[ATOM-5389] MeshComponent stats

monroegm-disable-blank-issue-2
mnaumov 5 years ago
parent 1f48985a0e
commit 672b9fd956

@ -25,12 +25,16 @@ namespace AZ
void EditorMeshComponent::Reflect(AZ::ReflectContext* context)
{
BaseClass::Reflect(context);
EditorMeshStats::Reflect(context);
if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->RegisterGenericType<EditorMeshStats>();
serializeContext->Class<EditorMeshComponent, BaseClass>()
->Version(2, ConvertToEditorRenderComponentAdapter<1>)
->Field("addMaterialComponentFlag", &EditorMeshComponent::m_addMaterialComponentFlag)
->Field("meshStats", &EditorMeshComponent::m_stats)
;
// This shouldn't be registered here, but is required to make a vector from EditorMeshComponentTypeId. This can be removed when one of the following happens:
@ -55,6 +59,8 @@ namespace AZ
->Attribute(AZ::Edit::Attributes::ButtonText, "Add Material Component")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorMeshComponent::AddEditorMaterialComponent)
->Attribute(AZ::Edit::Attributes::Visibility, &EditorMeshComponent::GetEditorMaterialComponentVisibility)
->DataElement(AZ::Edit::UIHandlers::Default, &EditorMeshComponent::m_stats, "Mesh Stats", "Mesh statistics.")
->Attribute(AZ::Edit::Attributes::AutoExpand, false)
;
editContext->Class<MeshComponentController>(
@ -204,6 +210,25 @@ namespace AZ
void EditorMeshComponent::OnModelReady(const Data::Asset<RPI::ModelAsset>& /*modelAsset*/, const Data::Instance<RPI::Model>& /*model*/)
{
m_stats.m_meshStatsForLod.clear();
if (m_controller.GetConfiguration().IsAssetSet())
{
auto lods = m_controller.GetConfiguration().m_modelAsset->GetLodAssets();
for (auto& lod : lods)
{
EditorMeshStatsForLod stats;
auto meshes = lod->GetMeshes();
stats.m_meshCount = lod->GetMeshes().size();
for (auto& mesh : meshes)
{
stats.m_vertCount += mesh.GetVertexCount();
stats.m_triCount += mesh.GetIndexCount() / 3;
}
m_stats.m_meshStatsForLod.push_back(stats);
}
}
m_stats.UpdateStringRepresentation();
// Refresh the tree when the model loads to update UI based on the model.
AzToolsFramework::ToolsApplicationEvents::Bus::Broadcast(
&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay,
@ -216,6 +241,11 @@ namespace AZ
// places it in a bad state, which happens in OnConfigurationChanged base function.
// This is a bug with AssetManager [LYN-2249]
auto temp = m_controller.m_configuration.m_modelAsset;
m_stats.m_meshStatsForLod.clear();
m_stats.UpdateStringRepresentation();
SetDirty();
return BaseClass::OnConfigurationChanged();
}
} // namespace Render

@ -18,6 +18,7 @@
#include <Atom/Feature/Utils/EditorRenderComponentAdapter.h>
#include <AtomLyIntegration/CommonFeatures/Mesh/MeshComponentConstants.h>
#include <Mesh/MeshComponent.h>
#include <Mesh/EditorMeshStats.h>
namespace AZ
{
@ -33,6 +34,7 @@ namespace AZ
, private AzToolsFramework::EditorComponentSelectionRequestsBus::Handler
, private AzFramework::EntityDebugDisplayEventBus::Handler
, private MeshComponentNotificationBus::Handler
, private Data::AssetBus::Handler
{
public:
using BaseClass = EditorRenderComponentAdapter<MeshComponentController, MeshComponent, MeshComponentConfig>;
@ -71,6 +73,8 @@ namespace AZ
// Flag used for button placement
bool m_addMaterialComponentFlag = false;
EditorMeshStats m_stats;
};
} // namespace Render
} // namespace AZ

