Merge branch 'development' of https://github.com/o3de/o3de into sc-editor-asset-redux

This commit is contained in:
chcurran
2021-10-15 11:40:38 -07:00
269 changed files with 5715 additions and 4418 deletions
@@ -225,8 +225,16 @@ namespace AZ
ConsoleCommandContainer commandSubset;
for (ConsoleFunctorBase* curr = m_head; curr != nullptr; curr = curr->m_next)
for (const auto& functor : m_commands)
{
if (functor.second.empty())
{
continue;
}
// Filter functors registered with the same name
const ConsoleFunctorBase* curr = functor.second.front();
if ((curr->GetFlags() & ConsoleFunctorFlags::IsInvisible) == ConsoleFunctorFlags::IsInvisible)
{
// Filter functors marked as invisible
@@ -236,7 +244,12 @@ namespace AZ
if (StringFunc::StartsWith(curr->m_name, command, false))
{
AZLOG_INFO("- %s : %s\n", curr->m_name, curr->m_desc);
commandSubset.push_back(curr->m_name);
if (commandSubset.size() < MaxConsoleCommandPlusArgsLength)
{
commandSubset.push_back(curr->m_name);
}
if (matches)
{
matches->push_back(curr->m_name);
@@ -271,7 +284,10 @@ namespace AZ
{
for (auto& curr : m_commands)
{
visitor(curr.second.front());
if (!curr.second.empty())
{
visitor(curr.second.front());
}
}
}
@@ -336,6 +352,11 @@ namespace AZ
{
iter->second.erase(iter2);
}
if (iter->second.empty())
{
m_commands.erase(iter);
}
}
functor->Unlink(m_head);
functor->m_console = nullptr;
@@ -15,7 +15,7 @@ using namespace Intersect;
// IntersectSegmentTriangleCCW
// [10/21/2009]
//=========================================================================
int Intersect::IntersectSegmentTriangleCCW(
bool Intersect::IntersectSegmentTriangleCCW(
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c,
/*float &u, float &v, float &w,*/ Vector3& normal, float& t)
{
@@ -34,7 +34,7 @@ int Intersect::IntersectSegmentTriangleCCW(
float d = qp.Dot(normal);
if (d <= 0.0f)
{
return 0;
return false;
}
// Compute intersection t value of pq with plane of triangle. A ray
@@ -46,7 +46,7 @@ int Intersect::IntersectSegmentTriangleCCW(
// range segment check t[0,1] (it this case [0,d])
if (t < 0.0f || t > d)
{
return 0;
return false;
}
// Compute barycentric coordinate components and test if within bounds
@@ -54,12 +54,12 @@ int Intersect::IntersectSegmentTriangleCCW(
v = ac.Dot(e);
if (v < 0.0f || v > d)
{
return 0;
return false;
}
w = -ab.Dot(e);
if (w < 0.0f || v + w > d)
{
return 0;
return false;
}
// Segment/ray intersects triangle. Perform delayed division and
@@ -72,14 +72,14 @@ int Intersect::IntersectSegmentTriangleCCW(
normal.Normalize();
return 1;
return true;
}
//=========================================================================
// IntersectSegmentTriangle
// [10/21/2009]
//=========================================================================
int
bool
Intersect::IntersectSegmentTriangle(
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c,
/*float &u, float &v, float &w,*/ Vector3& normal, float& t)
@@ -111,7 +111,7 @@ Intersect::IntersectSegmentTriangle(
// so either have a parallel ray or our normal is flipped
if (d >= -Constants::FloatEpsilon)
{
return 0; // parallel
return false; // parallel
}
d = -d;
e = ap.Cross(qp);
@@ -125,19 +125,19 @@ Intersect::IntersectSegmentTriangle(
// range segment check t[0,1] (it this case [0,d])
if (t < 0.0f || t > d)
{
return 0;
return false;
}
// Compute barycentric coordinate components and test if within bounds
v = ac.Dot(e);
if (v < 0.0f || v > d)
{
return 0;
return false;
}
w = -ab.Dot(e);
if (w < 0.0f || v + w > d)
{
return 0;
return false;
}
// Segment/ray intersects the triangle. Perform delayed division and
@@ -150,14 +150,14 @@ Intersect::IntersectSegmentTriangle(
normal.Normalize();
return 1;
return true;
}
//=========================================================================
// TestSegmentAABBOrigin
// [10/21/2009]
//=========================================================================
int
bool
AZ::Intersect::TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& halfVector, const Vector3& aabbExtends)
{
const Vector3 EPSILON(0.001f); // \todo this is slow load move to a const
@@ -168,7 +168,7 @@ AZ::Intersect::TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& hal
// Try world coordinate axes as separating axes
if (!absMidpoint.IsLessEqualThan(absHalfMidpoint))
{
return 0;
return false;
}
// Add in an epsilon term to counteract arithmetic errors when segment is
@@ -188,11 +188,11 @@ AZ::Intersect::TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& hal
Vector3 ead(ey * adz + ez * ady, ex * adz + ez * adx, ex * ady + ey * adx);
if (!absMDCross.IsLessEqualThan(ead))
{
return 0;
return false;
}
// No separating axis found; segment must be overlapping AABB
return 1;
return true;
}
@@ -200,7 +200,7 @@ AZ::Intersect::TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& hal
// IntersectRayAABB
// [10/21/2009]
//=========================================================================
int
RayAABBIsectTypes
AZ::Intersect::IntersectRayAABB(
const Vector3& rayStart, const Vector3& dir, const Vector3& dirRCP, const Aabb& aabb,
float& tStart, float& tEnd, Vector3& startNormal /*, Vector3& inter*/)
@@ -356,7 +356,7 @@ AZ::Intersect::IntersectRayAABB(
// IntersectRayAABB2
// [2/18/2011]
//=========================================================================
int
RayAABBIsectTypes
AZ::Intersect::IntersectRayAABB2(const Vector3& rayStart, const Vector3& dirRCP, const Aabb& aabb, float& start, float& end)
{
float tmin, tmax, tymin, tymax, tzmin, tzmax;
@@ -408,7 +408,7 @@ AZ::Intersect::IntersectRayAABB2(const Vector3& rayStart, const Vector3& dirRCP,
return ISECT_RAY_AABB_ISECT;
}
int AZ::Intersect::IntersectRayDisk(
bool AZ::Intersect::IntersectRayDisk(
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& diskCenter, const float diskRadius, const Vector3& diskNormal, float& t)
{
// First intersect with the plane of the disk
@@ -421,10 +421,10 @@ int AZ::Intersect::IntersectRayDisk(
if (pointOnPlane.GetDistance(diskCenter) < diskRadius)
{
t = planeIntersectionDistance;
return 1;
return true;
}
}
return 0;
return false;
}
// Reference: Real-Time Collision Detection - 5.3.7 Intersecting Ray or Segment Against Cylinder, and the book's errata.
@@ -1012,7 +1012,7 @@ int AZ::Intersect::IntersectRayQuad(
}
// reference: Real-Time Collision Detection, 5.3.3 Intersecting Ray or Segment Against Box
int AZ::Intersect::IntersectRayBox(
bool AZ::Intersect::IntersectRayBox(
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& boxCenter, const Vector3& boxAxis1,
const Vector3& boxAxis2, const Vector3& boxAxis3, float boxHalfExtent1, float boxHalfExtent2, float boxHalfExtent3, float& t)
{
@@ -1044,7 +1044,7 @@ int AZ::Intersect::IntersectRayBox(
// If the ray is parallel to the slab and the ray origin is outside, return no intersection.
if (tp < 0.0f || tn < 0.0f)
{
return 0;
return false;
}
}
else
@@ -1065,7 +1065,7 @@ int AZ::Intersect::IntersectRayBox(
tmax = AZ::GetMin(tmax, t2);
if (tmin > tmax)
{
return 0;
return false;
}
}
@@ -1085,7 +1085,7 @@ int AZ::Intersect::IntersectRayBox(
// If the ray is parallel to the slab and the ray origin is outside, return no intersection.
if (tp < 0.0f || tn < 0.0f)
{
return 0;
return false;
}
}
else
@@ -1106,7 +1106,7 @@ int AZ::Intersect::IntersectRayBox(
tmax = AZ::GetMin(tmax, t2);
if (tmin > tmax)
{
return 0;
return false;
}
}
@@ -1126,7 +1126,7 @@ int AZ::Intersect::IntersectRayBox(
// If the ray is parallel to the slab and the ray origin is outside, return no intersection.
if (tp < 0.0f || tn < 0.0f)
{
return 0;
return false;
}
}
else
@@ -1147,15 +1147,15 @@ int AZ::Intersect::IntersectRayBox(
tmax = AZ::GetMin(tmax, t2);
if (tmin > tmax)
{
return 0;
return false;
}
}
t = (isRayOriginInsideBox ? tmax : tmin);
return 1;
return true;
}
int AZ::Intersect::IntersectRayObb(const Vector3& rayOrigin, const Vector3& rayDir, const Obb& obb, float& t)
bool AZ::Intersect::IntersectRayObb(const Vector3& rayOrigin, const Vector3& rayDir, const Obb& obb, float& t)
{
return AZ::Intersect::IntersectRayBox(rayOrigin, rayDir, obb.GetPosition(),
obb.GetAxisX(), obb.GetAxisY(), obb.GetAxisZ(),
@@ -1166,7 +1166,7 @@ int AZ::Intersect::IntersectRayObb(const Vector3& rayOrigin, const Vector3& rayD
// IntersectSegmentCylinder
// [10/21/2009]
//=========================================================================
int
CylinderIsectTypes
AZ::Intersect::IntersectSegmentCylinder(
const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q, const float r, float& t)
{
@@ -1225,7 +1225,7 @@ AZ::Intersect::IntersectSegmentCylinder(
return RR_ISECT_RAY_CYL_NONE; // No real roots; no intersection
}
t = (-b - Sqrt(discr)) / a;
int result = RR_ISECT_RAY_CYL_PQ; // default along the PQ segment
CylinderIsectTypes result = RR_ISECT_RAY_CYL_PQ; // default along the PQ segment
if (md + t * nd < 0.0f)
{
@@ -1294,7 +1294,7 @@ AZ::Intersect::IntersectSegmentCylinder(
// IntersectSegmentCapsule
// [10/21/2009]
//=========================================================================
int
CapsuleIsectTypes
AZ::Intersect::IntersectSegmentCapsule(const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q, const float r, float& t)
{
int result = IntersectSegmentCylinder(sa, dir, p, q, r, t);
@@ -1361,13 +1361,13 @@ AZ::Intersect::IntersectSegmentCapsule(const Vector3& sa, const Vector3& dir, co
// IntersectSegmentPolyhedron
// [10/21/2009]
//=========================================================================
int
bool
AZ::Intersect::IntersectSegmentPolyhedron(
const Vector3& sa, const Vector3& sBA, const Plane p[], int numPlanes,
const Vector3& sa, const Vector3& dir, const Plane p[], int numPlanes,
float& tfirst, float& tlast, int& iFirstPlane, int& iLastPlane)
{
// Compute direction vector for the segment
Vector3 d = /*b - a*/ sBA;
Vector3 d = /*b - a*/ dir;
// Set initial interval to being the whole segment. For a ray, tlast should be
// set to +RR_FLT_MAX. For a line, additionally tfirst should be set to -RR_FLT_MAX
tfirst = 0.0f;
@@ -1388,7 +1388,7 @@ AZ::Intersect::IntersectSegmentPolyhedron(
// If so, return "no intersection" if segment lies outside plane
if (dist < 0.0f)
{
return 0;
return false;
}
}
else
@@ -1417,7 +1417,7 @@ AZ::Intersect::IntersectSegmentPolyhedron(
// Exit with "no intersection" if intersection becomes empty
if (tfirst > tlast)
{
return 0;
return false;
}
}
}
@@ -1425,11 +1425,11 @@ AZ::Intersect::IntersectSegmentPolyhedron(
//DBG_Assert(iFirstPlane!=-1&&iLastPlane!=-1,("We have some bad border case to have only one plane, fix this function!"));
if (iFirstPlane == -1 && iLastPlane == -1)
{
return 0;
return false;
}
// A nonzero logical intersection, so the segment intersects the polyhedron
return 1;
return true;
}
//=========================================================================
@@ -1442,7 +1442,7 @@ AZ::Intersect::ClosestSegmentSegment(
const Vector3& segment2Start, const Vector3& segment2End,
float& segment1Proportion, float& segment2Proportion,
Vector3& closestPointSegment1, Vector3& closestPointSegment2,
float epsilon /*= 1e-4f*/ )
float epsilon)
{
const Vector3 segment1 = segment1End - segment1Start;
const Vector3 segment2 = segment2End - segment2Start;
@@ -5,363 +5,398 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef AZCORE_MATH_SEGMENT_INTERSECTION_H
#define AZCORE_MATH_SEGMENT_INTERSECTION_H
#pragma once
#include <AzCore/Math/Vector3.h>
#include <AzCore/Math/Aabb.h>
#include <AzCore/Math/Obb.h>
#include <AzCore/Math/Plane.h>
/// \file isect_segment.h
#include <AzCore/Math/Vector3.h>
namespace AZ
{
namespace Intersect
{
//! LineToPointDistanceTime computes the time of the shortest distance from point 'p' to segment (s1,s2).
//! To calculate the point of intersection:
//! P = s1 + u (s2 - s1)
//! @param s1 segment start point
//! @param s2 segment end point
//! @param p point to find the closest time to.
//! @return time (on the segment) for the shortest distance from 'p' to (s1,s2) [0.0f (s1),1.0f (s2)]
inline float LineToPointDistanceTime(const Vector3& s1, const Vector3& s21, const Vector3& p)
{
// so u = (p.x - s1.x)*(s2.x - s1.x) + (p.y - s1.y)*(s2.y - s1.y) + (p.z-s1.z)*(s2.z-s1.z) / |s2-s1|^2
return s21.Dot(p - s1) / s21.Dot(s21);
}
//! To calculate the point of intersection: P = s1 + u (s2 - s1)
//! @param s1 Segment start point.
//! @param s2 Segment end point.
//! @param p Point to find the closest time to.
//! @return Time (on the segment) for the shortest distance from 'p' to (s1,s2) [0.0f (s1),1.0f (s2)]
float LineToPointDistanceTime(const Vector3& s1, const Vector3& s21, const Vector3& p);
//! LineToPointDistance computes the closest point to 'p' from a segment (s1,s2).
//! @param s1 segment start point
//! @param s2 segment end point
//! @param p point to find the closest time to.
//! @param u time (on the segment) for the shortest distance from 'p' to (s1,s2) [0.0f (s1),1.0f (s2)]
//! @return the closest point
inline Vector3 LineToPointDistance(const Vector3& s1, const Vector3& s2, const Vector3& p, float& u)
{
const Vector3 s21 = s2 - s1;
// we assume seg1 and seg2 are NOT coincident
AZ_MATH_ASSERT(!s21.IsClose(Vector3(0.0f), 1e-4f), "OK we agreed that we will pass valid segments! (s1 != s2)");
u = LineToPointDistanceTime(s1, s21, p);
return s1 + u * s21;
}
//! @param s1 Segment start point
//! @param s2 Segment end point
//! @param p Point to find the closest time to.
//! @param u Time (on the segment) for the shortest distance from 'p' to (s1,s2) [0.0f (s1),1.0f (s2)]
//! @return The closest point
Vector3 LineToPointDistance(const Vector3& s1, const Vector3& s2, const Vector3& p, float& u);
//! Given segment pq and triangle abc (CCW), returns whether segment intersects
//! triangle and if so, also returns the barycentric coordinates (u,v,w)
//! of the intersection point.
//! @param p segment start point
//! @param q segment end point
//! @param a triangle point 1
//! @param b triangle point 2
//! @param c triangle point 3
//! @param normal at the intersection point.
//! @param t time of intersection along the segment [0.0 (p), 1.0 (q)]
//! @return 1 if the segment intersects the triangle otherwise 0
int IntersectSegmentTriangleCCW(
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c,
/*float &u, float &v, float &w,*/ Vector3& normal, float& t);
//! @param p Segment start point.
//! @param q Segment end point.
//! @param a Triangle point 1.
//! @param b Triangle point 2.
//! @param c Triangle point 3.
//! @param normal At the intersection point.
//! @param t Time of intersection along the segment [0.0 (p), 1.0 (q)].
//! @return true if the segments intersects the triangle otherwise false.
bool IntersectSegmentTriangleCCW(
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c, Vector3& normal, float& t);
//! Same as \ref IntersectSegmentTriangleCCW without respecting the triangle (a,b,c) vertex order (double sided).
int IntersectSegmentTriangle(
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c,
/*float &u, float &v, float &w,*/ Vector3& normal, float& t);
//! @param p Segment start point.
//! @param q Segment end point.
//! @param a Triangle point 1.
//! @param b Triangle point 2.
//! @param c Triangle point 3.
//! @param normal At the intersection point.
//! @param t Time of intersection along the segment [0.0 (p), 1.0 (q)].
//! @return True if the segments intersects the triangle otherwise false.
bool IntersectSegmentTriangle(
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c, Vector3& normal, float& t);
//! Ray aabb intersection result types.
enum RayAABBIsectTypes
enum RayAABBIsectTypes : AZ::s32
{
ISECT_RAY_AABB_NONE = 0, ///< no intersection
ISECT_RAY_AABB_SA_INSIDE, ///< the ray starts inside the aabb
ISECT_RAY_AABB_ISECT, ///< intersects along the PQ segment
ISECT_RAY_AABB_NONE = 0, ///< no intersection
ISECT_RAY_AABB_SA_INSIDE, ///< the ray starts inside the aabb
ISECT_RAY_AABB_ISECT, ///< intersects along the PQ segment
};
//! Intersect ray R(t) = rayStart + t*d against AABB a. When intersecting,
//! return intersection distance tmin and point q of intersection.
//! @param rayStart ray starting point
//! @param dir ray direction and length (dir = rayEnd - rayStart)
//! @param dirRCP 1/dir (reciprocal direction - we cache this result very often so we don't need to compute it multiple times, otherwise just use dir.GetReciprocal())
//! @param rayStart Ray starting point
//! @param dir Ray direction and length (dir = rayEnd - rayStart)
//! @param dirRCP 1/dir (reciprocal direction - we cache this result very often so we don't need to compute it multiple times,
//! otherwise just use dir.GetReciprocal())
//! @param aabb Axis aligned bounding box to intersect against
//! @param tStart time on ray of the first intersection [0,1] or 0 if the ray starts inside the aabb - check the return value
//! @param tEnd time of the of the second intersection [0,1] (it can be > 1 if intersects after the rayEnd)
//! @param startNormal normal at the start point.
//! @param tStart Time on ray of the first intersection [0,1] or 0 if the ray starts inside the aabb - check the return value
//! @param tEnd Time of the of the second intersection [0,1] (it can be > 1 if intersects after the rayEnd)
//! @param startNormal Normal at the start point.
//! @return \ref RayAABBIsectTypes
int IntersectRayAABB(
const Vector3& rayStart, const Vector3& dir, const Vector3& dirRCP, const Aabb& aabb,
float& tStart, float& tEnd, Vector3& startNormal /*, Vector3& inter*/);
RayAABBIsectTypes IntersectRayAABB(
const Vector3& rayStart,
const Vector3& dir,
const Vector3& dirRCP,
const Aabb& aabb,
float& tStart,
float& tEnd,
Vector3& startNormal);
//! Intersect ray against AABB.
//! @param rayStart ray starting point.
//! @param dir ray reciprocal direction.
//! @param rayStart Ray starting point.
//! @param dir Ray reciprocal direction.
//! @param aabb Axis aligned bounding box to intersect against.
//! @param start length on ray of the first intersection.
//! @param end length of the of the second intersection.
//! @return \ref RayAABBIsectTypes In this faster version than IntersectRayAABB we return only ISECT_RAY_AABB_NONE and ISECT_RAY_AABB_ISECT.
//! You can check yourself for that case.
int IntersectRayAABB2(
const Vector3& rayStart, const Vector3& dirRCP, const Aabb& aabb,
float& start, float& end);
//! @param start Length on ray of the first intersection.
//! @param end Length of the of the second intersection.
//! @return \ref RayAABBIsectTypes In this faster version than IntersectRayAABB we return only ISECT_RAY_AABB_NONE and
//! ISECT_RAY_AABB_ISECT. You can check yourself for that case.
RayAABBIsectTypes IntersectRayAABB2(const Vector3& rayStart, const Vector3& dirRCP, const Aabb& aabb, float& start, float& end);
//! Clip a ray to an aabb. return true if ray was clipped. The ray
//! can be inside so don't use the result if the ray intersect the box.
inline int ClipRayWithAabb(
const Aabb& aabb, Vector3& rayStart, Vector3& rayEnd, float& tClipStart, float& tClipEnd)
{
Vector3 startNormal;
float tStart, tEnd;
Vector3 dirLen = rayEnd - rayStart;
if (IntersectRayAABB(rayStart, dirLen, dirLen.GetReciprocal(), aabb, tStart, tEnd, startNormal) != ISECT_RAY_AABB_NONE)
{
// clip the ray with the box
if (tStart > 0.0f)
{
rayStart = rayStart + tStart * dirLen;
tClipStart = tStart;
}
if (tEnd < 1.0f)
{
rayEnd = rayStart + tEnd * dirLen;
tClipEnd = tEnd;
}
return 1;
}
return 0;
}
//! @param aabb Bounds to test against.
//! @param rayStart The start of the ray.
//! @param rayEnd The end of the ray.
//! @param[out] tClipStart The proportion where the ray enters the \ref Aabb.
//! @param[out] tClipEnd The proportion where the ray exits the \ref Aabb.
//! @return True if the ray was clipped, otherwise false.
bool ClipRayWithAabb(const Aabb& aabb, Vector3& rayStart, Vector3& rayEnd, float& tClipStart, float& tClipEnd);
//! Test segment and aabb where the segment is defined by midpoint
//! midPoint = (p1-p0) * 0.5f and half vector halfVector = p1 - midPoint.
//! the aabb is at the origin and defined by half extents only.
//! @return 1 if the intersect, otherwise 0.
int TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& halfVector, const Vector3& aabbExtends);
//! @param midPoint Midpoint of a line segment.
//! @param halfVector Half vector of an aabb.
//! @param aabbExtends The extends of a bounded box.
//! @return True if the segment and AABB intersect, otherwise false
bool TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& halfVector, const Vector3& aabbExtends);
//! Test if segment specified by points p0 and p1 intersects AABB. \ref TestSegmentAABBOrigin
//! @return 1 if the segment and AABB intersect, otherwise 0.
inline int TestSegmentAABB(const Vector3& p0, const Vector3& p1, const Aabb& aabb)
{
Vector3 e = aabb.GetExtents();
Vector3 d = p1 - p0;
Vector3 m = p0 + p1 - aabb.GetMin() - aabb.GetMax();
return TestSegmentAABBOrigin(m, d, e);
}
//! Test if segment specified by points p0 and p1 intersects AABB. \ref TestSegmentAABBOrigin.
//! @param p0 Segment start point.
//! @param p1 Segment end point.
//! @param aabb Bounded box to test against.
//! @return True if the segment and AABB intersect, otherwise false.
bool TestSegmentAABB(const Vector3& p0, const Vector3& p1, const Aabb& aabb);
//! Ray sphere intersection result types.
enum SphereIsectTypes
enum SphereIsectTypes : AZ::s32
{
ISECT_RAY_SPHERE_SA_INSIDE = -1, // the ray starts inside the cylinder
ISECT_RAY_SPHERE_NONE, // no intersection
ISECT_RAY_SPHERE_ISECT, // along the PQ segment
ISECT_RAY_SPHERE_SA_INSIDE = -1, //!< The ray starts inside the cylinder
ISECT_RAY_SPHERE_NONE, //!< No intersection
ISECT_RAY_SPHERE_ISECT, //!< Along the PQ segment
};
//! IntersectRaySphereOrigin
//! return time t>=0 but not limited, so if you check a segment make sure
//! t <= segmentLen
//! @param rayStart ray start point
//! t <= segmentLen.
//! @param rayStart ray start point.
//! @param rayDirNormalized ray direction normalized.
