Initial Imgui debug display for stats, some hookup between entity replication and the spawnable code to make testing possible
This commit is contained in:
+2
-2
@@ -9,7 +9,7 @@
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma optimize("", off)
|
||||
#include <Source/NetworkEntity/EntityReplication/EntityReplicationManager.h>
|
||||
#include <Source/NetworkEntity/EntityReplication/EntityReplicator.h>
|
||||
#include <Source/NetworkEntity/EntityReplication/PropertyPublisher.h>
|
||||
@@ -18,6 +18,7 @@
|
||||
#include <Source/EntityDomains/IEntityDomain.h>
|
||||
#include <Source/NetworkEntity/NetworkEntityUpdateMessage.h>
|
||||
#include <Source/NetworkEntity/NetworkEntityRpcMessage.h>
|
||||
#include <Source/NetworkEntity/INetworkEntityManager.h>
|
||||
#include <Source/Components/NetBindComponent.h>
|
||||
#include <Source/AutoGen/Multiplayer.AutoPackets.h>
|
||||
#include <AzNetworking/ConnectionLayer/IConnection.h>
|
||||
@@ -30,7 +31,6 @@
|
||||
#include <AzCore/Console/IConsole.h>
|
||||
#include <AzCore/Console/ILogger.h>
|
||||
#include <AzCore/Math/Transform.h>
|
||||
#include <Include/INetworkEntityManager.h>
|
||||
|
||||
namespace Multiplayer
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user