Merge pull request #4517 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-16031

Clean up benign errors that occur when a Reflection Probe is baked
monroegm-disable-blank-issue-2
dmcdiarmid-ly 4 years ago committed by GitHub
commit 3eb3df6923
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@ -147,22 +147,6 @@
},
"LoadAction": "Clear"
}
},
{
"Name": "ScatterDistanceOutput",
"SlotType": "Output",
"ScopeAttachmentUsage": "RenderTarget",
"LoadStoreAction": {
"ClearValue": {
"Value": [
0.0,
0.0,
0.0,
0.0
]
},
"LoadAction": "Clear"
}
}
],
"ImageAttachments": [
@ -257,23 +241,6 @@
"AssetRef": {
"FilePath": "Textures/BRDFTexture.attimage"
}
},
{
"Name": "ScatterDistanceImage",
"SizeSource": {
"Source": {
"Pass": "Parent",
"Attachment": "Output"
}
},
"MultisampleSource": {
"Pass": "This",
"Attachment": "DepthStencilInputOutput"
},
"ImageDescriptor": {
"Format": "R11G11B10_FLOAT",
"SharedQueueMask": "Graphics"
}
}
],
"Connections": [
@ -318,13 +285,6 @@
"Pass": "This",
"Attachment": "BRDFTexture"
}
},
{
"LocalSlot": "ScatterDistanceOutput",
"AttachmentRef": {
"Pass": "This",
"Attachment": "ScatterDistanceImage"
}
}
]
}

@ -15,7 +15,6 @@
// box-filtered from the MSAA sub-pixels of the reflection texture.
#include <scenesrg.srgi>
#include <viewsrg.srgi>
#include <Atom/Features/PostProcessing/FullscreenVertexUtil.azsli>
#include <Atom/Features/PostProcessing/FullscreenVertexInfo.azsli>
@ -26,8 +25,6 @@ ShaderResourceGroup PassSrg : SRG_PerPass
Texture2DMS<float4> m_reflection;
}
#include <Atom/RPI/ShaderResourceGroups/DefaultDrawSrg.azsli>
// Vertex Shader
VSOutput MainVS(VSInput input)
{

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