FastNoise

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-07-12 19:51:10 -07:00
parent 58fbd8a5d7
commit 4e891d8655
11 changed files with 0 additions and 23 deletions
-2
View File
@@ -28,8 +28,6 @@
// Modified from original
#include "FastNoise_precompiled.h"
#include "FastNoise.h"
#include <math.h>
@@ -5,7 +5,6 @@
*
*/
#include "FastNoise_precompiled.h"
#include "EditorFastNoiseGradientComponent.h"
namespace FastNoiseGem
@@ -5,7 +5,6 @@
*
*/
#include "FastNoise_precompiled.h"
#include <FastNoiseEditorModule.h>
#include <FastNoiseSystemComponent.h>
#include <EditorFastNoiseGradientComponent.h>
@@ -7,7 +7,6 @@
#pragma once
#include "FastNoise_precompiled.h"
#include <FastNoiseModule.h>
namespace FastNoiseGem
@@ -5,8 +5,6 @@
*
*/
#include "FastNoise_precompiled.h"
#include "FastNoiseGradientComponent.h"
#include <AzCore/Math/MathUtils.h>
#include <AzCore/RTTI/BehaviorContext.h>
@@ -5,8 +5,6 @@
*
*/
#include "FastNoise_precompiled.h"
#include <FastNoiseModule.h>
#include <FastNoiseSystemComponent.h>
#include <FastNoiseGradientComponent.h>
@@ -7,7 +7,6 @@
#pragma once
#include "FastNoise_precompiled.h"
#include <AzCore/Module/Module.h>
namespace FastNoiseGem
@@ -5,8 +5,6 @@
*
*/
#include "FastNoise_precompiled.h"
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
@@ -1,9 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <platform.h> // Many CryCommon files require that this is included first.
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "FastNoise_precompiled.h"
#include <AzTest/AzTest.h>
#include <Mocks/ITimerMock.h>
@@ -6,7 +6,6 @@
#
set(FILES
Source/FastNoise_precompiled.h
Include/FastNoise/Ebuses/FastNoiseBus.h
Include/FastNoise/Ebuses/FastNoiseGradientRequestBus.h
Source/FastNoiseSystemComponent.cpp