LYN-2537 engine assets (#254)
* LYN-2537 Moved the Engine and Editor folder to be within the EngineAssets folder * Fixed Documentation in bootstrap.cfg to correct the path to the user project specific registry file * Adding a newline to the output of AssetCatalog 'Registering asset..., but type is not set' message * Updating the AssetProcessorPlatformConfig.setreg Scan Folder to detect the @ENGINEROOT@/EngineAssets/Engine path for engine runtime assets and @ENGINEROOT@/EngineAssets/Editor path for engine tool assets * Updating references to Icons and other assets to account for moving the Engine and Editor folder under a single EngineAssets folder * Moving the Engine Settings Registry folder from Engine/Registry -> Registry * Removed the LY_PROJECT_CMAKE_PATH define as it is not portable to other locations. It is hard coded to the project location that was used for the CMake configuration. Furthermore it paths with backslashes within it are treated as escape characters and not a path separator * Updated the LyTestTools asset_processor.py script to copy the exclude.filetag from the EngineAssets/Engine directory now * Fixed Atom Shader Preprocessing when running using an External Project * Updated the TSGenerateAction.cpp to fix the build error with using a renamed variable * Updated the Install_Common.cmake ly_setup_others function to install the EngineAssets directory and the each of the Gem's Assets directory while maintaining the relative directory structure to the Engine Root Also updated the install step to install the Registry folder at the engine root * Fixed the copying of the Registry folder to be in the install root, instead of under a second 'Registry' folder * Moving the AssetProcessorPlatformConfig.setreg file over to the Registry folder * Updated the LyTestTools and C++ code to point that the new location of the AssetProcessorPlatformConfig.setreg file inside of the Registry folder * Renamed Test AssetProcessor*Config.ini files to have the .setreg extension * Converted the AssetProcessor test setreg files from ini format to json format using the SerializeContextTools convert-ini command * Updated the AssetProcessor CMakeLists.txt to copy over the test setreg files to the build folder * Updated the assetprocessor test file list to point at the renamed AsssetProcessor*Config setreg filenames * Removed the Output Prefix code from the AssetProcessor. The complexity that it brought to the AP code is not needed, as users can replicate the behavior by just moving there assets underneath a another folder, underneath the scan folder * Adding back support to read the AssetProcessorPlatformConfig.setreg file from the asset root. This is only needed for C++ UnitTests as they run in an environment where the accessing the Engine Settings Registry is not available * Updating the Install_common.cmake logic to copy any "Assets" folder to the install layout. The Script has also been updated to copy over the "Assets" folder in the Engine Root to the install layout instead of an "EngineAssets" folder * Updating References to EngineAssets source asset folder in code to be the Assets source folder * Moved the Engine Source Asset folder of 'EngineAssets' to a new folder name of 'Assets'. This is inline with the naming scheme we use for Gem asset folders * Adding the EngineFinder.cmake to the AutomatedTesting project to allow it to work in a project centric manner * Updating the LyTestTools copy_assets_to_project function to be able to copy assets with folders to the temporary project root Fixed an issue in LyTestTools where the temporary log directory could have shutil.rmtree being called twice on it leading to an exception which fails an automated test Updated the asset_procesor_gui_tests_2 AddScanFolder test to not use the output prefix, but instead place the source asset root into a subdirectory * Correct the AssetProcessorPlatformConfig Scan Folders for the EngineAssets directory to point at the Assets directory * Updated the asset procesor batch dependency test scan folder to point at the 'Assets' folder instead of 'EngineAssets'
This commit is contained in:
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3dec5d3b71
@@ -47,11 +47,11 @@
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#include <array>
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#include <utility>
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//Enable generate image files for result of some tests.
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//Enable generate image files for result of some tests.
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//This is slow and only useful for debugging. This should be disabled for unit test
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//#define DEBUG_OUTPUT_IMAGES
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//There are some test functions in this test which are DISABLED. They were mainly for programming tests.
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//There are some test functions in this test which are DISABLED. They were mainly for programming tests.
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//It's only recommended to enable them for programming test purpose.
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#include <AzCore/UnitTest/UnitTest.h>
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@@ -72,7 +72,7 @@ protected:
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AZStd::unique_ptr<QCoreApplication> m_coreApplication; // required by engine root and IsExtensionSupported
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AZStd::unique_ptr<AZ::SerializeContext> m_context;
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AZStd::string m_engineRoot;
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void SetUp() override
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{
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BuilderSettingManager::CreateInstance();
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@@ -81,13 +81,13 @@ protected:
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m_context = AZStd::make_unique<AZ::SerializeContext>();
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BuilderPluginComponent::Reflect(m_context.get());
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AZ::DataPatch::Reflect(m_context.get());
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// Startup default local FileIO (hits OSAllocator) if not already setup.
