implement function DetachPrefabFromParent in PrefabPublicHandler
This commit is contained in:
@@ -401,6 +401,17 @@ namespace AzToolsFramework
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}
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}
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InstancePtrOptionalReference Instance::GetNestedInstance(const InstanceAlias& instanceAlias)
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{
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auto nestedInstanceIterator = m_nestedInstances.find(instanceAlias);
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if (nestedInstanceIterator != m_nestedInstances.end())
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{
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return nestedInstanceIterator->second;
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}
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return AZStd::nullopt;
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}
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void Instance::GetNestedInstances(const AZStd::function<void(AZStd::unique_ptr<Instance>&)>& callback)
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{
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for (auto& [instanceAlias, instance] : m_nestedInstances)
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@@ -613,6 +624,7 @@ namespace AzToolsFramework
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AZStd::unique_ptr<AZ::Entity> Instance::DetachContainerEntity()
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{
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m_instanceEntityMapper->UnregisterEntity(m_containerEntity->GetId());
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return AZStd::move(m_containerEntity);
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}
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}
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@@ -48,6 +48,8 @@ namespace AzToolsFramework
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using EntityAliasOptionalReference = AZStd::optional<AZStd::reference_wrapper<EntityAlias>>;
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using InstanceOptionalReference = AZStd::optional<AZStd::reference_wrapper<Instance>>;
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using InstanceOptionalConstReference = AZStd::optional<AZStd::reference_wrapper<const Instance>>;
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using InstancePtrOptionalReference = AZStd::optional<AZStd::reference_wrapper<AZStd::unique_ptr<Instance>>>;
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using InstanceSet = AZStd::unordered_set<Instance*>;
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using InstanceSetConstReference = AZStd::optional<AZStd::reference_wrapper<const InstanceSet>>;
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using EntityOptionalReference = AZStd::optional<AZStd::reference_wrapper<AZ::Entity>>;
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@@ -85,6 +87,7 @@ namespace AzToolsFramework
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bool AddEntity(AZ::Entity& entity);
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bool AddEntity(AZ::Entity& entity, EntityAlias entityAlias);
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AZStd::unique_ptr<AZ::Entity> DetachEntity(const AZ::EntityId& entityId);
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void DetachEntities(const AZStd::function<void(AZStd::unique_ptr<AZ::Entity>)>& callback);
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void DetachNestedEntities(const AZStd::function<void(AZStd::unique_ptr<AZ::Entity>)>& callback);
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void RemoveNestedEntities(const AZStd::function<bool(const AZStd::unique_ptr<AZ::Entity>&)>& filter);
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@@ -92,6 +95,7 @@ namespace AzToolsFramework
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Instance& AddInstance(AZStd::unique_ptr<Instance> instance);
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AZStd::unique_ptr<Instance> DetachNestedInstance(const InstanceAlias& instanceAlias);
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InstancePtrOptionalReference GetNestedInstance(const InstanceAlias& instanceAlias);
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/**
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* Gets the aliases for the entities in the Instance DOM.
