merging latest dev

Signed-off-by: Gene Walters <genewalt@amazon.com>
This commit is contained in:
Gene Walters
2021-11-23 19:11:02 -08:00
1574 changed files with 24181 additions and 13745 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
---
name: ar_bug_report.md
name: Automated Review bug report
about: Create a bug for a an issue found in the Automated Review
title: 'AR Bug Report'
labels: 'needs-triage,kind/bug,kind/automation'
@@ -13,6 +13,8 @@ from ly_test_tools.o3de.editor_test import EditorSharedTest, EditorTestSuite
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
class TestAutomation(EditorTestSuite):
enable_prefab_system = False
@pytest.mark.test_case_id("C36525657")
class AtomEditorComponents_BloomAdded(EditorSharedTest):
from Atom.tests import hydra_AtomEditorComponents_BloomAdded as test_module
@@ -104,6 +104,7 @@ class TestAllComponentsIndepthTests(object):
halt_on_unexpected=True,
cfg_args=[level],
null_renderer=False,
enable_prefab_system=False,
)
similarity_threshold = 0.99
@@ -158,6 +159,7 @@ class TestAllComponentsIndepthTests(object):
halt_on_unexpected=True,
cfg_args=[level],
null_renderer=False,
enable_prefab_system=False,
)
similarity_threshold = 0.99
@@ -205,6 +207,7 @@ class TestPerformanceBenchmarkSuite(object):
halt_on_unexpected=True,
cfg_args=[level],
null_renderer=False,
enable_prefab_system=False,
)
aggregator = BenchmarkDataAggregator(workspace, logger, 'periodic')
@@ -242,5 +245,6 @@ class TestMaterialEditor(object):
halt_on_unexpected=False,
null_renderer=False,
cfg_args=[cfg_args],
log_file_name="MaterialEditor.log"
log_file_name="MaterialEditor.log",
enable_prefab_system=False,
)
@@ -23,6 +23,8 @@ class TestAutomation(EditorTestSuite):
# Remove -autotest_mode from global_extra_cmdline_args since we need rendering for these tests.
global_extra_cmdline_args = ["-BatchMode"] # Default is ["-BatchMode", "-autotest_mode"]
enable_prefab_system = False
@pytest.mark.test_case_id("C34603773")
class AtomGPU_BasicLevelSetup_SetsUpLevel(EditorSharedTest):
use_null_renderer = False # Default is True
@@ -85,6 +85,7 @@ class TestAtomEditorComponentsMain(object):
halt_on_unexpected=True,
null_renderer=True,
cfg_args=cfg_args,
enable_prefab_system=False,
)
@@ -155,5 +156,6 @@ class TestMaterialEditorBasicTests(object):
halt_on_unexpected=True,
null_renderer=True,
log_file_name="MaterialEditor.log",
enable_prefab_system=False,
)
@@ -23,28 +23,28 @@ from base import TestAutomationBase
class TestAutomation(TestAutomationBase):
def test_ActorSplitsAfterCollision(self, request, workspace, editor, launcher_platform):
from .tests import Blast_ActorSplitsAfterCollision as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ActorSplitsAfterRadialDamage(self, request, workspace, editor, launcher_platform):
from .tests import Blast_ActorSplitsAfterRadialDamage as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ActorSplitsAfterCapsuleDamage(self, request, workspace, editor, launcher_platform):
from .tests import Blast_ActorSplitsAfterCapsuleDamage as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ActorSplitsAfterImpactSpreadDamage(self, request, workspace, editor, launcher_platform):
from .tests import Blast_ActorSplitsAfterImpactSpreadDamage as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ActorSplitsAfterShearDamage(self, request, workspace, editor, launcher_platform):
from .tests import Blast_ActorSplitsAfterShearDamage as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ActorSplitsAfterTriangleDamage(self, request, workspace, editor, launcher_platform):
from .tests import Blast_ActorSplitsAfterTriangleDamage as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ActorSplitsAfterStressDamage(self, request, workspace, editor, launcher_platform):
from .tests import Blast_ActorSplitsAfterStressDamage as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@@ -51,5 +51,6 @@ class TestComponentAssetListAutomation(object):
editor,
"ComponentUpdateListProperty_test_case.py",
expected_lines=expected_lines,
cfg_args=[level]
cfg_args=[level],
enable_prefab_system=False,
)
@@ -28,7 +28,7 @@ Assuming CMake is already setup on your operating system, below are some sample
cd /path/to/od3e/
mkdir windows_vs2019
cd windows_vs2019
cmake .. -G "Visual Studio 16 2019" -A x64 -T host=x64 -DLY_3RDPARTY_PATH="%3RDPARTYPATH%" -DLY_PROJECTS=AutomatedTesting
cmake .. -G "Visual Studio 16 2019" -DLY_PROJECTS=AutomatedTesting
To manually install the project in development mode using your own installed Python interpreter:
cd /path/to/od3e/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools
@@ -29,7 +29,7 @@ def teardown_editor(editor):
def launch_and_validate_results(request, test_directory, editor, editor_script, expected_lines, unexpected_lines=[],
halt_on_unexpected=False, run_python="--runpythontest", auto_test_mode=True, null_renderer=True, cfg_args=[],
timeout=300, log_file_name="Editor.log"):
timeout=300, log_file_name="Editor.log", enable_prefab_system=True):
"""
Runs the Editor with the specified script, and monitors for expected log lines.
:param request: Special fixture providing information of the requesting test function.
@@ -45,17 +45,22 @@ def launch_and_validate_results(request, test_directory, editor, editor_script,
:param cfg_args: Additional arguments for CFG, such as LevelName.
:param timeout: Length of time for test to run. Default is 60.
:param log_file_name: Name of the log file created by the editor. Defaults to 'Editor.log'
:param enable_prefab_system: Flag to determine whether to use new prefab system or use deprecated slice system. Defaults to True.
"""
test_case = os.path.join(test_directory, editor_script)
request.addfinalizer(lambda: teardown_editor(editor))
logger.debug("Running automated test: {}".format(editor_script))
editor.args.extend(["--skipWelcomeScreenDialog", "--regset=/Amazon/Settings/EnableSourceControl=false",
"--regset=/Amazon/Preferences/EnablePrefabSystem=false", run_python, test_case,
run_python, test_case,
f"--pythontestcase={request.node.name}", "--runpythonargs", " ".join(cfg_args)])
if auto_test_mode:
editor.args.extend(["--autotest_mode"])
if null_renderer:
editor.args.extend(["-rhi=Null"])
if enable_prefab_system:
editor.args.extend(["--regset=/Amazon/Preferences/EnablePrefabSystem=true"])
else:
editor.args.extend(["--regset=/Amazon/Preferences/EnablePrefabSystem=false"])
with editor.start():
@@ -23,7 +23,6 @@ from base import TestAutomationBase
class TestAutomation(TestAutomationBase):
def _run_prefab_test(self, request, workspace, editor, test_module, batch_mode=True, autotest_mode=True):
self._run_test(request, workspace, editor, test_module,
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"],
batch_mode=batch_mode,
autotest_mode=autotest_mode)
@@ -24,7 +24,6 @@ from base import TestAutomationBase
class TestAutomation(TestAutomationBase):
def _run_prefab_test(self, request, workspace, editor, test_module, batch_mode=True, autotest_mode=True):
self._run_test(request, workspace, editor, test_module,
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"],
batch_mode=batch_mode,
autotest_mode=autotest_mode)
@@ -25,8 +25,8 @@ class TestAutomation(TestAutomationBase):
def test_NvCloth_AddClothSimulationToMesh(self, request, workspace, editor, launcher_platform):
from .tests import NvCloth_AddClothSimulationToMesh as test_module
self._run_test(request, workspace, editor, test_module, use_null_renderer = self.use_null_renderer)
self._run_test(request, workspace, editor, test_module, use_null_renderer = self.use_null_renderer, enable_prefab_system=False)
def test_NvCloth_AddClothSimulationToActor(self, request, workspace, editor, launcher_platform):
from .tests import NvCloth_AddClothSimulationToActor as test_module
self._run_test(request, workspace, editor, test_module, use_null_renderer = self.use_null_renderer)
self._run_test(request, workspace, editor, test_module, use_null_renderer = self.use_null_renderer, enable_prefab_system=False)
@@ -26,158 +26,158 @@ class TestAutomation(TestAutomationBase):
r"AutomatedTesting\Levels\Physics\Material_LibraryCrudOperationsReflectOnRagdollBones")
def test_Material_LibraryCrudOperationsReflectOnRagdollBones(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_LibraryCrudOperationsReflectOnRagdollBones as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Material_RagdollBones(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_RagdollBones as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@fm.file_revert("c15308221_material_componentsinsyncwithlibrary.physmaterial",
r"AutomatedTesting\Levels\Physics\Material_ComponentsInSyncWithLibrary")
def test_Material_ComponentsInSyncWithLibrary(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_ComponentsInSyncWithLibrary as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
# BUG: LY-107723")
def test_ScriptCanvas_SetKinematicTargetTransform(self, request, workspace, editor, launcher_platform):
from .tests.script_canvas import ScriptCanvas_SetKinematicTargetTransform as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
# Failing, PhysXTerrain
@fm.file_revert("c4925579_material_addmodifydeleteonterrain.physmaterial",
r"AutomatedTesting\Levels\Physics\Material_LibraryCrudOperationsReflectOnTerrain")
def test_Material_LibraryCrudOperationsReflectOnTerrain(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_LibraryCrudOperationsReflectOnTerrain as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
# Failing, PhysXTerrain
def test_Terrain_TerrainTexturePainterWorks(self, request, workspace, editor, launcher_platform):
from .tests.terrain import Terrain_TerrainTexturePainterWorks as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
# Failing, PhysXTerrain
def test_Material_CanBeAssignedToTerrain(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_CanBeAssignedToTerrain as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
# Failing, PhysXTerrain
def test_Material_DefaultLibraryConsistentOnAllFeatures(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_DefaultLibraryConsistentOnAllFeatures as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
# Failing, PhysXTerrain
@fm.file_revert("all_ones_1.physmaterial", r"AutomatedTesting\Levels\Physics\Material_DefaultMaterialLibraryChangesWork")
@fm.file_override("default.physxconfiguration", "Material_DefaultMaterialLibraryChangesWork.physxconfiguration", "AutomatedTesting")
def test_Material_DefaultMaterialLibraryChangesWork(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_DefaultMaterialLibraryChangesWork as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Collider_SameCollisionGroupSameLayerCollide(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_SameCollisionGroupSameLayerCollide as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Ragdoll_OldRagdollSerializationNoErrors(self, request, workspace, editor, launcher_platform):
from .tests.ragdoll import Ragdoll_OldRagdollSerializationNoErrors as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@fm.file_override("default.physxconfiguration", "ScriptCanvas_OverlapNode.physxconfiguration")
def test_ScriptCanvas_OverlapNode(self, request, workspace, editor, launcher_platform):
from .tests.script_canvas import ScriptCanvas_OverlapNode as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Material_StaticFriction(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_StaticFriction as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@fm.file_revert("c4888315_material_addmodifydeleteoncollider.physmaterial",
r"AutomatedTesting\Levels\Physics\Material_LibraryCrudOperationsReflectOnCollider")
def test_Material_LibraryCrudOperationsReflectOnCollider(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_LibraryCrudOperationsReflectOnCollider as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@fm.file_revert("c15563573_material_addmodifydeleteoncharactercontroller.physmaterial",
r"AutomatedTesting\Levels\Physics\Material_LibraryCrudOperationsReflectOnCharacterController")
def test_Material_LibraryCrudOperationsReflectOnCharacterController(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_LibraryCrudOperationsReflectOnCharacterController as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@fm.file_revert("c4888315_material_addmodifydeleteoncollider.physmaterial",
r"AutomatedTesting\Levels\Physics\Material_LibraryCrudOperationsReflectOnCollider")
def test_Material_LibraryCrudOperationsReflectOnCollider(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_LibraryCrudOperationsReflectOnCollider as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@fm.file_revert("c15563573_material_addmodifydeleteoncharactercontroller.physmaterial",
r"AutomatedTesting\Levels\Physics\Material_LibraryCrudOperationsReflectOnCharacterController")
def test_Material_LibraryCrudOperationsReflectOnCharacterController(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_LibraryCrudOperationsReflectOnCharacterController as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@fm.file_revert("c4044455_material_librarychangesinstantly.physmaterial",
r"AutomatedTesting\Levels\Physics\C4044455_Material_LibraryChangesInstantly")
def test_Material_LibraryChangesReflectInstantly(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_LibraryChangesReflectInstantly as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@fm.file_revert("Material_LibraryUpdatedAcrossLevels.physmaterial",
r"AutomatedTesting\Levels\Physics\Material_LibraryUpdatedAcrossLevels")
def test_Material_LibraryUpdatedAcrossLevels(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_LibraryUpdatedAcrossLevels as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_RigidBody_LinearDampingAffectsMotion(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_LinearDampingAffectsMotion as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Terrain_CollisionAgainstRigidBody(self, request, workspace, editor, launcher_platform):
from .tests.terrain import Terrain_CollisionAgainstRigidBody as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ShapeCollider_CylinderShapeCollides(self, request, workspace, editor, launcher_platform):
from .tests.collider import ShapeCollider_CylinderShapeCollides as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Physics_WorldBodyBusWorksOnEditorComponents(self, request, workspace, editor, launcher_platform):
from .tests import Physics_WorldBodyBusWorksOnEditorComponents as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Collider_PxMeshErrorIfNoMesh(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_PxMeshErrorIfNoMesh as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ForceRegion_ImpulsesBoxShapedRigidBody(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_ImpulsesBoxShapedRigidBody as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Terrain_SpawnSecondTerrainComponentWarning(self, request, workspace, editor, launcher_platform):
from .tests.terrain import Terrain_SpawnSecondTerrainComponentWarning as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Terrain_AddPhysTerrainComponent(self, request, workspace, editor, launcher_platform):
from .tests.terrain import Terrain_AddPhysTerrainComponent as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Terrain_CanAddMultipleTerrainComponents(self, request, workspace, editor, launcher_platform):
from .tests.terrain import Terrain_CanAddMultipleTerrainComponents as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Terrain_MultipleTerrainComponentsWarning(self, request, workspace, editor, launcher_platform):
from .tests.terrain import Terrain_MultipleTerrainComponentsWarning as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Terrain_MultipleTerrainComponentsWarning(self, request, workspace, editor, launcher_platform):
from .tests.terrain import Terrain_MultipleTerrainComponentsWarning as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ForceRegion_HighValuesDirectionAxesWorkWithNoError(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_HighValuesDirectionAxesWorkWithNoError as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Terrain_MultipleResolutionsValid(self, request, workspace, editor, launcher_platform):
from .tests.terrain import Terrain_MultipleResolutionsValid as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ForceRegion_SmallMagnitudeDeviationOnLargeForces(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_SmallMagnitudeDeviationOnLargeForces as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@@ -30,33 +30,33 @@ class TestAutomation(TestAutomationBase):
def test_RigidBody_EnablingGravityWorksUsingNotificationsPoC(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_EnablingGravityWorksUsingNotificationsPoC as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_LocalSpaceForceOnRigidBodies(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_LocalSpaceForceOnRigidBodies as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
@fm.file_override('physxsystemconfiguration.setreg','Material_DynamicFriction.setreg_override',
'AutomatedTesting/Registry', search_subdirs=True)
def test_Material_DynamicFriction(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_DynamicFriction as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_Collider_SameCollisionGroupDiffLayersCollide(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_SameCollisionGroupDiffLayersCollide as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_CharacterController_SwitchLevels(self, request, workspace, editor, launcher_platform):
from .tests.character_controller import CharacterController_SwitchLevels as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Ragdoll_AddPhysxRagdollComponentWorks(self, request, workspace, editor, launcher_platform):
from .tests.ragdoll import Ragdoll_AddPhysxRagdollComponentWorks as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ScriptCanvas_MultipleRaycastNode(self, request, workspace, editor, launcher_platform):
@@ -64,43 +64,43 @@ class TestAutomation(TestAutomationBase):
# Fixme: This test previously relied on unexpected lines log reading with is now not supported.
# Now the log reading must be done inside the test, preferably with the Tracer() utility
# unexpected_lines = ["Assert"] + test_module.Lines.unexpected
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
@fm.file_override('physxsystemconfiguration.setreg','Collider_DiffCollisionGroupDiffCollidingLayersNotCollide.setreg_override',
'AutomatedTesting/Registry', search_subdirs=True)
def test_Collider_DiffCollisionGroupDiffCollidingLayersNotCollide(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_DiffCollisionGroupDiffCollidingLayersNotCollide as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_Joints_HingeLeadFollowerCollide(self, request, workspace, editor, launcher_platform):
from .tests.joints import Joints_HingeLeadFollowerCollide as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_Collider_PxMeshConvexMeshCollides(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_PxMeshConvexMeshCollides as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ShapeCollider_CylinderShapeCollides(self, request, workspace, editor, launcher_platform):
from .tests.shape_collider import ShapeCollider_CylinderShapeCollides as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_C15425929_Undo_Redo(self, request, workspace, editor, launcher_platform):
from .tests import Physics_UndoRedoWorksOnEntityWithPhysComponents as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.GROUP_tick
@pytest.mark.xfail(reason="Test still under development.")
def test_Tick_InterpolatedRigidBodyMotionIsSmooth(self, request, workspace, editor, launcher_platform):
from .tests.tick import Tick_InterpolatedRigidBodyMotionIsSmooth as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.GROUP_tick
@pytest.mark.xfail(reason="Test still under development.")
def test_Tick_CharacterGameplayComponentMotionIsSmooth(self, request, workspace, editor, launcher_platform):
from .tests.tick import Tick_CharacterGameplayComponentMotionIsSmooth as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@@ -59,9 +59,6 @@ class EditorSingleTest_WithFileOverrides(EditorSingleTest):
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomationWithPrefabSystemEnabled(EditorTestSuite):
global_extra_cmdline_args = ['-BatchMode', '-autotest_mode',
'--regset=/Amazon/Preferences/EnablePrefabSystem=true']
@staticmethod
def get_number_parallel_editors():
return 16
@@ -81,6 +78,8 @@ class TestAutomationWithPrefabSystemEnabled(EditorTestSuite):
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomation(EditorTestSuite):
enable_prefab_system = False
@staticmethod
def get_number_parallel_editors():
return 16
@@ -31,223 +31,223 @@ class TestAutomation(TestAutomationBase):
@revert_physics_config
def test_Terrain_NoPhysTerrainComponentNoCollision(self, request, workspace, editor, launcher_platform):
from .tests.terrain import Terrain_NoPhysTerrainComponentNoCollision as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_RigidBody_InitialLinearVelocity(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_InitialLinearVelocity as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_RigidBody_StartGravityEnabledWorks(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_StartGravityEnabledWorks as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_RigidBody_KinematicModeWorks(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_KinematicModeWorks as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_LinearDampingForceOnRigidBodies(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_LinearDampingForceOnRigidBodies as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_SimpleDragForceOnRigidBodies(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_SimpleDragForceOnRigidBodies as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_CapsuleShapedForce(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_CapsuleShapedForce as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_ImpulsesCapsuleShapedRigidBody(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_ImpulsesCapsuleShapedRigidBody as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_RigidBody_MomentOfInertiaManualSetting(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_MomentOfInertiaManualSetting as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_RigidBody_COM_ManualSettingWorks(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_COM_ManualSettingWorks as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_RigidBody_AddRigidBodyComponent(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_AddRigidBodyComponent as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_SplineForceOnRigidBodies(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_SplineForceOnRigidBodies as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
@fm.file_override('physxsystemconfiguration.setreg','Material_RestitutionCombine.setreg_override',
'AutomatedTesting/Registry', search_subdirs=True)
def test_Material_RestitutionCombine(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_RestitutionCombine as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
@fm.file_override('physxsystemconfiguration.setreg','Material_FrictionCombine.setreg_override',
'AutomatedTesting/Registry', search_subdirs=True)
def test_Material_FrictionCombine(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_FrictionCombine as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_Collider_ColliderPositionOffset(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_ColliderPositionOffset as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_RigidBody_AngularDampingAffectsRotation(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_AngularDampingAffectsRotation as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_Physics_VerifyColliderRigidBodyMeshAndTerrainWorkTogether(self, request, workspace, editor, launcher_platform):
from .tests import Physics_VerifyColliderRigidBodyMeshAndTerrainWorkTogether as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_MultipleForcesInSameComponentCombineForces(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_MultipleForcesInSameComponentCombineForces as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_ImpulsesPxMeshShapedRigidBody(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_ImpulsesPxMeshShapedRigidBody as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ScriptCanvas_TriggerEvents(self, request, workspace, editor, launcher_platform):
from .tests.script_canvas import ScriptCanvas_TriggerEvents as test_module
# FIXME: expected_lines = test_module.LogLines.expected_lines
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_ZeroPointForceDoesNothing(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_ZeroPointForceDoesNothing as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_ZeroWorldSpaceForceDoesNothing(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_ZeroWorldSpaceForceDoesNothing as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_ZeroLinearDampingDoesNothing(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_ZeroLinearDampingDoesNothing as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_MovingForceRegionChangesNetForce(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_MovingForceRegionChangesNetForce as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ScriptCanvas_CollisionEvents(self, request, workspace, editor, launcher_platform):
from .tests.script_canvas import ScriptCanvas_CollisionEvents as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_DirectionHasNoAffectOnTotalForce(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_DirectionHasNoAffectOnTotalForce as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_RigidBody_StartAsleepWorks(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_StartAsleepWorks as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_SliceFileInstantiates(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_SliceFileInstantiates as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_ZeroLocalSpaceForceDoesNothing(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_ZeroLocalSpaceForceDoesNothing as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_ZeroSimpleDragForceDoesNothing(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_ZeroSimpleDragForceDoesNothing as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_RigidBody_COM_ComputingWorks(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_COM_ComputingWorks as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_RigidBody_MassDifferentValuesWorks(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_MassDifferentValuesWorks as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
@fm.file_override('physxsystemconfiguration.setreg','Material_RestitutionCombinePriorityOrder.setreg_override',
'AutomatedTesting/Registry', search_subdirs=True)
def test_Material_RestitutionCombinePriorityOrder(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_RestitutionCombinePriorityOrder as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_SplineRegionWithModifiedTransform(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_SplineRegionWithModifiedTransform as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ScriptCanvas_ShapeCast(self, request, workspace, editor, launcher_platform):
from .tests.script_canvas import ScriptCanvas_ShapeCast as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_RigidBody_InitialAngularVelocity(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_InitialAngularVelocity as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_ZeroSplineForceDoesNothing(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_ZeroSplineForceDoesNothing as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_Physics_DynamicSliceWithPhysNotSpawnsStaticSlice(self, request, workspace, editor, launcher_platform):
from .tests import Physics_DynamicSliceWithPhysNotSpawnsStaticSlice as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_PositionOffset(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_PositionOffset as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
@fm.file_override('physxsystemconfiguration.setreg','Material_FrictionCombinePriorityOrder.setreg_override',
'AutomatedTesting/Registry', search_subdirs=True)
def test_Material_FrictionCombinePriorityOrder(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_FrictionCombinePriorityOrder as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.xfail(
reason="Something with the CryRenderer disabling is causing this test to fail now.")
@revert_physics_config
def test_Ragdoll_LevelSwitchDoesNotCrash(self, request, workspace, editor, launcher_platform):
from .tests.ragdoll import Ragdoll_LevelSwitchDoesNotCrash as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_MultipleComponentsCombineForces(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_MultipleComponentsCombineForces as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
# Marking the test as an expected failure due to sporadic failure on Automated Review: LYN-2580
# The test still runs, but a failure of the test doesn't result in the test run failing
@@ -258,102 +258,102 @@ class TestAutomation(TestAutomationBase):
'AutomatedTesting/Registry', search_subdirs=True)
def test_Material_PerFaceMaterialGetsCorrectMaterial(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_PerFaceMaterialGetsCorrectMaterial as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.xfail(
reason="This test will sometimes fail as the ball will continue to roll before the timeout is reached.")
