Added a new MSAAResolveFullScreenPass which will disable itself in non-MSAA pipelines.
Changed MSAAResolvePass to disable itself in non-MSAA pipelines.
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@@ -23,6 +23,7 @@
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#include <Atom/RPI.Public/Pass/PassFilter.h>
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#include <Atom/RPI.Public/Pass/RasterPass.h>
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#include <Atom/RPI.Public/Pass/MSAAResolvePass.h>
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#include <Atom/RPI.Public/Pass/Specific/MSAAResolveFullScreenPass.h>
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#include <Atom/RPI.Public/Pass/Specific/EnvironmentCubeMapPass.h>
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#include <Atom/RPI.Public/Pass/Specific/RenderToTexturePass.h>
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#include <Atom/RPI.Public/Pass/Specific/SelectorPass.h>
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@@ -67,6 +68,7 @@ namespace AZ
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AddPassCreator(Name("FullScreenTriangle"), &FullscreenTrianglePass::Create);
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AddPassCreator(Name("ComputePass"), &ComputePass::Create);
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AddPassCreator(Name("MSAAResolvePass"), &MSAAResolvePass::Create);
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AddPassCreator(Name("MSAAResolveFullScreenPass"), &MSAAResolveFullScreenPass::Create);
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AddPassCreator(Name("DownsampleMipChainPass"), &DownsampleMipChainPass::Create);
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AddPassCreator(Name("EnvironmentCubeMapPass"), &EnvironmentCubeMapPass::Create);
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AddPassCreator(Name("RenderToTexturePass"), &RenderToTexturePass::Create);
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