Merge remote-tracking branch 'upstream/development' into nvsickle/OutlinerDuplicateEntryFixes

This commit is contained in:
nvsickle
2021-10-01 15:48:20 -07:00
215 changed files with 3058 additions and 3400 deletions
-904
View File
@@ -64,30 +64,6 @@
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@@ -160,686 +136,6 @@
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<Class name="AZ::Uuid" field="guid" value="{7E73949E-1D79-5B3A-B787-4F098344C26A}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
</Class>
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="AZStd::string" field="pathHint" value="engineassets/texturemsg/mipmapdebug.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
</Class>
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
<Class name="AZ::Uuid" field="guid" value="{10DCCDD1-60FC-566B-9DE4-936C9DDE01D3}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
</Class>
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="AZStd::string" field="pathHint" value="engineassets/texturemsg/replaceme.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
</Class>
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
<Class name="AZ::Uuid" field="guid" value="{69015F42-750A-53A2-9D10-B4A22D064DE7}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
</Class>
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="AZStd::string" field="pathHint" value="engineassets/texturemsg/texturecompiling.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
</Class>
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
<Class name="AZ::Uuid" field="guid" value="{B2D65572-A209-5222-AAEB-903220636818}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
</Class>
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="AZStd::string" field="pathHint" value="engineassets/texturemsg/texturecompiling_a.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
</Class>
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
<Class name="AZ::Uuid" field="guid" value="{CFED46A4-83E7-5616-B3BB-4BB218927804}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
<Class name="unsigned int" field="subId" value="3000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
</Class>
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="AZStd::string" field="pathHint" value="engineassets/texturemsg/texturecompiling_cm_ibldiffuse.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
</Class>
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
<Class name="AZ::Uuid" field="guid" value="{CFED46A4-83E7-5616-B3BB-4BB218927804}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
<Class name="unsigned int" field="subId" value="2000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
</Class>
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="AZStd::string" field="pathHint" value="engineassets/texturemsg/texturecompiling_cm_iblspecular.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
</Class>
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
<Class name="AZ::Uuid" field="guid" value="{254812AC-7A00-5FEE-B9ED-6E181E1F6408}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
</Class>
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="AZStd::string" field="pathHint" value="engineassets/texturemsg/texturecompiling_ddn.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
</Class>
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
<Class name="AZ::Uuid" field="guid" value="{2873AD02-367D-520B-8D79-58BF25328AF7}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
</Class>
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="AZStd::string" field="pathHint" value="engineassets/texturemsg/texturecompiling_ddna.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
</Class>
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
<Class name="AZ::Uuid" field="guid" value="{6A04254A-BA1A-5392-B5CC-8585CBB189A6}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
</Class>
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="AZStd::string" field="pathHint" value="engineassets/textures/greyalpha.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
</Class>
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
<Class name="AZ::Uuid" field="guid" value="{1213DEB1-FC2B-566A-86AA-E82D93D8AE2F}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
</Class>
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="AZStd::string" field="pathHint" value="engineassets/materials/lens_optics.mtl" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
</Class>
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
<Class name="AZ::Uuid" field="guid" value="{6E4F82A0-0C23-578B-B68F-C071F136B2AE}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
</Class>
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="AZStd::string" field="pathHint" value="engineassets/objects/helper.mtl" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
</Class>
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
<Class name="AZ::Uuid" field="guid" value="{A8970A25-5043-5519-A927-F180E7D6E8C1}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
@@ -1632,46 +768,6 @@
<Class name="unsigned int" field="platformFlags" value="255" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="AZStd::string" field="pathHint" value="engine_dependencies.xml" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
</Class>
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
<Class name="AZ::Uuid" field="guid" value="{3B3997AF-DDB9-5E52-877D-90C72F2E53EE}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
</Class>
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="AZStd::string" field="pathHint" value="engineassets/textures/defaults/16_5.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
</Class>
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
<Class name="AZ::Uuid" field="guid" value="{099C5359-AEE0-5158-BBFD-36D3E3C552BD}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
</Class>
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="AZStd::string" field="pathHint" value="engineassets/textures/defaults/16_34.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
</Class>
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
<Class name="AZ::Uuid" field="guid" value="{AD8E4A1C-BD52-5480-911E-E351EA75DF5B}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
</Class>
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="AZStd::string" field="pathHint" value="engineassets/textures/defaults/16_12.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
</Class>
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
<Class name="AZ::Uuid" field="guid" value="{E0C71739-AA65-56B4-8D0D-388C853CAE33}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
</Class>
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="AZStd::string" field="pathHint" value="engineassets/texturemsg/notfound.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
</Class>
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
<Class name="AZ::Uuid" field="guid" value="{16A565B6-FF97-5C0E-A455-58E0D329DA55}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
</Class>
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="AZStd::string" field="pathHint" value="engineassets/texturemsg/notfound_ddna.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
</Class>
</Class>
</ObjectStream>
@@ -1,5 +1,4 @@
<EngineDependencies versionnumber="1.0.0">
<Dependency path="libs/particles/preloadlibs.txt" optional="true" />
<Dependency path="libs/gameaudio/wwise/*.xml" optional="false" />
<Dependency path=":libs/gameaudio/wwise/levels/default_controls.xml" optional="false" />
</EngineDependencies>
@@ -226,9 +226,9 @@ class TestMaterialEditor(object):
self, request, workspace, project, launcher_platform, generic_launcher, exe_file_name, cfg_args):
"""
Tests each valid RHI option (Null RHI excluded) can be launched with the MaterialEditor.
Checks for the "Finished loading viewport configurtions." success message post lounch.
Checks for the "Finished loading viewport configurations." success message post launch.
"""
expected_lines = ["Finished loading viewport configurtions."]
expected_lines = ["Finished loading viewport configurations."]
unexpected_lines = [
# "Trace::Assert",
# "Trace::Error",
@@ -241,7 +241,7 @@ class TestMaterialEditor(object):
generic_launcher,
editor_script="",
run_python="--runpython",
timeout=30,
timeout=60,
expected_lines=expected_lines,
unexpected_lines=unexpected_lines,
halt_on_unexpected=False,
@@ -25,28 +25,39 @@ import prefab.Prefab_Test_Utils as prefab_test_utils
# This is a helper class which contains some of the useful information about a prefab instance.
class PrefabInstance:
def __init__(self, name: str=None, prefab_file_name: str=None, container_entity: EditorEntity=EntityId()):
self.name = name
def __init__(self, prefab_file_name: str=None, container_entity: EditorEntity=EntityId()):
self.prefab_file_name: str = prefab_file_name
self.container_entity: EditorEntity = container_entity
def __eq__(self, other):
return other and self.container_entity.id == other.container_entity.id
def __ne__(self, other):
return not self.__eq__(other)
def __hash__(self):
return hash(self.container_entity.id)
"""
See if this instance is valid to be used with other prefab operations.
:return: Whether the target instance is valid or not.
"""
def is_valid() -> bool:
return self.container_entity.id.IsValid() and self.name is not None and self.prefab_file_name in Prefab.existing_prefabs
return self.container_entity.id.IsValid() and self.prefab_file_name in Prefab.existing_prefabs
"""
Reparent this instance to target parent entity.
The function will also check pop up dialog ui in editor to see if there's prefab cyclical dependency error while reparenting prefabs.
:param parent_entity_id: The id of the entity this instance should be a child of in the transform hierarchy next.
"""
async def ui_reparent_prefab_instance(self, parent_entity_id: EntityId):
container_entity_name = self.container_entity.get_name()
current_children_entity_ids_having_prefab_name = prefab_test_utils.get_children_ids_by_name(parent_entity_id, container_entity_name)
Report.info(f'current_children_entity_ids_having_prefab_name: {current_children_entity_ids_having_prefab_name}')
container_entity_id_before_reparent = self.container_entity.id
original_parent = EditorEntity(self.container_entity.get_parent_id())
original_parent_before_reparent_children_ids = set(original_parent.get_children_ids())
new_parent = EditorEntity(parent_entity_id)
new_parent_before_reparent_children_ids = set(new_parent.get_children_ids())
pyside_utils.run_soon(lambda: self.container_entity.set_parent_entity(parent_entity_id))
pyside_utils.run_soon(lambda: prefab_test_utils.wait_for_propagation())
@@ -60,18 +71,23 @@ class PrefabInstance:
except pyside_utils.EventLoopTimeoutException:
pass
updated_children_entity_ids_having_prefab_name = prefab_test_utils.get_children_ids_by_name(parent_entity_id, container_entity_name)
Report.info(f'updated_children_entity_ids_having_prefab_name: {updated_children_entity_ids_having_prefab_name}')
new_child_with_reparented_prefab_name_added = len(updated_children_entity_ids_having_prefab_name) == len(current_children_entity_ids_having_prefab_name) + 1
assert new_child_with_reparented_prefab_name_added, "No entity with reparented prefab name become a child of target parent entity"
original_parent_after_reparent_children_ids = set(original_parent.get_children_ids())
assert len(original_parent_after_reparent_children_ids) == len(original_parent_before_reparent_children_ids) - 1, \
"The children count of the Prefab Instance's original parent should be decreased by 1."
assert not container_entity_id_before_reparent in original_parent_after_reparent_children_ids, \
"This Prefab Instance is still a child entity of its original parent entity."
new_parent_after_reparent_children_ids = set(new_parent.get_children_ids())
assert len(new_parent_after_reparent_children_ids) == len(new_parent_before_reparent_children_ids) + 1, \
"The children count of the Prefab Instance's new parent should be increased by 1."
updated_container_entity_id = set(updated_children_entity_ids_having_prefab_name).difference(current_children_entity_ids_having_prefab_name).pop()
updated_container_entity = EditorEntity(updated_container_entity_id)
updated_container_entity_parent_id = updated_container_entity.get_parent_id()
has_correct_parent = updated_container_entity_parent_id.ToString() == parent_entity_id.ToString()
assert has_correct_parent, "Prefab reparented is *not* under the expected parent entity"
container_entity_id_after_reparent = set(new_parent_after_reparent_children_ids).difference(new_parent_before_reparent_children_ids).pop()
reparented_container_entity = EditorEntity(container_entity_id_after_reparent)
reparented_container_entity_parent_id = reparented_container_entity.get_parent_id()
has_correct_parent = reparented_container_entity_parent_id.ToString() == parent_entity_id.ToString()
assert has_correct_parent, "Prefab Instance reparented is *not* under the expected parent entity"
self.container_entity = EditorEntity(updated_container_entity_id)
self.container_entity = reparented_container_entity
# This is a helper class which contains some of the useful information about a prefab template.
class Prefab:
@@ -81,7 +97,7 @@ class Prefab:
def __init__(self, file_name: str):
self.file_name:str = file_name
self.file_path: str = prefab_test_utils.get_prefab_file_path(file_name)
self.instances: dict = {}
self.instances: set[PrefabInstance] = set()
"""
Check if a prefab is ready to be used to generate its instances.
@@ -122,10 +138,10 @@ class Prefab:
:param entities: The entities that should form the new prefab (along with their descendants).
:param file_name: A unique file name of new prefab.
:param prefab_instance_name: A name for the very first instance generated while prefab creation. The default instance name is the same as file_name.
:return: An outcome object with an entityId of the new prefab's container entity; on failure, it comes with an error message detailing the cause of the error.
:return: Created Prefab object and the very first PrefabInstance object owned by the prefab.
"""
@classmethod
def create_prefab(cls, entities: list[EditorEntity], file_name: str, prefab_instance_name: str=None) -> Prefab:
def create_prefab(cls, entities: list[EditorEntity], file_name: str, prefab_instance_name: str=None) -> (Prefab, PrefabInstance):
assert not Prefab.is_prefab_loaded(file_name), f"Can't create Prefab '{file_name}' since the prefab already exists"
new_prefab = Prefab(file_name)
@@ -133,18 +149,18 @@ class Prefab:
create_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'CreatePrefabInMemory', entity_ids, new_prefab.file_path)
assert create_prefab_result.IsSuccess(), f"Prefab operation 'CreatePrefab' failed. Error: {create_prefab_result.GetError()}"
container_entity = EditorEntity(create_prefab_result.GetValue())
container_entity_id = create_prefab_result.GetValue()
container_entity = EditorEntity(container_entity_id)
if prefab_instance_name:
container_entity.set_name(prefab_instance_name)
else:
prefab_instance_name = file_name
prefab_test_utils.wait_for_propagation()
container_entity_id = prefab_test_utils.find_entity_by_unique_name(prefab_instance_name)
new_prefab.instances[prefab_instance_name] = PrefabInstance(prefab_instance_name, file_name, EditorEntity(container_entity_id))
new_prefab_instance = PrefabInstance(file_name, EditorEntity(container_entity_id))
new_prefab.instances.add(new_prefab_instance)
Prefab.existing_prefabs[file_name] = new_prefab
return new_prefab
return new_prefab, new_prefab_instance
"""
Remove target prefab instances.
@@ -152,22 +168,15 @@ class Prefab:
"""
@classmethod
def remove_prefabs(cls, prefab_instances: list[PrefabInstance]):
instances_to_remove_name_counts = Counter()
instances_removed_expected_name_counts = Counter()
entities_to_remove = [prefab_instance.container_entity for prefab_instance in prefab_instances]
while entities_to_remove:
entity = entities_to_remove.pop(-1)
entity_name = entity.get_name()
instances_to_remove_name_counts[entity_name] += 1
entity_ids_to_remove = []
entity_id_queue = [prefab_instance.container_entity for prefab_instance in prefab_instances]
while entity_id_queue:
entity = entity_id_queue.pop(0)
children_entity_ids = entity.get_children_ids()
for child_entity_id in children_entity_ids:
entities_to_remove.append(EditorEntity(child_entity_id))
entity_id_queue.append(EditorEntity(child_entity_id))
for entity_name, entity_count in instances_to_remove_name_counts.items():
entities = prefab_test_utils.find_entities_by_name(entity_name)
instances_removed_expected_name_counts[entity_name] = len(entities) - entity_count
entity_ids_to_remove.append(entity.id)
container_entity_ids = [prefab_instance.container_entity.id for prefab_instance in prefab_instances]
delete_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'DeleteEntitiesAndAllDescendantsInInstance', container_entity_ids)
@@ -175,28 +184,24 @@ class Prefab:
prefab_test_utils.wait_for_propagation()
prefab_entities_deleted = True
for entity_name, expected_entity_count in instances_removed_expected_name_counts.items():
actual_entity_count = len(prefab_test_utils.find_entities_by_name(entity_name))
if actual_entity_count is not expected_entity_count:
prefab_entities_deleted = False
break
assert prefab_entities_deleted, "Not all entities and descendants in target prefabs are deleted."
entity_ids_after_delete = set(prefab_test_utils.get_all_entities())
for entity_id_removed in entity_ids_to_remove:
if entity_id_removed in entity_ids_after_delete:
assert prefab_entities_deleted, "Not all entities and descendants in target prefabs are deleted."
for instance in prefab_instances:
instance_deleted_prefab = Prefab.get_prefab(instance.prefab_file_name)
instance_deleted_prefab.instances.pop(instance.name)
instance_deleted_prefab.instances.remove(instance)
instance = PrefabInstance()
"""
Instantiate an instance of this prefab.
:param name: A name for newly instantiated prefab instance. The default instance name is the same as this prefab's file name.
:param parent_entity: The entity the prefab should be a child of in the transform hierarchy.
:param name: A name for newly instantiated prefab instance. The default instance name is the same as this prefab's file name.
:param prefab_position: The position in world space the prefab should be instantiated in.
:return: An outcome object with an entityId of the new prefab's container entity; on failure, it comes with an error message detailing the cause of the error.
:return: Instantiated PrefabInstance object owned by this prefab.