//! @param shereRadius sphere radius
//! @param shereRadius Radius of sphere at origin.
//! @param time of closest intersection [0,+INF] in relation to the normalized direction.
//! @return \ref SphereIsectTypes
AZ_INLINE int IntersectRaySphereOrigin(
const Vector3& rayStart, const Vector3& rayDirNormalized,
const float sphereRadius, float& t)
{
Vector3 m = rayStart;
float b = m.Dot(rayDirNormalized);
float c = m.Dot(m) - sphereRadius * sphereRadius;
// Exit if r's origin outside s (c > 0)and r pointing away from s (b > 0)
if (c > 0.0f && b > 0.0f)
{
return ISECT_RAY_SPHERE_NONE;
}
float discr = b * b - c;
// A negative discriminant corresponds to ray missing sphere
if (discr < 0.0f)
{
return ISECT_RAY_SPHERE_NONE;
}
// Ray now found to intersect sphere, compute smallest t value of intersection
t = -b - Sqrt(discr);
// If t is negative, ray started inside sphere so clamp t to zero
if (t < 0.0f)
{
// t = 0.0f;
return ISECT_RAY_SPHERE_SA_INSIDE; // no hit if inside
}
//q = p + t * d;
return ISECT_RAY_SPHERE_ISECT;
}
//! @return \ref SphereIsectTypes.
SphereIsectTypes IntersectRaySphereOrigin(
const Vector3& rayStart, const Vector3& rayDirNormalized, const float sphereRadius, float& t);
//! Intersect ray (rayStart,rayDirNormalized) and sphere (sphereCenter,sphereRadius) \ref IntersectRaySphereOrigin
inline int IntersectRaySphere(
const Vector3& rayStart, const Vector3& rayDirNormalized, const Vector3& sphereCenter, const float sphereRadius, float& t)
{
return IntersectRaySphereOrigin(rayStart - sphereCenter, rayDirNormalized, sphereRadius, t);
}
//! @param rayStart The start of the ray.
//! @param rayDirNormalized The direction of the ray normalized.
//! @param sphereCenter The center of the sphere.
//! @param sphereRadius Radius of the sphere.
//! @param[out] t Coefficient in the ray's explicit equation from which an
//! intersecting point is calculated as "rayOrigin + t1 * rayDir".
//! @return SphereIsectTypes
SphereIsectTypes IntersectRaySphere(
const Vector3& rayStart, const Vector3& rayDirNormalized, const Vector3& sphereCenter, const float sphereRadius, float& t);
//! @param rayOrigin The origin of the ray to test.
//! @param rayDir The direction of the ray to test. It has to be unit length.
//! @param diskCenter Center point of the disk
//! @param diskRadius Radius of the disk
//! @param diskNormal A normal perpendicular to the disk
//! @param[out] t If returning 1 (indicating a hit), this contains distance from rayOrigin along the normalized rayDir that the hit occured at.
//! @return The number of intersecting points.
int IntersectRayDisk(
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& diskCenter, const float diskRadius, const AZ::Vector3& diskNormal, float& t);
//! Intersect ray (rayStarty, rayDirNormalized) and disk (center, radius, normal)
//! @param rayOrigin The origin of the ray to test.
//! @param rayDir The direction of the ray to test. It has to be unit length.
//! @param diskCenter Center point of the disk.
//! @param diskRadius Radius of the disk.
//! @param diskNormal A normal perpendicular to the disk.
//! @param[out] t If returning 1 (indicating a hit), this contains distance from rayOrigin along the normalized rayDir
//! that the hit occured at.
//! @return False if not interesecting and true if intersecting
bool IntersectRayDisk(
const Vector3& rayOrigin,
const Vector3& rayDir,
const Vector3& diskCenter,
const float diskRadius,
const AZ::Vector3& diskNormal,
float& t);
//! If there is only one intersecting point, the coefficient is stored in \ref t1.
//! @param rayOrigin The origin of the ray to test.
//! @param rayDir The direction of the ray to test. It has to be unit length.
//! @param cylinderEnd1 The center of the circle on one end of the cylinder.
//! @param cylinderDir The direction pointing from \ref cylinderEnd1 to the other end of the cylinder. It has to be unit length.
//! @param cylinderHeight The distance between two centers of the circles on two ends of the cylinder respectively.
//! @param[out] t1 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t1 * rayDir".
//! @param[out] t2 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t2 * rayDir".
//! @return The number of intersecting points.
//! @param rayOrigin The origin of the ray to test.
//! @param rayDir The direction of the ray to test. It has to be unit length.
//! @param cylinderEnd1 The center of the circle on one end of the cylinder.
//! @param cylinderDir The direction pointing from \ref cylinderEnd1 to the other end of the cylinder. It has to be unit length.
//! @param cylinderHeight The distance between two centers of the circles on two ends of the cylinder respectively.
//! @param[out] t1 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t1 * rayDir".
//! @param[out] t2 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t2 * rayDir".
//! @return The number of intersecting points.
int IntersectRayCappedCylinder(
const Vector3& rayOrigin, const Vector3& rayDir,
const Vector3& cylinderEnd1, const Vector3& cylinderDir, float cylinderHeight, float cylinderRadius,
float& t1, float& t2);
const Vector3& rayOrigin,
const Vector3& rayDir,
const Vector3& cylinderEnd1,
const Vector3& cylinderDir,
float cylinderHeight,
float cylinderRadius,
float& t1,
float& t2);
//! If there is only one intersecting point, the coefficient is stored in \ref t1.
//! @param rayOrigin The origin of the ray to test.
//! @param rayDir The direction of the ray to test. It has to be unit length.
//! @param coneApex The apex of the cone.
//! @param coneDir The unit-length direction from the apex to the base.
//! @param coneHeight The height of the cone, from the apex to the base.
//! @param coneBaseRadius The radius of the cone base circle.
//! @param[out] t1 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t1 * rayDir".
//! @param[out] t2 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t2 * rayDir".
//! @return The number of intersecting points.
//! @param rayOrigin The origin of the ray to test.
//! @param rayDir The direction of the ray to test. It has to be unit length.
//! @param coneApex The apex of the cone.
//! @param coneDir The unit-length direction from the apex to the base.
//! @param coneHeight The height of the cone, from the apex to the base.
//! @param coneBaseRadius The radius of the cone base circle.
//! @param[out] t1 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t1 * rayDir".
//! @param[out] t2 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t2 * rayDir".
//! @return The number of intersecting points.
int IntersectRayCone(
const Vector3& rayOrigin, const Vector3& rayDir,
const Vector3& coneApex, const Vector3& coneDir, float coneHeight, float coneBaseRadius,
float& t1, float& t2);
const Vector3& rayOrigin,
const Vector3& rayDir,
const Vector3& coneApex,
const Vector3& coneDir,
float coneHeight,
float coneBaseRadius,
float& t1,
float& t2);
//! Test intersection between a ray and a plane in 3D.
//! @param rayOrigin The origin of the ray to test intersection with.
//! @param rayDir The direction of the ray to test intersection with.
//! @param planePos A point on the plane to test intersection with.
//! @param planeNormal The normal of the plane to test intersection with.
//! @param t[out] The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
//! @return The number of intersection point.
//! @param rayOrigin The origin of the ray to test intersection with.
//! @param rayDir The direction of the ray to test intersection with.
//! @param planePos A point on the plane to test intersection with.
//! @param planeNormal The normal of the plane to test intersection with.
//! @param[out] t The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
//! @return The number of intersection point.
int IntersectRayPlane(
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& planePos,
const Vector3& planeNormal, float& t);
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& planePos, const Vector3& planeNormal, float& t);
//! Test intersection between a ray and a two-sided quadrilateral defined by four points in 3D.
//! The four points that define the quadrilateral could be passed in with either counter clock-wise
//! The four points that define the quadrilateral could be passed in with either counter clock-wise
//! winding or clock-wise winding.
//! @param rayOrigin The origin of the ray to test intersection with.
//! @param rayDir The direction of the ray to test intersection with.
//! @param vertexA One of the four points that define the quadrilateral.
//! @param vertexB One of the four points that define the quadrilateral.
//! @param vertexC One of the four points that define the quadrilateral.
//! @param vertexD One of the four points that define the quadrilateral.
//! @param t[out] The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
//! @return The number of intersection point.
//! @param rayOrigin The origin of the ray to test intersection with.
//! @param rayDir The direction of the ray to test intersection with.
//! @param vertexA One of the four points that define the quadrilateral.
//! @param vertexB One of the four points that define the quadrilateral.
//! @param vertexC One of the four points that define the quadrilateral.
//! @param vertexD One of the four points that define the quadrilateral.
//! @param[out] t The coefficient in the ray's explicit equation from which the
//! intersecting point is calculated as "rayOrigin + t * rayDirection".
//! @return The number of intersection point.
int IntersectRayQuad(
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& vertexA,
const Vector3& vertexB, const Vector3& vertexC, const Vector3& vertexD, float& t);
const Vector3& rayOrigin,
const Vector3& rayDir,
const Vector3& vertexA,
const Vector3& vertexB,
const Vector3& vertexC,
const Vector3& vertexD,
float& t);
//! Test intersection between a ray and an oriented box in 3D.
//! @param rayOrigin The origin of the ray to test intersection with.
//! @param rayDir The direction of the ray to test intersection with.
//! @param boxCenter The position of the center of the box.
//! @param boxAxis1 An axis along one dimension of the oriented box.
//! @param boxAxis2 An axis along one dimension of the oriented box.
//! @param boxAxis3 An axis along one dimension of the oriented box.
//! @param boxHalfExtent1 The half extent of the box on the dimension of \ref boxAxis1.
//! @param boxHalfExtent2 The half extent of the box on the dimension of \ref boxAxis2.
//! @param boxHalfExtent3 The half extent of the box on the dimension of \ref boxAxis3.
//! @param t[out] The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
//! @return 1 if there is an intersection, 0 otherwise.
int IntersectRayBox(
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& boxCenter, const Vector3& boxAxis1,
const Vector3& boxAxis2, const Vector3& boxAxis3, float boxHalfExtent1, float boxHalfExtent2, float boxHalfExtent3,
//! Test intersection between a ray and an oriented box in 3D.
//! @param rayOrigin The origin of the ray to test intersection with.
//! @param rayDir The direction of the ray to test intersection with.
//! @param boxCenter The position of the center of the box.
//! @param boxAxis1 An axis along one dimension of the oriented box.
//! @param boxAxis2 An axis along one dimension of the oriented box.
//! @param boxAxis3 An axis along one dimension of the oriented box.
//! @param boxHalfExtent1 The half extent of the box on the dimension of \ref boxAxis1.
//! @param boxHalfExtent2 The half extent of the box on the dimension of \ref boxAxis2.
//! @param boxHalfExtent3 The half extent of the box on the dimension of \ref boxAxis3.
//! @param[out] t The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
//! @return true if there is an intersection, false otherwise.
bool IntersectRayBox(
const Vector3& rayOrigin,
const Vector3& rayDir,
const Vector3& boxCenter,
const Vector3& boxAxis1,
const Vector3& boxAxis2,
const Vector3& boxAxis3,
float boxHalfExtent1,
float boxHalfExtent2,
float boxHalfExtent3,
float& t);
//! Test intersection between a ray and an OBB.
//! @param rayOrigin The origin of the ray to test intersection with.
//! @param rayDir The direction of the ray to test intersection with.
//! @param obb The OBB to test for intersection with the ray.
//! @param t[out] The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
//! @return 1 if there is an intersection, 0 otherwise.
int IntersectRayObb(const Vector3& rayOrigin, const Vector3& rayDir, const Obb& obb, float& t);
//! @param[out] t The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
//! @return True if there is an intersection, false otherwise.
bool IntersectRayObb(const Vector3& rayOrigin, const Vector3& rayDir, const Obb& obb, float& t);
//! Ray cylinder intersection types.
enum CylinderIsectTypes
enum CylinderIsectTypes : AZ::s32
{
RR_ISECT_RAY_CYL_SA_INSIDE = -1, // the ray starts inside the cylinder
RR_ISECT_RAY_CYL_NONE, // no intersection
RR_ISECT_RAY_CYL_PQ, // along the PQ segment
RR_ISECT_RAY_CYL_P_SIDE, // on the P side
RR_ISECT_RAY_CYL_Q_SIDE, // on the Q side
RR_ISECT_RAY_CYL_SA_INSIDE = -1, //!< the ray starts inside the cylinder
RR_ISECT_RAY_CYL_NONE, //!< no intersection
RR_ISECT_RAY_CYL_PQ, //!< along the PQ segment
RR_ISECT_RAY_CYL_P_SIDE, //!< on the P side
RR_ISECT_RAY_CYL_Q_SIDE, //!< on the Q side
};
//! Reference: Real-Time Collision Detection - 5.3.7 Intersecting Ray or Segment Against Cylinder
//! Intersect segment S(t)=sa+t(dir), 0<=t<=1 against cylinder specified by p, q and r.
int IntersectSegmentCylinder(
const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q,
const float r, float& t);
//! @param sa The initial point.
//! @param dir Magnitude and direction for sa.
//! @param p Center point of side 1 cylinder.
//! @param q Center point of side 2 cylinder.
//! @param r Radius of cylinder.
//! @param[out] t Proporition along line segment.
//! @return CylinderIsectTypes
CylinderIsectTypes IntersectSegmentCylinder(
const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q, const float r, float& t);
//! Capsule ray intersect types.
enum CapsuleIsectTypes
{
ISECT_RAY_CAPSULE_SA_INSIDE = -1, // the ray starts inside the cylinder
ISECT_RAY_CAPSULE_NONE, // no intersection
ISECT_RAY_CAPSULE_PQ, // along the PQ segment
ISECT_RAY_CAPSULE_P_SIDE, // on the P side
ISECT_RAY_CAPSULE_Q_SIDE, // on the Q side
ISECT_RAY_CAPSULE_SA_INSIDE = -1, //!< The ray starts inside the cylinder
ISECT_RAY_CAPSULE_NONE, //!< No intersection
ISECT_RAY_CAPSULE_PQ, //!< Along the PQ segment
ISECT_RAY_CAPSULE_P_SIDE, //!< On the P side
ISECT_RAY_CAPSULE_Q_SIDE, //!< On the Q side
};
//! This is a quick implementation of segment capsule based on segment cylinder \ref IntersectSegmentCylinder
//! segment sphere intersection. We can optimize it a lot once we fix the ray
//! cylinder intersection.
int IntersectSegmentCapsule(
const Vector3& sa, const Vector3& dir, const Vector3& p,
const Vector3& q, const float r, float& t);
//! @param sa The beginning of the line segment.
//! @param dir The direction and length of the segment.
//! @param p Center point of side 1 capsule.
//! @param q Center point of side 1 capsule.
//! @param r The radius of the capsule.
//! @param[out] t Proporition along line segment.
//! @return CapsuleIsectTypes
CapsuleIsectTypes IntersectSegmentCapsule(
const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q, const float r, float& t);
//! Intersect segment S(t)=A+t(B-A), 0<=t<=1 against convex polyhedron specified
//! by the n halfspaces defined by the planes p[]. On exit tfirst and tlast
//! define the intersection, if any.
int IntersectSegmentPolyhedron(
const Vector3& sa, const Vector3& sBA, const Plane p[], int numPlanes,
float& tfirst, float& tlast, int& iFirstPlane, int& iLastPlane);
//! @param sa The beggining of the line segment.
//! @param dir The direction and length of the segment.
//! @param p Planes that compose a convex ponvex polyhedron.
//! @param numPlanes number of planes.
//! @param[out] tfirst Proportion along the line segment where the line enters.
//! @param[out] tlast Proportion along the line segment where the line exits.
//! @param[out] iFirstPlane The plane where the line enters.
//! @param[out] iLastPlane The plane where the line exits.
//! @return True if intersects else false.
bool IntersectSegmentPolyhedron(
const Vector3& sa,
const Vector3& dir,
const Plane p[],
int numPlanes,
float& tfirst,
float& tlast,
int& iFirstPlane,
int& iLastPlane);
//! Calculate the line segment closestPointSegment1<->closestPointSegment2 that is the shortest route between
//! two segments segment1Start<->segment1End and segment2Start<->segment2End. Also calculate the values of segment1Proportion and segment2Proportion where
//! closestPointSegment1 = segment1Start + (segment1Proportion * (segment1End - segment1Start))
//! two segments segment1Start<->segment1End and segment2Start<->segment2End. Also calculate the values of segment1Proportion and
//! segment2Proportion where closestPointSegment1 = segment1Start + (segment1Proportion * (segment1End - segment1Start))
//! closestPointSegment2 = segment2Start + (segment2Proportion * (segment2End - segment2Start))
//! If segments are parallel returns a solution.
//! @param segment1Start Start of segment 1.
//! @param segment1End End of segment 1.
//! @param segment2Start Start of segment 2.
//! @param segment2End End of segment 2.
//! @param[out] segment1Proportion The proporition along segment 1 [0..1]
//! @param[out] segment2Proportion The proporition along segment 2 [0..1]
//! @param[out] closestPointSegment1 Closest point on segment 1.
//! @param[out] closestPointSegment2 Closest point on segment 2.
//! @param epsilon The minimum square distance where a line segment can be treated as a single point.
void ClosestSegmentSegment(
const Vector3& segment1Start, const Vector3& segment1End,
const Vector3& segment2Start, const Vector3& segment2End,
float& segment1Proportion, float& segment2Proportion,
Vector3& closestPointSegment1, Vector3& closestPointSegment2,
const Vector3& segment1Start,
const Vector3& segment1End,
const Vector3& segment2Start,
const Vector3& segment2End,
float& segment1Proportion,
float& segment2Proportion,
Vector3& closestPointSegment1,
Vector3& closestPointSegment2,
float epsilon = 1e-4f);
//! Calculate the line segment closestPointSegment1<->closestPointSegment2 that is the shortest route between
//! two segments segment1Start<->segment1End and segment2Start<->segment2End.
//! If segments are parallel returns a solution.
//! @param segment1Start Start of segment 1.
//! @param segment1End End of segment 1.
//! @param segment2Start Start of segment 2.
//! @param segment2End End of segment 2.
//! @param[out] closestPointSegment1 Closest point on segment 1.
//! @param[out] closestPointSegment2 Closest point on segment 2.
//! @param epsilon The minimum square distance where a line segment can be treated as a single point.
