fix dangling component variables on cleared script, fix EntityIDNode reflection
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
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@@ -297,7 +297,6 @@ set(FILES
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Include/ScriptCanvas/Libraries/Core/UnaryOperator.h
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Include/ScriptCanvas/Libraries/Entity/Entity.cpp
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Include/ScriptCanvas/Libraries/Entity/Entity.h
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Include/ScriptCanvas/Libraries/Entity/EntityIDNodes.h
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Include/ScriptCanvas/Libraries/Entity/EntityNodes.h
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Include/ScriptCanvas/Libraries/Entity/RotateMethod.cpp
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Include/ScriptCanvas/Libraries/Entity/RotateMethod.h
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