@revert_physics_config
def test_RigidBody_SleepWhenBelowKineticThreshold(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_SleepWhenBelowKineticThreshold as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_RigidBody_COM_NotIncludesTriggerShapes(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_COM_NotIncludesTriggerShapes as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_Material_NoEffectIfNoColliderShape(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_NoEffectIfNoColliderShape as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_Collider_TriggerPassThrough(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_TriggerPassThrough as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_RigidBody_SetGravityWorks(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_SetGravityWorks as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
@fm.file_override('physxsystemconfiguration.setreg','Material_CharacterController.setreg_override',
'AutomatedTesting/Registry', search_subdirs=True)
def test_Material_CharacterController(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_CharacterController as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_Material_EmptyLibraryUsesDefault(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_EmptyLibraryUsesDefault as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_NoQuiverOnHighLinearDampingForce(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_NoQuiverOnHighLinearDampingForce as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_RigidBody_ComputeInertiaWorks(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_ComputeInertiaWorks as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ScriptCanvas_PostPhysicsUpdate(self, request, workspace, editor, launcher_platform):
from .tests.script_canvas import ScriptCanvas_PostPhysicsUpdate as test_module
# Fixme: unexpected_lines = ["Assert"] + test_module.Lines.unexpected
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
@fm.file_override('physxsystemconfiguration.setreg','Collider_NoneCollisionGroupSameLayerNotCollide.setreg_override',
'AutomatedTesting/Registry', search_subdirs=True)
def test_Collider_NoneCollisionGroupSameLayerNotCollide(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_NoneCollisionGroupSameLayerNotCollide as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
@fm.file_override('physxsystemconfiguration.setreg','Collider_SameCollisionGroupSameCustomLayerCollide.setreg_override',
'AutomatedTesting/Registry', search_subdirs=True)
def test_Collider_SameCollisionGroupSameCustomLayerCollide(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_SameCollisionGroupSameCustomLayerCollide as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
@fm.file_override('physxdefaultsceneconfiguration.setreg','ScriptCanvas_PostUpdateEvent.setreg_override',
'AutomatedTesting/Registry', search_subdirs=True)
def test_ScriptCanvas_PostUpdateEvent(self, request, workspace, editor, launcher_platform):
from .tests.script_canvas import ScriptCanvas_PostUpdateEvent as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
@fm.file_override('physxsystemconfiguration.setreg','Material_Restitution.setreg_override',
'AutomatedTesting/Registry', search_subdirs=True)
def test_Material_Restitution(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_Restitution as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
@fm.file_override('physxdefaultsceneconfiguration.setreg', 'ScriptCanvas_PreUpdateEvent.setreg_override',
'AutomatedTesting/Registry', search_subdirs=True)
def test_ScriptCanvas_PreUpdateEvent(self, request, workspace, editor, launcher_platform):
from .tests.script_canvas import ScriptCanvas_PreUpdateEvent as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_PxMeshShapedForce(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_PxMeshShapedForce as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
# Marking the Test as expected to fail using the xfail decorator due to sporadic failure on Automated Review: SPEC-3146
# The test still runs, but a failure of the test doesn't result in the test run failing
@@ -361,176 +361,173 @@ class TestAutomation(TestAutomationBase):
@revert_physics_config
def test_RigidBody_MaxAngularVelocityWorks(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_MaxAngularVelocityWorks as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_Joints_HingeSoftLimitsConstrained(self, request, workspace, editor, launcher_platform):
from .tests.joints import Joints_HingeSoftLimitsConstrained as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_Joints_BallSoftLimitsConstrained(self, request, workspace, editor, launcher_platform):
from .tests.joints import Joints_BallSoftLimitsConstrained as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_Joints_BallLeadFollowerCollide(self, request, workspace, editor, launcher_platform):
from .tests.joints import Joints_BallLeadFollowerCollide as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
@fm.file_override('physxsystemconfiguration.setreg','Collider_AddingNewGroupWorks.setreg_override',
'AutomatedTesting/Registry', search_subdirs=True)
def test_Collider_AddingNewGroupWorks(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_AddingNewGroupWorks as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ShapeCollider_InactiveWhenNoShapeComponent(self, request, workspace, editor, launcher_platform):
from .tests.shape_collider import ShapeCollider_InactiveWhenNoShapeComponent as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_Collider_CheckDefaultShapeSettingIsPxMesh(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_CheckDefaultShapeSettingIsPxMesh as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ShapeCollider_LargeNumberOfShapeCollidersWontCrashEditor(self, request, workspace, editor, launcher_platform):
from .tests.shape_collider import ShapeCollider_LargeNumberOfShapeCollidersWontCrashEditor as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_Collider_SphereShapeEditing(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_SphereShapeEditing as test_module
self._run_test(request, workspace, editor, test_module,
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"])
self._run_test(request, workspace, editor, test_module)
@revert_physics_config
def test_Collider_BoxShapeEditing(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_BoxShapeEditing as test_module
self._run_test(request, workspace, editor, test_module,
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"])
self._run_test(request, workspace, editor, test_module)
@revert_physics_config
def test_Collider_CapsuleShapeEditing(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_CapsuleShapeEditing as test_module
self._run_test(request, workspace, editor, test_module,
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"])
self._run_test(request, workspace, editor, test_module)
def test_ForceRegion_WithNonTriggerColliderWarning(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_WithNonTriggerColliderWarning as test_module
# Fixme: expected_lines = ["[Warning] (PhysX Force Region) - Please ensure collider component marked as trigger exists in entity"]
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ForceRegion_WorldSpaceForceOnRigidBodies(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_WorldSpaceForceOnRigidBodies as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ForceRegion_PointForceOnRigidBodies(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_PointForceOnRigidBodies as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ForceRegion_SphereShapedForce(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_SphereShapedForce as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ForceRegion_RotationalOffset(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_RotationalOffset as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Material_LibraryClearingAssignsDefault(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_LibraryClearingAssignsDefault as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Collider_AddColliderComponent(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_AddColliderComponent as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.xfail(
reason="This will fail due to this issue ATOM-15487.")
def test_Collider_PxMeshAutoAssignedWhenModifyingRenderMeshComponent(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_PxMeshAutoAssignedWhenModifyingRenderMeshComponent as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Collider_PxMeshAutoAssignedWhenAddingRenderMeshComponent(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_PxMeshAutoAssignedWhenAddingRenderMeshComponent as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Collider_MultipleSurfaceSlots(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_MultipleSurfaceSlots as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Collider_PxMeshNotAutoAssignedWhenNoPhysicsFbx(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_PxMeshNotAutoAssignedWhenNoPhysicsFbx as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_RigidBody_EnablingGravityWorksPoC(self, request, workspace, editor, launcher_platform):
from .tests.rigid_body import RigidBody_EnablingGravityWorksPoC as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
@fm.file_override('physxsystemconfiguration.setreg','Collider_CollisionGroupsWorkflow.setreg_override',
'AutomatedTesting/Registry', search_subdirs=True)
def test_Collider_CollisionGroupsWorkflow(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_CollisionGroupsWorkflow as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_Collider_ColliderRotationOffset(self, request, workspace, editor, launcher_platform):
from .tests.collider import Collider_ColliderRotationOffset as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ForceRegion_ParentChildForcesCombineForces(self, request, workspace, editor, launcher_platform):
from .tests.force_region import ForceRegion_ParentChildForcesCombineForces as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_ShapeCollider_CanBeAddedWitNoWarnings(self, request, workspace, editor, launcher_platform):
from .tests.shape_collider import ShapeCollider_CanBeAddedWitNoWarnings as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_Physics_UndoRedoWorksOnEntityWithPhysComponents(self, request, workspace, editor, launcher_platform):
from .tests import Physics_UndoRedoWorksOnEntityWithPhysComponents as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Joints_Fixed2BodiesConstrained(self, request, workspace, editor, launcher_platform):
from .tests.joints import Joints_Fixed2BodiesConstrained as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Joints_Hinge2BodiesConstrained(self, request, workspace, editor, launcher_platform):
from .tests.joints import Joints_Hinge2BodiesConstrained as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Joints_Ball2BodiesConstrained(self, request, workspace, editor, launcher_platform):
from .tests.joints import Joints_Ball2BodiesConstrained as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Joints_FixedBreakable(self, request, workspace, editor, launcher_platform):
from .tests.joints import Joints_FixedBreakable as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Joints_HingeBreakable(self, request, workspace, editor, launcher_platform):
from .tests.joints import Joints_HingeBreakable as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Joints_BallBreakable(self, request, workspace, editor, launcher_platform):
from .tests.joints import Joints_BallBreakable as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Joints_HingeNoLimitsConstrained(self, request, workspace, editor, launcher_platform):
from .tests.joints import Joints_HingeNoLimitsConstrained as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Joints_BallNoLimitsConstrained(self, request, workspace, editor, launcher_platform):
from .tests.joints import Joints_BallNoLimitsConstrained as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Joints_GlobalFrameConstrained(self, request, workspace, editor, launcher_platform):
from .tests.joints import Joints_GlobalFrameConstrained as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@revert_physics_config
def test_Material_DefaultLibraryUpdatedAcrossLevels(self, request, workspace, editor, launcher_platform):
@@ -540,7 +537,7 @@ class TestAutomation(TestAutomationBase):
search_subdirs=True)
def levels_before(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_DefaultLibraryUpdatedAcrossLevels_before as test_module_0
self._run_test(request, workspace, editor, test_module_0)
self._run_test(request, workspace, editor, test_module_0, enable_prefab_system=False)
# File override replaces the previous physxconfiguration file with another where the only difference is the default material library
@fm.file_override("physxsystemconfiguration.setreg",
@@ -549,7 +546,7 @@ class TestAutomation(TestAutomationBase):
search_subdirs=True)
def levels_after(self, request, workspace, editor, launcher_platform):
from .tests.material import Material_DefaultLibraryUpdatedAcrossLevels_after as test_module_1
self._run_test(request, workspace, editor, test_module_1)
self._run_test(request, workspace, editor, test_module_1, enable_prefab_system=False)
levels_before(self, request, workspace, editor, launcher_platform)
levels_after(self, request, workspace, editor, launcher_platform)
@@ -32,7 +32,7 @@ class TestAutomation(TestAutomationBase):
def test_ScriptCanvas_GetCollisionNameReturnsName(self, request, workspace, editor, launcher_platform):
from .tests.script_canvas import ScriptCanvas_GetCollisionNameReturnsName as test_module
# Fixme: expected_lines=["Layer Name: Right"]
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
## Seems to be flaky, need to investigate
def test_ScriptCanvas_GetCollisionNameReturnsNothingWhenHasToggledLayer(self, request, workspace, editor, launcher_platform):
@@ -42,4 +42,4 @@ class TestAutomation(TestAutomationBase):
# Fixme: for group in collision_groups:
# Fixme: unexpected_lines.append(f"GroupName: {group}")
# Fixme: expected_lines=["GroupName: "]
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@@ -30,11 +30,11 @@ class TestUtils(TestAutomationBase):
expected_lines = []
unexpected_lines = ["Assert"]
self._run_test(request, workspace, editor, physmaterial_editor_test_module, expected_lines, unexpected_lines)
self._run_test(request, workspace, editor, physmaterial_editor_test_module, expected_lines, unexpected_lines, enable_prefab_system=False)
def test_UtilTest_Tracer_PicksErrorsAndWarnings(self, request, workspace, launcher_platform, editor):
from .utils import UtilTest_Tracer_PicksErrorsAndWarnings as testcase_module
self._run_test(request, workspace, editor, testcase_module, [], [])
self._run_test(request, workspace, editor, testcase_module, [], [], enable_prefab_system=False)
def test_FileManagement_FindingFiles(self, workspace, launcher_platform):
"""
@@ -263,4 +263,4 @@ class TestUtils(TestAutomationBase):
expected_lines = []
unexpected_lines = ["Assert"]
self._run_test(request, workspace, editor, test_module, expected_lines, unexpected_lines)
self._run_test(request, workspace, editor, test_module, expected_lines, unexpected_lines, enable_prefab_system=False)
@@ -23,7 +23,6 @@ class TestAutomation(TestAutomationBase):
def _run_prefab_test(self, request, workspace, editor, test_module, batch_mode=True, autotest_mode=True):
self._run_test(request, workspace, editor, test_module,
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"],
batch_mode=batch_mode,
autotest_mode=autotest_mode)
@@ -20,6 +20,8 @@ from ly_test_tools.o3de.editor_test import EditorTestSuite, EditorSharedTest
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomation(EditorTestSuite):
enable_prefab_system = False
class test_AxisAlignedBoxShape_ConfigurationWorks(EditorSharedTest):
from .EditorScripts import TerrainPhysicsCollider_ChangesSizeWithAxisAlignedBoxShapeChanges as test_module
@@ -24,12 +24,12 @@ from base import TestAutomationBase
class TestAutomation(TestAutomationBase):
def test_WhiteBox_AddComponentToEntity(self, request, workspace, editor, launcher_platform):
from .tests import WhiteBox_AddComponentToEntity as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_WhiteBox_SetDefaultShape(self, request, workspace, editor, launcher_platform):
from .tests import WhiteBox_SetDefaultShape as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_WhiteBox_SetInvisible(self, request, workspace, editor, launcher_platform):
from .tests import WhiteBox_SetInvisible as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@@ -52,7 +52,7 @@ class TestAutomationBase:
cls._kill_ly_processes()
def _run_test(self, request, workspace, editor, testcase_module, extra_cmdline_args=[], batch_mode=True,
autotest_mode=True, use_null_renderer=True):
autotest_mode=True, use_null_renderer=True, enable_prefab_system=True):
test_starttime = time.time()
self.logger = logging.getLogger(__name__)
errors = []
@@ -97,6 +97,11 @@ class TestAutomationBase:
pycmd += ["-BatchMode"]
if autotest_mode:
pycmd += ["-autotest_mode"]
if enable_prefab_system:
pycmd += ["--regset=/Amazon/Preferences/EnablePrefabSystem=true"]
else:
pycmd += ["--regset=/Amazon/Preferences/EnablePrefabSystem=false"]
pycmd += extra_cmdline_args
editor.args.extend(pycmd) # args are added to the WinLauncher start command
editor.start(backupFiles = False, launch_ap = False)
@@ -95,7 +95,8 @@ def EntityOutliner_EntityOrdering():
entity_outliner_model.dropMimeData(
mime_data, QtCore.Qt.MoveAction, target_row, 0, target_index.parent()
)
QtWidgets.QApplication.processEvents()
# Wait after move to let events (i.e. prefab propagation) process
general.idle_wait(1.0)
# Move an entity before another entity in the order by dragging the source above the target
move_entity_before = lambda source_name, target_name: _move_entity(
@@ -119,24 +120,24 @@ def EntityOutliner_EntityOrdering():
# Our new entity should be given a name with a number automatically
new_entity = f"Entity{i+1}"
# The new entity should be added to the top of its parent entity
expected_order = [new_entity] + expected_order
# The new entity should be added to the bottom of its parent entity
expected_order = expected_order + [new_entity]
verify_entities_sorted(expected_order)
# 3) Move "Entity1" to the top of the order
move_entity_before("Entity1", "Entity5")
expected_order = ["Entity1", "Entity5", "Entity4", "Entity3", "Entity2"]
# 3) Move "Entity5" to the top of the order
move_entity_before("Entity5", "Entity1")
expected_order = ["Entity5", "Entity1", "Entity2", "Entity3", "Entity4"]
verify_entities_sorted(expected_order)
# 4) Move "Entity4" to the bottom of the order
move_entity_after("Entity4", "Entity2")
expected_order = ["Entity1", "Entity5", "Entity3", "Entity2", "Entity4"]
# 4) Move "Entity2" to the bottom of the order
move_entity_after("Entity2", "Entity4")
expected_order = ["Entity5", "Entity1", "Entity3", "Entity4", "Entity2"]
verify_entities_sorted(expected_order)
# 5) Add another new entity, ensure the rest of the order is unchanged
create_entity()
expected_order = ["Entity6", "Entity1", "Entity5", "Entity3", "Entity2", "Entity4"]
expected_order = ["Entity5", "Entity1", "Entity3", "Entity4", "Entity2", "Entity6"]
verify_entities_sorted(expected_order)
@@ -33,14 +33,14 @@ class TestAutomation(TestAutomationBase):
def test_BasicEditorWorkflows_LevelEntityComponentCRUD(self, request, workspace, editor, launcher_platform,
remove_test_level):
from .EditorScripts import BasicEditorWorkflows_LevelEntityComponentCRUD as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False, autotest_mode=False)
self._run_test(request, workspace, editor, test_module, batch_mode=False, autotest_mode=False, enable_prefab_system=False)
@pytest.mark.REQUIRES_gpu
def test_BasicEditorWorkflows_GPU_LevelEntityComponentCRUD(self, request, workspace, editor, launcher_platform,
remove_test_level):
from .EditorScripts import BasicEditorWorkflows_LevelEntityComponentCRUD as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False, autotest_mode=False,
use_null_renderer=False)
use_null_renderer=False, enable_prefab_system=False)
def test_EntityOutlienr_EntityOrdering(self, request, workspace, editor, launcher_platform):
from .EditorScripts import EntityOutliner_EntityOrdering as test_module
@@ -51,5 +51,4 @@ class TestAutomation(TestAutomationBase):
test_module,
batch_mode=False,
autotest_mode=True,
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"]
)
@@ -21,6 +21,8 @@ class TestAutomationNoAutoTestMode(EditorTestSuite):
# Disable -autotest_mode and -BatchMode. Tests cannot run in -BatchMode due to UI interactions, and these tests
# interact with modal dialogs
global_extra_cmdline_args = []
enable_prefab_system = False
class test_BasicEditorWorkflows_LevelEntityComponentCRUD(EditorSingleTest):
# Custom teardown to remove slice asset created during test
@@ -56,6 +58,8 @@ class TestAutomationAutoTestMode(EditorTestSuite):
# Enable only -autotest_mode for these tests. Tests cannot run in -BatchMode due to UI interactions
global_extra_cmdline_args = ["-autotest_mode"]
enable_prefab_system = False
class test_AssetBrowser_TreeNavigation(EditorSharedTest):
from .EditorScripts import AssetBrowser_TreeNavigation as test_module
@@ -32,29 +32,29 @@ class TestAutomation(TestAutomationBase):
def test_AssetBrowser_TreeNavigation(self, request, workspace, editor, launcher_platform):
from .EditorScripts import AssetBrowser_TreeNavigation as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False)
self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False)
def test_AssetBrowser_SearchFiltering(self, request, workspace, editor, launcher_platform):
from .EditorScripts import AssetBrowser_SearchFiltering as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False)
self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False)
def test_AssetPicker_UI_UX(self, request, workspace, editor, launcher_platform):
from .EditorScripts import AssetPicker_UI_UX as test_module
self._run_test(request, workspace, editor, test_module, autotest_mode=False, batch_mode=False)
self._run_test(request, workspace, editor, test_module, autotest_mode=False, batch_mode=False, enable_prefab_system=False)
def test_ComponentCRUD_Add_Delete_Components(self, request, workspace, editor, launcher_platform):
from .EditorScripts import ComponentCRUD_Add_Delete_Components as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False)
self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False)
def test_InputBindings_Add_Remove_Input_Events(self, request, workspace, editor, launcher_platform):
from .EditorScripts import InputBindings_Add_Remove_Input_Events as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False, autotest_mode=False)
self._run_test(request, workspace, editor, test_module, batch_mode=False, autotest_mode=False, enable_prefab_system=False)
def test_Menus_ViewMenuOptions_Work(self, request, workspace, editor, launcher_platform):
from .EditorScripts import Menus_ViewMenuOptions as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False)
self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False)
@pytest.mark.skip(reason="Times out due to dialogs failing to dismiss: LYN-4208")
def test_Menus_FileMenuOptions_Work(self, request, workspace, editor, launcher_platform):
from .EditorScripts import Menus_FileMenuOptions as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False)
self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False)
@@ -20,8 +20,8 @@ class TestAutomation(TestAutomationBase):
def test_Menus_EditMenuOptions_Work(self, request, workspace, editor, launcher_platform):
from .EditorScripts import Menus_EditMenuOptions as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False)
self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False)
def test_Docking_BasicDockedTools(self, request, workspace, editor, launcher_platform):
from .EditorScripts import Docking_BasicDockedTools as test_module
self._run_test(request, workspace, editor, test_module, batch_mode=False)
self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False)
@@ -19,6 +19,8 @@ class TestAutomationAutoTestMode(EditorTestSuite):
# Enable only -autotest_mode for these tests. Tests cannot run in -BatchMode due to UI interactions
global_extra_cmdline_args = ["-autotest_mode"]
enable_prefab_system = False
class test_Docking_BasicDockedTools(EditorSharedTest):
from .EditorScripts import Docking_BasicDockedTools as test_module
@@ -20,8 +20,8 @@ class TestAutomation(TestAutomationBase):
def test_DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks(self, request, workspace, editor, launcher_platform):
from .EditorScripts import DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_EmptyInstanceSpawner_EmptySpawnerWorks(self, request, workspace, editor, launcher_platform):
from .EditorScripts import EmptyInstanceSpawner_EmptySpawnerWorks as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@@ -18,6 +18,8 @@ from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, E
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomation(EditorTestSuite):
enable_prefab_system = False
class test_DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks(EditorParallelTest):
from .EditorScripts import DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks as test_module
@@ -52,158 +52,158 @@ class TestAutomation(TestAutomationBase):
def test_AltitudeFilter_ComponentAndOverrides_InstancesPlantAtSpecifiedAltitude(self, request, workspace, editor, launcher_platform):
from .EditorScripts import AltitudeFilter_ComponentAndOverrides_InstancesPlantAtSpecifiedAltitude as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_AltitudeFilter_ShapeSample_InstancesPlantAtSpecifiedAltitude(self, request, workspace, editor, launcher_platform):
from .EditorScripts import AltitudeFilter_ShapeSample_InstancesPlantAtSpecifiedAltitude as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_AltitudeFilter_FilterStageToggle(self, request, workspace, editor, launcher_platform):
from .EditorScripts import AltitudeFilter_FilterStageToggle as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_SpawnerSlices_SliceCreationAndVisibilityToggleWorks(self, request, workspace, editor, remove_test_slice, launcher_platform):
from .EditorScripts import SpawnerSlices_SliceCreationAndVisibilityToggleWorks as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea(self, request, workspace, editor, launcher_platform):
from .EditorScripts import AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_AssetWeightSelector_InstancesExpressBasedOnWeight(self, request, workspace, editor, launcher_platform):
from .EditorScripts import AssetWeightSelector_InstancesExpressBasedOnWeight as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/4155")
def test_DistanceBetweenFilter_InstancesPlantAtSpecifiedRadius(self, request, workspace, editor, launcher_platform):
from .EditorScripts import DistanceBetweenFilter_InstancesPlantAtSpecifiedRadius as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/4155")
def test_DistanceBetweenFilterOverrides_InstancesPlantAtSpecifiedRadius(self, request, workspace, editor, launcher_platform):
from .EditorScripts import DistanceBetweenFilterOverrides_InstancesPlantAtSpecifiedRadius as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_SurfaceDataRefreshes_RemainsStable(self, request, workspace, editor, launcher_platform):
from .EditorScripts import SurfaceDataRefreshes_RemainsStable as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_VegetationInstances_DespawnWhenOutOfRange(self, request, workspace, editor, launcher_platform):
from .EditorScripts import VegetationInstances_DespawnWhenOutOfRange as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_InstanceSpawnerPriority_LayerAndSubPriority_HigherValuesPlantOverLower(self, request, workspace, editor, launcher_platform):
from .EditorScripts import InstanceSpawnerPriority_LayerAndSubPriority as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LayerBlocker_InstancesBlockedInConfiguredArea(self, request, workspace, editor, launcher_platform):
from .EditorScripts import LayerBlocker_InstancesBlockedInConfiguredArea as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LayerSpawner_InheritBehaviorFlag(self, request, workspace, editor, launcher_platform):
from .EditorScripts import LayerSpawner_InheritBehaviorFlag as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LayerSpawner_InstancesPlantInAllSupportedShapes(self, request, workspace, editor, launcher_platform):
from .EditorScripts import LayerSpawner_InstancesPlantInAllSupportedShapes as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LayerSpawner_FilterStageToggle(self, request, workspace, editor, launcher_platform):
from .EditorScripts import LayerSpawner_FilterStageToggle as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2038")
def test_LayerSpawner_InstancesRefreshUsingCorrectViewportCamera(self, request, workspace, editor, launcher_platform):
from .EditorScripts import LayerSpawner_InstancesRefreshUsingCorrectViewportCamera as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_MeshBlocker_InstancesBlockedByMesh(self, request, workspace, editor, launcher_platform):
from .EditorScripts import MeshBlocker_InstancesBlockedByMesh as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_MeshBlocker_InstancesBlockedByMeshHeightTuning(self, request, workspace, editor, launcher_platform):
from .EditorScripts import MeshBlocker_InstancesBlockedByMeshHeightTuning as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_MeshSurfaceTagEmitter_DependentOnMeshComponent(self, request, workspace, editor, launcher_platform):
from .EditorScripts import MeshSurfaceTagEmitter_DependentOnMeshComponent as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully(self, request, workspace, editor, launcher_platform):
from .EditorScripts import MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_PhysXColliderSurfaceTagEmitter_E2E_Editor(self, request, workspace, editor, launcher_platform):
from .EditorScripts import PhysXColliderSurfaceTagEmitter_E2E_Editor as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_PositionModifier_ComponentAndOverrides_InstancesPlantAtSpecifiedOffsets(self, request, workspace, editor, launcher_platform):
from .EditorScripts import PositionModifier_ComponentAndOverrides_InstancesPlantAtSpecifiedOffsets as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_PositionModifier_AutoSnapToSurfaceWorks(self, request, workspace, editor, launcher_platform):
from .EditorScripts import PositionModifier_AutoSnapToSurfaceWorks as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_RotationModifier_InstancesRotateWithinRange(self, request, workspace, editor, launcher_platform):
from .EditorScripts import RotationModifier_InstancesRotateWithinRange as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_RotationModifierOverrides_InstancesRotateWithinRange(self, request, workspace, editor, launcher_platform):
from .EditorScripts import RotationModifierOverrides_InstancesRotateWithinRange as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ScaleModifier_InstancesProperlyScale(self, request, workspace, editor, launcher_platform):
from .EditorScripts import ScaleModifier_InstancesProperlyScale as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ScaleModifierOverrides_InstancesProperlyScale(self, request, workspace, editor, launcher_platform):
from .EditorScripts import ScaleModifierOverrides_InstancesProperlyScale as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ShapeIntersectionFilter_InstancesPlantInAssignedShape(self, request, workspace, editor, launcher_platform):
from .EditorScripts import ShapeIntersectionFilter_InstancesPlantInAssignedShape as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ShapeIntersectionFilter_FilterStageToggle(self, request, workspace, editor, launcher_platform):
from .EditorScripts import ShapeIntersectionFilter_FilterStageToggle as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_SlopeAlignmentModifier_InstanceSurfaceAlignment(self, request, workspace, editor, launcher_platform):
from .EditorScripts import SlopeAlignmentModifier_InstanceSurfaceAlignment as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_SlopeAlignmentModifierOverrides_InstanceSurfaceAlignment(self, request, workspace, editor, launcher_platform):
from .EditorScripts import SlopeAlignmentModifierOverrides_InstanceSurfaceAlignment as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_SurfaceMaskFilter_BasicSurfaceTagCreation(self, request, workspace, editor, launcher_platform):
from .EditorScripts import SurfaceMaskFilter_BasicSurfaceTagCreation as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_SurfaceMaskFilter_ExclusiveSurfaceTags_Function(self, request, workspace, editor, launcher_platform):
from .EditorScripts import SurfaceMaskFilter_ExclusionList as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_SurfaceMaskFilter_InclusiveSurfaceTags_Function(self, request, workspace, editor, launcher_platform):
from .EditorScripts import SurfaceMaskFilter_InclusionList as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_SurfaceMaskFilterOverrides_MultipleDescriptorOverridesPlantAsExpected(self, request, workspace, editor, launcher_platform):
from .EditorScripts import SurfaceMaskFilterOverrides_MultipleDescriptorOverridesPlantAsExpected as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_SystemSettings_SectorPointDensity(self, request, workspace, editor, launcher_platform):
from .EditorScripts import SystemSettings_SectorPointDensity as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_SystemSettings_SectorSize(self, request, workspace, editor, launcher_platform):