void ClosestSegmentSegment(
const Vector3& segment1Start, const Vector3& segment1End,
const Vector3& segment2Start, const Vector3& segment2End,
Vector3& closestPointSegment1, Vector3& closestPointSegment2,
const Vector3& segment1Start,
const Vector3& segment1End,
const Vector3& segment2Start,
const Vector3& segment2End,
Vector3& closestPointSegment1,
Vector3& closestPointSegment2,
float epsilon = 1e-4f);
//! Calculate the point (closestPointOnSegment) that is the closest point on
//! segment segmentStart/segmentEnd to point. Also calculate the value of proportion where
//! closestPointOnSegment = segmentStart + (proportion * (segmentEnd - segmentStart))
//! @param point The point to test
//! @param segmentStart The start of the segment
//! @param segmentEnd The end of the segment
//! @param[out] proportion The proportion of the segment L(t) = (end - start) * t
//! @param[out] closestPointOnSegment The point along the line segment
void ClosestPointSegment(
const Vector3& point, const Vector3& segmentStart, const Vector3& segmentEnd,
float& proportion, Vector3& closestPointOnSegment);
}
}
const Vector3& point,
const Vector3& segmentStart,
const Vector3& segmentEnd,
float& proportion,
Vector3& closestPointOnSegment);
} // namespace Intersect
} // namespace AZ
#endif // AZCORE_MATH_SEGMENT_INTERSECTION_H
#pragma once
#include <AzCore/Math/IntersectSegment.inl>
@@ -0,0 +1,101 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
namespace AZ
{
namespace Intersect
{
AZ_MATH_INLINE bool ClipRayWithAabb(const Aabb& aabb, Vector3& rayStart, Vector3& rayEnd, float& tClipStart, float& tClipEnd)
{
Vector3 startNormal;
float tStart, tEnd;
Vector3 dirLen = rayEnd - rayStart;
if (IntersectRayAABB(rayStart, dirLen, dirLen.GetReciprocal(), aabb, tStart, tEnd, startNormal) != ISECT_RAY_AABB_NONE)
{
// clip the ray with the box
if (tStart > 0.0f)
{
rayStart = rayStart + tStart * dirLen;
tClipStart = tStart;
}
if (tEnd < 1.0f)
{
rayEnd = rayStart + tEnd * dirLen;
tClipEnd = tEnd;
}
return true;
}
return false;
}
AZ_MATH_INLINE SphereIsectTypes
IntersectRaySphereOrigin(const Vector3& rayStart, const Vector3& rayDirNormalized, const float sphereRadius, float& t)
{
Vector3 m = rayStart;
float b = m.Dot(rayDirNormalized);
float c = m.Dot(m) - sphereRadius * sphereRadius;
// Exit if r's origin outside s (c > 0)and r pointing away from s (b > 0)
if (c > 0.0f && b > 0.0f)
{
return ISECT_RAY_SPHERE_NONE;
}
float discr = b * b - c;
// A negative discriminant corresponds to ray missing sphere
if (discr < 0.0f)
{
return ISECT_RAY_SPHERE_NONE;
}
// Ray now found to intersect sphere, compute smallest t value of intersection
t = -b - Sqrt(discr);
// If t is negative, ray started inside sphere so clamp t to zero
if (t < 0.0f)
{
// t = 0.0f;
return ISECT_RAY_SPHERE_SA_INSIDE; // no hit if inside
}
// q = p + t * d;
return ISECT_RAY_SPHERE_ISECT;
}
AZ_MATH_INLINE SphereIsectTypes IntersectRaySphere(const Vector3& rayStart, const Vector3& rayDirNormalized, const Vector3& sphereCenter, const float sphereRadius, float& t)
{
return IntersectRaySphereOrigin(rayStart - sphereCenter, rayDirNormalized, sphereRadius, t);
}
AZ_MATH_INLINE Vector3 LineToPointDistance(const Vector3& s1, const Vector3& s2, const Vector3& p, float& u)
{
const Vector3 s21 = s2 - s1;
// we assume seg1 and seg2 are NOT coincident
AZ_MATH_ASSERT(!s21.IsClose(Vector3(0.0f), 1e-4f), "OK we agreed that we will pass valid segments! (s1 != s2)");
u = LineToPointDistanceTime(s1, s21, p);
return s1 + u * s21;
}
AZ_MATH_INLINE float LineToPointDistanceTime(const Vector3& s1, const Vector3& s21, const Vector3& p)
{
// so u = (p.x - s1.x)*(s2.x - s1.x) + (p.y - s1.y)*(s2.y - s1.y) + (p.z-s1.z)*(s2.z-s1.z) / |s2-s1|^2
return s21.Dot(p - s1) / s21.Dot(s21);
}
AZ_MATH_INLINE bool TestSegmentAABB(const Vector3& p0, const Vector3& p1, const Aabb& aabb)
{
Vector3 e = aabb.GetExtents();
Vector3 d = p1 - p0;
Vector3 m = p0 + p1 - aabb.GetMin() - aabb.GetMax();
return TestSegmentAABBOrigin(m, d, e);
}
} // namespace Intersect
} // namespace AZ
@@ -282,6 +282,7 @@ set(FILES
Math/Internal/VertexContainer.inl
Math/InterpolationSample.h
Math/IntersectPoint.h
Math/IntersectSegment.inl
Math/IntersectSegment.cpp
Math/IntersectSegment.h
Math/MathIntrinsics.h
@@ -736,7 +736,10 @@ namespace UnitTest
auto& assetManager = AssetManager::Instance();
AssetBusCallbacks callbacks{};
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
// capture. Newer versions issue unused warning
callbacks.SetOnAssetReadyCallback([&, AssetNoRefB](const Asset<AssetData>&, AssetBusCallbacks&)
AZ_POP_DISABLE_WARNING
{
// This callback should run inside the "main thread" dispatch events loop
auto loadAsset = assetManager.GetAsset<AssetWithSerializedData>(AZ::Uuid(AssetNoRefB), AssetLoadBehavior::Default);
@@ -288,6 +288,21 @@ namespace AZ
AZStd::string completeCommand = console->AutoCompleteCommand("testVec3");
AZ_TEST_ASSERT(completeCommand == "testVec3");
}
// Duplicate names
{
// Register two cvars with the same name
auto id = AZ::TypeId();
auto flag = AZ::ConsoleFunctorFlags::Null;
auto signature = AZ::ConsoleFunctor<void, false>::FunctorSignature();
AZ::ConsoleFunctor<void, false> cvarOne(*console, "testAutoCompleteDuplication", "", flag, id, signature);
AZ::ConsoleFunctor<void, false> cvarTwo(*console, "testAutoCompleteDuplication", "", flag, id, signature);
// Autocomplete given name expecting one match (not two)
AZStd::vector<AZStd::string> matches;
AZStd::string completeCommand = console->AutoCompleteCommand("testAutoCompleteD", &matches);
AZ_TEST_ASSERT(matches.size() == 1 && completeCommand == "testAutoCompleteDuplication");
}
}
TEST_F(ConsoleTests, ConsoleFunctor_FreeFunctorExecutionTest)
@@ -109,7 +109,10 @@ namespace AZ::Debug
AZStd::thread threads[totalThreads];
for (size_t threadIndex = 0; threadIndex < totalThreads; ++threadIndex)
{
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
// capture. Newer versions issue unused warning
threads[threadIndex] = AZStd::thread([&startLogging, &messages]()
AZ_POP_DISABLE_WARNING
{
while (!startLogging)
{
@@ -226,7 +229,10 @@ namespace AZ::Debug
AZStd::thread threads[totalThreads];
for (size_t threadIndex = 0; threadIndex < totalThreads; ++threadIndex)
{
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
// capture. Newer versions issue unused warning
threads[threadIndex] = AZStd::thread([&startLogging, &message, &totalRecordsWritten]()
AZ_POP_DISABLE_WARNING
{
AZ_UNUSED(message);
@@ -597,7 +597,10 @@ namespace AZ::IO
path.InitFromAbsolutePath(m_dummyFilepath);
request->CreateRead(nullptr, buffer.get(), fileSize, path, 0, fileSize);
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
// capture. Newer versions issue unused warning
auto callback = [&fileSize, this](const FileRequest& request)
AZ_POP_DISABLE_WARNING
{
EXPECT_EQ(request.GetStatus(), AZ::IO::IStreamerTypes::RequestStatus::Completed);
auto& readRequest = AZStd::get<AZ::IO::FileRequest::ReadData>(request.GetCommand());
@@ -639,7 +642,10 @@ namespace AZ::IO
path.InitFromAbsolutePath(m_dummyFilepath);
request->CreateRead(nullptr, buffer, unalignedSize + 4, path, unalignedOffset, unalignedSize);
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
// capture. Newer versions issue unused warning
auto callback = [unalignedOffset, unalignedSize, this](const FileRequest& request)
AZ_POP_DISABLE_WARNING
{
EXPECT_EQ(request.GetStatus(), AZ::IO::IStreamerTypes::RequestStatus::Completed);
auto& readRequest = AZStd::get<AZ::IO::FileRequest::ReadData>(request.GetCommand());
@@ -784,7 +790,10 @@ namespace AZ::IO
requests[i] = m_context->GetNewInternalRequest();
requests[i]->CreateRead(nullptr, buffers[i].get(), chunkSize, path, i * chunkSize, chunkSize);
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
// capture. Newer versions issue unused warning
auto callback = [chunkSize, i](const FileRequest& request)
AZ_POP_DISABLE_WARNING
{
EXPECT_EQ(request.GetStatus(), AZ::IO::IStreamerTypes::RequestStatus::Completed);
auto& readRequest = AZStd::get<AZ::IO::FileRequest::ReadData>(request.GetCommand());
@@ -970,7 +979,10 @@ namespace AZ::IO
i * chunkSize
));
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
// capture. Newer versions issue unused warning
auto callback = [numChunks, &numCallbacks, &waitForReads](FileRequestHandle request)
AZ_POP_DISABLE_WARNING
{
IStreamer* streamer = Interface<IStreamer>::Get();
if (streamer)
@@ -1038,7 +1050,10 @@ namespace AZ::IO
i * chunkSize
));
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
// capture. Newer versions issue unused warning
auto callback = [numChunks, &waitForReads, &waitForSingleRead, &numReadCallbacks]([[maybe_unused]] FileRequestHandle request)
AZ_POP_DISABLE_WARNING
{
numReadCallbacks++;
if (numReadCallbacks == 1)
@@ -1059,7 +1074,10 @@ namespace AZ::IO
for (size_t i = 0; i < numChunks; ++i)
{
cancels.push_back(m_streamer->Cancel(requests[numChunks - i - 1]));
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
// capture. Newer versions issue unused warning
auto callback = [&numCancelCallbacks, &waitForCancels, numChunks](FileRequestHandle request)
AZ_POP_DISABLE_WARNING
{
auto result = Interface<IStreamer>::Get()->GetRequestStatus(request);
EXPECT_EQ(result, IStreamerTypes::RequestStatus::Completed);
@@ -363,7 +363,10 @@ namespace AZ
{
constexpr AZStd::array visitTokens = { "Hello", "World", "", "More", "", "", "Tokens" };
size_t visitIndex{};
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
// capture. Newer versions issue unused warning
auto visitor = [&visitIndex, &visitTokens](AZStd::string_view token)
AZ_POP_DISABLE_WARNING
{
if (visitIndex > visitTokens.size())
{
@@ -389,7 +392,10 @@ namespace AZ
{
constexpr AZStd::array visitTokens = { "Hello", "World", "", "More", "", "", "Tokens" };
size_t visitIndex = visitTokens.size() - 1;
AZ_PUSH_DISABLE_WARNING(5233, "-Wunknown-warning-option") // Older versions of MSVC toolchain require to pass constexpr in the
// capture. Newer versions issue unused warning
auto visitor = [&visitIndex, &visitTokens](AZStd::string_view token)
AZ_POP_DISABLE_WARNING
{
if (visitIndex > visitTokens.size())
{
@@ -1,234 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Math/Matrix3x3.h>
#include <AzCore/Math/Vector3.h>
#include <AzCore/Math/Aabb.h>
#include <AzFramework/Physics/WorldBody.h>
#include <AzFramework/Physics/ShapeConfiguration.h>
namespace
{
class ReflectContext;
}
namespace Physics
{
class ShapeConfiguration;
class World;
class Shape;
/// Default values used for initializing RigidBodySettings.
/// These can be modified by Physics Implementation gems. // O3DE_DEPRECATED(LY-114472) - DefaultRigidBodyConfiguration values are not shared across modules.
// Use RigidBodyConfiguration default values.
struct DefaultRigidBodyConfiguration
{
static float m_mass;
static bool m_computeInertiaTensor;
static float m_linearDamping;
static float m_angularDamping;
static float m_sleepMinEnergy;
static float m_maxAngularVelocity;
};
enum class MassComputeFlags : AZ::u8
{
NONE = 0,
//! Flags indicating whether a certain mass property should be auto-computed or not.
COMPUTE_MASS = 1,
COMPUTE_INERTIA = 1 << 1,
COMPUTE_COM = 1 << 2,
//! If set, non-simulated shapes will also be included in the mass properties calculation.
INCLUDE_ALL_SHAPES = 1 << 3,
DEFAULT = COMPUTE_COM | COMPUTE_INERTIA | COMPUTE_MASS
};
class RigidBodyConfiguration
: public WorldBodyConfiguration
{
public:
AZ_CLASS_ALLOCATOR(RigidBodyConfiguration, AZ::SystemAllocator, 0);
AZ_RTTI(RigidBodyConfiguration, "{ACFA8900-8530-4744-AF00-AA533C868A8E}", WorldBodyConfiguration);
static void Reflect(AZ::ReflectContext* context);
enum PropertyVisibility : AZ::u16
{
InitialVelocities = 1 << 0, ///< Whether the initial linear and angular velocities are visible.
InertiaProperties = 1 << 1, ///< Whether the whole category of inertia properties (mass, compute inertia,
///< inertia tensor etc) is visible.
Damping = 1 << 2, ///< Whether linear and angular damping are visible.
SleepOptions = 1 << 3, ///< Whether the sleep threshold and start asleep options are visible.
Interpolation = 1 << 4, ///< Whether the interpolation option is visible.
Gravity = 1 << 5, ///< Whether the effected by gravity option is visible.
Kinematic = 1 << 6, ///< Whether the option to make the body kinematic is visible.
ContinuousCollisionDetection = 1 << 7, ///< Whether the option to enable continuous collision detection is visible.
MaxVelocities = 1 << 8 ///< Whether upper limits on velocities are visible.
};
RigidBodyConfiguration() = default;
RigidBodyConfiguration(const RigidBodyConfiguration& settings) = default;
// Visibility functions.
AZ::Crc32 GetPropertyVisibility(PropertyVisibility property) const;
void SetPropertyVisibility(PropertyVisibility property, bool isVisible);
AZ::Crc32 GetInitialVelocitiesVisibility() const;
/// Returns whether the whole category of inertia settings (mass, inertia, center of mass offset etc) is visible.
AZ::Crc32 GetInertiaSettingsVisibility() const;
/// Returns whether the individual inertia tensor field is visible or is hidden because the compute inertia option is selected.
AZ::Crc32 GetInertiaVisibility() const;
/// Returns whether the mass field is visible or is hidden because compute mass option is selected.
AZ::Crc32 GetMassVisibility() const;
/// Returns whether the individual centre of mass offset field is visible or is hidden because compute CoM option is selected.
AZ::Crc32 GetCoMVisibility() const;
AZ::Crc32 GetDampingVisibility() const;
AZ::Crc32 GetSleepOptionsVisibility() const;
AZ::Crc32 GetInterpolationVisibility() const;
AZ::Crc32 GetGravityVisibility() const;
AZ::Crc32 GetKinematicVisibility() const;
AZ::Crc32 GetCCDVisibility() const;
AZ::Crc32 GetMaxVelocitiesVisibility() const;
MassComputeFlags GetMassComputeFlags() const;
void SetMassComputeFlags(MassComputeFlags flags);
bool IsCCDEnabled() const;
// Basic initial settings.
AZ::Vector3 m_initialLinearVelocity = AZ::Vector3::CreateZero();
AZ::Vector3 m_initialAngularVelocity = AZ::Vector3::CreateZero();
AZ::Vector3 m_centerOfMassOffset = AZ::Vector3::CreateZero();
// Simulation parameters.
float m_mass = DefaultRigidBodyConfiguration::m_mass;
AZ::Matrix3x3 m_inertiaTensor = AZ::Matrix3x3::CreateIdentity();
float m_linearDamping = DefaultRigidBodyConfiguration::m_linearDamping;
float m_angularDamping = DefaultRigidBodyConfiguration::m_angularDamping;
float m_sleepMinEnergy = DefaultRigidBodyConfiguration::m_sleepMinEnergy;
float m_maxAngularVelocity = DefaultRigidBodyConfiguration::m_maxAngularVelocity;
// Visibility settings.
AZ::u16 m_propertyVisibilityFlags = (std::numeric_limits<AZ::u16>::max)();
bool m_startAsleep = false;
bool m_interpolateMotion = false;
bool m_gravityEnabled = true;
bool m_simulated = true;
bool m_kinematic = false;
bool m_ccdEnabled = false; ///< Whether continuous collision detection is enabled.
float m_ccdMinAdvanceCoefficient = 0.15f; ///< Coefficient affecting how granularly time is subdivided in CCD.
bool m_ccdFrictionEnabled = false; ///< Whether friction is applied when resolving CCD collisions.
bool m_computeCenterOfMass = true;
bool m_computeInertiaTensor = true;
bool m_computeMass = true;
//! If set, non-simulated shapes will also be included in the mass properties calculation.
bool m_includeAllShapesInMassCalculation = false;
};
/// Dynamic rigid body.
class RigidBody
: public WorldBody
{
public:
AZ_CLASS_ALLOCATOR(RigidBody, AZ::SystemAllocator, 0);
AZ_RTTI(RigidBody, "{156E459F-7BB7-4B4E-ADA0-2130D96B7E80}", WorldBody);
public:
RigidBody() = default;
explicit RigidBody(const RigidBodyConfiguration& settings);
virtual void AddShape(AZStd::shared_ptr<Shape> shape) = 0;
virtual void RemoveShape(AZStd::shared_ptr<Shape> shape) = 0;
virtual AZ::u32 GetShapeCount() { return 0; }
virtual AZStd::shared_ptr<Shape> GetShape(AZ::u32 /*index*/) { return nullptr; }
virtual AZ::Vector3 GetCenterOfMassWorld() const = 0;
virtual AZ::Vector3 GetCenterOfMassLocal() const = 0;
virtual AZ::Matrix3x3 GetInverseInertiaWorld() const = 0;
virtual AZ::Matrix3x3 GetInverseInertiaLocal() const = 0;
virtual float GetMass() const = 0;
virtual float GetInverseMass() const = 0;
virtual void SetMass(float mass) = 0;
virtual void SetCenterOfMassOffset(const AZ::Vector3& comOffset) = 0;
/// Retrieves the velocity at center of mass; only linear velocity, no rotational velocity contribution.
virtual AZ::Vector3 GetLinearVelocity() const = 0;
virtual void SetLinearVelocity(const AZ::Vector3& velocity) = 0;
virtual AZ::Vector3 GetAngularVelocity() const = 0;
virtual void SetAngularVelocity(const AZ::Vector3& angularVelocity) = 0;
virtual AZ::Vector3 GetLinearVelocityAtWorldPoint(const AZ::Vector3& worldPoint) = 0;
virtual void ApplyLinearImpulse(const AZ::Vector3& impulse) = 0;
virtual void ApplyLinearImpulseAtWorldPoint(const AZ::Vector3& impulse, const AZ::Vector3& worldPoint) = 0;
virtual void ApplyAngularImpulse(const AZ::Vector3& angularImpulse) = 0;
virtual float GetLinearDamping() const = 0;
virtual void SetLinearDamping(float damping) = 0;
virtual float GetAngularDamping() const = 0;
virtual void SetAngularDamping(float damping) = 0;
virtual bool IsAwake() const = 0;
virtual void ForceAsleep() = 0;
virtual void ForceAwake() = 0;
virtual float GetSleepThreshold() const = 0;
virtual void SetSleepThreshold(float threshold) = 0;
virtual bool IsKinematic() const = 0;
virtual void SetKinematic(bool kinematic) = 0;
virtual void SetKinematicTarget(const AZ::Transform& targetPosition) = 0;
virtual bool IsGravityEnabled() const = 0;
virtual void SetGravityEnabled(bool enabled) = 0;
virtual void SetSimulationEnabled(bool enabled) = 0;
virtual void SetCCDEnabled(bool enabled) = 0;
//! Recalculates mass, inertia and center of mass based on the flags passed.
//! @param flags MassComputeFlags specifying which properties should be recomputed.
//! @param centerOfMassOffsetOverride Optional override of the center of mass. Note: This parameter will be ignored if COMPUTE_COM is passed in flags.
//! @param inertiaTensorOverride Optional override of the inertia. Note: This parameter will be ignored if COMPUTE_INERTIA is passed in flags.
//! @param massOverride Optional override of the mass. Note: This parameter will be ignored if COMPUTE_MASS is passed in flags.
virtual void UpdateMassProperties(MassComputeFlags flags = MassComputeFlags::DEFAULT,
const AZ::Vector3* centerOfMassOffsetOverride = nullptr,
const AZ::Matrix3x3* inertiaTensorOverride = nullptr,
const float* massOverride = nullptr) = 0;
};
/// Bitwise operators for MassComputeFlags
inline MassComputeFlags operator|(MassComputeFlags lhs, MassComputeFlags rhs)
{
return aznumeric_cast<MassComputeFlags>(aznumeric_cast<AZ::u8>(lhs) | aznumeric_cast<AZ::u8>(rhs));
}
inline MassComputeFlags operator&(MassComputeFlags lhs, MassComputeFlags rhs)
{
return aznumeric_cast<MassComputeFlags>(aznumeric_cast<AZ::u8>(lhs) & aznumeric_cast<AZ::u8>(rhs));
}
/// Static rigid body.
class RigidBodyStatic
: public WorldBody
{
public:
AZ_CLASS_ALLOCATOR(RigidBodyStatic, AZ::SystemAllocator, 0);
AZ_RTTI(RigidBodyStatic, "{13A677BB-7085-4EDB-BCC8-306548238692}", WorldBody);
virtual void AddShape(const AZStd::shared_ptr<Shape>& shape) = 0;
virtual AZ::u32 GetShapeCount() { return 0; }
virtual AZStd::shared_ptr<Shape> GetShape(AZ::u32 /*index*/) { return nullptr; }
};
} // namespace Physics
@@ -89,9 +89,9 @@ namespace AzPhysics
//! @param inertiaTensorOverride Optional override of the inertia. Note: This parameter will be ignored if COMPUTE_INERTIA is passed in flags.
//! @param massOverride Optional override of the mass. Note: This parameter will be ignored if COMPUTE_MASS is passed in flags.
virtual void UpdateMassProperties(MassComputeFlags flags = MassComputeFlags::DEFAULT,
const AZ::Vector3* centerOfMassOffsetOverride = nullptr,
const AZ::Matrix3x3* inertiaTensorOverride = nullptr,
const float* massOverride = nullptr) = 0;
const AZ::Vector3& centerOfMassOffsetOverride = AZ::Vector3::CreateZero(),
const AZ::Matrix3x3& inertiaTensorOverride = AZ::Matrix3x3::CreateIdentity(),
const float massOverride = 1.0f) = 0;
};
} // namespace AzPhysics
@@ -61,6 +61,10 @@ namespace AzFramework
//! be deleted and the spawnable asset to be released. This call is automatically done when
//! AssignRootSpawnable is called while a root spawnable is assigned.
virtual void ReleaseRootSpawnable() = 0;
//! Force processing all SpawnableEntitiesManager requests immediately
//! This is useful when loading a different level while SpawnableEntitiesManager still has
//! pending requests
virtual void ProcessSpawnableQueue() = 0;
};
using RootSpawnableInterface = AZ::Interface<RootSpawnableDefinition>;
@@ -45,8 +45,7 @@ namespace AzFramework
void SpawnableSystemComponent::OnTick(float /*deltaTime*/, AZ::ScriptTimePoint /*time*/)
{
m_entitiesManager.ProcessQueue(
SpawnableEntitiesManager::CommandQueuePriority::High | SpawnableEntitiesManager::CommandQueuePriority::Regular);
ProcessSpawnableQueue();
RootSpawnableNotificationBus::ExecuteQueuedEvents();
}
@@ -121,6 +120,12 @@ namespace AzFramework
m_rootSpawnableId = AZ::Data::AssetId();
}
void SpawnableSystemComponent::ProcessSpawnableQueue()
{
m_entitiesManager.ProcessQueue(
SpawnableEntitiesManager::CommandQueuePriority::High | SpawnableEntitiesManager::CommandQueuePriority::Regular);
}
void SpawnableSystemComponent::OnRootSpawnableAssigned([[maybe_unused]] AZ::Data::Asset<Spawnable> rootSpawnable,
[[maybe_unused]] uint32_t generation)
{
@@ -161,6 +166,8 @@ namespace AzFramework
void SpawnableSystemComponent::Deactivate()
{
ProcessSpawnableQueue();
m_registryChangeHandler.Disconnect();
AZ::TickBus::Handler::BusDisconnect();
@@ -75,6 +75,7 @@ namespace AzFramework
uint64_t AssignRootSpawnable(AZ::Data::Asset<Spawnable> rootSpawnable) override;
void ReleaseRootSpawnable() override;
void ProcessSpawnableQueue() override;
//
// RootSpawnbleNotificationBus
@@ -569,11 +569,12 @@ namespace UnitTest
FillSpawnable(NumEntities);
CreateEntityReferences(refScheme);
AZ_PUSH_DISABLE_WARNING(5233, "-Wunused-lambda-capture") // Older versions of MSVC toolchain require to pass constexpr in the
// capture. Newer versions issue unused warning
auto callback =
[this, refScheme, NumEntities](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
AZ_POP_DISABLE_WARNING
{
AZ_UNUSED(refScheme);
AZ_UNUSED(NumEntities);
ValidateEntityReferences(refScheme, NumEntities, entities);
};
@@ -591,11 +592,12 @@ namespace UnitTest
FillSpawnable(NumEntities);
CreateEntityReferences(refScheme);
AZ_PUSH_DISABLE_WARNING(5233, "-Wunused-lambda-capture") // Older versions of MSVC toolchain require to pass constexpr in the
// capture. Newer versions issue unused warning
auto callback =
[this, refScheme, NumEntities](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
AZ_POP_DISABLE_WARNING
{
AZ_UNUSED(refScheme);
AZ_UNUSED(NumEntities);
ValidateEntityReferences(refScheme, NumEntities, entities);
};
@@ -720,11 +722,12 @@ namespace UnitTest
FillSpawnable(NumEntities);
CreateEntityReferences(refScheme);
AZ_PUSH_DISABLE_WARNING(5233, "-Wunused-lambda-capture") // Older versions of MSVC toolchain require to pass constexpr in the
// capture. Newer versions issue unused warning
auto callback =
[this, refScheme, NumEntities](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
AZ_POP_DISABLE_WARNING
{
AZ_UNUSED(refScheme);
AZ_UNUSED(NumEntities);
ValidateEntityReferences(refScheme, NumEntities, entities);
};
-9
View File
@@ -90,13 +90,6 @@ namespace AZ
}
}
//! Filter out integration tests from the test run
void excludeIntegTests()
{
AddExcludeFilter("INTEG_*");
AddExcludeFilter("Integ_*");
}
void ApplyGlobalParameters(int* argc, char** argv)
{
// this is a hook that can be used to apply any other global non-google parameters
@@ -160,7 +153,6 @@ namespace AZ
}
::testing::InitGoogleMock(&argc, argv);
AZ::Test::excludeIntegTests();
AZ::Test::ApplyGlobalParameters(&argc, argv);
AZ::Test::printUnusedParametersWarning(argc, argv);
AZ::Test::addTestEnvironments(m_envs);
@@ -281,7 +273,6 @@ namespace AZ
}
}
AZ::Test::excludeIntegTests();
AZ::Test::printUnusedParametersWarning(argc, argv);
return RUN_ALL_TESTS();
-2
View File
@@ -104,7 +104,6 @@ namespace AZ
void addTestEnvironment(ITestEnvironment* env);
void addTestEnvironments(std::vector<ITestEnvironment*> envs);
void excludeIntegTests();
//! A hook that can be used to read any other misc parameters and remove them before google sees them.
//! Note that this modifies argc and argv to delete the parameters it consumes.
