[ATOM-15538] Material Editor camera zoom speed adjusts to model size
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@@ -47,6 +47,9 @@ namespace MaterialEditor
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//! @param distanceMax furthest camera can be from the target
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virtual void GetExtents(float& distanceMin, float& distanceMax) const = 0;
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//! Get bounding sphere radius of the active model
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virtual float GetRadius() const = 0;
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//! Reset camera to default position and rotation
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virtual void Reset() = 0;
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