from .EditorScripts import SystemSettings_SectorSize as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlopes(self, request, workspace, editor, launcher_platform):
from .EditorScripts import SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlope as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.SUITE_periodic
@@ -219,7 +219,7 @@ class TestAutomationE2E(TestAutomationBase):
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
from .EditorScripts import DynamicSliceInstanceSpawner_Embedded_E2E as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.parametrize("launcher_platform", ['windows'])
def test_DynamicSliceInstanceSpawner_Embedded_E2E_Launcher(self, workspace, launcher, level,
@@ -240,7 +240,7 @@ class TestAutomationE2E(TestAutomationBase):
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
from .EditorScripts import DynamicSliceInstanceSpawner_External_E2E as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.parametrize("launcher_platform", ['windows'])
def test_DynamicSliceInstanceSpawner_External_E2E_Launcher(self, workspace, launcher, level,
@@ -261,7 +261,7 @@ class TestAutomationE2E(TestAutomationBase):
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
from .EditorScripts import LayerBlender_E2E_Editor as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.parametrize("launcher_platform", ['windows'])
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/4170")
@@ -17,7 +17,7 @@ from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, E
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomation(EditorTestSuite):
global_extra_cmdline_args = ["-BatchMode", "-autotest_mode", "--regset=/Amazon/Preferences/EnablePrefabSystem=true"]
global_extra_cmdline_args = ["-BatchMode", "-autotest_mode"]
class test_DynVegUtils_TempPrefabCreationWorks(EditorSharedTest):
from .EditorScripts import DynVegUtils_TempPrefabCreationWorks as test_module
@@ -20,52 +20,52 @@ class TestAutomation(TestAutomationBase):
def test_GradientGenerators_Incompatibilities(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientGenerators_Incompatibilities as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_GradientModifiers_Incompatibilities(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientModifiers_Incompatibilities as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_GradientPreviewSettings_DefaultPinnedEntityIsSelf(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientPreviewSettings_DefaultPinnedEntityIsSelf as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_GradientSampling_GradientReferencesAddRemoveSuccessfully(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientSampling_GradientReferencesAddRemoveSuccessfully as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_GradientSurfaceTagEmitter_ComponentDependencies(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientSurfaceTagEmitter_ComponentDependencies as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_GradientTransform_RequiresShape(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientTransform_RequiresShape as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_GradientTransform_ComponentIncompatibleWithSpawners(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientTransform_ComponentIncompatibleWithSpawners as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_GradientTransform_ComponentIncompatibleWithExpectedGradients(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientTransform_ComponentIncompatibleWithExpectedGradients as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ImageGradient_RequiresShape(self, request, workspace, editor, launcher_platform):
from .EditorScripts import ImageGradient_RequiresShape as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ImageGradient_ProcessedImageAssignedSuccessfully(self, request, workspace, editor, launcher_platform):
from .EditorScripts import ImageGradient_ProcessedImageAssignedSuccessfully as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@@ -15,6 +15,8 @@ from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, E
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomation(EditorTestSuite):
enable_prefab_system = False
class test_GradientGenerators_Incompatibilities(EditorSharedTest):
from .EditorScripts import GradientGenerators_Incompatibilities as test_module
@@ -22,8 +22,8 @@ class TestAutomation(TestAutomationBase):
def test_LandscapeCanvas_SlotConnections_UpdateComponentReferences(self, request, workspace, editor, launcher_platform):
from .EditorScripts import SlotConnections_UpdateComponentReferences as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_GradientMixer_NodeConstruction(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientMixer_NodeConstruction as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@@ -18,6 +18,8 @@ from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, E
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomation(EditorTestSuite):
enable_prefab_system = False
class test_LandscapeCanvas_SlotConnections_UpdateComponentReferences(EditorSharedTest):
from .EditorScripts import SlotConnections_UpdateComponentReferences as test_module
@@ -33,89 +33,89 @@ class TestAutomation(TestAutomationBase):
def test_LandscapeCanvas_AreaNodes_DependentComponentsAdded(self, request, workspace, editor, launcher_platform):
from .EditorScripts import AreaNodes_DependentComponentsAdded as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_AreaNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
from .EditorScripts import AreaNodes_EntityCreatedOnNodeAdd as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_AreaNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
from .EditorScripts import AreaNodes_EntityRemovedOnNodeDelete as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_LayerExtenderNodes_ComponentEntitySync(self, request, workspace, editor, launcher_platform):
from .EditorScripts import LayerExtenderNodes_ComponentEntitySync as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_Edit_DisabledNodeDuplication(self, request, workspace, editor, launcher_platform):
from .EditorScripts import Edit_DisabledNodeDuplication as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_Edit_UndoNodeDelete_SliceEntity(self, request, workspace, editor, launcher_platform):
from .EditorScripts import Edit_UndoNodeDelete_SliceEntity as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_NewGraph_CreatedSuccessfully(self, request, workspace, editor, launcher_platform):
from .EditorScripts import NewGraph_CreatedSuccessfully as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_Component_AddedRemoved(self, request, workspace, editor, launcher_platform):
from .EditorScripts import Component_AddedRemoved as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_GraphClosed_OnLevelChange(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GraphClosed_OnLevelChange as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2201")
def test_LandscapeCanvas_GraphClosed_OnEntityDelete(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GraphClosed_OnEntityDelete as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_GraphClosed_TabbedGraphClosesIndependently(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GraphClosed_TabbedGraph as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_Slice_CreateInstantiate(self, request, workspace, editor, remove_test_slice, launcher_platform):
from .EditorScripts import Slice_CreateInstantiate as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_GradientModifierNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientModifierNodes_EntityCreatedOnNodeAdd as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_GradientModifierNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientModifierNodes_EntityRemovedOnNodeDelete as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_GradientNodes_DependentComponentsAdded(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientNodes_DependentComponentsAdded as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_GradientNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientNodes_EntityCreatedOnNodeAdd as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_GradientNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GradientNodes_EntityRemovedOnNodeDelete as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_GraphUpdates_UpdateComponents(self, request, workspace, editor, launcher_platform):
from .EditorScripts import GraphUpdates_UpdateComponents as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_ComponentUpdates_UpdateGraph(self, request, workspace, editor, launcher_platform):
from .EditorScripts import ComponentUpdates_UpdateGraph as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_LayerBlender_NodeConstruction(self, request, workspace, editor, launcher_platform):
from .EditorScripts import LayerBlender_NodeConstruction as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_ShapeNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
from .EditorScripts import ShapeNodes_EntityCreatedOnNodeAdd as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_LandscapeCanvas_ShapeNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
from .EditorScripts import ShapeNodes_EntityRemovedOnNodeDelete as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@@ -27,15 +27,15 @@ TEST_DIRECTORY = os.path.dirname(__file__)
class TestAutomation(TestAutomationBase):
def test_Pane_HappyPath_OpenCloseSuccessfully(self, request, workspace, editor, launcher_platform):
from . import Pane_HappyPath_OpenCloseSuccessfully as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Pane_HappyPath_DocksProperly(self, request, workspace, editor, launcher_platform):
from . import Pane_HappyPath_DocksProperly as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Pane_HappyPath_ResizesProperly(self, request, workspace, editor, launcher_platform):
from . import Pane_HappyPath_ResizesProperly as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
@pytest.mark.parametrize("level", ["tmp_level"])
@@ -45,7 +45,7 @@ class TestAutomation(TestAutomationBase):
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
from . import ScriptCanvas_TwoComponents_InteractSuccessfully as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
@pytest.mark.parametrize("level", ["tmp_level"])
@@ -55,15 +55,15 @@ class TestAutomation(TestAutomationBase):
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
from . import ScriptCanvas_ChangingAssets_ComponentStable as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Graph_HappyPath_ZoomInZoomOut(self, request, workspace, editor, launcher_platform):
from . import Graph_HappyPath_ZoomInZoomOut as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_NodePalette_HappyPath_CanSelectNode(self, request, workspace, editor, launcher_platform):
from . import NodePalette_HappyPath_CanSelectNode as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
@pytest.mark.parametrize("level", ["tmp_level"])
@@ -73,11 +73,11 @@ class TestAutomation(TestAutomationBase):
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
from . import ScriptCanvasComponent_OnEntityActivatedDeactivated_PrintMessage as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_NodePalette_HappyPath_ClearSelection(self, request, workspace, editor, launcher_platform, project):
from . import NodePalette_HappyPath_ClearSelection as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
@pytest.mark.parametrize("level", ["tmp_level"])
@@ -87,7 +87,7 @@ class TestAutomation(TestAutomationBase):
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
from . import ScriptCanvas_TwoEntities_UseSimultaneously as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ScriptEvent_HappyPath_CreatedWithoutError(self, request, workspace, editor, launcher_platform, project):
def teardown():
@@ -99,19 +99,19 @@ class TestAutomation(TestAutomationBase):
[os.path.join(workspace.paths.project(), "ScriptCanvas", "test_file.scriptevent")], True, True
)
from . import ScriptEvent_HappyPath_CreatedWithoutError as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ScriptCanvasTools_Toggle_OpenCloseSuccess(self, request, workspace, editor, launcher_platform):
from . import ScriptCanvasTools_Toggle_OpenCloseSuccess as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_NodeInspector_HappyPath_VariableRenames(self, request, workspace, editor, launcher_platform, project):
from . import NodeInspector_HappyPath_VariableRenames as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Debugger_HappyPath_TargetMultipleGraphs(self, request, workspace, editor, launcher_platform, project):
from . import Debugger_HappyPath_TargetMultipleGraphs as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.parametrize("level", ["tmp_level"])
def test_Debugger_HappyPath_TargetMultipleEntities(self, request, workspace, editor, launcher_platform, project, level):
@@ -120,16 +120,16 @@ class TestAutomation(TestAutomationBase):
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
from . import Debugger_HappyPath_TargetMultipleEntities as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
def test_EditMenu_Default_UndoRedo(self, request, workspace, editor, launcher_platform, project):
from . import EditMenu_Default_UndoRedo as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Pane_Undocked_ClosesSuccessfully(self, request, workspace, editor, launcher_platform):
from . import Pane_Undocked_ClosesSuccessfully as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.parametrize("level", ["tmp_level"])
def test_Entity_HappyPath_AddScriptCanvasComponent(self, request, workspace, editor, launcher_platform, project, level):
@@ -138,11 +138,11 @@ class TestAutomation(TestAutomationBase):
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
from . import Entity_HappyPath_AddScriptCanvasComponent as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Pane_Default_RetainOnSCRestart(self, request, workspace, editor, launcher_platform):
from . import Pane_Default_RetainOnSCRestart as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
@pytest.mark.parametrize("level", ["tmp_level"])
@@ -152,7 +152,7 @@ class TestAutomation(TestAutomationBase):
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
from . import ScriptEvents_HappyPath_SendReceiveAcrossMultiple as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
@pytest.mark.parametrize("level", ["tmp_level"])
@@ -162,7 +162,7 @@ class TestAutomation(TestAutomationBase):
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
from . import ScriptEvents_Default_SendReceiveSuccessfully as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
@pytest.mark.parametrize("level", ["tmp_level"])
@@ -172,24 +172,24 @@ class TestAutomation(TestAutomationBase):
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
from . import ScriptEvents_ReturnSetType_Successfully as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_NodeCategory_ExpandOnClick(self, request, workspace, editor, launcher_platform):
from . import NodeCategory_ExpandOnClick as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_NodePalette_SearchText_Deletion(self, request, workspace, editor, launcher_platform):
from . import NodePalette_SearchText_Deletion as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
def test_VariableManager_UnpinVariableType_Works(self, request, workspace, editor, launcher_platform):
from . import VariableManager_UnpinVariableType_Works as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_Node_HappyPath_DuplicateNode(self, request, workspace, editor, launcher_platform):
from . import Node_HappyPath_DuplicateNode as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
def test_ScriptEvent_AddRemoveParameter_ActionsSuccessful(self, request, workspace, editor, launcher_platform):
def teardown():
@@ -201,7 +201,7 @@ class TestAutomation(TestAutomationBase):
[os.path.join(workspace.paths.project(), "ScriptCanvas", "test_file.scriptevent")], True, True
)
from . import ScriptEvent_AddRemoveParameter_ActionsSuccessful as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
# NOTE: We had to use hydra_test_utils.py, as TestAutomationBase run_test method
# fails because of pyside_utils import
@@ -220,7 +220,14 @@ class TestScriptCanvasTests(object):
"File->Open action working as expected: True",
]
hydra.launch_and_validate_results(
request, TEST_DIRECTORY, editor, "FileMenu_Default_NewAndOpen.py", expected_lines, auto_test_mode=False, timeout=60,
request,
TEST_DIRECTORY,
editor,
"FileMenu_Default_NewAndOpen.py",
expected_lines,
auto_test_mode=False,
timeout=60,
enable_prefab_system=False,
)
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
@@ -239,6 +246,7 @@ class TestScriptCanvasTests(object):
expected_lines,
auto_test_mode=False,
timeout=60,
enable_prefab_system=False,
)
def test_GraphClose_Default_SavePrompt(self, request, editor, launcher_platform):
@@ -255,6 +263,7 @@ class TestScriptCanvasTests(object):
expected_lines,
auto_test_mode=False,
timeout=60,
enable_prefab_system=False,
)
def test_VariableManager_Default_CreateDeleteVars(self, request, editor, launcher_platform):
@@ -269,6 +278,7 @@ class TestScriptCanvasTests(object):
expected_lines,
auto_test_mode=False,
timeout=60,
enable_prefab_system=False,
)
@pytest.mark.parametrize(
@@ -304,6 +314,7 @@ class TestScriptCanvasTests(object):
cfg_args=[config.get('cfg_args')],
auto_test_mode=False,
timeout=60,
enable_prefab_system=False,
)
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
@@ -332,6 +343,7 @@ class TestScriptCanvasTests(object):
expected_lines,
auto_test_mode=False,
timeout=60,
enable_prefab_system=False,
)
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
@@ -359,5 +371,6 @@ class TestScriptCanvasTests(object):
expected_lines,
auto_test_mode=False,
timeout=60,
enable_prefab_system=False,
)
@@ -23,4 +23,4 @@ class TestAutomation(TestAutomationBase):
def test_Opening_Closing_Pane(self, request, workspace, editor, launcher_platform):
from . import Opening_Closing_Pane as test_module
self._run_test(request, workspace, editor, test_module)
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@@ -31,4 +31,4 @@ class TestAutomation(TestAutomationBase):
from . import Editor_NewExistingLevels_Works as test_module
self._run_test(request, workspace, editor, test_module, extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=false"])
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
@@ -1,7 +1,7 @@
{
"Amazon": {
"Preferences": {
"EnablePrefabSystem": false
"EnablePrefabSystem": true
}
}
}
+1 -1
View File
@@ -131,7 +131,7 @@ ly_add_source_properties(
PROPERTY COMPILE_DEFINITIONS
VALUES
O3DE_COPYRIGHT_YEAR=${LY_VERSION_COPYRIGHT_YEAR}
LY_BUILD=${LY_VERSION_BUILD_NUMBER}
LY_VERSION_BUILD_NUMBER=${LY_VERSION_BUILD_NUMBER}
${LY_PAL_TOOLS_DEFINES}
)
ly_add_source_properties(
+2 -6
View File
@@ -911,13 +911,9 @@ namespace
QWidget* g_splashScreen = nullptr;
}
QString FormatVersion(const SFileVersion& v)
QString FormatVersion([[maybe_unused]] const SFileVersion& v)
{
#if defined(LY_BUILD)
return QObject::tr("Version %1.%2.%3.%4 - Build %5").arg(v[3]).arg(v[2]).arg(v[1]).arg(v[0]).arg(LY_BUILD);
#else
return QObject::tr("Version %1.%2.%3.%4").arg(v[3]).arg(v[2]).arg(v[1]).arg(v[0]);
#endif
return QObject::tr("Version %1").arg(LY_VERSION_BUILD_NUMBER);
}
QString FormatRichTextCopyrightNotice()
@@ -130,10 +130,11 @@ namespace AZStd::Internal
//! Constructors
constexpr fixed_trivial_storage() = default;
fixed_trivial_storage() = default;
template <typename U, typename = enable_if_t<is_convertible_v<U, T>>>
constexpr fixed_trivial_storage(AZStd::initializer_list<U> ilist) noexcept
fixed_trivial_storage(AZStd::initializer_list<U> ilist) noexcept
: m_size(aznumeric_caster(ilist.size()))
{
AZSTD_CONTAINER_ASSERT(ilist.size() <= capacity(), "Initializer list cannot be larger than storage capacity");
size_t index{};
@@ -141,20 +142,19 @@ namespace AZStd::Internal
{
m_data[index++] = element;
}
resize_no_construct(ilist.size());
}
constexpr pointer data() noexcept
pointer data() noexcept
{
return m_data;
}
constexpr const_pointer data() const noexcept
const_pointer data() const noexcept
{
return m_data;
}
//! Number of elements currently stored.
constexpr size_type size() const noexcept
size_type size() const noexcept
{
return m_size;
}
@@ -164,12 +164,12 @@ namespace AZStd::Internal
return Capacity;
}
//! Is the storage empty?
constexpr bool empty() const noexcept
bool empty() const noexcept
{
return size() == 0;
}
//! Is the storage full?
constexpr bool full() const noexcept
bool full() const noexcept
{
return size() == capacity();
}
@@ -186,7 +186,7 @@ namespace AZStd::Internal
//! Increases size of the storage by one.
//! Always fails for empty storage.
template <typename... Args, typename = enable_if_t<is_constructible_v<T, Args...>>>
constexpr reference emplace_back(Args&&... args) noexcept
reference emplace_back(Args&&... args) noexcept
{
AZSTD_CONTAINER_ASSERT(!full(), "emplace_back cannot be invoked on full storage");
reference new_element = *(data() + size());
@@ -196,7 +196,7 @@ namespace AZStd::Internal
}
//! Removes the last element of the storage.
//! Precondition: size is not empty
constexpr void pop_back() noexcept
void pop_back() noexcept
{
AZSTD_CONTAINER_ASSERT(!empty(), "pop_back cannot be invoked on empty storage");
resize_no_construct(size() - 1);
@@ -205,7 +205,7 @@ namespace AZStd::Internal
//! removing elements (unsafe).
//!
//! Updates the size of the container while checking that the new size is less than capacity
constexpr void resize_no_construct(size_t new_size) noexcept
void resize_no_construct(size_t new_size) noexcept
{
AZSTD_CONTAINER_ASSERT(new_size <= capacity(), "New size cannot be larger than capacity");
m_size = aznumeric_cast<size_type>(new_size);
@@ -215,19 +215,19 @@ namespace AZStd::Internal
//! This does not modify the size of the storage
//! This is a no-op for trivial types
template <typename InputIt, typename = enable_if_t<Internal::is_input_iterator_v<InputIt>>>
constexpr void unsafe_destroy(InputIt, InputIt) noexcept
void unsafe_destroy(InputIt, InputIt) noexcept
{
}
//! Destructs all elements of the storage.
//! This does not modify the size of the storage
//! This is a no-op for trivial types
constexpr void unsafe_destroy_all() noexcept
void unsafe_destroy_all() noexcept
{
}
private:
T m_data[Capacity]{};
T m_data[Capacity];
size_type m_size{};
};
@@ -245,7 +245,7 @@ namespace AZStd::Internal
using reference = T&;
using const_reference = const T&;
constexpr fixed_non_trivial_storage() = default;
fixed_non_trivial_storage() = default;
~fixed_non_trivial_storage() noexcept
{
@@ -253,7 +253,7 @@ namespace AZStd::Internal
}
template <typename U, typename = enable_if_t<is_convertible_v<U, T>>>
constexpr fixed_non_trivial_storage(AZStd::initializer_list<U> ilist) noexcept(noexcept(emplace_back(AZStd::declval<U>())))
fixed_non_trivial_storage(AZStd::initializer_list<U> ilist) noexcept(noexcept(emplace_back(AZStd::declval<U>())))
{
AZSTD_CONTAINER_ASSERT(ilist.size() <= capacity(), "Initializer list cannot be larger than storage capacity");
for (const U& element : ilist)
@@ -272,7 +272,7 @@ namespace AZStd::Internal
}
//! Number of elements currently stored.
constexpr size_type size() const noexcept
size_type size() const noexcept
{
return m_size;
}
@@ -282,12 +282,12 @@ namespace AZStd::Internal
return Capacity;
}
//! Is the storage empty?
constexpr bool empty() const noexcept
bool empty() const noexcept
{
return size() == 0;
}
//! Is the storage full?
constexpr bool full() const noexcept
bool full() const noexcept
{
return size() == capacity();
}
@@ -325,7 +325,7 @@ namespace AZStd::Internal
//! removing elements (unsafe).
//!
//! Updates the size of the container while checking that the new size is less than capacity
constexpr void resize_no_construct(size_t new_size) noexcept
void resize_no_construct(size_t new_size) noexcept
{
AZSTD_CONTAINER_ASSERT(new_size <= capacity(), "New size cannot be larger than capacity");
m_size = aznumeric_cast<size_type>(new_size);
@@ -402,23 +402,23 @@ namespace AZStd
//////////////////////////////////////////////////////////////////////////
// 23.2.4.1 construct/copy/destroy
constexpr fixed_vector() = default;
fixed_vector() = default;
constexpr explicit fixed_vector(size_type numElements, const_reference value = value_type())
explicit fixed_vector(size_type numElements, const_reference value = value_type())
{
resize_no_construct(numElements);
AZStd::uninitialized_fill_n(data(), numElements, value);
}
template <class InputIt, typename = AZStd::enable_if_t<Internal::is_input_iterator_v<InputIt>>>
constexpr fixed_vector(InputIt first, InputIt last)
fixed_vector(InputIt first, InputIt last)
{
resize_no_construct(AZStd::distance(first, last));
AZStd::uninitialized_copy(first, last, data());
}
constexpr fixed_vector(const fixed_vector& rhs)
fixed_vector(const fixed_vector& rhs)
{
resize_no_construct(rhs.size());
AZStd::uninitialized_copy(rhs.data(), rhs.data() + rhs.size(), data());
@@ -428,7 +428,7 @@ namespace AZStd
// It performs an AZStd::move on each of the fixed_vector elements instead
// of swapping pointers to the allocted memory address
// as it is unable to perform that operations due to the storage being baked into the container
constexpr fixed_vector(fixed_vector&& rhs)
fixed_vector(fixed_vector&& rhs)
{
resize_no_construct(rhs.size());
AZStd::uninitialized_move(rhs.data(), rhs.data() + rhs.size(), data());
@@ -440,7 +440,7 @@ namespace AZStd
// into a fixed_vector given that the type in question isn't the same type as this fixed_vector type
template <typename VectorContainer, typename = AZStd::enable_if_t<!AZStd::is_same_v<VectorContainer, fixed_vector>
&& !AZStd::is_convertible_v<VectorContainer, size_type>>>
constexpr fixed_vector(VectorContainer&& rhs)
fixed_vector(VectorContainer&& rhs)
{
constexpr bool is_const_or_lvalue_reference = AZStd::is_lvalue_reference_v<VectorContainer>
|| AZStd::is_const_v<VectorContainer>;
@@ -459,12 +459,12 @@ namespace AZStd
}
}
constexpr fixed_vector(AZStd::initializer_list<value_type> ilist)
fixed_vector(AZStd::initializer_list<value_type> ilist)
: base_type(ilist)
{
}
constexpr fixed_vector& operator=(const fixed_vector& rhs)
fixed_vector& operator=(const fixed_vector& rhs)
{
if (this == &rhs)
{
@@ -475,7 +475,7 @@ namespace AZStd
return assign_helper(rhs);
}
constexpr fixed_vector& operator=(fixed_vector&& rhs)
fixed_vector& operator=(fixed_vector&& rhs)
{
if (this == &rhs)
{
@@ -487,23 +487,23 @@ namespace AZStd
}
template <typename VectorContainer>
constexpr AZStd::enable_if_t<!AZStd::is_same_v<AZStd::remove_cvref_t<VectorContainer>, fixed_vector>, fixed_vector>& operator=(VectorContainer&& rhs)
AZStd::enable_if_t<!AZStd::is_same_v<AZStd::remove_cvref_t<VectorContainer>, fixed_vector>, fixed_vector>& operator=(VectorContainer&& rhs)
{
return assign_helper(AZStd::forward<VectorContainer>(rhs));
}
constexpr iterator begin() { return iterator(data()); }
constexpr const_iterator begin() const { return const_iterator(data()); }
constexpr const_iterator cbegin() const { return const_iterator(data()); }
constexpr iterator end() { return iterator(data() + size()); }
constexpr const_iterator end() const { return const_iterator(data() + size()); }
constexpr const_iterator cend() const { return const_iterator(data() + size()); }
constexpr reverse_iterator rbegin() { return reverse_iterator(end()); }
constexpr const_reverse_iterator rbegin() const { return const_reverse_iterator(end()); }
constexpr const_reverse_iterator crbegin() const { return const_reverse_iterator(end()); }
constexpr reverse_iterator rend() { return reverse_iterator(begin()); }
constexpr const_reverse_iterator rend() const { return const_reverse_iterator(begin()); }
constexpr const_reverse_iterator crend() const { return const_reverse_iterator(begin()); }
iterator begin() { return iterator(data()); }
const_iterator begin() const { return const_iterator(data()); }
const_iterator cbegin() const { return const_iterator(data()); }
iterator end() { return iterator(data() + size()); }
const_iterator end() const { return const_iterator(data() + size()); }
const_iterator cend() const { return const_iterator(data() + size()); }
reverse_iterator rbegin() { return reverse_iterator(end()); }
const_reverse_iterator rbegin() const { return const_reverse_iterator(end()); }
const_reverse_iterator crbegin() const { return const_reverse_iterator(end()); }
reverse_iterator rend() { return reverse_iterator(begin()); }
const_reverse_iterator rend() const { return const_reverse_iterator(begin()); }
const_reverse_iterator crend() const { return const_reverse_iterator(begin()); }
// bring in fixed_vector_storage functions into scope
using base_type::data;
@@ -514,7 +514,7 @@ namespace AZStd
// extension method
using base_type::resize_no_construct;
constexpr size_type size() const noexcept
size_type size() const noexcept
{
return base_type::size();
}
@@ -527,12 +527,12 @@ namespace AZStd
return base_type::max_size();
}
constexpr void resize(size_type newSize)
void resize(size_type newSize)
{
return resize(newSize, value_type{});
}
constexpr void resize(size_type newSize, const_reference value)
void resize(size_type newSize, const_reference value)
{
size_type dataSize = size();
if (dataSize < newSize)
@@ -547,7 +547,7 @@ namespace AZStd
// Removes unused capacity - For fixed_vector this only asserts
// that the supplied capacity is not longer than the fixed_vector capacity
constexpr void reserve(size_type newCapacity)
void reserve(size_type newCapacity)
{
// No-op - Implemented to provide consistent std::vector
AZSTD_CONTAINER_ASSERT(newCapacity <= capacity(),
@@ -556,79 +556,79 @@ namespace AZStd
}
// Removes unused capacity - For fixed_vector this does nothing
constexpr void shrink_to_fit()
void shrink_to_fit()
{
// No-op - Implemented to provide consistent std::vector
}
constexpr reference at(size_type position)
reference at(size_type position)
{
AZSTD_CONTAINER_ASSERT(position < size(), "AZStd::fixed_vector<>::at - position is out of range");
return *(data() + position);
}
constexpr const_reference at(size_type position) const
const_reference at(size_type position) const
{
AZSTD_CONTAINER_ASSERT(position < size(), "AZStd::fixed_vector<>::at - position is out of range");
return *(data() + position);
}
constexpr reference operator[](size_type position)
reference operator[](size_type position)
{
AZSTD_CONTAINER_ASSERT(position < size(), "AZStd::fixed_vector<>::at - position is out of range");
return *(data() + position);
}
constexpr const_reference operator[](size_type position) const
const_reference operator[](size_type position) const
{
AZSTD_CONTAINER_ASSERT(position < size(), "AZStd::fixed_vector<>::at - position is out of range");
return *(data() + position);
}
constexpr reference front()
reference front()
{
AZSTD_CONTAINER_ASSERT(!empty(), "AZStd::fixed_vector<>::front - container is empty!");
return *data();
}
constexpr const_reference front() const
const_reference front() const
{
AZSTD_CONTAINER_ASSERT(!empty(), "AZStd::fixed_vector<>::front - container is empty!");
return *data();
}
constexpr reference back()
reference back()
{
AZSTD_CONTAINER_ASSERT(!empty(), "AZStd::fixed_vector<>::back - container is empty!");
return *(data() + size() - 1);
}
constexpr const_reference back() const
const_reference back() const
{
AZSTD_CONTAINER_ASSERT(!empty(), "AZStd::fixed_vector<>::back - container is empty!");
return *(data() + size() - 1);
}
constexpr void push_back(const_reference value)
void push_back(const_reference value)
{
emplace_back(value);
}
constexpr void assign(size_type numElements, const_reference value)
void assign(size_type numElements, const_reference value)
{
clear();
insert(end(), numElements, value);
}
template <class InputIt, typename = AZStd::enable_if_t<Internal::is_input_iterator_v<InputIt>>>
constexpr void assign(InputIt first, InputIt last)
void assign(InputIt first, InputIt last)
{
clear();
insert(end(), first, last);
}
constexpr void assign(AZStd::initializer_list<value_type> ilist)
void assign(AZStd::initializer_list<value_type> ilist)
{
assign(ilist.begin(), ilist.end());
}
template <typename... Args, typename = AZStd::enable_if_t<is_constructible_v<T, Args...>>>
constexpr iterator emplace(const_iterator insertPos, Args&&... args)
iterator emplace(const_iterator insertPos, Args&&... args)
{
AZSTD_CONTAINER_ASSERT(!full(), "Cannot emplace on a full fixed_vector");
AZSTD_CONTAINER_ASSERT(insertPos >= cbegin() && insertPos <= cend(), "insert position must be in range of container");
@@ -645,18 +645,18 @@ namespace AZStd
AZStd::construct_at(insertPosPtr, AZStd::forward<Args>(args)...);
return iterator(insertPosPtr);
}
constexpr iterator insert(const_iterator insertPos, const_reference value)
iterator insert(const_iterator insertPos, const_reference value)
{
AZSTD_CONTAINER_ASSERT(insertPos >= cbegin() && insertPos <= cend(), "insert position must be in range of container");
return emplace(insertPos, value);
}
constexpr iterator insert(const_iterator insertPos, value_type&& value)
iterator insert(const_iterator insertPos, value_type&& value)
{
AZSTD_CONTAINER_ASSERT(insertPos >= cbegin() && insertPos <= cend(), "insert position must be in range of container");
return emplace(insertPos, AZStd::move(value));
}
constexpr void insert(const_iterator insertPos, size_type numElements, const_reference value)
void insert(const_iterator insertPos, size_type numElements, const_reference value)
{
if (numElements == 0)
{
@@ -708,24 +708,24 @@ namespace AZStd
}
template<class InputIt, typename = AZStd::enable_if_t<Internal::is_input_iterator_v<InputIt>>>
constexpr void insert(const_iterator insertPos, InputIt first, InputIt last)
void insert(const_iterator insertPos, InputIt first, InputIt last)
{
// specialize for iterator categories.