"""
def instantiate(self, name: str=None, parent_entity: EditorEntity=None, prefab_position: Vector3=Vector3()) -> PrefabInstance:
def instantiate(self, parent_entity: EditorEntity=None, name: str=None, prefab_position: Vector3=Vector3()) -> PrefabInstance:
parent_entity_id = parent_entity.id if parent_entity is not None else EntityId()
instantiate_prefab_result = prefab.PrefabPublicRequestBus(
@@ -209,13 +214,13 @@ class Prefab:
if name:
container_entity.set_name(name)
else:
name = self.file_name
prefab_test_utils.wait_for_propagation()
container_entity_id = prefab_test_utils.find_entity_by_unique_name(name)
self.instances[name] = PrefabInstance(name, self.file_name, EditorEntity(container_entity_id))
new_prefab_instance = PrefabInstance(self.file_name, EditorEntity(container_entity_id))
assert not new_prefab_instance in self.instances, "This prefab instance is already existed before this instantiation."
self.instances.add(new_prefab_instance)
prefab_test_utils.check_entity_at_position(container_entity_id, prefab_position)
return container_entity_id
return new_prefab_instance
@@ -22,11 +22,10 @@ def Prefab_BasicWorkflow_CreateAndDeletePrefab():
car_prefab_entities = [car_entity]
# Checks for prefab creation passed or not
car_prefab = Prefab.create_prefab(
_, car = Prefab.create_prefab(
car_prefab_entities, CAR_PREFAB_FILE_NAME)
# Checks for prefab deletion passed or not
car = car_prefab.instances[CAR_PREFAB_FILE_NAME]
Prefab.remove_prefabs([car])
if __name__ == "__main__":
@@ -28,7 +28,7 @@ def Prefab_BasicWorkflow_CreateAndReparentPrefab():
car_prefab_entities = [car_entity]
# Checks for prefab creation passed or not
car_prefab = Prefab.create_prefab(
_, car = Prefab.create_prefab(
car_prefab_entities, CAR_PREFAB_FILE_NAME)
# Creates another new Entity at the root level
@@ -36,12 +36,10 @@ def Prefab_BasicWorkflow_CreateAndReparentPrefab():
wheel_prefab_entities = [wheel_entity]
# Checks for wheel prefab creation passed or not
wheel_prefab = Prefab.create_prefab(
_, wheel = Prefab.create_prefab(
wheel_prefab_entities, WHEEL_PREFAB_FILE_NAME)
# Checks for prefab reparenting passed or not
car = car_prefab.instances[CAR_PREFAB_FILE_NAME]
wheel = wheel_prefab.instances[WHEEL_PREFAB_FILE_NAME]
await wheel.ui_reparent_prefab_instance(car.container_entity.id)
run_test()
@@ -22,11 +22,11 @@ def Prefab_BasicWorkflow_InstantiatePrefab():
# Checks for prefab instantiation passed or not
test_prefab = Prefab.get_prefab(EXISTING_TEST_PREFAB_FILE_NAME)
instantiated_test_container_entity_id = test_prefab.instantiate(
test_instance = test_prefab.instantiate(
prefab_position=INSTANTIATED_TEST_PREFAB_POSITION)
prefab_test_utils.check_entity_children_count(
instantiated_test_container_entity_id,
test_instance.container_entity.id,
EXPECTED_TEST_PREFAB_CHILDREN_COUNT)
if __name__ == "__main__":
@@ -29,20 +29,8 @@ def find_entities_by_name(entity_name):
searchFilter.names = [entity_name]
return entity.SearchBus(bus.Broadcast, 'SearchEntities', searchFilter)
def find_entity_by_unique_name(entity_name):
unique_name_entity_found_result = (
"Entity with a unique name found",
"Entity with a unique name *not* found")
entities = find_entities_by_name(entity_name)
unique_name_entity_found = len(entities) == 1
Report.result(unique_name_entity_found_result, unique_name_entity_found)
if unique_name_entity_found:
return entities[0]
else:
Report.info(f"{len(entities)} entities with name '{entity_name}' found")
return EntityId()
def get_all_entities():
return entity.SearchBus(bus.Broadcast, 'SearchEntities', entity.SearchFilter())
def check_entity_at_position(entity_id, expected_entity_position):
entity_at_expected_position_result = (
@@ -551,8 +551,6 @@ namespace AZ
{
PrepareShutDown();
DispatchEvents();
// Acquire the asset lock to make sure nobody else is trying to do anything fancy with assets
AZStd::scoped_lock<AZStd::recursive_mutex> assetLock(m_assetMutex);
@@ -575,7 +573,10 @@ namespace AZ
{
AZ_PROFILE_FUNCTION(AzCore);
AssetManagerNotificationBus::Broadcast(&AssetManagerNotificationBus::Events::OnAssetEventsDispatchBegin);
AssetBus::ExecuteQueuedEvents();
while (AssetBus::QueuedEventCount())
{
AssetBus::ExecuteQueuedEvents();
}
AssetManagerNotificationBus::Broadcast(&AssetManagerNotificationBus::Events::OnAssetEventsDispatchEnd);
}
@@ -22,6 +22,7 @@
#include <AzCore/Time/TimeSystemComponent.h>
#include <AzCore/Console/LoggerSystemComponent.h>
#include <AzCore/EBus/EventSchedulerSystemComponent.h>
#include <AzCore/Task/TaskGraphSystemComponent.h>
namespace AZ
{
@@ -41,6 +42,7 @@ namespace AZ
TimeSystemComponent::CreateDescriptor(),
LoggerSystemComponent::CreateDescriptor(),
EventSchedulerSystemComponent::CreateDescriptor(),
TaskGraphSystemComponent::CreateDescriptor(),
#if !defined(AZCORE_EXCLUDE_LUA)
ScriptSystemComponent::CreateDescriptor(),
@@ -55,6 +57,7 @@ namespace AZ
azrtti_typeid<TimeSystemComponent>(),
azrtti_typeid<LoggerSystemComponent>(),
azrtti_typeid<EventSchedulerSystemComponent>(),
azrtti_typeid<TaskGraphSystemComponent>(),
};
}
}
+10 -10
View File
@@ -262,17 +262,17 @@ namespace AZ
#else // !AZ_ENABLE_TRACING
#define AZ_Assert(...) AZ_UNUSED(__VA_ARGS__);
#define AZ_Error(...) AZ_UNUSED(__VA_ARGS__);
#define AZ_ErrorOnce(...) AZ_UNUSED(__VA_ARGS__);
#define AZ_Warning(...) AZ_UNUSED(__VA_ARGS__);
#define AZ_WarningOnce(...) AZ_UNUSED(__VA_ARGS__);
#define AZ_TracePrintf(...) AZ_UNUSED(__VA_ARGS__);
#define AZ_TracePrintfOnce(...) AZ_UNUSED(__VA_ARGS__);
#define AZ_Assert(...)
#define AZ_Error(...)
#define AZ_ErrorOnce(...)
#define AZ_Warning(...)
#define AZ_WarningOnce(...)
#define AZ_TracePrintf(...)
#define AZ_TracePrintfOnce(...)
#define AZ_Verify(...) AZ_UNUSED(__VA_ARGS__);
#define AZ_VerifyError(...) AZ_UNUSED(__VA_ARGS__);
#define AZ_VerifyWarning(...) AZ_UNUSED(__VA_ARGS__);
#define AZ_Verify(expression, ...) AZ_UNUSED(expression)
#define AZ_VerifyError(window, expression, ...) AZ_UNUSED(expression)
#define AZ_VerifyWarning(window, expression, ...) AZ_UNUSED(expression)
#endif // AZ_ENABLE_TRACING
@@ -43,10 +43,12 @@ namespace AZ::IO
m_mainLoopDesc = threadDesc;
m_mainLoopDesc.m_name = "IO Scheduler";
m_mainLoop = AZStd::thread([this]()
{
Thread_MainLoop();
}, &m_mainLoopDesc);
m_mainLoop = AZStd::thread(
m_mainLoopDesc,
[this]()
{
Thread_MainLoop();
});
}
}
@@ -644,11 +644,11 @@ JobManagerWorkStealing::ThreadList JobManagerWorkStealing::CreateWorkerThreads(c
}
info->m_thread = AZStd::thread(
threadDesc,
[this, info]()
{
this->ProcessJobsWorker(info);
},
&threadDesc
}
);
info->m_threadId = info->m_thread.get_id();
@@ -717,7 +717,9 @@ namespace AZ::SettingsRegistryMergeUtils
if (registry.Get(cacheRootPath, FilePathKey_CacheRootFolder))
{
mergePath = AZStd::move(cacheRootPath);
mergePath /= SettingsRegistryInterface::RegistryFolder;
AZStd::fixed_string<32> registryFolderLower(SettingsRegistryInterface::RegistryFolder);
AZStd::to_lower(registryFolderLower.begin(), registryFolderLower.end());
mergePath /= registryFolderLower;
registry.MergeSettingsFolder(mergePath.Native(), specializations, platform, "", scratchBuffer);
}
@@ -190,11 +190,13 @@ namespace AZ
class TaskWorker
{
public:
void Spawn(::AZ::TaskExecutor& executor, size_t id, AZStd::semaphore& initSemaphore, bool affinitize)
static thread_local TaskWorker* t_worker;
void Spawn(::AZ::TaskExecutor& executor, uint32_t id, AZStd::semaphore& initSemaphore, bool affinitize)
{
m_executor = &executor;
AZStd::string threadName = AZStd::string::format("TaskWorker %zu", id);
AZStd::string threadName = AZStd::string::format("TaskWorker %u", id);
AZStd::thread_desc desc = {};
desc.m_name = threadName.c_str();
if (affinitize)
@@ -203,12 +205,29 @@ namespace AZ
}
m_active.store(true, AZStd::memory_order_release);
m_thread = AZStd::thread{ [this, &initSemaphore]
m_thread = AZStd::thread{ desc,
[this, &initSemaphore]
{
t_worker = this;
initSemaphore.release();
Run();
},
&desc };
} };
}
// Threads that wait on a graph to complete are disqualified from receiving tasks until the wait finishes
void Disable()
{
m_enabled = false;
}
void Enable()
{
m_enabled = true;
}
bool Enabled() const
{
return m_enabled;
}
void Join()
@@ -222,11 +241,7 @@ namespace AZ
{
m_queue.Enqueue(task);
if (!m_busy.exchange(true))
{
// The worker was idle prior to enqueueing the task, release the semaphore
m_semaphore.release();
}
m_semaphore.release();
}
private:
@@ -234,7 +249,6 @@ namespace AZ
{
while (m_active)
{
m_busy = false;
m_semaphore.acquire();
if (!m_active)
@@ -242,8 +256,6 @@ namespace AZ
return;
}
m_busy = true;
Task* task = m_queue.TryDequeue();
while (task)
{
@@ -271,12 +283,15 @@ namespace AZ
AZStd::thread m_thread;
AZStd::atomic<bool> m_active;
AZStd::atomic<bool> m_busy;
AZStd::atomic<bool> m_enabled = true;
AZStd::binary_semaphore m_semaphore;
::AZ::TaskExecutor* m_executor;
TaskQueue m_queue;
friend class ::AZ::TaskExecutor;
};
thread_local TaskWorker* TaskWorker::t_worker = nullptr;
} // namespace Internal
static EnvironmentVariable<TaskExecutor*> s_executor;
@@ -291,13 +306,16 @@ namespace AZ
return **s_executor;
}
// TODO: Create the default executor as part of a component (as in TaskManagerComponent)
void TaskExecutor::SetInstance(TaskExecutor* executor)
{
AZ_Assert(!s_executor, "Attempting to set the global task executor more than once");
s_executor = AZ::Environment::CreateVariable<TaskExecutor*>("GlobalTaskExecutor");
s_executor.Set(executor);
if (!executor)
{
s_executor.Reset();
}
else if (!s_executor) // ignore any calls to set after the first (this happens in unit tests that create new system entities)
{
s_executor = AZ::Environment::CreateVariable<TaskExecutor*>(s_executorName, executor);
}
}
TaskExecutor::TaskExecutor(uint32_t threadCount)
@@ -307,14 +325,12 @@ namespace AZ
m_workers = reinterpret_cast<Internal::TaskWorker*>(azmalloc(m_threadCount * sizeof(Internal::TaskWorker)));
bool affinitize = m_threadCount == AZStd::thread::hardware_concurrency();
AZStd::semaphore initSemaphore;
for (size_t i = 0; i != m_threadCount; ++i)
for (uint32_t i = 0; i != m_threadCount; ++i)
{
new (m_workers + i) Internal::TaskWorker{};
m_workers[i].Spawn(*this, i, initSemaphore, affinitize);
m_workers[i].Spawn(*this, i, initSemaphore, false);
}
for (size_t i = 0; i != m_threadCount; ++i)
@@ -334,9 +350,21 @@ namespace AZ
azfree(m_workers);
}
void TaskExecutor::Submit(Internal::CompiledTaskGraph& graph)
Internal::TaskWorker* TaskExecutor::GetTaskWorker()
{
if (Internal::TaskWorker::t_worker && Internal::TaskWorker::t_worker->m_executor == this)
{
return Internal::TaskWorker::t_worker;
}
return nullptr;
}
void TaskExecutor::Submit(Internal::CompiledTaskGraph& graph, TaskGraphEvent* event)
{
++m_graphsRemaining;
event->m_executor = this; // Used to validate event is not waited for inside a job
// Submit all tasks that have no inbound edges
for (Internal::Task& task : graph.Tasks())
{
@@ -352,11 +380,24 @@ namespace AZ
// TODO: Something more sophisticated is likely needed here.
// First, we are completely ignoring affinity.
// Second, some heuristics on core availability will help distribute work more effectively
m_workers[++m_lastSubmission % m_threadCount].Enqueue(&task);
uint32_t nextWorker = ++m_lastSubmission % m_threadCount;
while (!m_workers[nextWorker].Enabled())
{
// Graphs that are waiting for the completion of a task graph cannot enqueue tasks onto
// the thread issuing the wait.
nextWorker = ++m_lastSubmission % m_threadCount;
}
m_workers[nextWorker].Enqueue(&task);
}
void TaskExecutor::ReleaseGraph()
{
--m_graphsRemaining;
}
void TaskExecutor::ReactivateTaskWorker()
{
GetTaskWorker()->Enable();
}
} // namespace AZ
@@ -72,14 +72,19 @@ namespace AZ
explicit TaskExecutor(uint32_t threadCount = 0);
~TaskExecutor();
void Submit(Internal::CompiledTaskGraph& graph);
// Submit a task graph for execution. Waitable task graphs cannot enqueue work on the task thread
// that is currently active
void Submit(Internal::CompiledTaskGraph& graph, TaskGraphEvent* event);
void Submit(Internal::Task& task);
private:
friend class Internal::TaskWorker;
friend class TaskGraphEvent;
Internal::TaskWorker* GetTaskWorker();
void ReleaseGraph();
void ReactivateTaskWorker();
Internal::TaskWorker* m_workers;
uint32_t m_threadCount = 0;
@@ -14,6 +14,12 @@ namespace AZ
{
using Internal::CompiledTaskGraph;
void TaskGraphEvent::Wait()
{
AZ_Assert(m_executor->GetTaskWorker() == nullptr, "Waiting in a task is unsupported");
m_semaphore.acquire();
}
void TaskToken::PrecedesInternal(TaskToken& comesAfter)
{
AZ_Assert(!m_parent.m_submitted, "Cannot mutate a TaskGraph that was previously submitted.");
@@ -71,7 +77,7 @@ namespace AZ
m_compiledTaskGraph->m_tasks[i].Init();
}
executor.Submit(*m_compiledTaskGraph);
executor.Submit(*m_compiledTaskGraph, waitEvent);
if (m_retained)
{
@@ -22,10 +22,19 @@ namespace AZ
namespace Internal
{
class CompiledTaskGraph;
class TaskWorker;
}
class TaskExecutor;
class TaskGraph;
class TaskGraphActiveInterface
{
public:
AZ_RTTI(TaskGraphActiveInterface, "{08118074-B139-4EF9-B8FD-29F1D6DC9233}");
virtual bool IsTaskGraphActive() const = 0;
};
// A TaskToken is returned each time a Task is added to the TaskGraph. TaskTokens are used to
// express dependencies between tasks within the graph, and have no purpose after the graph
// is submitted (simply let them go out of scope)
@@ -70,9 +79,12 @@ namespace AZ
private:
friend class ::AZ::Internal::CompiledTaskGraph;
friend class TaskGraph;
friend class TaskExecutor;
void Signal();
AZStd::binary_semaphore m_semaphore;
TaskExecutor* m_executor = nullptr;
};
// The TaskGraph encapsulates a set of tasks and their interdependencies. After adding
@@ -89,6 +101,9 @@ namespace AZ
// Reset the state of the task graph to begin recording tasks and edges again
// NOTE: Graph must be in a "settled" state (cannot be in-flight)
void Reset();
// Returns false if 1 or more tasks have been added to the graph
bool IsEmpty();
// Add a task to the graph, retrieiving a token that can be used to express dependencies
// between tasks. The first argument specifies the TaskKind, used for tracking the task.
@@ -33,11 +33,6 @@ namespace AZ
return m_semaphore.try_acquire_for(AZStd::chrono::milliseconds{ 0 });
}
inline void TaskGraphEvent::Wait()
{
m_semaphore.acquire();
}
inline void TaskGraphEvent::Signal()
{
m_semaphore.release();
@@ -59,6 +54,11 @@ namespace AZ
return { AddTask(descriptor, AZStd::forward<Lambdas>(lambdas))... };
}
inline bool TaskGraph::IsEmpty()
{
return m_tasks.empty();
}
inline void TaskGraph::Detach()
{
m_retained = false;
@@ -0,0 +1,88 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Console/IConsole.h>
#include <AzCore/Interface/Interface.h>
#include <AzCore/Task/TaskGraphSystemComponent.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
// Create a cvar as a central location for experimentation with switching from the Job system to TaskGraph system.
