Merge pull request #3125 from ppinfel/development

Corrected audio component links to documentation
This commit is contained in:
Guthrie Adams
2021-08-24 10:45:11 -05:00
committed by GitHub
9 changed files with 9 additions and 9 deletions
@@ -39,7 +39,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/AudioProxy.svg")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AddableByUser, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/audio-proxy/")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/audio/proxy/")
;
}
}
@@ -40,7 +40,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/AudioAreaEnvironment.svg")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/audio-area-environment/")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/audio/area-environment/")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorAudioAreaEnvironmentComponent::m_broadPhaseTriggerArea,
"Broad-phase trigger area", "The entity that contains a Trigger Area component for broad-phase checks")
->Attribute(AZ::Edit::Attributes::RequiredService, AZ_CRC("ProximityTriggerService", 0x561f262c))
@@ -33,7 +33,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/AudioEnvironment.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/audio-environment/")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/audio/environment/")
->DataElement("AudioControl", &EditorAudioEnvironmentComponent::m_defaultEnvironment, "Default Environment", "Name of the default ATL Environment control to use")
;
}
@@ -36,7 +36,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/AudioListener.svg")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/audio-listener/")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/audio/listener/")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorAudioListenerComponent::m_rotationEntity,
"Rotation Entity", "The Entity whose rotation the audio listener will adopt. If none set, will assume 'this' Entity")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorAudioListenerComponent::m_positionEntity,
@@ -38,7 +38,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/AudioMultiPosition.svg")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
// Followup: Need Help URL
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/audio/multi-position/")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorAudioMultiPositionComponent::m_entityRefs, "Entity References", "The entities from which positions will be obtained for multi-position audio")
->DataElement(AZ::Edit::UIHandlers::ComboBox, &EditorAudioMultiPositionComponent::m_behaviorType, "Behavior Type", "Determines how multi-postion sounds are treated, Separate or Blended")
;
@@ -43,7 +43,7 @@ namespace LmbrCentral
// Icon todo:
//->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/AudioPreload.png")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/audio-preload/")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/audio/preload/")
->DataElement("AudioControl", &EditorAudioPreloadComponent::m_defaultPreload, "Preload Name", "The default ATL Preload control to use")
->DataElement(AZ::Edit::UIHandlers::ComboBox, &EditorAudioPreloadComponent::m_loadType, "Load Type", "Automatically when the component activates/deactivates, or Manually at user's request")
@@ -34,7 +34,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/AudioRtpc.svg")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/audio-rtpc/")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/audio/rtpc/")
->DataElement("AudioControl", &EditorAudioRtpcComponent::m_defaultRtpc, "Default Rtpc", "The default ATL Rtpc control to use")
;
}
@@ -34,7 +34,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/AudioSwitch.svg")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/audio-switch/")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/audio/switch/")
->DataElement("AudioControl", &EditorAudioSwitchComponent::m_defaultSwitch, "Default Switch", "The default ATL Switch to use when Activated")
->DataElement("AudioControl", &EditorAudioSwitchComponent::m_defaultState, "Default State", "The default ATL State to set on the default Switch when Activated")
;
@@ -43,7 +43,7 @@ namespace LmbrCentral
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/AudioTrigger.svg")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/audio-trigger/")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/audio/trigger/")
->DataElement("AudioControl", &EditorAudioTriggerComponent::m_defaultPlayTrigger, "Default 'play' Trigger", "The default ATL Trigger control used by 'Play'")
->DataElement("AudioControl", &EditorAudioTriggerComponent::m_defaultStopTrigger, "Default 'stop' Trigger", "The default ATL Trigger control used by 'Stop'")
->DataElement(AZ::Edit::UIHandlers::ComboBox, &EditorAudioTriggerComponent::m_obstructionType, "Obstruction Type", "Ray-casts used in calculation of obstruction and occlusion")