Changes to make client and entity migration functional, needed in the event of a host quitting necessitating a host migration

Signed-off-by: kberg-amzn <karlberg@amazon.com>
This commit is contained in:
kberg-amzn
2021-09-17 16:48:16 -07:00
parent 7dc930b444
commit 6e84495975
34 changed files with 424 additions and 121 deletions
@@ -10,6 +10,17 @@
namespace Multiplayer
{
void FullOwnershipEntityDomain::SetAabb([[maybe_unused]] const AZ::Aabb& aabb)
{
; // Do nothing, by definition we own everything
}
const AZ::Aabb& FullOwnershipEntityDomain::GetAabb() const
{
static AZ::Aabb nullAabb = AZ::Aabb::CreateNull();
return nullAabb;
}
bool FullOwnershipEntityDomain::IsInDomain([[maybe_unused]] const ConstNetworkEntityHandle& entityHandle) const
{
return true;