Removes TerrainSystemRequestBus.h from Gems/LmbrCentral

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2022-01-03 16:15:00 -08:00
parent 2a7fe4efcf
commit 55e557b553
2 changed files with 0 additions and 35 deletions
@@ -1,34 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
#include <AzCore/Math/Vector3.h>
namespace LmbrCentral
{
// Shared interface for terrain system implementations
class TerrainSystemRequests
: public AZ::EBusTraits
{
public:
//////////////////////////////////////////////////////////////////////////
// EBusTraits overrides
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
//////////////////////////////////////////////////////////////////////////
// Get the terrain height at a specific location
virtual float GetElevation(const AZ::Vector3& position) const = 0;
// Get the terrain surface normal at a specific location
virtual AZ::Vector3 GetNormal(const AZ::Vector3& position) const = 0;
};
using TerrainSystemRequestBus = AZ::EBus<TerrainSystemRequests>;
} // namespace LmbrCentral
@@ -51,5 +51,4 @@ set(FILES
include/LmbrCentral/Shape/ReferenceShapeComponentBus.h
include/LmbrCentral/Shape/SplineAttribute.h
include/LmbrCentral/Shape/SplineAttribute.inl
include/LmbrCentral/Terrain/TerrainSystemRequestBus.h
)