget *pParent) override;
AZ::u32 GetHandlerName(void) const override { return AZ_CRC("ePropertyColorCurve", 0xa30da4ec); }
void ConsumeAttribute(CColorGradientCtrl* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
void WriteGUIValuesIntoProperty(size_t index, CColorGradientCtrl* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
bool ReadValuesIntoGUI(size_t index, CColorGradientCtrl* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
};
#endif // CRYINCLUDE_EDITOR_UTILS_PROPERTYMISCCTRL_H #endif // CRYINCLUDE_EDITOR_UTILS_PROPERTYMISCCTRL_H

@ -16,18 +16,11 @@
#include <QScopedValueRollback> #include <QScopedValueRollback>
#include <QToolBar> #include <QToolBar>
#include <QLoggingCategory> #include <QLoggingCategory>
#if defined(AZ_PLATFORM_WINDOWS)
#include <QtGui/qpa/qplatformnativeinterface.h>
#include <QtGui/private/qhighdpiscaling_p.h>
#endif
#include <AzCore/Component/ComponentApplication.h> #include <AzCore/Component/ComponentApplication.h>
#include <AzCore/IO/Path/Path.h> #include <AzCore/IO/Path/Path.h>
#include <AzCore/Settings/SettingsRegistryMergeUtils.h> #include <AzCore/Settings/SettingsRegistryMergeUtils.h>
// AzFramework
#if defined(AZ_PLATFORM_WINDOWS)
# include <AzFramework/Input/Buses/Notifications/RawInputNotificationBus_Platform.h>
#endif // defined(AZ_PLATFORM_WINDOWS)
// AzQtComponents // AzQtComponents
#include <AzQtComponents/Components/GlobalEventFilter.h> #include <AzQtComponents/Components/GlobalEventFilter.h>
@ -39,7 +32,6 @@
#include "Settings.h" #include "Settings.h"
#include "CryEdit.h" #include "CryEdit.h"
enum enum
{ {
// in milliseconds // in milliseconds
@ -241,7 +233,6 @@ namespace Editor
EditorQtApplication::EditorQtApplication(int& argc, char** argv) EditorQtApplication::EditorQtApplication(int& argc, char** argv)
: AzQtApplication(argc, argv) : AzQtApplication(argc, argv)
, m_inWinEventFilter(false)
, m_stylesheet(new AzQtComponents::O3DEStylesheet(this)) , m_stylesheet(new AzQtComponents::O3DEStylesheet(this))
, m_idleTimer(new QTimer(this)) , m_idleTimer(new QTimer(this))
{ {
@ -368,86 +359,10 @@ namespace Editor
UninstallEditorTranslators(); UninstallEditorTranslators();
} }
#if defined(AZ_PLATFORM_WINDOWS) EditorQtApplication* EditorQtApplication::instance()
bool EditorQtApplication::nativeEventFilter([[maybe_unused]] const QByteArray& eventType, void* message, long* result)
{ {
MSG* msg = (MSG*)message; return static_cast<EditorQtApplication*>(QApplication::instance());
if (msg->message == WM_MOVING || msg->message == WM_SIZING)
{
m_isMovingOrResizing = true;
}
else if (msg->message == WM_EXITSIZEMOVE)
{
m_isMovingOrResizing = false;
}
// Prevent the user from being able to move the window in game mode.
// This is done during the hit test phase to bypass the native window move messages. If the window
// decoration wrapper title bar contains the cursor, set the result to HTCLIENT instead of
// HTCAPTION.
if (msg->message == WM_NCHITTEST && GetIEditor()->IsInGameMode())
{
const LRESULT defWinProcResult = DefWindowProc(msg->hwnd, msg->message, msg->wParam, msg->lParam);
if (defWinProcResult == 1)
{
if (QWidget* widget = QWidget::find((WId)msg->hwnd))
{
if (auto wrapper = qobject_cast<const AzQtComponents::WindowDecorationWrapper *>(widget))
{
AzQtComponents::TitleBar* titleBar = wrapper->titleBar();
const short global_x = static_cast<short>(LOWORD(msg->lParam));
const short global_y = static_cast<short>(HIWORD(msg->lParam));
const QPoint globalPos = QHighDpi::fromNativePixels(QPoint(global_x, global_y), widget->window()->windowHandle());
const QPoint local = titleBar->mapFromGlobal(globalPos);
if (titleBar->draggableRect().contains(local) && !titleBar->isTopResizeArea(globalPos))
{
*result = HTCLIENT;
return true;
}
}
}
}
}
// Ensure that the Windows WM_INPUT messages get passed through to the AzFramework input system.
// These events are only broadcast in game mode. In Editor mode, RenderViewportWidget creates synthetic
// keyboard and mouse events via Qt.
if (GetIEditor()->IsInGameMode())
{
if (msg->message == WM_INPUT)
{
UINT rawInputSize;
const UINT rawInputHeaderSize = sizeof(RAWINPUTHEADER);
GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, nullptr, &rawInputSize, rawInputHeaderSize);
AZStd::array<BYTE, sizeof(RAWINPUT)> rawInputBytesArray;
LPBYTE rawInputBytes = rawInputBytesArray.data();
[[maybe_unused]] const UINT bytesCopied = GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, rawInputBytes, &rawInputSize, rawInputHeaderSize);
CRY_ASSERT(bytesCopied == rawInputSize);
RAWINPUT* rawInput = (RAWINPUT*)rawInputBytes;
CRY_ASSERT(rawInput);
AzFramework::RawInputNotificationBusWindows::Broadcast(&AzFramework::RawInputNotificationsWindows::OnRawInputEvent, *rawInput);
return false;
}
else if (msg->message == WM_DEVICECHANGE)
{
if (msg->wParam == 0x0007) // DBT_DEVNODES_CHANGED
{
AzFramework::RawInputNotificationBusWindows::Broadcast(&AzFramework::RawInputNotificationsWindows::OnRawInputDeviceChangeEvent);
}
return true;
}
}
return false;
} }
#endif
void EditorQtApplication::OnEditorNotifyEvent(EEditorNotifyEvent event) void EditorQtApplication::OnEditorNotifyEvent(EEditorNotifyEvent event)
{ {
@ -505,11 +420,6 @@ namespace Editor
return m_stylesheet->GetColorByName(name); return m_stylesheet->GetColorByName(name);
} }
EditorQtApplication* EditorQtApplication::instance()
{
return static_cast<EditorQtApplication*>(QApplication::instance());
}
bool EditorQtApplication::IsActive() bool EditorQtApplication::IsActive()
{ {
return applicationState() == Qt::ApplicationActive; return applicationState() == Qt::ApplicationActive;
@ -613,42 +523,6 @@ namespace Editor
case QEvent::KeyRelease: case QEvent::KeyRelease:
m_pressedKeys.remove(reinterpret_cast<QKeyEvent*>(event)->key()); m_pressedKeys.remove(reinterpret_cast<QKeyEvent*>(event)->key());
break; break;
#ifdef AZ_PLATFORM_WINDOWS
case QEvent::Leave:
{
// if we receive a leave event for a toolbar on Windows
// check first whether we really left it. If we didn't: start checking
// for the tool bar under the mouse by timer to check when we really left.
// Synthesize a new leave event then. Workaround for LY-69788
auto toolBarAt = [](const QPoint& pos) -> QToolBar* {
QWidget* widget = qApp->widgetAt(pos);
while (widget != nullptr)
{
if (QToolBar* tb = qobject_cast<QToolBar*>(widget))
{
return tb;
}
widget = widget->parentWidget();
}
return nullptr;
};
if (object == toolBarAt(QCursor::pos()))
{
QTimer* t = new QTimer(object);
t->start(100);
connect(t, &QTimer::timeout, object, [t, object, toolBarAt]() {
if (object != toolBarAt(QCursor::pos()))
{
QEvent event(QEvent::Leave);
qApp->sendEvent(object, &event);
t->deleteLater();
}
});
return true;
}
break;
}
#endif
default: default:
break; break;
} }

@ -72,14 +72,12 @@ namespace Editor
//// ////
static EditorQtApplication* instance(); static EditorQtApplication* instance();
static EditorQtApplication* newInstance(int& argc, char** argv);
static bool IsActive(); static bool IsActive();
bool isMovingOrResizing() const; bool isMovingOrResizing() const;
// QAbstractNativeEventFilter:
bool nativeEventFilter(const QByteArray& eventType, void* message, long* result) override;
// IEditorNotifyListener: // IEditorNotifyListener:
void OnEditorNotifyEvent(EEditorNotifyEvent event) override; void OnEditorNotifyEvent(EEditorNotifyEvent event) override;
@ -100,6 +98,10 @@ namespace Editor
signals: signals:
void skinChanged(); void skinChanged();
protected:
bool m_isMovingOrResizing = false;
private: private:
enum TimerResetFlag enum TimerResetFlag
{ {
@ -116,8 +118,6 @@ namespace Editor
AzQtComponents::O3DEStylesheet* m_stylesheet; AzQtComponents::O3DEStylesheet* m_stylesheet;
bool m_inWinEventFilter = false;
// Translators // Translators
void InstallEditorTranslators(); void InstallEditorTranslators();
void UninstallEditorTranslators(); void UninstallEditorTranslators();
@ -127,7 +127,6 @@ namespace Editor
QTranslator* m_editorTranslator = nullptr; QTranslator* m_editorTranslator = nullptr;
QTranslator* m_assetBrowserTranslator = nullptr; QTranslator* m_assetBrowserTranslator = nullptr;
QTimer* const m_idleTimer = nullptr; QTimer* const m_idleTimer = nullptr;
bool m_isMovingOrResizing = false;
AZ::UserSettingsProvider m_localUserSettings; AZ::UserSettingsProvider m_localUserSettings;

@ -287,21 +287,22 @@ bool CCryDocManager::DoPromptFileName(QString& fileName, [[maybe_unused]] UINT n
return false; return false;
} }
CCryEditDoc* CCryDocManager::OpenDocumentFile(const char* lpszFileName, bool bAddToMRU) CCryEditDoc* CCryDocManager::OpenDocumentFile(const char* filename, bool addToMostRecentFileList, COpenSameLevelOptions openSameLevelOptions)
{ {
assert(lpszFileName != nullptr); assert(filename != nullptr);
const bool reopenIfSame = openSameLevelOptions == COpenSameLevelOptions::ReopenLevelIfSame;
// find the highest confidence // find the highest confidence
auto pos = m_templateList.begin(); auto pos = m_templateList.begin();
CCrySingleDocTemplate::Confidence bestMatch = CCrySingleDocTemplate::noAttempt; CCrySingleDocTemplate::Confidence bestMatch = CCrySingleDocTemplate::noAttempt;
CCrySingleDocTemplate* pBestTemplate = nullptr; CCrySingleDocTemplate* pBestTemplate = nullptr;
CCryEditDoc* pOpenDocument = nullptr; CCryEditDoc* pOpenDocument = nullptr;
if (lpszFileName[0] == '\"') if (filename[0] == '\"')
{ {
++lpszFileName; ++filename;
} }
QString szPath = QString::fromUtf8(lpszFileName); QString szPath = QString::fromUtf8(filename);
if (szPath.endsWith('"')) if (szPath.endsWith('"'))
{ {
szPath.remove(szPath.length() - 1, 1); szPath.remove(szPath.length() - 1, 1);
@ -325,7 +326,7 @@ CCryEditDoc* CCryDocManager::OpenDocumentFile(const char* lpszFileName, bool bAd
} }
} }
if (pOpenDocument != nullptr) if (!reopenIfSame && pOpenDocument != nullptr)
{ {
return pOpenDocument; return pOpenDocument;
} }
@ -336,7 +337,7 @@ CCryEditDoc* CCryDocManager::OpenDocumentFile(const char* lpszFileName, bool bAd
return nullptr; return nullptr;
} }
return pBestTemplate->OpenDocumentFile(szPath.toUtf8().data(), bAddToMRU, false); return pBestTemplate->OpenDocumentFile(szPath.toUtf8().data(), addToMostRecentFileList, false);
} }
////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////
@ -818,7 +819,7 @@ CCryEditDoc* CCrySingleDocTemplate::OpenDocumentFile(const char* lpszPathName, b
return OpenDocumentFile(lpszPathName, true, bMakeVisible); return OpenDocumentFile(lpszPathName, true, bMakeVisible);
} }
CCryEditDoc* CCrySingleDocTemplate::OpenDocumentFile(const char* lpszPathName, bool bAddToMRU, [[maybe_unused]] bool bMakeVisible) CCryEditDoc* CCrySingleDocTemplate::OpenDocumentFile(const char* lpszPathName, bool addToMostRecentFileList, [[maybe_unused]] bool bMakeVisible)
{ {
CCryEditDoc* pCurDoc = GetIEditor()->GetDocument(); CCryEditDoc* pCurDoc = GetIEditor()->GetDocument();
@ -848,7 +849,7 @@ CCryEditDoc* CCrySingleDocTemplate::OpenDocumentFile(const char* lpszPathName, b
{ {
pCurDoc->OnOpenDocument(lpszPathName); pCurDoc->OnOpenDocument(lpszPathName);
pCurDoc->SetPathName(lpszPathName); pCurDoc->SetPathName(lpszPathName);
if (bAddToMRU) if (addToMostRecentFileList)
{ {
CCryEditApp::instance()->AddToRecentFileList(lpszPathName); CCryEditApp::instance()->AddToRecentFileList(lpszPathName);
} }
@ -2631,7 +2632,7 @@ void CCryEditApp::OnShowHelpers()
void CCryEditApp::OnEditLevelData() void CCryEditApp::OnEditLevelData()
{ {
auto dir = QFileInfo(GetIEditor()->GetDocument()->GetLevelPathName()).dir(); auto dir = QFileInfo(GetIEditor()->GetDocument()->GetLevelPathName()).dir();
CFileUtil::EditTextFile(dir.absoluteFilePath("LevelData.xml").toUtf8().data()); CFileUtil::EditTextFile(dir.absoluteFilePath("leveldata.xml").toUtf8().data());
} }
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
@ -3365,7 +3366,7 @@ void CCryEditApp::OnOpenSlice()
} }
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
CCryEditDoc* CCryEditApp::OpenDocumentFile(const char* lpszFileName) CCryEditDoc* CCryEditApp::OpenDocumentFile(const char* filename, bool addToMostRecentFileList, COpenSameLevelOptions openSameLevelOptions)
{ {
if (m_openingLevel) if (m_openingLevel)
{ {
@ -3405,9 +3406,9 @@ CCryEditDoc* CCryEditApp::OpenDocumentFile(const char* lpszFileName)
openDocTraceHandler.SetShowWindow(false); openDocTraceHandler.SetShowWindow(false);
} }
// in this case, we set bAddToMRU to always be true because adding files to the MRU list // in this case, we set addToMostRecentFileList to always be true because adding files to the MRU list
// automatically culls duplicate and normalizes paths anyway // automatically culls duplicate and normalizes paths anyway
m_pDocManager->OpenDocumentFile(lpszFileName, true); m_pDocManager->OpenDocumentFile(filename, addToMostRecentFileList, openSameLevelOptions);
if (openDocTraceHandler.HasAnyErrors()) if (openDocTraceHandler.HasAnyErrors())
{ {
@ -4134,9 +4135,9 @@ extern "C" int AZ_DLL_EXPORT CryEditMain(int argc, char* argv[])
Editor::EditorQtApplication::InstallQtLogHandler(); Editor::EditorQtApplication::InstallQtLogHandler();
AzQtComponents::Utilities::HandleDpiAwareness(AzQtComponents::Utilities::SystemDpiAware); AzQtComponents::Utilities::HandleDpiAwareness(AzQtComponents::Utilities::SystemDpiAware);
Editor::EditorQtApplication app(argc, argv); Editor::EditorQtApplication* app = Editor::EditorQtApplication::newInstance(argc, argv);
if (app.arguments().contains("-autotest_mode")) if (app->arguments().contains("-autotest_mode"))
{ {
// Nullroute all stdout to null for automated tests, this way we make sure // Nullroute all stdout to null for automated tests, this way we make sure
// that the test result output is not polluted with unrelated output data. // that the test result output is not polluted with unrelated output data.
@ -4172,12 +4173,7 @@ extern "C" int AZ_DLL_EXPORT CryEditMain(int argc, char* argv[])
return -1; return -1;
} }
AzToolsFramework::EditorEvents::Bus::Broadcast(&AzToolsFramework::EditorEvents::NotifyQtApplicationAvailable, &app); AzToolsFramework::EditorEvents::Bus::Broadcast(&AzToolsFramework::EditorEvents::NotifyQtApplicationAvailable, app);
#if defined(AZ_PLATFORM_MAC)
// Native menu bars do not work on macOS due to all the tool dialogs
QCoreApplication::setAttribute(Qt::AA_DontUseNativeMenuBar);
#endif
int exitCode = 0; int exitCode = 0;
@ -4188,9 +4184,9 @@ extern "C" int AZ_DLL_EXPORT CryEditMain(int argc, char* argv[])
if (didCryEditStart) if (didCryEditStart)
{ {
app.EnableOnIdle(); app->EnableOnIdle();
ret = app.exec(); ret = app->exec();
} }
else else
{ {
@ -4201,6 +4197,8 @@ extern "C" int AZ_DLL_EXPORT CryEditMain(int argc, char* argv[])
} }
delete app;
gSettings.Disconnect(); gSettings.Disconnect();
return ret; return ret;

