From 6ee8c6daa5f4e7670fa15c432b66b102d94811ac Mon Sep 17 00:00:00 2001 From: mnaumov Date: Fri, 21 May 2021 20:34:42 -0700 Subject: [PATCH] [ATOM-15538] Material Editor camera zoom speed adjusts to model size --- .../MaterialEditorViewportInputControllerBus.h | 3 +++ .../Code/Source/Viewport/InputController/Behavior.cpp | 4 +++- .../Code/Source/Viewport/InputController/Behavior.h | 2 ++ .../MaterialEditorViewportInputController.cpp | 10 +++++++--- .../MaterialEditorViewportInputController.h | 3 +++ 5 files changed, 18 insertions(+), 4 deletions(-) diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Include/Atom/Viewport/InputController/MaterialEditorViewportInputControllerBus.h b/Gems/Atom/Tools/MaterialEditor/Code/Include/Atom/Viewport/InputController/MaterialEditorViewportInputControllerBus.h index 2acdc79286..837762b49c 100644 --- a/Gems/Atom/Tools/MaterialEditor/Code/Include/Atom/Viewport/InputController/MaterialEditorViewportInputControllerBus.h +++ b/Gems/Atom/Tools/MaterialEditor/Code/Include/Atom/Viewport/InputController/MaterialEditorViewportInputControllerBus.h @@ -47,6 +47,9 @@ namespace MaterialEditor //! @param distanceMax furthest camera can be from the target virtual void GetExtents(float& distanceMin, float& distanceMax) const = 0; + //! Get bounding sphere radius of the active model + virtual float GetRadius() const = 0; + //! Reset camera to default position and rotation virtual void Reset() = 0; diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/Behavior.cpp b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/Behavior.cpp index 159d3339be..5a671d53ef 100644 --- a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/Behavior.cpp +++ b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/Behavior.cpp @@ -44,6 +44,8 @@ namespace MaterialEditor MaterialEditorViewportInputControllerRequestBus::BroadcastResult( m_targetPosition, &MaterialEditorViewportInputControllerRequestBus::Handler::GetTargetPosition); + MaterialEditorViewportInputControllerRequestBus::BroadcastResult( + m_radius, &MaterialEditorViewportInputControllerRequestBus::Handler::GetRadius); } void Behavior::End() @@ -119,7 +121,7 @@ namespace MaterialEditor float Behavior::GetSensitivityZ() { - return 0.001f; + return 0.001f * AZ::GetMax(0.5f, m_radius); } AZ::Quaternion Behavior::LookRotation(AZ::Vector3 forward) diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/Behavior.h b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/Behavior.h index 7c32ed33a0..205301c90e 100644 --- a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/Behavior.h +++ b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/Behavior.h @@ -54,6 +54,8 @@ namespace MaterialEditor float m_y = 0; //! delta scroll wheel accumulated during current frame float m_z = 0; + //! Model radius + float m_radius = 1.0f; AZ::EntityId m_cameraEntityId; AZ::Vector3 m_targetPosition = AZ::Vector3::CreateZero(); diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/MaterialEditorViewportInputController.cpp b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/MaterialEditorViewportInputController.cpp index 36e4b76cec..420e2732d0 100644 --- a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/MaterialEditorViewportInputController.cpp +++ b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/MaterialEditorViewportInputController.cpp @@ -114,6 +114,11 @@ namespace MaterialEditor distanceMax = m_distanceMax; } + float MaterialEditorViewportInputController::GetRadius() const + { + return m_radius; + } + void MaterialEditorViewportInputController::UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event) { if (m_keysChanged) @@ -306,11 +311,10 @@ namespace MaterialEditor if (modelAsset.IsReady()) { const AZ::Aabb& aabb = modelAsset->GetAabb(); - float radius; - aabb.GetAsSphere(m_modelCenter, radius); + aabb.GetAsSphere(m_modelCenter, m_radius); m_distanceMin = 0.5f * AZ::GetMin(AZ::GetMin(aabb.GetExtents().GetX(), aabb.GetExtents().GetY()), aabb.GetExtents().GetZ()) + DepthNear; - m_distanceMax = radius * MaxDistanceMultiplier; + m_distanceMax = m_radius * MaxDistanceMultiplier; } } } diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/MaterialEditorViewportInputController.h b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/MaterialEditorViewportInputController.h index ee40b5c259..7308ce4ea1 100644 --- a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/MaterialEditorViewportInputController.h +++ b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/MaterialEditorViewportInputController.h @@ -43,6 +43,7 @@ namespace MaterialEditor void SetTargetPosition(const AZ::Vector3& targetPosition) override; float GetDistanceToTarget() const override; void GetExtents(float& distanceMin, float& distanceMax) const override; + float GetRadius() const override; void Reset() override; void SetFieldOfView(float value) override; bool IsCameraCentered() const override; @@ -96,6 +97,8 @@ namespace MaterialEditor float m_distanceMin = 1.0f; //! Maximum distance from camera to target float m_distanceMax = 10.0f; + //! Model radius + float m_radius = 1.0f; //! True if camera is centered on a model bool m_isCameraCentered = true;