@@ -266,7 +265,6 @@ namespace AZ
::testing::TestEventListeners& listeners = testing::UnitTest::GetInstance()->listeners(); \
listeners.Append(new AZ::Test::OutputEventListener); \
} \
AZ::Test::excludeIntegTests(); \
AZ::Test::ApplyGlobalParameters(&argc, argv); \
AZ::Test::printUnusedParametersWarning(argc, argv); \
AZ::Test::addTestEnvironments({TEST_ENV}); \
@@ -43,8 +43,7 @@ namespace AzToolsFramework
};
//! Provides a bus to notify when the different editor modes are entered/exit.
class ViewportEditorModeNotifications
: public AZ::EBusTraits
class ViewportEditorModeNotifications : public AZ::EBusTraits
{
public:
//////////////////////////////////////////////////////////////////////////
@@ -58,14 +57,17 @@ namespace AzToolsFramework
static void Reflect(AZ::ReflectContext* context);
//! Notifies subscribers of the a given viewport to the activation of the specified editor mode.
virtual void OnEditorModeActivated([[maybe_unused]] const ViewportEditorModesInterface& editorModeState, [[maybe_unused]] ViewportEditorMode mode)
virtual void OnEditorModeActivated(
[[maybe_unused]] const ViewportEditorModesInterface& editorModeState, [[maybe_unused]] ViewportEditorMode mode)
{
}
//! Notifies subscribers of the a given viewport to the deactivation of the specified editor mode.
virtual void OnEditorModeDeactivated([[maybe_unused]] const ViewportEditorModesInterface& editorModeState, [[maybe_unused]] ViewportEditorMode mode)
virtual void OnEditorModeDeactivated(
[[maybe_unused]] const ViewportEditorModesInterface& editorModeState, [[maybe_unused]] ViewportEditorMode mode)
{
}
};
using ViewportEditorModeNotificationsBus = AZ::EBus<ViewportEditorModeNotifications>;
} // namespace AzToolsFramework
@@ -53,7 +53,7 @@ namespace AzToolsFramework
private slots:
void SourceDataChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight);
private:
int m_numberOfItemsDisplayed = 50;
AZ::u64 m_numberOfItemsDisplayed = 0;
int m_displayedItemsCounter = 0;
QPointer<AssetBrowserFilterModel> m_filterModel;
QMap<int, QModelIndex> m_indexMap;
@@ -137,6 +137,7 @@ namespace AzToolsFramework
if (componentTypeIt == m_activeComponentTypes.end())
{
m_activeComponentTypes.push_back(componentType);
m_viewportUiHandlers.emplace_back(componentType);
}
// see if we already have a ComponentModeBuilder for the specific component on this entity
@@ -225,6 +226,7 @@ namespace AzToolsFramework
if (!m_entitiesAndComponentModes.empty())
{
RefreshActions();
PopulateViewportUi();
}
// if entering ComponentMode not as an undo/redo step (an action was
@@ -285,6 +287,10 @@ namespace AzToolsFramework
componentModeCommand.release();
}
// remove the component mode viewport border
ViewportUi::ViewportUiRequestBus::Event(
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::RemoveViewportBorder);
// notify listeners the editor has left ComponentMode - listeners may
// wish to modify state to indicate this (e.g. appearance, functionality etc.)
m_viewportEditorModeTracker->DeactivateMode({ GetEntityContextId() }, ViewportEditorMode::Component);
@@ -301,6 +307,7 @@ namespace AzToolsFramework
}
m_entitiesAndComponentModeBuilders.clear();
m_activeComponentTypes.clear();
m_viewportUiHandlers.clear();
m_componentMode = false;
m_selectedComponentModeIndex = 0;
@@ -385,6 +392,24 @@ namespace AzToolsFramework
return m_activeComponentTypes.size() > 1;
}
static ComponentModeViewportUi* FindViewportUiHandlerForType(
AZStd::vector<ComponentModeViewportUi>& viewportUiHandlers, const AZ::Uuid& componentType)
{
auto handler = AZStd::find_if(
viewportUiHandlers.begin(), viewportUiHandlers.end(),
[componentType](const ComponentModeViewportUi& handler)
{
return handler.GetComponentType() == componentType;
});
if (handler == viewportUiHandlers.end())
{
return nullptr;
}
return handler;
}
bool ComponentModeCollection::ActiveComponentModeChanged(const AZ::Uuid& previousComponentType)
{
if (m_activeComponentTypes[m_selectedComponentModeIndex] != previousComponentType)
@@ -410,6 +435,20 @@ namespace AzToolsFramework
// replace the current component mode by invoking the builder
// for the new 'active' component mode
componentMode.m_componentMode = componentModeBuilder->m_componentModeBuilder();
// populate the viewport UI with the new component mode
PopulateViewportUi();
// set the appropriate viewportUiHandler to active
if (auto viewportUiHandler =
FindViewportUiHandlerForType(m_viewportUiHandlers, m_activeComponentTypes[m_selectedComponentModeIndex]))
{
viewportUiHandler->SetComponentModeViewportUiActive(true);
}
ViewportUi::ViewportUiRequestBus::Event(
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder,
componentMode.m_componentMode->GetComponentModeName().c_str());
}
RefreshActions();
@@ -519,5 +558,18 @@ namespace AzToolsFramework
}
}
void ComponentModeCollection::PopulateViewportUi()
{
// update viewport UI for new component type
if (m_selectedComponentModeIndex < m_activeComponentTypes.size())
{
// iterate over all entities and their active Component Mode, populate viewport UI for the new mode
for (auto& entityAndComponentMode : m_entitiesAndComponentModes)
{
// build viewport UI based on current state
entityAndComponentMode.m_componentMode->PopulateViewportUi();
}
}
}
} // namespace ComponentModeFramework
} // namespace AzToolsFramework
@@ -55,7 +55,7 @@ namespace AzToolsFramework
GetEntityComponentIdPair(), elementIdsToDisplay);
// create the component mode border with the specific name for this component mode
ViewportUi::ViewportUiRequestBus::Event(
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateComponentModeBorder,
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder,
GetComponentModeName());
// set the EntityComponentId for this ComponentMode to active in the ComponentModeViewportUi system
ComponentModeViewportUiRequestBus::Event(
@@ -38,7 +38,7 @@ namespace AzToolsFramework
virtual SettingOutcome GetValue(const AZStd::string_view path) = 0;
virtual SettingOutcome SetValue(const AZStd::string_view path, const AZStd::any& value) = 0;
virtual ConsoleColorTheme GetConsoleColorTheme() const = 0;
virtual int GetMaxNumberOfItemsShownInSearchView() const = 0;
virtual AZ::u64 GetMaxNumberOfItemsShownInSearchView() const = 0;
};
using EditorSettingsAPIBus = AZ::EBus<EditorSettingsAPIRequests>;
@@ -71,12 +71,7 @@ namespace AzToolsFramework
return;
}
AZ::EntityId previousFocusEntityId = m_focusRoot;
m_focusRoot = entityId;
FocusModeNotificationBus::Broadcast(&FocusModeNotifications::OnEditorFocusChanged, previousFocusEntityId, m_focusRoot);
if (auto tracker = AZ::Interface<ViewportEditorModeTrackerInterface>::Get();
tracker != nullptr)
if (auto tracker = AZ::Interface<ViewportEditorModeTrackerInterface>::Get())
{
if (!m_focusRoot.IsValid() && entityId.IsValid())
{
@@ -87,6 +82,10 @@ namespace AzToolsFramework
tracker->DeactivateMode({ GetEntityContextId() }, ViewportEditorMode::Focus);
}
}
AZ::EntityId previousFocusEntityId = m_focusRoot;
m_focusRoot = entityId;
FocusModeNotificationBus::Broadcast(&FocusModeNotifications::OnEditorFocusChanged, previousFocusEntityId, m_focusRoot);
}
void FocusModeSystemComponent::ClearFocusRoot([[maybe_unused]] AzFramework::EntityContextId entityContextId)
@@ -116,7 +116,7 @@ namespace AzToolsFramework
{
return AZ::Intersect::IntersectRayBox(
rayOrigin, rayDirection, m_center, m_axis1, m_axis2, m_axis3, m_halfExtents.GetX(), m_halfExtents.GetY(),
m_halfExtents.GetZ(), rayIntersectionDistance) > 0;
m_halfExtents.GetZ(), rayIntersectionDistance);
}
void ManipulatorBoundBox::SetShapeData(const BoundRequestShapeBase& shapeData)
@@ -262,7 +262,7 @@ namespace AzToolsFramework
if (assetId.IsValid())
{
asset.Create(assetId, true);
asset.Create(assetId, false);
}
}
};
@@ -43,6 +43,12 @@ namespace AzToolsFramework
m_instanceToTemplateInterface = AZ::Interface<InstanceToTemplateInterface>::Get();
AZ_Assert(m_instanceToTemplateInterface, "PrefabPublicHandler - Could not retrieve instance of InstanceToTemplateInterface");
m_prefabFocusInterface = AZ::Interface<PrefabFocusInterface>::Get();
AZ_Assert(m_prefabFocusInterface, "Could not get PrefabFocusInterface on PrefabPublicHandler construction.");
m_prefabFocusPublicInterface = AZ::Interface<PrefabFocusPublicInterface>::Get();
AZ_Assert(m_prefabFocusPublicInterface, "Could not get PrefabFocusPublicInterface on PrefabPublicHandler construction.");
m_prefabLoaderInterface = AZ::Interface<PrefabLoaderInterface>::Get();
AZ_Assert(m_prefabLoaderInterface, "Could not get PrefabLoaderInterface on PrefabPublicHandler construction.");
@@ -552,6 +558,13 @@ namespace AzToolsFramework
PrefabEntityResult PrefabPublicHandler::CreateEntity(AZ::EntityId parentId, const AZ::Vector3& position)
{
// If the parent is invalid, parent to the container of the currently focused prefab.
if (!parentId.IsValid())
{
AzFramework::EntityContextId editorEntityContextId = AzToolsFramework::GetEntityContextId();
parentId = m_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId);
}
InstanceOptionalReference owningInstanceOfParentEntity = GetOwnerInstanceByEntityId(parentId);
if (!owningInstanceOfParentEntity)
{
@@ -968,13 +981,13 @@ namespace AzToolsFramework
return AZ::Failure(AZStd::string("No entities to duplicate."));
}
const EntityIdList entityIdsNoLevelInstance = GenerateEntityIdListWithoutLevelInstance(entityIds);
if (entityIdsNoLevelInstance.empty())
const EntityIdList entityIdsNoFocusContainer = GenerateEntityIdListWithoutFocusedInstanceContainer(entityIds);
if (entityIdsNoFocusContainer.empty())
{
return AZ::Failure(AZStd::string("No entities to duplicate because only instance selected is the level instance."));
return AZ::Failure(AZStd::string("No entities to duplicate because only instance selected is the container entity of the focused instance."));
}
if (!EntitiesBelongToSameInstance(entityIdsNoLevelInstance))
if (!EntitiesBelongToSameInstance(entityIdsNoFocusContainer))
{
return AZ::Failure(AZStd::string("Cannot duplicate multiple entities belonging to different instances with one operation."
"Change your selection to contain entities in the same instance."));
@@ -982,7 +995,7 @@ namespace AzToolsFramework
// We've already verified the entities are all owned by the same instance,
// so we can just retrieve our instance from the first entity in the list.
AZ::EntityId firstEntityIdToDuplicate = entityIdsNoLevelInstance[0];
AZ::EntityId firstEntityIdToDuplicate = entityIdsNoFocusContainer[0];
InstanceOptionalReference commonOwningInstance = GetOwnerInstanceByEntityId(firstEntityIdToDuplicate);
if (!commonOwningInstance.has_value())
{
@@ -1002,7 +1015,7 @@ namespace AzToolsFramework
// This will cull out any entities that have ancestors in the list, since we will end up duplicating
// the full nested hierarchy with what is returned from RetrieveAndSortPrefabEntitiesAndInstances
AzToolsFramework::EntityIdSet duplicationSet = AzToolsFramework::GetCulledEntityHierarchy(entityIdsNoLevelInstance);
AzToolsFramework::EntityIdSet duplicationSet = AzToolsFramework::GetCulledEntityHierarchy(entityIdsNoFocusContainer);
AZ_PROFILE_FUNCTION(AzToolsFramework);
@@ -1039,10 +1052,10 @@ namespace AzToolsFramework
DuplicateNestedEntitiesInInstance(commonOwningInstance->get(),
entities, instanceDomAfter, duplicatedEntityAndInstanceIds, duplicateEntityAliasMap);
PrefabUndoInstance* command = aznew PrefabUndoInstance("Entity/Instance duplication");
PrefabUndoInstance* command = aznew PrefabUndoInstance("Entity/Instance duplication", false);
command->SetParent(undoBatch.GetUndoBatch());
command->Capture(instanceDomBefore, instanceDomAfter, commonOwningInstance->get().GetTemplateId());
command->RedoBatched();
command->Redo();
DuplicateNestedInstancesInInstance(commonOwningInstance->get(),
instances, instanceDomAfter, duplicatedEntityAndInstanceIds, newInstanceAliasToOldInstanceMap);
@@ -1106,19 +1119,21 @@ namespace AzToolsFramework
PrefabOperationResult PrefabPublicHandler::DeleteFromInstance(const EntityIdList& entityIds, bool deleteDescendants)
{
const EntityIdList entityIdsNoLevelInstance = GenerateEntityIdListWithoutLevelInstance(entityIds);
// Remove the container entity of the focused prefab from the list, if it is included.
const EntityIdList entityIdsNoFocusContainer = GenerateEntityIdListWithoutFocusedInstanceContainer(entityIds);
if (entityIdsNoLevelInstance.empty())
if (entityIdsNoFocusContainer.empty())
{
return AZ::Success();
}
if (!EntitiesBelongToSameInstance(entityIdsNoLevelInstance))
// All entities in this list need to belong to the same prefab instance for the operation to be valid.
if (!EntitiesBelongToSameInstance(entityIdsNoFocusContainer))
{
return AZ::Failure(AZStd::string("Cannot delete multiple entities belonging to different instances with one operation."));
}
AZ::EntityId firstEntityIdToDelete = entityIdsNoLevelInstance[0];
AZ::EntityId firstEntityIdToDelete = entityIdsNoFocusContainer[0];
InstanceOptionalReference commonOwningInstance = GetOwnerInstanceByEntityId(firstEntityIdToDelete);
// If the first entity id is a container entity id, then we need to mark its parent as the common owning instance because you
@@ -1128,8 +1143,15 @@ namespace AzToolsFramework
commonOwningInstance = commonOwningInstance->get().GetParentInstance();
}
// We only allow explicit deletions for entities inside the currently focused prefab.
AzFramework::EntityContextId editorEntityContextId = AzToolsFramework::GetEntityContextId();
if (&m_prefabFocusInterface->GetFocusedPrefabInstance(editorEntityContextId)->get() != &commonOwningInstance->get())
{
return AZ::Failure(AZStd::string("Cannot delete entities belonging to an instance that is not being edited."));
}
// Retrieve entityList from entityIds
EntityList inputEntityList = EntityIdListToEntityList(entityIdsNoLevelInstance);
EntityList inputEntityList = EntityIdListToEntityList(entityIdsNoFocusContainer);
AZ_PROFILE_FUNCTION(AzToolsFramework);
@@ -1186,7 +1208,7 @@ namespace AzToolsFramework
}
else
{
for (AZ::EntityId entityId : entityIdsNoLevelInstance)
for (AZ::EntityId entityId : entityIdsNoFocusContainer)
{
InstanceOptionalReference owningInstance = m_instanceEntityMapperInterface->FindOwningInstance(entityId);
// If this is the container entity, it actually represents the instance so get its owner
@@ -1227,9 +1249,12 @@ namespace AzToolsFramework
return AZ::Failure(AZStd::string("Cannot detach Prefab Instance with invalid container entity."));
}
if (IsLevelInstanceContainerEntity(containerEntityId))
auto editorEntityContextId = AzFramework::EntityContextId::CreateNull();
EditorEntityContextRequestBus::BroadcastResult(editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId);
if (containerEntityId == m_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId))
{
return AZ::Failure(AZStd::string("Cannot detach level Prefab Instance."));
return AZ::Failure(AZStd::string("Cannot detach focused Prefab Instance."));
}
InstanceOptionalReference owningInstance = GetOwnerInstanceByEntityId(containerEntityId);
@@ -1298,7 +1323,7 @@ namespace AzToolsFramework
Prefab::PrefabDom instanceDomAfter;
m_instanceToTemplateInterface->GenerateDomForInstance(instanceDomAfter, parentInstance);
PrefabUndoInstance* command = aznew PrefabUndoInstance("Instance detachment");
PrefabUndoInstance* command = aznew PrefabUndoInstance("Instance detachment", false);
command->Capture(instanceDomBefore, instanceDomAfter, parentTemplateId);
command->SetParent(undoBatch.GetUndoBatch());
{
@@ -1452,9 +1477,14 @@ namespace AzToolsFramework
AZStd::queue<AZ::Entity*> entityQueue;
auto editorEntityContextId = AzFramework::EntityContextId::CreateNull();
EditorEntityContextRequestBus::BroadcastResult(editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId);
AZ::EntityId focusedPrefabContainerEntityId =
m_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId);
for (auto inputEntity : inputEntities)
{
if (inputEntity && !IsLevelInstanceContainerEntity(inputEntity->GetId()))
if (inputEntity && inputEntity->GetId() != focusedPrefabContainerEntityId)
{
entityQueue.push(inputEntity);
}
@@ -1548,19 +1578,19 @@ namespace AzToolsFramework
return AZ::Success();
}
EntityIdList PrefabPublicHandler::GenerateEntityIdListWithoutLevelInstance(
EntityIdList PrefabPublicHandler::GenerateEntityIdListWithoutFocusedInstanceContainer(
const EntityIdList& entityIds) const
{
EntityIdList outEntityIds;
outEntityIds.reserve(entityIds.size()); // Actual size could be smaller.
EntityIdList outEntityIds(entityIds);
for (const AZ::EntityId& entityId : entityIds)
AzFramework::EntityContextId editorEntityContextId = AzToolsFramework::GetEntityContextId();
AZ::EntityId focusedInstanceContainerEntityId = m_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId);
if (auto iter = AZStd::find(outEntityIds.begin(), outEntityIds.end(), focusedInstanceContainerEntityId); iter != outEntityIds.end())
{
if (!IsLevelInstanceContainerEntity(entityId))
{
outEntityIds.emplace_back(entityId);
}
outEntityIds.erase(iter);
}
return outEntityIds;
}
@@ -74,7 +74,7 @@ namespace AzToolsFramework
Instance& commonRootEntityOwningInstance,
EntityList& outEntities,
AZStd::vector<Instance*>& outInstances) const;
EntityIdList GenerateEntityIdListWithoutLevelInstance(const EntityIdList& entityIds) const;
EntityIdList GenerateEntityIdListWithoutFocusedInstanceContainer(const EntityIdList& entityIds) const;
InstanceOptionalReference GetOwnerInstanceByEntityId(AZ::EntityId entityId) const;
bool EntitiesBelongToSameInstance(const EntityIdList& entityIds) const;
@@ -187,6 +187,8 @@ namespace AzToolsFramework
InstanceEntityMapperInterface* m_instanceEntityMapperInterface = nullptr;
InstanceToTemplateInterface* m_instanceToTemplateInterface = nullptr;
PrefabFocusInterface* m_prefabFocusInterface = nullptr;
PrefabFocusPublicInterface* m_prefabFocusPublicInterface = nullptr;
PrefabLoaderInterface* m_prefabLoaderInterface = nullptr;
PrefabSystemComponentInterface* m_prefabSystemComponentInterface = nullptr;
@@ -6,11 +6,14 @@
*
*/
#include <API/ToolsApplicationAPI.h>
#include <AzCore/Component/ComponentApplicationBus.h>
#include <AzCore/RTTI/BehaviorContext.h>
#include <Prefab/PrefabSystemComponentInterface.h>
#include <Prefab/PrefabSystemScriptingHandler.h>
#include <AzCore/Component/Entity.h>
#include <AzCore/Component/TransformBus.h>
#include <ToolsComponents/TransformComponent.h>
namespace AzToolsFramework::Prefab
{
@@ -61,9 +64,29 @@ namespace AzToolsFramework::Prefab
entities.push_back(entity);
}
}
auto prefab = m_prefabSystemComponentInterface->CreatePrefab(entities, {}, AZ::IO::PathView(AZStd::string_view(filePath)));
bool result = false;
[[maybe_unused]] AZ::EntityId commonRoot;
EntityList topLevelEntities;
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(result, &AzToolsFramework::ToolsApplicationRequestBus::Events::FindCommonRootInactive,
entities, commonRoot, &topLevelEntities);
auto containerEntity = AZStd::make_unique<AZ::Entity>();
for (AZ::Entity* entity : topLevelEntities)
{
AzToolsFramework::Components::TransformComponent* transformComponent =
entity->FindComponent<AzToolsFramework::Components::TransformComponent>();
if (transformComponent)
{
transformComponent->SetParent(containerEntity->GetId());
}
}
auto prefab = m_prefabSystemComponentInterface->CreatePrefab(
entities, {}, AZ::IO::PathView(AZStd::string_view(filePath)), AZStd::move(containerEntity));
if (!prefab)
{
AZ_Error("PrefabSystemComponenent", false, "Failed to create prefab %s", filePath.c_str());
@@ -17,17 +17,16 @@ namespace AzToolsFramework
{
PrefabUndoBase::PrefabUndoBase(const AZStd::string& undoOperationName)
: UndoSystem::URSequencePoint(undoOperationName)
, m_changed(true)
, m_templateId(InvalidTemplateId)
{
m_instanceToTemplateInterface = AZ::Interface<InstanceToTemplateInterface>::Get();
AZ_Assert(m_instanceToTemplateInterface, "Failed to grab instance to template interface");
}
//PrefabInstanceUndo
PrefabUndoInstance::PrefabUndoInstance(const AZStd::string& undoOperationName)
PrefabUndoInstance::PrefabUndoInstance(const AZStd::string& undoOperationName, const bool useImmediatePropagation)
: PrefabUndoBase(undoOperationName)
{
m_useImmediatePropagation = useImmediatePropagation;
}
void PrefabUndoInstance::Capture(
@@ -43,17 +42,12 @@ namespace AzToolsFramework
void PrefabUndoInstance::Undo()
{
m_instanceToTemplateInterface->PatchTemplate(m_undoPatch, m_templateId, true);
m_instanceToTemplateInterface->PatchTemplate(m_undoPatch, m_templateId, m_useImmediatePropagation);
}
void PrefabUndoInstance::Redo()
{
m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId, true);
}
void PrefabUndoInstance::RedoBatched()
{
m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId);
m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId, m_useImmediatePropagation);
}
@@ -29,14 +29,15 @@ namespace AzToolsFramework
bool Changed() const override { return m_changed; }
protected:
TemplateId m_templateId;
TemplateId m_templateId = InvalidTemplateId;
PrefabDom m_redoPatch;
PrefabDom m_undoPatch;
InstanceToTemplateInterface* m_instanceToTemplateInterface = nullptr;
bool m_changed;
bool m_changed = true;
bool m_useImmediatePropagation = true;
};
//! handles the addition and removal of entities from instances
@@ -44,7 +45,7 @@ namespace AzToolsFramework
: public PrefabUndoBase
{
public:
explicit PrefabUndoInstance(const AZStd::string& undoOperationName);
explicit PrefabUndoInstance(const AZStd::string& undoOperationName, const bool useImmediatePropagation = true);
void Capture(
const PrefabDom& initialState,
@@ -53,7 +54,6 @@ namespace AzToolsFramework
void Undo() override;
void Redo() override;
void RedoBatched();
};
//! handles entity updates, such as when the values on an entity change
@@ -23,10 +23,10 @@ namespace AzToolsFramework
PrefabDom instanceDomAfterUpdate;
PrefabDomUtils::StoreInstanceInPrefabDom(instance, instanceDomAfterUpdate);
PrefabUndoInstance* state = aznew Prefab::PrefabUndoInstance(undoMessage);
PrefabUndoInstance* state = aznew Prefab::PrefabUndoInstance(undoMessage, false);
state->Capture(instanceDomBeforeUpdate, instanceDomAfterUpdate, instance.GetTemplateId());
state->SetParent(undoBatch);
state->RedoBatched();
state->Redo();
}
LinkId CreateLink(
@@ -24,6 +24,7 @@
#include <AzToolsFramework/AssetBrowser/AssetSelectionModel.h>
#include <AzToolsFramework/AssetBrowser/Entries/SourceAssetBrowserEntry.h>
#include <AzToolsFramework/ContainerEntity/ContainerEntityInterface.h>
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
#include <AzToolsFramework/Prefab/EditorPrefabComponent.h>
#include <AzToolsFramework/Prefab/Instance/InstanceEntityMapperInterface.h>
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
@@ -175,12 +176,16 @@ namespace AzToolsFramework
AzFramework::ApplicationRequests::Bus::BroadcastResult(
prefabWipFeaturesEnabled, &AzFramework::ApplicationRequests::ArePrefabWipFeaturesEnabled);
auto editorEntityContextId = AzFramework::EntityContextId::CreateNull();
EditorEntityContextRequestBus::BroadcastResult(editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId);
// Create Prefab
{
if (!selectedEntities.empty())
{
// Hide if the only selected entity is the Level Container
if (selectedEntities.size() > 1 || !s_prefabPublicInterface->IsLevelInstanceContainerEntity(selectedEntities[0]))
// Hide if the only selected entity is the Focused Instance Container
if (selectedEntities.size() > 1 ||
selectedEntities[0] != s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId))
{
bool layerInSelection = false;
@@ -247,14 +252,14 @@ namespace AzToolsFramework
// Edit Prefab
if (prefabWipFeaturesEnabled && !s_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(selectedEntity))
{
QAction* editAction = menu->addAction(QObject::tr("Edit Prefab"));
editAction->setToolTip(QObject::tr("Edit the prefab in focus mode."));
QAction* editAction = menu->addAction(QObject::tr("Edit Prefab"));
editAction->setToolTip(QObject::tr("Edit the prefab in focus mode."));
QObject::connect(editAction, &QAction::triggered, editAction, [selectedEntity] {
ContextMenu_EditPrefab(selectedEntity);
});
QObject::connect(editAction, &QAction::triggered, editAction, [selectedEntity] {
ContextMenu_EditPrefab(selectedEntity);
});
itemWasShown = true;
itemWasShown = true;
}
// Save Prefab
@@ -283,8 +288,9 @@ namespace AzToolsFramework
QAction* deleteAction = menu->addAction(QObject::tr("Delete"));
QObject::connect(deleteAction, &QAction::triggered, deleteAction, [] { ContextMenu_DeleteSelected(); });
if (selectedEntities.size() == 0 ||
(selectedEntities.size() == 1 && s_prefabPublicInterface->IsLevelInstanceContainerEntity(selectedEntities[0])))
if (selectedEntities.empty() ||
(selectedEntities.size() == 1 && selectedEntities[0] == s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId)))
{
deleteAction->setDisabled(true);
}
@@ -292,17 +298,17 @@ namespace AzToolsFramework
// Detach Prefab
if (selectedEntities.size() == 1)
{
AZ::EntityId selectedEntity = selectedEntities[0];
AZ::EntityId selectedEntityId = selectedEntities[0];
if (s_prefabPublicInterface->IsInstanceContainerEntity(selectedEntity) &&
!s_prefabPublicInterface->IsLevelInstanceContainerEntity(selectedEntity))
if (s_prefabPublicInterface->IsInstanceContainerEntity(selectedEntityId) &&
selectedEntityId != s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId))
{
QAction* detachPrefabAction = menu->addAction(QObject::tr("Detach Prefab..."));
QObject::connect(
detachPrefabAction, &QAction::triggered, detachPrefabAction,
[selectedEntity]
[selectedEntityId]
{
ContextMenu_DetachPrefab(selectedEntity);
ContextMenu_DetachPrefab(selectedEntityId);
});
}
}
@@ -331,13 +337,21 @@ namespace AzToolsFramework
QWidget* activeWindow = QApplication::activeWindow();
const AZStd::string prefabFilesPath = "@projectroot@/Prefabs";
// Remove Level entity if it's part of the list
auto levelContainerIter =
AZStd::find(selectedEntities.begin(), selectedEntities.end(), s_prefabPublicInterface->GetLevelInstanceContainerEntityId());
if (levelContainerIter != selectedEntities.end())
// Remove focused instance container entity if it's part of the list
auto editorEntityContextId = AzFramework::EntityContextId::CreateNull();
EditorEntityContextRequestBus::BroadcastResult(editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId);
auto focusedContainerIter = AZStd::find(
selectedEntities.begin(), selectedEntities.end(),
s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId));
if (focusedContainerIter != selectedEntities.end())
{
selectedEntities.erase(levelContainerIter);
selectedEntities.erase(focusedContainerIter);
}
if (selectedEntities.empty())
{
return;
}
// Set default folder for prefabs
@@ -178,12 +178,6 @@ namespace AzToolsFramework
AZ::EntityId entityId(index.data(EntityOutlinerListModel::EntityIdRole).value<AZ::u64>());
// We hide the root instance container entity from the Outliner, so avoid drawing its full container on children
if (m_prefabPublicInterface->IsLevelInstanceContainerEntity(entityId))
{
return;
}
const QTreeView* outlinerTreeView(qobject_cast<const QTreeView*>(option.widget));
const int ancestorLeft = outlinerTreeView->visualRect(index).left() + (m_prefabBorderThickness / 2) - 1;
const int curveRectSize = m_prefabCapsuleRadius * 2;
@@ -9,6 +9,7 @@
#include "EditorHelpers.h"
#include <AzCore/Console/Console.h>
#include <AzCore/Math/VectorConversions.h>
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
#include <AzFramework/Viewport/CameraState.h>
#include <AzFramework/Viewport/ViewportScreen.h>
@@ -123,6 +124,11 @@ namespace AzToolsFramework
"EditorHelpers - "
"Focus Mode Interface could not be found. "
"Check that it is being correctly initialized.");
AZStd::vector<AZStd::unique_ptr<InvalidClick>> invalidClicks;
invalidClicks.push_back(AZStd::make_unique<FadingText>("Not in focus"));
invalidClicks.push_back(AZStd::make_unique<ExpandingFadingCircles>());
m_invalidClicks = AZStd::make_unique<InvalidClicks>(AZStd::move(invalidClicks));
}
AZ::EntityId EditorHelpers::HandleMouseInteraction(
@@ -186,13 +192,20 @@ namespace AzToolsFramework
}
}
// Verify if the entity Id corresponds to an entity that is focused; if not, halt selection.