@ -85,6 +85,12 @@ public:
using EditorIdleProcessingBus = AZ::EBus<EditorIdleProcessing>; using EditorIdleProcessingBus = AZ::EBus<EditorIdleProcessing>;
enum class COpenSameLevelOptions
{
ReopenLevelIfSame,
NotReopenIfSame
};
AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
class SANDBOX_API CCryEditApp class SANDBOX_API CCryEditApp
@ -174,7 +180,9 @@ public:
virtual bool InitInstance(); virtual bool InitInstance();
virtual int ExitInstance(int exitCode = 0); virtual int ExitInstance(int exitCode = 0);
virtual bool OnIdle(LONG lCount); virtual bool OnIdle(LONG lCount);
virtual CCryEditDoc* OpenDocumentFile(const char* lpszFileName); virtual CCryEditDoc* OpenDocumentFile(const char* filename,
bool addToMostRecentFileList=true,
COpenSameLevelOptions openSameLevelOptions = COpenSameLevelOptions::NotReopenIfSame);
CCryDocManager* GetDocManager() { return m_pDocManager; } CCryDocManager* GetDocManager() { return m_pDocManager; }
@ -448,7 +456,7 @@ public:
~CCrySingleDocTemplate() {}; ~CCrySingleDocTemplate() {};
// avoid creating another CMainFrame // avoid creating another CMainFrame
// close other type docs before opening any things // close other type docs before opening any things
virtual CCryEditDoc* OpenDocumentFile(const char* lpszPathName, bool bAddToMRU, bool bMakeVisible); virtual CCryEditDoc* OpenDocumentFile(const char* lpszPathName, bool addToMostRecentFileList, bool bMakeVisible);
virtual CCryEditDoc* OpenDocumentFile(const char* lpszPathName, bool bMakeVisible = TRUE); virtual CCryEditDoc* OpenDocumentFile(const char* lpszPathName, bool bMakeVisible = TRUE);
virtual Confidence MatchDocType(const char* lpszPathName, CCryEditDoc*& rpDocMatch); virtual Confidence MatchDocType(const char* lpszPathName, CCryEditDoc*& rpDocMatch);
@ -468,7 +476,7 @@ public:
virtual void OnFileNew(); virtual void OnFileNew();
virtual bool DoPromptFileName(QString& fileName, UINT nIDSTitle, virtual bool DoPromptFileName(QString& fileName, UINT nIDSTitle,
DWORD lFlags, bool bOpenFileDialog, CDocTemplate* pTemplate); DWORD lFlags, bool bOpenFileDialog, CDocTemplate* pTemplate);
virtual CCryEditDoc* OpenDocumentFile(const char* lpszFileName, bool bAddToMRU); virtual CCryEditDoc* OpenDocumentFile(const char* filename, bool addToMostRecentFileList, COpenSameLevelOptions openSameLevelOptions = COpenSameLevelOptions::NotReopenIfSame);
QVector<CCrySingleDocTemplate*> m_templateList; QVector<CCrySingleDocTemplate*> m_templateList;
}; };

@ -143,20 +143,11 @@ namespace
return false; return false;
} }
} }
const bool addToMostRecentFileList = false;
auto newDocument = CCryEditApp::instance()->OpenDocumentFile(levelPath.toUtf8().data(),
addToMostRecentFileList, COpenSameLevelOptions::ReopenLevelIfSame);
auto previousDocument = GetIEditor()->GetDocument(); return newDocument != nullptr && !newDocument->IsLevelLoadFailed();
QString previousPathName = (previousDocument != nullptr) ? previousDocument->GetLevelPathName() : "";
auto newDocument = CCryEditApp::instance()->OpenDocumentFile(levelPath.toUtf8().data());
// the underlying document pointer doesn't change, so we can't check that; use the path name's instead
bool result = true;
if (newDocument == nullptr || newDocument->IsLevelLoadFailed() || (newDocument->GetLevelPathName() == previousPathName))
{
result = false;
}
return result;
} }
bool PyOpenLevelNoPrompt(const char* pLevelName) bool PyOpenLevelNoPrompt(const char* pLevelName)
@ -407,6 +398,11 @@ inline namespace Commands
{ {
return AZ::Debug::Trace::WaitForDebugger(timeoutSeconds); return AZ::Debug::Trace::WaitForDebugger(timeoutSeconds);
} }
AZStd::string PyGetFileAlias(AZStd::string alias)
{
return AZ::IO::FileIOBase::GetInstance()->GetAlias(alias.c_str());
}
} }
namespace AzToolsFramework namespace AzToolsFramework
@ -457,6 +453,8 @@ namespace AzToolsFramework
addLegacyGeneral(behaviorContext->Method("attach_debugger", PyAttachDebugger, nullptr, "Prompts for attaching the debugger")); addLegacyGeneral(behaviorContext->Method("attach_debugger", PyAttachDebugger, nullptr, "Prompts for attaching the debugger"));
addLegacyGeneral(behaviorContext->Method("wait_for_debugger", PyWaitForDebugger, behaviorContext->MakeDefaultValues(-1.f), "Pauses this thread execution until the debugger has been attached")); addLegacyGeneral(behaviorContext->Method("wait_for_debugger", PyWaitForDebugger, behaviorContext->MakeDefaultValues(-1.f), "Pauses this thread execution until the debugger has been attached"));
addLegacyGeneral(behaviorContext->Method("get_file_alias", PyGetFileAlias, nullptr, "Retrieves path for IO alias"));
// this will put these methods into the 'azlmbr.legacy.checkout_dialog' module // this will put these methods into the 'azlmbr.legacy.checkout_dialog' module
auto addCheckoutDialog = [](AZ::BehaviorContext::GlobalMethodBuilder methodBuilder) auto addCheckoutDialog = [](AZ::BehaviorContext::GlobalMethodBuilder methodBuilder)
{ {

@ -31,11 +31,11 @@
#include <AzToolsFramework/Entity/EditorEntityContextBus.h> #include <AzToolsFramework/Entity/EditorEntityContextBus.h>
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
#define MUSIC_LEVEL_LIBRARY_FILE "Music.xml" #define MUSIC_LEVEL_LIBRARY_FILE "music.xml"
#define MATERIAL_LEVEL_LIBRARY_FILE "Materials.xml" #define MATERIAL_LEVEL_LIBRARY_FILE "materials.xml"
#define RESOURCE_LIST_FILE "ResourceList.txt" #define RESOURCE_LIST_FILE "resourcelist.txt"
#define USED_RESOURCE_LIST_FILE "UsedResourceList.txt" #define USED_RESOURCE_LIST_FILE "usedresourcelist.txt"
#define SHADER_LIST_FILE "ShadersList.txt" #define SHADER_LIST_FILE "shaderslist.txt"
#define GetAValue(rgb) ((BYTE)((rgb) >> 24)) #define GetAValue(rgb) ((BYTE)((rgb) >> 24))
@ -185,9 +185,9 @@ bool CGameExporter::Export(unsigned int flags, [[maybe_unused]] EEndian eExportE
ExportOcclusionMesh(sLevelPath.toUtf8().data()); ExportOcclusionMesh(sLevelPath.toUtf8().data());
//! Export Level data. //! Export Level data.
CLogFile::WriteLine("Exporting LevelData.xml"); CLogFile::WriteLine("Exporting leveldata.xml");
ExportLevelData(sLevelPath); ExportLevelData(sLevelPath);
CLogFile::WriteLine("Exporting LevelData.xml done."); CLogFile::WriteLine("Exporting leveldata.xml done.");
ExportLevelInfo(sLevelPath); ExportLevelInfo(sLevelPath);
@ -266,26 +266,26 @@ void CGameExporter::ExportOcclusionMesh(const char* pszGamePath)
void CGameExporter::ExportLevelData(const QString& path, bool /*bExportMission*/) void CGameExporter::ExportLevelData(const QString& path, bool /*bExportMission*/)
{ {
IEditor* pEditor = GetIEditor(); IEditor* pEditor = GetIEditor();
pEditor->SetStatusText(QObject::tr("Exporting LevelData.xml...")); pEditor->SetStatusText(QObject::tr("Exporting leveldata.xml..."));
char versionString[256]; char versionString[256];
pEditor->GetFileVersion().ToString(versionString); pEditor->GetFileVersion().ToString(versionString);
XmlNodeRef root = XmlHelpers::CreateXmlNode("LevelData"); XmlNodeRef root = XmlHelpers::CreateXmlNode("leveldata");
root->setAttr("SandboxVersion", versionString); root->setAttr("SandboxVersion", versionString);
XmlNodeRef rootAction = XmlHelpers::CreateXmlNode("LevelDataAction"); XmlNodeRef rootAction = XmlHelpers::CreateXmlNode("leveldataaction");
rootAction->setAttr("SandboxVersion", versionString); rootAction->setAttr("SandboxVersion", versionString);
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// Save Level Data XML // Save Level Data XML
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
QString levelDataFile = path + "LevelData.xml"; QString levelDataFile = path + "leveldata.xml";
XmlString xmlData = root->getXML(); XmlString xmlData = root->getXML();
CCryMemFile file; CCryMemFile file;
file.Write(xmlData.c_str(), static_cast<unsigned int>(xmlData.length())); file.Write(xmlData.c_str(), static_cast<unsigned int>(xmlData.length()));
m_levelPak.m_pakFile.UpdateFile(levelDataFile.toUtf8().data(), file); m_levelPak.m_pakFile.UpdateFile(levelDataFile.toUtf8().data(), file);
QString levelDataActionFile = path + "LevelDataAction.xml"; QString levelDataActionFile = path + "leveldataaction.xml";
XmlString xmlDataAction = rootAction->getXML(); XmlString xmlDataAction = rootAction->getXML();
CCryMemFile fileAction; CCryMemFile fileAction;
fileAction.Write(xmlDataAction.c_str(), static_cast<unsigned int>(xmlDataAction.length())); fileAction.Write(xmlDataAction.c_str(), static_cast<unsigned int>(xmlDataAction.length()));
@ -298,7 +298,7 @@ void CGameExporter::ExportLevelData(const QString& path, bool /*bExportMission*/
if (savedEntities) if (savedEntities)
{ {
QString entitiesFile; QString entitiesFile;
entitiesFile = QStringLiteral("%1%2.entities_xml").arg(path, "Mission0"); entitiesFile = QStringLiteral("%1%2.entities_xml").arg(path, "mission0");
m_levelPak.m_pakFile.UpdateFile(entitiesFile.toUtf8().data(), entitySaveBuffer.begin(), static_cast<int>(entitySaveBuffer.size())); m_levelPak.m_pakFile.UpdateFile(entitiesFile.toUtf8().data(), entitySaveBuffer.begin(), static_cast<int>(entitySaveBuffer.size()));
} }
} }
@ -326,7 +326,7 @@ void CGameExporter::ExportLevelInfo(const QString& path)
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// Save LevelInfo file. // Save LevelInfo file.
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
QString filename = path + "LevelInfo.xml"; QString filename = path + "levelinfo.xml";
XmlString xmlData = root->getXML(); XmlString xmlData = root->getXML();
CCryMemFile file; CCryMemFile file;