AZSTD_CONTAINER_ASSERT(insertPos >= cbegin() && insertPos <= cend(), "insert position must be in range of container");
insert_iter(insertPos, first, last, typename iterator_traits<InputIt>::iterator_category());
};
constexpr void insert(const_iterator insertPos, AZStd::initializer_list<value_type> ilist)
void insert(const_iterator insertPos, AZStd::initializer_list<value_type> ilist)
{
insert(insertPos, ilist.begin(), ilist.end());
}
constexpr iterator erase(const_iterator elementIter)
iterator erase(const_iterator elementIter)
{
return erase(elementIter, elementIter + 1);
}
constexpr iterator erase(const_iterator first, const_iterator last)
iterator erase(const_iterator first, const_iterator last)
{
AZSTD_CONTAINER_ASSERT(first >= cbegin() && last <= cend(), "erase iterator must be inside the range of fixed_vector container");
iterator dataStart = begin();
@@ -741,12 +741,12 @@ namespace AZStd
return dataStart + offset;
}
constexpr void clear()
void clear()
{
base_type::unsafe_destroy_all();
resize_no_construct(0);
}
constexpr void swap(fixed_vector& rhs)
void swap(fixed_vector& rhs)
{
// Fixed containers cannot swap pointers, they need to do full copies.
// The strategy is to extend the smaller fixed_vector to be the size
@@ -776,12 +776,12 @@ namespace AZStd
}
// Validate container status.
constexpr bool validate() const
bool validate() const
{
return size() <= max_size();
}
// Validate iterator.
constexpr int validate_iterator(const_iterator iter) const
int validate_iterator(const_iterator iter) const
{
const_pointer start = data();
const_pointer end = data() + size();
@@ -799,19 +799,19 @@ namespace AZStd
}
// pushes back an empty without a provided instance.
constexpr void push_back()
void push_back()
{
emplace_back();
}
constexpr void leak_and_reset()
void leak_and_reset()
{
resize_no_construct(0);
}
private:
template <typename VectorContainer>
constexpr fixed_vector& assign_helper(VectorContainer&& rhs)
fixed_vector& assign_helper(VectorContainer&& rhs)
{
constexpr bool is_const_or_lvalue_reference = AZStd::is_lvalue_reference_v<VectorContainer>
|| AZStd::is_const_v<VectorContainer>;
@@ -872,7 +872,7 @@ namespace AZStd
}
template<class Iterator>
constexpr void insert_iter(const_iterator insertPos, Iterator first, Iterator last, const forward_iterator_tag&)
void insert_iter(const_iterator insertPos, Iterator first, Iterator last, const forward_iterator_tag&)
{
size_type numElements = AZStd::distance(first, last);
if (numElements == 0)
@@ -923,7 +923,7 @@ namespace AZStd
}
template<class Iterator>
constexpr void insert_iter(const_iterator insertPos, Iterator first, Iterator last, const input_iterator_tag&)
void insert_iter(const_iterator insertPos, Iterator first, Iterator last, const input_iterator_tag&)
{
iterator dataStart = data();
size_type offset = AZStd::distance(dataStart, insertPos);
@@ -753,7 +753,7 @@ namespace UnitTest
TEST_F(Arrays, FixedVectorCanCopyAndMoveWithDifferentCapacity)
{
constexpr AZStd::fixed_vector<int, 32> sourceVector{ 1,2,3,4,5 };
AZStd::fixed_vector<int, 32> sourceVector{ 1,2,3,4,5 };
AZStd::fixed_vector<int, 8> copyConstructVector{ sourceVector };
EXPECT_EQ(sourceVector, copyConstructVector);
@@ -768,32 +768,32 @@ namespace UnitTest
AZStd::fixed_vector<int, 16> moveAssignVector = AZStd::move(moveConstructVector);
constexpr AZStd::fixed_vector expectedVector{ 1,2,3,4,5,6 };
AZStd::fixed_vector expectedVector{ 1,2,3,4,5,6 };
EXPECT_EQ(expectedVector, moveAssignVector);
}
TEST_F(Arrays, FixedVectorComparisonOperatorsSucceedAsExpected)
{
constexpr AZStd::fixed_vector<int, 32> testVector{ 1,2,3,4,5 };
constexpr AZStd::fixed_vector<int, 32> equalVector{ 1,2,3,4,5 };
constexpr AZStd::fixed_vector<int, 32> notEqualVectorDifferentSize{ 1,2,3,4,5,6 };
constexpr AZStd::fixed_vector<int, 32> lessVector{ 1,2,3,4,4 };
constexpr AZStd::fixed_vector<int, 32> greaterVectorDifferentSize{ 1,2,3,4,5, 1 };
AZStd::fixed_vector<int, 32> testVector{ 1,2,3,4,5 };
AZStd::fixed_vector<int, 32> equalVector{ 1,2,3,4,5 };
AZStd::fixed_vector<int, 32> notEqualVectorDifferentSize{ 1,2,3,4,5,6 };
AZStd::fixed_vector<int, 32> lessVector{ 1,2,3,4,4 };
AZStd::fixed_vector<int, 32> greaterVectorDifferentSize{ 1,2,3,4,5, 1 };
static_assert(testVector == equalVector);
static_assert(testVector != notEqualVectorDifferentSize);
static_assert(testVector != lessVector);
static_assert(lessVector < testVector);
static_assert(lessVector < greaterVectorDifferentSize);
static_assert(lessVector <= lessVector);
static_assert(lessVector <= testVector);
static_assert(lessVector <= greaterVectorDifferentSize);
static_assert(testVector > lessVector);
static_assert(testVector > lessVector);
static_assert(notEqualVectorDifferentSize > testVector);
static_assert(testVector >= testVector);
static_assert(testVector >= lessVector);
static_assert(greaterVectorDifferentSize > lessVector);
EXPECT_EQ(testVector, equalVector);
EXPECT_NE(testVector, notEqualVectorDifferentSize);
EXPECT_NE(testVector, lessVector);
EXPECT_LT(lessVector, testVector);
EXPECT_LT(lessVector, greaterVectorDifferentSize);
EXPECT_LE(lessVector, lessVector);
EXPECT_LE(lessVector, testVector);
EXPECT_LE(lessVector, greaterVectorDifferentSize);
EXPECT_GT(testVector, lessVector);
EXPECT_GT(testVector, lessVector);
EXPECT_GT(notEqualVectorDifferentSize, testVector);
EXPECT_GE(testVector, testVector);
EXPECT_GE(testVector, lessVector);
EXPECT_GT(greaterVectorDifferentSize, lessVector);
}
TEST_F(Arrays, VectorSwap)
@@ -239,12 +239,14 @@ namespace AzToolsFramework
, m_isInIsolationMode(false)
{
ToolsApplicationRequests::Bus::Handler::BusConnect();
AzToolsFramework::Prefab::PrefabPublicNotificationBus::Handler::BusConnect();
m_undoCache.RegisterToUndoCacheInterface();
}
ToolsApplication::~ToolsApplication()
{
AzToolsFramework::Prefab::PrefabPublicNotificationBus::Handler::BusDisconnect();
ToolsApplicationRequests::Bus::Handler::BusDisconnect();
Stop();
}
@@ -566,6 +568,12 @@ namespace AzToolsFramework
void ToolsApplication::MarkEntitySelected(AZ::EntityId entityId)
{
AZ_PROFILE_FUNCTION(AzToolsFramework);
if (m_freezeSelectionUpdates)
{
return;
}
AZ_Assert(entityId.IsValid(), "Invalid entity Id being marked as selected.");
EntityIdList::iterator foundIter = AZStd::find(m_selectedEntities.begin(), m_selectedEntities.end(), entityId);
@@ -585,6 +593,11 @@ namespace AzToolsFramework
{
AZ_PROFILE_FUNCTION(AzToolsFramework);
if (m_freezeSelectionUpdates)
{
return;
}
EntityIdList entitiesSelected;
entitiesSelected.reserve(entitiesToSelect.size());
@@ -608,6 +621,12 @@ namespace AzToolsFramework
void ToolsApplication::MarkEntityDeselected(AZ::EntityId entityId)
{
AZ_PROFILE_FUNCTION(AzToolsFramework);
if (m_freezeSelectionUpdates)
{
return;
}
auto foundIter = AZStd::find(m_selectedEntities.begin(), m_selectedEntities.end(), entityId);
if (foundIter != m_selectedEntities.end())
{
@@ -625,6 +644,11 @@ namespace AzToolsFramework
{
AZ_PROFILE_FUNCTION(AzToolsFramework);
if (m_freezeSelectionUpdates)
{
return;
}
ToolsApplicationEvents::Bus::Broadcast(&ToolsApplicationEvents::BeforeEntitySelectionChanged);
EntityIdSet entitySetToDeselect(entitiesToDeselect.begin(), entitiesToDeselect.end());
@@ -679,6 +703,11 @@ namespace AzToolsFramework
{
AZ_PROFILE_FUNCTION(AzToolsFramework);
if (m_freezeSelectionUpdates)
{
return;
}
// We're setting the selection set as a batch from an external caller.
// * Filter out any unselectable entities
// * Calculate selection/deselection delta so we can notify specific entities only on change.
@@ -1569,6 +1598,16 @@ namespace AzToolsFramework
}
}
void ToolsApplication::OnPrefabInstancePropagationBegin()
{
m_freezeSelectionUpdates = true;
}
void ToolsApplication::OnPrefabInstancePropagationEnd()
{
m_freezeSelectionUpdates = false;
}
void ToolsApplication::CreateUndosForDirtyEntities()
{
AZ_PROFILE_FUNCTION(AzToolsFramework);
@@ -16,6 +16,7 @@
#include <AzToolsFramework/API/EditorEntityAPI.h>
#include <AzToolsFramework/Application/EditorEntityManager.h>
#include <AzToolsFramework/Commands/PreemptiveUndoCache.h>
#include <AzToolsFramework/Prefab/PrefabPublicNotificationBus.h>
#pragma once
@@ -29,6 +30,7 @@ namespace AzToolsFramework
class ToolsApplication
: public AzFramework::Application
, public ToolsApplicationRequests::Bus::Handler
, public AzToolsFramework::Prefab::PrefabPublicNotificationBus::Handler
{
public:
AZ_RTTI(ToolsApplication, "{2895561E-BE90-4CC3-8370-DD46FCF74C01}", AzFramework::Application);
@@ -169,6 +171,14 @@ namespace AzToolsFramework
};
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// PrefabPublicNotificationBus::Handler
void OnPrefabInstancePropagationBegin() override;
void OnPrefabInstancePropagationEnd() override;
//////////////////////////////////////////////////////////////////////////
void CreateUndosForDirtyEntities();
void ConsistencyCheckUndoCache();
AZ::Aabb m_selectionBounds;
@@ -181,6 +191,7 @@ namespace AzToolsFramework
bool m_isDuringUndoRedo;
bool m_isInIsolationMode;
EntityIdSet m_isolatedEntityIdSet;
bool m_freezeSelectionUpdates = false;
EditorEntityAPI* m_editorEntityAPI = nullptr;
@@ -449,16 +449,23 @@ namespace AzToolsFramework
AZStd::unordered_map<AZ::EntityId, AZStd::pair<AZ::EntityId, AZ::u64>>::const_iterator orderItr = m_savedOrderInfo.find(childId);
if (orderItr != m_savedOrderInfo.end() && orderItr->second.first == parentId)
{
bool sortOrderUpdated = AzToolsFramework::RecoverEntitySortInfo(parentId, childId, orderItr->second.second);
m_savedOrderInfo.erase(childId);
// force notify the child sort order changed on the parent entity info, but only if the restore didn't actually modify
// the order internally (and sent ChildEntityOrderArrayUpdated). that may seem heavy handed, and it is, but necessary
// to combat scenarios when the initial override detection returns a false positive (see comment about IDH comparisons
// in OnChildSortOrderChanged) and the slice instance source-to-live mapping hasn't been fully reconstructed yet.
if (!sortOrderUpdated)
bool isPrefabEnabled = false;
AzFramework::ApplicationRequests::Bus::BroadcastResult(
isPrefabEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled);
// If prefabs are enabled, rely on the component to do a sanity check instead of restoring the order from the model
if (!isPrefabEnabled)
{
parentInfo.OnChildSortOrderChanged();
bool sortOrderUpdated = AzToolsFramework::RecoverEntitySortInfo(parentId, childId, orderItr->second.second);
m_savedOrderInfo.erase(childId);
// force notify the child sort order changed on the parent entity info, but only if the restore didn't actually modify
// the order internally (and sent ChildEntityOrderArrayUpdated). that may seem heavy handed, and it is, but necessary
// to combat scenarios when the initial override detection returns a false positive (see comment about IDH comparisons
// in OnChildSortOrderChanged) and the slice instance source-to-live mapping hasn't been fully reconstructed yet.
if (!sortOrderUpdated)
{
parentInfo.OnChildSortOrderChanged();
}
}
}
else
@@ -8,11 +8,17 @@
#include "EditorEntitySortComponent.h"
#include "EditorEntityInfoBus.h"
#include "EditorEntityHelpers.h"
#include <AzCore/Component/TransformBus.h>
#include <AzCore/Debug/Profiler.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Serialization/Json/RegistrationContext.h>
#include <AzCore/std/sort.h>
#include <AzFramework/API/ApplicationAPI.h>
#include <AzToolsFramework/Prefab/PrefabPublicInterface.h>
#include <AzToolsFramework/Prefab/PrefabPublicRequestBus.h>
#include <AzToolsFramework/Undo/UndoSystem.h>
#include <AzCore/Serialization/Json/RegistrationContext.h>
#include <AzToolsFramework/Entity/EditorEntitySortComponentSerializer.h>
static_assert(sizeof(AZ::u64) == sizeof(AZ::EntityId), "We use AZ::EntityId for Persistent ID, which is a u64 under the hood. These must be the same size otherwise the persistent id will have to be rewritten");
@@ -51,6 +57,12 @@ namespace AzToolsFramework
;
}
}
AZ::JsonRegistrationContext* jsonRegistration = azrtti_cast<AZ::JsonRegistrationContext*>(context);
if (jsonRegistration)
{
jsonRegistration->Serializer<JsonEditorEntitySortComponentSerializer>()->HandlesType<EditorEntitySortComponent>();
}
}
void EditorEntitySortComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services)
@@ -167,9 +179,6 @@ namespace AzToolsFramework
}
MarkDirtyAndSendChangedEvent();
// Use the ToolsApplication to mark the entity dirty, this will only do something if we already have an undo batch
ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequestBus::Events::AddDirtyEntity, GetEntityId());
return true;
}
@@ -187,6 +196,10 @@ namespace AzToolsFramework
else
{
EntityOrderArray::iterator insertPosition = GetFirstSelectedEntityPosition();
if (insertPosition != m_childEntityOrderArray.end())
{
++insertPosition;
}
retval = AddChildEntityInternal(entityId, false, insertPosition);
}
@@ -220,9 +233,6 @@ namespace AzToolsFramework
MarkDirtyAndSendChangedEvent();
// Use the ToolsApplication to mark the entity dirty, this will only do something if we already have an undo batch
ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequestBus::Events::AddDirtyEntity, GetEntityId());
return true;
}
return false;
@@ -272,6 +282,12 @@ namespace AzToolsFramework
void EditorEntitySortComponent::OnPrefabInstancePropagationEnd()
{
m_ignoreIncomingOrderChanges = false;
if (m_shouldSanityCheckStateAfterPropagation)
{
SanitizeOrderEntryArray();
m_shouldSanityCheckStateAfterPropagation = false;
}
}
void EditorEntitySortComponent::MarkDirtyAndSendChangedEvent()
@@ -280,14 +296,8 @@ namespace AzToolsFramework
// one of the event listeners needs to build the InstanceDataHierarchy
m_entityOrderIsDirty = true;
// Force an immediate update for prefabs, which won't receive PrepareSave
bool isPrefabEnabled = false;
AzFramework::ApplicationRequests::Bus::BroadcastResult(
isPrefabEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled);
if (isPrefabEnabled)
{
PrepareSave();
}
// Use the ToolsApplication to mark the entity dirty, this will only do something if we already have an undo batch
ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequestBus::Events::AddDirtyEntity, GetEntityId());
EditorEntitySortNotificationBus::Event(GetEntityId(), &EditorEntitySortNotificationBus::Events::ChildEntityOrderArrayUpdated);
}
@@ -308,9 +318,8 @@ namespace AzToolsFramework
isPrefabEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled);
if (isPrefabEnabled)
{
PostLoad();
m_shouldSanityCheckStateAfterPropagation = true;
}
// Send out that the order for our entity is now updated
EditorEntitySortNotificationBus::Event(GetEntityId(), &EditorEntitySortNotificationBus::Events::ChildEntityOrderArrayUpdated);
}
@@ -336,6 +345,73 @@ namespace AzToolsFramework
m_entityOrderIsDirty = false;
}
void EditorEntitySortComponent::SanitizeOrderEntryArray()
{
bool shouldEmitDirtyState = false;
// Remove invalid and duplicate entries that point at non-existent entities
AZStd::unordered_set<AZ::EntityId> duplicateIds;
for (auto it = m_childEntityOrderArray.begin(); it != m_childEntityOrderArray.end();)
{
if (!it->IsValid() || GetEntityById(*it) == nullptr || duplicateIds.contains(*it))
{
it = m_childEntityOrderArray.erase(it);
shouldEmitDirtyState = true;
}
else
{
duplicateIds.insert(*it);
++it;
}
}
// Append any missing children
EntityIdList children;
AZ::TransformBus::EventResult(children, GetEntityId(), &AZ::TransformBus::Events::GetChildren);
for (auto it = m_childEntityOrderArray.begin(); it != m_childEntityOrderArray.end(); ++it)
{
if (auto removedChildrenIt = AZStd::remove(children.begin(), children.end(), *it); removedChildrenIt != children.end())
{
children.erase(removedChildrenIt);
}
}
AZStd::sort(children.begin(), children.end(), [](AZ::EntityId lhs, AZ::EntityId rhs)
{
return GetEntityById(lhs)->GetName() < GetEntityById(rhs)->GetName();
});
if (!children.empty())
{
shouldEmitDirtyState = true;
EntityOrderArray::iterator insertPosition = GetFirstSelectedEntityPosition();
if (insertPosition != m_childEntityOrderArray.end())
{
++insertPosition;
}
m_childEntityOrderArray.insert(insertPosition, children.begin(), children.end());
}
// Clear out the vector to be rebuilt from persistent id
m_childEntityOrderEntryArray.resize(m_childEntityOrderArray.size());
for (size_t i = 0; i < m_childEntityOrderArray.size(); ++i)
{
m_childEntityOrderEntryArray[i] = {
m_childEntityOrderArray[i],
static_cast<AZ::u64>(i)
};
}
RebuildEntityOrderCache();
if (shouldEmitDirtyState)
{
ToolsApplicationRequests::Bus::Broadcast(&ToolsApplicationRequests::Bus::Events::AddDirtyEntity, GetEntityId());
}
m_entityOrderIsDirty = false;
}
void EditorEntitySortComponent::PostLoad()
{
// Clear out the vector to be rebuilt from persistent id
@@ -383,7 +459,7 @@ namespace AzToolsFramework
firstSelectedEntityPos = selectedEntityPos < firstSelectedEntityPos ? selectedEntityPos : firstSelectedEntityPos;
}
return firstSelectedEntityPos == m_childEntityOrderArray.end() ? m_childEntityOrderArray.begin() : firstSelectedEntityPos;
return firstSelectedEntityPos;
}
}
} // namespace AzToolsFramework
@@ -23,6 +23,8 @@ namespace AzToolsFramework
, public EditorEntityContextNotificationBus::Handler
, public AzToolsFramework::Prefab::PrefabPublicNotificationBus::Handler
{
friend class JsonEditorEntitySortComponentSerializer;
public:
AZ_COMPONENT(EditorEntitySortComponent, "{6EA1E03D-68B2-466D-97F7-83998C8C27F0}", EditorComponentBase);
@@ -64,6 +66,8 @@ namespace AzToolsFramework
void PrepareSave();
void PostLoad();
void SanitizeOrderEntryArray();
class EntitySortSerializationEvents
: public AZ::SerializeContext::IEventHandler
{
@@ -112,6 +116,7 @@ namespace AzToolsFramework
bool m_entityOrderIsDirty = true; ///< This flag indicates our stored serialization order data is out of date and must be rebuilt before serialization occurs
bool m_ignoreIncomingOrderChanges = false; ///< This is set when prefab propagation occurs so that non-authored order changes can be ignored
bool m_shouldSanityCheckStateAfterPropagation = false; //< This is set after activation, to queue a cleanup of any invalid state after the next prefab propagation.
};
}
} // namespace AzToolsFramework
@@ -0,0 +1,137 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Serialization/Json/JsonSerializationResult.h>
#include <AzCore/std/sort.h>
#include <AzToolsFramework/Entity/EditorEntitySortComponent.h>
#include <AzToolsFramework/Entity/EditorEntitySortComponentSerializer.h>
namespace AzToolsFramework::Components
{
AZ_CLASS_ALLOCATOR_IMPL(JsonEditorEntitySortComponentSerializer, AZ::SystemAllocator, 0);
AZ::JsonSerializationResult::Result JsonEditorEntitySortComponentSerializer::Load(
void* outputValue,
[[maybe_unused]] const AZ::Uuid& outputValueTypeId,
const rapidjson::Value& inputValue,
AZ::JsonDeserializerContext& context)
{
namespace JSR = AZ::JsonSerializationResult;
AZ_Assert(
azrtti_typeid<EditorEntitySortComponent>() == outputValueTypeId,
"Unable to deserialize EditorEntitySortComponent from json because the provided type is %s.",
outputValueTypeId.ToString<AZStd::string>().c_str());
EditorEntitySortComponent* sortComponentInstance = reinterpret_cast<EditorEntitySortComponent*>(outputValue);
AZ_Assert(sortComponentInstance, "Output value for JsonEditorEntitySortComponentSerializer can't be null.");
JSR::ResultCode result(JSR::Tasks::ReadField);
{
JSR::ResultCode componentIdLoadResult = ContinueLoadingFromJsonObjectField(
&sortComponentInstance->m_id, azrtti_typeid<decltype(sortComponentInstance->m_id)>(), inputValue,
"Id", context);
result.Combine(componentIdLoadResult);
}
{
sortComponentInstance->m_childEntityOrderArray.clear();
JSR::ResultCode enryLoadResult = ContinueLoadingFromJsonObjectField(
&sortComponentInstance->m_childEntityOrderArray,
azrtti_typeid<decltype(sortComponentInstance->m_childEntityOrderArray)>(), inputValue, "Child Entity Order",
context);
// Migrate ChildEntityOrderEntryArray -> ChildEntityOrderArray
if (sortComponentInstance->m_childEntityOrderArray.empty())
{
enryLoadResult = ContinueLoadingFromJsonObjectField(
&sortComponentInstance->m_childEntityOrderEntryArray,
azrtti_typeid<decltype(sortComponentInstance->m_childEntityOrderEntryArray)>(), inputValue,
"ChildEntityOrderEntryArray", context);
AZStd::sort(
sortComponentInstance->m_childEntityOrderEntryArray.begin(),
sortComponentInstance->m_childEntityOrderEntryArray.end(),
[](const EditorEntitySortComponent::EntityOrderEntry& lhs,
const EditorEntitySortComponent::EntityOrderEntry& rhs) -> bool
{
return lhs.m_sortIndex < rhs.m_sortIndex;
});
// Sort by index and copy to the order array, any duplicates or invalid entries will be cleaned up by the sanitization pass
sortComponentInstance->m_childEntityOrderArray.resize(sortComponentInstance->m_childEntityOrderEntryArray.size());
for (size_t i = 0; i < sortComponentInstance->m_childEntityOrderEntryArray.size(); ++i)
{
sortComponentInstance->m_childEntityOrderArray[i] = sortComponentInstance->m_childEntityOrderEntryArray[i].m_entityId;
}
}
sortComponentInstance->RebuildEntityOrderCache();
result.Combine(enryLoadResult);
}
return context.Report(
result,
result.GetProcessing() != JSR::Processing::Halted ? "Successfully loaded EditorEntitySortComponent information."