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if (AZ::IO::FileIOBase::GetInstance() == nullptr)
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{
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AZ::IO::FileIOBase::SetInstance(aznew AZ::IO::LocalFileIO());
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}
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// Adding this handler to allow utility functions access the serialize context
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AZ::ComponentApplicationBus::Handler::BusConnect();
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AZ::Interface<AZ::ComponentApplicationRequests>::Register(this);
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@@ -142,7 +142,7 @@ protected:
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{
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return m_context.get();
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}
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//enum names for Images with specific identification
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enum ImageFeature
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{
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@@ -199,7 +199,7 @@ public:
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//create the directory if it's not exist
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const AZStd::string outputDir = AZ::Test::GetEngineRootPath() + "/Gems/ImageProcessing/Code/Tests/TestAssets/Output/";
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QDir dir(outputDir.c_str());
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if (!dir.exists())
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if (!dir.exists())
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{
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dir.mkpath(".");
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}
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@@ -213,7 +213,7 @@ public:
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IImageObjectPtr finalImage = imageToProcess.Get();
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//for each mipmap
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//for each mipmap
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for (uint32 mip = 0; mip < finalImage->GetMipCount() && mip < maxMipCnt; mip++)
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{
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uint8* imageBuf;
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@@ -237,7 +237,7 @@ public:
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{
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bool isImageLoaded = true;
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bool isDifferent = false;
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if (image1 == nullptr)
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{
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isImageLoaded = false;
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@@ -254,7 +254,7 @@ public:
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{
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return (!image1 && !image2) ? false: true;
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}
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// Mip
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int mip1 = image1->GetMipCount();
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int mip2 = image2->GetMipCount();
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@@ -271,7 +271,7 @@ public:
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// Flag
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AZ::u32 flag1 = image1->GetImageFlags();
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AZ::u32 flag2 = image2->GetImageFlags();
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isDifferent |= (flag1 != flag2);
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// Size
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@@ -284,9 +284,9 @@ public:
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// Error
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float error = GetErrorBetweenImages(image1, image2);
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static float EPSILON = 0.000001f;
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static float EPSILON = 0.000001f;
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isDifferent |= abs(error) >= EPSILON;
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output += QString(",%1/%2,%3,%4/%5,%6/%7,").arg(QString::number(mip1,'f',1), QString::number(mip2,'f',1), QString::number(mipDiff),
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QString(ImageProcessingEditor::EditorHelper::s_PixelFormatString[format1]),
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QString(ImageProcessingEditor::EditorHelper::s_PixelFormatString[format2]),
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@@ -305,8 +305,8 @@ public:
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static bool CompareDDSImage(const QString& imagePath1, const QString& imagePath2, QString& output)
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{
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IImageObjectPtr image1, alphaImage1, image2, alphaImage2;
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image1 = IImageObjectPtr(LoadImageFromDdsFile(imagePath1.toUtf8().constData()));
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if (image1 && image1->HasImageFlags(EIF_AttachedAlpha))
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{
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@@ -339,7 +339,7 @@ public:
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return false;
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}
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bool isDifferent = false;
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isDifferent = GetComparisonResult(image1, image2, output);
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@@ -384,7 +384,7 @@ TEST_F(ImageProcessingTest, TestPixelFormats)
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ASSERT_TRUE(pixelFormats.FindPixelFormatByLegacyName("G16R16") == ePixelFormat_R16G16);
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ASSERT_TRUE(pixelFormats.FindPixelFormatByLegacyName("G16R16F") == ePixelFormat_R16G16F);
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//some legacy format need to be mapping to new format.
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//some legacy format need to be mapping to new format.