@ -38,6 +38,8 @@ namespace UnitTest
void BeginCursorCapture() override; void BeginCursorCapture() override;
void EndCursorCapture() override; void EndCursorCapture() override;
bool IsMouseOver() const override; bool IsMouseOver() const override;
void SetOverrideCursor(AzToolsFramework::ViewportInteraction::CursorStyleOverride cursorStyleOverride) override;
void ClearOverrideCursor() override;
private: private:
AzToolsFramework::QtEventToAzInputMapper* m_inputChannelMapper = nullptr; AzToolsFramework::QtEventToAzInputMapper* m_inputChannelMapper = nullptr;
@ -58,6 +60,17 @@ namespace UnitTest
return true; return true;
} }
void ViewportMouseCursorRequestImpl::SetOverrideCursor(
[[maybe_unused]] AzToolsFramework::ViewportInteraction::CursorStyleOverride cursorStyleOverride)
{
// noop
}
void ViewportMouseCursorRequestImpl::ClearOverrideCursor()
{
// noop
}
class ModularViewportCameraControllerFixture : public AllocatorsTestFixture class ModularViewportCameraControllerFixture : public AllocatorsTestFixture
{ {
public: public:

@ -6,7 +6,7 @@
* *
*/ */
#include "QtEditorApplication.h" #include "QtEditorApplication_linux.h"
#ifdef PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB #ifdef PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB
#include <AzFramework/XcbEventHandler.h> #include <AzFramework/XcbEventHandler.h>
@ -14,7 +14,16 @@
namespace Editor namespace Editor
{ {
bool EditorQtApplication::nativeEventFilter([[maybe_unused]] const QByteArray& eventType, void* message, long*) EditorQtApplication* EditorQtApplication::newInstance(int& argc, char** argv)
{
#ifdef PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB
return new EditorQtApplicationXcb(argc, argv);
#endif
return nullptr;
}
bool EditorQtApplicationXcb::nativeEventFilter([[maybe_unused]] const QByteArray& eventType, void* message, long*)
{ {
if (GetIEditor()->IsInGameMode()) if (GetIEditor()->IsInGameMode())
{ {

@ -0,0 +1,25 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Editor/Core/QtEditorApplication.h>
namespace Editor
{
class EditorQtApplicationXcb : public EditorQtApplication
{
Q_OBJECT
public:
EditorQtApplicationXcb(int& argc, char** argv)
: EditorQtApplication(argc, argv)
{
}
// QAbstractNativeEventFilter:
bool nativeEventFilter(const QByteArray& eventType, void* message, long* result) override;
};
} // namespace Editor

@ -7,6 +7,6 @@
# #
set(FILES set(FILES
../../Core/QtEditorApplication_linux.cpp Editor/Core/QtEditorApplication_linux.cpp
../Common/Unimplemented/Util/Mailer_Unimplemented.cpp ../Common/Unimplemented/Util/Mailer_Unimplemented.cpp
) )

@ -0,0 +1,25 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Editor/Core/QtEditorApplication.h>
namespace Editor
{
class EditorQtApplicationMac : public EditorQtApplication
{
Q_OBJECT
public:
EditorQtApplicationMac(int& argc, char** argv)
: EditorQtApplication(argc, argv)
{
}
// QAbstractNativeEventFilter:
bool nativeEventFilter(const QByteArray& eventType, void* message, long* result) override;
};
} // namespace Editor

@ -19,7 +19,14 @@
namespace Editor namespace Editor
{ {
bool EditorQtApplication::nativeEventFilter(const QByteArray& eventType, void* message, long* result) EditorQtApplication* EditorQtApplication::newInstance(int& argc, char** argv)
{
QCoreApplication::setAttribute(Qt::AA_DontUseNativeMenuBar);
return new EditorQtApplicationMac(argc, argv);
}
bool EditorQtApplicationMac::nativeEventFilter(const QByteArray& eventType, void* message, long* result)
{ {
NSEvent* event = (NSEvent*)message; NSEvent* event = (NSEvent*)message;
if (GetIEditor()->IsInGameMode()) if (GetIEditor()->IsInGameMode())

@ -7,7 +7,7 @@
# #
set(FILES set(FILES
../../Core/QtEditorApplication_mac.mm Editor/Core/QtEditorApplication_mac.mm
../../LogFile_mac.mm ../../LogFile_mac.mm
../../WindowObserver_mac.h ../../WindowObserver_mac.h
../../WindowObserver_mac.mm ../../WindowObserver_mac.mm

@ -0,0 +1,165 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "QtEditorApplication_windows.h"
// Qt
#include <QAbstractEventDispatcher>
#include <QScopedValueRollback>
#include <QToolBar>
#include <QLoggingCategory>
#include <QTimer>
#include <QtGui/private/qhighdpiscaling_p.h>
#include <QtGui/qpa/qplatformnativeinterface.h>
// AzQtComponents
#include <AzQtComponents/Components/Titlebar.h>
#include <AzQtComponents/Components/WindowDecorationWrapper.h>
// AzFramework
#include <AzFramework/Input/Buses/Notifications/RawInputNotificationBus_Platform.h>
namespace Editor
{
EditorQtApplication* EditorQtApplication::newInstance(int& argc, char** argv)
{
return new EditorQtApplicationWindows(argc, argv);
}
bool EditorQtApplicationWindows::nativeEventFilter([[maybe_unused]] const QByteArray& eventType, void* message, long* result)
{
MSG* msg = (MSG*)message;
if (msg->message == WM_MOVING || msg->message == WM_SIZING)
{
m_isMovingOrResizing = true;
}
else if (msg->message == WM_EXITSIZEMOVE)
{
m_isMovingOrResizing = false;
}
// Prevent the user from being able to move the window in game mode.
// This is done during the hit test phase to bypass the native window move messages. If the window
// decoration wrapper title bar contains the cursor, set the result to HTCLIENT instead of
// HTCAPTION.
if (msg->message == WM_NCHITTEST && GetIEditor()->IsInGameMode())
{
const LRESULT defWinProcResult = DefWindowProc(msg->hwnd, msg->message, msg->wParam, msg->lParam);
if (defWinProcResult == 1)
{
if (QWidget* widget = QWidget::find((WId)msg->hwnd))
{
if (auto wrapper = qobject_cast<const AzQtComponents::WindowDecorationWrapper*>(widget))
{
AzQtComponents::TitleBar* titleBar = wrapper->titleBar();
const short global_x = static_cast<short>(LOWORD(msg->lParam));
const short global_y = static_cast<short>(HIWORD(msg->lParam));
const QPoint globalPos = QHighDpi::fromNativePixels(QPoint(global_x, global_y), widget->window()->windowHandle());
const QPoint local = titleBar->mapFromGlobal(globalPos);
if (titleBar->draggableRect().contains(local) && !titleBar->isTopResizeArea(globalPos))
{
*result = HTCLIENT;
return true;
}
}
}
}
}
// Ensure that the Windows WM_INPUT messages get passed through to the AzFramework input system.
// These events are only broadcast in game mode. In Editor mode, RenderViewportWidget creates synthetic
// keyboard and mouse events via Qt.
if (GetIEditor()->IsInGameMode())
{
if (msg->message == WM_INPUT)
{
UINT rawInputSize;
const UINT rawInputHeaderSize = sizeof(RAWINPUTHEADER);
GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, nullptr, &rawInputSize, rawInputHeaderSize);
AZStd::array<BYTE, sizeof(RAWINPUT)> rawInputBytesArray;
LPBYTE rawInputBytes = rawInputBytesArray.data();
[[maybe_unused]] const UINT bytesCopied =
GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, rawInputBytes, &rawInputSize, rawInputHeaderSize);
CRY_ASSERT(bytesCopied == rawInputSize);
RAWINPUT* rawInput = (RAWINPUT*)rawInputBytes;
CRY_ASSERT(rawInput);
AzFramework::RawInputNotificationBusWindows::Broadcast(
&AzFramework::RawInputNotificationsWindows::OnRawInputEvent, *rawInput);
return false;
}
else if (msg->message == WM_DEVICECHANGE)
{
if (msg->wParam == 0x0007) // DBT_DEVNODES_CHANGED
{
AzFramework::RawInputNotificationBusWindows::Broadcast(
&AzFramework::RawInputNotificationsWindows::OnRawInputDeviceChangeEvent);
}
return true;
}
}
return false;
}
bool EditorQtApplicationWindows::eventFilter(QObject* object, QEvent* event)
{
switch (event->type())
{
case QEvent::Leave:
{
// if we receive a leave event for a toolbar on Windows
// check first whether we really left it. If we didn't: start checking
// for the tool bar under the mouse by timer to check when we really left.
// Synthesize a new leave event then. Workaround for LY-69788
auto toolBarAt = [](const QPoint& pos) -> QToolBar*
{
QWidget* widget = qApp->widgetAt(pos);
while (widget != nullptr)
{
if (QToolBar* tb = qobject_cast<QToolBar*>(widget))
{
return tb;
}
widget = widget->parentWidget();
}
return false;
};
if (object == toolBarAt(QCursor::pos()))
{
QTimer* t = new QTimer(object);
t->start(100);
connect(
t, &QTimer::timeout, object,
[t, object, toolBarAt]()
{
if (object != toolBarAt(QCursor::pos()))
{
QEvent event(QEvent::Leave);
qApp->sendEvent(object, &event);
t->deleteLater();
}
});
return true;
}
break;
}
default:
break;
}
return EditorQtApplication::eventFilter(object, event);
}
} // namespace Editor

@ -0,0 +1,27 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Editor/Core/QtEditorApplication.h>
namespace Editor
{
class EditorQtApplicationWindows : public EditorQtApplication
{
Q_OBJECT
public:
EditorQtApplicationWindows(int& argc, char** argv)
: EditorQtApplication(argc, argv)
{
}
// QAbstractNativeEventFilter:
bool nativeEventFilter(const QByteArray& eventType, void* message, long* result) override;
bool eventFilter(QObject* object, QEvent* event) override;
};
} // namespace Editor

@ -7,5 +7,6 @@
# #
set(FILES set(FILES
Editor/Core/QtEditorApplication_windows.cpp
Util/Mailer_Windows.cpp Util/Mailer_Windows.cpp
) )

@ -76,6 +76,7 @@ namespace AZ
else if (info.m_status == AzToolsFramework::SourceControlStatus::SCS_ProviderIsDown) else if (info.m_status == AzToolsFramework::SourceControlStatus::SCS_ProviderIsDown)
{ {
message = "Failed to put entries/dependencies into source control as the provider is not available.\n"; message = "Failed to put entries/dependencies into source control as the provider is not available.\n";
reportAsWarning = true;
} }
else if (info.m_status == AzToolsFramework::SourceControlStatus::SCS_CertificateInvalid) else if (info.m_status == AzToolsFramework::SourceControlStatus::SCS_CertificateInvalid)
{ {

@ -34,11 +34,12 @@ CStartupLogoDialog::CStartupLogoDialog(QString versionText, QString richTextCopy
m_ui->setupUi(this); m_ui->setupUi(this);
s_pLogoWindow = this; s_pLogoWindow = this;
setFixedSize(QSize(600, 300)); setFixedSize(QSize(m_enforcedWidth, m_enforcedHeight));
setAttribute(Qt::WA_TranslucentBackground, true);
// Prepare background image // Prepare background image
m_backgroundImage = AzQtComponents::ScalePixmapForScreenDpi( m_backgroundImage = AzQtComponents::ScalePixmapForScreenDpi(
QPixmap(QStringLiteral(":/StartupLogoDialog/splashscreen_background_developer_preview.jpg")), QPixmap(QStringLiteral(":/StartupLogoDialog/splashscreen_background_2021_11.jpg")),
screen(), screen(),
QSize(m_enforcedWidth, m_enforcedHeight), QSize(m_enforcedWidth, m_enforcedHeight),
Qt::IgnoreAspectRatio, Qt::IgnoreAspectRatio,

@ -50,7 +50,7 @@ private:
QScopedPointer<Ui::StartupLogoDialog> m_ui; QScopedPointer<Ui::StartupLogoDialog> m_ui;
QPixmap m_backgroundImage; QPixmap m_backgroundImage;
const int m_enforcedWidth = 600; const int m_enforcedWidth = 668;
const int m_enforcedHeight = 300; const int m_enforcedHeight = 368;
}; };

@ -1,6 +1,6 @@
<RCC> <RCC>
<qresource prefix="/StartupLogoDialog"> <qresource prefix="/StartupLogoDialog">
<file>o3de_logo.svg</file> <file>o3de_logo.svg</file>
<file>splashscreen_background_developer_preview.jpg</file> <file>splashscreen_background_2021_11.jpg</file>
</qresource> </qresource>
</RCC> </RCC>

