Fix EMotionFX Editor tests to compile with -Wshorten-64-to-32
Signed-off-by: Chris Burel <burelc@amazon.com>
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@@ -47,7 +47,7 @@ namespace EMotionFX
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addReferenceNodeAction->trigger();
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// Check the expected node now exists.
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int numNodesAfter= currentNode->GetNumChildNodes();
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size_t numNodesAfter = currentNode->GetNumChildNodes();
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EXPECT_EQ(1, numNodesAfter);
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AnimGraphNode* newNode = currentNode->GetChildNode(0);
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