if (!IsSelectableAccordingToFocusMode(entityIdUnderCursor))
// verify if the entity Id corresponds to an entity that is focused; if not, halt selection.
if (entityIdUnderCursor.IsValid() && !IsSelectableAccordingToFocusMode(entityIdUnderCursor))
{
if (mouseInteraction.m_mouseInteraction.m_mouseButtons.Left() &&
mouseInteraction.m_mouseEvent == ViewportInteraction::MouseEvent::Down ||
mouseInteraction.m_mouseEvent == ViewportInteraction::MouseEvent::DoubleClick)
{
m_invalidClicks->AddInvalidClick(mouseInteraction.m_mouseInteraction.m_mousePick.m_screenCoordinates);
}
return AZ::EntityId();
}
// Container Entity support - if the entity that is being selected is part of a closed container,
// container entity support - if the entity that is being selected is part of a closed container,
// change the selection to the container instead.
if (ContainerEntityInterface* containerEntityInterface = AZ::Interface<ContainerEntityInterface>::Get())
{
@@ -202,6 +215,12 @@ namespace AzToolsFramework
return entityIdUnderCursor;
}
void EditorHelpers::Display2d(
[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay)
{
m_invalidClicks->Display2d(viewportInfo, debugDisplay);
}
void EditorHelpers::DisplayHelpers(
const AzFramework::ViewportInfo& viewportInfo,
const AzFramework::CameraState& cameraState,
@@ -263,19 +282,19 @@ namespace AzToolsFramework
}
}
bool EditorHelpers::IsSelectableInViewport(AZ::EntityId entityId)
bool EditorHelpers::IsSelectableInViewport(const AZ::EntityId entityId) const
{
return IsSelectableAccordingToFocusMode(entityId) && IsSelectableAccordingToContainerEntities(entityId);
}
bool EditorHelpers::IsSelectableAccordingToFocusMode(AZ::EntityId entityId)
bool EditorHelpers::IsSelectableAccordingToFocusMode(const AZ::EntityId entityId) const
{
return m_focusModeInterface->IsInFocusSubTree(entityId);
}
bool EditorHelpers::IsSelectableAccordingToContainerEntities(AZ::EntityId entityId)
bool EditorHelpers::IsSelectableAccordingToContainerEntities(const AZ::EntityId entityId) const
{
if (ContainerEntityInterface* containerEntityInterface = AZ::Interface<ContainerEntityInterface>::Get())
if (const auto* containerEntityInterface = AZ::Interface<ContainerEntityInterface>::Get())
{
return !containerEntityInterface->IsUnderClosedContainerEntity(entityId);
}
@@ -11,6 +11,9 @@
#include <AzCore/Component/EntityId.h>
#include <AzCore/Memory/Memory.h>
#include <AzCore/std/functional.h>
#include <AzCore/std/containers/vector.h>
#include <AzFramework/Viewport/ScreenGeometry.h>
#include <AzToolsFramework/ViewportSelection/InvalidClicks.h>
namespace AzFramework
{
@@ -58,20 +61,27 @@ namespace AzToolsFramework
AzFramework::DebugDisplayRequests& debugDisplay,
const AZStd::function<bool(AZ::EntityId)>& showIconCheck);
//! Handle 2d drawing for EditorHelper functionality.
void Display2d(
const AzFramework::ViewportInfo& viewportInfo,
AzFramework::DebugDisplayRequests& debugDisplay);
//! Returns whether the entityId can be selected in the viewport according
//! to the current Editor Focus Mode and Container Entity setup.
bool IsSelectableInViewport(AZ::EntityId entityId);
bool IsSelectableInViewport(AZ::EntityId entityId) const;
private:
//! Returns whether the entityId can be selected in the viewport according
//! to the current Editor Focus Mode setup.
bool IsSelectableAccordingToFocusMode(AZ::EntityId entityId);
bool IsSelectableAccordingToFocusMode(AZ::EntityId entityId) const;
//! Returns whether the entityId can be selected in the viewport according
//! to the current Container Entityu setup.
bool IsSelectableAccordingToContainerEntities(AZ::EntityId entityId);
//! to the current Container Entity setup.
bool IsSelectableAccordingToContainerEntities(AZ::EntityId entityId) const;
AZStd::unique_ptr<InvalidClicks> m_invalidClicks; //!< Display for invalid click behavior.
const EditorVisibleEntityDataCache* m_entityDataCache = nullptr; //!< Entity Data queried by the EditorHelpers.
const FocusModeInterface* m_focusModeInterface = nullptr;
const FocusModeInterface* m_focusModeInterface = nullptr; //!< API to interact with focus mode functionality.
};
} // namespace AzToolsFramework
@@ -3560,6 +3560,8 @@ namespace AzToolsFramework
DrawAxisGizmo(viewportInfo, debugDisplay);
m_boxSelect.Display2d(viewportInfo, debugDisplay);
m_editorHelpers->Display2d(viewportInfo, debugDisplay);
}
void EditorTransformComponentSelection::RefreshSelectedEntityIds()
@@ -3663,26 +3665,63 @@ namespace AzToolsFramework
void EditorTransformComponentSelection::OnEditorModeActivated(
[[maybe_unused]] const ViewportEditorModesInterface& editorModeState, ViewportEditorMode mode)
{
if (mode == ViewportEditorMode::Component)
switch (mode)
{
SetAllViewportUiVisible(false);
case ViewportEditorMode::Component:
{
SetAllViewportUiVisible(false);
EditorEntityLockComponentNotificationBus::Router::BusRouterDisconnect();
EditorEntityVisibilityNotificationBus::Router::BusRouterDisconnect();
ToolsApplicationNotificationBus::Handler::BusDisconnect();
EditorEntityLockComponentNotificationBus::Router::BusRouterDisconnect();
EditorEntityVisibilityNotificationBus::Router::BusRouterDisconnect();
ToolsApplicationNotificationBus::Handler::BusDisconnect();
}
break;
case ViewportEditorMode::Focus:
{
ViewportUi::ViewportUiRequestBus::Event(
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder, "Focus Mode");
}
break;
case ViewportEditorMode::Default:
case ViewportEditorMode::Pick:
// noop
break;
}
}
void EditorTransformComponentSelection::OnEditorModeDeactivated(
[[maybe_unused]] const ViewportEditorModesInterface& editorModeState, ViewportEditorMode mode)
const ViewportEditorModesInterface& editorModeState, const ViewportEditorMode mode)
{
if (mode == ViewportEditorMode::Component)
switch (mode)
{
SetAllViewportUiVisible(true);
case ViewportEditorMode::Component:
{
SetAllViewportUiVisible(true);
ToolsApplicationNotificationBus::Handler::BusConnect();
EditorEntityVisibilityNotificationBus::Router::BusRouterConnect();
EditorEntityLockComponentNotificationBus::Router::BusRouterConnect();
ToolsApplicationNotificationBus::Handler::BusConnect();
EditorEntityVisibilityNotificationBus::Router::BusRouterConnect();
EditorEntityLockComponentNotificationBus::Router::BusRouterConnect();
// note: when leaving component mode, we check if we're still in focus mode (i.e. component mode was
// started from within focus mode), if we are, ensure we create/update the viewport border (as leaving
// component mode will attempt to remove it)
if (editorModeState.IsModeActive(ViewportEditorMode::Focus))
{
ViewportUi::ViewportUiRequestBus::Event(
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder, "Focus Mode");
}
}
break;
case ViewportEditorMode::Focus:
{
ViewportUi::ViewportUiRequestBus::Event(
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::RemoveViewportBorder);
}
break;
case ViewportEditorMode::Default:
case ViewportEditorMode::Pick:
// noop
break;
}
}
@@ -0,0 +1,142 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Console/Console.h>
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
#include <AzToolsFramework/Viewport/ViewportTypes.h>
#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
#include <AzToolsFramework/ViewportSelection/InvalidClicks.h>
AZ_CVAR(float, ed_invalidClickRadius, 10.0f, nullptr, AZ::ConsoleFunctorFlags::Null, "Maximum invalid click radius to expand to");
AZ_CVAR(float, ed_invalidClickDuration, 1.0f, nullptr, AZ::ConsoleFunctorFlags::Null, "Duration to display the invalid click feedback");
AZ_CVAR(float, ed_invalidClickMessageSize, 0.8f, nullptr, AZ::ConsoleFunctorFlags::Null, "Size of text for invalid message");
AZ_CVAR(
float,
ed_invalidClickMessageVerticalOffset,
30.0f,
nullptr,
AZ::ConsoleFunctorFlags::Null,
"Vertical offset from cursor of invalid click message");
namespace AzToolsFramework
{
void ExpandingFadingCircles::Begin(const AzFramework::ScreenPoint& screenPoint)
{
FadingCircle fadingCircle;
fadingCircle.m_position = screenPoint;
fadingCircle.m_opacity = 1.0f;
fadingCircle.m_radius = 0.0f;
m_fadingCircles.push_back(fadingCircle);
}
void ExpandingFadingCircles::Update(const float deltaTime)
{
for (auto& fadingCircle : m_fadingCircles)
{
fadingCircle.m_opacity = AZStd::max(fadingCircle.m_opacity - (deltaTime / ed_invalidClickDuration), 0.0f);
fadingCircle.m_radius += deltaTime * ed_invalidClickRadius;
}
m_fadingCircles.erase(
AZStd::remove_if(
m_fadingCircles.begin(), m_fadingCircles.end(),
[](const FadingCircle& fadingCircle)
{
return fadingCircle.m_opacity <= 0.0f;
}),
m_fadingCircles.end());
}
bool ExpandingFadingCircles::Updating()
{
return !m_fadingCircles.empty();
}
void ExpandingFadingCircles::Display(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay)
{
const AZ::Vector2 viewportSize = AzToolsFramework::GetCameraState(viewportInfo.m_viewportId).m_viewportSize;
for (const auto& fadingCircle : m_fadingCircles)
{
const auto position = AzFramework::Vector2FromScreenPoint(fadingCircle.m_position) / viewportSize;
debugDisplay.SetColor(AZ::Color(1.0f, 1.0f, 1.0f, fadingCircle.m_opacity));
debugDisplay.DrawWireCircle2d(position, fadingCircle.m_radius * 0.005f, 0.0f);
}
}
void FadingText::Begin(const AzFramework::ScreenPoint& screenPoint)
{
m_opacity = 1.0f;
m_invalidClickPosition = screenPoint;
}
void FadingText::Update(const float deltaTime)
{
m_opacity -= deltaTime / ed_invalidClickDuration;
}
bool FadingText::Updating()
{
return m_opacity >= 0.0f;
}
void FadingText::Display(
[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay)
{
if (constexpr float MinOpacity = 0.05f; m_opacity >= MinOpacity)
{
debugDisplay.SetColor(AZ::Color(1.0f, 1.0f, 1.0f, m_opacity));
debugDisplay.Draw2dTextLabel(
aznumeric_cast<float>(m_invalidClickPosition.m_x),
aznumeric_cast<float>(m_invalidClickPosition.m_y) - ed_invalidClickMessageVerticalOffset, ed_invalidClickMessageSize,
m_message.c_str(), true);
}
}
void InvalidClicks::AddInvalidClick(const AzFramework::ScreenPoint& screenPoint)
{
AZ::TickBus::Handler::BusConnect();
for (auto& invalidClickBehavior : m_invalidClickBehaviors)
{
invalidClickBehavior->Begin(screenPoint);
}
}
void InvalidClicks::OnTick(const float deltaTime, [[maybe_unused]] const AZ::ScriptTimePoint time)
{
for (auto& invalidClickBehavior : m_invalidClickBehaviors)
{
invalidClickBehavior->Update(deltaTime);
}
const auto updating = AZStd::any_of(
m_invalidClickBehaviors.begin(), m_invalidClickBehaviors.end(),
[](const auto& invalidClickBehavior)
{
return invalidClickBehavior->Updating();
});
if (!updating && AZ::TickBus::Handler::BusIsConnected())
{
AZ::TickBus::Handler::BusDisconnect();
}
}
void InvalidClicks::Display2d(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay)
{
debugDisplay.DepthTestOff();
for (const auto& invalidClickBehavior : m_invalidClickBehaviors)
{
invalidClickBehavior->Display(viewportInfo, debugDisplay);
}
debugDisplay.DepthTestOn();
}
} // namespace AzToolsFramework
@@ -0,0 +1,108 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/TickBus.h>
#include <AzFramework/Viewport/ScreenGeometry.h>
namespace AzFramework
{
class DebugDisplayRequests;
struct ViewportInfo;
} // namespace AzFramework
namespace AzToolsFramework
{
namespace ViewportInteraction
{
struct MouseInteractionEvent;
}
//! An interface to provide invalid click feedback in the editor viewport.
class InvalidClick
{
public:
virtual ~InvalidClick() = default;
//! Begin the feedback.
//! @param screenPoint The position of the click in screen coordinates.
virtual void Begin(const AzFramework::ScreenPoint& screenPoint) = 0;
//! Update the invalid click feedback
virtual void Update(float deltaTime) = 0;
//! Report if the click feedback is running or not (returning false will signal the TickBus can be disconnected from).
virtual bool Updating() = 0;
//! Display the click feedback in the viewport.
virtual void Display(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) = 0;
};
//! Display expanding fading circles for every click of the mouse that is invalid.
class ExpandingFadingCircles : public InvalidClick
{
public:
void Begin(const AzFramework::ScreenPoint& screenPoint) override;
void Update(float deltaTime) override;
bool Updating() override;
void Display(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) override;
private:
//! Stores a circle representation with a lifetime to grow and fade out over time.
struct FadingCircle
{
AzFramework::ScreenPoint m_position;
float m_radius;
float m_opacity;
};
using FadingCircles = AZStd::vector<FadingCircle>;
FadingCircles m_fadingCircles; //!< Collection of fading circles to draw for clicks that have no effect.
};
//! Display fading text where an invalid click happened.
//! @note There is only one fading text, each click will update its position.
class FadingText : public InvalidClick
{
public:
explicit FadingText(AZStd::string message)
: m_message(AZStd::move(message))
{
}
void Begin(const AzFramework::ScreenPoint& screenPoint) override;
void Update(float deltaTime) override;
bool Updating() override;
void Display(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) override;
private:
AZStd::string m_message; //!< Message to display for fading text.
float m_opacity = 1.0f; //!< The opacity of the invalid click message.
AzFramework::ScreenPoint m_invalidClickPosition; //!< The position to display the invalid click message.
};
//! Interface to begin invalid click feedback (will run all added InvalidClick behaviors).
class InvalidClicks : private AZ::TickBus::Handler
{
public:
explicit InvalidClicks(AZStd::vector<AZStd::unique_ptr<InvalidClick>> invalidClickBehaviors)
: m_invalidClickBehaviors(AZStd::move(invalidClickBehaviors))
{
}
//! Add an invalid click and activate one or more of the added invalid click behaviors.
void AddInvalidClick(const AzFramework::ScreenPoint& screenPoint);
//! Handle 2d drawing for EditorHelper functionality.
void Display2d(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay);
private:
//! AZ::TickBus overrides ...
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
AZStd::vector<AZStd::unique_ptr<InvalidClick>> m_invalidClickBehaviors; //!< Invalid click behaviors to run.
};
} // namespace AzToolsFramework
@@ -290,9 +290,9 @@ namespace AzToolsFramework::ViewportUi::Internal
return false;
}
void ViewportUiDisplay::CreateComponentModeBorder(const AZStd::string& borderTitle)
void ViewportUiDisplay::CreateViewportBorder(const AZStd::string& borderTitle)
{
AZStd::string styleSheet = AZStd::string::format(
const AZStd::string styleSheet = AZStd::string::format(
"border: %dpx solid %s; border-top: %dpx solid %s;", HighlightBorderSize, HighlightBorderColor, TopHighlightBorderSize,
HighlightBorderColor);
m_uiOverlay.setStyleSheet(styleSheet.c_str());
@@ -303,7 +303,7 @@ namespace AzToolsFramework::ViewportUi::Internal
m_componentModeBorderText.setText(borderTitle.c_str());
}
void ViewportUiDisplay::RemoveComponentModeBorder()
void ViewportUiDisplay::RemoveViewportBorder()
{
m_componentModeBorderText.setVisible(false);
m_uiOverlay.setStyleSheet("border: none;");
@@ -420,6 +420,7 @@ namespace AzToolsFramework::ViewportUi::Internal
m_uiMainWindow.setVisible(true);
m_uiOverlay.setVisible(true);
}
m_uiMainWindow.setMask(region);
}
@@ -437,6 +438,7 @@ namespace AzToolsFramework::ViewportUi::Internal
{
return element->second;
}
return ViewportUiElementInfo{ nullptr, InvalidViewportUiElementId, false };
}
@@ -89,8 +89,8 @@ namespace AzToolsFramework::ViewportUi::Internal
AZStd::shared_ptr<QWidget> GetViewportUiElement(ViewportUiElementId elementId);
bool IsViewportUiElementVisible(ViewportUiElementId elementId);
void CreateComponentModeBorder(const AZStd::string& borderTitle);
void RemoveComponentModeBorder();
void CreateViewportBorder(const AZStd::string& borderTitle);
void RemoveViewportBorder();
private:
void PrepareWidgetForViewportUi(QPointer<QWidget> widget);
@@ -240,14 +240,14 @@ namespace AzToolsFramework::ViewportUi
}
}
void ViewportUiManager::CreateComponentModeBorder(const AZStd::string& borderTitle)
void ViewportUiManager::CreateViewportBorder(const AZStd::string& borderTitle)
{
m_viewportUi->CreateComponentModeBorder(borderTitle);
m_viewportUi->CreateViewportBorder(borderTitle);
}
void ViewportUiManager::RemoveComponentModeBorder()
void ViewportUiManager::RemoveViewportBorder()
{
m_viewportUi->RemoveComponentModeBorder();
m_viewportUi->RemoveViewportBorder();
}
void ViewportUiManager::PressButton(ClusterId clusterId, ButtonId buttonId)
@@ -50,8 +50,8 @@ namespace AzToolsFramework::ViewportUi
void RegisterTextFieldCallback(TextFieldId textFieldId, AZ::Event<AZStd::string>::Handler& handler) override;
void RemoveTextField(TextFieldId textFieldId) override;
void SetTextFieldVisible(TextFieldId textFieldId, bool visible) override;
void CreateComponentModeBorder(const AZStd::string& borderTitle) override;
void RemoveComponentModeBorder() override;
void CreateViewportBorder(const AZStd::string& borderTitle) override;
void RemoveViewportBorder() override;
void PressButton(ClusterId clusterId, ButtonId buttonId) override;
void PressButton(SwitcherId switcherId, ButtonId buttonId) override;
@@ -78,7 +78,7 @@ namespace AzToolsFramework::ViewportUi
virtual void RegisterSwitcherEventHandler(SwitcherId switcherId, AZ::Event<ButtonId>::Handler& handler) = 0;
//! Removes a cluster from the Viewport UI system.
virtual void RemoveCluster(ClusterId clusterId) = 0;
//!