@ -6,13 +6,22 @@
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>600</width> <width>668</width>
<height>300</height> <height>368</height>
</rect> </rect>
</property> </property>
<layout class="QGridLayout" name="gridLayout"> <layout class="QGridLayout" name="gridLayout">
<property name="leftMargin">
<number>50</number>
</property>
<property name="topMargin">
<number>42</number>
</property>
<property name="rightMargin">
<number>42</number>
</property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>9</number> <number>42</number>
</property> </property>
<property name="verticalSpacing"> <property name="verticalSpacing">
<number>10</number> <number>10</number>
@ -29,7 +38,7 @@
</property> </property>
<property name="sizeHint" stdset="0"> <property name="sizeHint" stdset="0">
<size> <size>
<width>250</width> <width>300</width>
<height>20</height> <height>20</height>
</size> </size>
</property> </property>
@ -53,7 +62,7 @@
<number>1</number> <number>1</number>
</property> </property>
<property name="topMargin"> <property name="topMargin">
<number>28</number> <number>20</number>
</property> </property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>24</number> <number>24</number>
@ -94,7 +103,7 @@
<item> <item>
<widget class="QLabel" name="label_2"> <widget class="QLabel" name="label_2">
<property name="text"> <property name="text">
<string>Developer Preview</string> <string>General Availability</string>
</property> </property>
</widget> </widget>
</item> </item>
@ -153,20 +162,28 @@
<property name="minimumSize"> <property name="minimumSize">
<size> <size>
<width>290</width> <width>290</width>
<height>0</height> <height>32</height>
</size> </size>
</property> </property>
<property name="maximumSize"> <property name="maximumSize">
<size> <size>
<width>290</width> <width>290</width>
<height>16777215</height> <height>32</height>
</size> </size>
</property> </property>
<property name="font">
<font>
<pointsize>8</pointsize>
</font>
</property>
<property name="text"> <property name="text">
<string>Starting Editor...</string> <string>Starting Editor...</string>
</property> </property>
<property name="textFormat">
<enum>Qt::PlainText</enum>
</property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set> <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property> </property>
</widget> </widget>
</item> </item>

@ -330,8 +330,6 @@ set(FILES
Commands/CommandManager.h Commands/CommandManager.h
Controls/BitmapToolTip.cpp Controls/BitmapToolTip.cpp
Controls/BitmapToolTip.h Controls/BitmapToolTip.h
Controls/ColorGradientCtrl.cpp
Controls/ColorGradientCtrl.h
Controls/ConsoleSCB.cpp Controls/ConsoleSCB.cpp
Controls/ConsoleSCB.h Controls/ConsoleSCB.h
Controls/ConsoleSCB.ui Controls/ConsoleSCB.ui

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:ffcb7614bed0790bf58a2bb7b2d70958289cb2edf562acc8fc841f4c50a55445
size 2974586

@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:7105ec99477f124a8ac8d588f2dfc4ee7bb54f39386c8131b7703c86754c0cb8
size 248690

@ -577,7 +577,9 @@ namespace AZ
} }
azstrcat(lines[i], AZ_ARRAY_SIZE(lines[i]), "\n"); azstrcat(lines[i], AZ_ARRAY_SIZE(lines[i]), "\n");
AZ_Printf(window, "%s", lines[i]); // feed back into the trace system so that listeners can get it. // Use Output instead of AZ_Printf to be consistent with the exception output code and avoid
// this accidentally being suppressed as a normal message
Output(window, lines[i]);
} }
} }
} }

@ -0,0 +1,254 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Serialization/Json/JsonImporter.h>
#include <AzCore/Serialization/Json/JsonUtils.h>
#include <AzCore/Serialization/Json/JsonSerialization.h>
namespace AZ
{
JsonSerializationResult::ResultCode JsonImportResolver::ResolveNestedImports(rapidjson::Value& jsonDoc,
rapidjson::Document::AllocatorType& allocator, ImportPathStack& importPathStack,
JsonImportSettings& settings, const AZ::IO::FixedMaxPath& importPath, StackedString& element)
{
using namespace JsonSerializationResult;
for (auto& path : importPathStack)
{
if (importPath == path)
{
return settings.m_reporting(
AZStd::string::format("'%s' was already imported in this chain. This indicates a cyclic dependency.", importPath.c_str()),
ResultCode(Tasks::Import, Outcomes::Catastrophic), element);
}
}
importPathStack.push_back(importPath);
AZ::StackedString importElement(AZ::StackedString::Format::JsonPointer);
JsonImportSettings nestedImportSettings;
nestedImportSettings.m_importer = settings.m_importer;
nestedImportSettings.m_reporting = settings.m_reporting;
nestedImportSettings.m_resolveFlags = ImportTracking::Dependencies;
ResultCode result = ResolveImports(jsonDoc, allocator, importPathStack, nestedImportSettings, importElement);
importPathStack.pop_back();
if (result.GetOutcome() == Outcomes::Catastrophic)
{
return result;
}
return ResultCode(Tasks::Import, Outcomes::Success);
}
JsonSerializationResult::ResultCode JsonImportResolver::ResolveImports(rapidjson::Value& jsonDoc,
rapidjson::Document::AllocatorType& allocator, ImportPathStack& importPathStack,
JsonImportSettings& settings, StackedString& element)
{
using namespace JsonSerializationResult;
if (jsonDoc.IsObject())
{
for (auto& field : jsonDoc.GetObject())
{
if(strncmp(field.name.GetString(), JsonSerialization::ImportDirectiveIdentifier, field.name.GetStringLength()) == 0)
{
const rapidjson::Value& importDirective = field.value;
AZ::IO::FixedMaxPath importAbsPath = importPathStack.back();
importAbsPath.RemoveFilename();
AZStd::string importName;
if (importDirective.IsObject())
{
auto filenameField = importDirective.FindMember("filename");
if (filenameField != importDirective.MemberEnd())
{
importName = AZStd::string(filenameField->value.GetString(), filenameField->value.GetStringLength());
}
}
else
{
importName = AZStd::string(importDirective.GetString(), importDirective.GetStringLength());
}
importAbsPath.Append(importName);
rapidjson::Value patch;
ResultCode resolveResult = settings.m_importer->ResolveImport(&jsonDoc, patch, importDirective, importAbsPath, allocator);
if (resolveResult.GetOutcome() == Outcomes::Catastrophic)
{
return resolveResult;
}
if ((settings.m_resolveFlags & ImportTracking::Imports) == ImportTracking::Imports)
{
rapidjson::Pointer path(element.Get().data(), element.Get().size());
settings.m_importer->AddImportDirective(path, importName);
}
if ((settings.m_resolveFlags & ImportTracking::Dependencies) == ImportTracking::Dependencies)
{
settings.m_importer->AddImportedFile(importAbsPath.String());
}
ResultCode result = ResolveNestedImports(jsonDoc, allocator, importPathStack, settings, importAbsPath, element);
if (result.GetOutcome() == Outcomes::Catastrophic)
{
return result;
}
settings.m_importer->ApplyPatch(jsonDoc, patch, allocator);
}
else if (field.value.IsObject() || field.value.IsArray())
{
ScopedStackedString entryName(element, AZStd::string_view(field.name.GetString(), field.name.GetStringLength()));
ResultCode result = ResolveImports(field.value, allocator, importPathStack, settings, element);
if (result.GetOutcome() == Outcomes::Catastrophic)
{
return result;
}
}
}
}
else if(jsonDoc.IsArray())
{
int index = 0;
for (rapidjson::Value::ValueIterator elem = jsonDoc.Begin(); elem != jsonDoc.End(); ++elem, ++index)
{
if (!elem->IsObject() && !elem->IsArray())
{
continue;
}
ScopedStackedString entryName(element, index);
ResultCode result = ResolveImports(*elem, allocator, importPathStack, settings, element);
if (result.GetOutcome() == Outcomes::Catastrophic)
{
return result;
}
}
}
return ResultCode(Tasks::Import, Outcomes::Success);
}
JsonSerializationResult::ResultCode JsonImportResolver::RestoreImports(rapidjson::Value& jsonDoc,
rapidjson::Document::AllocatorType& allocator, JsonImportSettings& settings)
{
using namespace JsonSerializationResult;
if (jsonDoc.IsObject() || jsonDoc.IsArray())
{
const BaseJsonImporter::ImportDirectivesList& importDirectives = settings.m_importer->GetImportDirectives();
for (auto& import : importDirectives)
{
rapidjson::Pointer importPtr = import.first;
rapidjson::Value* currentValue = importPtr.Get(jsonDoc);
rapidjson::Value importedValue(rapidjson::kObjectType);
importedValue.AddMember(rapidjson::StringRef(JsonSerialization::ImportDirectiveIdentifier), rapidjson::StringRef(import.second.c_str()), allocator);
ResultCode resolveResult = JsonSerialization::ResolveImports(importedValue, allocator, settings);
if (resolveResult.GetOutcome() == Outcomes::Catastrophic)
{
return resolveResult;
}
rapidjson::Value patch;
settings.m_importer->CreatePatch(patch, importedValue, *currentValue, allocator);
settings.m_importer->RestoreImport(currentValue, patch, allocator, import.second);
}
}
return ResultCode(Tasks::Import, Outcomes::Success);
}
JsonSerializationResult::ResultCode BaseJsonImporter::ResolveImport(rapidjson::Value* importPtr,
rapidjson::Value& patch, const rapidjson::Value& importDirective,
const AZ::IO::FixedMaxPath& importedFilePath, rapidjson::Document::AllocatorType& allocator)
{
using namespace JsonSerializationResult;
auto importedObject = JsonSerializationUtils::ReadJsonFile(importedFilePath.Native());
if (importedObject.IsSuccess())
{
rapidjson::Value& importedDoc = importedObject.GetValue();
if (importDirective.IsObject())
{
auto patchField = importDirective.FindMember("patch");
if (patchField != importDirective.MemberEnd())
{
patch.CopyFrom(patchField->value, allocator);
}
}
importPtr->CopyFrom(importedDoc, allocator);
}
else
{
return ResultCode(Tasks::Import, Outcomes::Catastrophic);
}
return ResultCode(Tasks::Import, Outcomes::Success);
}
JsonSerializationResult::ResultCode BaseJsonImporter::RestoreImport(rapidjson::Value* importPtr,
rapidjson::Value& patch, rapidjson::Document::AllocatorType& allocator, const AZStd::string& importFilename)
{
using namespace JsonSerializationResult;
importPtr->SetObject();
if ((patch.IsObject() && patch.MemberCount() > 0) || (patch.IsArray() && !patch.Empty()))
{
rapidjson::Value importDirective(rapidjson::kObjectType);
importDirective.AddMember(rapidjson::StringRef("filename"), rapidjson::StringRef(importFilename.c_str()), allocator);
importDirective.AddMember(rapidjson::StringRef("patch"), patch, allocator);
importPtr->AddMember(rapidjson::StringRef(JsonSerialization::ImportDirectiveIdentifier), importDirective, allocator);
}
else
{
importPtr->AddMember(rapidjson::StringRef(JsonSerialization::ImportDirectiveIdentifier), rapidjson::StringRef(importFilename.c_str()), allocator);
}
return ResultCode(Tasks::Import, Outcomes::Success);
}
JsonSerializationResult::ResultCode BaseJsonImporter::ApplyPatch(rapidjson::Value& target,
const rapidjson::Value& patch, rapidjson::Document::AllocatorType& allocator)
{
using namespace JsonSerializationResult;
if ((patch.IsObject() && patch.MemberCount() > 0) || (patch.IsArray() && !patch.Empty()))
{
return AZ::JsonSerialization::ApplyPatch(target, allocator, patch, JsonMergeApproach::JsonMergePatch);
}
return ResultCode(Tasks::Import, Outcomes::Success);
}
JsonSerializationResult::ResultCode BaseJsonImporter::CreatePatch(rapidjson::Value& patch,
const rapidjson::Value& source, const rapidjson::Value& target,
rapidjson::Document::AllocatorType& allocator)
{
return JsonSerialization::CreatePatch(patch, allocator, source, target, JsonMergeApproach::JsonMergePatch);
}
void BaseJsonImporter::AddImportDirective(const rapidjson::Pointer& jsonPtr, AZStd::string importFile)
{
m_importDirectives.emplace_back(jsonPtr, AZStd::move(importFile));
}
void BaseJsonImporter::AddImportedFile(AZStd::string importedFile)
{
m_importedFiles.insert(AZStd::move(importedFile));
}
const BaseJsonImporter::ImportDirectivesList& BaseJsonImporter::GetImportDirectives()
{
return m_importDirectives;
}
const BaseJsonImporter::ImportedFilesList& BaseJsonImporter::GetImportedFiles()
{
return m_importedFiles;
}
} // namespace AZ

