Removes LOADING_TIME_PROFILE_SECTION macros that are unused

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-08-19 18:26:09 -07:00
parent a97bccbf38
commit 63cd3db956
10 changed files with 4 additions and 56 deletions
+2 -19
View File
@@ -432,8 +432,6 @@ AZStd::unique_ptr<AZ::DynamicModuleHandle> CSystem::LoadDynamiclibrary(const cha
//////////////////////////////////////////////////////////////////////////
AZStd::unique_ptr<AZ::DynamicModuleHandle> CSystem::LoadDLL(const char* dllName)
{
LOADING_TIME_PROFILE_SECTION(GetISystem());
AZ_TracePrintf(AZ_TRACE_SYSTEM_WINDOW, "Loading DLL: %s", dllName);
AZStd::unique_ptr<AZ::DynamicModuleHandle> handle = LoadDynamiclibrary(dllName);
@@ -612,8 +610,6 @@ AZStd::wstring GetErrorStringUnsupportedGPU(const char* gpuName, unsigned int gp
/////////////////////////////////////////////////////////////////////////////////
bool CSystem::InitConsole()
{
LOADING_TIME_PROFILE_SECTION(GetISystem());
if (m_env.pConsole)
{
m_env.pConsole->Init(this);
@@ -662,7 +658,6 @@ ICVar* CSystem::attachVariable (const char* szVarName, int* pContainer, const ch
/////////////////////////////////////////////////////////////////////////////////
bool CSystem::InitFileSystem()
{
LOADING_TIME_PROFILE_SECTION;
using namespace AzFramework::AssetSystem;
if (m_pUserCallback)
@@ -748,11 +743,8 @@ void CSystem::ShutdownFileSystem()
/////////////////////////////////////////////////////////////////////////////////
bool CSystem::InitFileSystem_LoadEngineFolders(const SSystemInitParams&)
{
LOADING_TIME_PROFILE_SECTION;
{
LoadConfiguration(m_systemConfigName.c_str());
AZ_Printf(AZ_TRACE_SYSTEM_WINDOW, "Loading system configuration from %s...", m_systemConfigName.c_str());
}
LoadConfiguration(m_systemConfigName.c_str());
AZ_Printf(AZ_TRACE_SYSTEM_WINDOW, "Loading system configuration from %s...", m_systemConfigName.c_str());
#if defined(AZ_PLATFORM_ANDROID)
AZ::Android::Utils::SetLoadFilesToMemory(m_sys_load_files_to_memory->GetString());
@@ -783,8 +775,6 @@ bool CSystem::InitFileSystem_LoadEngineFolders(const SSystemInitParams&)
//////////////////////////////////////////////////////////////////////////
bool CSystem::InitAudioSystem(const SSystemInitParams& initParams)
{
LOADING_TIME_PROFILE_SECTION(GetISystem());
if (!Audio::Gem::AudioSystemGemRequestBus::HasHandlers())
{
// AudioSystem Gem has not been enabled for this project.
@@ -826,8 +816,6 @@ bool CSystem::InitAudioSystem(const SSystemInitParams& initParams)
//////////////////////////////////////////////////////////////////////////
bool CSystem::InitVTuneProfiler()
{
LOADING_TIME_PROFILE_SECTION(GetISystem());
#ifdef PROFILE_WITH_VTUNE
WIN_HMODULE hModule = LoadDLL("VTuneApi.dll");
@@ -855,7 +843,6 @@ bool CSystem::InitVTuneProfiler()
//////////////////////////////////////////////////////////////////////////
void CSystem::InitLocalization()
{
LOADING_TIME_PROFILE_SECTION(GetISystem());
// Set the localization folder
ICVar* pCVar = m_env.pConsole != 0 ? m_env.pConsole->GetCVar("sys_localization_folder") : 0;
if (pCVar)
@@ -917,8 +904,6 @@ void CSystem::OpenBasicPaks()
}
bBasicPaksLoaded = true;
LOADING_TIME_PROFILE_SECTION;
// open pak files
constexpr AZStd::string_view paksFolder = "@assets@/*.pak"; // (@assets@ assumed)
m_env.pCryPak->OpenPacks(paksFolder);
@@ -1153,8 +1138,6 @@ bool CSystem::Init(const SSystemInitParams& startupParams)
gEnv = &m_env;
}
LOADING_TIME_PROFILE_SECTION;
SetSystemGlobalState(ESYSTEM_GLOBAL_STATE_INIT);
gEnv->mMainThreadId = GetCurrentThreadId(); //Set this ASAP on startup