: "Failed to load EditorEntitySortComponent information.");
}
AZ::JsonSerializationResult::Result JsonEditorEntitySortComponentSerializer::Store(
rapidjson::Value& outputValue,
const void* inputValue,
const void* defaultValue,
[[maybe_unused]] const AZ::Uuid& valueTypeId,
AZ::JsonSerializerContext& context)
{
namespace JSR = AZ::JsonSerializationResult;
AZ_Assert(
azrtti_typeid<EditorEntitySortComponent>() == valueTypeId,
"Unable to Serialize EditorEntitySortComponent because the provided type is %s.",
valueTypeId.ToString<AZStd::string>().c_str());
const EditorEntitySortComponent* sortComponentInstance = reinterpret_cast<const EditorEntitySortComponent*>(inputValue);
AZ_Assert(sortComponentInstance, "Input value for JsonEditorEntitySortComponentSerializer can't be null.");
const EditorEntitySortComponent* defaultsortComponentInstance =
reinterpret_cast<const EditorEntitySortComponent*>(defaultValue);
JSR::ResultCode result(JSR::Tasks::WriteValue);
{
AZ::ScopedContextPath subPathName(context, "m_id");
const AZ::ComponentId* componentId = &sortComponentInstance->m_id;
const AZ::ComponentId* defaultComponentId =
defaultsortComponentInstance ? &defaultsortComponentInstance->m_id : nullptr;
JSR::ResultCode resultComponentId = ContinueStoringToJsonObjectField(
outputValue, "Id", componentId, defaultComponentId, azrtti_typeid<decltype(sortComponentInstance->m_id)>(),
context);
result.Combine(resultComponentId);
}
{
AZ::ScopedContextPath subPathName(context, "m_childEntityOrderArray");
const EntityOrderArray* childEntityOrderArray = &sortComponentInstance->m_childEntityOrderArray;
const EntityOrderArray* defaultChildEntityOrderArray =
defaultsortComponentInstance ? &defaultsortComponentInstance->m_childEntityOrderArray : nullptr;
JSR::ResultCode resultParentEntityId = ContinueStoringToJsonObjectField(
outputValue, "Child Entity Order", childEntityOrderArray, defaultChildEntityOrderArray,
azrtti_typeid<decltype(sortComponentInstance->m_childEntityOrderArray)>(), context);
result.Combine(resultParentEntityId);
}
return context.Report(
result,
result.GetProcessing() != JSR::Processing::Halted ? "Successfully stored EditorEntitySortComponent information."
: "Failed to store EditorEntitySortComponent information.");
}
} // namespace AzToolsFramework::Components
@@ -0,0 +1,31 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Memory/Memory.h>
#include <AzCore/Serialization/Json/BaseJsonSerializer.h>
namespace AzToolsFramework::Components
{
class JsonEditorEntitySortComponentSerializer
: public AZ::BaseJsonSerializer
{
public:
AZ_RTTI(JsonEditorEntitySortComponentSerializer, "{5104782E-B34F-4D87-B1DF-BDFB1AF20D58}", BaseJsonSerializer);
AZ_CLASS_ALLOCATOR_DECL;
AZ::JsonSerializationResult::Result Load(
void* outputValue, const AZ::Uuid& outputValueTypeId, const rapidjson::Value& inputValue,
AZ::JsonDeserializerContext& context) override;
AZ::JsonSerializationResult::Result Store(
rapidjson::Value& outputValue, const void* inputValue, const void* defaultValue, const AZ::Uuid& valueTypeId,
AZ::JsonSerializerContext& context) override;
};
} // namespace AzToolsFramework::Components
@@ -20,6 +20,7 @@
#include <AzToolsFramework/Prefab/PrefabPublicNotificationBus.h>
#include <AzToolsFramework/Prefab/PrefabSystemComponentInterface.h>
#include <AzToolsFramework/Prefab/Template/Template.h>
#include <AzToolsFramework/Prefab/PrefabPublicRequestBus.h>
namespace AzToolsFramework
{
@@ -244,10 +245,10 @@ namespace AzToolsFramework
selectedEntityIds.erase(entityIdIterator--);
}
}
ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequests::SetSelectedEntities, selectedEntityIds);
// Notify Propagation has ended
// Notify Propagation has ended, then update selection (which is frozen during propagation, so this order matters)
PrefabPublicNotificationBus::Broadcast(&PrefabPublicNotifications::OnPrefabInstancePropagationEnd);
ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequests::SetSelectedEntities, selectedEntityIds);
}
m_updatingTemplateInstancesInQueue = false;
@@ -28,6 +28,9 @@ namespace AzToolsFramework
inline static const char* EntityIdName = "Id";
inline static const char* EntitiesName = "Entities";
inline static const char* ContainerEntityName = "ContainerEntity";
inline static const char* ComponentsName = "Components";
inline static const char* EntityOrderName = "Child Entity Order";
inline static const char* TypeName = "$type";
/**
* Find Prefab value from given parent value and target value's name.
@@ -212,7 +212,17 @@ namespace AzToolsFramework::Prefab
AZ::EntityId PrefabFocusHandler::GetFocusedPrefabContainerEntityId([[maybe_unused]] AzFramework::EntityContextId entityContextId) const
{
return m_focusedInstanceContainerEntityId;
if (m_focusedInstanceContainerEntityId.IsValid())
{
return m_focusedInstanceContainerEntityId;
}
if (auto instance = GetReferenceFromContainerEntityId(m_focusedInstanceContainerEntityId); instance.has_value())
{
return instance->get().GetContainerEntityId();
}
return AZ::EntityId();
}
bool PrefabFocusHandler::IsOwningPrefabBeingFocused(AZ::EntityId entityId) const
@@ -366,7 +376,7 @@ namespace AzToolsFramework::Prefab
size_t index = 0;
size_t maxIndex = m_instanceFocusHierarchy.size() - 1;
for (const AZ::EntityId containerEntityId : m_instanceFocusHierarchy)
for (const AZ::EntityId& containerEntityId : m_instanceFocusHierarchy)
{
InstanceOptionalReference instance = GetReferenceFromContainerEntityId(containerEntityId);
if (instance.has_value())
@@ -404,7 +414,7 @@ namespace AzToolsFramework::Prefab
return;
}
for (const AZ::EntityId containerEntityId : instances)
for (const AZ::EntityId& containerEntityId : instances)
{
InstanceOptionalReference instance = GetReferenceFromContainerEntityId(containerEntityId);
@@ -423,7 +433,7 @@ namespace AzToolsFramework::Prefab
return;
}
for (const AZ::EntityId containerEntityId : instances)
for (const AZ::EntityId& containerEntityId : instances)
{
InstanceOptionalReference instance = GetReferenceFromContainerEntityId(containerEntityId);
@@ -9,6 +9,7 @@
#include <AzCore/Component/TransformBus.h>
#include <AzCore/JSON/stringbuffer.h>
#include <AzCore/JSON/writer.h>
#include <AzCore/Serialization/Json/JsonSerialization.h>
#include <AzCore/Utils/TypeHash.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
@@ -29,6 +30,7 @@
#include <AzToolsFramework/Prefab/PrefabUndo.h>
#include <AzToolsFramework/Prefab/PrefabUndoHelpers.h>
#include <AzToolsFramework/ToolsComponents/TransformComponent.h>
#include <AzToolsFramework/Entity/EditorEntitySortComponent.h>
#include <QString>
@@ -595,8 +597,41 @@ namespace AzToolsFramework
Instance& entityOwningInstance = owningInstanceOfParentEntity->get();
// Get the template for our owning instance from the root prefab DOM and use that to generate our patch
AZStd::vector<InstanceOptionalConstReference> pathOfInstances;
InstanceOptionalReference rootInstance = owningInstanceOfParentEntity;
while (rootInstance->get().GetParentInstance() != AZStd::nullopt)
{
pathOfInstances.emplace_back(rootInstance);
rootInstance = rootInstance->get().GetParentInstance();
}
AZStd::string aliasPathResult = "";
for (auto instanceIter = pathOfInstances.rbegin(); instanceIter != pathOfInstances.rend(); ++instanceIter)
{
aliasPathResult.append("/Instances/");
aliasPathResult.append((*instanceIter)->get().GetInstanceAlias());
}
PrefabDomPath rootPrefabDomPath(aliasPathResult.c_str());
PrefabDom& rootPrefabTemplateDom = m_prefabSystemComponentInterface->FindTemplateDom(rootInstance->get().GetTemplateId());
auto instanceDomFromRootValue = rootPrefabDomPath.Get(rootPrefabTemplateDom);
if (!instanceDomFromRootValue)
{
return AZ::Failure<AZStd::string>("Could not load Instance DOM from the top level ancestor's DOM.");
}
PrefabDomValueReference instanceDomFromRoot = *instanceDomFromRootValue;
if (!instanceDomFromRoot.has_value())
{
return AZ::Failure<AZStd::string>("Could not load Instance DOM from the top level ancestor's DOM.");
}
PrefabDom instanceDomBeforeUpdate;
m_instanceToTemplateInterface->GenerateDomForInstance(instanceDomBeforeUpdate, entityOwningInstance);
instanceDomBeforeUpdate.CopyFrom(instanceDomFromRoot.value().get(), instanceDomBeforeUpdate.GetAllocator());
ScopedUndoBatch undoBatch("Add Entity");
@@ -674,6 +709,9 @@ namespace AzToolsFramework
bool isInstanceContainerEntity = IsInstanceContainerEntity(entityId) && !IsLevelInstanceContainerEntity(entityId);
bool isNewParentOwnedByDifferentInstance = false;
bool isInFocusTree = m_prefabFocusPublicInterface->IsOwningPrefabInFocusHierarchy(entityId);
bool isOwnedByFocusedPrefabInstance = m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(entityId);
if (beforeParentId != afterParentId)
{
// If the entity parent changed, verify if the owning instance changed too
@@ -727,7 +765,7 @@ namespace AzToolsFramework
}
}
if (isInstanceContainerEntity)
if (isInFocusTree && !isOwnedByFocusedPrefabInstance)
{
if (isNewParentOwnedByDifferentInstance)
{
@@ -1648,6 +1686,144 @@ namespace AzToolsFramework
return true;
}
void PrefabPublicHandler::AddNewEntityToSortOrder(
Instance& owningInstance,
PrefabDom& domToAddEntityUnder,
const EntityAlias& parentEntityAlias,
const EntityAlias& entityToAddAlias)
{
// Find the parent entity to get its sort order component
auto findParentEntity = [&]() -> rapidjson::Value*
{
if (auto containerEntityIter = domToAddEntityUnder.FindMember(PrefabDomUtils::ContainerEntityName);
containerEntityIter != domToAddEntityUnder.MemberEnd())
{
if (parentEntityAlias == containerEntityIter->value[PrefabDomUtils::EntityIdName].GetString())
{
return &containerEntityIter->value;
}
}
if (auto entitiesIter = domToAddEntityUnder.FindMember(PrefabDomUtils::EntitiesName);
entitiesIter != domToAddEntityUnder.MemberEnd())
{
for (auto entityIter = entitiesIter->value.MemberBegin(); entityIter != entitiesIter->value.MemberEnd(); ++entityIter)
{
if (parentEntityAlias == entityIter->value[PrefabDomUtils::EntityIdName].GetString())
{
return &entityIter->value;
}
}
}
return nullptr;
};
rapidjson::Value* parentEntityValue = findParentEntity();
if (parentEntityValue == nullptr)
{
return;
}
// Get the list of selected entities, we'll insert our duplicated entities after the last selected
// sibling in their parent's list, e.g. for:
// - Entity1
// - Entity2 (selected)
// - Entity3
// - Entity4 (selected)
// - Entity5
// Our duplicate selection command would create duplicate Entity2 and Entity4 and insert them after Entity4:
// - Entity1
// - Entity2
// - Entity3
// - Entity4
// - Entity2 (new, selected after duplicate)
// - Entity4 (new, selected after duplicate)
// - Entity5
AzToolsFramework::EntityIdList selectedEntities;
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(
selectedEntities, &AzToolsFramework::ToolsApplicationRequests::GetSelectedEntities);
// Find the EditorEntitySortComponent DOM
auto componentsIter = parentEntityValue->FindMember(PrefabDomUtils::ComponentsName);
if (componentsIter == parentEntityValue->MemberEnd())
{
return;
}
for (auto componentIter = componentsIter->value.MemberBegin(); componentIter != componentIter->value.MemberEnd();
++componentIter)
{
// Check the component type
auto typeFieldIter = componentIter->value.FindMember(PrefabDomUtils::TypeName);
if (typeFieldIter == componentIter->value.MemberEnd())
{
continue;
}
AZ::JsonDeserializerSettings jsonDeserializerSettings;
AZ::Uuid typeId = AZ::Uuid::CreateNull();
AZ::JsonSerialization::LoadTypeId(typeId, typeFieldIter->value);
if (typeId != azrtti_typeid<Components::EditorEntitySortComponent>())
{
continue;
}
// Check for the entity order field
auto orderMembersIter = componentIter->value.FindMember(PrefabDomUtils::EntityOrderName);
if (orderMembersIter == componentIter->value.MemberEnd() || !orderMembersIter->value.IsArray())
{
continue;
}
// Scan for the last selected entity in the list (if any) to determine where to add our entries
rapidjson::Value newOrder(rapidjson::kArrayType);
auto insertValuesAfter = orderMembersIter->value.End();
for (auto orderMemberIter = orderMembersIter->value.Begin(); orderMemberIter != orderMembersIter->value.End();
++orderMemberIter)
{
if (!orderMemberIter->IsString())
{
continue;
}
const char* value = orderMemberIter->GetString();
for (AZ::EntityId selectedEntity : selectedEntities)
{
auto alias = owningInstance.GetEntityAlias(selectedEntity);
if (alias.has_value() && alias.value().get() == value)
{
insertValuesAfter = orderMemberIter;
break;
}
}
}
// Construct our new array with the new order - insertion may happen at end, so check for that in the loop itself
for (auto orderMemberIter = orderMembersIter->value.Begin();; ++orderMemberIter)
{
if (orderMemberIter != orderMembersIter->value.End())
{
newOrder.PushBack(orderMemberIter->Move(), domToAddEntityUnder.GetAllocator());
}
if (orderMemberIter == insertValuesAfter)
{
newOrder.PushBack(
rapidjson::Value(entityToAddAlias.c_str(), domToAddEntityUnder.GetAllocator()),
domToAddEntityUnder.GetAllocator());
}
if (orderMemberIter == orderMembersIter->value.End())
{
break;
}
}
// Replace the order with our newly constructed one
orderMembersIter->value.Swap(newOrder);
break;
}
}
void PrefabPublicHandler::DuplicateNestedEntitiesInInstance(Instance& commonOwningInstance,
const AZStd::vector<AZ::Entity*>& entities, PrefabDom& domToAddDuplicatedEntitiesUnder,
EntityIdList& duplicatedEntityIds, AZStd::unordered_map<EntityAlias, EntityAlias>& oldAliasToNewAliasMap)
@@ -1705,6 +1881,73 @@ namespace AzToolsFramework
PrefabDom entityDomAfter(&domToAddDuplicatedEntitiesUnder.GetAllocator());
entityDomAfter.Parse(newEntityDomString.toUtf8().constData());
EntityAlias parentEntityAlias;
if (auto componentsIter = entityDomAfter.FindMember(PrefabDomUtils::ComponentsName);
componentsIter != entityDomAfter.MemberEnd())
{
auto checkComponent = [&](const rapidjson::Value& value) -> bool
{
if (!value.IsObject())
{
return false;
}
// Check the component type
auto typeFieldIter = value.FindMember(PrefabDomUtils::TypeName);
if (typeFieldIter == value.MemberEnd())
{
return false;
}
AZ::JsonDeserializerSettings jsonDeserializerSettings;
AZ::Uuid typeId = AZ::Uuid::CreateNull();
AZ::JsonSerialization::LoadTypeId(typeId, typeFieldIter->value);
// Prefabs get serialized with the Editor transform component type, check for that
if (typeId != azrtti_typeid<Components::TransformComponent>())
{
return false;
}
if (auto parentEntityIter = value.FindMember("Parent Entity");
parentEntityIter != value.MemberEnd())
{
parentEntityAlias = parentEntityIter->value.GetString();
return true;
}
return false;
};
if (componentsIter->value.IsObject())
{
for (auto componentIter = componentsIter->value.MemberBegin(); componentIter != componentsIter->value.MemberEnd();
++componentIter)
{
if (checkComponent(componentIter->value))
{
break;
}
}
}
else if (componentsIter->value.IsArray())
{
for (auto componentIter = componentsIter->value.Begin(); componentIter != componentsIter->value.End();
++componentIter)
{
if (checkComponent(*componentIter))
{
break;
}
}
}
}
// Insert our entity into its parent's sort order
if (!parentEntityAlias.empty())
{
AddNewEntityToSortOrder(commonOwningInstance, domToAddDuplicatedEntitiesUnder, parentEntityAlias, newEntityAlias);
}
// Add the new Entity DOM to the Entities member of the instance
rapidjson::Value aliasName(newEntityAlias.c_str(), static_cast<rapidjson::SizeType>(newEntityAlias.length()), domToAddDuplicatedEntitiesUnder.GetAllocator());
entitiesIter->value.AddMember(AZStd::move(aliasName), entityDomAfter, domToAddDuplicatedEntitiesUnder.GetAllocator());
@@ -78,6 +78,8 @@ namespace AzToolsFramework
InstanceOptionalReference GetOwnerInstanceByEntityId(AZ::EntityId entityId) const;
bool EntitiesBelongToSameInstance(const EntityIdList& entityIds) const;
void AddNewEntityToSortOrder(Instance& owningInstance, PrefabDom& domToAddEntityUnder,
const EntityAlias& parentEntityAlias, const EntityAlias& entityToAddAlias);
/**
* Duplicate a list of entities owned by a common owning instance by directly
@@ -1599,7 +1599,6 @@ namespace AzToolsFramework
for (size_t entityIndex = 1; entityIndex < m_selectedEntityIds.size(); ++entityIndex)
{
entity = GetSelectedEntityById(m_selectedEntityIds[entityIndex]);
AZ_Assert(entity, "Entity id selected for display but no such entity exists");
if (!entity)
{
continue;
@@ -150,10 +150,7 @@ namespace AzToolsFramework
TypeBeingHandled actualValue = instance;
for (int idx = 0; idx < m_common.GetElementCount(); ++idx)
{
if (elements[idx]->wasValueEditedByUser())
{
actualValue.SetElement(idx, static_cast<float>(elements[idx]->getValue()));
}
actualValue.SetElement(idx, static_cast<float>(elements[idx]->getValue()));
}
instance = actualValue;
}
@@ -27,7 +27,6 @@
#include <AzToolsFramework/Manipulators/ScaleManipulators.h>
#include <AzToolsFramework/Manipulators/TranslationManipulators.h>
#include <AzToolsFramework/Maths/TransformUtils.h>
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
#include <AzToolsFramework/ToolsComponents/EditorLockComponentBus.h>
@@ -893,37 +892,34 @@ namespace AzToolsFramework
prevModifiers = action.m_modifiers;
}
static void HandleAccents(
const bool hasSelectedEntities,
const AZ::EntityId entityIdUnderCursor,
const bool ctrlHeld,
AZ::EntityId& hoveredEntityId,
void HandleAccents(
const AZ::EntityId currentEntityIdUnderCursor,
AZ::EntityId& hoveredEntityIdUnderCursor,
const HandleAccentsContext& handleAccentsContext,
const ViewportInteraction::MouseButtons mouseButtons,
const bool usingBoxSelect)
const AZStd::function<void(AZ::EntityId, bool)>& setEntityAccentedFn)
{
AZ_PROFILE_FUNCTION(AzToolsFramework);
const bool invalidMouseButtonHeld = mouseButtons.Middle() || mouseButtons.Right();
const bool hasSelectedEntities = handleAccentsContext.m_hasSelectedEntities;
const bool ctrlHeld = handleAccentsContext.m_ctrlHeld;
const bool boxSelect = handleAccentsContext.m_usingBoxSelect;
const bool stickySelect = handleAccentsContext.m_usingStickySelect;
const bool canSelect = stickySelect ? !hasSelectedEntities || ctrlHeld : true;
if ((hoveredEntityId.IsValid() && hoveredEntityId != entityIdUnderCursor) ||
(hasSelectedEntities && !ctrlHeld && hoveredEntityId.IsValid()) || invalidMouseButtonHeld)
const bool removePreviousAccent =
(currentEntityIdUnderCursor != hoveredEntityIdUnderCursor && hoveredEntityIdUnderCursor.IsValid()) || invalidMouseButtonHeld;
const bool addNextAccent = currentEntityIdUnderCursor.IsValid() && canSelect && !invalidMouseButtonHeld && !boxSelect;
if (removePreviousAccent)
{
if (hoveredEntityId.IsValid())
{
ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequests::SetEntityHighlighted, hoveredEntityId, false);
hoveredEntityId.SetInvalid();
}
setEntityAccentedFn(hoveredEntityIdUnderCursor, false);
hoveredEntityIdUnderCursor.SetInvalid();
}
if (!invalidMouseButtonHeld && !usingBoxSelect && (!hasSelectedEntities || ctrlHeld))
if (addNextAccent)
{
if (entityIdUnderCursor.IsValid())
{
ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequests::SetEntityHighlighted, entityIdUnderCursor, true);
hoveredEntityId = entityIdUnderCursor;
}
setEntityAccentedFn(currentEntityIdUnderCursor, true);
hoveredEntityIdUnderCursor = currentEntityIdUnderCursor;
}
}
@@ -1781,7 +1777,7 @@ namespace AzToolsFramework
const AzFramework::CameraState cameraState = GetCameraState(viewportId);
const auto cursorEntityIdQuery = m_editorHelpers->FindEntityIdUnderCursor(cameraState, mouseInteraction);
m_cachedEntityIdUnderCursor = cursorEntityIdQuery.ContainerAncestorEntityId();
m_currentEntityIdUnderCursor = cursorEntityIdQuery.ContainerAncestorEntityId();
const auto selectClickEvent = ClickDetectorEventFromViewportInteraction(mouseInteraction);
m_cursorState.SetCurrentPosition(mouseInteraction.m_mouseInteraction.m_mousePick.m_screenCoordinates);
@@ -1802,7 +1798,7 @@ namespace AzToolsFramework
mouseInteraction.m_mouseInteraction,
AZ::Aabb::CreateFromMinMax(boxPosition - scaledSize, boxPosition + scaledSize)))
{
m_cachedEntityIdUnderCursor = entityId;
m_currentEntityIdUnderCursor = entityId;
}
}
}
@@ -1822,7 +1818,7 @@ namespace AzToolsFramework
return true;
}
const AZ::EntityId entityIdUnderCursor = m_cachedEntityIdUnderCursor;
const AZ::EntityId entityIdUnderCursor = m_currentEntityIdUnderCursor;
if (mouseInteraction.m_mouseEvent == ViewportInteraction::MouseEvent::DoubleClick &&
mouseInteraction.m_mouseInteraction.m_mouseButtons.Left())
@@ -3341,9 +3337,23 @@ namespace AzToolsFramework
m_cursorState.Update();
bool stickySelect = false;
ViewportInteraction::ViewportSettingsRequestBus::EventResult(
stickySelect, viewportInfo.m_viewportId, &ViewportInteraction::ViewportSettingsRequestBus::Events::StickySelectEnabled);
HandleAccentsContext handleAccentsContext;
handleAccentsContext.m_ctrlHeld = keyboardModifiers.Ctrl();
handleAccentsContext.m_hasSelectedEntities = !m_selectedEntityIds.empty();
handleAccentsContext.m_usingBoxSelect = m_boxSelect.Active();
handleAccentsContext.m_usingStickySelect = stickySelect;
HandleAccents(
!m_selectedEntityIds.empty(), m_cachedEntityIdUnderCursor, keyboardModifiers.Ctrl(), m_hoveredEntityId,
ViewportInteraction::BuildMouseButtons(QGuiApplication::mouseButtons()), m_boxSelect.Active());
m_currentEntityIdUnderCursor, m_hoveredEntityId, handleAccentsContext,
ViewportInteraction::BuildMouseButtons(QGuiApplication::mouseButtons()),
[](const AZ::EntityId entityId, bool highlighted)
{
ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequests::SetEntityHighlighted, entityId, highlighted);
});
const ReferenceFrame referenceFrame = m_spaceCluster.m_spaceLock.value_or(ReferenceFrameFromModifiers(keyboardModifiers));
@@ -3589,7 +3599,8 @@ namespace AzToolsFramework
if (auto prefabFocusPublicInterface = AZ::Interface<AzToolsFramework::Prefab::PrefabFocusPublicInterface>::Get())
{
AzFramework::EntityContextId editorEntityContextId = GetEntityContextId();
if (AZ::EntityId focusRoot = prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId); focusRoot.IsValid())
if (AZ::EntityId focusRoot = prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId);
focusRoot.IsValid())
{
m_selectedEntityIds.erase(focusRoot);
}
@@ -3721,7 +3732,6 @@ namespace AzToolsFramework
break;
case ViewportEditorMode::Focus:
{
ViewportUi::ViewportUiRequestBus::Event(
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::RemoveViewportBorder);
}
@@ -317,7 +317,7 @@ namespace AzToolsFramework
void SetAllViewportUiVisible(bool visible);
AZ::EntityId m_hoveredEntityId; //!< What EntityId is the mouse currently hovering over (if any).
AZ::EntityId m_cachedEntityIdUnderCursor; //!< Store the EntityId on each mouse move for use in Display.
AZ::EntityId m_currentEntityIdUnderCursor; //!< Store the EntityId on each mouse move for use in Display.
