Removes BuilderSystemComponent.h from Gems/ScriptCanvas
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -1,51 +0,0 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include <AzCore/std/smart_ptr/unique_ptr.h>
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namespace AZ
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{
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namespace Data
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{
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class AssetHandler;
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}
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}
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namespace ScriptCanvasBuilder
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{
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class BuilderSystemComponent
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: public AZ::Component
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{
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public:
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AZ_COMPONENT(BuilderSystemComponent, "{2FB1C848-B863-4562-9C4B-01E18BD61583}");
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BuilderSystemComponent();
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~BuilderSystemComponent() override;
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static void Reflect(AZ::ReflectContext* context);
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static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
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////////////////////////////////////////////////////////////////////////
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// AZ::Component...
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void Init() override;
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void Activate() override;
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void Deactivate() override;
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////////////////////////////////////////////////////////////////////////
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private:
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BuilderSystemComponent(const BuilderSystemComponent&) = delete;
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AZStd::unique_ptr<AZ::Data::AssetHandler> m_scriptCanvasAssetHandler;
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};
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}
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@@ -7,7 +7,6 @@
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#
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set(FILES
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Builder/BuilderSystemComponent.h
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Builder/ScriptCanvasBuilder.cpp
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Builder/ScriptCanvasBuilder.h
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Builder/ScriptCanvasBuilderComponent.cpp
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