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ASSERT_TRUE(pixelFormats.FindPixelFormatByLegacyName("DXT1") == ePixelFormat_BC1);
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ASSERT_TRUE(pixelFormats.FindPixelFormatByLegacyName("DXT5") == ePixelFormat_BC3);
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@@ -559,7 +559,7 @@ TEST_F(ImageProcessingTest, PresetSettingEqualityOperatorOverload_WithDifferingD
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//this test is to test image data won't be lost between uncompressed formats (for low to high precision or same precision)
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TEST_F(ImageProcessingTest, TestConvertFormatUncompressed)
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{
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{
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//source image
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IImageObjectPtr srcImage(LoadImageFromFile(m_imagFileNameMap[Image_200X200_RGB8_Jpg]));
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ImageToProcess imageToProcess(srcImage);
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@@ -571,7 +571,7 @@ TEST_F(ImageProcessingTest, TestConvertFormatUncompressed)
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//we will convert to target format then convert back to RGBX8 so they can compare to easy other
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imageToProcess.ConvertFormatUncompressed(ePixelFormat_R8G8B8A8);
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dstImage1 = imageToProcess.Get();
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imageToProcess.Set(srcImage);
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imageToProcess.ConvertFormatUncompressed(ePixelFormat_R16G16B16A16);
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ASSERT_FALSE(srcImage->CompareImage(imageToProcess.Get())); //this is different than source image
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@@ -654,9 +654,9 @@ TEST_F(ImageProcessingTest, DISABLED_TestConvertPVRTC)
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//load builder presets
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AZStd::string buiderSetting = m_engineRoot + "/Gems/ImageProcessing/Code/Source/ImageBuilderDefaultPresets.settings";
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auto outcome = BuilderSettingManager::Instance()->LoadBuilderSettings(buiderSetting, m_context.get());
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AZStd::vector<AZStd::string> outPaths;
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AZStd::string inputFile = m_engineRoot + "/Gems/ImageProcessing/Code/Tests/TestAssets/normalSmoothness_ddna.tif";
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AZStd::string inputFile = m_engineRoot + "/Gems/ImageProcessing/Code/Tests/TestAssets/normalSmoothness_ddna.tif";
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const AZStd::string outputFolder = m_engineRoot + "/Gems/ImageProcessing/Code/Tests/TestAssets/temp/";
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ImageConvertProcess* process = CreateImageConvertProcess(inputFile, outputFolder, "ios", m_context.get());
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if (process != nullptr)
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@@ -680,7 +680,7 @@ TEST_F(ImageProcessingTest, DISABLED_TestConvertPVRTC)
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}
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//ASSERT_TRUE(ConvertImageFile(inputFile, outputFolder, outPaths, "ios", m_context.get()));
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}
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TEST_F(ImageProcessingTest, DISABLED_TestConvertFormat)
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@@ -691,10 +691,10 @@ TEST_F(ImageProcessingTest, DISABLED_TestConvertFormat)
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//images to be tested
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static const int imageCount = 5;
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ImageFeature images[imageCount] = {
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Image_20X16_RGBA8_Png,
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Image_32X32_16bit_F_Tif,
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Image_32X32_32bit_F_Tif ,
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Image_512x512_Normal_Tga ,
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Image_20X16_RGBA8_Png,
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Image_32X32_16bit_F_Tif,
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Image_32X32_32bit_F_Tif ,
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Image_512x512_Normal_Tga ,
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Image_128x128_Transparent_Tga };
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for (int imageIdx = 0; imageIdx < imageCount; imageIdx++)
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@@ -764,12 +764,12 @@ TEST_F(ImageProcessingTest, DISABLED_TestImageFilter)
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//create dst image with same size and mipmaps
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dstImage = IImageObjectPtr(
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IImageObject::CreateImage(srcImage->GetWidth(0), srcImage->GetHeight(0), 3,
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IImageObject::CreateImage(srcImage->GetWidth(0), srcImage->GetHeight(0), 3,
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ePixelFormat_R32G32B32A32F));
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//for each filters
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const std::array<std::pair<MipGenType, AZStd::string>, 7> allFilters =
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{
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{
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{
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{MipGenType::point, "point"},
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{MipGenType::box, "box" },
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@@ -777,7 +777,7 @@ TEST_F(ImageProcessingTest, DISABLED_TestImageFilter)
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{ MipGenType::quadratic, "Quadratic" },
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{ MipGenType::blackmanHarris, "blackmanHarris" },
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{ MipGenType::kaiserSinc, "kaiserSinc" }
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}
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}
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};
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for (std::pair<MipGenType, AZStd::string> filter : allFilters)
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@@ -799,7 +799,7 @@ TEST_F(ImageProcessingTest, TestColorSpaceConversion)
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imageToProcess.GammaToLinearRGBA32F(true);
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SaveImageToFile(imageToProcess.Get(), "GammaTolinear_DeGamma", 1);
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imageToProcess.LinearToGamma();
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SaveImageToFile(imageToProcess.Get(), "LinearToGamma_DeGamma", 1);
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SaveImageToFile(imageToProcess.Get(), "LinearToGamma_DeGamma", 1);
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}