@ -0,0 +1,58 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <Mesh/EditorMeshStats.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/StringFunc/StringFunc.h>
namespace AZ
{
namespace Render
{
void EditorMeshStats::Reflect(ReflectContext* context)
{
if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<EditorMeshStats>()
->Field("stringRepresentation", &EditorMeshStats::m_stringRepresentation)
;
if (AZ::EditContext* editContext = serializeContext->GetEditContext())
{
editContext->Class<EditorMeshStats>(
"EditorMeshStats", "")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::AutoExpand, false)
->DataElement(AZ::Edit::UIHandlers::MultiLineEdit, &EditorMeshStats::m_stringRepresentation, "Mesh Stats", "")
->Attribute(AZ::Edit::Attributes::NameLabelOverride, "")
->Attribute(AZ::Edit::Attributes::ReadOnly, true)
;
}
}
}
void EditorMeshStats::UpdateStringRepresentation()
{
m_stringRepresentation = "";
int lodIndex = 0;
for (auto& meshStatsForLod : m_meshStatsForLod)
{
m_stringRepresentation += AZStd::string::format("LOD: %d:\n", lodIndex++);
m_stringRepresentation += AZStd::string::format("\tMesh Count: %d\n", meshStatsForLod.m_meshCount);
m_stringRepresentation += AZStd::string::format("\tVert Count: %d\n", meshStatsForLod.m_vertCount);
m_stringRepresentation += AZStd::string::format("\tTriangle Count: %d\n", meshStatsForLod.m_triCount);
}
AZ::StringFunc::TrimWhiteSpace(m_stringRepresentation, true, true);
};
} // namespace Render
} // namespace AZ

@ -0,0 +1,49 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/RTTI/ReflectContext.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/std/string/string.h>
namespace AZ
{
namespace Render
{
struct EditorMeshStatsForLod final
{
AZ_RTTI(EditorMeshStatsForLod, "{626E3AEB-0F7A-4777-BAF1-2BBA8C1857ED}");
AZ_CLASS_ALLOCATOR(EditorMeshStatsForLod, SystemAllocator, 0);
int m_meshCount = 0;
int m_vertCount = 0;
int m_triCount = 0;
};
struct EditorMeshStats final
{
AZ_RTTI(EditorMeshStats, "{68D0D3EF-17BB-46EA-B98F-51355402CCD6}");
AZ_CLASS_ALLOCATOR(EditorMeshStats, SystemAllocator, 0);
static void Reflect(ReflectContext* context);
AZStd::vector<EditorMeshStatsForLod> m_meshStatsForLod;
void UpdateStringRepresentation();
AZStd::string m_stringRepresentation = {};
};
} // namespace Render
} // namespace AZ

@ -49,7 +49,7 @@ namespace AZ
}
}
bool MeshComponentConfig::IsAssetSet()
bool MeshComponentConfig::IsAssetSet() const
{
return m_modelAsset.GetId().IsValid();
}

@ -44,7 +44,7 @@ namespace AZ
static void Reflect(AZ::ReflectContext* context);
// Editor helper functions
bool IsAssetSet();
bool IsAssetSet() const;
AZStd::vector<AZStd::pair<RPI::Cullable::LodOverride, AZStd::string>> GetLodOverrideValues();
Data::Asset<RPI::ModelAsset> m_modelAsset = { AZ::Data::AssetLoadBehavior::QueueLoad };

@ -50,6 +50,8 @@ set(FILES
Source/Material/MaterialThumbnail.h
Source/Mesh/EditorMeshComponent.h
Source/Mesh/EditorMeshComponent.cpp
Source/Mesh/EditorMeshStats.h
Source/Mesh/EditorMeshStats.cpp
Source/Mesh/EditorMeshSystemComponent.cpp
Source/Mesh/EditorMeshSystemComponent.h
Source/Mesh/MeshThumbnail.h

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