AZ_CVAR(bool, cl_activateTaskGraph, false, nullptr, AZ::ConsoleFunctorFlags::Null, "Flag clients of TaskGraph to switch between jobs/taskgraph (Note does not disable task graph system)");
static constexpr uint32_t TaskExecutorServiceCrc = AZ_CRC_CE("TaskExecutorService");
namespace AZ
{
void TaskGraphSystemComponent::Activate()
{
AZ_Assert(m_taskExecutor == nullptr, "Error multiple activation of the TaskGraphSystemComponent");
if (Interface<TaskGraphActiveInterface>::Get() == nullptr)
{
Interface<TaskGraphActiveInterface>::Register(this);
m_taskExecutor = aznew TaskExecutor();
TaskExecutor::SetInstance(m_taskExecutor);
}
}
void TaskGraphSystemComponent::Deactivate()
{
if (&TaskExecutor::Instance() == m_taskExecutor) // check that our instance is the global instance (not always true in unit tests)
{
m_taskExecutor->SetInstance(nullptr);
}
if (m_taskExecutor)
{
azdestroy(m_taskExecutor);
m_taskExecutor = nullptr;
}
if (Interface<TaskGraphActiveInterface>::Get() == this)
{
Interface<TaskGraphActiveInterface>::Unregister(this);
}
}
void TaskGraphSystemComponent::GetProvidedServices(ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(TaskExecutorServiceCrc);
}
void TaskGraphSystemComponent::GetIncompatibleServices(ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(TaskExecutorServiceCrc);
}
void TaskGraphSystemComponent::GetDependentServices([[maybe_unused]] ComponentDescriptor::DependencyArrayType& dependent)
{
}
void TaskGraphSystemComponent::Reflect(ReflectContext* context)
{
if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
{
serializeContext->Class<TaskGraphSystemComponent, AZ::Component>()
->Version(1)
;
if (AZ::EditContext* ec = serializeContext->GetEditContext())
{
ec->Class<TaskGraphSystemComponent>
("TaskGraph", "System component to create the default executor")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Category, "Engine")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("System"))
;
}
}
}
bool TaskGraphSystemComponent::IsTaskGraphActive() const
{
return cl_activateTaskGraph;
}
} // namespace AZ
@@ -0,0 +1,47 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzCore/Math/Crc.h>
#include <AzCore/Task/TaskExecutor.h>
#include <AzCore/Task/TaskGraph.h>
namespace AZ
{
class TaskGraphSystemComponent
: public Component
, public TaskGraphActiveInterface
{
public:
AZ_COMPONENT(AZ::TaskGraphSystemComponent, "{5D56B829-1FEB-43D5-A0BD-E33C0497EFE2}")
TaskGraphSystemComponent() = default;
// Implement TaskGraphActiveInterface
bool IsTaskGraphActive() const override;
private:
//////////////////////////////////////////////////////////////////////////
// Component base
void Activate() override;
void Deactivate() override;
//////////////////////////////////////////////////////////////////////////
/// \ref ComponentDescriptor::GetProvidedServices
static void GetProvidedServices(ComponentDescriptor::DependencyArrayType& provided);
/// \ref ComponentDescriptor::GetIncompatibleServices
static void GetIncompatibleServices(ComponentDescriptor::DependencyArrayType& incompatible);
/// \ref ComponentDescriptor::GetDependentServices
static void GetDependentServices(ComponentDescriptor::DependencyArrayType& dependent);
/// \red ComponentDescriptor::Reflect
static void Reflect(ReflectContext* reflection);
AZ::TaskExecutor* m_taskExecutor = nullptr;
};
}
@@ -633,6 +633,8 @@ set(FILES
Task/TaskGraph.cpp
Task/TaskGraph.h
Task/TaskGraph.inl
Task/TaskGraphSystemComponent.h
Task/TaskGraphSystemComponent.cpp
Threading/ThreadSafeDeque.h
Threading/ThreadSafeDeque.inl
Threading/ThreadSafeObject.h
@@ -87,12 +87,6 @@ namespace AZStd
// construct/copy/destroy:
thread();
/**
* \note thread_desc is AZStd extension.
*/
template <class F>
explicit thread(F&& f, const thread_desc* desc = 0);
~thread();
thread(thread&& rhs)
@@ -108,6 +102,15 @@ namespace AZStd
return *this;
}
template<class F, class... Args, typename = AZStd::enable_if_t<!AZStd::is_convertible_v<AZStd::decay_t<F>, thread_desc>>>
explicit thread(F&& f, Args&&... args);
/**
* \note thread_desc is AZStd extension.
*/
template<class F, class... Args>
thread(const thread_desc& desc, F&& f, Args&&... args);
// Till we fully have RVALUES
template <class F>
explicit thread(Internal::thread_move_t<F> f);
@@ -138,8 +141,8 @@ namespace AZStd
//thread(AZStd::delegate<void ()> d,const thread_desc* desc = 0);
private:
thread(thread&);
thread& operator=(thread&);
thread(const thread&) = delete;
thread& operator=(const thread&) = delete;
native_thread_data_type m_thread;
};
@@ -10,6 +10,8 @@
#include <unistd.h>
#include <sched.h>
#include <AzCore/std/tuple.h>
namespace AZStd
{
namespace Internal
@@ -22,12 +24,20 @@ namespace AZStd
//////////////////////////////////////////////////////////////////////////
// thread
template <class F>
inline thread::thread(F&& f, const thread_desc* desc)
template<class F, class... Args, typename>
thread::thread(F&& f, Args&&... args)
: thread(thread_desc{}, AZStd::forward<F>(f), AZStd::forward<Args>(args)...)
{}
template<class F, class... Args>
thread::thread(const thread_desc& desc, F&& f, Args&&... args)
{
Internal::thread_info* ti = Internal::create_thread_info(AZStd::forward<F>(f));
ti->m_name = desc ? desc->m_name : nullptr;
m_thread = Internal::create_thread(desc, ti);
auto threadfunc = [fn = AZStd::forward<F>(f), argsTuple = AZStd::make_tuple(AZStd::forward<Args>(args)...)]() mutable -> void
{
AZStd::apply(AZStd::move(fn), AZStd::move(argsTuple));
};
Internal::thread_info* ti = Internal::create_thread_info(AZStd::move(threadfunc));
m_thread = Internal::create_thread(&desc, ti);
}
inline bool thread::joinable() const
@@ -18,6 +18,8 @@ extern "C"
AZ_DLL_IMPORT unsigned long __stdcall GetCurrentThreadId(void);
}
#include <AzCore/std/tuple.h>
namespace AZStd
{
namespace Internal
@@ -30,11 +32,20 @@ namespace AZStd
//////////////////////////////////////////////////////////////////////////
// thread
template <class F>
inline thread::thread(F&& f, const thread_desc* desc)
template<class F, class... Args, typename>
thread::thread(F&& f, Args&&... args)
: thread(thread_desc{}, AZStd::forward<F>(f), AZStd::forward<Args>(args)...)
{}
template<class F, class... Args>
thread::thread(const thread_desc& desc, F&& f, Args&&... args)
{
Internal::thread_info* ti = Internal::create_thread_info(AZStd::forward<F>(f));
m_thread.m_handle = Internal::create_thread(desc, ti, &m_thread.m_id);
auto threadfunc = [fn = AZStd::forward<F>(f), argsTuple = AZStd::make_tuple(AZStd::forward<Args>(args)...)]() mutable -> void
{
AZStd::apply(AZStd::move(fn), AZStd::move(argsTuple));
};
Internal::thread_info* ti = Internal::create_thread_info(AZStd::move(threadfunc));
m_thread.m_handle = Internal::create_thread(&desc, ti, &m_thread.m_id);
}
inline bool thread::joinable() const
+77 -77
View File
@@ -195,18 +195,18 @@ namespace UnitTest
void test_thread_id_for_running_thread_is_not_default_constructed_id()
{
const thread_desc* desc = m_numThreadDesc ? &m_desc[0] : nullptr;
AZStd::thread t(AZStd::bind(&Parallel_Thread::do_nothing, this), desc);
const thread_desc desc = m_numThreadDesc ? m_desc[0] : thread_desc{};
AZStd::thread t(desc, AZStd::bind(&Parallel_Thread::do_nothing, this));
AZ_TEST_ASSERT(t.get_id() != AZStd::thread::id());
t.join();
}
void test_different_threads_have_different_ids()
{
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
const thread_desc* desc2 = m_numThreadDesc ? &m_desc[1] : nullptr;
AZStd::thread t(AZStd::bind(&Parallel_Thread::do_nothing, this), desc1);
AZStd::thread t2(AZStd::bind(&Parallel_Thread::do_nothing, this), desc2);
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
const thread_desc desc2 = m_numThreadDesc ? m_desc[1] : thread_desc{};
AZStd::thread t(desc1, AZStd::bind(&Parallel_Thread::do_nothing, this));
AZStd::thread t2(desc2, AZStd::bind(&Parallel_Thread::do_nothing, this));
AZ_TEST_ASSERT(t.get_id() != t2.get_id());
t.join();
t2.join();
@@ -214,13 +214,13 @@ namespace UnitTest
void test_thread_ids_have_a_total_order()
{
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
const thread_desc* desc2 = m_numThreadDesc ? &m_desc[1] : nullptr;
const thread_desc* desc3 = m_numThreadDesc ? &m_desc[2] : nullptr;
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
const thread_desc desc2 = m_numThreadDesc ? m_desc[1] : thread_desc{};
const thread_desc desc3 = m_numThreadDesc ? m_desc[2] : thread_desc{};
AZStd::thread t(AZStd::bind(&Parallel_Thread::do_nothing, this), desc1);
AZStd::thread t2(AZStd::bind(&Parallel_Thread::do_nothing, this), desc2);
AZStd::thread t3(AZStd::bind(&Parallel_Thread::do_nothing, this), desc3);
AZStd::thread t(desc1, AZStd::bind(&Parallel_Thread::do_nothing, this));
AZStd::thread t2(desc2, AZStd::bind(&Parallel_Thread::do_nothing, this));
AZStd::thread t3(desc3, AZStd::bind(&Parallel_Thread::do_nothing, this));
AZ_TEST_ASSERT(t.get_id() != t2.get_id());
AZ_TEST_ASSERT(t.get_id() != t3.get_id());
AZ_TEST_ASSERT(t2.get_id() != t3.get_id());
@@ -313,10 +313,10 @@ namespace UnitTest
void test_thread_id_of_running_thread_returned_by_this_thread_get_id()
{
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
AZStd::thread::id id;
AZStd::thread t(AZStd::bind(&Parallel_Thread::get_thread_id, this, &id), desc1);
AZStd::thread t(desc1, AZStd::bind(&Parallel_Thread::get_thread_id, this, &id));
AZStd::thread::id t_id = t.get_id();
t.join();
AZ_TEST_ASSERT(id == t_id);
@@ -366,10 +366,10 @@ namespace UnitTest
void test_move_on_construction()
{
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
AZStd::thread::id the_id;
AZStd::thread x;
x = AZStd::thread(AZStd::bind(&Parallel_Thread::do_nothing_id, this, &the_id), desc1);
x = AZStd::thread(desc1, AZStd::bind(&Parallel_Thread::do_nothing_id, this, &the_id));
AZStd::thread::id x_id = x.get_id();
x.join();
AZ_TEST_ASSERT(the_id == x_id);
@@ -377,8 +377,8 @@ namespace UnitTest
AZStd::thread make_thread(AZStd::thread::id* the_id)
{
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
return AZStd::thread(AZStd::bind(&Parallel_Thread::do_nothing_id, this, the_id), desc1);
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
return AZStd::thread(desc1, AZStd::bind(&Parallel_Thread::do_nothing_id, this, the_id));
}
void test_move_from_function_return()
@@ -430,9 +430,9 @@ namespace UnitTest
void do_test_creation()
{
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
m_data = 0;
AZStd::thread t(AZStd::bind(&Parallel_Thread::simple_thread, this), desc1);
AZStd::thread t(desc1, AZStd::bind(&Parallel_Thread::simple_thread, this));
t.join();
AZ_TEST_ASSERT(m_data == 999);
}
@@ -445,9 +445,9 @@ namespace UnitTest
void do_test_id_comparison()
{
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
AZStd::thread::id self = this_thread::get_id();
AZStd::thread thrd(AZStd::bind(&Parallel_Thread::comparison_thread, this, self), desc1);
AZStd::thread thrd(desc1, AZStd::bind(&Parallel_Thread::comparison_thread, this, self));
thrd.join();
}
@@ -476,10 +476,10 @@ namespace UnitTest
void do_test_creation_through_reference_wrapper()
{
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
non_copyable_functor f;
AZStd::thread thrd(AZStd::ref(f), desc1);
AZStd::thread thrd(desc1, AZStd::ref(f));
thrd.join();
AZ_TEST_ASSERT(f.value == 999);
}
@@ -491,10 +491,10 @@ namespace UnitTest
void test_swap()
{
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
const thread_desc* desc2 = m_numThreadDesc ? &m_desc[1] : nullptr;
AZStd::thread t(AZStd::bind(&Parallel_Thread::simple_thread, this), desc1);
AZStd::thread t2(AZStd::bind(&Parallel_Thread::simple_thread, this), desc2);
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
const thread_desc desc2 = m_numThreadDesc ? m_desc[1] : thread_desc{};
AZStd::thread t(desc1, AZStd::bind(&Parallel_Thread::simple_thread, this));
AZStd::thread t2(desc2, AZStd::bind(&Parallel_Thread::simple_thread, this));
AZStd::thread::id id1 = t.get_id();
AZStd::thread::id id2 = t2.get_id();
@@ -512,7 +512,7 @@ namespace UnitTest
void run()
{
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
// We need to have at least one processor
AZ_TEST_ASSERT(AZStd::thread::hardware_concurrency() >= 1);
@@ -520,18 +520,18 @@ namespace UnitTest
// Create thread to increment data till we need to
m_data = 0;
m_dataMax = 10;
AZStd::thread tr(AZStd::bind(&Parallel_Thread::increment_data, this), desc1);
AZStd::thread tr(desc1, AZStd::bind(&Parallel_Thread::increment_data, this));
tr.join();
AZ_TEST_ASSERT(m_data == m_dataMax);
m_data = 0;
AZStd::thread trDel(make_delegate(this, &Parallel_Thread::increment_data), desc1);
AZStd::thread trDel(desc1, make_delegate(this, &Parallel_Thread::increment_data));
trDel.join();
AZ_TEST_ASSERT(m_data == m_dataMax);
chrono::system_clock::time_point startTime = chrono::system_clock::now();
{
AZStd::thread tr1(AZStd::bind(&Parallel_Thread::sleep_thread, this, chrono::milliseconds(100)), desc1);
AZStd::thread tr1(desc1, AZStd::bind(&Parallel_Thread::sleep_thread, this, chrono::milliseconds(100)));
tr1.join();
}
auto sleepTime = chrono::system_clock::now() - startTime;
@@ -563,71 +563,71 @@ namespace UnitTest
{
MfTest x;
AZStd::function<void ()> func = AZStd::bind(&MfTest::f0, &x);
AZStd::thread(func, desc1).join();
AZStd::thread(desc1, func).join();
func = AZStd::bind(&MfTest::f0, AZStd::ref(x));
AZStd::thread(func, desc1).join();
AZStd::thread(desc1, func).join();
func = AZStd::bind(&MfTest::g0, &x);
AZStd::thread(func, desc1).join();
