Fixing material system component mac release build
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
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+2
@@ -194,6 +194,8 @@ namespace AZ
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AZ::RPI::AssetUtils::GetAssetIdForProductPath(DefaultLightingPresetPath), propertyOverrides),
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[entityId, materialAssignmentId]()
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{
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AZ_UNUSED(entityId);
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AZ_UNUSED(materialAssignmentId);
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AZ_Warning(
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"EditorMaterialSystemComponent", false, "RenderMaterialPreview capture failed for entity %s slot %s.",
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entityId.ToString().c_str(), materialAssignmentId.ToString().c_str());
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