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@@ -182,7 +186,6 @@ namespace AzToolsFramework
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void ClearEntities();
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void DetachEntities(const AZStd::function<void(AZStd::unique_ptr<AZ::Entity>)>& callback);
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void RemoveEntities(const AZStd::function<bool(const AZStd::unique_ptr<AZ::Entity>&)>& filter);
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bool RegisterEntity(const AZ::EntityId& entityId, const EntityAlias& entityAlias);
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+5
@@ -176,10 +176,15 @@ namespace AzToolsFramework
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{
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PrefabDom& templateDomReference = m_prefabSystemComponentInterface->FindTemplateDom(templateId);
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PrefabDomUtils::PrintPrefabDomValue("providedPatch", providedPatch);
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PrefabDomUtils::PrintPrefabDomValue("templateDomReference", templateDomReference);
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//apply patch to template
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AZ::JsonSerializationResult::ResultCode result = AZ::JsonSerialization::ApplyPatch(templateDomReference,
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templateDomReference.GetAllocator(), providedPatch, AZ::JsonMergeApproach::JsonPatch);
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PrefabDomUtils::PrintPrefabDomValue("templateDomReference(Patch applied)", templateDomReference);
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//trigger propagation
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if (result.GetOutcome() == AZ::JsonSerializationResult::Outcomes::Success)
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{
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@@ -19,6 +19,7 @@
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#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
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#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
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#include <AzToolsFramework/Entity/EditorEntityInfoBus.h>
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#include <AzToolsFramework/Prefab/EditorPrefabComponent.h>
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#include <AzToolsFramework/Entity/PrefabEditorEntityOwnershipInterface.h>
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#include <AzToolsFramework/Prefab/Instance/Instance.h>
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#include <AzToolsFramework/Prefab/Instance/InstanceEntityIdMapper.h>
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@@ -986,6 +987,216 @@ namespace AzToolsFramework
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return AZ::Success();
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}
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PrefabOperationResult PrefabPublicHandler::DetachPrefabFromParent(const AZ::EntityId& entityId)
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{
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if (!entityId.IsValid())
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{
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return AZ::Failure(AZStd::string("Cannot detach Prefab Instance with invalid container entity."));
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}
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if (IsLevelInstanceContainerEntity(entityId))
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{
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return AZ::Failure(AZStd::string("Cannot detach level Prefab Instance."));
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}
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InstanceOptionalReference owningInstance = GetOwnerInstanceByEntityId(entityId);
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if (owningInstance->get().GetContainerEntityId() != entityId)
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{
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return AZ::Failure(AZStd::string("Input entity should be its owning Instance's container entity."));
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}
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AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
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UndoSystem::URSequencePoint* currentUndoBatch = nullptr;
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ToolsApplicationRequests::Bus::BroadcastResult(currentUndoBatch, &ToolsApplicationRequests::Bus::Events::GetCurrentUndoBatch);
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bool createdUndo = false;
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if (!currentUndoBatch)
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{
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createdUndo = true;
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ToolsApplicationRequests::Bus::BroadcastResult(
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currentUndoBatch, &ToolsApplicationRequests::Bus::Events::BeginUndoBatch, "Detach Prefab");
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AZ_Assert(currentUndoBatch, "Failed to create new undo batch.");
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}
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// In order to undo Prefab Instance detachment, we have to create a selection command which selects the current selection
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// and then add the detach as children.
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// Commands always execute themselves first and then their children (when going forwards)
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// and do the opposite when going backwards.
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EntityIdList selectedEntities;
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ToolsApplicationRequestBus::BroadcastResult(selectedEntities, &ToolsApplicationRequests::GetSelectedEntities);
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SelectionCommand* selCommand = aznew SelectionCommand(selectedEntities, "Detach Prefab");
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// We insert a "deselect all" command before we detach the Prefab Instance. This ensures the detach operations aren't changing
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// selection state, which triggers expensive UI updates. By deselecting up front, we are able to do those expensive
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// UI updates once at the start instead of once for each entity.