AZ::EntityId m_editorCameraComponentEntityId; //!< The EditorCameraComponent EntityId if it is set.
EntityIdSet m_selectedEntityIds; //!< Represents the current entities in the selection.
@@ -357,6 +357,23 @@ namespace AzToolsFramework
bool m_viewportUiVisible = true; //!< Used to hide/show the viewport ui elements.
};
//! Bundles viewport state that impacts how accents are added/removed in HandleAccents.
struct HandleAccentsContext
{
bool m_hasSelectedEntities;
bool m_ctrlHeld;
bool m_usingBoxSelect;
bool m_usingStickySelect;
};
//! Updates whether accents (icon highlights) are added/removed for a given entity based on the cursor position.
void HandleAccents(
AZ::EntityId currentEntityIdUnderCursor,
AZ::EntityId& hoveredEntityIdUnderCursor,
const HandleAccentsContext& handleAccentsContext,
ViewportInteraction::MouseButtons mouseButtons,
const AZStd::function<void(AZ::EntityId, bool)>& setEntityAccentedFn);
//! The ETCS (EntityTransformComponentSelection) namespace contains functions and data used exclusively by
//! the EditorTransformComponentSelection type. Functions in this namespace are exposed to facilitate testing
//! and should not be used outside of EditorTransformComponentSelection or EditorTransformComponentSelectionTests.
@@ -148,6 +148,8 @@ set(FILES
Entity/EditorEntitySortBus.h
Entity/EditorEntitySortComponent.cpp
Entity/EditorEntitySortComponent.h
Entity/EditorEntitySortComponentSerializer.cpp
Entity/EditorEntitySortComponentSerializer.h
Entity/EditorEntityTransformBus.h
Entity/PrefabEditorEntityOwnershipInterface.h
Entity/PrefabEditorEntityOwnershipService.h
@@ -15,10 +15,10 @@ namespace AzToolsFramework::EmbeddedPython
PythonLoader::PythonLoader()
{
constexpr char libPythonName[] = "libpython3.7m.so.1.0";
if (m_embeddedLibPythonHandle = dlopen(libPythonName, RTLD_NOW | RTLD_GLOBAL);
m_embeddedLibPythonHandle == nullptr)
m_embeddedLibPythonHandle = dlopen(libPythonName, RTLD_NOW | RTLD_GLOBAL);
if (m_embeddedLibPythonHandle == nullptr)
{
char* err = dlerror();
[[maybe_unused]] const char* err = dlerror();
AZ_Error("PythonLoader", false, "Failed to load %s with error: %s\n", libPythonName, err ? err : "Unknown Error");
}
}
@@ -2781,4 +2781,196 @@ namespace UnitTest
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
}
TEST(HandleAccents, CurrentValidEntityIdBecomesHoveredWithNoSelectionAndUnstickySelect)
{
namespace azvi = AzToolsFramework::ViewportInteraction;
const AZ::EntityId currentEntityId = AZ::EntityId(12345);
AZ::EntityId hoveredEntityEntityId;
AzToolsFramework::HandleAccentsContext handleAccentsContext;
handleAccentsContext.m_ctrlHeld = false;
handleAccentsContext.m_hasSelectedEntities = false;
handleAccentsContext.m_usingBoxSelect = false;
handleAccentsContext.m_usingStickySelect = false;
bool currentEntityIdAccentAdded = false;
AzToolsFramework::HandleAccents(
currentEntityId, hoveredEntityEntityId, handleAccentsContext, azvi::MouseButtonsFromButton(azvi::MouseButton::None),
[&currentEntityIdAccentAdded, currentEntityId](const AZ::EntityId entityId, const bool accent)
{
if (entityId == currentEntityId && accent)
{
currentEntityIdAccentAdded = true;
}
});
using ::testing::Eq;
using ::testing::IsTrue;
EXPECT_THAT(currentEntityId, Eq(hoveredEntityEntityId));
EXPECT_THAT(currentEntityIdAccentAdded, IsTrue());
}
TEST(HandleAccents, CurrentValidEntityIdBecomesHoveredWithSelectionAndUnstickySelect)
{
namespace azvi = AzToolsFramework::ViewportInteraction;
const AZ::EntityId currentEntityId = AZ::EntityId(12345);
AZ::EntityId hoveredEntityEntityId;
AzToolsFramework::HandleAccentsContext handleAccentsContext;
handleAccentsContext.m_ctrlHeld = false;
handleAccentsContext.m_hasSelectedEntities = true;
handleAccentsContext.m_usingBoxSelect = false;
handleAccentsContext.m_usingStickySelect = false;
bool currentEntityIdAccentAdded = false;
AzToolsFramework::HandleAccents(
currentEntityId, hoveredEntityEntityId, handleAccentsContext, azvi::MouseButtonsFromButton(azvi::MouseButton::None),
[&currentEntityIdAccentAdded, currentEntityId](const AZ::EntityId entityId, const bool accent)
{
if (entityId == currentEntityId && accent)
{
currentEntityIdAccentAdded = true;
}
});
using ::testing::Eq;
using ::testing::IsTrue;
EXPECT_THAT(currentEntityId, Eq(hoveredEntityEntityId));
EXPECT_THAT(currentEntityIdAccentAdded, IsTrue());
}
TEST(HandleAccents, CurrentValidEntityIdDoesNotBecomeHoveredWithSelectionUnstickySelectAndInvalidButton)
{
namespace azvi = AzToolsFramework::ViewportInteraction;
const AZ::EntityId currentEntityId = AZ::EntityId(12345);
AZ::EntityId hoveredEntityEntityId = AZ::EntityId(54321);
AzToolsFramework::HandleAccentsContext handleAccentsContext;
handleAccentsContext.m_ctrlHeld = false;
handleAccentsContext.m_hasSelectedEntities = false;
handleAccentsContext.m_usingBoxSelect = false;
handleAccentsContext.m_usingStickySelect = false;
bool hoveredEntityIdAccentRemoved = false;
AzToolsFramework::HandleAccents(
currentEntityId, hoveredEntityEntityId, handleAccentsContext, azvi::MouseButtonsFromButton(azvi::MouseButton::Middle),
[&hoveredEntityIdAccentRemoved, hoveredEntityEntityId](const AZ::EntityId entityId, const bool accent)
{
if (entityId == hoveredEntityEntityId && !accent)
{
hoveredEntityIdAccentRemoved = true;
}
});
using ::testing::Eq;
using ::testing::IsFalse;
using ::testing::IsTrue;
EXPECT_THAT(hoveredEntityEntityId.IsValid(), IsFalse());
EXPECT_THAT(hoveredEntityIdAccentRemoved, IsTrue());
}
TEST(HandleAccents, CurrentValidEntityIdDoesNotBecomeHoveredWithSelectionUnstickySelectAndDoingBoxSelect)
{
namespace azvi = AzToolsFramework::ViewportInteraction;
const AZ::EntityId currentEntityId = AZ::EntityId(12345);
AZ::EntityId hoveredEntityEntityId = AZ::EntityId(54321);
AzToolsFramework::HandleAccentsContext handleAccentsContext;
handleAccentsContext.m_ctrlHeld = false;
handleAccentsContext.m_hasSelectedEntities = false;
handleAccentsContext.m_usingBoxSelect = true;
handleAccentsContext.m_usingStickySelect = false;
bool hoveredEntityIdAccentRemoved = false;
AzToolsFramework::HandleAccents(
currentEntityId, hoveredEntityEntityId, handleAccentsContext, azvi::MouseButtonsFromButton(azvi::MouseButton::None),
[&hoveredEntityIdAccentRemoved, hoveredEntityEntityId](const AZ::EntityId entityId, const bool accent)
{
if (entityId == hoveredEntityEntityId && !accent)
{
hoveredEntityIdAccentRemoved = true;
}
});
using ::testing::Eq;
using ::testing::IsFalse;
using ::testing::IsTrue;
EXPECT_THAT(hoveredEntityEntityId.IsValid(), IsFalse());
EXPECT_THAT(hoveredEntityIdAccentRemoved, IsTrue());
}
// mimics the mouse moving off of hovered entity onto a new entity with sticky select enabled
TEST(HandleAccents, CurrentValidEntityIdDoesNotBecomeHoveredWithSelectionAndStickySelect)
{
namespace azvi = AzToolsFramework::ViewportInteraction;
const AZ::EntityId currentEntityId = AZ::EntityId(12345);
AZ::EntityId hoveredEntityEntityId = AZ::EntityId(54321);
AzToolsFramework::HandleAccentsContext handleAccentsContext;
handleAccentsContext.m_ctrlHeld = false;
handleAccentsContext.m_hasSelectedEntities = true;
handleAccentsContext.m_usingBoxSelect = false;
handleAccentsContext.m_usingStickySelect = true;
bool hoveredEntityIdAccentRemoved = false;
AzToolsFramework::HandleAccents(
currentEntityId, hoveredEntityEntityId, handleAccentsContext, azvi::MouseButtonsFromButton(azvi::MouseButton::None),
[&hoveredEntityIdAccentRemoved, hoveredEntityEntityId](const AZ::EntityId entityId, const bool accent)
{
if (entityId == hoveredEntityEntityId && !accent)
{
hoveredEntityIdAccentRemoved = true;
}
});
using ::testing::Eq;
using ::testing::IsFalse;
using ::testing::IsTrue;
EXPECT_THAT(hoveredEntityIdAccentRemoved, IsTrue());
EXPECT_THAT(hoveredEntityEntityId.IsValid(), IsFalse());
}
TEST(HandleAccents, CurrentValidEntityIdDoesBecomeHoveredWithSelectionAndStickySelectAndCtrl)
{
namespace azvi = AzToolsFramework::ViewportInteraction;
const AZ::EntityId currentEntityId = AZ::EntityId(12345);
AZ::EntityId hoveredEntityEntityId = AZ::EntityId(54321);
AzToolsFramework::HandleAccentsContext handleAccentsContext;
handleAccentsContext.m_ctrlHeld = true;
handleAccentsContext.m_hasSelectedEntities = true;
handleAccentsContext.m_usingBoxSelect = false;
handleAccentsContext.m_usingStickySelect = true;
bool currentEntityIdAccentAdded = false;
bool hoveredEntityIdAccentRemoved = false;
AzToolsFramework::HandleAccents(
currentEntityId, hoveredEntityEntityId, handleAccentsContext, azvi::MouseButtonsFromButton(azvi::MouseButton::None),
[&hoveredEntityIdAccentRemoved, &currentEntityIdAccentAdded, currentEntityId,
hoveredEntityEntityId](const AZ::EntityId entityId, const bool accent)
{
if (entityId == currentEntityId && accent)
{
currentEntityIdAccentAdded = true;
}
if (entityId == hoveredEntityEntityId && !accent)
{
hoveredEntityIdAccentRemoved = true;
}
});
using ::testing::Eq;
using ::testing::IsFalse;
using ::testing::IsTrue;
EXPECT_THAT(currentEntityIdAccentAdded, IsTrue());
EXPECT_THAT(hoveredEntityIdAccentRemoved, IsTrue());
EXPECT_THAT(hoveredEntityEntityId, Eq(AZ::EntityId(12345)));
}
} // namespace UnitTest
@@ -49,18 +49,17 @@ namespace
rlimit limit;
if (getrlimit(resource, &limit) != 0)
{
AZ_Error("Launcher", false, "[ERROR] Failed to get limit for resource %d. Error: %s", resource, strerror(errno));
return false;
AZ_Warning("Launcher", false, "[WARNING] Unable to get limit for resource %d. Error: %s", resource, strerror(errno));
}
if (updateLimit(limit))
{
if (setrlimit(resource, &limit) != 0)
{
AZ_Error("Launcher", false, "[ERROR] Failed to update resource limit for resource %d. Error: %s", resource, strerror(errno));
return false;
AZ_Warning("Launcher", false, "[WARNING] Unable to update resource limit for resource %d. Error: %s", resource, strerror(errno));
}
}
return true;
}
}
@@ -103,6 +103,8 @@ set(FILES
native/utilities/PlatformConfiguration.cpp
native/utilities/PlatformConfiguration.h
native/utilities/PotentialDependencies.h
native/utilities/StatsCapture.cpp
native/utilities/StatsCapture.h
native/utilities/SpecializedDependencyScanner.h
native/utilities/ThreadHelper.cpp
native/utilities/ThreadHelper.h
@@ -36,6 +36,7 @@ set(FILES
native/tests/platformconfiguration/platformconfigurationtests.h
native/tests/utilities/JobModelTest.cpp
native/tests/utilities/JobModelTest.h
native/tests/utilities/StatsCaptureTest.cpp
native/tests/AssetCatalog/AssetCatalogUnitTests.cpp
native/tests/assetscanner/AssetScannerTests.h
native/tests/assetscanner/AssetScannerTests.cpp
@@ -25,6 +25,7 @@
#include <native/AssetManager/PathDependencyManager.h>
#include <native/utilities/BuilderConfigurationBus.h>
#include <native/utilities/StatsCapture.h>
#include "AssetRequestHandler.h"
@@ -123,6 +124,9 @@ namespace AssetProcessor
{
if (status == AssetProcessor::AssetScanningStatus::Started)
{
// capture scanning stats:
AssetProcessor::StatsCapture::BeginCaptureStat("AssetScanning");
// Ensure that the source file list is populated before a scan begins
m_sourceFilesInDatabase.clear();
m_fileModTimes.clear();
@@ -176,6 +180,8 @@ namespace AssetProcessor
(status == AssetProcessor::AssetScanningStatus::Stopped))
{
m_isCurrentlyScanning = false;
AssetProcessor::StatsCapture::EndCaptureStat("AssetScanning");
// we cannot invoke this immediately - the scanner might be done, but we aren't actually ready until we've processed all remaining messages:
QMetaObject::invokeMethod(this, "CheckMissingFiles", Qt::QueuedConnection);
}
@@ -209,13 +215,24 @@ namespace AssetProcessor
}
else
{
QString statKey = QString("ProcessJob,%1,%2,%3").arg(jobEntry.m_databaseSourceName).arg(jobEntry.m_jobKey).arg(jobEntry.m_platformInfo.m_identifier.c_str());
if (status == JobStatus::InProgress)
{
//update to in progress status
m_jobRunKeyToJobInfoMap[jobEntry.m_jobRunKey].m_status = JobStatus::InProgress;
// stats tracking. Start accumulating time.
AssetProcessor::StatsCapture::BeginCaptureStat(statKey.toUtf8().constData());
}
else //if failed or succeeded remove from the map
{
// note that sometimes this gets called twice, once by the RCJobs thread and once by the AP itself,
// because sometimes jobs take a short cut from "started" -> "failed" or "started" -> "complete
// without going thru the RC.
// as such, all the code in this block should be crafted to work regardless of whether its double called.
AssetProcessor::StatsCapture::EndCaptureStat(statKey.toUtf8().constData());
m_jobRunKeyToJobInfoMap.erase(jobEntry.m_jobRunKey);
Q_EMIT SourceFinished(sourceUUID, legacySourceUUID);
Q_EMIT JobComplete(jobEntry, status);
@@ -3355,8 +3372,13 @@ namespace AssetProcessor
AZStd::string logFileName = AssetUtilities::ComputeJobLogFileName(createJobsRequest);
{
AssetUtilities::JobLogTraceListener jobLogTraceListener(logFileName, runKey, true);
// track the time it takes to createJobs. We can perform analysis later to present it by extension and other stats.
QString statKey = QString("CreateJobs,%1,%2").arg(actualRelativePath).arg(builderInfo.m_name.c_str());
AssetProcessor::StatsCapture::BeginCaptureStat(statKey.toUtf8().constData());
builderInfo.m_createJobFunction(createJobsRequest, createJobsResponse);
AssetProcessor::StatsCapture::EndCaptureStat(statKey.toUtf8().constData());
}
AssetProcessor::SetThreadLocalJobId(0);
bool isBuilderMissingFingerprint = (createJobsResponse.m_result == AssetBuilderSDK::CreateJobsResultCode::Success
@@ -4839,5 +4861,7 @@ namespace AssetProcessor
}
return filesFound;
}
} // namespace AssetProcessor
@@ -0,0 +1,200 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <native/tests/AssetProcessorTest.h>
#include <native/utilities/StatsCapture.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/std/string/string.h>
#include <AzCore/Settings/SettingsRegistry.h>
#include <AzCore/Debug/TraceMessageBus.h>
#include <AzCore/StringFunc/StringFunc.h>
// the simple stats capture system has a trivial interface and only writes to printf.
// So the simplest tests we can do is make sure it only asserts when it should
// and doesn't assert in cases when it shouldn't, and that the stats are reasonable
// in printf format.
namespace AssetProcessor
{
// Its okay to talk to this system when unintialized, you can gain some perf
// by not intializing it at all
TEST_F(AssetProcessorTest, StatsCaptureTest_UninitializedSystemDoesNotAssert)
{
AssetProcessor::StatsCapture::BeginCaptureStat("Test");
AssetProcessor::StatsCapture::EndCaptureStat("Test");
AssetProcessor::StatsCapture::Dump();
AssetProcessor::StatsCapture::Shutdown();
}
// Double-intiailize is an error
TEST_F(AssetProcessorTest, StatsCaptureTest_DoubleInitializeIsAnAssert)
{
m_errorAbsorber->Clear();
AssetProcessor::StatsCapture::Initialize();
AssetProcessor::StatsCapture::Initialize();
EXPECT_EQ(m_errorAbsorber->m_numErrorsAbsorbed, 0);
EXPECT_EQ(m_errorAbsorber->m_numAssertsAbsorbed, 1); // not allowed to assert on this
AssetProcessor::StatsCapture::BeginCaptureStat("Test");
AssetProcessor::StatsCapture::Shutdown();
}
class StatsCaptureOutputTest : public AssetProcessorTest, public AZ::Debug::TraceMessageBus::Handler
{
public:
void SetUp() override
{
AssetProcessorTest::SetUp();
AssetProcessor::StatsCapture::Initialize();
}
// dump but also capture the dump as a vector of lines:
void Dump()
{
AZ::Debug::TraceMessageBus::Handler::BusConnect();
AssetProcessor::StatsCapture::Dump();
AZ::Debug::TraceMessageBus::Handler::BusDisconnect();
}
virtual bool OnPrintf(const char* /*window*/, const char* message)
{
m_gatheredMessages.emplace_back(message);
AZ::StringFunc::TrimWhiteSpace(m_gatheredMessages.back(), true, true);
return false;
}
void TearDown() override
{
m_gatheredMessages = {};
AssetProcessor::StatsCapture::Shutdown();
AssetProcessorTest::TearDown();
}
AZStd::vector<AZStd::string> m_gatheredMessages;
};
// turning off machine and human readable mode, should not dump anything.
TEST_F(StatsCaptureOutputTest, StatsCaptureTest_DisabledByRegset_DumpsNothing)
{
auto registry = AZ::SettingsRegistry::Get();
ASSERT_NE(registry, nullptr);
registry->Set("/Amazon/AssetProcessor/Settings/Stats/HumanReadable", false);
registry->Set("/Amazon/AssetProcessor/Settings/Stats/MachineReadable", false);
AssetProcessor::StatsCapture::BeginCaptureStat("Test");
AssetProcessor::StatsCapture::EndCaptureStat("Test");
Dump();
EXPECT_EQ(m_gatheredMessages.size(), 0);
}
// turning on Human Readable, turn off Machine Readable, should not output any machine readable stats.
TEST_F(StatsCaptureOutputTest, StatsCaptureTest_HumanReadableOnly_DumpsNoMachineReadable)
{
auto registry = AZ::SettingsRegistry::Get();
ASSERT_NE(registry, nullptr);
registry->Set("/Amazon/AssetProcessor/Settings/Stats/HumanReadable", true);
registry->Set("/Amazon/AssetProcessor/Settings/Stats/MachineReadable", false);
AssetProcessor::StatsCapture::BeginCaptureStat("Test");
AssetProcessor::StatsCapture::EndCaptureStat("Test");
Dump();
EXPECT_GT(m_gatheredMessages.size(), 0);
for (const auto& message : m_gatheredMessages)
{
// we expect to see ZERO "Machine Readable" lines
EXPECT_FALSE(message.contains("MachineReadableStat:")) << "Found unexpected line in output: " << message.c_str();
}
}
// Turn on Machine Readable, Turn off Human Readable, ensure only Machine Readable stats emitted.
TEST_F(StatsCaptureOutputTest, StatsCaptureTest_MachineReadableOnly_DumpsNoHumanReadable)
{
auto registry = AZ::SettingsRegistry::Get();
ASSERT_NE(registry, nullptr);
registry->Set("/Amazon/AssetProcessor/Settings/Stats/HumanReadable", false);
registry->Set("/Amazon/AssetProcessor/Settings/Stats/MachineReadable", true);
AssetProcessor::StatsCapture::BeginCaptureStat("Test");
AssetProcessor::StatsCapture::EndCaptureStat("Test");
Dump();
for (const auto& message : m_gatheredMessages)
{
// we expect to see ONLY "Machine Readable" lines
EXPECT_TRUE(message.contains("MachineReadableStat:")) << "Found unexpected line in output: " << message.c_str();
}
EXPECT_GT(m_gatheredMessages.size(), 0);
}
// The interface for StatsCapture just captures and then dumps.
// For us to test this, we thus have to capture and parse the dump output.
TEST_F(StatsCaptureOutputTest, StatsCaptureTest_Sanity)
{
auto registry = AZ::SettingsRegistry::Get();
ASSERT_NE(registry, nullptr);
// Make it output in "machine raadable" format so that it is simpler to parse.
registry->Set("/Amazon/AssetProcessor/Settings/Stats/HumanReadable", false);
registry->Set("/Amazon/AssetProcessor/Settings/Stats/MachineReadable", true);
AssetProcessor::StatsCapture::BeginCaptureStat("CreateJobs,foo,mybuilder");
AssetProcessor::StatsCapture::EndCaptureStat("CreateJobs,foo,mybuilder");
// Intentionally not using sleeps in this test. It means that the
// captured duration will be likely 0 but its not worth it to slow down tests.
// If the durations end up 0 its going to be extremely noticable in day-to-day use.
AssetProcessor::StatsCapture::BeginCaptureStat("CreateJobs,foo,mybuilder");
AssetProcessor::StatsCapture::EndCaptureStat("CreateJobs,foo,mybuilder");
// for the second stat, we'll double capture and double end, in order to test debounce
AssetProcessor::StatsCapture::BeginCaptureStat("CreateJobs,foo2,mybuilder");
AssetProcessor::StatsCapture::BeginCaptureStat("CreateJobs,foo2,mybuilder");
AssetProcessor::StatsCapture::EndCaptureStat("CreateJobs,foo2,mybuilder2");
AssetProcessor::StatsCapture::EndCaptureStat("CreateJobs,foo2,mybuilder2");
m_gatheredMessages.clear();
Dump();
EXPECT_GT(m_gatheredMessages.size(), 0);
// We'll parse the machine readable stat lines here and make sure that the following is true
// mybuilder appears
// mybuilder appears only once but count is 2
bool foundFoo = false;
bool foundFoo2 = false;
for (const auto& stat : m_gatheredMessages)
{
if (stat.contains("MachineReadableStat:"))
{
AZStd::vector<AZStd::string> tokens;
AZ::StringFunc::Tokenize(stat, tokens, ":", false, false);
ASSERT_EQ(tokens.size(), 5); // should be "MachineReadableStat:time:count:average:name)
const auto& countData = tokens[2];
const auto& nameData = tokens[4];
if (AZ::StringFunc::Equal(nameData, "CreateJobs,foo,mybuilder"))
{
EXPECT_FALSE(foundFoo); // should only find one of these
foundFoo = true;
EXPECT_STREQ(countData.c_str(), "2");
}
if (AZ::StringFunc::Equal(nameData, "CreateJobs,foo2,mybuilder2"))
{
EXPECT_FALSE(foundFoo2); // should only find one of these
foundFoo2 = true;
EXPECT_STREQ(countData.c_str(), "1");
}
}
}
EXPECT_TRUE(foundFoo) << "The expected token CreateJobs,foo,mybuilder did not appear in the output.";
EXPECT_TRUE(foundFoo2) << "The expected CreateJobs.foo2.mybuilder2 did not appear in the output";
}
}
@@ -16,7 +16,8 @@
#include <AzFramework/Logging/LoggingComponent.h>
#include <AzFramework/Asset/AssetSystemComponent.h>
#include "native/resourcecompiler/RCBuilder.h"
#include <native/resourcecompiler/RCBuilder.h>
#include <native/utilities/StatsCapture.h>
#include <QLocale>
#include <QTranslator>
@@ -200,6 +201,10 @@ ApplicationManager::~ApplicationManager()
delete m_appDependencies[idx];
}
// end stats capture (dump and shutdown)
AssetProcessor::StatsCapture::Dump();
AssetProcessor::StatsCapture::Shutdown();
qInstallMessageHandler(nullptr);
//deleting QCoreApplication/QApplication
@@ -571,6 +576,8 @@ bool ApplicationManager::StartAZFramework()
bool ApplicationManager::ActivateModules()
{
AssetProcessor::StatsCapture::BeginCaptureStat("LoadingModules");
// we load the editor xml for our modules since it contains the list of gems we need for tools to function (not just runtime)
connect(&m_frameworkApp, &AssetProcessorAZApplication::AssetProcessorStatus, this,
[this](AssetProcessor::AssetProcessorStatusEntry entry)
@@ -587,6 +594,8 @@ bool ApplicationManager::ActivateModules()
}
m_frameworkApp.LoadDynamicModules();
AssetProcessor::StatsCapture::EndCaptureStat("LoadingModules");
return true;
}
@@ -618,6 +627,9 @@ ApplicationManager::BeforeRunStatus ApplicationManager::BeforeRun()
return ApplicationManager::BeforeRunStatus::Status_Failure;
}
// enable stats capture from this point on
AssetProcessor::StatsCapture::Initialize();
return ApplicationManager::BeforeRunStatus::Status_Success;
}
@@ -1173,6 +1173,7 @@ void ApplicationManagerBase::InitBuilderManager()
{
m_builderManager->ConnectionLost(connId);
});
}
void ApplicationManagerBase::ShutdownBuilderManager()
@@ -0,0 +1,394 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <native/utilities/StatsCapture.h>
#include <native/assetprocessor.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/Settings/SettingsRegistry.h>
#include <AzCore/std/chrono/chrono.h>
#include <AzCore/std/chrono/clocks.h>
#include <AzCore/std/string/string.h>
#include <AzCore/std/sort.h>
#include <AzCore/std/containers/unordered_map.h>
#include <AzCore/std/containers/unordered_set.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/StringFunc/StringFunc.h>
#include <inttypes.h>
namespace AssetProcessor
{
namespace StatsCapture
{
// This class captures stats by storing them in a map of type
// [name of stat] -> Stat struct
// It can then analyze these stats and produce more stats from the original
// Captures, before dumping.
class StatsCaptureImpl final
{
public:
AZ_CLASS_ALLOCATOR(StatsCaptureImpl, AZ::SystemAllocator, 0);
void BeginCaptureStat(AZStd::string_view statName);
void EndCaptureStat(AZStd::string_view statName);
void Dump();
private:
using timepoint = AZStd::chrono::high_resolution_clock::time_point;
using duration = AZStd::chrono::milliseconds;
struct StatsEntry
{
duration m_cumulativeTime = {}; // The total amount of time spent on this.
timepoint m_operationStartTime = {}; // Async tracking - the last time stamp an operation started.
int64_t m_operationCount = 0; // In case there's more than one sample. Used to calc average.