@ -0,0 +1,108 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include<AzCore/IO/Path/Path.h>
#include <AzCore/JSON/document.h>
#include <AzCore/JSON/pointer.h>
#include <AzCore/RTTI/RTTI.h>
#include <AzCore/std/containers/unordered_set.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/Serialization/Json/JsonSerializationResult.h>
#include <AzCore/Serialization/Json/StackedString.h>
namespace AZ
{
struct JsonImportSettings;
class BaseJsonImporter
{
public:
AZ_RTTI(BaseJsonImporter, "{7B225807-7B43-430F-8B11-C794DCF5ACA5}");
using ImportDirectivesList = AZStd::vector<AZStd::pair<rapidjson::Pointer, AZStd::string>>;
using ImportedFilesList = AZStd::unordered_set<AZStd::string>;
virtual JsonSerializationResult::ResultCode ResolveImport(rapidjson::Value* importPtr,
rapidjson::Value& patch, const rapidjson::Value& importDirective,
const AZ::IO::FixedMaxPath& importedFilePath, rapidjson::Document::AllocatorType& allocator);
virtual JsonSerializationResult::ResultCode RestoreImport(rapidjson::Value* importPtr,
rapidjson::Value& patch, rapidjson::Document::AllocatorType& allocator,
const AZStd::string& importFilename);
virtual JsonSerializationResult::ResultCode ApplyPatch(rapidjson::Value& target,
const rapidjson::Value& patch, rapidjson::Document::AllocatorType& allocator);
virtual JsonSerializationResult::ResultCode CreatePatch(rapidjson::Value& patch,
const rapidjson::Value& source, const rapidjson::Value& target,
rapidjson::Document::AllocatorType& allocator);
void AddImportDirective(const rapidjson::Pointer& jsonPtr, AZStd::string importFile);
const ImportDirectivesList& GetImportDirectives();
void AddImportedFile(AZStd::string importedFile);
const ImportedFilesList& GetImportedFiles();
virtual ~BaseJsonImporter() = default;
protected:
ImportDirectivesList m_importDirectives;
ImportedFilesList m_importedFiles;
};
enum class ImportTracking : AZ::u8
{
None = 0,
Dependencies = (1<<0),
Imports = (1<<1),
All = (Dependencies | Imports)
};
AZ_DEFINE_ENUM_BITWISE_OPERATORS(ImportTracking);
class JsonImportResolver final
{
public:
using ImportPathStack = AZStd::vector<AZ::IO::FixedMaxPath>;
JsonImportResolver() = delete;
JsonImportResolver& operator=(const JsonImportResolver& rhs) = delete;
JsonImportResolver& operator=(JsonImportResolver&& rhs) = delete;
JsonImportResolver(const JsonImportResolver& rhs) = delete;
JsonImportResolver(JsonImportResolver&& rhs) = delete;
~JsonImportResolver() = delete;
static JsonSerializationResult::ResultCode ResolveImports(rapidjson::Value& jsonDoc,
rapidjson::Document::AllocatorType& allocator, ImportPathStack& importPathStack,
JsonImportSettings& settings, StackedString& element);
static JsonSerializationResult::ResultCode RestoreImports(rapidjson::Value& jsonDoc,
rapidjson::Document::AllocatorType& allocator, JsonImportSettings& settings);
private:
static JsonSerializationResult::ResultCode ResolveNestedImports(rapidjson::Value& jsonDoc,
rapidjson::Document::AllocatorType& allocator, ImportPathStack& importPathStack,
JsonImportSettings& settings, const AZ::IO::FixedMaxPath& importPath, StackedString& element);
};
struct JsonImportSettings final
{
JsonSerializationResult::JsonIssueCallback m_reporting;
BaseJsonImporter* m_importer = nullptr;
ImportTracking m_resolveFlags = ImportTracking::All;
AZ::IO::FixedMaxPath m_loadedJsonPath;
};
} // namespace AZ

@ -706,7 +706,7 @@ namespace AZ
rapidjson::Value(rapidjson::kNullType), field.value, element, settings); rapidjson::Value(rapidjson::kNullType), field.value, element, settings);
} }
if (result.GetOutcome() == Outcomes::Success) if (result.GetOutcome() == Outcomes::Success || result.GetOutcome() == Outcomes::PartialDefaults)
{ {
rapidjson::Value name; rapidjson::Value name;
name.CopyFrom(field.name, allocator, true); name.CopyFrom(field.name, allocator, true);
@ -717,6 +717,10 @@ namespace AZ
{ {
return result; return result;
} }
else
{
resultCode.Combine(result);
}
} }
// Do an extra pass to find all the fields that are removed. // Do an extra pass to find all the fields that are removed.
@ -751,7 +755,7 @@ namespace AZ
rapidjson::Value value; rapidjson::Value value;
ResultCode result = CreateMergePatchInternal(value, allocator, ResultCode result = CreateMergePatchInternal(value, allocator,
rapidjson::Value(rapidjson::kNullType), field.value, element, settings); rapidjson::Value(rapidjson::kNullType), field.value, element, settings);
if (result.GetOutcome() == Outcomes::Success) if (result.GetOutcome() == Outcomes::Success || result.GetOutcome() == Outcomes::PartialDefaults)
{ {
rapidjson::Value name; rapidjson::Value name;
name.CopyFrom(field.name, allocator, true); name.CopyFrom(field.name, allocator, true);
@ -762,11 +766,20 @@ namespace AZ
{ {
return result; return result;
} }
else
{
resultCode.Combine(result);
}
}
if (target.MemberCount() == 0)
{
resultCode.Combine(settings.m_reporting("Added empty object to JSON Merge Patch.",
ResultCode(Tasks::CreatePatch, Outcomes::Success), element));
} }
} }
patch = AZStd::move(resultValue); patch = AZStd::move(resultValue);
resultCode.Combine(ResultCode(Tasks::CreatePatch, Outcomes::Success));
return resultCode; return resultCode;
} }
else else

@ -10,6 +10,7 @@
#include <AzCore/Component/ComponentApplicationBus.h> #include <AzCore/Component/ComponentApplicationBus.h>
#include <AzCore/Serialization/Json/BaseJsonSerializer.h> #include <AzCore/Serialization/Json/BaseJsonSerializer.h>
#include <AzCore/Serialization/Json/JsonDeserializer.h> #include <AzCore/Serialization/Json/JsonDeserializer.h>
#include <AzCore/Serialization/Json/JsonImporter.h>
#include <AzCore/Serialization/Json/JsonMerger.h> #include <AzCore/Serialization/Json/JsonMerger.h>
#include <AzCore/Serialization/Json/JsonSerialization.h> #include <AzCore/Serialization/Json/JsonSerialization.h>
#include <AzCore/Serialization/Json/JsonSerializer.h> #include <AzCore/Serialization/Json/JsonSerializer.h>
@ -19,11 +20,6 @@
namespace AZ namespace AZ
{ {
const char* JsonSerialization::TypeIdFieldIdentifier = "$type";
const char* JsonSerialization::DefaultStringIdentifier = "{}";
const char* JsonSerialization::KeyFieldIdentifier = "Key";
const char* JsonSerialization::ValueFieldIdentifier = "Value";
namespace JsonSerializationInternal namespace JsonSerializationInternal
{ {
template<typename T> template<typename T>
@ -394,6 +390,60 @@ namespace AZ
} }
} }
JsonSerializationResult::ResultCode JsonSerialization::ResolveImports(
rapidjson::Value& jsonDoc, rapidjson::Document::AllocatorType& allocator, JsonImportSettings& settings)
{
using namespace JsonSerializationResult;
if (settings.m_importer == nullptr)
{
AZ_Assert(false, "Importer object needs to be provided");
return ResultCode(Tasks::Import, Outcomes::Catastrophic);
}
AZStd::string scratchBuffer;
auto issueReportingCallback = [&scratchBuffer](AZStd::string_view message, ResultCode result, AZStd::string_view target) -> ResultCode
{
return JsonSerialization::DefaultIssueReporter(scratchBuffer, message, result, target);
};
if (!settings.m_reporting)
{
settings.m_reporting = issueReportingCallback;
}
JsonImportResolver::ImportPathStack importPathStack;
importPathStack.push_back(settings.m_loadedJsonPath);
StackedString element(StackedString::Format::JsonPointer);
return JsonImportResolver::ResolveImports(jsonDoc, allocator, importPathStack, settings, element);
}
JsonSerializationResult::ResultCode JsonSerialization::RestoreImports(
rapidjson::Value& jsonDoc, rapidjson::Document::AllocatorType& allocator, JsonImportSettings& settings)
{
using namespace JsonSerializationResult;
if (settings.m_importer == nullptr)
{
AZ_Assert(false, "Importer object needs to be provided");
return ResultCode(Tasks::Import, Outcomes::Catastrophic);
}
AZStd::string scratchBuffer;
auto issueReportingCallback = [&scratchBuffer](AZStd::string_view message, ResultCode result, AZStd::string_view target) -> ResultCode
{
return JsonSerialization::DefaultIssueReporter(scratchBuffer, message, result, target);
};
if (!settings.m_reporting)
{
settings.m_reporting = issueReportingCallback;
}
settings.m_resolveFlags = ImportTracking::None;
return JsonImportResolver::RestoreImports(jsonDoc, allocator, settings);
}
JsonSerializationResult::ResultCode JsonSerialization::DefaultIssueReporter(AZStd::string& scratchBuffer, JsonSerializationResult::ResultCode JsonSerialization::DefaultIssueReporter(AZStd::string& scratchBuffer,
AZStd::string_view message, JsonSerializationResult::ResultCode result, AZStd::string_view path) AZStd::string_view message, JsonSerializationResult::ResultCode result, AZStd::string_view path)
{ {

@ -18,6 +18,8 @@
namespace AZ namespace AZ
{ {
class BaseJsonSerializer; class BaseJsonSerializer;
struct JsonImportSettings;
enum class JsonMergeApproach enum class JsonMergeApproach
{ {
@ -51,10 +53,11 @@ namespace AZ
class JsonSerialization final class JsonSerialization final
{ {
public: public:
static const char* TypeIdFieldIdentifier; static constexpr const char* TypeIdFieldIdentifier = "$type";
static const char* DefaultStringIdentifier; static constexpr const char* DefaultStringIdentifier = "{}";
static const char* KeyFieldIdentifier; static constexpr const char* KeyFieldIdentifier = "Key";
static const char* ValueFieldIdentifier; static constexpr const char* ValueFieldIdentifier = "Value";
static constexpr const char* ImportDirectiveIdentifier = "$import";
//! Merges two json values together by applying "patch" to "target" using the selected merge algorithm. //! Merges two json values together by applying "patch" to "target" using the selected merge algorithm.
//! This version of ApplyPatch is destructive to "target". If the patch can't be correctly applied it will //! This version of ApplyPatch is destructive to "target". If the patch can't be correctly applied it will
@ -284,6 +287,22 @@ namespace AZ
//! @return An enum containing less, equal or greater. In case of an error, the value for the enum will "error". //! @return An enum containing less, equal or greater. In case of an error, the value for the enum will "error".
static JsonSerializerCompareResult Compare(const rapidjson::Value& lhs, const rapidjson::Value& rhs); static JsonSerializerCompareResult Compare(const rapidjson::Value& lhs, const rapidjson::Value& rhs);
//! Resolves all import directives, including nested imports, in the given document. An importer object needs to be passed
//! in through the settings.
//! @param jsonDoc The json document in which to resolve imports.
//! @param allocator The allocator associated with the json document.
//! @param settings Additional settings that control the way the imports are resolved.
static JsonSerializationResult::ResultCode ResolveImports(
rapidjson::Value& jsonDoc, rapidjson::Document::AllocatorType& allocator, JsonImportSettings& settings);
//! Restores all import directives that were present in the json document. The same importer object that was
//! passed into ResolveImports through the settings needs to be passed here through settings as well.
//! @param jsonDoc The json document in which to restore imports.
//! @param allocator The allocator associated with the json document.
//! @param settings Additional settings that control the way the imports are restored.
static JsonSerializationResult::ResultCode RestoreImports(
rapidjson::Value& jsonDoc, rapidjson::Document::AllocatorType& allocator, JsonImportSettings& settings);
private: private:
JsonSerialization() = delete; JsonSerialization() = delete;
~JsonSerialization() = delete; ~JsonSerialization() = delete;

@ -69,6 +69,9 @@ namespace AZ
case Tasks::CreatePatch: case Tasks::CreatePatch:
target.append("a create patch operation "); target.append("a create patch operation ");
break; break;
case Tasks::Import:
target.append("an import operation");
break;
default: default:
target.append("an unknown operation "); target.append("an unknown operation ");
break; break;

@ -32,7 +32,8 @@ namespace AZ
ReadField, //!< Task to read a field from JSON to a value. ReadField, //!< Task to read a field from JSON to a value.
WriteValue, //!< Task to write a value to a JSON field. WriteValue, //!< Task to write a value to a JSON field.
Merge, //!< Task to merge two JSON values/documents together. Merge, //!< Task to merge two JSON values/documents together.
CreatePatch //!< Task to create a patch to transform one value/document to another. CreatePatch, //!< Task to create a patch to transform one value/document to another.
Import //!< Task to import a JSON document.
}; };
//! Describes how the task was processed. //! Describes how the task was processed.

@ -120,7 +120,7 @@ namespace AZ::Utils
AZ::Outcome<void, AZStd::string> WriteFile(AZStd::string_view content, AZStd::string_view filePath) AZ::Outcome<void, AZStd::string> WriteFile(AZStd::string_view content, AZStd::string_view filePath)
{ {
AZ::IO::FixedMaxPath filePathFixed = filePath; // Because FileIOStream requires a null-terminated string AZ::IO::FixedMaxPath filePathFixed = filePath; // Because FileIOStream requires a null-terminated string
AZ::IO::FileIOStream stream(filePathFixed.c_str(), AZ::IO::OpenMode::ModeWrite); AZ::IO::FileIOStream stream(filePathFixed.c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeCreatePath);
bool success = false; bool success = false;

@ -522,6 +522,8 @@ set(FILES
Serialization/Json/IntSerializer.cpp Serialization/Json/IntSerializer.cpp
Serialization/Json/JsonDeserializer.h Serialization/Json/JsonDeserializer.h
Serialization/Json/JsonDeserializer.cpp Serialization/Json/JsonDeserializer.cpp
Serialization/Json/JsonImporter.cpp
Serialization/Json/JsonImporter.h
Serialization/Json/JsonMerger.h Serialization/Json/JsonMerger.h
Serialization/Json/JsonMerger.cpp Serialization/Json/JsonMerger.cpp
Serialization/Json/JsonSerialization.h Serialization/Json/JsonSerialization.h

