Update intersect behavior for positioning entities in the viewport (#5906)

* update intersect behavior for positioning entities in the viewport and restore SurfaceManipulator

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* tests for surface manipulator from EditorTransformComponentSelection

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update comments in tests and remove #pragma optimize('', off)@

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add new file for FindClosestPickIntersection tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add remaining tests for surface manipulator and snap fixes

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* some small updates and polish before PR

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* small updates following PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
This commit is contained in:
Tom Hulton-Harrop
2021-11-30 15:07:40 +00:00
committed by GitHub
parent 75d6cb2527
commit 6908a3e945
31 changed files with 811 additions and 280 deletions
@@ -8,6 +8,7 @@
#pragma once
#include <AzFramework/Render/GeometryIntersectionBus.h>
#include <AzFramework/Visibility/BoundsBus.h>
#include <AzToolsFramework/API/ComponentEntitySelectionBus.h>
#include <AzToolsFramework/ToolsComponents/EditorComponentBase.h>
@@ -44,4 +45,21 @@ namespace UnitTest
AZ::Aabb m_localBounds; //!< Local bounds that can be modified for certain tests (defaults to unit cube).
};
class RenderGeometryIntersectionTestComponent
: public BoundsTestComponent
, public AzFramework::RenderGeometry::IntersectionRequestBus::Handler
{
public:
AZ_EDITOR_COMPONENT(RenderGeometryIntersectionTestComponent, "{6F46B5BF-60DF-4BDD-9BA7-9658E85B99C2}", BoundsTestComponent);
static void Reflect(AZ::ReflectContext* context);
// AZ::Component overrides ...
void Activate() override;
void Deactivate() override;
// IntersectionRequestBus overrides ...
AzFramework::RenderGeometry::RayResult RenderGeometryIntersect(const AzFramework::RenderGeometry::RayRequest& ray) override;
};
} // namespace UnitTest