Renamed some variables
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@@ -118,10 +118,10 @@ namespace AZ
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uint32_t m_bytesPerImage = 0;
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/// The number of blocks in width based on the texture fomat
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uint32_t m_numBlocksWidth = 1;
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uint32_t m_blockElementWidth = 1;
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/// The number of blocks in height based on the texture fomat
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uint32_t m_numBlocksHeight = 1;
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uint32_t m_blockElementHeight = 1;
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};
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@@ -107,8 +107,8 @@ namespace AZ
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->Field("m_rowCount", &ImageSubresourceLayout::m_rowCount)
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->Field("m_bytesPerRow", &ImageSubresourceLayout::m_bytesPerRow)
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->Field("m_bytesPerImage", &ImageSubresourceLayout::m_bytesPerImage)
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->Field("m_numBlocksWidth", &ImageSubresourceLayout::m_numBlocksWidth)
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->Field("m_numBlocksHeight", &ImageSubresourceLayout::m_numBlocksHeight)
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->Field("m_blockElementWidth", &ImageSubresourceLayout::m_blockElementWidth)
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->Field("m_blockElementHeight", &ImageSubresourceLayout::m_blockElementHeight)
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;
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}
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}
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@@ -118,14 +118,14 @@ namespace AZ
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uint32_t rowCount,
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uint32_t bytesPerRow,
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uint32_t bytesPerImage,
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uint32_t numBlocksWidth,
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uint32_t numBlocksHeight)
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uint32_t blockElementWidth,
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uint32_t blockElementHeight)
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: m_size{size}
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, m_rowCount{rowCount}
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, m_bytesPerRow{bytesPerRow}
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, m_bytesPerImage{bytesPerImage}
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, m_numBlocksWidth{numBlocksWidth}
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, m_numBlocksHeight{numBlocksHeight}
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, m_blockElementWidth{blockElementWidth}
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, m_blockElementHeight{blockElementHeight}
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{}
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ImageSubresourceLayoutPlaced::ImageSubresourceLayoutPlaced(const ImageSubresourceLayout& subresourceLayout, size_t offset)
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@@ -322,8 +322,8 @@ namespace AZ
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subresourceLayout.m_rowCount = numBlocksHigh;
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subresourceLayout.m_size.m_width = imageSize.m_width;
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subresourceLayout.m_size.m_height = imageSize.m_height;
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subresourceLayout.m_numBlocksWidth = numBlocks;
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subresourceLayout.m_numBlocksHeight = numBlocks;
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subresourceLayout.m_blockElementWidth = numBlocks;
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subresourceLayout.m_blockElementHeight = numBlocks;
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}
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else if (isPacked)
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{
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@@ -267,7 +267,7 @@ namespace AZ
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// Staging sizes
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uint32_t stagingRowPitch = RHI::AlignUp(subresourceLayout.m_bytesPerRow, DX12_TEXTURE_DATA_PITCH_ALIGNMENT);
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uint32_t stagingSlicePitch = RHI::AlignUp(subresourceLayout.m_rowCount*stagingRowPitch, D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT);
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const uint32_t compressedTexelBlockSizeHeight = subresourceLayout.m_numBlocksHeight;
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const uint32_t compressedTexelBlockSizeHeight = subresourceLayout.m_blockElementHeight;
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// ImageHeight must be bigger than or equal to the Image's row count. Images with a RowCount that is less than the ImageHeight indicates a block compression.
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// Images with a RowCount which is higher than the ImageHeight indicates a planar image, which is not supported for streaming images.
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@@ -415,7 +415,7 @@ namespace AZ
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// this assert typically happens when a shader needs a particular Srg (e.g., the ViewSrg) but the code did not bind it,
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// check the pass code in this callstack to determine why it was not bound
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AZ_Assert(false, "ShaderResourceGroup in slot '%d' is null at DrawItem submit time. This is not valid and means the shader is expecting an Srg that is not currently bound in the pipeline. Current bindings: %s",
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AZ_Assert(false, "ShaderResourceGroup in slot '%d' is null at DrawItem submit time. This is not valid and means the shader is expecting an Srg that isF not currently bound in the pipeline. Current bindings: %s",
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srgSlot,
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slotSrgString.c_str());
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@@ -190,7 +190,7 @@ namespace AZ
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const uint32_t stagingRowPitch = RHI::AlignUp(subresourceLayout.m_bytesPerRow, bufferOffsetAlign);
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const uint32_t stagingSlicePitch = RHI::AlignUp(subresourceLayout.m_rowCount * stagingRowPitch, bufferOffsetAlign);
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const uint32_t rowsPerSplit = static_cast<uint32_t>(m_descriptor.m_stagingSizeInBytes) / stagingRowPitch;
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const uint32_t compressedTexelBlockSizeHeight = subresourceLayout.m_numBlocksHeight;
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const uint32_t compressedTexelBlockSizeHeight = subresourceLayout.m_blockElementHeight;
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// ImageHeight must be bigger than or equal to the Image's row count. Images with a RowCount that is less than the ImageHeight indicates a block compression.
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// Images with a RowCount which is higher than the ImageHeight indicates a planar image, which is not supported for streaming images.
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@@ -214,7 +214,7 @@ namespace AZ
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const uint32_t stagingRowPitch = RHI::AlignUp(subresourceLayout.m_bytesPerRow, bufferOffsetAlign);
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const uint32_t stagingSlicePitch = subresourceLayout.m_rowCount * stagingRowPitch;
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const uint32_t rowsPerSplit = static_cast<uint32_t>(m_descriptor.m_stagingSizeInBytes) / stagingRowPitch;
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const uint32_t compressedTexelBlockSizeHeight = subresourceLayout.m_numBlocksHeight;
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const uint32_t compressedTexelBlockSizeHeight = subresourceLayout.m_blockElementHeight;
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// ImageHeight must be bigger than or equal to the Image's row count. Images with a RowCount that is less than the ImageHeight indicates a block compression.
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// Images with a RowCount which is higher than the ImageHeight indicates a planar image, which is not supported for streaming images.
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