@ -0,0 +1,413 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Serialization/Json/JsonImporter.h>
#include <AzCore/Serialization/Json/JsonUtils.h>
#include <Tests/Serialization/Json/JsonSerializationTests.h>
namespace JsonSerializationTests
{
class JsonImportingTests;
class JsonImporterCustom
: public AZ::BaseJsonImporter
{
public:
AZ_RTTI(JsonImporterCustom, "{003F5896-71E0-4A50-A14F-08C319B06AD0}");
AZ::JsonSerializationResult::ResultCode ResolveImport(rapidjson::Value* importPtr,
rapidjson::Value& patch, const rapidjson::Value& importDirective,
const AZ::IO::FixedMaxPath& importedFilePath, rapidjson::Document::AllocatorType& allocator) override;
JsonImporterCustom(JsonImportingTests* tests)
{
testClass = tests;
}
private:
JsonImportingTests* testClass;
};
class JsonImportingTests
: public BaseJsonSerializerFixture
{
public:
void SetUp() override
{
BaseJsonSerializerFixture::SetUp();
}
void TearDown() override
{
BaseJsonSerializerFixture::TearDown();
}
void GetTestDocument(const AZStd::string& docName, rapidjson::Document& out)
{
const char *objectJson = R"({
"field_1" : "value_1",
"field_2" : "value_2",
"field_3" : "value_3"
})";
const char *arrayJson = R"([
{ "element_1" : "value_1" },
{ "element_2" : "value_2" },
{ "element_3" : "value_3" }
])";
const char *nestedImportJson = R"({
"desc" : "Nested Import",
"obj" : {"$import" : "object.json"}
})";
const char *nestedImportCycle1Json = R"({
"desc" : "Nested Import Cycle 1",
"obj" : {"$import" : "nested_import_c2.json"}
})";
const char *nestedImportCycle2Json = R"({
"desc" : "Nested Import Cycle 2",
"obj" : {"$import" : "nested_import_c1.json"}
})";
if (docName.compare("object.json") == 0)
{
out.Parse(objectJson);
ASSERT_FALSE(out.HasParseError());
}
else if (docName.compare("array.json") == 0)
{
out.Parse(arrayJson);
ASSERT_FALSE(out.HasParseError());
}
else if (docName.compare("nested_import.json") == 0)
{
out.Parse(nestedImportJson);
ASSERT_FALSE(out.HasParseError());
}
else if (docName.compare("nested_import_c1.json") == 0)
{
out.Parse(nestedImportCycle1Json);
ASSERT_FALSE(out.HasParseError());
}
else if (docName.compare("nested_import_c2.json") == 0)
{
out.Parse(nestedImportCycle2Json);
ASSERT_FALSE(out.HasParseError());
}
}
protected:
void TestImportLoadStore(const char* input, const char* expectedImportedValue)
{
m_jsonDocument->Parse(input);
ASSERT_FALSE(m_jsonDocument->HasParseError());
JsonImporterCustom* importerObj = new JsonImporterCustom(this);
rapidjson::Document expectedOutcome;
expectedOutcome.Parse(expectedImportedValue);
ASSERT_FALSE(expectedOutcome.HasParseError());
TestResolveImports(importerObj);
Expect_DocStrEq(m_jsonDocument->GetObject(), expectedOutcome.GetObject());
rapidjson::Document originalInput;
originalInput.Parse(input);
ASSERT_FALSE(originalInput.HasParseError());
TestRestoreImports(importerObj);
Expect_DocStrEq(m_jsonDocument->GetObject(), originalInput.GetObject());
m_jsonDocument->SetObject();
delete importerObj;
}
void TestImportCycle(const char* input)
{
m_jsonDocument->Parse(input);
ASSERT_FALSE(m_jsonDocument->HasParseError());
JsonImporterCustom* importerObj = new JsonImporterCustom(this);
AZ::JsonSerializationResult::ResultCode result = TestResolveImports(importerObj);
EXPECT_EQ(result.GetOutcome(), AZ::JsonSerializationResult::Outcomes::Catastrophic);
m_jsonDocument->SetObject();
delete importerObj;
}
void TestInsertNewImport(const char* input, const char* expectedRestoredValue)
{
m_jsonDocument->Parse(input);
ASSERT_FALSE(m_jsonDocument->HasParseError());
JsonImporterCustom* importerObj = new JsonImporterCustom(this);
TestResolveImports(importerObj);
importerObj->AddImportDirective(rapidjson::Pointer("/object_2"), "object.json");
rapidjson::Document expectedOutput;
expectedOutput.Parse(expectedRestoredValue);
ASSERT_FALSE(expectedOutput.HasParseError());
TestRestoreImports(importerObj);
Expect_DocStrEq(m_jsonDocument->GetObject(), expectedOutput.GetObject());
m_jsonDocument->SetObject();
delete importerObj;
}
AZ::JsonSerializationResult::ResultCode TestResolveImports(JsonImporterCustom* importerObj)
{
AZ::JsonImportSettings settings;
settings.m_importer = importerObj;
return AZ::JsonSerialization::ResolveImports(m_jsonDocument->GetObject(), m_jsonDocument->GetAllocator(), settings);
}
AZ::JsonSerializationResult::ResultCode TestRestoreImports(JsonImporterCustom* importerObj)
{
AZ::JsonImportSettings settings;
settings.m_importer = importerObj;
return AZ::JsonSerialization::RestoreImports(m_jsonDocument->GetObject(), m_jsonDocument->GetAllocator(), settings);
}
};
AZ::JsonSerializationResult::ResultCode JsonImporterCustom::ResolveImport(rapidjson::Value* importPtr,
rapidjson::Value& patch, const rapidjson::Value& importDirective, const AZ::IO::FixedMaxPath& importedFilePath,
rapidjson::Document::AllocatorType& allocator)
{
AZ::JsonSerializationResult::ResultCode resultCode(AZ::JsonSerializationResult::Tasks::Import);
rapidjson::Document importedDoc;
testClass->GetTestDocument(importedFilePath.String(), importedDoc);
if (importDirective.IsObject())
{
auto patchField = importDirective.FindMember("patch");
if (patchField != importDirective.MemberEnd())
{
patch.CopyFrom(patchField->value, allocator);
}
}
importPtr->CopyFrom(importedDoc, allocator);
return resultCode;
}
// Test Cases
TEST_F(JsonImportingTests, ImportSimpleObjectTest)
{
const char* inputFile = R"(
{
"name" : "simple_object_import",
"object": {"$import" : "object.json"}
}
)";
const char* expectedOutput = R"(
{
"name" : "simple_object_import",
"object": {
"field_1" : "value_1",
"field_2" : "value_2",
"field_3" : "value_3"
}
}
)";
TestImportLoadStore(inputFile, expectedOutput);
}
TEST_F(JsonImportingTests, ImportSimpleObjectPatchTest)
{
const char* inputFile = R"(
{
"name" : "simple_object_import",
"object": {
"$import" : {
"filename" : "object.json",
"patch" : { "field_2" : "patched_value" }
}
}
}
)";
const char* expectedOutput = R"(
{
"name" : "simple_object_import",
"object": {
"field_1" : "value_1",
"field_2" : "patched_value",
"field_3" : "value_3"
}
}
)";
TestImportLoadStore(inputFile, expectedOutput);
}
TEST_F(JsonImportingTests, ImportSimpleArrayTest)
{
const char* inputFile = R"(
{
"name" : "simple_array_import",
"object": {"$import" : "array.json"}
}
)";
const char* expectedOutput = R"(
{
"name" : "simple_array_import",
"object": [
{ "element_1" : "value_1" },
{ "element_2" : "value_2" },
{ "element_3" : "value_3" }
]
}
)";
TestImportLoadStore(inputFile, expectedOutput);
}
TEST_F(JsonImportingTests, ImportSimpleArrayPatchTest)
{
const char* inputFile = R"(
{
"name" : "simple_array_import",
"object": {
"$import" : {
"filename" : "array.json",
"patch" : [ { "element_1" : "patched_value" } ]
}
}
}
)";
const char* expectedOutput = R"(
{
"name" : "simple_array_import",
"object": [
{ "element_1" : "patched_value" }
]
}
)";
TestImportLoadStore(inputFile, expectedOutput);
}
TEST_F(JsonImportingTests, NestedImportTest)
{
const char* inputFile = R"(
{
"name" : "nested_import",
"object": {"$import" : "nested_import.json"}
}
)";
const char* expectedOutput = R"(
{
"name" : "nested_import",
"object": {
"desc" : "Nested Import",
"obj" : {
"field_1" : "value_1",
"field_2" : "value_2",
"field_3" : "value_3"
}
}
}
)";
TestImportLoadStore(inputFile, expectedOutput);
}
TEST_F(JsonImportingTests, NestedImportPatchTest)
{
const char* inputFile = R"(
{
"name" : "nested_import",
"object": {
"$import" : {
"filename" : "nested_import.json",
"patch" : { "obj" : { "field_3" : "patched_value" } }
}
}
}
)";
const char* expectedOutput = R"(
{
"name" : "nested_import",
"object": {
"desc" : "Nested Import",
"obj" : {
"field_1" : "value_1",
"field_2" : "value_2",
"field_3" : "patched_value"
}
}
}
)";
TestImportLoadStore(inputFile, expectedOutput);
}
TEST_F(JsonImportingTests, NestedImportCycleTest)
{
const char* inputFile = R"(
{
"name" : "nested_import_cycle",
"object": {"$import" : "nested_import_c1.json"}
}
)";
TestImportCycle(inputFile);
}
TEST_F(JsonImportingTests, InsertNewImportTest)
{
const char* inputFile = R"(
{
"name" : "simple_object_import",
"object_1": {"$import" : "object.json"},
"object_2": {
"field_1" : "other_value",
"field_2" : "value_2",
"field_3" : "value_3"
}
}
)";
const char* expectedOutput = R"(
{
"name" : "simple_object_import",
"object_1": {"$import" : "object.json"},
"object_2": {
"$import" : {
"filename" : "object.json",
"patch" : { "field_1" : "other_value" }
}
}
}
)";
TestInsertNewImport(inputFile, expectedOutput);
}
}

@ -121,6 +121,7 @@ set(FILES
Serialization/Json/TestCases_Classes.cpp Serialization/Json/TestCases_Classes.cpp
Serialization/Json/TestCases_Compare.cpp Serialization/Json/TestCases_Compare.cpp
Serialization/Json/TestCases_Enum.cpp Serialization/Json/TestCases_Enum.cpp
Serialization/Json/TestCases_Importing.cpp
Serialization/Json/TestCases_Patching.cpp Serialization/Json/TestCases_Patching.cpp
Serialization/Json/TestCases_Pointers.h Serialization/Json/TestCases_Pointers.h
Serialization/Json/TestCases_Pointers.cpp Serialization/Json/TestCases_Pointers.cpp

@ -58,6 +58,7 @@
#include <AzFramework/Script/ScriptComponent.h> #include <AzFramework/Script/ScriptComponent.h>
#include <AzFramework/Spawnable/SpawnableSystemComponent.h> #include <AzFramework/Spawnable/SpawnableSystemComponent.h>
#include <AzFramework/StreamingInstall/StreamingInstall.h> #include <AzFramework/StreamingInstall/StreamingInstall.h>
#include <AzFramework/SurfaceData/SurfaceData.h>
#include <AzFramework/TargetManagement/TargetManagementComponent.h> #include <AzFramework/TargetManagement/TargetManagementComponent.h>
#include <AzFramework/Viewport/CameraState.h> #include <AzFramework/Viewport/CameraState.h>
#include <AzFramework/Metrics/MetricsPlainTextNameRegistration.h> #include <AzFramework/Metrics/MetricsPlainTextNameRegistration.h>
@ -278,6 +279,8 @@ namespace AzFramework
AzFramework::RemoteStorageDriveConfig::Reflect(context); AzFramework::RemoteStorageDriveConfig::Reflect(context);
Physics::ReflectionUtils::ReflectPhysicsApi(context); Physics::ReflectionUtils::ReflectPhysicsApi(context);
AzFramework::SurfaceData::SurfaceTagWeight::Reflect(context);
AzFramework::SurfaceData::SurfacePoint::Reflect(context);
AzFramework::Terrain::TerrainDataRequests::Reflect(context); AzFramework::Terrain::TerrainDataRequests::Reflect(context);
if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context)) if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))

@ -43,7 +43,7 @@ namespace AzFramework
class IMatchmakingAsyncRequests class IMatchmakingAsyncRequests
{ {
public: public:
AZ_RTTI(ISessionAsyncRequests, "{53513480-2D02-493C-B44E-96AA27F42429}"); AZ_RTTI(IMatchmakingAsyncRequests, "{53513480-2D02-493C-B44E-96AA27F42429}");
IMatchmakingAsyncRequests() = default; IMatchmakingAsyncRequests() = default;
virtual ~IMatchmakingAsyncRequests() = default; virtual ~IMatchmakingAsyncRequests() = default;
@ -60,4 +60,31 @@ namespace AzFramework
// @param stopMatchmakingRequest The request of StopMatchmaking operation // @param stopMatchmakingRequest The request of StopMatchmaking operation
virtual void StopMatchmakingAsync(const StopMatchmakingRequest& stopMatchmakingRequest) = 0; virtual void StopMatchmakingAsync(const StopMatchmakingRequest& stopMatchmakingRequest) = 0;
}; };
//! MatchmakingAsyncRequestNotifications
//! The notifications correspond to matchmaking async requests
class MatchmakingAsyncRequestNotifications
: public AZ::EBusTraits
{
public:
// Safeguard handler for multi-threaded use case
using MutexType = AZStd::recursive_mutex;
//////////////////////////////////////////////////////////////////////////
// EBusTraits overrides
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
//////////////////////////////////////////////////////////////////////////
// OnAcceptMatchAsyncComplete is fired once AcceptMatchAsync completes
virtual void OnAcceptMatchAsyncComplete() = 0;
// OnStartMatchmakingAsyncComplete is fired once StartMatchmakingAsync completes
// @param matchmakingTicketId The unique identifier for the matchmaking ticket
virtual void OnStartMatchmakingAsyncComplete(const AZStd::string& matchmakingTicketId) = 0;
// OnStopMatchmakingAsyncComplete is fired once StopMatchmakingAsync completes
virtual void OnStopMatchmakingAsyncComplete() = 0;
};
using MatchmakingAsyncRequestNotificationBus = AZ::EBus<MatchmakingAsyncRequestNotifications>;
} // namespace AzFramework } // namespace AzFramework

