Changes to make client and entity migration functional, needed in the event of a host quitting necessitating a host migration
Signed-off-by: kberg-amzn <karlberg@amazon.com>
This commit is contained in:
@@ -28,6 +28,9 @@ set(FILES
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Include/Multiplayer/NetworkEntity/NetworkEntityUpdateMessage.h
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Include/Multiplayer/NetworkEntity/NetworkEntityHandle.h
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Include/Multiplayer/NetworkEntity/NetworkEntityHandle.inl
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Include/Multiplayer/NetworkEntity/EntityReplication/EntityReplicationManager.h
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Include/Multiplayer/NetworkEntity/EntityReplication/EntityReplicator.h
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Include/Multiplayer/NetworkEntity/EntityReplication/EntityReplicator.inl
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Include/Multiplayer/NetworkEntity/EntityReplication/ReplicationRecord.h
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Include/Multiplayer/NetworkInput/IMultiplayerComponentInput.h
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Include/Multiplayer/NetworkInput/NetworkInput.h
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@@ -69,10 +72,7 @@ set(FILES
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Source/EntityDomains/FullOwnershipEntityDomain.cpp
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Source/EntityDomains/FullOwnershipEntityDomain.h
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Source/NetworkEntity/EntityReplication/EntityReplicationManager.cpp
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Source/NetworkEntity/EntityReplication/EntityReplicationManager.h
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Source/NetworkEntity/EntityReplication/EntityReplicator.cpp
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Source/NetworkEntity/EntityReplication/EntityReplicator.h
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Source/NetworkEntity/EntityReplication/EntityReplicator.inl
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Source/NetworkEntity/EntityReplication/PropertyPublisher.cpp
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Source/NetworkEntity/EntityReplication/PropertyPublisher.h
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Source/NetworkEntity/EntityReplication/PropertySubscriber.cpp
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