[ATOM-5389] MeshComponent stats
This commit is contained in:
@@ -25,12 +25,16 @@ namespace AZ
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void EditorMeshComponent::Reflect(AZ::ReflectContext* context)
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{
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BaseClass::Reflect(context);
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EditorMeshStats::Reflect(context);
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if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->RegisterGenericType<EditorMeshStats>();
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serializeContext->Class<EditorMeshComponent, BaseClass>()
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->Version(2, ConvertToEditorRenderComponentAdapter<1>)
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->Field("addMaterialComponentFlag", &EditorMeshComponent::m_addMaterialComponentFlag)
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->Field("meshStats", &EditorMeshComponent::m_stats)
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;
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// This shouldn't be registered here, but is required to make a vector from EditorMeshComponentTypeId. This can be removed when one of the following happens:
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@@ -55,6 +59,8 @@ namespace AZ
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->Attribute(AZ::Edit::Attributes::ButtonText, "Add Material Component")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorMeshComponent::AddEditorMaterialComponent)
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->Attribute(AZ::Edit::Attributes::Visibility, &EditorMeshComponent::GetEditorMaterialComponentVisibility)
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->DataElement(AZ::Edit::UIHandlers::Default, &EditorMeshComponent::m_stats, "Mesh Stats", "Mesh statistics.")
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->Attribute(AZ::Edit::Attributes::AutoExpand, false)
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;
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editContext->Class<MeshComponentController>(
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@@ -204,6 +210,25 @@ namespace AZ
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void EditorMeshComponent::OnModelReady(const Data::Asset<RPI::ModelAsset>& /*modelAsset*/, const Data::Instance<RPI::Model>& /*model*/)
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{
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m_stats.m_meshStatsForLod.clear();
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if (m_controller.GetConfiguration().IsAssetSet())
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{
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auto lods = m_controller.GetConfiguration().m_modelAsset->GetLodAssets();
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for (auto& lod : lods)
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{
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EditorMeshStatsForLod stats;
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auto meshes = lod->GetMeshes();
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stats.m_meshCount = lod->GetMeshes().size();
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for (auto& mesh : meshes)
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{
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stats.m_vertCount += mesh.GetVertexCount();
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stats.m_triCount += mesh.GetIndexCount() / 3;
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}
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m_stats.m_meshStatsForLod.push_back(stats);
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}
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}
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m_stats.UpdateStringRepresentation();
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// Refresh the tree when the model loads to update UI based on the model.
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AzToolsFramework::ToolsApplicationEvents::Bus::Broadcast(
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&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay,
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@@ -216,6 +241,11 @@ namespace AZ
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// places it in a bad state, which happens in OnConfigurationChanged base function.
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// This is a bug with AssetManager [LYN-2249]
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auto temp = m_controller.m_configuration.m_modelAsset;
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m_stats.m_meshStatsForLod.clear();
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m_stats.UpdateStringRepresentation();
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SetDirty();
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return BaseClass::OnConfigurationChanged();
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}
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} // namespace Render
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@@ -18,6 +18,7 @@
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#include <Atom/Feature/Utils/EditorRenderComponentAdapter.h>
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#include <AtomLyIntegration/CommonFeatures/Mesh/MeshComponentConstants.h>
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#include <Mesh/MeshComponent.h>
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#include <Mesh/EditorMeshStats.h>
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namespace AZ
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{
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@@ -33,6 +34,7 @@ namespace AZ
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, private AzToolsFramework::EditorComponentSelectionRequestsBus::Handler
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, private AzFramework::EntityDebugDisplayEventBus::Handler
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, private MeshComponentNotificationBus::Handler
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, private Data::AssetBus::Handler
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{
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public:
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using BaseClass = EditorRenderComponentAdapter<MeshComponentController, MeshComponent, MeshComponentConfig>;
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@@ -71,6 +73,8 @@ namespace AZ
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// Flag used for button placement
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bool m_addMaterialComponentFlag = false;
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EditorMeshStats m_stats;
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};
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} // namespace Render
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} // namespace AZ
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@@ -0,0 +1,58 @@
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <Mesh/EditorMeshStats.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/StringFunc/StringFunc.h>