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{
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EntityIdList deselection;
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SelectionCommand* deselectAllCommand = aznew SelectionCommand(deselection, "Deselect Entities");
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deselectAllCommand->SetParent(selCommand);
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}
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{
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AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzToolsFramework, "Internal::DetachPrefab:UndoCapture");
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InstanceOptionalReference parentInstance = owningInstance->get().GetParentInstance();
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const auto parentTemplateId = parentInstance->get().GetTemplateId();
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Prefab::PrefabDom instanceDomBefore;
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m_instanceToTemplateInterface->GenerateDomForInstance(instanceDomBefore, parentInstance->get());
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{
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auto getInstancePtrResult = parentInstance->get().GetNestedInstance(owningInstance->get().GetInstanceAlias());
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AZ_Assert(getInstancePtrResult, "Can't find selected container entity's owning Instance.");
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auto& instancePtr = getInstancePtrResult->get();
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AZStd::unordered_map<AZ::EntityId, AZStd::string> oldEntityAliases;
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oldEntityAliases.emplace(entityId, instancePtr->GetEntityAlias(entityId)->get());
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auto containerEntityPtr = instancePtr->DetachContainerEntity();
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auto& containerEntity = *containerEntityPtr.release();
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auto editorPrefabComponent = containerEntity.FindComponent<EditorPrefabComponent>();
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containerEntity.Deactivate();
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const bool editorPrefabComponentRemoved = containerEntity.RemoveComponent(editorPrefabComponent);
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AZ_Assert(editorPrefabComponentRemoved, "Remove EditorPrefabComponent failed.");
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delete editorPrefabComponent;
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containerEntity.Activate();
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const bool containerEntityAdded = parentInstance->get().AddEntity(containerEntity);
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AZ_Assert(containerEntityAdded, "Add target Instance's container entity to its parent Instance failed.");
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EntityIdList entityIds;
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entityIds.emplace_back(containerEntity.GetId());
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instancePtr->GetEntities(
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[&](AZStd::unique_ptr<AZ::Entity>& entityPtr)
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{
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oldEntityAliases.emplace(entityPtr->GetId(), instancePtr->GetEntityAlias(entityPtr->GetId())->get());
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return true;
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});
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instancePtr->DetachEntities(
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[&](AZStd::unique_ptr<AZ::Entity> entityPtr)
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{
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auto& entity = *entityPtr.release();
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const bool entityAdded = parentInstance->get().AddEntity(entity);
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AZ_Assert(entityAdded, "Add target Instance's entity to its parent Instance failed.");
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entityIds.emplace_back(entity.GetId());
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});
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Prefab::PrefabDom instanceDomAfter;
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m_instanceToTemplateInterface->GenerateDomForInstance(instanceDomAfter, parentInstance->get());
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PrefabUndoInstance* command = aznew PrefabUndoInstance("Instance detachment");
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command->Capture(instanceDomBefore, instanceDomAfter, parentTemplateId);
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command->SetParent(selCommand);
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selCommand->SetParent(currentUndoBatch);
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{
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AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzToolsFramework, "Internal::DetachPrefab:RunRedo");
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selCommand->RunRedo();
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}
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const auto instanceTemplateId = instancePtr->GetTemplateId();
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auto parentContainerEntityId = parentInstance->get().GetContainerEntityId();
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instancePtr->GetNestedInstances(
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[&](AZStd::unique_ptr<Instance>& nestedInstancePtr)
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{
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//get previous link patch
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auto linkRef = m_prefabSystemComponentInterface->FindLink(nestedInstancePtr->GetLinkId());
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PrefabDomValueReference linkPatches = linkRef->get().GetLinkPatches();
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AZ_Assert(
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linkPatches.has_value(), "Unable to get patches on link with id '%llu' during prefab creation.",
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nestedInstancePtr->GetLinkId());
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PrefabDom linkPatchesCopy;
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linkPatchesCopy.CopyFrom(linkPatches->get(), linkPatchesCopy.GetAllocator());
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RemoveLink(nestedInstancePtr, instanceTemplateId, currentUndoBatch);
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/*auto getNestedInstanceContainerEntityResult = nestedInstancePtr->GetContainerEntity();
