set initial collider component sub mode to translation

Signed-off-by: greerdv <greerdv@amazon.com>
This commit is contained in:
greerdv
2021-11-19 15:00:58 +00:00
parent fd6bbf2872
commit 3199cb9777
@@ -265,10 +265,7 @@ namespace PhysX
m_buttonIds[static_cast<size_t>(SubMode::Rotation)] = RegisterClusterButton(m_modeSelectionClusterId, "Rotate");
m_buttonIds[static_cast<size_t>(SubMode::Dimensions)] = RegisterClusterButton(m_modeSelectionClusterId, "Scale");
AzToolsFramework::ViewportUi::ViewportUiRequestBus::Event(
AzToolsFramework::ViewportUi::DefaultViewportId,
&AzToolsFramework::ViewportUi::ViewportUiRequestBus::Events::SetClusterActiveButton, m_modeSelectionClusterId,
m_buttonIds[static_cast<size_t>(SubMode::Dimensions)]);
SetCurrentMode(SubMode::Offset);
const auto onButtonClicked = [this](AzToolsFramework::ViewportUi::ButtonId buttonId) {
if (buttonId == m_buttonIds[static_cast<size_t>(SubMode::Offset)])
@@ -281,7 +278,7 @@ namespace PhysX
}
else if (buttonId == m_buttonIds[static_cast<size_t>(SubMode::Dimensions)])
{
SetCurrentMode(SubMode::Dimensions);
SetCurrentMode(SubMode::Dimensions);
}
};