@ -13,36 +13,10 @@
namespace AzFramework namespace AzFramework
{ {
//! MatchmakingAsyncRequestNotifications
//! The notifications correspond to matchmaking async requests
class MatchmakingAsyncRequestNotifications
: public AZ::EBusTraits
{
public:
// Safeguard handler for multi-threaded use case
using MutexType = AZStd::recursive_mutex;
//////////////////////////////////////////////////////////////////////////
// EBusTraits overrides
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
//////////////////////////////////////////////////////////////////////////
// OnAcceptMatchAsyncComplete is fired once AcceptMatchAsync completes
virtual void OnAcceptMatchAsyncComplete() = 0;
// OnStartMatchmakingAsyncComplete is fired once StartMatchmakingAsync completes
// @param matchmakingTicketId The unique identifier for the matchmaking ticket
virtual void OnStartMatchmakingAsyncComplete(const AZStd::string& matchmakingTicketId) = 0;
// OnStopMatchmakingAsyncComplete is fired once StopMatchmakingAsync completes
virtual void OnStopMatchmakingAsyncComplete() = 0;
};
using MatchmakingAsyncRequestNotificationBus = AZ::EBus<MatchmakingAsyncRequestNotifications>;
//! MatchmakingNotifications //! MatchmakingNotifications
//! The matchmaking notifications to listen for performing required operations //! The matchmaking notifications to listen for performing required operations
class MatchAcceptanceNotifications //! based on matchmaking ticket event
class MatchmakingNotifications
: public AZ::EBusTraits : public AZ::EBusTraits
{ {
public: public:
@ -55,8 +29,18 @@ namespace AzFramework
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// OnMatchAcceptance is fired when DescribeMatchmaking ticket status is REQUIRES_ACCEPTANCE // OnMatchAcceptance is fired when match is found and pending on acceptance
// Use this notification to accept found match
virtual void OnMatchAcceptance() = 0; virtual void OnMatchAcceptance() = 0;
// OnMatchComplete is fired when match is complete
virtual void OnMatchComplete() = 0;
// OnMatchError is fired when match is processed with error
virtual void OnMatchError() = 0;
// OnMatchFailure is fired when match is failed to complete
virtual void OnMatchFailure() = 0;
}; };
using MatchAcceptanceNotificationBus = AZ::EBus<MatchAcceptanceNotifications>; using MatchmakingNotificationBus = AZ::EBus<MatchmakingNotifications>;
} // namespace AzFramework } // namespace AzFramework

@ -0,0 +1,97 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Math/Vector3.h>
#include <AzCore/EBus/EBus.h>
#include <AzCore/Component/ComponentBus.h>
#include <AzCore/Math/Aabb.h>
#include <AzFramework/Physics/Material.h>
namespace Physics
{
//! The QuadMeshType specifies the property of the heightfield quad.
enum class QuadMeshType : uint8_t
{
SubdivideUpperLeftToBottomRight, //!< Subdivide the quad, from upper left to bottom right |\|, into two triangles.
SubdivideBottomLeftToUpperRight, //!< Subdivide the quad, from bottom left to upper right |/|, into two triangles.
Hole //!< The quad should be treated as a hole in the heightfield.
};
struct HeightMaterialPoint
{
float m_height{ 0.0f }; //!< Holds the height of this point in the heightfield relative to the heightfield entity location.
QuadMeshType m_quadMeshType{ QuadMeshType::SubdivideUpperLeftToBottomRight }; //!< By default, create two triangles like this |\|, where this point is in the upper left corner.
uint8_t m_materialIndex{ 0 }; //!< The surface material index for the upper left corner of this quad.
uint16_t m_padding{ 0 }; //!< available for future use.
};
//! An interface to provide heightfield values.
class HeightfieldProviderRequests
: public AZ::ComponentBus
{
public:
//! Returns the distance between each height in the map.
//! @return Vector containing Column Spacing, Rows Spacing.
virtual AZ::Vector2 GetHeightfieldGridSpacing() const = 0;
//! Returns the height field gridsize.
//! @param numColumns contains the size of the grid in the x direction.
//! @param numRows contains the size of the grid in the y direction.
virtual void GetHeightfieldGridSize(int32_t& numColumns, int32_t& numRows) const = 0;
//! Returns the height field min and max height bounds.
//! @param minHeightBounds contains the minimum height that the heightfield can contain.
//! @param maxHeightBounds contains the maximum height that the heightfield can contain.
virtual void GetHeightfieldHeightBounds(float& minHeightBounds, float& maxHeightBounds) const = 0;
//! Returns the AABB of the heightfield.
//! This is provided separately from the shape AABB because the heightfield might choose to modify the AABB bounds.
//! @return AABB of the heightfield.
virtual AZ::Aabb GetHeightfieldAabb() const = 0;
//! Returns the world transform for the heightfield.
//! This is provided separately from the entity transform because the heightfield might want to clear out the rotation or scale.
//! @return world transform that should be used with the heightfield data.
virtual AZ::Transform GetHeightfieldTransform() const = 0;
//! Returns the list of materials used by the height field.
//! @return returns a vector of all materials.
virtual AZStd::vector<MaterialId> GetMaterialList() const = 0;
//! Returns the list of heights used by the height field.
//! @return the rows*columns vector of the heights.
virtual AZStd::vector<float> GetHeights() const = 0;
//! Returns the list of heights and materials used by the height field.
//! @return the rows*columns vector of the heights and materials.
virtual AZStd::vector<Physics::HeightMaterialPoint> GetHeightsAndMaterials() const = 0;
};
using HeightfieldProviderRequestsBus = AZ::EBus<HeightfieldProviderRequests>;
//! Broadcasts notifications when heightfield data changes - heightfield providers implement HeightfieldRequests bus.
class HeightfieldProviderNotifications
: public AZ::ComponentBus
{
public:
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
//! Called whenever the heightfield data changes.
//! @param the AABB of the area of data that changed.
virtual void OnHeightfieldDataChanged([[maybe_unused]] const AZ::Aabb& dirtyRegion)
{
}
protected:
~HeightfieldProviderNotifications() = default;
};
using HeightfieldProviderNotificationBus = AZ::EBus<HeightfieldProviderNotifications>;
} // namespace Physics

@ -0,0 +1,33 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <gmock/gmock.h>
#include <AzFramework/Physics/HeightfieldProviderBus.h>
namespace UnitTest
{
class MockHeightfieldProviderNotificationBusListener
: private Physics::HeightfieldProviderNotificationBus::Handler
{
public:
MockHeightfieldProviderNotificationBusListener(AZ::EntityId entityid)
{
Physics::HeightfieldProviderNotificationBus::Handler::BusConnect(entityid);
}
~MockHeightfieldProviderNotificationBusListener()
{
Physics::HeightfieldProviderNotificationBus::Handler::BusDisconnect();
}
MOCK_METHOD1(OnHeightfieldDataChanged, void(const AZ::Aabb&));
};
} // namespace UnitTest

@ -37,6 +37,7 @@ namespace Physics
REFLECT_SHAPETYPE_ENUM_VALUE(Sphere); REFLECT_SHAPETYPE_ENUM_VALUE(Sphere);
REFLECT_SHAPETYPE_ENUM_VALUE(Cylinder); REFLECT_SHAPETYPE_ENUM_VALUE(Cylinder);
REFLECT_SHAPETYPE_ENUM_VALUE(PhysicsAsset); REFLECT_SHAPETYPE_ENUM_VALUE(PhysicsAsset);
REFLECT_SHAPETYPE_ENUM_VALUE(Heightfield);
#undef REFLECT_SHAPETYPE_ENUM_VALUE #undef REFLECT_SHAPETYPE_ENUM_VALUE
} }
@ -285,12 +286,17 @@ namespace Physics
return m_type; return m_type;
} }
void* CookedMeshShapeConfiguration::GetCachedNativeMesh() const const void* CookedMeshShapeConfiguration::GetCachedNativeMesh() const
{ {
return m_cachedNativeMesh; return m_cachedNativeMesh;
} }
void CookedMeshShapeConfiguration::SetCachedNativeMesh(void* cachedNativeMesh) const void* CookedMeshShapeConfiguration::GetCachedNativeMesh()
{
return m_cachedNativeMesh;
}
void CookedMeshShapeConfiguration::SetCachedNativeMesh(void* cachedNativeMesh)
{ {
m_cachedNativeMesh = cachedNativeMesh; m_cachedNativeMesh = cachedNativeMesh;
} }
@ -305,4 +311,131 @@ namespace Physics
m_cachedNativeMesh = nullptr; m_cachedNativeMesh = nullptr;
} }
} }
}
void HeightfieldShapeConfiguration::Reflect(AZ::ReflectContext* context)
{
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext
->RegisterGenericType<AZStd::shared_ptr<HeightfieldShapeConfiguration>>();
serializeContext->Class<HeightfieldShapeConfiguration, ShapeConfiguration>()
->Version(1);
}
}
HeightfieldShapeConfiguration::~HeightfieldShapeConfiguration()
{
SetCachedNativeHeightfield(nullptr);
}
HeightfieldShapeConfiguration::HeightfieldShapeConfiguration(const HeightfieldShapeConfiguration& other)
: ShapeConfiguration(other)
, m_gridResolution(other.m_gridResolution)
, m_numColumns(other.m_numColumns)
, m_numRows(other.m_numRows)
, m_samples(other.m_samples)
, m_minHeightBounds(other.m_minHeightBounds)
, m_maxHeightBounds(other.m_maxHeightBounds)
, m_cachedNativeHeightfield(nullptr)
{
}
HeightfieldShapeConfiguration& HeightfieldShapeConfiguration::operator=(const HeightfieldShapeConfiguration& other)
{
ShapeConfiguration::operator=(other);
m_gridResolution = other.m_gridResolution;
m_numColumns = other.m_numColumns;
m_numRows = other.m_numRows;
m_samples = other.m_samples;
m_minHeightBounds = other.m_minHeightBounds;
m_maxHeightBounds = other.m_maxHeightBounds;
// Prevent raw pointer from being copied
m_cachedNativeHeightfield = nullptr;
return *this;
}
const void* HeightfieldShapeConfiguration::GetCachedNativeHeightfield() const
{
return m_cachedNativeHeightfield;
}
void* HeightfieldShapeConfiguration::GetCachedNativeHeightfield()
{
return m_cachedNativeHeightfield;
}
void HeightfieldShapeConfiguration::SetCachedNativeHeightfield(void* cachedNativeHeightfield)
{
if (m_cachedNativeHeightfield)
{
Physics::SystemRequestBus::Broadcast(&Physics::SystemRequests::ReleaseNativeHeightfieldObject, m_cachedNativeHeightfield);
}
m_cachedNativeHeightfield = cachedNativeHeightfield;
}
AZ::Vector2 HeightfieldShapeConfiguration::GetGridResolution() const
{
return m_gridResolution;
}
void HeightfieldShapeConfiguration::SetGridResolution(const AZ::Vector2& gridResolution)
{
m_gridResolution = gridResolution;
}
int32_t HeightfieldShapeConfiguration::GetNumColumns() const
{
return m_numColumns;
}
void HeightfieldShapeConfiguration::SetNumColumns(int32_t numColumns)
{
m_numColumns = numColumns;
}
int32_t HeightfieldShapeConfiguration::GetNumRows() const
{
return m_numRows;
}
void HeightfieldShapeConfiguration::SetNumRows(int32_t numRows)
{
m_numRows = numRows;
}
const AZStd::vector<Physics::HeightMaterialPoint>& HeightfieldShapeConfiguration::GetSamples() const
{
return m_samples;
}
void HeightfieldShapeConfiguration::SetSamples(const AZStd::vector<Physics::HeightMaterialPoint>& samples)
{
m_samples = samples;
}
float HeightfieldShapeConfiguration::GetMinHeightBounds() const
{
return m_minHeightBounds;
}
void HeightfieldShapeConfiguration::SetMinHeightBounds(float minBounds)
{
m_minHeightBounds = minBounds;
}
float HeightfieldShapeConfiguration::GetMaxHeightBounds() const
{
return m_maxHeightBounds;
}
void HeightfieldShapeConfiguration::SetMaxHeightBounds(float maxBounds)
{
m_maxHeightBounds = maxBounds;
}
} // namespace Physics