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AZ_Assert(getNestedInstanceContainerEntityResult.has_value(), "Can't get nested instance container entitt.");
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auto& nestedInstanceContainerEntity = getNestedInstanceContainerEntityResult->get();
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auto nestedInstanceContainerEntityId = nestedInstanceContainerEntity.GetId();
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PrefabDom containerEntityDomBefore;
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m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomBefore, nestedInstanceContainerEntity);
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AZ::TransformBus::Event(nestedInstanceContainerEntityId, &AZ::TransformInterface::SetParent, containerEntity.GetId());
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PrefabDom containerEntityDomAfter;
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m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomAfter, nestedInstanceContainerEntity);
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PrefabDom reparentPatch;
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m_instanceToTemplateInterface->GeneratePatch(reparentPatch, containerEntityDomBefore, containerEntityDomAfter);
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m_instanceToTemplateInterface->AppendEntityAliasToPatchPaths(reparentPatch, nestedInstanceContainerEntityId);*/
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PrefabDomUtils::PrintPrefabDomValue("linkPatchesCopy", linkPatchesCopy);
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//update aliases
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rapidjson::StringBuffer buffer;
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rapidjson::Writer<rapidjson::StringBuffer> writer(buffer);
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linkPatchesCopy.Accept(writer);
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QString previousPatchString(buffer.GetString());
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for (AZ::EntityId entityId : entityIds)
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{
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AZStd::string oldEntityAlias = oldEntityAliases[entityId];
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EntityAliasOptionalReference newEntityAlias = parentInstance->get().GetEntityAlias(entityId);
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AZ_Assert(
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newEntityAlias.has_value(),
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"Could not fetch entity alias for entity with id '%llu' during prefab creation.",
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static_cast<AZ::u64>(entityId));
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ReplaceOldAliases(previousPatchString, oldEntityAlias, newEntityAlias->get());
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}
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linkPatchesCopy.Parse(previousPatchString.toUtf8().constData());
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CreateLink(*nestedInstancePtr, parentTemplateId, currentUndoBatch, AZStd::move(linkPatchesCopy), true);
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//update links?
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//// Update the cache - this prevents these changes from being stored in the regular undo/redo nodes as a separate step
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//m_prefabUndoCache.Store(nestedInstanceContainerEntityId, AZStd::move(containerEntityDomAfter));
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//// Save these changes as patches to the link
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//PrefabUndoLinkUpdate* linkUpdate = aznew PrefabUndoLinkUpdate(AZStd::to_string(static_cast<AZ::u64>(nestedInstanceContainerEntityId)));
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//linkUpdate->SetParent(undoBatch.GetUndoBatch());
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//linkUpdate->Capture(reparentPatch, nestedInstance->GetLinkId());
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//linkUpdate->Redo();
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});
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RemoveLink(instancePtr, parentTemplateId, currentUndoBatch);
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AzToolsFramework::ToolsApplicationRequestBus::Broadcast(
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&AzToolsFramework::ToolsApplicationRequestBus::Events::ClearDirtyEntities);
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}
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}
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if (createdUndo)
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{
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ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequests::EndUndoBatch);
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}
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return AZ::Success();
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}
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void PrefabPublicHandler::ReplaceOldAliases(QString& stringToReplace, AZStd::string_view oldAlias, AZStd::string_view newAlias)
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{
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QString oldAliasQuotes = QString("\"%1\"").arg(oldAlias.data());
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QString newAliasQuotes = QString("\"%1\"").arg(newAlias.data());
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stringToReplace.replace(oldAliasQuotes, newAliasQuotes);
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QString oldAliasPathRef = QString("/%1").arg(oldAlias.data());
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QString newAliasPathRef = QString("/%1").arg(newAlias.data());
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stringToReplace.replace(oldAliasPathRef, newAliasPathRef);
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}
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void PrefabPublicHandler::GenerateContainerEntityTransform(const EntityList& topLevelEntities,
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AZ::Vector3& translation, AZ::Quaternion& rotation)
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{
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@@ -1236,18 +1447,5 @@ namespace AzToolsFramework
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return true;
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}
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void PrefabPublicHandler::ReplaceOldAliases(QString& stringToReplace, AZStd::string_view oldAlias, AZStd::string_view newAlias)
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{
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QString oldAliasQuotes = QString("\"%1\"").arg(oldAlias.data());
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QString newAliasQuotes = QString("\"%1\"").arg(newAlias.data());
