diff --git a/Gems/Atom/Feature/Common/Assets/Passes/EnvironmentCubeMapForwardMSAA.pass b/Gems/Atom/Feature/Common/Assets/Passes/EnvironmentCubeMapForwardMSAA.pass index cd52ce946b..877ae489c0 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/EnvironmentCubeMapForwardMSAA.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/EnvironmentCubeMapForwardMSAA.pass @@ -147,22 +147,6 @@ }, "LoadAction": "Clear" } - }, - { - "Name": "ScatterDistanceOutput", - "SlotType": "Output", - "ScopeAttachmentUsage": "RenderTarget", - "LoadStoreAction": { - "ClearValue": { - "Value": [ - 0.0, - 0.0, - 0.0, - 0.0 - ] - }, - "LoadAction": "Clear" - } } ], "ImageAttachments": [ @@ -257,23 +241,6 @@ "AssetRef": { "FilePath": "Textures/BRDFTexture.attimage" } - }, - { - "Name": "ScatterDistanceImage", - "SizeSource": { - "Source": { - "Pass": "Parent", - "Attachment": "Output" - } - }, - "MultisampleSource": { - "Pass": "This", - "Attachment": "DepthStencilInputOutput" - }, - "ImageDescriptor": { - "Format": "R11G11B10_FLOAT", - "SharedQueueMask": "Graphics" - } } ], "Connections": [ @@ -318,13 +285,6 @@ "Pass": "This", "Attachment": "BRDFTexture" } - }, - { - "LocalSlot": "ScatterDistanceOutput", - "AttachmentRef": { - "Pass": "This", - "Attachment": "ScatterDistanceImage" - } } ] } diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/Reflections/ReflectionComposite.azsl b/Gems/Atom/Feature/Common/Assets/Shaders/Reflections/ReflectionComposite.azsl index 806337499c..207da9e857 100644 --- a/Gems/Atom/Feature/Common/Assets/Shaders/Reflections/ReflectionComposite.azsl +++ b/Gems/Atom/Feature/Common/Assets/Shaders/Reflections/ReflectionComposite.azsl @@ -15,7 +15,6 @@ // box-filtered from the MSAA sub-pixels of the reflection texture. #include -#include #include #include @@ -26,8 +25,6 @@ ShaderResourceGroup PassSrg : SRG_PerPass Texture2DMS m_reflection; } -#include - // Vertex Shader VSOutput MainVS(VSInput input) {