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namespace AZ
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{
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namespace Render
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{
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void EditorMeshStats::Reflect(ReflectContext* context)
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{
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if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<EditorMeshStats>()
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->Field("stringRepresentation", &EditorMeshStats::m_stringRepresentation)
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;
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<EditorMeshStats>(
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"EditorMeshStats", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AutoExpand, false)
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->DataElement(AZ::Edit::UIHandlers::MultiLineEdit, &EditorMeshStats::m_stringRepresentation, "Mesh Stats", "")
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->Attribute(AZ::Edit::Attributes::NameLabelOverride, "")
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->Attribute(AZ::Edit::Attributes::ReadOnly, true)
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;
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}
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}
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}
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void EditorMeshStats::UpdateStringRepresentation()
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{
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m_stringRepresentation = "";
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int lodIndex = 0;
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for (auto& meshStatsForLod : m_meshStatsForLod)
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{
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m_stringRepresentation += AZStd::string::format("LOD: %d:\n", lodIndex++);
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m_stringRepresentation += AZStd::string::format("\tMesh Count: %d\n", meshStatsForLod.m_meshCount);
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m_stringRepresentation += AZStd::string::format("\tVert Count: %d\n", meshStatsForLod.m_vertCount);
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m_stringRepresentation += AZStd::string::format("\tTriangle Count: %d\n", meshStatsForLod.m_triCount);
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}
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AZ::StringFunc::TrimWhiteSpace(m_stringRepresentation, true, true);
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};
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} // namespace Render
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} // namespace AZ
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@@ -0,0 +1,49 @@
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzCore/RTTI/ReflectContext.h>
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#include <AzCore/std/containers/vector.h>
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#include <AzCore/std/string/string.h>
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namespace AZ
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{
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namespace Render
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{
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struct EditorMeshStatsForLod final
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{
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AZ_RTTI(EditorMeshStatsForLod, "{626E3AEB-0F7A-4777-BAF1-2BBA8C1857ED}");
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AZ_CLASS_ALLOCATOR(EditorMeshStatsForLod, SystemAllocator, 0);
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int m_meshCount = 0;
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int m_vertCount = 0;
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int m_triCount = 0;
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};
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struct EditorMeshStats final
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{
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AZ_RTTI(EditorMeshStats, "{68D0D3EF-17BB-46EA-B98F-51355402CCD6}");
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AZ_CLASS_ALLOCATOR(EditorMeshStats, SystemAllocator, 0);
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static void Reflect(ReflectContext* context);
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AZStd::vector<EditorMeshStatsForLod> m_meshStatsForLod;
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void UpdateStringRepresentation();
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AZStd::string m_stringRepresentation = {};
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};
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} // namespace Render
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} // namespace AZ
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@@ -49,7 +49,7 @@ namespace AZ
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}
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}
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bool MeshComponentConfig::IsAssetSet()
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bool MeshComponentConfig::IsAssetSet() const
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{
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return m_modelAsset.GetId().IsValid();
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}
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@@ -44,7 +44,7 @@ namespace AZ
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static void Reflect(AZ::ReflectContext* context);
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// Editor helper functions
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bool IsAssetSet();
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bool IsAssetSet() const;
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AZStd::vector<AZStd::pair<RPI::Cullable::LodOverride, AZStd::string>> GetLodOverrideValues();
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Data::Asset<RPI::ModelAsset> m_modelAsset = { AZ::Data::AssetLoadBehavior::QueueLoad };
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+2
@@ -50,6 +50,8 @@ set(FILES
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Source/Material/MaterialThumbnail.h
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Source/Mesh/EditorMeshComponent.h
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Source/Mesh/EditorMeshComponent.cpp
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Source/Mesh/EditorMeshStats.h
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Source/Mesh/EditorMeshStats.cpp
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Source/Mesh/EditorMeshSystemComponent.cpp
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Source/Mesh/EditorMeshSystemComponent.h
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Source/Mesh/MeshThumbnail.h
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