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stringToReplace.replace(oldAliasQuotes, newAliasQuotes);
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QString oldAliasPathRef = QString("/%1").arg(oldAlias.data());
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QString newAliasPathRef = QString("/%1").arg(newAlias.data());
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stringToReplace.replace(oldAliasPathRef, newAliasPathRef);
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}
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} // namespace Prefab
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} // namespace AzToolsFramework
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@@ -64,6 +64,8 @@ namespace AzToolsFramework
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PrefabOperationResult DeleteEntitiesAndAllDescendantsInInstance(const EntityIdList& entityIds) override;
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PrefabOperationResult DuplicateEntitiesInInstance(const EntityIdList& entityIds) override;
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PrefabOperationResult DetachPrefabFromParent(const AZ::EntityId& entityId) override;
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private:
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PrefabOperationResult DeleteFromInstance(const EntityIdList& entityIds, bool deleteDescendants);
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bool RetrieveAndSortPrefabEntitiesAndInstances(const EntityList& inputEntities, Instance& commonRootEntityOwningInstance,
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@@ -150,6 +150,14 @@ namespace AzToolsFramework
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* @return An outcome object; on failure, it comes with an error message detailing the cause of the error.
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*/
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virtual PrefabOperationResult DuplicateEntitiesInInstance(const EntityIdList& entityIds) = 0;
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/**
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* Detaches target container entity's owning instance from its parent instance.
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* Bails if the entity is not a container entity or belongs to the level prefab instance.
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* @param entityId The container entity whose instance to detach.
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* @return An outcome object; on failure, it comes with an error message detailing the cause of the error.
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*/
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virtual PrefabOperationResult DetachPrefabFromParent(const AZ::EntityId& entityId) = 0;
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};
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} // namespace Prefab
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+32
@@ -237,6 +237,27 @@ namespace AzToolsFramework
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{
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deleteAction->setDisabled(true);
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}
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QAction* detachPrefabAction = menu->addAction(QObject::tr("Detach Prefab..."));
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if (selectedEntities.size() != 1)
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{
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detachPrefabAction->setDisabled(true);
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}
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else
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{
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AZ::EntityId selectedEntity = selectedEntities[0];
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if (s_prefabPublicInterface->IsInstanceContainerEntity(selectedEntity) &&
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!s_prefabPublicInterface->IsLevelInstanceContainerEntity(selectedEntity))
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{
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QObject::connect(detachPrefabAction, &QAction::triggered, detachPrefabAction,
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[this, selectedEntity] { ContextMenu_DetachPrefab(selectedEntity); });
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}
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else
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{
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detachPrefabAction->setDisabled(true);
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}
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}
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}
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void PrefabIntegrationManager::HandleSourceFileType(AZStd::string_view sourceFilePath, AZ::EntityId parentId, AZ::Vector3 position) const
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@@ -392,6 +413,17 @@ namespace AzToolsFramework
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}
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}
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void PrefabIntegrationManager::ContextMenu_DetachPrefab(AZ::EntityId containerEntity)
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{
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PrefabOperationResult detachPrefabResult =
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s_prefabPublicInterface->DetachPrefabFromParent(containerEntity);
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if (!detachPrefabResult.IsSuccess())
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{
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WarnUserOfError("Detach Prefab error", detachPrefabResult.GetError());
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}
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}
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void PrefabIntegrationManager::GenerateSuggestedFilenameFromEntities(const EntityIdList& entityIds, AZStd::string& outName)
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{
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AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
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@@ -93,6 +93,7 @@ namespace AzToolsFramework
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static void ContextMenu_EditPrefab(AZ::EntityId containerEntity);
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static void ContextMenu_SavePrefab(AZ::EntityId containerEntity);
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static void ContextMenu_DeleteSelected();
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static void ContextMenu_DetachPrefab(AZ::EntityId containerEntity);
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// Prompt and resolve dialogs
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static bool QueryUserForPrefabSaveLocation(
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