AZStd::thread(desc1, func).join();
func = AZStd::bind(&MfTest::g0, x);
AZStd::thread(func, desc1).join();
AZStd::thread(desc1, func).join();
func = AZStd::bind(&MfTest::g0, AZStd::ref(x));
AZStd::thread(func, desc1).join();
AZStd::thread(desc1, func).join();
//// 1
//thread( AZStd::bind(&MfTest::f1, &x, 1) , desc1).join();
//thread( AZStd::bind(&MfTest::f1, AZStd::ref(x), 1) , desc1).join();
//thread( AZStd::bind(&MfTest::g1, &x, 1) , desc1).join();
//thread( AZStd::bind(&MfTest::g1, x, 1) , desc1).join();
//thread( AZStd::bind(&MfTest::g1, AZStd::ref(x), 1) , desc1).join();
//thread( AZStd::bind(desc1, &MfTest::f1, &x, 1)).join();
//thread( AZStd::bind(desc1, &MfTest::f1, AZStd::ref(x), 1)).join();
//thread( AZStd::bind(desc1, &MfTest::g1, &x, 1)).join();
//thread( AZStd::bind(desc1, &MfTest::g1, x, 1)).join();
//thread( AZStd::bind(desc1, &MfTest::g1, AZStd::ref(x), 1)).join();
//// 2
//thread( AZStd::bind(&MfTest::f2, &x, 1, 2) , desc1).join();
//thread( AZStd::bind(&MfTest::f2, AZStd::ref(x), 1, 2) , desc1).join();
//thread( AZStd::bind(&MfTest::g2, &x, 1, 2) , desc1).join();
//thread( AZStd::bind(&MfTest::g2, x, 1, 2) , desc1).join();
//thread( AZStd::bind(&MfTest::g2, AZStd::ref(x), 1, 2) , desc1).join();
//thread( AZStd::bind(desc1, &MfTest::f2, &x, 1, 2)).join();
//thread( AZStd::bind(desc1, &MfTest::f2, AZStd::ref(x), 1, 2)).join();
//thread( AZStd::bind(desc1, &MfTest::g2, &x, 1, 2)).join();
//thread( AZStd::bind(desc1, &MfTest::g2, x, 1, 2)).join();
//thread( AZStd::bind(desc1, &MfTest::g2, AZStd::ref(x), 1, 2)).join();
//// 3
//thread( AZStd::bind(&MfTest::f3, &x, 1, 2, 3) , desc1).join();
//thread( AZStd::bind(&MfTest::f3, AZStd::ref(x), 1, 2, 3) , desc1).join();
//thread( AZStd::bind(&MfTest::g3, &x, 1, 2, 3) , desc1).join();
//thread( AZStd::bind(&MfTest::g3, x, 1, 2, 3) , desc1).join();
//thread( AZStd::bind(&MfTest::g3, AZStd::ref(x), 1, 2, 3) , desc1).join();
//thread( AZStd::bind(desc1, &MfTest::f3, &x, 1, 2, 3)).join();
//thread( AZStd::bind(desc1, &MfTest::f3, AZStd::ref(x), 1, 2, 3)).join();
//thread( AZStd::bind(desc1, &MfTest::g3, &x, 1, 2, 3)).join();
//thread( AZStd::bind(desc1, &MfTest::g3, x, 1, 2, 3)).join();
//thread( AZStd::bind(desc1, &MfTest::g3, AZStd::ref(x), 1, 2, 3)).join();
//// 4
//thread( AZStd::bind(&MfTest::f4, &x, 1, 2, 3, 4) , desc1).join();
//thread( AZStd::bind(&MfTest::f4, AZStd::ref(x), 1, 2, 3, 4) , desc1).join();
//thread( AZStd::bind(&MfTest::g4, &x, 1, 2, 3, 4) , desc1).join();
//thread( AZStd::bind(&MfTest::g4, x, 1, 2, 3, 4) , desc1).join();
//thread( AZStd::bind(&MfTest::g4, AZStd::ref(x), 1, 2, 3, 4) , desc1).join();
//thread( AZStd::bind(desc1, &MfTest::f4, &x, 1, 2, 3, 4)).join();
//thread( AZStd::bind(desc1, &MfTest::f4, AZStd::ref(x), 1, 2, 3, 4)).join();
//thread( AZStd::bind(desc1, &MfTest::g4, &x, 1, 2, 3, 4)).join();
//thread( AZStd::bind(desc1, &MfTest::g4, x, 1, 2, 3, 4)).join();
//thread( AZStd::bind(desc1, &MfTest::g4, AZStd::ref(x), 1, 2, 3, 4)).join();
//// 5
//thread( AZStd::bind(&MfTest::f5, &x, 1, 2, 3, 4, 5) , desc1).join();
//thread( AZStd::bind(&MfTest::f5, AZStd::ref(x), 1, 2, 3, 4, 5) , desc1).join();
//thread( AZStd::bind(&MfTest::g5, &x, 1, 2, 3, 4, 5) , desc1).join();
//thread( AZStd::bind(&MfTest::g5, x, 1, 2, 3, 4, 5) , desc1).join();
//thread( AZStd::bind(&MfTest::g5, AZStd::ref(x), 1, 2, 3, 4, 5) , desc1).join();
//thread( AZStd::bind(desc1, &MfTest::f5, &x, 1, 2, 3, 4, 5)).join();
//thread( AZStd::bind(desc1, &MfTest::f5, AZStd::ref(x), 1, 2, 3, 4, 5)).join();
//thread( AZStd::bind(desc1, &MfTest::g5, &x, 1, 2, 3, 4, 5)).join();
//thread( AZStd::bind(desc1, &MfTest::g5, x, 1, 2, 3, 4, 5)).join();
//thread( AZStd::bind(desc1, &MfTest::g5, AZStd::ref(x), 1, 2, 3, 4, 5)).join();
//// 6
//thread( AZStd::bind(&MfTest::f6, &x, 1, 2, 3, 4, 5, 6) , desc1).join();
//thread( AZStd::bind(&MfTest::f6, AZStd::ref(x), 1, 2, 3, 4, 5, 6) , desc1).join();
//thread( AZStd::bind(&MfTest::g6, &x, 1, 2, 3, 4, 5, 6) , desc1).join();
//thread( AZStd::bind(&MfTest::g6, x, 1, 2, 3, 4, 5, 6) , desc1).join();
//thread( AZStd::bind(&MfTest::g6, AZStd::ref(x), 1, 2, 3, 4, 5, 6) , desc1).join();
//thread( AZStd::bind(desc1, &MfTest::f6, &x, 1, 2, 3, 4, 5, 6)).join();
//thread( AZStd::bind(desc1, &MfTest::f6, AZStd::ref(x), 1, 2, 3, 4, 5, 6)).join();
//thread( AZStd::bind(desc1, &MfTest::g6, &x, 1, 2, 3, 4, 5, 6)).join();
//thread( AZStd::bind(desc1, &MfTest::g6, x, 1, 2, 3, 4, 5, 6)).join();
//thread( AZStd::bind(desc1, &MfTest::g6, AZStd::ref(x), 1, 2, 3, 4, 5, 6)).join();
//// 7
//thread( AZStd::bind(&MfTest::f7, &x, 1, 2, 3, 4, 5, 6, 7), desc1).join();
//thread( AZStd::bind(&MfTest::f7, AZStd::ref(x), 1, 2, 3, 4, 5, 6, 7), desc1).join();
//thread( AZStd::bind(&MfTest::g7, &x, 1, 2, 3, 4, 5, 6, 7), desc1).join();
//thread( AZStd::bind(&MfTest::g7, x, 1, 2, 3, 4, 5, 6, 7), desc1).join();
//thread( AZStd::bind(&MfTest::g7, AZStd::ref(x), 1, 2, 3, 4, 5, 6, 7), desc1).join();
//thread( AZStd::bind(desc1, &MfTest::f7, &x, 1, 2, 3, 4, 5, 6, 7)).join();
//thread( AZStd::bind(desc1, &MfTest::f7, AZStd::ref(x), 1, 2, 3, 4, 5, 6, 7)).join();
//thread( AZStd::bind(desc1, &MfTest::g7, &x, 1, 2, 3, 4, 5, 6, 7)).join();
//thread( AZStd::bind(desc1, &MfTest::g7, x, 1, 2, 3, 4, 5, 6, 7)).join();
//thread( AZStd::bind(desc1, &MfTest::g7, AZStd::ref(x), 1, 2, 3, 4, 5, 6, 7)).join();
//// 8
//thread( AZStd::bind(&MfTest::f8, &x, 1, 2, 3, 4, 5, 6, 7, 8) , desc1).join();
//thread( AZStd::bind(&MfTest::f8, AZStd::ref(x), 1, 2, 3, 4, 5, 6, 7, 8) , desc1).join();
//thread( AZStd::bind(&MfTest::g8, &x, 1, 2, 3, 4, 5, 6, 7, 8) , desc1).join();
//thread( AZStd::bind(&MfTest::g8, x, 1, 2, 3, 4, 5, 6, 7, 8) , desc1).join();
//thread( AZStd::bind(&MfTest::g8, AZStd::ref(x), 1, 2, 3, 4, 5, 6, 7, 8) , desc1).join();
//thread( AZStd::bind(desc1, &MfTest::f8, &x, 1, 2, 3, 4, 5, 6, 7, 8)).join();
//thread( AZStd::bind(desc1, &MfTest::f8, AZStd::ref(x), 1, 2, 3, 4, 5, 6, 7, 8)).join();
//thread( AZStd::bind(desc1, &MfTest::g8, &x, 1, 2, 3, 4, 5, 6, 7, 8)).join();
//thread( AZStd::bind(desc1, &MfTest::g8, x, 1, 2, 3, 4, 5, 6, 7, 8)).join();
//thread( AZStd::bind(desc1, &MfTest::g8, AZStd::ref(x), 1, 2, 3, 4, 5, 6, 7, 8)).join();
AZ_TEST_ASSERT(x.m_hash == 1366);
}
+5 -5
View File
@@ -151,7 +151,7 @@ namespace UnitTest
AZStd::thread m_threads[m_maxNumThreads];
for (unsigned int i = 0; i < m_maxNumThreads; ++i)
{
m_threads[i] = AZStd::thread(AZStd::bind(&SystemAllocatorTest::ThreadFunc, this), &m_desc[i]);
m_threads[i] = AZStd::thread(m_desc[i], AZStd::bind(&SystemAllocatorTest::ThreadFunc, this));
// give some time offset to the threads so we can test alloc and dealloc at the same time.
//AZStd::this_thread::sleep_for(AZStd::chrono::microseconds(500));
}
@@ -286,7 +286,7 @@ namespace UnitTest
AZStd::thread m_threads[m_maxNumThreads];
for (unsigned int i = 0; i < m_maxNumThreads; ++i)
{
m_threads[i] = AZStd::thread(AZStd::bind(&SystemAllocatorTest::ThreadFunc, this), &m_desc[i]);
m_threads[i] = AZStd::thread(m_desc[i], AZStd::bind(&SystemAllocatorTest::ThreadFunc, this));
// give some time offset to the threads so we can test alloc and dealloc at the same time.
AZStd::this_thread::sleep_for(AZStd::chrono::microseconds(500));
}
@@ -724,7 +724,7 @@ namespace UnitTest
AZStd::thread m_threads[m_maxNumThreads];
for (unsigned int i = 0; i < m_maxNumThreads; ++i)
{
m_threads[i] = AZStd::thread(AZStd::bind(&ThreadPoolAllocatorTest::AllocDeallocFunc, this), &m_desc[i]);
m_threads[i] = AZStd::thread(m_desc[i], AZStd::bind(&ThreadPoolAllocatorTest::AllocDeallocFunc, this));
}
for (unsigned int i = 0; i < m_maxNumThreads; ++i)
@@ -743,12 +743,12 @@ namespace UnitTest
for (unsigned int i = m_maxNumThreads/2; i <m_maxNumThreads; ++i)
{
m_threads[i] = AZStd::thread(AZStd::bind(&ThreadPoolAllocatorTest::SharedDeAlloc, this), &m_desc[i]);
m_threads[i] = AZStd::thread(m_desc[i], AZStd::bind(&ThreadPoolAllocatorTest::SharedDeAlloc, this));
}
for (unsigned int i = 0; i < m_maxNumThreads/2; ++i)
{
m_threads[i] = AZStd::thread(AZStd::bind(&ThreadPoolAllocatorTest::SharedAlloc, this), &m_desc[i]);
m_threads[i] = AZStd::thread(m_desc[i], AZStd::bind(&ThreadPoolAllocatorTest::SharedAlloc, this));
}
for (unsigned int i = 0; i < m_maxNumThreads/2; ++i)
+81 -3
View File
@@ -34,7 +34,7 @@ namespace UnitTest
AZ::AllocatorInstance<AZ::PoolAllocator>::Create();
AZ::AllocatorInstance<AZ::ThreadPoolAllocator>::Create();
m_executor = aznew TaskExecutor(4);
m_executor = aznew TaskExecutor();
}
void TearDown() override
@@ -236,6 +236,82 @@ namespace UnitTest
EXPECT_EQ(x, 1);
}
TEST_F(TaskGraphTestFixture, SingleTask)
{
AZStd::atomic_int32_t x = 0;
TaskGraph graph;
graph.AddTask(
defaultTD,
[&x]
{
x = 1;
});
TaskGraphEvent ev;
graph.SubmitOnExecutor(*m_executor, &ev);
ev.Wait();
EXPECT_EQ(1, x);
}
TEST_F(TaskGraphTestFixture, SingleTaskChain)
{
AZStd::atomic_int32_t x = 0;
TaskGraph graph;
auto a = graph.AddTask(
defaultTD,
[&x]
{
x += 1;
});
auto b = graph.AddTask(
defaultTD,
[&x]
{
x += 1;
});
b.Precedes(a);
TaskGraphEvent ev;
graph.SubmitOnExecutor(*m_executor, &ev);
ev.Wait();
EXPECT_EQ(2, x);
}
TEST_F(TaskGraphTestFixture, MultipleIndependentTaskChains)
{
AZStd::atomic_int32_t x = 0;
constexpr int numChains = 5;
TaskGraph graph;
for( int i = 0; i < numChains; ++i)
{
auto a = graph.AddTask(
defaultTD,
[&x]
{
x += 1;
});
auto b = graph.AddTask(
defaultTD,
[&x]
{
x += 1;
});
b.Precedes(a);
}
TaskGraphEvent ev;
graph.SubmitOnExecutor(*m_executor, &ev);
ev.Wait();
EXPECT_EQ(2*numChains, x);
}
TEST_F(TaskGraphTestFixture, VariadicInterface)
{
int x = 0;
@@ -388,6 +464,7 @@ namespace UnitTest
EXPECT_EQ(3, x);
}
// Waiting inside a task is disallowed , test that it fails correctly
TEST_F(TaskGraphTestFixture, SpawnSubgraph)
{
AZStd::atomic<int> x = 0;
@@ -434,7 +511,10 @@ namespace UnitTest
f.Precedes(g);
TaskGraphEvent ev;
subgraph.SubmitOnExecutor(*m_executor, &ev);
// TaskGraphEvent::Wait asserts if called on a worker thread, suppress & validate assert
AZ_TEST_START_TRACE_SUPPRESSION;
ev.Wait();
AZ_TEST_STOP_TRACE_SUPPRESSION(1);
});
auto d = graph.AddTask(
defaultTD,
@@ -464,8 +544,6 @@ namespace UnitTest
TaskGraphEvent ev;
graph.SubmitOnExecutor(*m_executor, &ev);
ev.Wait();
EXPECT_EQ(3 | 0b100000, x);
}
TEST_F(TaskGraphTestFixture, RetainedGraph)
@@ -28,6 +28,7 @@
#include <AzCore/NativeUI/NativeUISystemComponent.h>
#include <AzCore/Module/ModuleManagerBus.h>
#include <AzCore/Interface/Interface.h>
#include <AzCore/Task/TaskGraphSystemComponent.h>
#include <AzFramework/Asset/SimpleAsset.h>
#include <AzFramework/Asset/AssetBundleManifest.h>
@@ -295,6 +296,7 @@ namespace AzFramework
azrtti_typeid<AZ::ScriptSystemComponent>(),
azrtti_typeid<AZ::JobManagerComponent>(),
azrtti_typeid<AZ::SliceSystemComponent>(),
azrtti_typeid<AZ::TaskGraphSystemComponent>(),
azrtti_typeid<AzFramework::AssetCatalogComponent>(),
azrtti_typeid<AzFramework::CustomAssetTypeComponent>(),
@@ -477,14 +479,16 @@ namespace AzFramework
newThreadDesc.m_cpuId = AFFINITY_MASK_USERTHREADS;
newThreadDesc.m_name = newThreadName;
AZStd::binary_semaphore binarySemaphore;
AZStd::thread newThread([&workForNewThread, &binarySemaphore, &newThreadName]
{
AZ_PROFILE_SCOPE(AzFramework,
"Application::PumpSystemEventLoopWhileDoingWorkInNewThread:ThreadWorker %s", newThreadName);
AZStd::thread newThread(
newThreadDesc,
[&workForNewThread, &binarySemaphore, &newThreadName]
{
AZ_PROFILE_SCOPE(AzFramework,
"Application::PumpSystemEventLoopWhileDoingWorkInNewThread:ThreadWorker %s", newThreadName);
workForNewThread();
binarySemaphore.release();
}, &newThreadDesc);
workForNewThread();
binarySemaphore.release();
});
while (!binarySemaphore.try_acquire_for(eventPumpFrequency))
{
PumpSystemEventLoopUntilEmpty();
@@ -1631,7 +1631,20 @@ namespace AZ::IO
return nullptr;
}
ZipDir::CacheFactory factory(ZipDir::ZD_INIT_FAST, nFactoryFlags);
ZipDir::InitMethod initType = ZipDir::InitMethod::Default;
if (!ZipDir::IsReleaseConfig)
{
if ((nFlags & INestedArchive::FLAGS_FULL_VALIDATE) != 0)
{
initType = ZipDir::InitMethod::FullValidation;
}
else if ((nFlags & INestedArchive::FLAGS_VALIDATE_HEADERS) != 0)
{
initType = ZipDir::InitMethod::ValidateHeaders;
}
}
ZipDir::CacheFactory factory(initType, nFactoryFlags);
ZipDir::CachePtr cache = factory.New(szFullPath->c_str());
if (cache)
@@ -11,7 +11,9 @@
#include <AzCore/IO/Path/Path_fwd.h>
#include <AzCore/Math/Crc.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/std/smart_ptr/intrusive_base.h>
#include <AzCore/std/string/string.h>
#include <AzFramework/Archive/Codec.h>
namespace AZ::IO
@@ -71,6 +73,13 @@ namespace AZ::IO
// multiple times
FLAGS_DONT_COMPACT = 1 << 5,
// if this is set, validate header data when opening the archive
FLAGS_VALIDATE_HEADERS = 1 << 9,
// if this is set, validate header data when opening the archive and validate CRCs when decompressing
// & reading files.
FLAGS_FULL_VALIDATE = 1 << 10,
// Disable a pak file without unloading it, this flag is used in combination with patches and multiplayer
// to ensure that specific paks stay in the position(to keep the same priority) but being disabled
// when running multiplayer
@@ -128,6 +137,10 @@ namespace AZ::IO
// Deletes all files and directories in the archive.
virtual int RemoveAll() = 0;
// Summary:
// Lists all the files in the archive.
virtual int ListAllFiles(AZStd::vector<AZ::IO::Path>& outFileEntries) = 0;
// Summary:
// Finds the file; you don't have to close the returned handle.