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//This function can be used to modify some value in the builder setting and keep all presets uuid then save back to setting file
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@@ -827,7 +827,7 @@ TEST_F(ImageProcessingTest, VerifyRestrictedPlatform)
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}
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TEST_F(ImageProcessingTest, DISABLED_TestCubemap)
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{
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{
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//load builder presets
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AZStd::string buiderSetting = m_engineRoot + "/Gems/ImageProcessing/Code/Source/ImageBuilderDefaultPresets.settings";
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auto outcome = BuilderSettingManager::Instance()->LoadBuilderSettings(buiderSetting, m_context.get());
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@@ -836,7 +836,7 @@ TEST_F(ImageProcessingTest, DISABLED_TestCubemap)
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AZStd::string inputFile;
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AZStd::vector<AZStd::string> outPaths;
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inputFile = m_engineRoot + "/Engine/EngineAssets/Shading/defaultProbe_cm.tif";
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inputFile = m_engineRoot + "/Assets/Engine/EngineAssets/Shading/defaultProbe_cm.tif";
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IImageObjectPtr srcImage(LoadImageFromFile(inputFile));
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ImageToProcess imageToProcess(srcImage);
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@@ -877,7 +877,7 @@ TEST_F(ImageProcessingTest, DISABLED_TestCubemap)
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//test image conversion for builder
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TEST_F(ImageProcessingTest, DISABLED_TestBuilderImageConvertor)
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{
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{
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AZStd::string oldCacheFolder = "E:/Javelin_old_tex_cache/textures";
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AZStd::string srcFolder = "E:/Javelin_NWLYDev/dev/Assets/Textures";
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@@ -888,12 +888,12 @@ TEST_F(ImageProcessingTest, DISABLED_TestBuilderImageConvertor)
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const AZStd::string outputFolder = m_engineRoot + "/Gems/ImageProcessing/Code/Tests/TestAssets/temp/";
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AZStd::string inputFile;
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AZStd::vector<AZStd::string> outPaths;
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inputFile = srcFolder + "/terrain/cry/detail/grass_with_stones_displ.tif";
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inputFile = m_imagFileNameMap[Image_128x128_Transparent_Tga];
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AZStd::string oldFile = oldCacheFolder + "/terrain/cry/detail/grass_with_stones_displ.dds";
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ImageConvertProcess* process = CreateImageConvertProcess(inputFile, outputFolder, "pc", m_context.get());
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if (process != nullptr)
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{
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//the process can be stopped if the job is cancelled or the worker is shutting down
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@@ -911,7 +911,7 @@ TEST_F(ImageProcessingTest, DISABLED_TestBuilderImageConvertor)
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SaveImageToFile(process->GetOutputAlphaImage(), "alpha", 10);
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process->GetAppendOutputFilePaths(outPaths);
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QString output;
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//CompareDDSImage(outPaths[0].c_str(), oldFile.c_str(), output);
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delete process;
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@@ -952,9 +952,9 @@ TEST_F(ImageProcessingTest, DISABLED_TestLoadDdsImage)
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IImageObjectPtr originImage, alphaImage;
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AZStd::string inputFolder = m_engineRoot + "/Cache/AutomatedTesting/pc/automatedtesting/engineassets/texturemsg/";
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AZStd::string inputFile;
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inputFile = "E:/Javelin_NWLYDev/dev/Cache/Assets/pc/assets/textures/blend_maps/moss/jav_moss_ddn.dds";
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IImageObjectPtr newImage = IImageObjectPtr(LoadImageFromDdsFile(inputFile));
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if (newImage->HasImageFlags(EIF_AttachedAlpha))
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{
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@@ -1026,7 +1026,7 @@ TEST_F(ImageProcessingTest, EditorTextureSettingTest)
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{
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AZStd::string buiderSetting = m_engineRoot + "/Gems/ImageProcessing/Code/Source/ImageBuilderDefaultPresets.settings";
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auto outcome = BuilderSettingManager::Instance()->LoadBuilderSettings(buiderSetting, m_context.get());
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auto TestFunc = [](const AZStd::string& textureFilepath, bool isCubemap) {
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ImageProcessingEditor::EditorTextureSetting setting(textureFilepath);
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@@ -1109,7 +1109,7 @@ TEST_F(ImageProcessingTest, EditorTextureSettingTest)
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ASSERT_TRUE(resolutions.size() >= reducedResolutions.size());
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}
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};
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// For cubemap texture
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AZStd::string textureFilePath = m_engineRoot + "/Gems/ImageProcessing/Code/Tests/TestAssets/noon_cm.tif";
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TestFunc(textureFilePath, true);
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@@ -1231,7 +1231,7 @@ TEST_F(ImageProcessingSerializationTest, TextureSettingReflect_SerializingLegacy
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// Load legacy texture settings
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TextureSettings legacyTextureSetting;
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AZStd::string textureFilepath = m_engineRoot + "/Gems/ImageProcessing/Code/Tests/TestAssets/1024x1024_24bit.tif";
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auto legacyLoadOutcome = TextureSettings::LoadLegacyTextureSettingFromFile(textureFilepath,
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auto legacyLoadOutcome = TextureSettings::LoadLegacyTextureSettingFromFile(textureFilepath,
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textureFilepath + TextureSettings::legacyExtensionName, legacyTextureSetting, m_context.get());
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// Ensure we loaded and parsed the texture settings correctly.
