Fixes from feedback

This commit is contained in:
mriegger
2021-06-10 19:02:08 -07:00
parent 86223703e4
commit 4ac846383a
3 changed files with 7 additions and 8 deletions
@@ -56,7 +56,6 @@ void MainCS(uint3 dispatchId: SV_DispatchThreadID)
return; // Early return if filter is disabled.
}
float depth = 0.;
switch (o_shadowmapLightType)
{
case ShadowmapLightType::Directional:
@@ -68,7 +67,7 @@ void MainCS(uint3 dispatchId: SV_DispatchThreadID)
// and it often causes light bleeding with ESM.
// So this converts it to "depth" to emphasize the difference
// within the frustum.
depth = (depthInClip - distanceMin) / (1. - distanceMin);
const float depth = (depthInClip - distanceMin) / (1. - distanceMin);
// Todo: Expose Esm exponent slider for directional lights
// This would remove the exp calculation below, collapsing it into a subtraction in DirectionalLightShadow.azsli
@@ -76,7 +75,6 @@ void MainCS(uint3 dispatchId: SV_DispatchThreadID)
const float outValue = exp(EsmExponentialShift * depth);
PassSrg::m_outputShadowmap[dispatchId].r = outValue;
break;
}
case ShadowmapLightType::Spot:
{
@@ -162,6 +162,7 @@ namespace AZ::Render
void ProjectedShadowFeatureProcessor::SetPcfMethod(ShadowId id, PcfMethod method)
{
AZ_Assert(id.IsValid(), "Invalid ShadowId passed to ProjectedShadowFeatureProcessor::SetPcfMethod().");
ShadowData& shadowData = m_shadowData.GetElement<ShadowDataIndex>(id.GetIndex());
shadowData.m_pcfMethod = method;
@@ -170,6 +171,7 @@ namespace AZ::Render
void ProjectedShadowFeatureProcessor::SetEsmExponent(ShadowId id, float exponent)
{
AZ_Assert(id.IsValid(), "Invalid ShadowId passed to ProjectedShadowFeatureProcessor::SetEsmExponent().");
ShadowData& shadowData = m_shadowData.GetElement<ShadowDataIndex>(id.GetIndex());
shadowData.m_esmExponent = exponent;
m_deviceBufferNeedsUpdate = true;
@@ -180,15 +180,14 @@ namespace AZ
->Attribute(Edit::Attributes::ChangeNotify, Edit::PropertyRefreshLevels::ValuesOnly)
->Attribute(Edit::Attributes::Visibility, &AreaLightComponentConfig::SupportsShadows)
->Attribute(Edit::Attributes::ReadOnly, &AreaLightComponentConfig::IsShadowPcfDisabled)
->Attribute(Edit::Attributes::ReadOnly, &AreaLightComponentConfig::IsShadowPcfDisabled)
->DataElement(
->DataElement(
Edit::UIHandlers::Slider, &AreaLightComponentConfig::m_esmExponent, "Esm Exponent",
"Exponent used by Esm shadows."
"Larger values increase the sharpness of the border between lit and unlit areas.")
"Exponent used by Esm shadows. "
"Larger values increase the sharpness of the border between lit and unlit areas.")
->Attribute(Edit::Attributes::Min, 50.0f)
->Attribute(Edit::Attributes::Max, 5000.0f)
->Attribute(AZ::Edit::Attributes::Decimals, 0)
->Attribute(AZ::Edit::Attributes::SliderCurveMidpoint, 0.05)
->Attribute(AZ::Edit::Attributes::SliderCurveMidpoint, 0.05f)
->Attribute(Edit::Attributes::ChangeNotify, Edit::PropertyRefreshLevels::ValuesOnly)
->Attribute(Edit::Attributes::Visibility, &AreaLightComponentConfig::SupportsShadows)
->Attribute(Edit::Attributes::ReadOnly, &AreaLightComponentConfig::IsEsmDisabled)