Enable back button and introduce behavior
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
This commit is contained in:
@@ -127,6 +127,11 @@ namespace AzToolsFramework::Prefab
|
||||
return m_instanceFocusPath;
|
||||
}
|
||||
|
||||
const int PrefabFocusHandler::GetPrefabFocusPathLength()
|
||||
{
|
||||
return m_instanceFocusVector.size();
|
||||
}
|
||||
|
||||
void PrefabFocusHandler::OnEntityStreamLoadSuccess()
|
||||
{
|
||||
// Focus on the root prefab (AZ::EntityId() will default to it)
|
||||
|
||||
@@ -37,6 +37,7 @@ namespace AzToolsFramework::Prefab
|
||||
InstanceOptionalReference GetFocusedPrefabInstance() override;
|
||||
bool IsOwningPrefabBeingFocused(AZ::EntityId entityId) override;
|
||||
const AZ::IO::Path& GetPrefabFocusPath() override;
|
||||
const int GetPrefabFocusPathLength() override;
|
||||
|
||||
// EditorEntityContextNotificationBus...
|
||||
void OnEntityStreamLoadSuccess() override;
|
||||
|
||||
@@ -43,10 +43,12 @@ namespace AzToolsFramework::Prefab
|
||||
//! @return true if the entity belongs to the focused instance or one of its descendants, false otherwise.
|
||||
virtual bool IsOwningPrefabBeingFocused(AZ::EntityId entityId) = 0;
|
||||
|
||||
//! Returns whether the entity belongs to the instance that is being focused on, or one of its descendants.
|
||||
//! @param entityId The entityId of the queried entity.
|
||||
//! @return true if the entity belongs to the focused instance or one of its descendants, false otherwise.
|
||||
//! Returns the path from the root instance to the currently focused instance.
|
||||
//! @return A path composed from the names of the container entities for the instance path.
|
||||
virtual const AZ::IO::Path& GetPrefabFocusPath() = 0;
|
||||
|
||||
//! Returns the size of the path to the currently focused instance.
|
||||
virtual const int GetPrefabFocusPathLength() = 0;
|
||||
};
|
||||
|
||||
} // namespace AzToolsFramework::Prefab
|
||||
|
||||
+18
-1
@@ -34,8 +34,9 @@ namespace AzToolsFramework::Prefab
|
||||
m_breadcrumbsWidget = breadcrumbsWidget;
|
||||
m_backButton = backButton;
|
||||
|
||||
m_backButton->setEnabled(false);
|
||||
m_backButton->setVisible(false);
|
||||
|
||||
// If a part of the path is clicked, focus on that instance
|
||||
connect(
|
||||
m_breadcrumbsWidget, &AzQtComponents::BreadCrumbs::linkClicked, this,
|
||||
[&](const QString&, int linkIndex)
|
||||
@@ -43,12 +44,28 @@ namespace AzToolsFramework::Prefab
|
||||
m_prefabFocusInterface->FocusOnPathIndex(linkIndex);
|
||||
}
|
||||
);
|
||||
|
||||
// The back button will allow user to go one level up
|
||||
connect(m_backButton, &QToolButton::clicked, this,
|
||||
[&]()
|
||||
{
|
||||
int length = m_prefabFocusInterface->GetPrefabFocusPathLength();
|
||||
|
||||
if (length > 1)
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnPathIndex(length - 2);
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
void PrefabViewportFocusPathHandler::OnPrefabFocusChanged()
|
||||
{
|
||||
// Push new Path
|
||||
m_breadcrumbsWidget->pushPath(m_prefabFocusInterface->GetPrefabFocusPath().c_str());
|
||||
|
||||
// Only show the back icon button if the path has more than one element
|
||||
m_backButton->setVisible(m_prefabFocusInterface->GetPrefabFocusPathLength() > 1);
|
||||
}
|
||||
|
||||
} // namespace AzToolsFramework::Prefab
|
||||
|
||||
Reference in New Issue
Block a user