// Returns:
@@ -89,11 +89,51 @@ namespace AZ::IO
return m_pCache->RemoveDir(fullPath);
}
//////////////////////////////////////////////////////////////////////////
int NestedArchive::RemoveAll()
{
return m_pCache->RemoveAll();
}
//////////////////////////////////////////////////////////////////////////
// Helper for 'ListAllFiles' to recursively traverse the FileEntryTree and gather all the files
void EnumerateFilesRecursive(AZ::IO::Path currentPath, ZipDir::FileEntryTree* currentTree, AZStd::vector<AZ::IO::Path>& fileList)
{
// Drill down directories first...
for (auto dirIter = currentTree->GetDirBegin(); dirIter != currentTree->GetDirEnd(); ++dirIter)
{
if (ZipDir::FileEntryTree* subTree = currentTree->GetDirEntry(dirIter);
subTree != nullptr)
{
EnumerateFilesRecursive(currentPath / currentTree->GetDirName(dirIter), subTree, fileList);
}
}
// Then enumerate the files in current directory...
for (auto fileIter = currentTree->GetFileBegin(); fileIter != currentTree->GetFileEnd(); ++fileIter)
{
fileList.emplace_back(currentPath / currentTree->GetFileName(fileIter));
}
}
//////////////////////////////////////////////////////////////////////////
// lists all files in the archive
int NestedArchive::ListAllFiles(AZStd::vector<AZ::IO::Path>& outFileEntries)
{
AZStd::vector<AZ::IO::Path> filesInArchive;
ZipDir::FileEntryTree* tree = m_pCache->GetRoot();
if (!tree)
{
return ZipDir::ZD_ERROR_UNEXPECTED;
}
EnumerateFilesRecursive(AZ::IO::Path{ AZ::IO::PosixPathSeparator }, tree, filesInArchive);
AZStd::swap(outFileEntries, filesInArchive);
return ZipDir::ZD_ERROR_SUCCESS;
}
//////////////////////////////////////////////////////////////////////////
// Adds a new file to the zip or update an existing one
// adds a directory (creates several nested directories if needed)
@@ -39,7 +39,7 @@ namespace AZ::IO
NestedArchive(IArchive* pArchive, AZStd::string_view strBindRoot, ZipDir::CachePtr pCache, uint32_t nFlags = 0);
~NestedArchive() override;
auto GetRootFolderHandle() -> Handle override;
// Adds a new file to the zip or update an existing one
@@ -68,6 +68,9 @@ namespace AZ::IO
// deletes all files from the archive
int RemoveAll() override;
// lists all the files in the archive
int ListAllFiles(AZStd::vector<AZ::IO::Path>& outFileEntries) override;
// finds the file; you don't have to close the returned handle
Handle FindFile(AZStd::string_view szRelativePath) override;
@@ -79,7 +82,6 @@ namespace AZ::IO
// returns the full path to the archive file
AZ::IO::PathView GetFullPath() const override;
ZipDir::Cache* GetCache();
uint32_t GetFlags() const override;
bool SetFlags(uint32_t nFlagsToSet) override;
@@ -87,12 +89,15 @@ namespace AZ::IO
bool SetPackAccessible(bool bAccessible) override;
ZipDir::Cache* GetCache();
protected:
// returns the pointer to the relative file path to be passed
// to the underlying Cache pointer. Uses the given buffer to construct the path.
// returns nullptr if the file path is invalid
AZ::IO::FixedMaxPathString AdjustPath(AZStd::string_view szRelativePath);
ZipDir::CachePtr m_pCache;
// the binding root may be empty string - in this case, the absolute path binding won't work
AZ::IO::Path m_strBindRoot;
@@ -101,10 +101,11 @@ namespace AZ::IO::ZipDir
FileEntry* operator -> () { return m_pFileEntry; }
FileEntryTransactionAdd(Cache* pCache, AZStd::string_view szRelativePath)
: m_pCache(pCache)
, m_szRelativePath(AZ::IO::PosixPathSeparator)
, m_bCommitted(false)
{
// Update the cache string pool with the relative path to the file
auto pathIt = m_pCache->m_relativePathPool.emplace(AZ::IO::PathView(szRelativePath).LexicallyNormal());
auto pathIt = m_pCache->m_relativePathPool.emplace(AZ::IO::PathView(szRelativePath, AZ::IO::PosixPathSeparator).LexicallyNormal());
m_szRelativePath = *pathIt.first;
// this is the name of the directory - create it or find it
m_pFileEntry = m_pCache->GetRoot()->Add(m_szRelativePath.Native());
@@ -740,6 +741,16 @@ namespace AZ::IO::ZipDir
{
return ZD_ERROR_CORRUPTED_DATA;
}
if (pFileEntry->bCheckCRCNextRead)
{
pFileEntry->bCheckCRCNextRead = false;
uLong uCRC32 = AZ::Crc32((Bytef*)pUncompressed, nSizeUncompressed);
if (uCRC32 != pFileEntry->desc.lCRC32)
{
AZ_Warning("Archive", false, "ZD_ERROR_CRC32_CHECK: Uncompressed stream CRC32 check failed");
return ZD_ERROR_CRC32_CHECK;
}
}
}
}
@@ -29,7 +29,7 @@ namespace AZ::IO::ZipDir
// this sets the window size of the blocks of data read from the end of the file to find the Central Directory Record
// since normally there are no
static constexpr size_t CDRSearchWindowSize = 0x100;
CacheFactory::CacheFactory(InitMethodEnum nInitMethod, uint32_t nFlags)
CacheFactory::CacheFactory(InitMethod nInitMethod, uint32_t nFlags)
{
m_nCDREndPos = 0;
m_bBuildFileEntryMap = false; // we only need it for validation/debugging
@@ -448,7 +448,6 @@ namespace AZ::IO::ZipDir
// builds up the m_mapFileEntries
bool CacheFactory::BuildFileEntryMap()
{
Seek(m_CDREnd.lCDROffset);
if (m_CDREnd.lCDRSize == 0)
@@ -530,14 +529,6 @@ namespace AZ::IO::ZipDir
{
// Add this file entry.
char* str = reinterpret_cast<char*>(pFileName);
for (int i = 0; i < pFile->nFileNameLength; i++)
{
str[i] = std::tolower(str[i], std::locale());
if (str[i] == AZ_WRONG_FILESYSTEM_SEPARATOR)
{
str[i] = AZ_CORRECT_FILESYSTEM_SEPARATOR;
}
}
str[pFile->nFileNameLength] = 0; // Not standard!, may overwrite signature of the next memory record data in zip.
AddFileEntry(str, pFile, extra);
}
@@ -574,11 +565,7 @@ namespace AZ::IO::ZipDir
FileEntryBase fileEntry(*pFileHeader, extra);
// when using encrypted headers we should always initialize data offsets from CDR
if ((m_encryptedHeaders != ZipFile::HEADERS_NOT_ENCRYPTED || m_nInitMethod >= ZD_INIT_FULL) && pFileHeader->desc.lSizeCompressed)
{
InitDataOffset(fileEntry, pFileHeader);
}
InitDataOffset(fileEntry, pFileHeader);
if (m_bBuildFileEntryMap)
{
@@ -606,142 +593,81 @@ namespace AZ::IO::ZipDir
{
Seek(pFileHeader->lLocalHeaderOffset);
// read the local file header and the name (for validation) into the buffer
AZStd::vector<char>pBuffer;
uint32_t nBufferLength = sizeof(ZipFile::LocalFileHeader) + pFileHeader->nFileNameLength;
pBuffer.resize(nBufferLength);
Read(&pBuffer[0], nBufferLength);
// Read only the LocalFileHeader w/ no additional bytes ('name' or 'extra' fields)
AZStd::vector<char> buffer;
uint32_t bufferLen = sizeof(ZipFile::LocalFileHeader);
buffer.resize_no_construct(bufferLen);
Read(buffer.data(), bufferLen);
// validate the local file header (compare with the CDR file header - they should contain basically the same information)
const auto* pLocalFileHeader = reinterpret_cast<const ZipFile::LocalFileHeader*>(&pBuffer[0]);
if (pFileHeader->desc != pLocalFileHeader->desc
|| pFileHeader->nMethod != pLocalFileHeader->nMethod
|| pFileHeader->nFileNameLength != pLocalFileHeader->nFileNameLength
// for a tough validation, we can compare the timestamps of the local and central directory entries
// but we won't do that for backward compatibility with ZipDir
//|| pFileHeader->nLastModDate != pLocalFileHeader->nLastModDate
//|| pFileHeader->nLastModTime != pLocalFileHeader->nLastModTime
)
const auto* localFileHeader = reinterpret_cast<const ZipFile::LocalFileHeader*>(buffer.data());
// set the correct file data offset...
fileEntry.nFileDataOffset = pFileHeader->lLocalHeaderOffset + sizeof(ZipFile::LocalFileHeader) +
localFileHeader->nFileNameLength + localFileHeader->nExtraFieldLength;
fileEntry.nEOFOffset = fileEntry.nFileDataOffset + fileEntry.desc.lSizeCompressed;
if (m_nInitMethod != ZipDir::InitMethod::Default)
{
AZ_Warning("Archive", false, "ZD_ERROR_VALIDATION_FAILED:"
" The local file header descriptor doesn't match the basic parameters declared in the global file header in the file."
" The archive content is misconsistent and may be damaged. Please try to repair the archive");
return;
if (m_nInitMethod == ZipDir::InitMethod::FullValidation)
{
// Mark the FileEntry to check CRC when the next read occurs
fileEntry.bCheckCRCNextRead = true;
}
// Timestamps
if (pFileHeader->nLastModDate != localFileHeader->nLastModDate
|| pFileHeader->nLastModTime != localFileHeader->nLastModTime)
{
AZ_Warning("Archive", false, "ZD_ERROR_VALIDATION_FAILED: (%s)\n"
" The local file header's modification timestamps don't match that of the global file header in the archive."
" The archive timestamps are inconsistent and may be damaged. Check the archive file.", m_szFilename.c_str());
// don't return here, it may be ok.
}
// Validate data
if (pFileHeader->desc != localFileHeader->desc // this checks CRCs and compressed/uncompressed sizes
|| pFileHeader->nMethod != localFileHeader->nMethod
|| pFileHeader->nFileNameLength != localFileHeader->nFileNameLength)
{
AZ_Warning("Archive", false, "ZD_ERROR_VALIDATION_FAILED: (%s)\n"
" The local file header descriptor doesn't match basic parameters declared in the global file header in the file."
" The archive content is inconsistent and may be damaged. Please try to repair the archive.", m_szFilename.c_str());
// return here because further checks aren't worse than this.
return;
}
// Read extra data
uint32_t extraDataLen = localFileHeader->nFileNameLength + localFileHeader->nExtraFieldLength;
buffer.resize_no_construct(buffer.size() + extraDataLen);
Read(buffer.data() + buffer.size(), extraDataLen);
// Compare local file name with the CDR file name, they should match
AZStd::string_view zipFileName{ buffer.data() + sizeof(ZipFile::LocalFileHeader), localFileHeader->nFileNameLength };
AZStd::string_view cdrFileName{ reinterpret_cast<const char*>(pFileHeader + 1), pFileHeader->nFileNameLength };
if (zipFileName != cdrFileName)
{
AZ_Warning("Archive", false, "ZD_ERROR_VALIDATION_FAILED: (%s)\n"
" The file name in the local file header doesn't match the name in the global file header."
" The archive content is inconsisten with the directory. Please check the archive.", m_szFilename.c_str());
}
// CDR and local "extra field" lengths may be different, should we compare them if they are equal?
// make sure it's the same file and the fileEntry structure is properly initialized
AZ_Assert(fileEntry.nFileHeaderOffset == pFileHeader->lLocalHeaderOffset,
"The file entry header offset doesn't match the file header local offst (%s)", m_szFilename.c_str());
if (fileEntry.nFileDataOffset >= m_nCDREndPos)
{
AZ_Warning("Archive", false, "ZD_ERROR_VALIDATION_FAILED: (%s)\n"
" The global file header declares the file which crosses the boundaries of the archive."
" The archive is either corrupted or truncated, please try to repair it", m_szFilename.c_str());
}
// End Validation
}
// now compare the local file name with the one recorded in CDR: they must match.
auto CompareNoCase = [](const char lhs, const char rhs) { return std::tolower(lhs, std::locale()) == std::tolower(rhs, std::locale()); };
auto zipFileDataBegin = pBuffer.begin() + sizeof(ZipFile::LocalFileHeader);
auto zipFileDataEnd = zipFileDataBegin + pFileHeader->nFileNameLength;
if (!AZStd::equal(zipFileDataBegin, zipFileDataEnd, reinterpret_cast<const char*>(pFileHeader + 1), CompareNoCase))
{
// either file name, or the extra field do not match
AZ_Warning("Archive", false, "ZD_ERROR_VALIDATION_FAILED:"
" The local file header contains file name which does not match the file name of the global file header."
" The archive content is misconsistent with its directory. Please repair the archive");
return;
}
fileEntry.nFileDataOffset = pFileHeader->lLocalHeaderOffset + sizeof(ZipFile::LocalFileHeader) + pLocalFileHeader->nFileNameLength + pLocalFileHeader->nExtraFieldLength;
}
// make sure it's the same file and the fileEntry structure is properly initialized
AZ_Assert(fileEntry.nFileHeaderOffset == pFileHeader->lLocalHeaderOffset, "The file entry header offset doesn't match the file header local offst");
fileEntry.nEOFOffset = fileEntry.nFileDataOffset + fileEntry.desc.lSizeCompressed;
if (fileEntry.nFileDataOffset >= m_nCDREndPos)
{
AZ_Warning("Archive", false, "ZD_ERROR_VALIDATION_FAILED:"
" The global file header declares the file which crosses the boundaries of the archive."
" The archive is either corrupted or truncated, please try to repair it");
return;
}
if (m_nInitMethod >= ZD_INIT_VALIDATE)
{
Validate(fileEntry);
}
}
//////////////////////////////////////////////////////////////////////////
// reads the file pointed by the given header and entry (they must be coherent)
// and decompresses it; then calculates and validates its CRC32
void CacheFactory::Validate(const FileEntryBase& fileEntry)
{
AZStd::vector<char> pBuffer;
// validate the file contents
// allocate memory for both the compressed data and uncompressed data
pBuffer.resize(fileEntry.desc.lSizeCompressed + fileEntry.desc.lSizeUncompressed);
char* pUncompressed = &pBuffer[fileEntry.desc.lSizeCompressed];
char* pCompressed = &pBuffer[0];
AZ_Assert(fileEntry.nFileDataOffset != FileEntry::INVALID_DATA_OFFSET, "File entry has invalid data offset of %" PRIx32, FileEntry::INVALID_DATA_OFFSET);
Seek(fileEntry.nFileDataOffset);
Read(pCompressed, fileEntry.desc.lSizeCompressed);
size_t nDestSize = fileEntry.desc.lSizeUncompressed;
int nError = Z_OK;
if (fileEntry.nMethod)
{
nError = ZipRawUncompress(pUncompressed, &nDestSize, pCompressed, fileEntry.desc.lSizeCompressed);
}
else
{
AZ_Assert(fileEntry.desc.lSizeCompressed == fileEntry.desc.lSizeUncompressed, "Uncompressed file does not have the same commpressed %u and uncompressed file sizes %u",
fileEntry.desc.lSizeCompressed, fileEntry.desc.lSizeUncompressed);
memcpy(pUncompressed, pCompressed, fileEntry.desc.lSizeUncompressed);
}
switch (nError)
{
case Z_OK:
break;
case Z_MEM_ERROR:
AZ_Warning("Archive", false, "ZD_ERROR_ZLIB_NO_MEMORY: ZLib reported out-of-memory error");
return;
case Z_BUF_ERROR:
AZ_Warning("Archive", false, "ZD_ERROR_ZLIB_CORRUPTED_DATA: ZLib reported compressed stream buffer error");
return;
case Z_DATA_ERROR:
AZ_Warning("Archive", false, "ZD_ERROR_ZLIB_CORRUPTED_DATA: ZLib reported compressed stream data error");
return;
default:
AZ_Warning("Archive", false, "ZD_ERROR_ZLIB_FAILED: ZLib reported an unexpected unknown error");
return;
}
if (nDestSize != fileEntry.desc.lSizeUncompressed)
{
AZ_Warning("Archive", false, "ZD_ERROR_CORRUPTED_DATA: Uncompressed stream doesn't match the size of uncompressed file stored in the archive file headers");
return;
}
uLong uCRC32 = AZ::Crc32((Bytef*)pUncompressed, nDestSize);
if (uCRC32 != fileEntry.desc.lCRC32)
{
AZ_Warning("Archive", false, "ZD_ERROR_CRC32_CHECK: Uncompressed stream CRC32 check failed");
return;
}
}
//////////////////////////////////////////////////////////////////////////
// extracts the file path from the file header with subsequent information
// may, or may not, put all letters to lower-case (depending on whether the system is to be case-sensitive or not)
// it's the responsibility of the caller to ensure that the file name is in readable valid memory
char* CacheFactory::GetFilePath(const char* pFileName, uint16_t nFileNameLength)
{
static char strResult[AZ_MAX_PATH_LEN];
AZ_Assert(nFileNameLength < AZ_MAX_PATH_LEN, "Only filenames shorter than %zu can be copied from filename parameter", AZ_MAX_PATH_LEN);
memcpy(strResult, pFileName, nFileNameLength);
strResult[nFileNameLength] = 0;
for (int i = 0; i < nFileNameLength; i++)
{
strResult[i] = std::tolower(strResult[i], std::locale{});
}
return strResult;
}
// seeks in the file relative to the starting position
@@ -39,7 +39,7 @@ namespace AZ::IO::ZipDir
// initializes the internal structures
// nFlags can have FLAGS_READ_ONLY flag, in this case the object will be opened only for reading
CacheFactory(InitMethodEnum nInitMethod, uint32_t nFlags = 0);
CacheFactory(InitMethod nInitMethod, uint32_t nFlags = 0);
~CacheFactory();
// the new function creates a new cache
@@ -66,28 +66,6 @@ namespace AZ::IO::ZipDir
// This function can actually modify strFilePath variable, make sure you use a copy of the real path.
