Added a ${GemName}.Builders variant to Asset-Only Gems (#1324)
* Creating Builder variant aliases for all Asset Gems * Added an AssetGem template for creating an Asset Gem The AssetGem template is meant for non-code Gems * Updated the engine_template.py commands to use pathlib Each of the four commands: create-template, create-from-template, create-project and create-gem have been updated to use pathlib.Path or any path manipulation Fix several python errors when instantiating a template with missing o3de objects. For example attempting to use the create-project command with the "DefaultGem" template would result in a python exception instaed of a error log and a return value 0.. Added a **force** option to the engine_template commands to force overriding of existing files * Optimized search through text files when the create-template command is run when attempting to replace the license text section * Adding a Minimal Project Template that contains the minimal set of gems as stated by UX * Minor changes to the DefaultProject template. Added a license section to the EngineFinder.cmake * Adding the MinimalProject to the engine.json file
This commit is contained in:
committed by
GitHub
parent
604dca1c3e
commit
4014cacff8
+3
-1
@@ -92,7 +92,9 @@
|
||||
"AutomatedTesting"
|
||||
],
|
||||
"templates": [
|
||||
"Templates/AssetGem",
|
||||
"Templates/DefaultGem",
|
||||
"Templates/DefaultProject"
|
||||
"Templates/DefaultProject",
|
||||
"Templates/MinimalProject"
|
||||
]
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user