//! Removes a switcher from the Viewport UI system.
virtual void RemoveSwitcher(SwitcherId switcherId) = 0;
//! Sets the visibility of the cluster.
virtual void SetClusterVisible(ClusterId clusterId, bool visible) = 0;
@@ -96,12 +96,12 @@ namespace AzToolsFramework::ViewportUi
//! Sets the visibility of the text field.
virtual void SetTextFieldVisible(TextFieldId textFieldId, bool visible) = 0;
//! Create the highlight border for Component Mode.
virtual void CreateComponentModeBorder(const AZStd::string& borderTitle) = 0;
virtual void CreateViewportBorder(const AZStd::string& borderTitle) = 0;
//! Remove the highlight border for Component Mode.
virtual void RemoveComponentModeBorder() = 0;
//! Invoke a button press in a cluster.
virtual void RemoveViewportBorder() = 0;
//! Invoke a button press on a cluster.
virtual void PressButton(ClusterId clusterId, ButtonId buttonId) = 0;
//!
//! Invoke a button press on a switcher.
virtual void PressButton(SwitcherId switcherId, ButtonId buttonId) = 0;
};
@@ -553,6 +553,8 @@ set(FILES
ViewportSelection/EditorTransformComponentSelectionRequestBus.cpp
ViewportSelection/EditorVisibleEntityDataCache.h
ViewportSelection/EditorVisibleEntityDataCache.cpp
ViewportSelection/InvalidClicks.h
ViewportSelection/InvalidClicks.cpp
ViewportSelection/ViewportEditorModeTracker.cpp
ViewportSelection/ViewportEditorModeTracker.h
ToolsFileUtils/ToolsFileUtils.h
+40 -40
View File
@@ -333,7 +333,7 @@ namespace UnitTest
};
template<class SocketProvider = SocketDriverProvider>
class Integ_CarrierAsyncHandshakeTestTemplate
class CarrierAsyncHandshakeTestTemplate
: public GridMateMPTestFixture
, protected SocketProvider
{
@@ -761,7 +761,7 @@ namespace UnitTest
};
template<class SocketProvider = SocketDriverProvider>
class Integ_CarrierDisconnectDetectionTestTemplate
class CarrierDisconnectDetectionTestTemplate
: public GridMateMPTestFixture
, protected SocketProvider
{
@@ -846,7 +846,7 @@ namespace UnitTest
* Sends reliable messages across different channels to each other
*/
template<class SocketProvider = SocketDriverProvider>
class Integ_CarrierMultiChannelTestTemplate
class CarrierMultiChannelTestTemplate
: public GridMateMPTestFixture
, protected SocketProvider
{
@@ -950,7 +950,7 @@ namespace UnitTest
* Stress tests multiple simultaneous Carriers
*/
template<class SocketProvider = SocketDriverProvider>
class Integ_CarrierMultiStressTestTemplate
class CarrierMultiStressTestTemplate
: public GridMateMPTestFixture
, protected SocketProvider
{
@@ -977,7 +977,7 @@ namespace UnitTest
public:
void run()
{
AZ_TracePrintf("GridMate", "Integ_CarrierMultiStressTest\n\n");
AZ_TracePrintf("GridMate", "CarrierMultiStressTest\n\n");
// initialize transport
const int k_numChannels = 1;
@@ -1108,7 +1108,7 @@ namespace UnitTest
/*** Congestion control back pressure test */
template<class SocketProvider = SocketDriverProvider>
class Integ_CarrierBackpressureTestTemplate
class CarrierBackpressureTestTemplate
: public GridMateMPTestFixture
, protected SocketProvider
, public CarrierEventBus::Handler
@@ -1380,7 +1380,7 @@ namespace UnitTest
};
template<class SocketProvider = SocketDriverProvider>
class Integ_CarrierACKTestTemplate
class CarrierACKTestTemplate
: public GridMateMPTestFixture
, protected SocketProvider
{
@@ -1544,13 +1544,13 @@ namespace UnitTest
//Create specific tests
using CarrierBasicTest = CarrierBasicTestTemplate<>;
using CarrierTest = CarrierTestTemplate<>;
using Integ_CarrierDisconnectDetectionTest = Integ_CarrierDisconnectDetectionTestTemplate<>;
using Integ_CarrierAsyncHandshakeTest = Integ_CarrierAsyncHandshakeTestTemplate<>;
using Integ_CarrierStressTest = CarrierStressTestTemplate<>;
using Integ_CarrierMultiChannelTest = Integ_CarrierMultiChannelTestTemplate<>;
using Integ_CarrierMultiStressTest = Integ_CarrierMultiStressTestTemplate<>;
using Integ_CarrierBackpressureTest = Integ_CarrierBackpressureTestTemplate<>;
using Integ_CarrierACKTest = Integ_CarrierACKTestTemplate<>;
using DISABLED_CarrierDisconnectDetectionTest = CarrierDisconnectDetectionTestTemplate<>;
using DISABLED_CarrierAsyncHandshakeTest = CarrierAsyncHandshakeTestTemplate<>;
using DISABLED_CarrierStressTest = CarrierStressTestTemplate<>;
using DISABLED_CarrierMultiChannelTest = CarrierMultiChannelTestTemplate<>;
using DISABLED_CarrierMultiStressTest = CarrierMultiStressTestTemplate<>;
using DISABLED_CarrierBackpressureTest = CarrierBackpressureTestTemplate<>;
using DISABLED_CarrierACKTest = CarrierACKTestTemplate<>;
#if AZ_TRAIT_GRIDMATE_TEST_WITH_SECURE_SOCKET_DRIVER
@@ -1658,20 +1658,20 @@ namespace UnitTest
using SecureProviderBadHost = SecureDriverProvider<SecureSocketDriver, SecureSocketHandshakeDrop<false>>;
using SecureProviderBadBoth = SecureDriverProvider<SecureSocketHandshakeDrop<true>, SecureSocketHandshakeDrop<false>>;
using Integ_CarrierSecureSocketHandshakeTestClient = CarrierBasicTestTemplate<SecureProviderBadClient, 200>;
using Integ_CarrierSecureSocketHandshakeTestHost = CarrierBasicTestTemplate<SecureProviderBadHost, 200>;
using Integ_CarrierSecureSocketHandshakeTestBoth = CarrierBasicTestTemplate<SecureProviderBadBoth, 200>;
using DISABLED_CarrierSecureSocketHandshakeTestClient = CarrierBasicTestTemplate<SecureProviderBadClient, 200>;
using DISABLED_CarrierSecureSocketHandshakeTestHost = CarrierBasicTestTemplate<SecureProviderBadHost, 200>;
using DISABLED_CarrierSecureSocketHandshakeTestBoth = CarrierBasicTestTemplate<SecureProviderBadBoth, 200>;
//Create secure socket variants of tests
using CarrierBasicTestSecure = CarrierBasicTestTemplate<SecureDriverProvider<>>;
using CarrierTestSecure = CarrierTestTemplate<SecureDriverProvider<>>;
using Integ_CarrierDisconnectDetectionTestSecure = Integ_CarrierDisconnectDetectionTestTemplate<SecureDriverProvider<>>;
using Integ_CarrierAsyncHandshakeTestSecure = Integ_CarrierAsyncHandshakeTestTemplate<SecureDriverProvider<>>;
using Integ_CarrierStressTestSecure = CarrierStressTestTemplate<SecureDriverProvider<>>;
using Integ_CarrierMultiChannelTestSecure = Integ_CarrierMultiChannelTestTemplate<SecureDriverProvider<>>;
using Integ_CarrierMultiStressTestSecure = Integ_CarrierMultiStressTestTemplate<SecureDriverProvider<>>;
using Integ_CarrierBackpressureTestSecure = Integ_CarrierBackpressureTestTemplate<SecureDriverProvider<>>;
using Integ_CarrierACKTestSecure = Integ_CarrierACKTestTemplate<SecureDriverProvider<>>;
using DISABLED_CarrierDisconnectDetectionTestSecure = CarrierDisconnectDetectionTestTemplate<SecureDriverProvider<>>;
using DISABLED_CarrierAsyncHandshakeTestSecure = CarrierAsyncHandshakeTestTemplate<SecureDriverProvider<>>;
using DISABLED_CarrierStressTestSecure = CarrierStressTestTemplate<SecureDriverProvider<>>;
using DISABLED_CarrierMultiChannelTestSecure = CarrierMultiChannelTestTemplate<SecureDriverProvider<>>;
using DISABLED_CarrierMultiStressTestSecure = CarrierMultiStressTestTemplate<SecureDriverProvider<>>;
using DISABLED_CarrierBackpressureTestSecure = CarrierBackpressureTestTemplate<SecureDriverProvider<>>;
using DISABLED_CarrierACKTestSecure = CarrierACKTestTemplate<SecureDriverProvider<>>;
#endif
}
@@ -1720,30 +1720,30 @@ GM_TEST_SUITE(CarrierSuite)
GM_TEST(CarrierBasicTest)
GM_TEST(CarrierTest)
#endif //AZ_TRAIT_GRIDMATE_UNIT_TEST_DISABLE_CARRIER_SESSION_TESTS
GM_TEST(Integ_CarrierAsyncHandshakeTest)
GM_TEST(DISABLED_CarrierAsyncHandshakeTest)
#if !defined(AZ_DEBUG_BUILD) // this test is a little slow for debug
GM_TEST(Integ_CarrierStressTest)
GM_TEST(Integ_CarrierMultiStressTest)
GM_TEST(DISABLED_CarrierStressTest)
GM_TEST(DISABLED_CarrierMultiStressTest)
#endif
GM_TEST(Integ_CarrierMultiChannelTest)
GM_TEST(Integ_CarrierBackpressureTest)
GM_TEST(Integ_CarrierACKTest)
GM_TEST(DISABLED_CarrierMultiChannelTest)
GM_TEST(DISABLED_CarrierBackpressureTest)
GM_TEST(DISABLED_CarrierACKTest)
#if AZ_TRAIT_GRIDMATE_TEST_WITH_SECURE_SOCKET_DRIVER
GM_TEST(CarrierBasicTestSecure)
GM_TEST(Integ_CarrierSecureSocketHandshakeTestClient)
GM_TEST(Integ_CarrierSecureSocketHandshakeTestHost)
GM_TEST(Integ_CarrierSecureSocketHandshakeTestBoth)
GM_TEST(DISABLED_CarrierBasicTestSecure)
GM_TEST(DISABLED_CarrierSecureSocketHandshakeTestClient)
GM_TEST(DISABLED_CarrierSecureSocketHandshakeTestHost)
GM_TEST(DISABLED_CarrierSecureSocketHandshakeTestBoth)
GM_TEST(CarrierTestSecure)
GM_TEST(Integ_CarrierAsyncHandshakeTestSecure)
GM_TEST(DISABLED_CarrierAsyncHandshakeTestSecure)
#if !defined(AZ_DEBUG_BUILD) // this test is a little slow for debug
GM_TEST(Integ_CarrierStressTestSecure)
GM_TEST(Integ_CarrierMultiStressTestSecure)
GM_TEST(DISABLED_CarrierStressTestSecure)
GM_TEST(DISABLED_CarrierMultiStressTestSecure)
#endif
GM_TEST(Integ_CarrierMultiChannelTestSecure)
GM_TEST(Integ_CarrierBackpressureTestSecure)
GM_TEST(Integ_CarrierACKTestSecure)
GM_TEST(DISABLED_CarrierMultiChannelTestSecure)
GM_TEST(DISABLED_CarrierBackpressureTestSecure)
GM_TEST(DISABLED_CarrierACKTestSecure)
#endif
@@ -172,7 +172,7 @@ public:
namespace UnitTest
{
class Integ_CarrierStreamBasicTest
class DISABLED_CarrierStreamBasicTest
: public GridMateMPTestFixture
, protected SocketDriverSupplier
{
@@ -330,7 +330,7 @@ namespace UnitTest
}
};
class Integ_CarrierStreamAsyncHandshakeTest
class DISABLED_CarrierStreamAsyncHandshakeTest
: public GridMateMPTestFixture
, protected SocketDriverSupplier
{
@@ -462,7 +462,7 @@ namespace UnitTest
}
};
class Integ_CarrierStreamStressTest
class CarrierStreamStressTest
: public GridMateMPTestFixture
, protected SocketDriverSupplier
, public ::testing::Test
@@ -470,7 +470,7 @@ namespace UnitTest
public:
};
TEST_F(Integ_CarrierStreamStressTest, Stress_Test)
TEST_F(CarrierStreamStressTest, DISABLED_Stress_Test)
{
CarrierStreamCallbacksHandler clientCB, serverCB;
UnitTest::TestCarrierDesc serverCarrierDesc, clientCarrierDesc;
@@ -581,7 +581,7 @@ namespace UnitTest
//////////////////////////////////////////////////////////////////////////
}
class Integ_CarrierStreamTest
class DISABLED_CarrierStreamTest
: public GridMateMPTestFixture
, protected SocketDriverSupplier
{
@@ -783,7 +783,7 @@ namespace UnitTest
}
};
class Integ_CarrierStreamDisconnectDetectionTest
class DISABLED_CarrierStreamDisconnectDetectionTest
: public GridMateMPTestFixture
, protected SocketDriverSupplier
{
@@ -873,7 +873,7 @@ namespace UnitTest
}
};
class Integ_CarrierStreamMultiChannelTest
class DISABLED_CarrierStreamMultiChannelTest
: public GridMateMPTestFixture
, protected SocketDriverSupplier
{
@@ -999,8 +999,8 @@ namespace UnitTest
}
GM_TEST_SUITE(CarrierStreamSuite)
GM_TEST(Integ_CarrierStreamBasicTest)
GM_TEST(Integ_CarrierStreamTest)
GM_TEST(Integ_CarrierStreamAsyncHandshakeTest)
GM_TEST(Integ_CarrierStreamMultiChannelTest)
GM_TEST(DISABLED_CarrierStreamBasicTest)
GM_TEST(DISABLED_CarrierStreamTest)
GM_TEST(DISABLED_CarrierStreamAsyncHandshakeTest)
GM_TEST(DISABLED_CarrierStreamMultiChannelTest)
GM_TEST_SUITE_END()
+47 -48
View File
@@ -6,7 +6,6 @@
*
*/
#include "Tests.h"
#include "TestProfiler.h"
#include <GridMate/Replica/ReplicaFunctions.h>
@@ -1888,12 +1887,12 @@ protected:
};
//-----------------------------------------------------------------------------
class Integ_ReplicaGMTest
class ReplicaGMTest
: public UnitTest::GridMateMPTestFixture
, public ::testing::Test
{};
TEST_F(Integ_ReplicaGMTest, ReplicaTest)
TEST_F(ReplicaGMTest, DISABLED_ReplicaTest)
{
ReplicaChunkDescriptorTable::Get().RegisterChunkType<MigratableReplica, MigratableReplica::Descriptor>();
ReplicaChunkDescriptorTable::Get().RegisterChunkType<NonMigratableReplica>();
@@ -2157,7 +2156,7 @@ TEST_F(Integ_ReplicaGMTest, ReplicaTest)
}
}
class Integ_ForcedReplicaMigrationTest
class ForcedReplicaMigrationTest
: public UnitTest::GridMateMPTestFixture
, public ReplicaMgrCallbackBus::Handler
, public MigratableReplica::MigratableReplicaDebugMsgs::EBus::Handler
@@ -2186,8 +2185,8 @@ class Integ_ForcedReplicaMigrationTest
}
public:
Integ_ForcedReplicaMigrationTest() { ReplicaMgrCallbackBus::Handler::BusConnect(m_gridMate); }
~Integ_ForcedReplicaMigrationTest() { ReplicaMgrCallbackBus::Handler::BusDisconnect(); }
ForcedReplicaMigrationTest() { ReplicaMgrCallbackBus::Handler::BusConnect(m_gridMate); }
~ForcedReplicaMigrationTest() { ReplicaMgrCallbackBus::Handler::BusDisconnect(); }
enum
@@ -2205,11 +2204,11 @@ public:
AZStd::unordered_map<ReplicaId, ReplicaManager*> m_replicaOwnership;
};
const int Integ_ForcedReplicaMigrationTest::k_frameTimePerNodeMs;
const int Integ_ForcedReplicaMigrationTest::k_numFramesToRun;
const int Integ_ForcedReplicaMigrationTest::k_hostSendRateMs;
const int ForcedReplicaMigrationTest::k_frameTimePerNodeMs;
const int ForcedReplicaMigrationTest::k_numFramesToRun;
const int ForcedReplicaMigrationTest::k_hostSendRateMs;
TEST_F(Integ_ForcedReplicaMigrationTest, ForcedReplicaMigrationTest)
TEST_F(ForcedReplicaMigrationTest, DISABLED_ForcedReplicaMigrationTest)
{
ReplicaChunkDescriptorTable::Get().RegisterChunkType<MigratableReplica, MigratableReplica::Descriptor>();
ReplicaChunkDescriptorTable::Get().RegisterChunkType<NonMigratableReplica>();
@@ -2360,7 +2359,7 @@ TEST_F(Integ_ForcedReplicaMigrationTest, ForcedReplicaMigrationTest)
MigratableReplica::MigratableReplicaDebugMsgs::EBus::Handler::BusDisconnect();
}
class Integ_ReplicaMigrationRequestTest
class ReplicaMigrationRequestTest
: public UnitTest::GridMateMPTestFixture
, public ::testing::Test
{
@@ -2516,7 +2515,7 @@ public:
static const int k_hostSendTimeMs = k_frameTimePerNodeMs * TotalNodes * 4; // limiting host send rate to be x4 times slower than tick
};
TEST_F(Integ_ReplicaMigrationRequestTest, ReplicaMigrationRequestTest)
TEST_F(ReplicaMigrationRequestTest, DISABLED_ReplicaMigrationRequestTest)
{
/*
Topology:
@@ -2837,11 +2836,11 @@ TEST_F(Integ_ReplicaMigrationRequestTest, ReplicaMigrationRequestTest)
}
}
const int Integ_ReplicaMigrationRequestTest::k_frameTimePerNodeMs;
const int Integ_ReplicaMigrationRequestTest::k_hostSendTimeMs;
const int ReplicaMigrationRequestTest::k_frameTimePerNodeMs;
const int ReplicaMigrationRequestTest::k_hostSendTimeMs;
class Integ_PeerRejoinTest
class PeerRejoinTest
: public UnitTest::GridMateMPTestFixture
, public ReplicaMgrCallbackBus::Handler
, public ::testing::Test
@@ -2860,11 +2859,11 @@ class Integ_PeerRejoinTest
}
public:
Integ_PeerRejoinTest() { ReplicaMgrCallbackBus::Handler::BusConnect(m_gridMate); }
~Integ_PeerRejoinTest() { ReplicaMgrCallbackBus::Handler::BusDisconnect(); }
PeerRejoinTest() { ReplicaMgrCallbackBus::Handler::BusConnect(m_gridMate); }
~PeerRejoinTest() { ReplicaMgrCallbackBus::Handler::BusDisconnect(); }
};
TEST_F(Integ_PeerRejoinTest, PeerRejoinTest)
TEST_F(PeerRejoinTest, DISABLED_PeerRejoinTest)
{
ReplicaChunkDescriptorTable::Get().RegisterChunkType<MigratableReplica, MigratableReplica::Descriptor>();
ReplicaChunkDescriptorTable::Get().RegisterChunkType<NonMigratableReplica>();
@@ -3011,7 +3010,7 @@ TEST_F(Integ_PeerRejoinTest, PeerRejoinTest)
}
}
class Integ_ReplicationSecurityOptionsTest
class ReplicationSecurityOptionsTest
: public UnitTest::GridMateMPTestFixture
, public ::testing::Test
{
@@ -3156,7 +3155,7 @@ public:
using TestChunkPtr = AZStd::intrusive_ptr<TestChunk> ;
};
TEST_F(Integ_ReplicationSecurityOptionsTest, ReplicationSecurityOptionsTest)
TEST_F(ReplicationSecurityOptionsTest, DISABLED_ReplicationSecurityOptionsTest)
{
AZ_TracePrintf("GridMate", "\n");
@@ -3356,7 +3355,7 @@ TEST_F(Integ_ReplicationSecurityOptionsTest, ReplicationSecurityOptionsTest)
Replica update time (msec): avg=4.94, min=1, max=9 (peers=40, replicas=16000, freq=10%, samples=4000)
Replica update time (msec): avg=8.05, min=6, max=15 (peers=40, replicas=16000, freq=100%, samples=4000)
*/
class Integ_ReplicaStressTest
class DISABLED_ReplicaStressTest
: public UnitTest::GridMateMPTestFixture
{
public:
@@ -3388,7 +3387,7 @@ public:
static const int BASE_PORT = 44270;
// TODO: Reduce the size or disable the test for platforms which can't allocate 2 GiB
Integ_ReplicaStressTest()
DISABLED_ReplicaStressTest()
: UnitTest::GridMateMPTestFixture(2000u * 1024u * 1024u)
{}
@@ -3516,33 +3515,33 @@ public:
virtual void RunStressTests(MPSession* sessions, vector<AZStd::pair<ReplicaPtr, StressTestReplica::Ptr> >& replicas)
{
// testing 3 cases & waiting for system to settle in between
TestProfiler::StartProfiling();
//TestProfiler::StartProfiling();
Wait(sessions, replicas, 50, FRAME_TIME);
TestProfiler::PrintProfilingTotal("GridMate");
//TestProfiler::PrintProfilingTotal("GridMate");
Wait(sessions, replicas, 20, FRAME_TIME);
TestProfiler::StartProfiling();
//TestProfiler::StartProfiling();
TestReplicas(sessions, replicas, 100, FRAME_TIME, 0.0); // no replicas are dirty
TestProfiler::PrintProfilingTotal("GridMate");
//TestProfiler::PrintProfilingTotal("GridMate");
Wait(sessions, replicas, 20, FRAME_TIME);
TestProfiler::StartProfiling();
//TestProfiler::StartProfiling();
TestReplicas(sessions, replicas, 1, FRAME_TIME, 1.0); // single burst dirty replicas
Wait(sessions, replicas, 2, FRAME_TIME);
TestProfiler::PrintProfilingTotal("GridMate");
//TestProfiler::PrintProfilingTotal("GridMate");
Wait(sessions, replicas, 20, FRAME_TIME);
TestProfiler::StartProfiling();
//TestProfiler::StartProfiling();
TestReplicas(sessions, replicas, 100, FRAME_TIME, 0.1); // 10% of replicas are marked dirty every frame
TestProfiler::PrintProfilingTotal("GridMate");
//TestProfiler::PrintProfilingTotal("GridMate");
Wait(sessions, replicas, 20, FRAME_TIME);
TestProfiler::StartProfiling();
//TestProfiler::StartProfiling();
TestReplicas(sessions, replicas, 100, FRAME_TIME, 1.0); // every replica is marked dirty every frame
TestProfiler::PrintProfilingTotal("GridMate");
TestProfiler::PrintProfilingSelf("GridMate");
//TestProfiler::PrintProfilingTotal("GridMate");
//TestProfiler::PrintProfilingSelf("GridMate");
TestProfiler::StopProfiling();
//TestProfiler::StopProfiling();
}
virtual void MarkChanging(vector<AZStd::pair<ReplicaPtr, StressTestReplica::Ptr> >& replicas, double freq)
@@ -3623,8 +3622,8 @@ public:
Replica update time (msec): avg=2.01, min=1, max=5 (peers=40, replicas=16000, freq=10%, samples=4000)
Replica update time (msec): avg=4.61, min=3, max=10 (peers=40, replicas=16000, freq=50%, samples=4000)
*/
class Integ_ReplicaStableStressTest
: public Integ_ReplicaStressTest
class DISABLED_ReplicaStableStressTest
: public DISABLED_ReplicaStressTest
{
public:
@@ -3636,21 +3635,21 @@ public:
void RunStressTests(MPSession* sessions, vector<AZStd::pair<ReplicaPtr, StressTestReplica::Ptr> >& replicas) override
{
Integ_ReplicaStressTest::MarkChanging(replicas, 0.1); // picks 10% of replicas
DISABLED_ReplicaStressTest::MarkChanging(replicas, 0.1); // picks 10% of replicas
Wait(sessions, replicas, 20, FRAME_TIME);
TestProfiler::StartProfiling();
//TestProfiler::StartProfiling();
TestReplicas(sessions, replicas, 100, FRAME_TIME, 0.1);
TestProfiler::PrintProfilingTotal("GridMate");
TestProfiler::PrintProfilingSelf("GridMate");
/*TestProfiler::PrintProfilingTotal("GridMate");
TestProfiler::PrintProfilingSelf("GridMate");*/
Integ_ReplicaStressTest::MarkChanging(replicas, 0.5); // picks 50% of replicas
DISABLED_ReplicaStressTest::MarkChanging(replicas, 0.5); // picks 50% of replicas
Wait(sessions, replicas, 20, FRAME_TIME);
TestProfiler::StartProfiling();
//TestProfiler::StartProfiling();
TestReplicas(sessions, replicas, 100, FRAME_TIME, 0.5);
TestProfiler::PrintProfilingTotal("GridMate");
/*TestProfiler::PrintProfilingTotal("GridMate");
TestProfiler::PrintProfilingSelf("GridMate");
TestProfiler::StopProfiling();
TestProfiler::StopProfiling();*/
}
};
@@ -3666,7 +3665,7 @@ public:
* expected |none |brst | capped |under cap |brst | capped |
*
*/
class Integ_ReplicaBandiwdthTest
class DISABLED_ReplicaBandiwdthTest
: public UnitTest::GridMateMPTestFixture
{
public:
@@ -3944,9 +3943,9 @@ GM_TEST_SUITE(ReplicaSuite)
GM_TEST(InterpolatorTest)
#if !defined(AZ_DEBUG_BUILD) // these tests are a little slow for debug
GM_TEST(Integ_ReplicaBandiwdthTest)
GM_TEST(Integ_ReplicaStressTest)
GM_TEST(Integ_ReplicaStableStressTest)
GM_TEST(DISABLED_ReplicaBandiwdthTest)
GM_TEST(DISABLED_ReplicaStressTest)
GM_TEST(DISABLED_ReplicaStableStressTest)
#endif
GM_TEST_SUITE_END()
@@ -457,13 +457,13 @@ namespace ReplicaBehavior {
Completed,
};
class Integ_SimpleBehaviorTest
class SimpleBehaviorTest
: public UnitTest::GridMateMPTestFixture
{
public:
//GM_CLASS_ALLOCATOR(SimpleBehaviorTest);
Integ_SimpleBehaviorTest()
SimpleBehaviorTest()
: m_sessionCount(0) { }
virtual int GetNumSessions() { return 0; }
@@ -654,11 +654,11 @@ namespace ReplicaBehavior {
*
* This is a simple sanity check to ensure the logic sends the update when it's necessary.