void AddFileEntry(char* strFilePath, const ZipFile::CDRFileHeader* pFileHeader, const SExtraZipFileData& extra);// throw (ErrorEnum);
// extracts the file path from the file header with subsequent information
// may, or may not, put all letters to lower-case (depending on whether the system is to be case-sensitive or not)
// it's the responsibility of the caller to ensure that the file name is in readable valid memory
char* GetFilePath(const ZipFile::CDRFileHeader* pFileHeader)
{
return GetFilePath((const char*)(pFileHeader + 1), pFileHeader->nFileNameLength);
}
// extracts the file path from the file header with subsequent information
// may, or may not, put all letters to lower-case (depending on whether the system is to be case-sensitive or not)
// it's the responsibility of the caller to ensure that the file name is in readable valid memory
char* GetFilePath(const ZipFile::LocalFileHeader* pFileHeader)
{
return GetFilePath((const char*)(pFileHeader + 1), pFileHeader->nFileNameLength);
}
// extracts the file path from the file header with subsequent information
// may, or may not, put all letters to lower-case (depending on whether the system is to be case-sensitive or not)
// it's the responsibility of the caller to ensure that the file name is in readable valid memory
char* GetFilePath(const char* pFileName, uint16_t nFileNameLength);
// validates (if the init method has the corresponding value) the given file/header
void Validate(const FileEntryBase& fileEntry);
// initializes the actual data offset in the file in the fileEntry structure
// searches to the local file header, reads it and calculates the actual offset in the file
void InitDataOffset(FileEntryBase& fileEntry, const ZipFile::CDRFileHeader* pFileHeader);
@@ -104,7 +82,7 @@ namespace AZ::IO::ZipDir
AZStd::string m_szFilename;
CZipFile m_fileExt;
InitMethodEnum m_nInitMethod;
InitMethod m_nInitMethod;
uint32_t m_nFlags;
ZipFile::CDREnd m_CDREnd;
@@ -129,7 +107,7 @@ namespace AZ::IO::ZipDir
ZipFile::CryCustomEncryptionHeader m_headerEncryption;
ZipFile::CrySignedCDRHeader m_headerSignature;
ZipFile::CryCustomExtendedHeader m_headerExtended;
};
}
@@ -68,14 +68,14 @@ namespace AZ::IO::ZipDir
{
for (FileEntryTree::SubdirMap::iterator it = pTree->GetDirBegin(); it != pTree->GetDirEnd(); ++it)
{
AddAllFiles(it->second.get(), (AZ::IO::Path(strRoot) / it->first).Native());
AddAllFiles(it->second.get(), (AZ::IO::Path(strRoot, AZ::IO::PosixPathSeparator) / it->first).Native());
}
for (FileEntryTree::FileMap::iterator it = pTree->GetFileBegin(); it != pTree->GetFileEnd(); ++it)
{
FileRecord rec;
rec.pFileEntryBase = pTree->GetFileEntry(it);
rec.strPath = (AZ::IO::Path(strRoot) / it->first).Native();
rec.strPath = (AZ::IO::Path(strRoot, AZ::IO::PosixPathSeparator) / it->first).Native();
push_back(rec);
}
}
@@ -119,19 +119,28 @@ namespace AZ::IO::ZipDir
const char* m_szDescription;
};
#if defined(_RELEASE)
inline static constexpr bool IsReleaseConfig{ true };
#else
inline static constexpr bool IsReleaseConfig{};
#endif // _RELEASE
// possible initialization methods
enum InitMethodEnum
enum class InitMethod
{
// initialize as fast as possible, with minimal validation
ZD_INIT_FAST,
// after initialization, scan through all file headers, precache the actual file data offset values and validate the headers
ZD_INIT_FULL,
// scan all file headers and try to decompress the data, searching for corrupted files
ZD_INIT_VALIDATE_IN_MEMORY,
// store archive in memory
ZD_INIT_VALIDATE,
// maximum level of validation, checks for integrity of the archive
ZD_INIT_VALIDATE_MAX = ZD_INIT_VALIDATE
// initializes without any sort of extra validation steps
Default,
// initializes with extra validation steps
// not available in RELEASE
// will check CDR and local headers data match
ValidateHeaders,
// initializes with extra validation steps
// not available in RELEASE
// will check CDR and local headers data match
// will check file data CRC matches (when file is read)
FullValidation,
};
// Uncompresses raw (without wrapping) data that is compressed with method 8 (deflated) in the Zip file
@@ -184,7 +193,11 @@ namespace AZ::IO::ZipDir
// the offset to the start of the next file's header - this
// can be used to calculate the available space in zip file
uint32_t nEOFOffset{};
// whether to check the CRC upon the next data read
bool bCheckCRCNextRead{};
};
// this is the record about the file in the Zip file.
struct FileEntry
: FileEntryBase
@@ -593,7 +593,7 @@ namespace AzFramework
DebugMessage("StartThread: Starting %s", thread.m_desc.m_name);
thread.m_join = false;
thread.m_thread = AZStd::thread(thread.m_main, &thread.m_desc);
thread.m_thread = AZStd::thread(thread.m_desc, thread.m_main);
}
void AssetProcessorConnection::JoinThread(ThreadState& thread, AZStd::condition_variable* wakeUpCondition /* = nullptr */)
@@ -319,7 +319,7 @@ namespace AzFramework
AZStd::thread_desc td;
td.m_name = "TargetManager Thread";
td.m_cpuId = AFFINITY_MASK_USERTHREADS;
m_threadHandle = AZStd::thread(AZStd::bind(&TargetManagementComponent::TickThread, this), &td);
m_threadHandle = AZStd::thread(td, AZStd::bind(&TargetManagementComponent::TickThread, this));
}
void TargetManagementComponent::Deactivate()
@@ -26,27 +26,29 @@ namespace AzNetworking
{
m_running = true;
m_joinable = true;
m_thread = AZStd::thread([this]()
{
OnStart();
while (m_running)
m_thread = AZStd::thread(
m_threadDesc,
[this]()
{
const AZ::TimeMs startTimeMs = AZ::GetElapsedTimeMs();
OnUpdate(m_updateRate);
const AZ::TimeMs updateTimeMs = AZ::GetElapsedTimeMs() - startTimeMs;
OnStart();
while (m_running)
{
const AZ::TimeMs startTimeMs = AZ::GetElapsedTimeMs();
OnUpdate(m_updateRate);
const AZ::TimeMs updateTimeMs = AZ::GetElapsedTimeMs() - startTimeMs;
if (m_updateRate > updateTimeMs)
{
AZStd::chrono::milliseconds sleepTimeMs(static_cast<int64_t>(m_updateRate - updateTimeMs));
AZStd::this_thread::sleep_for(sleepTimeMs);
if (m_updateRate > updateTimeMs)
{
AZStd::chrono::milliseconds sleepTimeMs(static_cast<int64_t>(m_updateRate - updateTimeMs));
AZStd::this_thread::sleep_for(sleepTimeMs);
}
else if (m_updateRate < updateTimeMs)
{
AZLOG(NET_TimedThread, "TimedThread bled %d ms", aznumeric_cast<int32_t>(updateTimeMs - m_updateRate));
}
}
else if (m_updateRate < updateTimeMs)
{
AZLOG(NET_TimedThread, "TimedThread bled %d ms", aznumeric_cast<int32_t>(updateTimeMs - m_updateRate));
}
}
OnStop();
}, &m_threadDesc);
OnStop();
});
}
void TimedThread::Stop()
@@ -12,95 +12,84 @@
#include <AzCore/EBus/EBus.h>
#include <AzCore/std/string/string.h>
#include <AzCore/Math/Uuid.h>
#include <future>
namespace AzToolsFramework
{
// use bind if you need additional context.
// Parameters:
// bool - If the archive command was successful or not.
typedef AZStd::function<void(bool)> ArchiveResponseCallback;
// bool - If the archive command was successful or not.
// AZStd::string - The console output from the command.
typedef AZStd::function<void(bool, AZStd::string)> ArchiveResponseOutputCallback;
//! ArchiveCommands
//! This bus handles messages relating to archive commands
//! archive commands are ASYNCHRONOUS
//! archive formats officially supported are .zip
//! do not block the main thread waiting for a response, it is not okay
//! you will not get a message delivered unless you tick the tickbus anyway!
class ArchiveCommands
: public AZ::EBusTraits
{
public:
using Bus = AZ::EBus<ArchiveCommands>;
// EBus Traits
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
typedef AZStd::recursive_mutex MutexType;
static const bool LocklessDispatch = true;
virtual ~ArchiveCommands() {}
//! Start an async task to extract an archive to the target directory
//! taskHandles are used to cancel a task at some point in the future and are provided by the caller per task.
//! Multiple tasks can be associated with the same handle
virtual void ExtractArchive(const AZStd::string& archivePath, const AZStd::string& destinationPath, AZ::Uuid taskHandle, const ArchiveResponseCallback& respCallback) = 0;
virtual void ExtractArchiveOutput(const AZStd::string& archivePath, const AZStd::string& destinationPath, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) = 0;
// Maintaining backwards API compatibility - ExtractArchiveBlocking below passes in extractWithRoot as an option
virtual void ExtractArchiveWithoutRoot(const AZStd::string& archivePath, const AZStd::string& destinationPath, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) = 0;
virtual ~ArchiveCommands() = default;
//! Start a sync task to extract an archive to the target directory
//! If you do not want to extract the root folder then set extractWithRootDirectory to false.
virtual bool ExtractArchiveBlocking(const AZStd::string& archivePath, const AZStd::string& destinationPath, bool extractWithRootDirectory) = 0;
//! Create an archive of the target directory (all files and subdirectories)
//! @param archivePath The path of the archive to create
//! @dirToArchive The directory to be added to the archive
//! @return Future (bool) which can obtain the success value of the operation
[[nodiscard]] virtual std::future<bool> CreateArchive(
const AZStd::string& archivePath,
const AZStd::string& dirToArchive) = 0;
//! Extract a single file asynchronously from the archive to the destination.
//! Uses cwd if destinationPath empty. overWrite = true for overwrite existing files, false for skipExisting
//! taskHandles are used to cancel a task at some point in the future and are provided by the caller per task.
//! Multiple tasks can be associated with the same handle
virtual void ExtractFile(const AZStd::string& archivePath, const AZStd::string& fileInArchive, const AZStd::string& destinationPath, bool overWrite, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) = 0;
//! Extract an archive to the target directory
//! @param archivePath The path of the archive to extract
//! @param destinationPath The directory where files will be extracted to
//! @return Future (bool) which can obtain the success value of the operation
[[nodiscard]] virtual std::future<bool> ExtractArchive(
const AZStd::string& archivePath,
const AZStd::string& destinationPath) = 0;
//! Extract a single file from the archive to the destination and block until finished.
//! Uses cwd if destinationPath empty. overWrite = true for overwrite existing files, false for skipExisting
virtual bool ExtractFileBlocking(const AZStd::string& archivePath, const AZStd::string& fileInArchive, const AZStd::string& destinationPath, bool overWrite) = 0;
//! Extract a single file from the archive to the destination
//! Destination path should not be empty
//! @param archivePath The path of the archive to extract from
//! @param fileInArchive A path to a file, relative to root of archive
//! @param destinationPath The directory where file will be extracted to
//! @return Future (bool) which can obtain the success value of the operation
[[nodiscard]] virtual std::future<bool> ExtractFile(
const AZStd::string& archivePath,
const AZStd::string& fileInArchive,
const AZStd::string& destinationPath) = 0;
//! Start an async task to create an archive of the target directory (recursively)
//! taskHandles are used to cancel a task at some point in the future and are provided by the caller per task.
//! Multiple tasks can be associated with the same handle.
virtual void CreateArchive(const AZStd::string& archivePath, const AZStd::string& dirToArchive, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) = 0;
//! Retrieve the list of files contained in an archive (all files and subdirectories)
//! @param archivePath The path of the archive to list
//! @param outFileEntries An out parameter that will contain the file paths found
//! @return True if successful, false otherwise
virtual bool ListFilesInArchive(const AZStd::string& archivePath, AZStd::vector<AZStd::string>& outFileEntries) = 0;
//! Start a sync task to create an archive of the target directory (recursively)
virtual bool CreateArchiveBlocking(const AZStd::string& archivePath, const AZStd::string& dirToArchive) = 0;
//! Start an async task to retrieve the list of files and their relative paths within an archive (recursively)
//! taskHandles are used to cancel a task at some point in the future and are provided by the caller per task.
//! Multiple tasks can be associated with the same handle.
virtual void ListFilesInArchive(const AZStd::string& archivePath, AZStd::vector<AZStd::string>& fileEntries, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) = 0;
//! Add a file to an archive
//! The archive might not exist yet
//! The file path relative to the working directory will be replicated in the archive
//! @param archivePath The path of the archive to add to
//! @param workingDirectory A directory that will be the starting path of the file to be added
//! @param fileToAdd A path to the file relative to the working directory
//! @return Future (bool) which can obtain the success value of the operation
[[nodiscard]] virtual std::future<bool> AddFileToArchive(
const AZStd::string& archivePath,
const AZStd::string& workingDirectory,
const AZStd::string& fileToAdd) = 0;
//! Start a sync task to retrieve the list of files and their relative paths within an archive (recursively)
virtual bool ListFilesInArchiveBlocking(const AZStd::string& archivePath, AZStd::vector<AZStd::string>& fileEntries) = 0;
//! Start an async task to add a file to a preexisting archive.
//! fileToAdd must be a relative path to the file from the working directory. The path to the file from the root of the archive will be the same as the relative path to the file on disk.
//! taskHandles are used to cancel a task at some point in the future and are provided by the caller per task.
//! Multiple tasks can be associated with the same handle.
virtual void AddFileToArchive(const AZStd::string& archivePath, const AZStd::string& workingDirectory, const AZStd::string& fileToAdd, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) = 0;
//! Start a sync task to add a file to a preexisting archive.
//! fileToAdd must be a relative path to the file from the working directory. The path to the file from the root of the archive will be the same as the relative path to the file on disk.
virtual bool AddFileToArchiveBlocking(const AZStd::string& archivePath, const AZStd::string& workingDirectory, const AZStd::string& fileToAdd) = 0;
//! Start an async task to add files to a archive.
//! File paths inside the list file must either be a relative path from the working directory or an absolute path.
virtual void AddFilesToArchive(const AZStd::string& archivePath, const AZStd::string& workingDirectory, const AZStd::string& listFilePath, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) = 0;
//! Start a sync task to add files to an archive.
//! File paths inside the list file must either be a relative path from the working directory or an absolute path.
virtual bool AddFilesToArchiveBlocking(const AZStd::string& archivePath, const AZStd::string& workingDirectory, const AZStd::string& listFilePath) = 0;
//! Cancels tasks associtated with the given handle. Blocks until all tasks are cancelled.
virtual void CancelTasks(AZ::Uuid taskHandle) = 0;
//! Add files to an archive provided from a file listing
//! The archive might not exist yet
//! File paths in the file list should be relative to root of the archive
//! @param archivePath The path of the archive to add to
//! @param workingDirectory A directory that will be the starting path of the list of files to add
//! @param listFilePath Full path to a text file that contains the list of files to add
//! @return Future (bool) which can obtain the success value of the operation
[[nodiscard]] virtual std::future<bool> AddFilesToArchive(
const AZStd::string& archivePath,
const AZStd::string& workingDirectory,
const AZStd::string& listFilePath) = 0;
};
using ArchiveCommandsBus = AZ::EBus<ArchiveCommands>;
}; // namespace AzToolsFramework
@@ -12,118 +12,98 @@
#include <AzCore/Component/ComponentApplicationBus.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzFramework/Archive/INestedArchive.h>
#include <AzFramework/Archive/ZipDirStructures.h>
#include <AzFramework/Process/ProcessCommunicator.h>
#include <AzFramework/Process/ProcessWatcher.h>
#include <AzFramework/FileFunc/FileFunc.h>
namespace AzToolsFramework
{
// Forward declare platform specific functions
namespace Platform
constexpr const char s_traceName[] = "ArchiveComponent";
constexpr AZ::u32 s_compressionMethod = AZ::IO::INestedArchive::METHOD_DEFLATE;
constexpr AZ::s32 s_compressionLevel = AZ::IO::INestedArchive::LEVEL_NORMAL;
constexpr CompressionCodec::Codec s_compressionCodec = CompressionCodec::Codec::ZLIB;
namespace ArchiveUtils
{
AZStd::string GetZipExePath();
AZStd::string GetUnzipExePath();
AZStd::string GetCreateArchiveCommand(const AZStd::string& archivePath, const AZStd::string& dirToArchive);
AZStd::string GetExtractArchiveCommand(const AZStd::string& archivePath, const AZStd::string& destinationPath, bool includeRoot);
AZStd::string GetAddFileToArchiveCommand(const AZStd::string& archivePath, const AZStd::string& file);
AZStd::string GetAddFilesToArchiveCommand(const AZStd::string& archivePath, const AZStd::string& listFilePath);
AZStd::string GetExtractFileCommand(const AZStd::string& archivePath, const AZStd::string& fileInArchive, const AZStd::string& destinationPath, bool overWrite);
AZStd::string GetListFilesInArchiveCommand(const AZStd::string& archivePath);
void ParseConsoleOutputFromListFilesInArchive(const AZStd::string& consoleOutput, AZStd::vector<AZStd::string>& fileEntries);
}
const char s_traceName[] = "ArchiveComponent";
const unsigned int g_sleepDuration = 1;
// Echoes all results of stdout and stderr to console and never blocks
class ConsoleEchoCommunicator
{
public:
ConsoleEchoCommunicator(AzFramework::ProcessCommunicator* communicator)
: m_communicator(communicator)
// Read a file's contents into a provided buffer.