};
AZStd::unordered_map<AZStd::string, StatsEntry> m_stats;
bool m_dumpMachineReadableStats = false;
bool m_dumpHumanReadableStats = true;
// Make a friendly time string of the format nnHnnMhhS.xxxms
AZStd::string FormatDuration(const duration& duration)
{
int64_t milliseconds = duration.count();
constexpr int64_t millisecondsInASecond = 1000;
constexpr int64_t millisecondsInAMinute = millisecondsInASecond * 60;
constexpr int64_t millisecondsInAnHour = millisecondsInAMinute * 60;
int64_t hours = milliseconds / millisecondsInAnHour;
milliseconds -= hours * millisecondsInAnHour;
int64_t minutes = milliseconds / millisecondsInAMinute;
milliseconds -= minutes * millisecondsInAMinute;
int64_t seconds = milliseconds / millisecondsInASecond;
milliseconds -= seconds * millisecondsInASecond;
// omit the sections which dont make sense for readability
if (hours)
{
return AZStd::string::format("%02" PRId64 "h%02" PRId64 "m%02" PRId64 "s%03" PRId64 "ms" , hours, minutes, seconds, milliseconds);
}
else if (minutes)
{
return AZStd::string::format(" %02" PRId64 "m%02" PRId64 "s%03" PRId64 "ms", minutes, seconds, milliseconds);
}
else if (seconds)
{
return AZStd::string::format(" %02" PRId64 "s%03" PRId64 "ms", seconds, milliseconds);
}
return AZStd::string::format(" %03" PRId64 "ms", milliseconds);
}
// Prints out a single stat.
void PrintStat([[maybe_unused]] const char* name, duration milliseconds, int64_t count)
{
// note that name may be unused as it only appears in Trace macros, which are
// stripped out in release builds.
if (count <= 1)
{
count = 1;
}
duration average(static_cast<int64_t>(static_cast<double>(milliseconds.count()) / static_cast<double>(count)));
if (m_dumpHumanReadableStats)
{
if (count > 1)
{
AZ_TracePrintf(AssetProcessor::ConsoleChannel, " Time: %s, Count: %4" PRId64 ", Average: %s, EventName: %s\n",
FormatDuration(milliseconds).c_str(),
count,
FormatDuration(average).c_str(),
name);
}
else
{
AZ_TracePrintf(AssetProcessor::ConsoleChannel, " Time: %s, EventName: %s\n",
FormatDuration(milliseconds).c_str(),
name);
}
}
if (m_dumpMachineReadableStats)
{
// machine Readable mode prints raw milliseconds and uses a CSV-like format
// note that the stat itself may contain commas, so we dont acutally separate with comma
// instead we separate with :
// and each "interesting line" is 'MachineReadableStat:milliseconds:count:average:name'
AZ_TracePrintf(AssetProcessor::ConsoleChannel, "MachineReadableStat:%" PRId64 ":%" PRId64 ":%" PRId64 ":%s\n",
milliseconds.count(),
count,
count > 1 ? average.count() : milliseconds.count(),
name);
}
}
// calls PrintStat on each element in the vector.
void PrintStatsArray(AZStd::vector<AZStd::string>& keys, int maxToPrint, const char* header)
{
if ((m_dumpHumanReadableStats)&&(header))
{
AZ_TracePrintf(AssetProcessor::ConsoleChannel,"Top %i %s\n", maxToPrint, header);
}
auto sortByTimeDescending = [&](const AZStd::string& s1, const AZStd::string& s2)
{
return this->m_stats[s1].m_cumulativeTime > this->m_stats[s2].m_cumulativeTime;
};
AZStd::sort(keys.begin(), keys.end(), sortByTimeDescending);
for (int idx = 0; idx < maxToPrint; ++idx)
{
if (idx < keys.size())
{
PrintStat(keys[idx].c_str(), m_stats[keys[idx]].m_cumulativeTime, m_stats[keys[idx]].m_operationCount);
}
}
}
};
void StatsCaptureImpl::BeginCaptureStat(AZStd::string_view statName)
{
StatsEntry& existingStat = m_stats[statName];
if (existingStat.m_operationStartTime != timepoint())
{
// prevent double 'Begins'
return;
}
existingStat.m_operationStartTime = AZStd::chrono::high_resolution_clock::now();
}
void StatsCaptureImpl::EndCaptureStat(AZStd::string_view statName)
{
StatsEntry& existingStat = m_stats[statName];
if (existingStat.m_operationStartTime != timepoint())
{
existingStat.m_cumulativeTime = AZStd::chrono::high_resolution_clock::now() - existingStat.m_operationStartTime;
existingStat.m_operationCount = existingStat.m_operationCount + 1;
existingStat.m_operationStartTime = timepoint(); // reset the start time so that double 'Ends' are ignored.
}
}
void StatsCaptureImpl::Dump()
{
timepoint startTimeStamp = AZStd::chrono::high_resolution_clock::now();
auto settingsRegistry = AZ::SettingsRegistry::Get();
int maxCumulativeStats = 5; // default max cumulative stats to show
int maxIndividualStats = 5; // default max individual files to show
if (settingsRegistry)
{
AZ::u64 cumulativeStats = static_cast<AZ::u64>(maxCumulativeStats);
AZ::u64 individualStats = static_cast<AZ::u64>(maxIndividualStats);
settingsRegistry->Get(m_dumpHumanReadableStats, "/Amazon/AssetProcessor/Settings/Stats/HumanReadable");
settingsRegistry->Get(m_dumpMachineReadableStats, "/Amazon/AssetProcessor/Settings/Stats/MachineReadable");
settingsRegistry->Get(cumulativeStats, "/Amazon/AssetProcessor/Settings/Stats/MaxCumulativeStats");
settingsRegistry->Get(individualStats, "/Amazon/AssetProcessor/Settings/Stats/MaxIndividualStats");
maxCumulativeStats = static_cast<int>(cumulativeStats);
maxIndividualStats = static_cast<int>(individualStats);
}
if ((!m_dumpHumanReadableStats)&&(!m_dumpMachineReadableStats))
{
return;
}
AZStd::vector<AZStd::string> allCreateJobs; // individual
AZStd::vector<AZStd::string> allCreateJobsByBuilder; // bucketed by builder
AZStd::vector<AZStd::string> allProcessJobs; // individual
AZStd::vector<AZStd::string> allProcessJobsByPlatform; // bucketed by platform
AZStd::vector<AZStd::string> allProcessJobsByJobKey; // bucketed by type of job (job key)
AZStd::vector<AZStd::string> allHashFiles;
// capture only existing keys as we will be expanding the stats
// this approach avoids mutating an iterator.
AZStd::vector<AZStd::string> statKeys;
for (const auto& element : m_stats)
{
statKeys.push_back(element.first);
}
for (const AZStd::string& statKey : statKeys)
{
const StatsEntry& statistic = m_stats[statKey];
// Createjobs stats encode like (CreateJobs,sourcefilepath,builderid)
if (AZ::StringFunc::StartsWith(statKey, "CreateJobs,", true))
{
allCreateJobs.push_back(statKey);
AZStd::vector<AZStd::string> tokens;
AZ::StringFunc::Tokenize(statKey, tokens, ",", false, false);
// look up the builder so you can get its name:
AZStd::string_view builderName = tokens[2];
// synthesize a stat to track per-builder createjobs times:
{
AZStd::string newStatKey = AZStd::string::format("CreateJobsByBuilder,%.*s", AZ_STRING_ARG(builderName));
auto insertion = m_stats.insert(newStatKey);
StatsEntry& statToSynth = insertion.first->second;
statToSynth.m_cumulativeTime += statistic.m_cumulativeTime;
statToSynth.m_operationCount += statistic.m_operationCount;
if (insertion.second)
{
allCreateJobsByBuilder.push_back(newStatKey);
}
}
// synthesize a stat to track total createjobs times:
{
StatsEntry& statToSynth = m_stats["CreateJobsTotal"];
statToSynth.m_cumulativeTime += statistic.m_cumulativeTime;
statToSynth.m_operationCount += statistic.m_operationCount;
}
}
else if (AZ::StringFunc::StartsWith(statKey, "ProcessJob,", true))
{
allProcessJobs.push_back(statKey);
// processjob has the format ProcessJob,sourcename,jobkey,platformname
AZStd::vector<AZStd::string> tokens;
AZ::StringFunc::Tokenize(statKey, tokens, ",", false, false);
AZStd::string_view jobKey = tokens[2];
AZStd::string_view platformName = tokens[3];
// synthesize a stat to record process time accumulated by job key platform
{
AZStd::string newStatKey = AZStd::string::format("ProcessJobsByPlatform,%.*s", AZ_STRING_ARG(platformName));
auto insertion = m_stats.insert(newStatKey);
StatsEntry& statToSynth = insertion.first->second;
statToSynth.m_cumulativeTime += statistic.m_cumulativeTime;
statToSynth.m_operationCount += statistic.m_operationCount;
if (insertion.second)
{
allProcessJobsByPlatform.push_back(newStatKey);
}
}
// synthesize a stat to record process time accumulated job key total across all platforms
{
AZStd::string newStatKey = AZStd::string::format("ProcessJobsByJobKey,%.*s", AZ_STRING_ARG(jobKey));
auto insertion = m_stats.insert(newStatKey);
StatsEntry& statToSynth = insertion.first->second;
statToSynth.m_cumulativeTime += statistic.m_cumulativeTime;
statToSynth.m_operationCount += statistic.m_operationCount;
if (insertion.second)
{
allProcessJobsByJobKey.push_back(newStatKey);
}
}
// synthesize a stat to track total processjob times:
{
StatsEntry& statToSynth = m_stats["ProcessJobsTotal"];
statToSynth.m_cumulativeTime += statistic.m_cumulativeTime;
statToSynth.m_operationCount += statistic.m_operationCount;
}
}
else if (AZ::StringFunc::StartsWith(statKey, "HashFile,", true))
{
allHashFiles.push_back(statKey);
// processjob has the format ProcessJob,sourcename,jobkey,platformname
// synthesize a stat to track total hash times:
StatsEntry& statToSynth = m_stats["HashFileTotal"];
statToSynth.m_cumulativeTime += statistic.m_cumulativeTime;
statToSynth.m_operationCount += statistic.m_operationCount;
}
}
StatsEntry& gemLoadStat = m_stats["LoadingModules"];
PrintStat("LoadingGems", gemLoadStat.m_cumulativeTime, 1);
// analysis-related stats
StatsEntry& totalScanTime = m_stats["AssetScanning"];
PrintStat("AssetScanning", totalScanTime.m_cumulativeTime, totalScanTime.m_operationCount);
StatsEntry& totalHashTime = m_stats["HashFileTotal"];
PrintStat("HashFileTotal", totalHashTime.m_cumulativeTime, totalHashTime.m_operationCount);
PrintStatsArray(allHashFiles, maxIndividualStats, "longest individual file hashes:");
// CreateJobs stats
StatsEntry& totalCreateJobs = m_stats["CreateJobsTotal"];
if (totalCreateJobs.m_operationCount)
{
PrintStat("CreateJobsTotal", totalCreateJobs.m_cumulativeTime, totalCreateJobs.m_operationCount);
PrintStatsArray(allCreateJobs, maxIndividualStats, "longest individual CreateJobs");
PrintStatsArray(allCreateJobsByBuilder, maxCumulativeStats, "longest CreateJobs By builder");
}
// ProcessJobs stats
StatsEntry& totalProcessJobs = m_stats["ProcessJobsTotal"];
if (totalProcessJobs.m_operationCount)
{
PrintStat("ProcessJobsTotal", totalProcessJobs.m_cumulativeTime, totalProcessJobs.m_operationCount);
PrintStatsArray(allProcessJobs, maxIndividualStats, "longest individual ProcessJob");
PrintStatsArray(allProcessJobsByJobKey, maxCumulativeStats, "cumulative time spent in ProcessJob by JobKey");
PrintStatsArray(allProcessJobsByPlatform, maxCumulativeStats, "cumulative time spent in ProcessJob by Platform");
}
duration costToGenerateStats = AZStd::chrono::high_resolution_clock::now() - startTimeStamp;
PrintStat("ComputeStatsTime", costToGenerateStats, 1);
}
// Public interface:
static StatsCaptureImpl* g_instance = nullptr;
//! call this one time before capturing stats.
void Initialize()
{
if (g_instance)
{
AZ_Assert(false, "An instance of StatsCaptureImpl already exists.");
return;
}
g_instance = aznew StatsCaptureImpl();
}
//! Call this one time as part of shutting down.
//! note that while it is an error to double-initialize, it is intentionally
//! not an error to call any other function when uninitialized, allowing this system
//! to essentially be "turned off" just by not initializing it in the first place.
void Shutdown()
{
if (g_instance)
{
delete g_instance;
g_instance = nullptr;
}
}
//! Start the clock running for a particular stat name.
void BeginCaptureStat(AZStd::string_view statName)
{
if (g_instance)
{
g_instance->BeginCaptureStat(statName);
}
}
//! Stop the clock running for a particular stat name.
void EndCaptureStat(AZStd::string_view statName)
{
if (g_instance)
{
g_instance->EndCaptureStat(statName);
}
}
//! Do additional processing and then write the cumulative stats to log.
//! Note that since this is an AP-specific system, the analysis done in the dump function
//! is going to make a lot of assumptions about the way the data is encoded.
void Dump()
{
if (g_instance)
{
g_instance->Dump();
}
}
}
}
@@ -0,0 +1,40 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// This is an AssetProcessor-only stats capture system. Its kept out-of-band
// from the rest of the Asset Processor systems so that it can avoid interfering
// with the rest of the processing decision making and other parts of AssetProcessor.
// This is not meant to be used anywhere except in AssetProcessor.
#pragma once
#include <AzCore/std/string/string_view.h>
namespace AssetProcessor
{
namespace StatsCapture
{
//! call this one time before capturing stats.
void Initialize();
//! Call this one time as part of shutting down.
void Shutdown();
//! Start the clock running for a particular stat name.
void BeginCaptureStat(AZStd::string_view statName);
//! Stop the clock running for a particular stat name.
void EndCaptureStat(AZStd::string_view statName);
//! Do additional processing and then write the cumulative stats to log.
//! Note that since this is an AP-specific system, the analysis done in the dump function
//! is going to make a lot of assumptions about the way the data is encoded.
void Dump();
}
}
@@ -10,9 +10,10 @@
#include <AzCore/Component/ComponentApplication.h>
#include <AzCore/Math/Sha1.h>
#include "native/utilities/PlatformConfiguration.h"
#include "native/AssetManager/FileStateCache.h"
#include "native/AssetDatabase/AssetDatabase.h"
#include <native/utilities/PlatformConfiguration.h>
#include <native/utilities/StatsCapture.h>
#include <native/AssetManager/FileStateCache.h>
#include <native/AssetDatabase/AssetDatabase.h>
#include <utilities/ThreadHelper.h>
#include <QCoreApplication>
#include <QElapsedTimer>
@@ -19,7 +19,7 @@ namespace O3DE::ProjectManager
{
// Attempt to use the Ninja build system if it is installed (described in the o3de documentation) if possible,
// otherwise default to the the default for Linux (Unix Makefiles)
auto whichNinjaResult = ProjectUtils::ExecuteCommandResult("which", QStringList{"ninja"}, QProcessEnvironment::systemEnvironment());
auto whichNinjaResult = ProjectUtils::ExecuteCommandResult("which", QStringList{"ninja"});
QString cmakeGenerator = (whichNinjaResult.IsSuccess()) ? "Ninja Multi-Config" : "Unix Makefiles";
bool compileProfileOnBuild = (whichNinjaResult.IsSuccess());
@@ -38,7 +38,7 @@ namespace O3DE::ProjectManager
AZ::Outcome<QStringList, QString> ProjectBuilderWorker::ConstructCmakeBuildCommandArguments() const
{
auto whichNinjaResult = ProjectUtils::ExecuteCommandResult("which", QStringList{"ninja"}, QProcessEnvironment::systemEnvironment());
auto whichNinjaResult = ProjectUtils::ExecuteCommandResult("which", QStringList{"ninja"});
bool compileProfileOnBuild = (whichNinjaResult.IsSuccess());
QString targetBuildPath = QDir(m_projectInfo.m_path).filePath(ProjectBuildPathPostfix);
QString launcherTargetName = m_projectInfo.m_projectName + ".GameLauncher";
@@ -19,16 +19,15 @@ namespace O3DE::ProjectManager
// The list of clang C/C++ compiler command lines to validate on the host Linux system
const QStringList SupportedClangVersions = {"13", "12", "11", "10", "9", "8", "7", "6.0"};
AZ::Outcome<QProcessEnvironment, QString> GetCommandLineProcessEnvironment()
AZ::Outcome<void, QString> SetupCommandLineProcessEnvironment()
{
QProcessEnvironment currentEnvironment(QProcessEnvironment::systemEnvironment());
return AZ::Success(currentEnvironment);
return AZ::Success();
}
AZ::Outcome<QString, QString> FindSupportedCompilerForPlatform()
{
// Validate that cmake is installed and is in the command line
auto whichCMakeResult = ProjectUtils::ExecuteCommandResult("which", QStringList{ProjectCMakeCommand}, QProcessEnvironment::systemEnvironment());
auto whichCMakeResult = ProjectUtils::ExecuteCommandResult("which", QStringList{ProjectCMakeCommand});
if (!whichCMakeResult.IsSuccess())
{
return AZ::Failure(QObject::tr("CMake not found. <br><br>"
@@ -39,8 +38,8 @@ namespace O3DE::ProjectManager
// Look for the first compatible version of clang. The list below will contain the known clang compilers that have been tested for O3DE.
for (const QString& supportClangVersion : SupportedClangVersions)
{
auto whichClangResult = ProjectUtils::ExecuteCommandResult("which", QStringList{QString("clang-%1").arg(supportClangVersion)}, QProcessEnvironment::systemEnvironment());
auto whichClangPPResult = ProjectUtils::ExecuteCommandResult("which", QStringList{QString("clang++-%1").arg(supportClangVersion)}, QProcessEnvironment::systemEnvironment());
auto whichClangResult = ProjectUtils::ExecuteCommandResult("which", QStringList{QString("clang-%1").arg(supportClangVersion)});
auto whichClangPPResult = ProjectUtils::ExecuteCommandResult("which", QStringList{QString("clang++-%1").arg(supportClangVersion)});
if (whichClangResult.IsSuccess() && whichClangPPResult.IsSuccess())
{
return AZ::Success(QString("clang-%1").arg(supportClangVersion));
@@ -54,7 +53,7 @@ namespace O3DE::ProjectManager
AZ::Outcome<void, QString> OpenCMakeGUI(const QString& projectPath)
{
AZ::Outcome processEnvResult = GetCommandLineProcessEnvironment();
AZ::Outcome processEnvResult = SetupCommandLineProcessEnvironment();
if (!processEnvResult.IsSuccess())
{
return AZ::Failure(processEnvResult.GetError());
@@ -68,7 +67,6 @@ namespace O3DE::ProjectManager
}
QProcess process;
process.setProcessEnvironment(processEnvResult.GetValue());
// if the project build path is relative, it should be relative to the project path
process.setWorkingDirectory(projectPath);
@@ -88,7 +86,6 @@ namespace O3DE::ProjectManager
return ExecuteCommandResultModalDialog(
QString("%1/python/get_python.sh").arg(engineRoot),
{},
QProcessEnvironment::systemEnvironment(),
QObject::tr("Running get_python script..."));
}
@@ -19,16 +19,14 @@ namespace O3DE::ProjectManager
{
AZ::Outcome<QString, QString> QueryInstalledCmakeFullPath()
{
auto environmentRequest = ProjectUtils::GetCommandLineProcessEnvironment();
auto environmentRequest = ProjectUtils::SetupCommandLineProcessEnvironment();
if (!environmentRequest.IsSuccess())
{
return AZ::Failure(environmentRequest.GetError());
}
auto currentEnvironment = environmentRequest.GetValue();
auto queryCmakeInstalled = ProjectUtils::ExecuteCommandResult("which",
QStringList{ProjectCMakeCommand},
currentEnvironment);
QStringList{ProjectCMakeCommand});
if (!queryCmakeInstalled.IsSuccess())
{
return AZ::Failure(QObject::tr("Unable to detect CMake on this host."));
@@ -18,28 +18,36 @@ namespace O3DE::ProjectManager
{
namespace ProjectUtils
{
AZ::Outcome<QProcessEnvironment, QString> GetCommandLineProcessEnvironment()
AZ::Outcome<void, QString> SetupCommandLineProcessEnvironment()
{
// For CMake on Mac, if its installed through home-brew, then it will be installed
// under /usr/local/bin, which may not be in the system PATH environment.
// Add that path for the command line process so that it will be able to locate
// a home-brew installed version of CMake
QProcessEnvironment currentEnvironment(QProcessEnvironment::systemEnvironment());
QString pathValue = currentEnvironment.value("PATH");
pathValue += ":/usr/local/bin";
currentEnvironment.insert("PATH", pathValue);
return AZ::Success(currentEnvironment);
QString pathEnv = qEnvironmentVariable("PATH");
QStringList pathEnvList = pathEnv.split(":");
if (!pathEnvList.contains("/usr/local/bin"))
{
pathEnv += ":/usr/local/bin";
if (!qputenv("PATH", pathEnv.toStdString().c_str()))
{
return AZ::Failure(QObject::tr("Failed to set PATH environment variable"));
}
}
return AZ::Success();
}
AZ::Outcome<QString, QString> FindSupportedCompilerForPlatform()
{
QProcessEnvironment currentEnvironment(QProcessEnvironment::systemEnvironment());
QString pathValue = currentEnvironment.value("PATH");
pathValue += ":/usr/local/bin";
currentEnvironment.insert("PATH", pathValue);
AZ::Outcome processEnvResult = SetupCommandLineProcessEnvironment();
if (!processEnvResult.IsSuccess())
{
return AZ::Failure(processEnvResult.GetError());
}
// Validate that we have cmake installed first
auto queryCmakeInstalled = ExecuteCommandResult("which", QStringList{ProjectCMakeCommand}, currentEnvironment);
auto queryCmakeInstalled = ExecuteCommandResult("which", QStringList{ProjectCMakeCommand});
if (!queryCmakeInstalled.IsSuccess())
{
return AZ::Failure(QObject::tr("Unable to detect CMake on this host."));
@@ -47,7 +55,7 @@ namespace O3DE::ProjectManager
QString cmakeInstalledPath = queryCmakeInstalled.GetValue().split("\n")[0];
// Query the version of the installed cmake
auto queryCmakeVersionQuery = ExecuteCommandResult(cmakeInstalledPath, QStringList{"-version"}, currentEnvironment);
auto queryCmakeVersionQuery = ExecuteCommandResult(cmakeInstalledPath, QStringList{"-version"});
if (!queryCmakeVersionQuery.IsSuccess())
{
return AZ::Failure(QObject::tr("Unable to determine the version of CMake on this host."));
@@ -55,7 +63,7 @@ namespace O3DE::ProjectManager
AZ_TracePrintf("Project Manager", "Cmake version %s detected.", queryCmakeVersionQuery.GetValue().split("\n")[0].toUtf8().constData());
// Query for the version of xcodebuild (if installed)
auto queryXcodeBuildVersion = ExecuteCommandResult("xcodebuild", QStringList{"-version"}, currentEnvironment);
auto queryXcodeBuildVersion = ExecuteCommandResult("xcodebuild", QStringList{"-version"});
if (!queryCmakeInstalled.IsSuccess())
{
return AZ::Failure(QObject::tr("Unable to detect XCodeBuilder on this host."));
@@ -104,7 +112,6 @@ namespace O3DE::ProjectManager
return ExecuteCommandResultModalDialog(
QString("%1/python/get_python.sh").arg(engineRoot),
{},
QProcessEnvironment::systemEnvironment(),
QObject::tr("Running get_python script..."));
}
@@ -21,7 +21,7 @@ namespace O3DE::ProjectManager
{
namespace ProjectUtils
{
AZ::Outcome<QProcessEnvironment, QString> GetCommandLineProcessEnvironment()
AZ::Outcome<void, QString> SetupCommandLineProcessEnvironment()
{
// Use the engine path to insert a path for cmake
auto engineInfoResult = PythonBindingsInterface::Get()->GetEngineInfo();
@@ -31,26 +31,34 @@ namespace O3DE::ProjectManager
}
auto engineInfo = engineInfoResult.GetValue();
QProcessEnvironment currentEnvironment(QProcessEnvironment::systemEnvironment());
// Append cmake path to PATH incase it is missing
// Append cmake path to the current environment PATH incase it is missing, since if
// we are starting CMake itself the current application needs to find it using Path
// This also takes affect for all child processes.