@ -9,10 +9,13 @@
#pragma once #pragma once
#include <AzCore/Math/Vector3.h> #include <AzCore/Math/Vector3.h>
#include <AzCore/Math/Vector2.h>
#include <AzCore/Math/Quaternion.h> #include <AzCore/Math/Quaternion.h>
#include <AzCore/Asset/AssetCommon.h> #include <AzCore/Asset/AssetCommon.h>
#include <AzCore/Serialization/SerializeContext.h> #include <AzCore/Serialization/SerializeContext.h>
#include <AzFramework/Physics/HeightfieldProviderBus.h>
namespace Physics namespace Physics
{ {
/// Used to identify shape configuration type from base class. /// Used to identify shape configuration type from base class.
@ -27,6 +30,7 @@ namespace Physics
Native, ///< Native shape configuration if user wishes to bypass generic shape configurations. Native, ///< Native shape configuration if user wishes to bypass generic shape configurations.
PhysicsAsset, ///< Shapes configured in the asset. PhysicsAsset, ///< Shapes configured in the asset.
CookedMesh, ///< Stores a blob of mesh data cooked for the specific engine. CookedMesh, ///< Stores a blob of mesh data cooked for the specific engine.
Heightfield ///< Interacts with the physics system heightfield
}; };
class ShapeConfiguration class ShapeConfiguration
@ -183,8 +187,9 @@ namespace Physics
MeshType GetMeshType() const; MeshType GetMeshType() const;
void* GetCachedNativeMesh() const; void* GetCachedNativeMesh();
void SetCachedNativeMesh(void* cachedNativeMesh) const; const void* GetCachedNativeMesh() const;
void SetCachedNativeMesh(void* cachedNativeMesh);
private: private:
void ReleaseCachedNativeMesh(); void ReleaseCachedNativeMesh();
@ -193,7 +198,56 @@ namespace Physics
MeshType m_type = MeshType::TriangleMesh; MeshType m_type = MeshType::TriangleMesh;
//! Cached native mesh object (e.g. PxConvexMesh or PxTriangleMesh). This data is not serialized. //! Cached native mesh object (e.g. PxConvexMesh or PxTriangleMesh). This data is not serialized.
mutable void* m_cachedNativeMesh = nullptr; void* m_cachedNativeMesh = nullptr;
}; };
class HeightfieldShapeConfiguration
: public ShapeConfiguration
{
public:
AZ_CLASS_ALLOCATOR(HeightfieldShapeConfiguration, AZ::SystemAllocator, 0);
AZ_RTTI(HeightfieldShapeConfiguration, "{8DF47C83-D2A9-4E7C-8620-5E173E43C0B3}", ShapeConfiguration);
static void Reflect(AZ::ReflectContext* context);
HeightfieldShapeConfiguration() = default;
HeightfieldShapeConfiguration(const HeightfieldShapeConfiguration&);
HeightfieldShapeConfiguration& operator=(const HeightfieldShapeConfiguration&);
~HeightfieldShapeConfiguration();
ShapeType GetShapeType() const override
{
return ShapeType::Heightfield;
}
const void* GetCachedNativeHeightfield() const;
void* GetCachedNativeHeightfield();
void SetCachedNativeHeightfield(void* cachedNativeHeightfield);
AZ::Vector2 GetGridResolution() const;
void SetGridResolution(const AZ::Vector2& gridSpacing);
int32_t GetNumColumns() const;
void SetNumColumns(int32_t numColumns);
int32_t GetNumRows() const;
void SetNumRows(int32_t numRows);
const AZStd::vector<Physics::HeightMaterialPoint>& GetSamples() const;
void SetSamples(const AZStd::vector<Physics::HeightMaterialPoint>& samples);
float GetMinHeightBounds() const;
void SetMinHeightBounds(float minBounds);
float GetMaxHeightBounds() const;
void SetMaxHeightBounds(float maxBounds);
private:
//! The number of meters between each heightfield sample.
AZ::Vector2 m_gridResolution{ 1.0f };
//! The number of columns in the heightfield sample grid.
int32_t m_numColumns{ 0 };
//! The number of rows in the heightfield sample grid.
int32_t m_numRows{ 0 };
//! The minimum and maximum heights that can be used by this heightfield.
//! This can be used by the physics system to choose a more optimal heightfield data type internally (ex: int16, uint8)
float m_minHeightBounds{AZStd::numeric_limits<float>::lowest()};
float m_maxHeightBounds{AZStd::numeric_limits<float>::max()};
//! The grid of sample points for the heightfield.
AZStd::vector<Physics::HeightMaterialPoint> m_samples;
//! An optional storage pointer for the physics system to cache its native heightfield representation.
void* m_cachedNativeHeightfield{ nullptr };
};
} // namespace Physics } // namespace Physics

@ -132,6 +132,10 @@ namespace Physics
virtual AZStd::shared_ptr<Material> CreateMaterial(const Physics::MaterialConfiguration& materialConfiguration) = 0; virtual AZStd::shared_ptr<Material> CreateMaterial(const Physics::MaterialConfiguration& materialConfiguration) = 0;
/// Releases the height field object created by the physics backend.
/// @param nativeHeightfieldObject Pointer to the height field object.
virtual void ReleaseNativeHeightfieldObject(void* nativeHeightfieldObject) = 0;
/// Releases the mesh object created by the physics backend. /// Releases the mesh object created by the physics backend.
/// @param nativeMeshObject Pointer to the mesh object. /// @param nativeMeshObject Pointer to the mesh object.
virtual void ReleaseNativeMeshObject(void* nativeMeshObject) = 0; virtual void ReleaseNativeMeshObject(void* nativeMeshObject) = 0;

@ -107,6 +107,7 @@ namespace Physics
PhysicsAssetShapeConfiguration::Reflect(context); PhysicsAssetShapeConfiguration::Reflect(context);
NativeShapeConfiguration::Reflect(context); NativeShapeConfiguration::Reflect(context);
CookedMeshShapeConfiguration::Reflect(context); CookedMeshShapeConfiguration::Reflect(context);
HeightfieldShapeConfiguration::Reflect(context);
AzPhysics::SystemInterface::Reflect(context); AzPhysics::SystemInterface::Reflect(context);
AzPhysics::Scene::Reflect(context); AzPhysics::Scene::Reflect(context);
AzPhysics::CollisionLayer::Reflect(context); AzPhysics::CollisionLayer::Reflect(context);

@ -7,5 +7,5 @@
# #
set(FILES set(FILES
Source/AudioEngineWwiseModule_Stub.cpp Mocks/MockHeightfieldProviderBus.h
) )

@ -22,7 +22,7 @@ namespace AzFramework
AZStd::scoped_ptr<ProcessWatcher> pWatcher(LaunchProcess(processLaunchInfo, communicationType)); AZStd::scoped_ptr<ProcessWatcher> pWatcher(LaunchProcess(processLaunchInfo, communicationType));
if (!pWatcher) if (!pWatcher)
{ {
AZ_TracePrintf("Process Watcher", "ProcessWatcher::LaunchProcessAndRetrieveOutput: Unable to launch process '%s %s'", processLaunchInfo.m_processExecutableString.c_str(), processLaunchInfo.m_commandlineParameters.c_str()); AZ_TracePrintf("Process Watcher", "ProcessWatcher::LaunchProcessAndRetrieveOutput: Unable to launch process '%s %s'\n", processLaunchInfo.m_processExecutableString.c_str(), processLaunchInfo.m_commandlineParameters.c_str());
return false; return false;
} }
else else
@ -31,7 +31,7 @@ namespace AzFramework
ProcessCommunicator* pCommunicator = pWatcher->GetCommunicator(); ProcessCommunicator* pCommunicator = pWatcher->GetCommunicator();
if (!pCommunicator || !pCommunicator->IsValid()) if (!pCommunicator || !pCommunicator->IsValid())
{ {
AZ_TracePrintf("Process Watcher", "ProcessWatcher::LaunchProcessAndRetrieveOutput: No communicator for watcher's process (%s %s)!", processLaunchInfo.m_processExecutableString.c_str(), processLaunchInfo.m_commandlineParameters.c_str()); AZ_TracePrintf("Process Watcher", "ProcessWatcher::LaunchProcessAndRetrieveOutput: No communicator for watcher's process (%s %s)!\n", processLaunchInfo.m_processExecutableString.c_str(), processLaunchInfo.m_commandlineParameters.c_str());
return false; return false;
} }
else else

@ -0,0 +1,59 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzFramework/SurfaceData/SurfaceData.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/RTTI/BehaviorContext.h>
namespace AzFramework::SurfaceData
{
void SurfaceTagWeight::Reflect(AZ::ReflectContext* context)
{
if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<SurfaceTagWeight>()
->Field("m_surfaceType", &SurfaceTagWeight::m_surfaceType)
->Field("m_weight", &SurfaceTagWeight::m_weight)
;
}
if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->Class<SurfaceTagWeight>()
->Attribute(AZ::Script::Attributes::Category, "SurfaceData")
->Constructor()
->Property("surfaceType", BehaviorValueProperty(&SurfaceTagWeight::m_surfaceType))
->Property("weight", BehaviorValueProperty(&SurfaceTagWeight::m_weight))
;
}
}
void SurfacePoint::Reflect(AZ::ReflectContext* context)
{
if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<SurfacePoint>()
->Field("m_position", &SurfacePoint::m_position)
->Field("m_normal", &SurfacePoint::m_normal)
->Field("m_surfaceTags", &SurfacePoint::m_surfaceTags)
;
}
if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->Class<SurfacePoint>("AzFramework::SurfaceData::SurfacePoint")
->Attribute(AZ::Script::Attributes::Category, "SurfaceData")
->Constructor()
->Property("position", BehaviorValueProperty(&SurfacePoint::m_position))
->Property("normal", BehaviorValueProperty(&SurfacePoint::m_normal))
->Property("surfaceTags", BehaviorValueProperty(&SurfacePoint::m_surfaceTags))
;
}
}
} // namespace AzFramework::SurfaceData

@ -0,0 +1,72 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Math/Crc.h>
#include <AzCore/Math/Vector2.h>
#include <AzCore/Math/Vector3.h>
#include <AzCore/std/containers/vector.h>
namespace AzFramework::SurfaceData
{
namespace Constants
{
static constexpr const char* s_unassignedTagName = "(unassigned)";
}
struct SurfaceTagWeight
{
AZ_TYPE_INFO(SurfaceTagWeight, "{EA14018E-E853-4BF5-8E13-D83BB99A54CC}");
SurfaceTagWeight() = default;
SurfaceTagWeight(AZ::Crc32 surfaceType, float weight)
: m_surfaceType(surfaceType)
, m_weight(weight)
{
}
AZ::Crc32 m_surfaceType = AZ::Crc32(Constants::s_unassignedTagName);
float m_weight = 0.0f; //! A Value in the range [0.0f .. 1.0f]
static void Reflect(AZ::ReflectContext* context);
};
struct SurfaceTagWeightComparator
{
bool operator()(const SurfaceTagWeight& tagWeight1, const SurfaceTagWeight& tagWeight2) const
{
// Return a deterministic sort order for surface tags from highest to lowest weight, with the surface types sorted
// in a predictable order when the weights are equal. The surface type sort order is meaningless since it is sorting CRC
// values, it's really just important for it to be stable.
// For the floating-point weight comparisons we use exact instead of IsClose value comparisons for a similar reason - we
// care about being sorted highest to lowest, but there's no inherent meaning in sorting surface types with *similar* weights
// together.
if (tagWeight1.m_weight != tagWeight2.m_weight)
{
return tagWeight1.m_weight > tagWeight2.m_weight;
}
else
{
return tagWeight1.m_surfaceType > tagWeight2.m_surfaceType;
}
}
};
using SurfaceTagWeightList = AZStd::vector<SurfaceTagWeight>;
struct SurfacePoint final
{
AZ_TYPE_INFO(SurfacePoint, "{331A3D0E-BB1D-47BF-96A2-249FAA0D720D}");
AZ::Vector3 m_position;
AZ::Vector3 m_normal;
SurfaceTagWeightList m_surfaceTags;
static void Reflect(AZ::ReflectContext* context);
};
} // namespace AzFramework::SurfaceData

@ -8,56 +8,33 @@
#include "TerrainDataRequestBus.h" #include "TerrainDataRequestBus.h"
#include <AzCore/Serialization/SerializeContext.h> #include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/RTTI/BehaviorContext.h>
namespace AzFramework namespace AzFramework::Terrain
{ {
namespace SurfaceData void TerrainDataRequests::Reflect(AZ::ReflectContext* context)
{ {
void SurfaceTagWeight::Reflect(AZ::ReflectContext* context) if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{ {
if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context)) behaviorContext->EBus<AzFramework::Terrain::TerrainDataRequestBus>("TerrainDataRequestBus")
{ ->Attribute(AZ::Script::Attributes::Category, "Terrain")
serializeContext->Class<SurfaceTagWeight>() ->Event("GetHeight", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetHeight)
->Field("m_surfaceType", &SurfaceTagWeight::m_surfaceType) ->Event("GetNormal", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetNormal)
->Field("m_weight", &SurfaceTagWeight::m_weight) ->Event("GetMaxSurfaceWeight", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetMaxSurfaceWeight)
; ->Event("GetMaxSurfaceWeightFromVector2",
} &AzFramework::Terrain::TerrainDataRequestBus::Events::GetMaxSurfaceWeightFromVector2)
->Event("GetSurfaceWeights", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetSurfaceWeights)
if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context)) ->Event("GetSurfaceWeightsFromVector2",
{ &AzFramework::Terrain::TerrainDataRequestBus::Events::GetSurfaceWeightsFromVector2)
behaviorContext->Class<SurfaceTagWeight>("SurfaceTagWeight") ->Event("GetIsHoleFromFloats", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetIsHoleFromFloats)
->Property("m_surfaceType", BehaviorValueProperty(&SurfaceTagWeight::m_surfaceType)) ->Event("GetSurfacePoint", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetSurfacePoint)
->Property("m_weight", BehaviorValueProperty(&SurfaceTagWeight::m_weight)) ->Event("GetSurfacePointFromVector2",
; &AzFramework::Terrain::TerrainDataRequestBus::Events::GetSurfacePointFromVector2)
} ->Event("GetTerrainAabb", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetTerrainAabb)
} ->Event("GetTerrainHeightQueryResolution",
} //namespace SurfaceData &AzFramework::Terrain::TerrainDataRequestBus::Events::GetTerrainHeightQueryResolution)
;
namespace Terrain
{
void TerrainDataRequests::Reflect(AZ::ReflectContext* context)
{
AzFramework::SurfaceData::SurfaceTagWeight::Reflect(context);
if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->EBus<AzFramework::Terrain::TerrainDataRequestBus>("TerrainDataRequestBus")
->Attribute(AZ::Script::Attributes::Category, "Terrain")
->Event("GetHeight", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetHeight)
->Event("GetHeightFromFloats", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetHeightFromFloats)
->Event("GetMaxSurfaceWeight", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetMaxSurfaceWeight)
->Event("GetMaxSurfaceWeightFromFloats", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetMaxSurfaceWeightFromFloats)
->Event("GetIsHoleFromFloats", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetIsHoleFromFloats)
->Event("GetNormal", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetNormal)
->Event("GetNormalFromFloats", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetNormalFromFloats)
->Event("GetTerrainAabb", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetTerrainAabb)
->Event("GetTerrainHeightQueryResolution",
&AzFramework::Terrain::TerrainDataRequestBus::Events::GetTerrainHeightQueryResolution)
;
}
} }
} //namespace Terrain }
} // namespace AzFramework } // namespace AzFramework::Terrain

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