// Does not add a zero byte at the end of the buffer.
// returns true if read was successful, false otherwise.
bool ReadFile(const AZ::IO::Path& filePath, AZ::IO::OpenMode openMode, AZStd::vector<char>& outBuffer)
{
}
~ConsoleEchoCommunicator()
{
}
// Call this periodically to drain the buffers
void Pump()
{
if (m_communicator->IsValid())
auto fileIO = AZ::IO::FileIOBase::GetDirectInstance();
if (!fileIO)
{
AZ::u32 readBufferSize = 0;
AZStd::string readBuffer;
// Don't call readOutput unless there is output or else it will block...
readBufferSize = m_communicator->PeekOutput();
if (readBufferSize)
{
readBuffer.resize_no_construct(readBufferSize + 1);
readBuffer[readBufferSize] = '\0';
m_communicator->ReadOutput(readBuffer.data(), readBufferSize);
EchoBuffer(readBuffer);
}
readBufferSize = m_communicator->PeekError();
if (readBufferSize)
{
readBuffer.resize_no_construct(readBufferSize + 1);
readBuffer[readBufferSize] = '\0';
m_communicator->ReadError(readBuffer.data(), readBufferSize);
EchoBuffer(readBuffer);
}
return false;
}
}
private:
void EchoBuffer(const AZStd::string& buffer)
{
size_t startIndex = 0;
size_t endIndex = 0;
const size_t bufferSize = buffer.size();
for (size_t i = 0; i < bufferSize; ++i)
bool success = false;
AZ::IO::HandleType fileHandle = AZ::IO::InvalidHandle;
if (fileIO->Open(filePath.c_str(), openMode, fileHandle))
{
if (buffer[i] == '\n' || buffer[i] == '\0')
AZ::u64 fileSize = 0;
if (fileIO->Size(fileHandle, fileSize) && fileSize != 0)
{
endIndex = i;
bool isEmptyMessage = (endIndex - startIndex == 1) && (buffer[startIndex] == '\r');
if (!isEmptyMessage)
outBuffer.resize_no_construct(fileSize);
AZ::u64 bytesRead = 0;
if (fileIO->Read(fileHandle, outBuffer.data(), fileSize, true, &bytesRead))
{
AZ_Printf(s_traceName, "%s", buffer.substr(startIndex, endIndex - startIndex).c_str());
success = (fileSize == bytesRead);
}
startIndex = endIndex + 1;
}
fileIO->Close(fileHandle);
}
return success;
}
// Reads a text file that contains a list of file paths.
// Tokenize the file by lines.
// Calls the lineVisitor function for each line of the file.
void ProcessFileList(const AZ::IO::Path& filePath, AZStd::function<void(AZStd::string_view line)> lineVisitor)
{
AZStd::vector<char> fileBuffer;
if (ReadFile(filePath, AZ::IO::OpenMode::ModeText | AZ::IO::OpenMode::ModeRead, fileBuffer))
{
AZ::StringFunc::TokenizeVisitor(AZStd::string_view{ fileBuffer.data(), fileBuffer.size() }, lineVisitor, "\n");
}
}
AzFramework::ProcessCommunicator* m_communicator = nullptr;
};
} // namespace ArchiveUtils
void ArchiveComponent::Activate()
{
m_zipExePath = Platform::GetZipExePath();
m_unzipExePath = Platform::GetUnzipExePath();
m_fileIO = AZ::IO::FileIOBase::GetDirectInstance();
if (m_fileIO == nullptr)
{
AZ_Error(s_traceName, false, "Failed to create a LocalFileIO instance!");
}
ArchiveCommands::Bus::Handler::BusConnect();
m_archive = AZ::Interface<AZ::IO::IArchive>::Get();
if (m_archive == nullptr)
{
AZ_Error(s_traceName, false, "Failed to get IArchive interface!");
}
ArchiveCommandsBus::Handler::BusConnect();
}
void ArchiveComponent::Deactivate()
{
ArchiveCommands::Bus::Handler::BusDisconnect();
ArchiveCommandsBus::Handler::BusDisconnect();
AZStd::unique_lock<AZStd::mutex> lock(m_threadControlMutex);
for (auto pair : m_threadInfoMap)
m_fileIO = nullptr;
m_archive = nullptr;
for (AZStd::thread& t : m_threads)
{
ThreadInfo& info = pair.second;
info.shouldStop = true;
m_cv.wait(lock, [&info]() {
return info.threads.size() == 0;
});
t.join();
}
m_threadInfoMap.clear();
m_threads = {};
}
void ArchiveComponent::Reflect(AZ::ReflectContext * context)
@@ -132,7 +112,7 @@ namespace AzToolsFramework
{
serializeContext->Class<ArchiveComponent, AZ::Component>()
->Version(2)
->Attribute(AZ::Edit::Attributes::SystemComponentTags, AZStd::vector<AZ::Crc32>({ AZ_CRC("AssetBuilder", 0xc739c7d7) }))
->Attribute(AZ::Edit::Attributes::SystemComponentTags, AZStd::vector<AZ::Crc32>({ AZ_CRC_CE("AssetBuilder") }))
;
if (AZ::EditContext* editContext = serializeContext->GetEditContext())
@@ -141,320 +121,480 @@ namespace AzToolsFramework
"Archive", "Handles creation and extraction of zip archives.")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Category, "Editor")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System", 0xc94d118b))
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("System"))
;
}
}
}
void ArchiveComponent::CreateArchive(const AZStd::string& archivePath, const AZStd::string& dirToArchive, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback)
std::future<bool> ArchiveComponent::CreateArchive(
const AZStd::string& archivePath,
const AZStd::string& dirToArchive)
{
AZStd::string commandLineArgs = AZStd::string::format(R"(a -tzip -mx=1 "%s" -r "%s\*")", archivePath.c_str(), dirToArchive.c_str());
LaunchZipExe(m_zipExePath, commandLineArgs, respCallback, taskHandle);
}
bool ArchiveComponent::CreateArchiveBlocking(const AZStd::string& archivePath, const AZStd::string& dirToArchive)
{
bool success = false;
auto createArchiveCallback = [&success](bool result, AZStd::string consoleOutput) {
success = result;
};
AZStd::string commandLineArgs = Platform::GetCreateArchiveCommand(archivePath, dirToArchive);
if (commandLineArgs.empty())
if (!CheckParamsForCreate(archivePath, dirToArchive))
{
// The platform-specific implementation has already thrown its own error, no need to throw another one
return false;
std::promise<bool> p;
p.set_value(false);
return p.get_future();
}
LaunchZipExe(m_zipExePath, commandLineArgs, createArchiveCallback, AZ::Uuid::CreateNull(), dirToArchive, false);
return success;
}
void ArchiveComponent::ExtractArchive(const AZStd::string& archivePath, const AZStd::string& destinationPath, AZ::Uuid taskHandle, const ArchiveResponseCallback& respCallback)
{
ArchiveResponseOutputCallback responseHandler = [respCallback](bool result, AZStd::string /*outputStr*/) { respCallback(result); };
ExtractArchiveOutput(archivePath, destinationPath, taskHandle, responseHandler);
}
void ArchiveComponent::ExtractArchiveOutput(const AZStd::string& archivePath, const AZStd::string& destinationPath, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback)
{
AZStd::string commandLineArgs = Platform::GetExtractArchiveCommand(archivePath, destinationPath, true);
if (commandLineArgs.empty())
auto FnCreateArchive = [this, archivePath, dirToArchive](std::promise<bool>&& p) -> void
{
// The platform-specific implementation has already thrown its own error, no need to throw another one
return;
}
LaunchZipExe(m_unzipExePath, commandLineArgs, respCallback, taskHandle);
}
void ArchiveComponent::ExtractArchiveWithoutRoot(const AZStd::string& archivePath, const AZStd::string& destinationPath, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback)
{
AZStd::string commandLineArgs = Platform::GetExtractArchiveCommand(archivePath, destinationPath, false);
if (commandLineArgs.empty())
{
// The platform-specific implementation has already thrown its own error, no need to throw another one
return;
}
LaunchZipExe(m_unzipExePath, commandLineArgs, respCallback, taskHandle);
}
void ArchiveComponent::ExtractFile(const AZStd::string& archivePath, const AZStd::string& fileInArchive, const AZStd::string& destinationPath, bool overWrite, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback)
{
AZStd::string commandLineArgs = AzToolsFramework::Platform::GetExtractFileCommand(archivePath, fileInArchive, destinationPath, overWrite);
if (commandLineArgs.empty())
{
// The platform-specific implementation has already thrown its own error, no need to throw another one
return;
}
LaunchZipExe(m_unzipExePath, commandLineArgs, respCallback, taskHandle);
}
bool ArchiveComponent::ExtractFileBlocking(const AZStd::string& archivePath, const AZStd::string& fileInArchive, const AZStd::string& destinationPath, bool overWrite)
{
AZStd::string commandLineArgs = AzToolsFramework::Platform::GetExtractFileCommand(archivePath, fileInArchive, destinationPath, overWrite);
if (commandLineArgs.empty())
{
// The platform-specific implementation has already thrown its own error, no need to throw another one
return false;
}
bool success = false;
auto createArchiveCallback = [&success](bool result, AZStd::string consoleOutput) {
success = result;
};
LaunchZipExe(m_unzipExePath, commandLineArgs, createArchiveCallback);
return success;
}
void ArchiveComponent::ListFilesInArchive(const AZStd::string& archivePath, AZStd::vector<AZStd::string>& fileEntries, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback)
{
AZStd::string commandLineArgs = Platform::GetListFilesInArchiveCommand(archivePath);
auto parseOutput = [respCallback, &fileEntries](bool exitCode, AZStd::string consoleOutput)
{
Platform::ParseConsoleOutputFromListFilesInArchive(consoleOutput, fileEntries);
AZ::TickBus::QueueFunction(respCallback, exitCode, AZStd::move(consoleOutput));
};
LaunchZipExe(m_unzipExePath, commandLineArgs, parseOutput, taskHandle, "", true);
}
bool ArchiveComponent::ListFilesInArchiveBlocking(const AZStd::string& archivePath, AZStd::vector<AZStd::string>& fileEntries)
{
AZStd::string listOutput;
AZStd::string commandLineArgs = Platform::GetListFilesInArchiveCommand(archivePath.c_str());
bool success = false;
auto parseOutput = [&success, &fileEntries](bool result, AZStd::string consoleOutput)
{
Platform::ParseConsoleOutputFromListFilesInArchive(consoleOutput, fileEntries);
success = result;
};
LaunchZipExe(m_unzipExePath, commandLineArgs, parseOutput, AZ::Uuid::CreateNull(), "", true);
return success;
}
void ArchiveComponent::AddFileToArchive(const AZStd::string& archivePath, const AZStd::string& workingDirectory, const AZStd::string& fileToAdd, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback)
{
AZStd::string commandLineArgs = Platform::GetAddFileToArchiveCommand(archivePath, fileToAdd);
if (commandLineArgs.empty())
{
// The platform-specific implementation has already thrown its own error, no need to throw another one
return;
}
LaunchZipExe(m_zipExePath, commandLineArgs, respCallback, taskHandle, workingDirectory);
}
bool ArchiveComponent::AddFileToArchiveBlocking(const AZStd::string& archivePath, const AZStd::string& workingDirectory, const AZStd::string& fileToAdd)
{
AZStd::string commandLineArgs = Platform::GetAddFileToArchiveCommand(archivePath, fileToAdd);
if (commandLineArgs.empty())
{
// The platform-specific implementation has already thrown its own error, no need to throw another one
return false;
}
bool success = false;
auto addFileToArchiveCallback = [&success](bool result, AZStd::string consoleOutput) {
success = result;
};
LaunchZipExe(m_zipExePath, commandLineArgs, addFileToArchiveCallback, AZ::Uuid::CreateNull(), workingDirectory);
return success;
}
bool ArchiveComponent::AddFilesToArchiveBlocking(const AZStd::string& archivePath, const AZStd::string& workingDirectory, const AZStd::string& listFilePath)
{
bool success = false;
auto addFileToArchiveCallback = [&success](bool result, AZStd::string consoleOutput) {
success = result;
};
AZStd::string commandLineArgs = Platform::GetAddFilesToArchiveCommand(archivePath.c_str(), listFilePath.c_str());
if (commandLineArgs.empty())
{
// The platform-specific implementation has already thrown its own error, no need to throw another one
return false;
}
LaunchZipExe(m_zipExePath, commandLineArgs, addFileToArchiveCallback, AZ::Uuid::CreateNull(), workingDirectory);
return success;
}
void ArchiveComponent::AddFilesToArchive(const AZStd::string& archivePath, const AZStd::string& workingDirectory, const AZStd::string& listFilePath, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback)
{
AZStd::string commandLineArgs = Platform::GetAddFilesToArchiveCommand(archivePath, listFilePath);
if (commandLineArgs.empty())
{
// The platform-specific implementation has already thrown its own error, no need to throw another one
return;
}
LaunchZipExe(m_zipExePath, commandLineArgs, respCallback, taskHandle, workingDirectory);
}
bool ArchiveComponent::ExtractArchiveBlocking(const AZStd::string& archivePath, const AZStd::string& destinationPath, bool extractWithRootDirectory)
{
AZStd::string commandLineArgs = Platform::GetExtractArchiveCommand(archivePath, destinationPath, extractWithRootDirectory);
if (commandLineArgs.empty())
{
// The platform-specific implementation has already thrown its own error, no need to throw another one
return false;
}
bool success = false;
auto extractArchiveCallback = [&success](bool result, AZStd::string consoleOutput) {
success = result;
};
LaunchZipExe(m_unzipExePath, commandLineArgs, extractArchiveCallback);
return success;
}
void ArchiveComponent::CancelTasks(AZ::Uuid taskHandle)
{
AZStd::unique_lock<AZStd::mutex> lock(m_threadControlMutex);
auto it = m_threadInfoMap.find(taskHandle);
if (it == m_threadInfoMap.end())
{
return;
}
ThreadInfo& info = it->second;
info.shouldStop = true;
m_cv.wait(lock, [&info]() {
return info.threads.size() == 0;
});
m_threadInfoMap.erase(it);
}
void ArchiveComponent::LaunchZipExe(const AZStd::string& exePath, const AZStd::string& commandLineArgs, const ArchiveResponseOutputCallback& respCallback, AZ::Uuid taskHandle, const AZStd::string& workingDir, bool captureOutput)
{
auto sevenZJob = [=]()
{
if (!taskHandle.IsNull())
auto archive = m_archive->OpenArchive(archivePath, {}, AZ::IO::INestedArchive::FLAGS_CREATE_NEW);
if (!archive)
{
AZStd::unique_lock<AZStd::mutex> lock(m_threadControlMutex);
m_threadInfoMap[taskHandle].threads.insert(AZStd::this_thread::get_id());
m_cv.notify_all();
AZ_Error(s_traceName, false, "Failed to create archive file '%s'", archivePath.c_str());
p.set_value(false);
return;
}
AzFramework::ProcessLauncher::ProcessLaunchInfo info;
info.m_commandlineParameters = exePath + " " + commandLineArgs;
info.m_showWindow = false;
if (!workingDir.empty())
auto foundFiles = AzFramework::FileFunc::FindFilesInPath(dirToArchive, "*", true);
if (!foundFiles.IsSuccess())
{
info.m_workingDirectory = workingDir;
AZ_Error(s_traceName, false, "Failed to find file listing under directory '%d'", dirToArchive.c_str());
p.set_value(false);
return;
}
AZStd::unique_ptr<AzFramework::ProcessWatcher> watcher(AzFramework::ProcessWatcher::LaunchProcess(info, AzFramework::ProcessCommunicationType::COMMUNICATOR_TYPE_STDINOUT));
AZStd::string consoleOutput;
AZ::u32 exitCode = static_cast<AZ::u32>(SevenZipExitCode::UserStoppedProcess);
if (watcher)
bool success = true;
AZStd::vector<char> fileBuffer;
const AZ::IO::Path workingPath{ dirToArchive };
for (const auto& fileName : foundFiles.GetValue())
{
// callback requires output captured from 7z
if (captureOutput)
bool thisSuccess = false;
AZ::IO::PathView relativePath = AZ::IO::PathView{ fileName }.LexicallyRelative(workingPath);
AZ::IO::Path fullPath = (workingPath / relativePath);
if (ArchiveUtils::ReadFile(fullPath, AZ::IO::OpenMode::ModeRead, fileBuffer))
{
AZStd::string consoleBuffer;
while (watcher->IsProcessRunning(&exitCode))
{
if (!taskHandle.IsNull())
{
AZStd::unique_lock<AZStd::mutex> lock(m_threadControlMutex);
if (m_threadInfoMap[taskHandle].shouldStop)
{
watcher->TerminateProcess(static_cast<AZ::u32>(SevenZipExitCode::UserStoppedProcess));
}
}
watcher->WaitForProcessToExit(g_sleepDuration, &exitCode);
AZ::u32 outputSize = watcher->GetCommunicator()->PeekOutput();
if (outputSize)
{
consoleBuffer.resize(outputSize);
watcher->GetCommunicator()->ReadOutput(consoleBuffer.data(), outputSize);
consoleOutput += consoleBuffer;
}
}
int result = archive->UpdateFile(
relativePath.Native(), fileBuffer.data(), fileBuffer.size(), s_compressionMethod,
s_compressionLevel, s_compressionCodec);
thisSuccess = (result == AZ::IO::ZipDir::ZD_ERROR_SUCCESS);
AZ_Error(
s_traceName, thisSuccess, "Error %d encountered while adding '%s' to archive '%.*s'", result, fileName.c_str(),
AZ_STRING_ARG(archive->GetFullPath().Native()));
}
else
{
ConsoleEchoCommunicator echoCommunicator(watcher->GetCommunicator());
while (watcher->IsProcessRunning(&exitCode))
{
if (!taskHandle.IsNull())
{
AZStd::unique_lock<AZStd::mutex> lock(m_threadControlMutex);
if (m_threadInfoMap[taskHandle].shouldStop)
{
watcher->TerminateProcess(static_cast<AZ::u32>(SevenZipExitCode::UserStoppedProcess));
}
}
watcher->WaitForProcessToExit(g_sleepDuration, &exitCode);
echoCommunicator.Pump();
}
AZ_Error(
s_traceName, false, "Error encountered while reading '%s' to add to archive '%.*s'", fileName.c_str(),
AZ_STRING_ARG(archive->GetFullPath().Native()));
}
success = (success && thisSuccess);
}
if (taskHandle.IsNull())
archive.reset();
p.set_value(success);
};
// Async task...
