Remove dead backend code

Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
This commit is contained in:
chcurran
2021-07-08 16:12:45 -07:00
parent b1ced46b62
commit 45b024bed1
21 changed files with 6 additions and 230 deletions
@@ -28,8 +28,6 @@
#include <ScriptCanvas/Debugger/API.h>
#include <ScriptCanvas/Utils/NodeUtils.h>
#include <ScriptCanvas/Grammar/Primitives.h>
#include <ScriptCanvas/Grammar/GrammarContext.h>
#include <ScriptCanvas/Grammar/GrammarContextBus.h>
#include <ScriptCanvas/Debugger/ValidationEvents/DataValidation/DataValidationEvents.h>
// Version Conversion includes
@@ -9,8 +9,6 @@
#include <AzCore/Serialization/SerializeContext.h>
#include <ScriptCanvas/Core/SubgraphInterface.h>
#include <ScriptCanvas/Grammar/GrammarContext.h>
#include <ScriptCanvas/Grammar/GrammarContextBus.h>
namespace NodeableOutCpp
{
@@ -12,8 +12,6 @@
#include <AzCore/Serialization/Utils.h>
#include <AzCore/Serialization/IdUtils.h>
#include <ScriptCanvas/Core/Attributes.h>
#include <ScriptCanvas/Grammar/GrammarContext.h>
#include <ScriptCanvas/Grammar/GrammarContextBus.h>
#include <ScriptCanvas/Libraries/Core/Method.h>
#include <ScriptCanvas/Libraries/Core/MethodUtility.h>
@@ -12,8 +12,6 @@
#include <AzCore/Serialization/Utils.h>
#include <AzCore/Serialization/IdUtils.h>
#include <ScriptCanvas/Core/Attributes.h>
#include <ScriptCanvas/Grammar/GrammarContext.h>
#include <ScriptCanvas/Grammar/GrammarContextBus.h>
#include <ScriptCanvas/Libraries/Core/Method.h>
#include <ScriptCanvas/Libraries/Core/MethodUtility.h>
@@ -32,7 +32,6 @@
#include "AbstractCodeModel.h"
#include "ExecutionTraversalListeners.h"
#include "GrammarContextBus.h"
#include "ParsingUtilities.h"
#include "Primitives.h"
@@ -27,7 +27,6 @@
#include <ScriptCanvas/Variable/VariableData.h>
#include "ExecutionTraversalListeners.h"
#include "GrammarContextBus.h"
#include "ParsingUtilities.h"
#include "Primitives.h"
@@ -1,25 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "GrammarContext.h"
namespace ScriptCanvas
{
namespace Grammar
{
const SubgraphInterfaceSystem& Context::GetExecutionMapSystem() const
{
return m_executionMapSystem;
}
SubgraphInterfaceSystem& Context::ModExecutionMapSystem()
{
return m_executionMapSystem;
}
}
}
@@ -1,37 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Memory/Memory.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <ScriptCanvas/Core/SubgraphInterface.h>
namespace ScriptCanvas
{
namespace Grammar
{
class Context
{
public:
AZ_CLASS_ALLOCATOR(Context, AZ::SystemAllocator, 0);
Context() = default;
~Context() = default;
const SubgraphInterfaceSystem& GetExecutionMapSystem() const;
SubgraphInterfaceSystem& ModExecutionMapSystem();
private:
SubgraphInterfaceSystem m_executionMapSystem;
// put grammatical state globals in here, things that can be useful across several parses of graphs
};
}
}
@@ -1,35 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
namespace ScriptCanvas
{
namespace Grammar
{
class Context;
struct RequestTraits : public AZ::EBusTraits
{
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
virtual Context* GetGrammarContext() = 0;
};
using RequestBus = AZ::EBus<RequestTraits>;
struct EventTraits : public AZ::EBusTraits
{
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
// add stuff here to speed up parsing across separate graphs
};
using EventBus = AZ::EBus<EventTraits>;
}
}
@@ -24,8 +24,6 @@
#include <ScriptCanvas/Grammar/PrimitivesExecution.h>
#include "GraphToLuaUtility.h"
#include "TranslationContext.h"
#include "TranslationContextBus.h"
namespace GraphToLuaCpp
{
@@ -92,9 +90,7 @@ namespace ScriptCanvas
{
SystemRequestBus::BroadcastResult(m_systemConfiguration, &SystemRequests::GetSystemComponentConfiguration);
MarkTranslationStart();
RequestBus::BroadcastResult(m_context, &RequestTraits::GetTranslationContext);
AZ_Assert(m_context, "Nothing is possible without the context");
m_tableName = GraphToLuaCpp::FileNameToTableName(m_model.GetSource().m_name);
m_tableName += m_configuration.m_suffix;
@@ -138,12 +134,12 @@ namespace ScriptCanvas
const AZStd::string& GraphToLua::FindAbbreviation(AZStd::string_view dependency) const
{
return m_context->FindAbbreviation(dependency);
return m_context.FindAbbreviation(dependency);
}
const AZStd::string& GraphToLua::FindLibrary(AZStd::string_view dependency) const
{
return m_context->FindLibrary(dependency);
return m_context.FindLibrary(dependency);
}
AZStd::string_view GraphToLua::GetOperatorString(Grammar::ExecutionTreeConstPtr execution)
@@ -16,6 +16,7 @@
#include <ScriptCanvas/Core/ScriptCanvasBus.h>
#include "GraphToX.h"
#include "TranslationContext.h"
#include "TranslationResult.h"
#include "TranslationUtilities.h"
@@ -60,7 +61,7 @@ namespace ScriptCanvas
RuntimeInputs m_runtimeInputs;
BuildConfiguration m_executionConfig = BuildConfiguration::Release;
FunctionBlockConfig m_functionBlockConfig = FunctionBlockConfig::Ignored;
const Context* m_context = nullptr;
Context m_context;
AZStd::string m_tableName;
Writer m_dotLua;
SystemComponentConfiguration m_systemConfiguration;
@@ -10,7 +10,6 @@
#include <AzCore/Memory/Memory.h>
#include <AzCore/Memory/SystemAllocator.h>
#include "Translation.h"
#include "TranslationContextBus.h"
namespace ScriptCanvas
{
@@ -1,38 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
#include "Translation.h"
namespace ScriptCanvas
{
namespace Translation
{
class Context;
struct RequestTraits : public AZ::EBusTraits
{
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
virtual Context* GetTranslationContext() = 0;
};
using RequestBus = AZ::EBus<RequestTraits>;
struct EventTraits : public AZ::EBusTraits
{
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
};
using EventBus = AZ::EBus<EventTraits>;
}
}