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@@ -1258,7 +1258,7 @@ TEST_F(ImageProcessingSerializationTest, TextureSettingReflect_SerializingModern
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// Load legacy texture settings
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TextureSettings legacyTextureSetting;
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AZStd::string textureFilepath = m_engineRoot + "/Gems/ImageProcessing/Code/Tests/TestAssets/1024x1024_24bit.tif";
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auto legacyLoadOutcome = TextureSettings::LoadLegacyTextureSettingFromFile(textureFilepath,
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auto legacyLoadOutcome = TextureSettings::LoadLegacyTextureSettingFromFile(textureFilepath,
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textureFilepath+TextureSettings::legacyExtensionName, legacyTextureSetting, m_context.get());
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// Let's make modifications to the loaded texture setting
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@@ -1277,7 +1277,7 @@ TEST_F(ImageProcessingSerializationTest, TextureSettingReflect_SerializingModern
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// Load the modified settings back to memory, using AZ::Serialization
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TextureSettings modernTextureSetting;
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auto modernLoadOutcome = TextureSettings::LoadTextureSetting(modernMetafilePath, modernTextureSetting, m_context.get());
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// Ensure what we just serialized-in is identical to what we serialized-out.
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// The comparison operator also compares overrides.
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EXPECT_TRUE(modernLoadOutcome.IsSuccess());
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@@ -1291,7 +1291,7 @@ TEST_F(ImageProcessingSerializationTest, TextureSettingReflect_SerializingModern
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{
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AZStd::string filepath = "test.xml";
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// Fill-in structure with test data
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// Fill-in structure with test data
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TextureSettings fakeTextureSettings;
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fakeTextureSettings.m_preset = AZ::Uuid::CreateRandom();
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fakeTextureSettings.m_sizeReduceLevel = 0;
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@@ -1317,10 +1317,10 @@ TEST_F(ImageProcessingSerializationTest, TextureSettingReflect_SerializingModern
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}
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TEST_F(ImageProcessingSerializationTest, DISABLED_BuilderSettingsReflect_SerializingDataInAndOut_WritesAndParsesFileAccurately)
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{
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{
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AZStd::string buildSettingsFilepath = m_engineRoot + "/Gems/ImageProcessing/Code/Tests/TestAssets/tempPresets.settings";
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AZStd::string rcFilePath = m_engineRoot + "/Code/Tools/RC/Config/rc/rc.ini";
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auto loadOutcome = BuilderSettingManager::Instance()->LoadBuilderSettingsFromRC(rcFilePath);
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ASSERT_TRUE(loadOutcome.IsSuccess());
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@@ -1332,7 +1332,7 @@ TEST_F(ImageProcessingSerializationTest, DISABLED_BuilderSettingsReflect_Seriali
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auto writeOutcome = BuilderSettingManager::Instance()->WriteBuilderSettings(buildSettingsFilepath, m_context.get());
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ASSERT_TRUE(writeOutcome.IsSuccess());
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//Re-load Builder Settings
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//Re-load Builder Settings
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auto reloadOutcome = BuilderSettingManager::Instance()->LoadBuilderSettings(buildSettingsFilepath, m_context.get());
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ASSERT_TRUE(reloadOutcome.IsSuccess());
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