*/
class Integ_Replica_DontSendDataSets_WithNoDiffFromCtorData
: public Integ_SimpleBehaviorTest
class Replica_DontSendDataSets_WithNoDiffFromCtorData
: public SimpleBehaviorTest
{
public:
Integ_Replica_DontSendDataSets_WithNoDiffFromCtorData()
Replica_DontSendDataSets_WithNoDiffFromCtorData()
: m_replicaIdDefault(InvalidReplicaId), m_replicaIdModified(InvalidReplicaId)
{
}
@@ -774,9 +774,9 @@ namespace ReplicaBehavior {
FilteredHook<LargeChunkWithDefaults> m_driller;
};
TEST(Integ_Replica_DontSendDataSets_WithNoDiffFromCtorData, Integ_Replica_DontSendDataSets_WithNoDiffFromCtorData)
TEST(Replica_DontSendDataSets_WithNoDiffFromCtorData, DISABLED_Replica_DontSendDataSets_WithNoDiffFromCtorData)
{
Integ_Replica_DontSendDataSets_WithNoDiffFromCtorData tester;
Replica_DontSendDataSets_WithNoDiffFromCtorData tester;
tester.run();
}
@@ -784,11 +784,11 @@ namespace ReplicaBehavior {
* This test checks the actual size of the replica as marshalled in the binary payload.
* The assessment of the payload size is done using driller EBus.
*/
class Integ_ReplicaDefaultDataSetDriller
: public Integ_SimpleBehaviorTest
class ReplicaDefaultDataSetDriller
: public SimpleBehaviorTest
{
public:
Integ_ReplicaDefaultDataSetDriller()
ReplicaDefaultDataSetDriller()
: m_replicaId(InvalidReplicaId)
{
}
@@ -815,7 +815,7 @@ namespace ReplicaBehavior {
m_replicaId = m_sessions[sHost].GetReplicaMgr().AddPrimary(replica);
}
~Integ_ReplicaDefaultDataSetDriller() override
~ReplicaDefaultDataSetDriller() override
{
m_driller.BusDisconnect();
}
@@ -880,11 +880,11 @@ namespace ReplicaBehavior {
ReplicaId m_replicaId;
};
const int Integ_ReplicaDefaultDataSetDriller::NonDefaultValue;
const int ReplicaDefaultDataSetDriller::NonDefaultValue;
TEST(Integ_ReplicaDefaultDataSetDriller, Integ_ReplicaDefaultDataSetDriller)
TEST(ReplicaDefaultDataSetDriller, DISABLED_ReplicaDefaultDataSetDriller)
{
Integ_ReplicaDefaultDataSetDriller tester;
ReplicaDefaultDataSetDriller tester;
tester.run();
}
@@ -892,11 +892,11 @@ namespace ReplicaBehavior {
* This test checks the actual size of the replica as marshalled in the binary payload.
* The assessment of the payload size is done using driller EBus.
*/
class Integ_Replica_ComparePackingBoolsVsU8
: public Integ_SimpleBehaviorTest
class Replica_ComparePackingBoolsVsU8
: public SimpleBehaviorTest
{
public:
Integ_Replica_ComparePackingBoolsVsU8()
Replica_ComparePackingBoolsVsU8()
: m_replicaBoolsId(InvalidReplicaId)
, m_replicaU8Id(InvalidReplicaId)
{
@@ -928,7 +928,7 @@ namespace ReplicaBehavior {
m_replicaU8Id = m_sessions[sHost].GetReplicaMgr().AddPrimary(replica2);
}
~Integ_Replica_ComparePackingBoolsVsU8() override
~Replica_ComparePackingBoolsVsU8() override
{
m_driller.BusDisconnect();
}
@@ -1020,17 +1020,17 @@ namespace ReplicaBehavior {
ReplicaId m_replicaU8Id;
};
TEST(Integ_Replica_ComparePackingBoolsVsU8, Integ_Replica_ComparePackingBoolsVsU8)
TEST(Replica_ComparePackingBoolsVsU8, DISABLED_Replica_ComparePackingBoolsVsU8)
{
Integ_Replica_ComparePackingBoolsVsU8 tester;
Replica_ComparePackingBoolsVsU8 tester;
tester.run();
}
class Integ_CheckDataSetStreamIsntWrittenMoreThanNecessary
: public Integ_SimpleBehaviorTest
class CheckDataSetStreamIsntWrittenMoreThanNecessary
: public SimpleBehaviorTest
{
public:
Integ_CheckDataSetStreamIsntWrittenMoreThanNecessary()
CheckDataSetStreamIsntWrittenMoreThanNecessary()
: m_replicaId(InvalidReplicaId)
{
}
@@ -1057,7 +1057,7 @@ namespace ReplicaBehavior {
m_replicaId = m_sessions[sHost].GetReplicaMgr().AddPrimary(replica);
}
~Integ_CheckDataSetStreamIsntWrittenMoreThanNecessary() override
~CheckDataSetStreamIsntWrittenMoreThanNecessary() override
{
m_driller.BusDisconnect();
}
@@ -1117,17 +1117,17 @@ namespace ReplicaBehavior {
ReplicaId m_replicaId;
};
TEST(Integ_CheckDataSetStreamIsntWrittenMoreThanNecessary, Integ_CheckDataSetStreamIsntWrittenMoreThanNecessary)
TEST(CheckDataSetStreamIsntWrittenMoreThanNecessary, DISABLED_CheckDataSetStreamIsntWrittenMoreThanNecessary)
{
Integ_CheckDataSetStreamIsntWrittenMoreThanNecessary tester;
CheckDataSetStreamIsntWrittenMoreThanNecessary tester;
tester.run();
}
class Integ_CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty
: public Integ_SimpleBehaviorTest
class CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty
: public SimpleBehaviorTest
{
public:
Integ_CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty()
CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty()
: m_replicaId(InvalidReplicaId)
{
}
@@ -1154,7 +1154,7 @@ namespace ReplicaBehavior {
m_replicaId = m_sessions[sHost].GetReplicaMgr().AddPrimary(replica);
}
~Integ_CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty() override
~CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty() override
{
m_driller.BusDisconnect();
}
@@ -1213,17 +1213,17 @@ namespace ReplicaBehavior {
ReplicaId m_replicaId;
};
TEST(Integ_CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty, Integ_CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty)
TEST(CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty, DISABLED_CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty)
{
Integ_CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty tester;
CheckDataSetStreamIsntWrittenMoreThanNecessaryOnceDirty tester;
tester.run();
}
class Integ_CheckReplicaIsntSentWithNoChanges
: public Integ_SimpleBehaviorTest
class CheckReplicaIsntSentWithNoChanges
: public SimpleBehaviorTest
{
public:
Integ_CheckReplicaIsntSentWithNoChanges()
CheckReplicaIsntSentWithNoChanges()
: m_replicaId(InvalidReplicaId)
{
}
@@ -1248,7 +1248,7 @@ namespace ReplicaBehavior {
m_replicaId = m_sessions[sHost].GetReplicaMgr().AddPrimary(replica);
}
~Integ_CheckReplicaIsntSentWithNoChanges() override
~CheckReplicaIsntSentWithNoChanges() override
{
m_driller.BusDisconnect();
}
@@ -1323,17 +1323,17 @@ namespace ReplicaBehavior {
ReplicaId m_replicaId;
};
TEST(Integ_CheckReplicaIsntSentWithNoChanges, Integ_CheckReplicaIsntSentWithNoChanges)
TEST(CheckReplicaIsntSentWithNoChanges, DISABLED_CheckReplicaIsntSentWithNoChanges)
{
Integ_CheckReplicaIsntSentWithNoChanges tester;
CheckReplicaIsntSentWithNoChanges tester;
tester.run();
}
class Integ_CheckEntityScriptReplicaIsntSentWithNoChanges
: public Integ_SimpleBehaviorTest
class CheckEntityScriptReplicaIsntSentWithNoChanges
: public SimpleBehaviorTest
{
public:
Integ_CheckEntityScriptReplicaIsntSentWithNoChanges()
CheckEntityScriptReplicaIsntSentWithNoChanges()
: m_replicaId(InvalidReplicaId)
{
}
@@ -1359,7 +1359,7 @@ namespace ReplicaBehavior {
m_replicaId = m_sessions[sHost].GetReplicaMgr().AddPrimary(replica);
}
~Integ_CheckEntityScriptReplicaIsntSentWithNoChanges() override
~CheckEntityScriptReplicaIsntSentWithNoChanges() override
{
m_driller.BusDisconnect();
}
@@ -1410,9 +1410,9 @@ namespace ReplicaBehavior {
ReplicaId m_replicaId;
};
TEST(Integ_CheckEntityScriptReplicaIsntSentWithNoChanges, Integ_CheckEntityScriptReplicaIsntSentWithNoChanges)
TEST(CheckEntityScriptReplicaIsntSentWithNoChanges, DISABLED_CheckEntityScriptReplicaIsntSentWithNoChanges)
{
Integ_CheckEntityScriptReplicaIsntSentWithNoChanges tester;
CheckEntityScriptReplicaIsntSentWithNoChanges tester;
tester.run();
}
+80 -80
View File
@@ -596,12 +596,12 @@ public:
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class MPSession
class MPSessionMedium
: public CarrierEventBus::Handler
{
public:
~MPSession() override
~MPSessionMedium() override
{
CarrierEventBus::Handler::BusDisconnect();
}
@@ -708,14 +708,14 @@ enum class TestStatus
Completed,
};
class Integ_SimpleTest
class SimpleTest
: public UnitTest::GridMateMPTestFixture
, public ::testing::Test
{
public:
//GM_CLASS_ALLOCATOR(Integ_SimpleTest);
//GM_CLASS_ALLOCATOR(SimpleTest);
Integ_SimpleTest()
SimpleTest()
: m_sessionCount(0) { }
virtual int GetNumSessions() { return 0; }
@@ -858,15 +858,15 @@ public:
}
int m_sessionCount;
AZStd::array<MPSession, 10> m_sessions;
AZStd::array<MPSessionMedium, 10> m_sessions;
AZStd::unique_ptr<DefaultSimulator> m_defaultSimulator;
};
class Integ_ReplicaChunkRPCExec
: public Integ_SimpleTest
class ReplicaChunkRPCExec
: public SimpleTest
{
public:
Integ_ReplicaChunkRPCExec()
ReplicaChunkRPCExec()
: m_chunk(nullptr)
, m_replicaId(0)
{ }
@@ -893,7 +893,7 @@ public:
ReplicaId m_replicaId;
};
TEST_F(Integ_ReplicaChunkRPCExec, ReplicaChunkRPCExec)
TEST_F(ReplicaChunkRPCExec, DISABLED_ReplicaChunkRPCExec)
{
RunTickLoop([this](int tick) -> TestStatus
{
@@ -1050,8 +1050,8 @@ int DestroyRPCChunk::s_afterDestroyFromPrimaryCalls = 0;
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class Integ_ReplicaDestroyedInRPC
: public Integ_SimpleTest
class ReplicaDestroyedInRPC
: public SimpleTest
{
public:
enum
@@ -1080,7 +1080,7 @@ public:
ReplicaId m_repId[2];
};
TEST_F(Integ_ReplicaDestroyedInRPC, ReplicaDestroyedInRPC)
TEST_F(ReplicaDestroyedInRPC, DISABLED_ReplicaDestroyedInRPC)
{
RunTickLoop([this](int tick)->TestStatus
{
@@ -1129,11 +1129,11 @@ TEST_F(Integ_ReplicaDestroyedInRPC, ReplicaDestroyedInRPC)
});
}
class Integ_ReplicaChunkAddWhileReplicated
: public Integ_SimpleTest
class ReplicaChunkAddWhileReplicated
: public SimpleTest
{
public:
Integ_ReplicaChunkAddWhileReplicated()
ReplicaChunkAddWhileReplicated()
: m_replica(nullptr)
, m_chunk(nullptr)
, m_replicaId(0)
@@ -1161,7 +1161,7 @@ public:
ReplicaId m_replicaId;
};
TEST_F(Integ_ReplicaChunkAddWhileReplicated, ReplicaChunkAddWhileReplicated)
TEST_F(ReplicaChunkAddWhileReplicated, DISABLED_ReplicaChunkAddWhileReplicated)
{
RunTickLoop([this](int tick)-> TestStatus
{
@@ -1203,11 +1203,11 @@ TEST_F(Integ_ReplicaChunkAddWhileReplicated, ReplicaChunkAddWhileReplicated)
}
class Integ_ReplicaRPCValues
: public Integ_SimpleTest
class ReplicaRPCValues
: public SimpleTest
{
public:
Integ_ReplicaRPCValues()
ReplicaRPCValues()
: m_replica(nullptr)
, m_chunk(nullptr)
, m_replicaId(0)
@@ -1236,7 +1236,7 @@ public:
ReplicaId m_replicaId;
};
TEST_F(Integ_ReplicaRPCValues, ReplicaRPCValues)
TEST_F(ReplicaRPCValues, DISABLED_ReplicaRPCValues)
{
RunTickLoop([this](int tick)-> TestStatus
{
@@ -1257,11 +1257,11 @@ TEST_F(Integ_ReplicaRPCValues, ReplicaRPCValues)
});
}
class Integ_FullRPCValues
: public Integ_SimpleTest
class FullRPCValues
: public SimpleTest
{
public:
Integ_FullRPCValues()
FullRPCValues()
: m_replica(nullptr)
, m_chunk(nullptr)
, m_replicaId(0)
@@ -1290,7 +1290,7 @@ public:
ReplicaId m_replicaId;
};
TEST_F(Integ_FullRPCValues, FullRPCValues)
TEST_F(FullRPCValues, DISABLED_FullRPCValues)
{
RunTickLoop([this](int tick)-> TestStatus
{
@@ -1364,11 +1364,11 @@ TEST_F(Integ_FullRPCValues, FullRPCValues)
}
class Integ_ReplicaRemoveProxy
: public Integ_SimpleTest
class ReplicaRemoveProxy
: public SimpleTest
{
public:
Integ_ReplicaRemoveProxy()
ReplicaRemoveProxy()
: m_replica(nullptr)
, m_replicaId(0)
{
@@ -1395,7 +1395,7 @@ public:
ReplicaId m_replicaId;
};
TEST_F(Integ_ReplicaRemoveProxy, ReplicaRemoveProxy)
TEST_F(ReplicaRemoveProxy, DISABLED_ReplicaRemoveProxy)
{
RunTickLoop([this](int tick)-> TestStatus
{
@@ -1424,11 +1424,11 @@ TEST_F(Integ_ReplicaRemoveProxy, ReplicaRemoveProxy)
}
class Integ_ReplicaChunkEvents
: public Integ_SimpleTest
class ReplicaChunkEvents
: public SimpleTest
{
public:
Integ_ReplicaChunkEvents()
ReplicaChunkEvents()
: m_replicaId(InvalidReplicaId)
, m_chunk(nullptr)
, m_proxyChunk(nullptr)
@@ -1463,7 +1463,7 @@ public:
AllEventChunk::Ptr m_proxyChunk;
};
TEST_F(Integ_ReplicaChunkEvents, ReplicaChunkEvents)
TEST_F(ReplicaChunkEvents, DISABLED_ReplicaChunkEvents)
{
RunTickLoop([this](int tick)-> TestStatus
{
@@ -1501,11 +1501,11 @@ TEST_F(Integ_ReplicaChunkEvents, ReplicaChunkEvents)
}
class Integ_ReplicaChunksBeyond32
: public Integ_SimpleTest
class ReplicaChunksBeyond32
: public SimpleTest
{
public:
Integ_ReplicaChunksBeyond32()
ReplicaChunksBeyond32()
: m_replicaId(InvalidReplicaId)
{
}
@@ -1537,7 +1537,7 @@ public:
ReplicaId m_replicaId;
};
TEST_F(Integ_ReplicaChunksBeyond32, ReplicaChunksBeyond32)
TEST_F(ReplicaChunksBeyond32, DISABLED_ReplicaChunksBeyond32)
{
RunTickLoop([this](int tick)-> TestStatus
{
@@ -1565,11 +1565,11 @@ TEST_F(Integ_ReplicaChunksBeyond32, ReplicaChunksBeyond32)
}
class Integ_ReplicaChunkEventsDeactivate
: public Integ_SimpleTest
class ReplicaChunkEventsDeactivate
: public SimpleTest
{
public:
Integ_ReplicaChunkEventsDeactivate()
ReplicaChunkEventsDeactivate()
: m_replica(nullptr)
, m_replicaId(0)
, m_chunk(nullptr)
@@ -1604,7 +1604,7 @@ public:
AllEventChunk::Ptr m_proxyChunk;
};
TEST_F(Integ_ReplicaChunkEventsDeactivate, ReplicaChunkEventsDeactivate)
TEST_F(ReplicaChunkEventsDeactivate, DISABLED_ReplicaChunkEventsDeactivate)
{
RunTickLoop([this](int tick)-> TestStatus
{
@@ -1649,11 +1649,11 @@ TEST_F(Integ_ReplicaChunkEventsDeactivate, ReplicaChunkEventsDeactivate)
}
class Integ_ReplicaDriller
: public Integ_SimpleTest
class ReplicaDriller
: public SimpleTest
{
public:
Integ_ReplicaDriller()
ReplicaDriller()
: m_replicaId(InvalidReplicaId)
{
}
@@ -2007,7 +2007,7 @@ public:
m_replicaId = m_sessions[sHost].GetReplicaMgr().AddPrimary(replica);
}
~Integ_ReplicaDriller() override
~ReplicaDriller() override
{
m_driller.BusDisconnect();
}
@@ -2016,7 +2016,7 @@ public:
ReplicaId m_replicaId;
};
TEST_F(Integ_ReplicaDriller, ReplicaDriller)
TEST_F(ReplicaDriller, DISABLED_ReplicaDriller)
{
RunTickLoop([this](int tick)-> TestStatus
{
@@ -2082,11 +2082,11 @@ TEST_F(Integ_ReplicaDriller, ReplicaDriller)
}
class Integ_DataSetChangedTest
: public Integ_SimpleTest
class DataSetChangedTest
: public SimpleTest
{
public:
Integ_DataSetChangedTest()
DataSetChangedTest()
: m_replica(nullptr)
, m_replicaId(0)
, m_chunk(nullptr)
@@ -2115,7 +2115,7 @@ public:
DataSetChunk::Ptr m_chunk;
};
TEST_F(Integ_DataSetChangedTest, DataSetChangedTest)
TEST_F(DataSetChangedTest, DISABLED_DataSetChangedTest)
{
RunTickLoop([this](int tick)-> TestStatus
{
@@ -2144,11 +2144,11 @@ TEST_F(Integ_DataSetChangedTest, DataSetChangedTest)
}
class Integ_CustomHandlerTest
: public Integ_SimpleTest
class CustomHandlerTest
: public SimpleTest
{
public:
Integ_CustomHandlerTest()
CustomHandlerTest()
: m_replica(nullptr)
, m_replicaId(0)
, m_chunk(nullptr)
@@ -2181,7 +2181,7 @@ public:
AZStd::scoped_ptr<CustomHandler> m_proxyHandler;
};
TEST_F(Integ_CustomHandlerTest, CustomHandlerTest)
TEST_F(CustomHandlerTest, DISABLED_CustomHandlerTest)
{
RunTickLoop([this](int tick)-> TestStatus
{
@@ -2234,11 +2234,11 @@ TEST_F(Integ_CustomHandlerTest, CustomHandlerTest)
}
class Integ_NonConstMarshalerTest
: public Integ_SimpleTest
class NonConstMarshalerTest
: public SimpleTest
{
public:
Integ_NonConstMarshalerTest()
NonConstMarshalerTest()
: m_replica(nullptr)
, m_replicaId(0)
, m_chunk(nullptr)
@@ -2266,7 +2266,7 @@ public:
NonConstMarshalerChunk::Ptr m_chunk;
};
TEST_F(Integ_NonConstMarshalerTest, NonConstMarshalerTest)
TEST_F(NonConstMarshalerTest, DISABLED_NonConstMarshalerTest)
{
RunTickLoop([this](int tick)-> TestStatus
{
@@ -2309,11 +2309,11 @@ TEST_F(Integ_NonConstMarshalerTest, NonConstMarshalerTest)
}
class Integ_SourcePeerTest
: public Integ_SimpleTest
class SourcePeerTest
: public SimpleTest
{
public:
Integ_SourcePeerTest()
SourcePeerTest()
: m_replica(nullptr)
, m_replicaId(0)
, m_chunk(nullptr)
@@ -2343,7 +2343,7 @@ public:
SourcePeerChunk::Ptr m_chunk2;
};
TEST_F(Integ_SourcePeerTest, SourcePeerTest)
TEST_F(SourcePeerTest, DISABLED_SourcePeerTest)
{
RunTickLoop([this](int tick)-> TestStatus
{
@@ -2404,8 +2404,8 @@ TEST_F(Integ_SourcePeerTest, SourcePeerTest)
}
class Integ_SendWithPriority
: public Integ_SimpleTest
class SendWithPriority
: public SimpleTest
{
public:
enum
@@ -2438,8 +2438,8 @@ public:
{
public:
ReplicaDrillerHook()
: m_expectedSendValue(Integ_SendWithPriority::kNumReplicas)
, m_expectedRecvValue(Integ_SendWithPriority::kNumReplicas)
: m_expectedSendValue(SendWithPriority::kNumReplicas)
, m_expectedRecvValue(SendWithPriority::kNumReplicas)
{
}
@@ -2495,7 +2495,7 @@ public:
PriorityChunk::Ptr m_chunks[kNumReplicas];
};
TEST_F(Integ_SendWithPriority, SendWithPriority)
TEST_F(SendWithPriority, DISABLED_SendWithPriority)
{
RunTickLoop([this](int tick)-> TestStatus
{
@@ -2511,8 +2511,8 @@ TEST_F(Integ_SendWithPriority, SendWithPriority)
}
class Integ_SuspendUpdatesTest
: public Integ_SimpleTest
class SuspendUpdatesTest
: public SimpleTest
{
public:
enum
@@ -2597,7 +2597,7 @@ public:
unsigned int m_numRpcCalled = 0;
};
TEST_F(Integ_SuspendUpdatesTest, SuspendUpdatesTest)
TEST_F(SuspendUpdatesTest, DISABLED_SuspendUpdatesTest)
{
RunTickLoop([this](int tick)-> TestStatus
{
@@ -2657,7 +2657,7 @@ TEST_F(Integ_SuspendUpdatesTest, SuspendUpdatesTest)
}
class Integ_BasicHostChunkDescriptorTest
class BasicHostChunkDescriptorTest
: public UnitTest::GridMateMPTestFixture
, public ::testing::Test
{
@@ -2694,17 +2694,17 @@ public:
static int nProxyActivations;
};
};
int Integ_BasicHostChunkDescriptorTest::HostChunk::nPrimaryActivations = 0;
int Integ_BasicHostChunkDescriptorTest::HostChunk::nProxyActivations = 0;
int BasicHostChunkDescriptorTest::HostChunk::nPrimaryActivations = 0;
int BasicHostChunkDescriptorTest::HostChunk::nProxyActivations = 0;
TEST_F(Integ_BasicHostChunkDescriptorTest, BasicHostChunkDescriptorTest)
TEST_F(BasicHostChunkDescriptorTest, DISABLED_BasicHostChunkDescriptorTest)
{
AZ_TracePrintf("GridMate", "\n");
// Register test chunks
ReplicaChunkDescriptorTable::Get().RegisterChunkType<HostChunk, GridMate::BasicHostChunkDescriptor<HostChunk>>();
MPSession nodes[nNodes];
MPSessionMedium nodes[nNodes];
// initialize transport
int basePort = 4427;
@@ -2791,8 +2791,8 @@ TEST_F(Integ_BasicHostChunkDescriptorTest, BasicHostChunkDescriptorTest)
* Create and immedietly destroy primary replica
* Test that it does not result in any network sync
*/
class Integ_CreateDestroyPrimary
: public Integ_SimpleTest
class CreateDestroyPrimary
: public SimpleTest
, public Debug::ReplicaDrillerBus::Handler
{
public:
@@ -2827,7 +2827,7 @@ public:
}
};
TEST_F(Integ_CreateDestroyPrimary, CreateDestroyPrimary)
TEST_F(CreateDestroyPrimary, DISABLED_CreateDestroyPrimary)
{
RunTickLoop([this](int tick)-> TestStatus
{
@@ -2861,7 +2861,7 @@ TEST_F(Integ_CreateDestroyPrimary, CreateDestroyPrimary)
* The ReplicaTarget will prevent sending more updates.