QDir cmakePath(engineInfo.m_path);
cmakePath.cd("cmake/runtime/bin");
QString pathValue = currentEnvironment.value("PATH");
pathValue += ";" + cmakePath.path();
currentEnvironment.insert("PATH", pathValue);
return AZ::Success(currentEnvironment);
QString pathEnv = qEnvironmentVariable("Path");
QStringList pathEnvList = pathEnv.split(";");
if (!pathEnvList.contains(cmakePath.path()))
{
pathEnv += ";" + cmakePath.path();
if (!qputenv("Path", pathEnv.toStdString().c_str()))
{
return AZ::Failure(QObject::tr("Failed to set Path environment variable"));
}
}
return AZ::Success();
}
AZ::Outcome<QString, QString> FindSupportedCompilerForPlatform()
{
// Validate that cmake is installed
auto cmakeProcessEnvResult = GetCommandLineProcessEnvironment();
auto cmakeProcessEnvResult = SetupCommandLineProcessEnvironment();
if (!cmakeProcessEnvResult.IsSuccess())
{
return AZ::Failure(cmakeProcessEnvResult.GetError());
}
auto cmakeVersionQueryResult = ExecuteCommandResult("cmake", QStringList{"--version"}, cmakeProcessEnvResult.GetValue());
auto cmakeVersionQueryResult = ExecuteCommandResult("cmake", QStringList{"--version"});
if (!cmakeVersionQueryResult.IsSuccess())
{
return AZ::Failure(QObject::tr("CMake not found. \n\n"
@@ -104,7 +112,7 @@ namespace O3DE::ProjectManager
AZ::Outcome<void, QString> OpenCMakeGUI(const QString& projectPath)
{
AZ::Outcome processEnvResult = GetCommandLineProcessEnvironment();
AZ::Outcome processEnvResult = SetupCommandLineProcessEnvironment();
if (!processEnvResult.IsSuccess())
{
return AZ::Failure(processEnvResult.GetError());
@@ -118,7 +126,6 @@ namespace O3DE::ProjectManager
}
QProcess process;
process.setProcessEnvironment(processEnvResult.GetValue());
// if the project build path is relative, it should be relative to the project path
process.setWorkingDirectory(projectPath);
@@ -139,7 +146,6 @@ namespace O3DE::ProjectManager
return ExecuteCommandResultModalDialog(
"cmd.exe",
QStringList{"/c", batPath},
QProcessEnvironment::systemEnvironment(),
QObject::tr("Running get_python script..."));
}
@@ -157,7 +163,7 @@ namespace O3DE::ProjectManager
.arg(shortcutPath)
.arg(targetPath)
.arg(arguments.join(' '));
auto createShortcutResult = ExecuteCommandResult(cmd, QStringList{"-Command", arg}, QProcessEnvironment::systemEnvironment());
auto createShortcutResult = ExecuteCommandResult(cmd, QStringList{"-Command", arg});
if (!createShortcutResult.IsSuccess())
{
return AZ::Failure(QObject::tr("Failed to create desktop shortcut %1 <br><br>"
@@ -117,18 +117,16 @@ namespace O3DE::ProjectManager
// Show some kind of progress with very approximate estimates
UpdateProgress(++m_progressEstimate);
auto currentEnvironmentRequest = ProjectUtils::GetCommandLineProcessEnvironment();
auto currentEnvironmentRequest = ProjectUtils::SetupCommandLineProcessEnvironment();
if (!currentEnvironmentRequest.IsSuccess())
{
QStringToAZTracePrint(currentEnvironmentRequest.GetError());
return AZ::Failure(currentEnvironmentRequest.GetError());
}
QProcessEnvironment currentEnvironment = currentEnvironmentRequest.GetValue();
m_configProjectProcess = new QProcess(this);
m_configProjectProcess->setProcessChannelMode(QProcess::MergedChannels);
m_configProjectProcess->setWorkingDirectory(m_projectInfo.m_path);
m_configProjectProcess->setProcessEnvironment(currentEnvironment);
auto cmakeGenerateArgumentsResult = ConstructCmakeGenerateProjectArguments(engineInfo.m_thirdPartyPath);
if (!cmakeGenerateArgumentsResult.IsSuccess())
@@ -181,7 +179,6 @@ namespace O3DE::ProjectManager
m_buildProjectProcess = new QProcess(this);
m_buildProjectProcess->setProcessChannelMode(QProcess::MergedChannels);
m_buildProjectProcess->setWorkingDirectory(m_projectInfo.m_path);
m_buildProjectProcess->setProcessEnvironment(currentEnvironment);
auto cmakeBuildArgumentsResult = ConstructCmakeBuildCommandArguments();
if (!cmakeBuildArgumentsResult.IsSuccess())
@@ -520,12 +520,10 @@ namespace O3DE::ProjectManager
AZ::Outcome<QString, QString> ExecuteCommandResultModalDialog(
const QString& cmd,
const QStringList& arguments,
const QProcessEnvironment& processEnv,
const QString& title)
{
QString resultOutput;
QProcess execProcess;
execProcess.setProcessEnvironment(processEnv);
execProcess.setProcessChannelMode(QProcess::MergedChannels);
QProgressDialog dialog(title, QObject::tr("Cancel"), /*minimum=*/0, /*maximum=*/0);
@@ -611,11 +609,9 @@ namespace O3DE::ProjectManager
AZ::Outcome<QString, QString> ExecuteCommandResult(
const QString& cmd,
const QStringList& arguments,
const QProcessEnvironment& processEnv,
int commandTimeoutSeconds /*= ProjectCommandLineTimeoutSeconds*/)
{
QProcess execProcess;
execProcess.setProcessEnvironment(processEnv);
execProcess.setProcessChannelMode(QProcess::MergedChannels);
execProcess.start(cmd, arguments);
if (!execProcess.waitForStarted())
@@ -47,7 +47,6 @@ namespace O3DE::ProjectManager
AZ::Outcome<QString, QString> ExecuteCommandResult(
const QString& cmd,
const QStringList& arguments,
const QProcessEnvironment& processEnv,
int commandTimeoutSeconds = ProjectCommandLineTimeoutSeconds);
/**
@@ -61,10 +60,9 @@ namespace O3DE::ProjectManager
AZ::Outcome<QString, QString> ExecuteCommandResultModalDialog(
const QString& cmd,
const QStringList& arguments,
const QProcessEnvironment& processEnv,
const QString& title);
AZ::Outcome<QProcessEnvironment, QString> GetCommandLineProcessEnvironment();
AZ::Outcome<void, QString> SetupCommandLineProcessEnvironment();
AZ::Outcome<QString, QString> GetProjectBuildPath(const QString& projectPath);
AZ::Outcome<void, QString> OpenCMakeGUI(const QString& projectPath);
AZ::Outcome<QString, QString> RunGetPythonScript(const QString& enginePath);
+47 -16
View File
@@ -60,6 +60,9 @@ ly_create_alias(
)
if (PAL_TRAIT_BUILD_HOST_TOOLS)
include(${CMAKE_CURRENT_SOURCE_DIR}/Platform/${PAL_PLATFORM_NAME}/PAL_traits_editor_${PAL_PLATFORM_NAME_LOWERCASE}.cmake)
ly_add_target(
NAME AWSCore.Editor.Static STATIC
NAMESPACE Gem
@@ -97,22 +100,31 @@ if (PAL_TRAIT_BUILD_HOST_TOOLS)
Gem::AWSCore.Editor.Static
)
# This target is not a real gem module
# It is not meant to be loaded by the ModuleManager in C++
ly_add_target(
NAME AWSCore.ResourceMappingTool MODULE
NAMESPACE Gem
OUTPUT_SUBDIRECTORY AWSCoreEditorQtBin
FILES_CMAKE
awscore_resourcemappingtool_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
Include/Private
BUILD_DEPENDENCIES
PRIVATE
Gem::AWSCore.Editor.Static
)
ly_add_dependencies(AWSCore.Editor AWSCore.ResourceMappingTool)
if (PAL_TRAIT_ENABLE_RESOURCE_MAPPING_TOOL)
# This target is not a real gem module
# It is not meant to be loaded by the ModuleManager in C++
ly_add_target(
NAME AWSCore.ResourceMappingTool MODULE
NAMESPACE Gem
OUTPUT_SUBDIRECTORY AWSCoreEditorQtBin
FILES_CMAKE
awscore_resourcemappingtool_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
Include/Private
BUILD_DEPENDENCIES
PRIVATE
Gem::AWSCore.Editor.Static
RUNTIME_DEPENDENCIES
3rdParty::pyside2
)
ly_add_dependencies(AWSCore.Editor AWSCore.ResourceMappingTool)
ly_install_directory(DIRECTORIES Tools/ResourceMappingTool)
endif()
# Builders and Tools (such as the Editor use AWSCore.Editor) use the .Editor module above.
ly_create_alias(
@@ -154,10 +166,20 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
AZ::AWSNativeSDKInit
Gem::AWSCore.Static
)
ly_add_googletest(
NAME Gem::AWSCore.Tests
)
ly_add_target_files(
TARGETS
AWSCore.Tests
FILES
${CMAKE_CURRENT_SOURCE_DIR}/Tools/ResourceMappingTool/resource_mapping_schema.json
OUTPUT_SUBDIRECTORY
Gems/AWSCore
)
if (PAL_TRAIT_BUILD_HOST_TOOLS)
ly_add_target(
NAME AWSCore.Editor.Tests ${PAL_TRAIT_TEST_TARGET_TYPE}
@@ -189,4 +211,13 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
endif()
endif()
ly_add_target_files(
TARGETS
AWSCore
FILES
${CMAKE_CURRENT_SOURCE_DIR}/Tools/ResourceMappingTool/resource_mapping_schema.json
OUTPUT_SUBDIRECTORY
Gems/AWSCore
)
ly_install_directory(DIRECTORIES Tools/ResourceMappingTool)
@@ -13,6 +13,8 @@
#include <QAction>
#include <QObject>
#include "AWSCoreEditor_Traits_Platform.h"
namespace AWSCore
{
class AWSCoreResourceMappingToolAction
@@ -22,7 +24,7 @@ namespace AWSCore
static constexpr const char AWSCoreResourceMappingToolActionName[] = "AWSCoreResourceMappingToolAction";
static constexpr const char ResourceMappingToolDirectoryPath[] = "Gems/AWSCore/Code/Tools/ResourceMappingTool";
static constexpr const char ResourceMappingToolLogDirectoryPath[] = "user/log/";
static constexpr const char EngineWindowsPythonEntryScriptPath[] = "python/python.cmd";
static constexpr const char EngineWindowsPythonEntryScriptPath[] = AWSCORE_EDITOR_PYTHON_COMMAND;
AWSCoreResourceMappingToolAction(const QString& text, QObject* parent = nullptr);
@@ -22,63 +22,6 @@ namespace AWSCore
static constexpr const char ResourceMappingTypeKeyName[] = "Type";
static constexpr const char ResourceMappingVersionKeyName[] = "Version";
// TODO: move this into an independent file under AWSCore gem, if resource mapping tool can reuse it
static constexpr const char ResourceMappingJsonSchema[] =
R"({
"$schema": "http://json-schema.org/draft-04/schema",
"type": "object",
"title": "The AWS Resource Mapping Root schema",
"required": ["AWSResourceMappings", "AccountId", "Region", "Version"],
"properties": {
"AWSResourceMappings": {
"type": "object",
"title": "The AWSResourceMappings schema",
"patternProperties": {
"^.+$": {
"type": "object",
"title": "The AWS Resource Entry schema",
"required": ["Type", "Name/ID"],
"properties": {
"Type": {
"$ref": "#/NonEmptyString"
},
"Name/ID": {
"$ref": "#/NonEmptyString"
},
"AccountId": {
"$ref": "#/AccountIdString"
},
"Region": {
"$ref": "#/RegionString"
}
}
}
},
"additionalProperties": false
},
"AccountId": {
"$ref": "#/AccountIdString"
},
"Region": {
"$ref": "#/RegionString"
},
"Version": {
"pattern": "^[0-9]{1}.[0-9]{1}.[0-9]{1}$"
}
},
"AccountIdString": {
"type": "string",
"pattern": "^[0-9]{12}$|EMPTY|^$"
},
"NonEmptyString": {
"type": "string",
"minLength": 1
},
"RegionString": {
"type": "string",
"pattern": "^[a-z]{2}-[a-z]{4,9}-[0-9]{1}$"
},
"additionalProperties": false
})";
static constexpr const char ResourceMapppingJsonSchemaFilePath[] =
"Gems/AWSCore/resource_mapping_schema.json";
} // namespace AWSCore
@@ -7,4 +7,6 @@
*/
#pragma once
#define AWSCORE_EDITOR_RESOURCE_MAPPING_TOOL_ENABLED 0
#define AWSCORE_EDITOR_RESOURCE_MAPPING_TOOL_ENABLED 1
#define AWSCORE_EDITOR_PYTHON_DEBUG_ARGUMENT ""
#define AWSCORE_EDITOR_PYTHON_COMMAND "python/python.sh"
@@ -0,0 +1,9 @@
#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
set(PAL_TRAIT_ENABLE_RESOURCE_MAPPING_TOOL TRUE)
@@ -8,3 +8,5 @@
#pragma once
#define AWSCORE_EDITOR_RESOURCE_MAPPING_TOOL_ENABLED 0
#define AWSCORE_EDITOR_PYTHON_DEBUG_ARGUMENT ""
#define AWSCORE_EDITOR_PYTHON_COMMAND "python/python.sh"
@@ -0,0 +1,9 @@
#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
set(PAL_TRAIT_ENABLE_RESOURCE_MAPPING_TOOL FALSE)
@@ -8,3 +8,5 @@
#pragma once
#define AWSCORE_EDITOR_RESOURCE_MAPPING_TOOL_ENABLED 1
#define AWSCORE_EDITOR_PYTHON_DEBUG_ARGUMENT "debug "
#define AWSCORE_EDITOR_PYTHON_COMMAND "python/python.cmd"
@@ -0,0 +1,9 @@
#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
set(PAL_TRAIT_ENABLE_RESOURCE_MAPPING_TOOL TRUE)
@@ -58,7 +58,7 @@ namespace AWSCore
if (m_isDebug)
{
return AZStd::string::format(
"\"%s\" debug -B \"%s\" --binaries-path \"%s\" --debug --profile \"%s\" --config-path \"%s\" --log-path \"%s\"",
"\"%s\" " AWSCORE_EDITOR_PYTHON_DEBUG_ARGUMENT "-B \"%s\" --binaries-path \"%s\" --debug --profile \"%s\" --config-path \"%s\" --log-path \"%s\"",
m_enginePythonEntryPath.c_str(), m_toolScriptPath.c_str(), m_toolQtBinDirectoryPath.c_str(),
profileName.c_str(), m_toolConfigDirectoryPath.c_str(), m_toolLogDirectoryPath.c_str());
}
@@ -12,6 +12,7 @@
#include <AzCore/Serialization/Json/JsonUtils.h>
#include <AzCore/Settings/SettingsRegistry.h>
#include <AzCore/Settings/SettingsRegistryImpl.h>
#include <AzCore/Utils/Utils.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <AWSCoreInternalBus.h>
@@ -244,14 +245,16 @@ namespace AWSCore
bool AWSResourceMappingManager::ValidateJsonDocumentAgainstSchema(const rapidjson::Document& jsonDocument)
{
rapidjson::Document jsonSchemaDocument;
if (jsonSchemaDocument.Parse(ResourceMappingJsonSchema).HasParseError())
AZ::IO::Path executablePath = AZ::IO::PathView(AZ::Utils::GetExecutableDirectory());
AZ::IO::Path jsonSchemaPath = (executablePath / ResourceMapppingJsonSchemaFilePath).LexicallyNormal();
AZ::Outcome<rapidjson::Document, AZStd::string> readJsonOutcome = AZ::JsonSerializationUtils::ReadJsonFile(jsonSchemaPath.c_str());
if (!readJsonOutcome.IsSuccess() || readJsonOutcome.TakeValue().ObjectEmpty())
{
AZ_Error(AWSResourceMappingManagerName, false, ResourceMappingFileInvalidSchemaErrorMessage);
return false;
}
auto jsonSchema = rapidjson::SchemaDocument(jsonSchemaDocument);
auto jsonSchema = rapidjson::SchemaDocument(readJsonOutcome.TakeValue());
rapidjson::SchemaValidator validator(jsonSchema);
if (!jsonDocument.Accept(validator))
@@ -121,7 +121,7 @@ public:
void SetUp() override
{
AWSCoreFixture::SetUp();
AWSCoreFixture::SetUpFixture(false);
m_normalizedSourceProjectFolder = AZStd::string::format("%s/%s%s/", AZ::Test::GetCurrentExecutablePath().c_str(),
"AWSResourceMappingManager", AZ::Uuid::CreateRandom().ToString<AZStd::string>(false, false).c_str());
@@ -142,7 +142,7 @@ public:
m_resourceMappingManager->DeactivateManager();
m_resourceMappingManager.reset();
AWSCoreFixture::TearDown();
AWSCoreFixture::TearDownFixture(false);
}
// AWSCoreInternalRequestBus interface implementation
@@ -8,6 +8,7 @@
#pragma once
#include <AzCore/Component/ComponentApplication.h>
#include <AzCore/Memory/PoolAllocator.h>
#include <AzCore/UnitTest/TestTypes.h>
#include <AzCore/Settings/SettingsRegistryImpl.h>
@@ -111,6 +112,11 @@ public:
~AWSCoreFixture() override = default;
void SetUp() override
{
SetUpFixture();
}
void SetUpFixture(bool mockSettingsRegistry = true)
{
AZ::AllocatorInstance<AZ::ThreadPoolAllocator>::Create();
AZ::AllocatorInstance<AZ::PoolAllocator>::Create();
@@ -120,14 +126,33 @@ public:
AZ::IO::FileIOBase::SetInstance(nullptr);
AZ::IO::FileIOBase::SetInstance(m_localFileIO);
m_settingsRegistry = AZStd::make_unique<AZ::SettingsRegistryImpl>();
AZ::SettingsRegistry::Register(m_settingsRegistry.get());
if (mockSettingsRegistry)
{
m_settingsRegistry = AZStd::make_unique<AZ::SettingsRegistryImpl>();
AZ::SettingsRegistry::Register(m_settingsRegistry.get());
}
else
{
m_app = AZStd::make_unique<AZ::ComponentApplication>();
}
}
void TearDown() override
{
AZ::SettingsRegistry::Unregister(m_settingsRegistry.get());
m_settingsRegistry.reset();
TearDownFixture();
}
void TearDownFixture(bool mockSettingsRegistry = true)
{
if (mockSettingsRegistry)
{
AZ::SettingsRegistry::Unregister(m_settingsRegistry.get());
m_settingsRegistry.reset();
}
else
{
m_app.reset();
}
AZ::IO::FileIOBase::SetInstance(nullptr);
@@ -173,4 +198,5 @@ private:
protected:
AZStd::unique_ptr<AZ::SettingsRegistryImpl> m_settingsRegistry;
AZStd::unique_ptr<AZ::ComponentApplication> m_app;
};
@@ -17,7 +17,7 @@ Or follow **AWS CLI** configuration which can be reused by boto3 lib:
1. In order to use engine python environment, it requires to link Qt binaries for this tool.
Follow cmake instructions to configure your project, for example:
```
$ cmake -B <BUILD_FOLDER> -S . -G "Visual Studio 16 2019" -DLY_3RDPARTY_PATH=<PATH_TO_3RDPARTY> -DLY_PROJECTS=<PROJECT_NAME>
$ cmake -B <BUILD_FOLDER> -S . -G "Visual Studio 16 2019" -DLY_PROJECTS=<PROJECT_NAME>
```
2. At this point, double check engine python environment gets setup under *<ENGINE_ROOT_PATH>/python/runtime* directory
@@ -39,6 +39,16 @@ Follow cmake instructions to configure your project, for example:
```
$ python\python.cmd debug Gems\AWSCore\Code\Tools\ResourceMappingTool\resource_mapping_tool.py --binaries_path <PATH_TO_BUILD_FOLDER>\bin\debug\AWSCoreEditorQtBin
```
* Linux
* release mode
```
$ python/python.sh Gems/AWSCore/Code/Tools/ResourceMappingTool/resource_mapping_tool.py --binaries_path <PATH_TO_BUILD_FOLDER>/bin/profile/AWSCoreEditorQtBin
```
* debug mode
```
$ python/python.sh Gems/AWSCore/Code/Tools/ResourceMappingTool/resource_mapping_tool.py --binaries_path <PATH_TO_BUILD_FOLDER>/bin/debug/AWSCoreEditorQtBin
```
* Note - Editor is integrated with the same engine python environment to launch Resource Mapping Tool. If it is failed to launch the tool
in Editor, please follow above steps to make sure expected scripts/binaries are present.
@@ -0,0 +1,56 @@
{
"$schema": "http://json-schema.org/draft-04/schema",
"type": "object",
"title": "O3DE AWS Resource mapping file schema",
"required": ["AWSResourceMappings", "AccountId", "Region", "Version"],
"properties": {
"AWSResourceMappings": {
"type": "object",
"title": "AWS resource mappings schema",
"patternProperties": {
"^.+$": {
"type": "object",
"title": "AWS resource entry schema",
"required": ["Type", "Name/ID"],
"properties": {
"Type": {
"$ref": "#/NonEmptyString"
},
"Name/ID": {
"$ref": "#/NonEmptyString"
},
"AccountId": {
"$ref": "#/AccountIdString"
},
"Region": {
"$ref": "#/RegionString"
}
}
}
},
"additionalProperties": false
},
"AccountId": {
"$ref": "#/AccountIdString"
},
"Region": {
"$ref": "#/RegionString"
},
"Version": {
"pattern": "^[0-9]{1}.[0-9]{1}.[0-9]{1}$"
}
},
"AccountIdString": {
"type": "string",
"pattern": "^[0-9]{12}$|EMPTY|^$"
},
"NonEmptyString": {
"type": "string",
"minLength": 1
},
"RegionString": {
"type": "string",
"pattern": "^[a-z]{2}-[a-z]{4,9}-[0-9]{1}$"
},
"additionalProperties": false
}
@@ -10,6 +10,7 @@ import logging
import sys
from utils import environment_utils
from utils import json_utils
from utils import file_utils
# arguments setup
@@ -20,6 +21,7 @@ argument_parser.add_argument('--debug', action='store_true', help='Execute on de
argument_parser.add_argument('--log-path', help='Path to resource mapping tool logging directory '
'(if not provided, logging file will be located at tool directory)')
argument_parser.add_argument('--profile', default='default', help='Named AWS profile to use for querying AWS resources')
arguments: Namespace = argument_parser.parse_args()
# logging setup
@@ -74,6 +76,15 @@ if __name__ == "__main__":
except FileNotFoundError:
logger.warning("Failed to load style sheet for resource mapping tool")
try:
schema_path: str = file_utils.join_path(file_utils.get_parent_directory_path(__file__),
'resource_mapping_schema.json')
json_utils.load_resource_mapping_json_schema(schema_path)
except (FileNotFoundError, ValueError, KeyError) as e:
logger.error(f"Failed to load schema file {e}")
environment_utils.cleanup_qt_environment()
exit(-1)
logger.info("Initializing configuration manager ...")
configuration_manager: ConfigurationManager = ConfigurationManager()
configuration_error: bool = not configuration_manager.setup(arguments.profile, arguments.config_path)
@@ -5,6 +5,7 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
import platform
from typing import List
from unittest import TestCase
from unittest.mock import (ANY, call, MagicMock, patch)
@@ -27,14 +28,24 @@ class TestEnvironmentUtils(TestCase):
self.addCleanup(os_pathsep_patcher.stop)
self._mock_os_pathsep: MagicMock = os_pathsep_patcher.start()
def test_setup_qt_environment_global_flag_is_set(self) -> None:
@patch('os.path.exists')
@patch('ctypes.CDLL')
def test_setup_qt_environment_global_flag_is_set(self, mock_os_path_exists, mock_ctype_cdll) -> None:
mock_os_path_exists.return_value = True
environment_utils.setup_qt_environment("dummy")
self._mock_os_environ.copy.assert_called_once()
self._mock_os_pathsep.join.assert_called_once()
assert environment_utils.is_qt_linked() is True
if platform.system() == 'Linux':
mock_os_path_exists.assert_called()
def test_cleanup_qt_environment_global_flag_is_set(self) -> None:
@patch('os.path.exists')
@patch('ctypes.CDLL')
def test_cleanup_qt_environment_global_flag_is_set(self, mock_os_path_exists, mock_ctype_cdll) -> None:
mock_os_path_exists.return_value = True
environment_utils.setup_qt_environment("dummy")
assert environment_utils.is_qt_linked() is True
environment_utils.cleanup_qt_environment()
assert environment_utils.is_qt_linked() is False
if platform.system() == 'Linux':
mock_os_path_exists.assert_called()
@@ -68,12 +68,65 @@ class TestFileUtils(TestCase):
self._mock_path.cwd.assert_called_once()
assert actual_path_name == TestFileUtils._expected_path_name
def test_get_parent_directory_path_return_expected_path_name(self) -> None:
self._mock_path.return_value.parent = TestFileUtils._expected_path_name
def test_get_parent_directory_path_return_empty_when_invalid_input(self) -> None:
mocked_path: MagicMock = self._mock_path.return_value
mocked_path.exists.return_value = False
actual_path_name: str = file_utils.get_parent_directory_path("dummy")
self._mock_path.assert_called_once()
assert actual_path_name == TestFileUtils._expected_path_name
assert actual_path_name == ""
def test_get_parent_directory_path_return_empty_when_parent_invalid(self) -> None:
mocked_path: MagicMock = self._mock_path.return_value
mocked_path.exists.return_value = True
mocked_parent_path: MagicMock = MagicMock()
mocked_path.parent = mocked_parent_path
mocked_parent_path.exists.return_value = False
actual_path_name: str = file_utils.get_parent_directory_path("dummy")
self._mock_path.assert_called()
assert actual_path_name == ""
def test_get_parent_directory_path_return_expected_path_when_parent_valid(self) -> None:
mocked_path: MagicMock = self._mock_path.return_value
mocked_path.exists.return_value = True
mocked_parent_path: MagicMock = MagicMock()
mocked_path.parent = mocked_parent_path
mocked_parent_path.exists.return_value = True
mocked_parent_path.resolve.return_value = TestFileUtils._expected_file_name
actual_path_name: str = file_utils.get_parent_directory_path("dummy")
self._mock_path.assert_called()
assert actual_path_name == TestFileUtils._expected_file_name
def test_get_parent_directory_path_return_empty_when_level_two_parent_invalid(self) -> None:
mocked_path: MagicMock = self._mock_path.return_value
mocked_path.exists.return_value = True
mocked_parent_path1: MagicMock = MagicMock()
mocked_path.parent = mocked_parent_path1
mocked_parent_path1.exists.return_value = True
mocked_parent_path2: MagicMock = MagicMock()
mocked_parent_path1.parent = mocked_parent_path2
mocked_parent_path2.exists.return_value = False
actual_path_name: str = file_utils.get_parent_directory_path("dummy", 2)
self._mock_path.assert_called()
assert actual_path_name == ""
def test_get_parent_directory_path_return_expected_path_when_level_two_parent_valid(self) -> None:
mocked_path: MagicMock = self._mock_path.return_value
mocked_path.exists.return_value = True
mocked_parent_path1: MagicMock = MagicMock()
mocked_path.parent = mocked_parent_path1
mocked_parent_path1.exists.return_value = True
mocked_parent_path2: MagicMock = MagicMock()
mocked_parent_path1.parent = mocked_parent_path2
mocked_parent_path2.exists.return_value = True
mocked_parent_path2.resolve.return_value = TestFileUtils._expected_file_name
actual_path_name: str = file_utils.get_parent_directory_path("dummy", 2)
self._mock_path.assert_called()
assert actual_path_name == TestFileUtils._expected_file_name
def test_find_files_with_suffix_under_directory_return_expected_file_name(self) -> None:
mocked_path: MagicMock = self._mock_path.return_value

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