*/
class ReplicaACKfeedbackTestFixture
: public Integ_SimpleTest
: public SimpleTest
{
public:
ReplicaACKfeedbackTestFixture()
@@ -2900,7 +2900,7 @@ public:
size_t m_replicaBytesSentPrev = 0;
ReplicaId m_replicaId;
Integ_ReplicaDriller::ReplicaDrillerHook m_driller;
ReplicaDriller::ReplicaDrillerHook m_driller;
};
TEST_F(ReplicaACKfeedbackTestFixture, ReplicaACKfeedbackTest)
+30 -30
View File
@@ -40,7 +40,7 @@ namespace UnitTest
}
}
class Integ_LANSessionMatchmakingParamsTest
class DISABLED_LANSessionMatchmakingParamsTest
: public GridMateMPTestFixture
, public SessionEventBus::MultiHandler
{
@@ -52,7 +52,7 @@ namespace UnitTest
}
public:
Integ_LANSessionMatchmakingParamsTest(bool useIPv6 = false)
DISABLED_LANSessionMatchmakingParamsTest(bool useIPv6 = false)
: m_hostSession(nullptr)
, m_clientGridMate(nullptr)
{
@@ -71,7 +71,7 @@ namespace UnitTest
AZ_TEST_ASSERT(GridMate::LANSessionServiceBus::FindFirstHandler(m_clientGridMate) != nullptr);
//////////////////////////////////////////////////////////////////////////
}
~Integ_LANSessionMatchmakingParamsTest() override
~DISABLED_LANSessionMatchmakingParamsTest() override
{
SessionEventBus::MultiHandler::BusDisconnect(m_gridMate);
SessionEventBus::MultiHandler::BusDisconnect(m_clientGridMate);
@@ -192,7 +192,7 @@ namespace UnitTest
IGridMate* m_clientGridMate;
};
class Integ_LANSessionTest
class DISABLED_LANSessionTest
: public GridMateMPTestFixture
{
class TestPeerInfo
@@ -264,7 +264,7 @@ namespace UnitTest
};
public:
Integ_LANSessionTest(bool useIPv6 = false)
DISABLED_LANSessionTest(bool useIPv6 = false)
{
m_driverType = useIPv6 ? Driver::BSD_AF_INET6 : Driver::BSD_AF_INET;
m_doSessionParamsTest = k_numMachines > 1;
@@ -290,7 +290,7 @@ namespace UnitTest
AZ_TEST_ASSERT(LANSessionServiceBus::FindFirstHandler(m_peers[i].m_gridMate) != nullptr);
}
}
~Integ_LANSessionTest() override
~DISABLED_LANSessionTest() override
{
StopGridMateService<LANSessionService>(m_peers[0].m_gridMate);
@@ -555,15 +555,15 @@ namespace UnitTest
bool m_doSessionParamsTest;
};
class Integ_LANSessionTestIPv6
: public Integ_LANSessionTest
class DISABLED_LANSessionTestIPv6
: public DISABLED_LANSessionTest
{
public:
Integ_LANSessionTestIPv6()
: Integ_LANSessionTest(true) {}
DISABLED_LANSessionTestIPv6()
: DISABLED_LANSessionTest(true) {}
};
class Integ_LANMultipleSessionTest
class DISABLED_LANMultipleSessionTest
: public GridMateMPTestFixture
, public SessionEventBus::Handler
{
@@ -620,7 +620,7 @@ namespace UnitTest
m_sessions[i] = nullptr;
}
Integ_LANMultipleSessionTest()
DISABLED_LANMultipleSessionTest()
: GridMateMPTestFixture(200 * 1024 * 1024)
{
//////////////////////////////////////////////////////////////////////////
@@ -645,7 +645,7 @@ namespace UnitTest
}
}
~Integ_LANMultipleSessionTest() override
~DISABLED_LANMultipleSessionTest() override
{
GridMate::StopGridMateService<GridMate::LANSessionService>(m_gridMates[0]);
@@ -799,7 +799,7 @@ namespace UnitTest
* Testing session with low latency. This is special mode usually used by tools and communication channels
* where we try to response instantly on messages.
*/
class Integ_LANLatencySessionTest
class DISABLED_LANLatencySessionTest
: public GridMateMPTestFixture
, public SessionEventBus::Handler
{
@@ -857,7 +857,7 @@ namespace UnitTest
m_sessions[i] = nullptr;
}
Integ_LANLatencySessionTest()
DISABLED_LANLatencySessionTest()
#ifdef AZ_TEST_LANLATENCY_ENABLE_MONSTER_BUFFER
: GridMateMPTestFixture(50 * 1024 * 1024)
#endif
@@ -884,7 +884,7 @@ namespace UnitTest
}
}
~Integ_LANLatencySessionTest() override
~DISABLED_LANLatencySessionTest() override
{
StopGridMateService<LANSessionService>(m_gridMates[0]);
@@ -1162,7 +1162,7 @@ namespace UnitTest
* 5. After host migration we drop the new host again. (after migration we have 3 members).
* Session should be fully operational at the end with 3 members left.
*/
class Integ_LANSessionMigarationTestTest
class LANSessionMigarationTestTest
: public SessionEventBus::Handler
, public GridMateMPTestFixture
{
@@ -1257,7 +1257,7 @@ namespace UnitTest
}
}
Integ_LANSessionMigarationTestTest()
LANSessionMigarationTestTest()
{
//////////////////////////////////////////////////////////////////////////
// Create all grid mates
@@ -1283,7 +1283,7 @@ namespace UnitTest
//StartDrilling("lanmigration");
}
~Integ_LANSessionMigarationTestTest() override
~LANSessionMigarationTestTest() override
{
StopGridMateService<LANSessionService>(m_gridMates[0]);
@@ -1476,7 +1476,7 @@ namespace UnitTest
* 5. We join a 2 new members to the session.
* Session should be fully operational at the end with 4 members in it.
*/
class Integ_LANSessionMigarationTestTest2
class LANSessionMigarationTestTest2
: public SessionEventBus::Handler
, public GridMateMPTestFixture
{
@@ -1571,7 +1571,7 @@ namespace UnitTest
}
}
}
Integ_LANSessionMigarationTestTest2()
LANSessionMigarationTestTest2()
{
//////////////////////////////////////////////////////////////////////////
// Create all grid mates
@@ -1597,7 +1597,7 @@ namespace UnitTest
//StartDrilling("lanmigration2");
}
~Integ_LANSessionMigarationTestTest2() override
~LANSessionMigarationTestTest2() override
{
StopGridMateService<LANSessionService>(m_gridMates[0]);
@@ -1816,7 +1816,7 @@ namespace UnitTest
* 3. Add 2 new joins to the original session.
* Original session should remain fully operational with 4 members in it.
*/
class Integ_LANSessionMigarationTestTest3
class LANSessionMigarationTestTest3
: public SessionEventBus::Handler
, public GridMateMPTestFixture
{
@@ -1910,7 +1910,7 @@ namespace UnitTest
}
}
}
Integ_LANSessionMigarationTestTest3()
LANSessionMigarationTestTest3()
{
//////////////////////////////////////////////////////////////////////////
// Create all grid mates
@@ -1936,7 +1936,7 @@ namespace UnitTest
//StartDrilling("lanmigration2");
}
~Integ_LANSessionMigarationTestTest3() override
~LANSessionMigarationTestTest3() override
{
StopGridMateService<LANSessionService>(m_gridMates[0]);
@@ -2122,13 +2122,13 @@ namespace UnitTest
}
GM_TEST_SUITE(SessionSuite)
GM_TEST(Integ_LANSessionMatchmakingParamsTest)
GM_TEST(Integ_LANSessionTest)
GM_TEST(DISABLED_LANSessionMatchmakingParamsTest)
GM_TEST(DISABLED_LANSessionTest)
#if (AZ_TRAIT_GRIDMATE_TEST_SOCKET_IPV6_SUPPORT_ENABLED)
GM_TEST(Integ_LANSessionTestIPv6)
GM_TEST(DISABLED_LANSessionTestIPv6)
#endif
GM_TEST(Integ_LANMultipleSessionTest)
GM_TEST(Integ_LANLatencySessionTest)
GM_TEST(DISABLED_LANMultipleSessionTest)
GM_TEST(DISABLED_LANLatencySessionTest)
// Manually enabled tests (require 2+ machines and online services)
//GM_TEST(LANSessionMigarationTestTest)
@@ -110,7 +110,7 @@ namespace UnitTest
std::array<char, SIZE> m_buffer;
};
class Integ_StreamSecureSocketDriverTestsBindSocketEmpty
class DISABLED_StreamSecureSocketDriverTestsBindSocketEmpty
: public GridMateMPTestFixture
{
public:
@@ -134,7 +134,7 @@ namespace UnitTest
}
};
class Integ_StreamSecureSocketDriverTestsConnection
class DISABLED_StreamSecureSocketDriverTestsConnection
: public GridMateMPTestFixture
{
public:
@@ -146,7 +146,7 @@ namespace UnitTest
}
};
class Integ_StreamSecureSocketDriverTestsConnectionAndHelloWorld
class DISABLED_StreamSecureSocketDriverTestsConnectionAndHelloWorld
: public GridMateMPTestFixture
{
public:
@@ -190,7 +190,7 @@ namespace UnitTest
}
};
class Integ_StreamSecureSocketDriverTestsPingPong
class DISABLED_StreamSecureSocketDriverTestsPingPong
: public GridMateMPTestFixture
{
public:
@@ -425,13 +425,13 @@ namespace UnitTest
void BuildStateMachine()
{
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_TOP), AZ::HSM::StateHandler(this, &Integ_StreamSecureSocketDriverTestsPingPong::OnStateTop), AZ::HSM::InvalidStateId, TS_START);
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_START), AZ::HSM::StateHandler(this, &Integ_StreamSecureSocketDriverTestsPingPong::OnStateStart), TS_TOP);
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_SERVER_GET_PING), AZ::HSM::StateHandler(this, &Integ_StreamSecureSocketDriverTestsPingPong::OnStateServerGetPing), TS_TOP);
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_PING_GET_SERVER), AZ::HSM::StateHandler(this, &Integ_StreamSecureSocketDriverTestsPingPong::OnStatePingGetServer), TS_TOP);
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_SERVER_GET_PONG), AZ::HSM::StateHandler(this, &Integ_StreamSecureSocketDriverTestsPingPong::OnStateServerGetPong), TS_TOP);
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_PONG_GET_SERVER), AZ::HSM::StateHandler(this, &Integ_StreamSecureSocketDriverTestsPingPong::OnStatePongGetServer), TS_TOP);
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_IN_ERROR), AZ::HSM::StateHandler(this, &Integ_StreamSecureSocketDriverTestsPingPong::OnStateInError), TS_TOP);
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_TOP), AZ::HSM::StateHandler(this, &DISABLED_StreamSecureSocketDriverTestsPingPong::OnStateTop), AZ::HSM::InvalidStateId, TS_START);
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_START), AZ::HSM::StateHandler(this, &DISABLED_StreamSecureSocketDriverTestsPingPong::OnStateStart), TS_TOP);
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_SERVER_GET_PING), AZ::HSM::StateHandler(this, &DISABLED_StreamSecureSocketDriverTestsPingPong::OnStateServerGetPing), TS_TOP);
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_PING_GET_SERVER), AZ::HSM::StateHandler(this, &DISABLED_StreamSecureSocketDriverTestsPingPong::OnStatePingGetServer), TS_TOP);
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_SERVER_GET_PONG), AZ::HSM::StateHandler(this, &DISABLED_StreamSecureSocketDriverTestsPingPong::OnStateServerGetPong), TS_TOP);
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_PONG_GET_SERVER), AZ::HSM::StateHandler(this, &DISABLED_StreamSecureSocketDriverTestsPingPong::OnStatePongGetServer), TS_TOP);
m_stateMachine.SetStateHandler(AZ_HSM_STATE_NAME(TS_IN_ERROR), AZ::HSM::StateHandler(this, &DISABLED_StreamSecureSocketDriverTestsPingPong::OnStateInError), TS_TOP);
m_stateMachine.Start();
}
@@ -486,10 +486,10 @@ namespace UnitTest
}
GM_TEST_SUITE(StreamSecureSocketDriverTests)
GM_TEST(Integ_StreamSecureSocketDriverTestsBindSocketEmpty);
GM_TEST(Integ_StreamSecureSocketDriverTestsConnection);
GM_TEST(Integ_StreamSecureSocketDriverTestsConnectionAndHelloWorld);
GM_TEST(Integ_StreamSecureSocketDriverTestsPingPong);
GM_TEST(DISABLED_StreamSecureSocketDriverTestsBindSocketEmpty);
GM_TEST(DISABLED_StreamSecureSocketDriverTestsConnection);
GM_TEST(DISABLED_StreamSecureSocketDriverTestsConnectionAndHelloWorld);
GM_TEST(DISABLED_StreamSecureSocketDriverTestsPingPong);
GM_TEST_SUITE_END()
#endif // AZ_TRAIT_GRIDMATE_ENABLE_OPENSSL
@@ -308,7 +308,7 @@ namespace UnitTest
}
};
class Integ_StreamSocketDriverTestsTooManyConnections
class DISABLED_StreamSocketDriverTestsTooManyConnections
: public GridMateMPTestFixture
{
public:
@@ -529,7 +529,7 @@ GM_TEST_SUITE(StreamSocketDriverTests)
GM_TEST(StreamSocketDriverTestsSimpleLockStepConnection);
GM_TEST(StreamSocketDriverTestsEstablishConnectAndSend);
GM_TEST(StreamSocketDriverTestsManyRandomPackets);
GM_TEST(Integ_StreamSocketDriverTestsTooManyConnections);
GM_TEST(DISABLED_StreamSocketDriverTestsTooManyConnections);
GM_TEST(StreamSocketDriverTestsClientToInvalidServer);
GM_TEST(StreamSocketDriverTestsManySends);
@@ -1,244 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "Tests.h"
#include "TestProfiler.h"
#include <AzCore/Debug/Profiler.h>
#include <AzCore/Math/Crc.h>
#include <GridMate/Containers/set.h>
#include <GridMate/Containers/unordered_set.h>
using namespace GridMate;
typedef set<const AZ::Debug::ProfilerRegister*> ProfilerSet;
static bool CollectPerformanceCounters(const AZ::Debug::ProfilerRegister& reg, const AZStd::thread_id&, ProfilerSet& profilers, const char* systemId)
{
if (reg.m_type != AZ::Debug::ProfilerRegister::PRT_TIME)
{
return true;
}
if (reg.m_systemId != AZ::Crc32(systemId))
{
return true;
}
const AZ::Debug::ProfilerRegister* profReg = &reg;
profilers.insert(profReg);
return true;
}
static AZStd::string FormatString(const AZStd::string& pre, const AZStd::string& name, const AZStd::string& post, AZ::u64 time, AZ::u64 calls)
{
AZStd::string units = "us";
if (AZ::u64 divtime = time / 1000)
{
time = divtime;
units = "ms";
}
return AZStd::string::format("%s%s %s %10llu%s (%llu calls)\n", pre.c_str(), name.c_str(), post.c_str(), time, units.c_str(), calls);
}
struct TotalSortContainer
{
TotalSortContainer(const AZ::Debug::ProfilerRegister* self = nullptr)
{
m_self = self;
}
void Print(AZ::s32 level, const char* systemId)
{
if (m_self && level >= 0)
{
AZStd::string levelIndent;
for (AZ::s32 i = 0; i < level; i++)
{
levelIndent += (i == level - 1) ? "+---" : "| ";
}
AZStd::string name = m_self->m_name ? m_self->m_name : m_self->m_function;
AZStd::string outputTotal = FormatString(levelIndent, name, " Total:", m_self->m_timeData.m_time, m_self->m_timeData.m_calls);
AZ_Printf(systemId, outputTotal.c_str());
if (m_self->m_timeData.m_childrenTime || m_self->m_timeData.m_childrenCalls)
{
AZStd::string childIndent = levelIndent;
for (auto i = name.begin(); i != name.end(); ++i)
{
childIndent += " ";
}
childIndent[level * 4] = '|';
AZStd::string outputChild = FormatString(childIndent, "", "Child:", m_self->m_timeData.m_childrenTime, m_self->m_timeData.m_childrenCalls);
AZ_Printf(systemId, outputChild.c_str());
AZStd::string outputSelf = FormatString(childIndent, "", "Self :", m_self->m_timeData.m_time - m_self->m_timeData.m_childrenTime, m_self->m_timeData.m_calls);
AZ_Printf(systemId, outputSelf.c_str());
}
}
for (auto i = m_children.begin(); i != m_children.end(); ++i)
{
i->Print(level + 1, systemId);
}
}
TotalSortContainer* Find(const AZ::Debug::ProfilerRegister* obj)
{
if (m_self == obj)
{
return this;
}
for (TotalSortContainer& child : m_children)
{
TotalSortContainer* found = child.Find(obj);
if (found)
{
return found;
}
}
return nullptr;
}
struct TotalSorter
{
bool operator()(const TotalSortContainer& a, const TotalSortContainer& b) const
{
if (a.m_self->m_timeData.m_time == b.m_self->m_timeData.m_time)
{
return a.m_self > b.m_self;
}
return a.m_self->m_timeData.m_time > b.m_self->m_timeData.m_time;
}
};
set<TotalSortContainer, TotalSorter> m_children;
const AZ::Debug::ProfilerRegister* m_self;
};
void TestProfiler::StartProfiling()
{
StopProfiling();
AZ::Debug::Profiler::Create();
}
void TestProfiler::StopProfiling()
{
if (AZ::Debug::Profiler::IsReady())
{
AZ::Debug::Profiler::Destroy();
}
}
void TestProfiler::PrintProfilingTotal(const char* systemId)
{
if (!AZ::Debug::Profiler::IsReady())
{
return;
}
ProfilerSet profilers;
AZ::Debug::Profiler::Instance().ReadRegisterValues(AZStd::bind(&CollectPerformanceCounters, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::ref(profilers), systemId));
// Validate we wont get stuck in an infinite loop
TotalSortContainer root;
for (auto i = profilers.begin(); i != profilers.end(); )
{
const AZ::Debug::ProfilerRegister* profile = *i;
if (profile->m_timeData.m_lastParent)
{
auto parent = profilers.find(profile->m_timeData.m_lastParent);
if (parent == profilers.end())
{
// Error, just ignore this entry
i = profilers.erase(i);
continue;
}
}
++i;
}
// Put all root nodes into the final list
for (auto i = profilers.begin(); i != profilers.end(); )
{
const AZ::Debug::ProfilerRegister* profile = *i;
if (!profile->m_timeData.m_lastParent)
{
root.m_children.insert(profile);
i = profilers.erase(i);
}
else
{
++i;
}
}
// Put all non-root nodes into the final list
while (!profilers.empty())
{
for (auto i = profilers.begin(); i != profilers.end(); )
{
const AZ::Debug::ProfilerRegister* profile = *i;
TotalSortContainer* found = root.Find(profile->m_timeData.m_lastParent);
if (found)
{
found->m_children.insert(profile);
i = profilers.erase(i);
}
else
{
++i;
}
}
}
AZ_Printf(systemId, "Profiling timers by total execution time:\n");
root.Print(-1, systemId);
}
void TestProfiler::PrintProfilingSelf(const char* systemId)
{
if (!AZ::Debug::Profiler::IsReady())
{
return;
}
ProfilerSet profilers;
AZ::Debug::Profiler::Instance().ReadRegisterValues(AZStd::bind(&CollectPerformanceCounters, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::ref(profilers), systemId));
struct SelfSorter
{
bool operator()(const AZ::Debug::ProfilerRegister* a, const AZ::Debug::ProfilerRegister* b) const
{
auto aTime = a->m_timeData.m_time - a->m_timeData.m_childrenTime;
auto bTime = b->m_timeData.m_time - b->m_timeData.m_childrenTime;
if (aTime == bTime)
{
return a > b;
}
return aTime > bTime;
}
};
set<const AZ::Debug::ProfilerRegister*, SelfSorter> selfSorted;
for (auto& profiler : profilers)
{
selfSorted.insert(profiler);
}
AZ_Printf(systemId, "Profiling timers by exclusive execution time:\n");
for (auto profiler : selfSorted)
{
AZStd::string str = FormatString("", profiler->m_name ? profiler->m_name : profiler->m_function, "Self Time:",
profiler->m_timeData.m_time - profiler->m_timeData.m_childrenTime, profiler->m_timeData.m_calls);
AZ_Printf(systemId, str.c_str());
}
}
@@ -1,24 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef GM_TEST_PROFILER_H
#define GM_TEST_PROFILER_H
namespace GridMate
{
class TestProfiler
{
public:
static void StartProfiling();
static void StopProfiling();
static void PrintProfilingTotal(const char* systemId);
static void PrintProfilingSelf(const char* systemId);
};
}
#endif
@@ -12,6 +12,7 @@ set(FILES
Session.cpp
Serialize.cpp
Certificates.cpp
Replica.cpp
ReplicaSmall.cpp
ReplicaMedium.cpp
ReplicaBehavior.cpp