std::promise<bool> p;
std::future<bool> f = p.get_future();
AZStd::thread_desc threadDesc;
threadDesc.m_name = "Archive Task (Create)";
m_threads.emplace_back(threadDesc, FnCreateArchive, AZStd::move(p));
return f;
}
std::future<bool> ArchiveComponent::ExtractArchive(
const AZStd::string& archivePath,
const AZStd::string& destinationPath)
{
if (!CheckParamsForExtract(archivePath, destinationPath))
{
std::promise<bool> p;
p.set_value(false);
return p.get_future();
}
auto FnExtractArchive = [this, archivePath, destinationPath](std::promise<bool>&& p) -> void
{
auto archive = m_archive->OpenArchive(archivePath, {}, AZ::IO::INestedArchive::FLAGS_READ_ONLY);
if (!archive)
{
respCallback(exitCode == static_cast<AZ::u32>(SevenZipExitCode::NoError), AZStd::move(consoleOutput));
AZ_Error(s_traceName, false, "Failed to open archive file '%s'", archivePath.c_str());
p.set_value(false);
return;
}
AZStd::vector<AZ::IO::Path> filesInArchive;
if (int result = archive->ListAllFiles(filesInArchive); result != AZ::IO::ZipDir::ZD_ERROR_SUCCESS)
{
AZ_Error(s_traceName, false, "Failed to get list of files in archive '%s'", archivePath.c_str());
p.set_value(false);
return;
}
AZStd::vector<AZ::u8> fileBuffer;
AZ::IO::Path destination{ destinationPath };
AZ::u64 fileSize = 0;
AZ::u64 numFilesWritten = 0;
AZ::u64 bytesWritten = 0;
AZ::IO::INestedArchive::Handle srcHandle{};
AZ::IO::HandleType dstHandle = AZ::IO::InvalidHandle;
constexpr AZ::IO::OpenMode openMode =
(AZ::IO::OpenMode::ModeCreatePath | AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeUpdate);
for (const auto& filePath : filesInArchive)
{
srcHandle = archive->FindFile(filePath.Native());
AZ_Assert(srcHandle != nullptr, "File '%s' does not exist inside archive '%s'", filePath.c_str(), archivePath.c_str());
fileSize = (srcHandle != nullptr) ? archive->GetFileSize(srcHandle) : 0;
fileBuffer.resize_no_construct(fileSize);
if (auto result = archive->ReadFile(srcHandle, fileBuffer.data()); result != AZ::IO::ZipDir::ZD_ERROR_SUCCESS)
{
AZ_Error(
s_traceName, false, "Failed to read file '%s' in archive '%s' with error %d", filePath.c_str(), archivePath.c_str(),
result);
continue;
}
AZ::IO::Path destinationFile = destination / filePath;
if (!m_fileIO->Open(destinationFile.c_str(), openMode, dstHandle))
{
AZ_Error(s_traceName, false, "Failed to open '%s' for writing", destinationFile.c_str());
continue;
}
if (!m_fileIO->Write(dstHandle, fileBuffer.data(), fileSize, &bytesWritten))
{
AZ_Error(s_traceName, false, "Failed to write destination file '%s'", destinationFile.c_str());
}
else if (bytesWritten == fileSize)
{
++numFilesWritten;
}
m_fileIO->Close(dstHandle);
}
p.set_value(numFilesWritten == filesInArchive.size());
};
// Async task...
std::promise<bool> p;
std::future<bool> f = p.get_future();
AZStd::thread_desc threadDesc;
threadDesc.m_name = "Archive Task (Extract)";
m_threads.emplace_back(threadDesc, FnExtractArchive, AZStd::move(p));
return f;
}
std::future<bool> ArchiveComponent::ExtractFile(
const AZStd::string& archivePath,
const AZStd::string& fileInArchive,
const AZStd::string& destinationPath)
{
if (!CheckParamsForExtract(archivePath, destinationPath))
{
std::promise<bool> p;
p.set_value(false);
return p.get_future();
}
auto FnExtractFile = [this, archivePath, fileInArchive, destinationPath](std::promise<bool>&& p) -> void
{
auto archive = m_archive->OpenArchive(archivePath, {}, AZ::IO::INestedArchive::FLAGS_READ_ONLY);
if (!archive)
{
AZ_Error(s_traceName, false, "Failed to open archive file '%s'", archivePath.c_str());
p.set_value(false);
return;
}
AZ::IO::INestedArchive::Handle fileHandle = archive->FindFile(fileInArchive);
if (!fileHandle)
{
AZ_Error(s_traceName, false, "File '%s' does not exist inside archive '%s'", fileInArchive.c_str(), archivePath.c_str());
p.set_value(false);
return;
}
AZ::u64 fileSize = archive->GetFileSize(fileHandle);
AZStd::vector<AZ::u8> fileBuffer;
fileBuffer.resize_no_construct(fileSize);
if (auto result = archive->ReadFile(fileHandle, fileBuffer.data()); result != AZ::IO::ZipDir::ZD_ERROR_SUCCESS)
{
AZ_Error(
s_traceName, false, "Failed to read file '%s' in archive '%s' with error %d", fileInArchive.c_str(),
archivePath.c_str(), result);
p.set_value(false);
return;
}
AZ::IO::HandleType destFileHandle = AZ::IO::InvalidHandle;
AZ::IO::Path destinationFile{ destinationPath };
destinationFile /= fileInArchive;
AZ::IO::OpenMode openMode = (AZ::IO::OpenMode::ModeCreatePath | AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeUpdate);
if (!m_fileIO->Open(destinationFile.c_str(), openMode, destFileHandle))
{
AZ_Error(s_traceName, false, "Failed to open destination file '%s' for writing", destinationFile.c_str());
p.set_value(false);
return;
}
AZ::u64 bytesWritten = 0;
if (!m_fileIO->Write(destFileHandle, fileBuffer.data(), fileSize, &bytesWritten))
{
AZ_Error(s_traceName, false, "Failed to write destination file '%s'", destinationFile.c_str());
}
m_fileIO->Close(destFileHandle);
p.set_value(bytesWritten == fileSize);
};
// Async task...
std::promise<bool> p;
std::future<bool> f = p.get_future();
AZStd::thread_desc threadDesc;
threadDesc.m_name = "Archive Task (Extract Single)";
m_threads.emplace_back(threadDesc, FnExtractFile, AZStd::move(p));
return f;
}
bool ArchiveComponent::ListFilesInArchive(const AZStd::string& archivePath, AZStd::vector<AZStd::string>& outFileEntries)
{
if (!m_fileIO || !m_archive)
{
return false;
}
if (!m_fileIO->Exists(archivePath.c_str()))
{
AZ_Error(s_traceName, false, "Archive '%s' does not exist!", archivePath.c_str());
return false;
}
auto archive = m_archive->OpenArchive(archivePath, {}, AZ::IO::INestedArchive::FLAGS_READ_ONLY);
if (!archive)
{
AZ_Error(s_traceName, false, "Failed to open archive file '%s'", archivePath.c_str());
return false;
}
AZStd::vector<AZ::IO::Path> fileEntries;
int result = archive->ListAllFiles(fileEntries);
outFileEntries.clear();
for (const auto& path : fileEntries)
{
outFileEntries.emplace_back(path.String());
}
return (result == AZ::IO::ZipDir::ZD_ERROR_SUCCESS);
}
std::future<bool> ArchiveComponent::AddFileToArchive(
const AZStd::string& archivePath,
const AZStd::string& workingDirectory,
const AZStd::string& fileToAdd)
{
if (!CheckParamsForAdd(workingDirectory, fileToAdd))
{
std::promise<bool> p;
p.set_value(false);
return p.get_future();
}
auto FnAddFileToArchive = [this, archivePath, workingDirectory, fileToAdd](std::promise<bool>&& p) -> void
{
auto archive = m_archive->OpenArchive(archivePath);
if (!archive)
{
AZ_Error(s_traceName, false, "Failed to open archive file '%s'", archivePath.c_str());
p.set_value(false);
return;
}
AZ::IO::Path workingPath{ workingDirectory };
AZ::IO::Path fullPath = workingPath / fileToAdd;
AZ::IO::PathView relativePath = AZ::IO::PathView{ fullPath }.LexicallyRelative(workingPath);
AZStd::vector<char> fileBuffer;
bool success = false;
if (ArchiveUtils::ReadFile(fullPath, AZ::IO::OpenMode::ModeRead, fileBuffer))
{
int result = archive->UpdateFile(
relativePath.Native(), fileBuffer.data(), fileBuffer.size(), s_compressionMethod,
s_compressionLevel, s_compressionCodec);
success = (result == AZ::IO::ZipDir::ZD_ERROR_SUCCESS);
AZ_Error(
s_traceName, success, "Error %d encountered while adding '%s' to archive '%.*s'", result, fileToAdd.c_str(),
AZ_STRING_ARG(archive->GetFullPath().Native()));
}
else
{
AZ::TickBus::QueueFunction(respCallback, (exitCode == static_cast<AZ::u32>(SevenZipExitCode::NoError)), AZStd::move(consoleOutput));
AZ_Error(
s_traceName, false, "Error encountered while reading '%s' to add to archive '%.*s'", fileToAdd.c_str(),
AZ_STRING_ARG(archive->GetFullPath().Native()));
}
if (!taskHandle.IsNull())
{
AZStd::unique_lock<AZStd::mutex> lock(m_threadControlMutex);
ThreadInfo& tInfo = m_threadInfoMap[taskHandle];
tInfo.threads.erase(AZStd::this_thread::get_id());
m_cv.notify_all();
}
archive.reset();
p.set_value(success);
};
if (!taskHandle.IsNull())
{
AZStd::thread processThread(sevenZJob);
AZStd::unique_lock<AZStd::mutex> lock(m_threadControlMutex);
ThreadInfo& info = m_threadInfoMap[taskHandle];
m_cv.wait(lock, [&info, &processThread]() {
return info.threads.find(processThread.get_id()) != info.threads.end();
});
processThread.detach();
}
else
{
sevenZJob();
}
// Async task...
std::promise<bool> p;
std::future<bool> f = p.get_future();
AZStd::thread_desc threadDesc;
threadDesc.m_name = "Archive Task (Add Single)";
m_threads.emplace_back(threadDesc, FnAddFileToArchive, AZStd::move(p));
return f;
}
std::future<bool> ArchiveComponent::AddFilesToArchive(
const AZStd::string& archivePath,
const AZStd::string& workingDirectory,
const AZStd::string& listFilePath)
{
if (!CheckParamsForAdd(workingDirectory, listFilePath))
{
std::promise<bool> p;
p.set_value(false);
return p.get_future();
}
auto FnAddFilesToArchive = [this, archivePath, workingDirectory, listFilePath](std::promise<bool>&& p) -> void
{
auto archive = m_archive->OpenArchive(archivePath);
if (!archive)
{
AZ_Error(s_traceName, false, "Failed to open archive file '%s'", archivePath.c_str());
p.set_value(false);
return;
}
bool success = true; // starts true and turns false when any error is encountered.
AZ::IO::Path basePath{ workingDirectory };
auto PerLineCallback = [&success, &basePath, &archive](AZStd::string_view filePathLine) -> void
{
AZStd::vector<char> fileBuffer;
AZ::IO::Path fullPath = (basePath / filePathLine);
if (ArchiveUtils::ReadFile(fullPath, AZ::IO::OpenMode::ModeRead, fileBuffer))
{
int result = archive->UpdateFile(
filePathLine, fileBuffer.data(), fileBuffer.size(), s_compressionMethod,
s_compressionLevel, s_compressionCodec);
bool thisSuccess = (result == AZ::IO::ZipDir::ZD_ERROR_SUCCESS);
success = (success && thisSuccess);
AZ_Error(
s_traceName, thisSuccess, "Error %d encountered while adding '%.*s' to archive '%.*s'", result,
AZ_STRING_ARG(filePathLine), AZ_STRING_ARG(archive->GetFullPath().Native()));
}
else
{
AZ_Error(
s_traceName, false, "Error encountered while reading '%.*s' to add to archive '%.*s'", AZ_STRING_ARG(filePathLine),
AZ_STRING_ARG(archive->GetFullPath().Native()));
}
};
ArchiveUtils::ProcessFileList(listFilePath, PerLineCallback);
archive.reset();
p.set_value(success);
};
// Async task...
std::promise<bool> p;
std::future<bool> f = p.get_future();
AZStd::thread_desc threadDesc;
threadDesc.m_name = "Archive Task (Add)";
m_threads.emplace_back(threadDesc, FnAddFilesToArchive, AZStd::move(p));
return f;
}
bool ArchiveComponent::CheckParamsForAdd(const AZStd::string& directory, const AZStd::string& file)
{
if (!m_fileIO || !m_archive)
{
return false;
}
if (!m_fileIO->IsDirectory(directory.c_str()))
{
AZ_Error(
s_traceName, false, "Working directory '%s' is not a directory or doesn't exist!", directory.c_str());
return false;
}
if (!file.empty())
{
auto filePath = AZ::IO::Path{ directory } / file;
if (!m_fileIO->Exists(filePath.c_str()) || m_fileIO->IsDirectory(filePath.c_str()))
{
AZ_Error(s_traceName, false, "File list '%s' is a directory or doesn't exist!", filePath.c_str());
return false;
}
}
return true;
}
bool ArchiveComponent::CheckParamsForExtract(const AZStd::string& archive, const AZStd::string& directory)
{
if (!m_fileIO || !m_archive)
{
return false;
}
if (!m_fileIO->Exists(archive.c_str()))
{
AZ_Error(s_traceName, false, "Archive '%s' does not exist!", archive.c_str());
return false;
}
if (!m_fileIO->Exists(directory.c_str()))
{
if (!m_fileIO->CreatePath(directory.c_str()))
{
AZ_Error(s_traceName, false, "Failed to create destination directory '%s'", directory.c_str());
return false;
}
}
return true;
}
bool ArchiveComponent::CheckParamsForCreate(const AZStd::string& archive, const AZStd::string& directory)
{
if (!m_fileIO || !m_archive)
{
return false;
}
if (m_fileIO->Exists(archive.c_str()))
{
AZ_Error(s_traceName, false, "Archive file '%s' already exists, cannot create a new archive there!");
return false;
}
if (!m_fileIO->IsDirectory(directory.c_str()))
{
AZ_Error(s_traceName, false, "Directory '%s' is not a directory or doesn't exist!", directory.c_str());
return false;
}
return true;
}
} // namespace AzToolsFramework
@@ -10,80 +10,76 @@
#include <AzCore/base.h>
#include <AzCore/Component/Component.h>
#include <AzCore/IO/FileIO.h>
#include <AzCore/std/parallel/thread.h>
#include <AzCore/std/parallel/conditional_variable.h>
#include <AzCore/std/containers/set.h>
#include <AzCore/std/containers/unordered_set.h>
#include <AzFramework/Archive/IArchive.h>
#include <AzToolsFramework/Archive/ArchiveAPI.h>
namespace AzToolsFramework
{
enum class SevenZipExitCode : AZ::u32
{
NoError = 0,
Warning = 1,
FatalError = 2,
CommandLineError = 7,
NotEnoughMemory = 8,
UserStoppedProcess = 255
};
// the ArchiveComponent's job is to execute zip commands.
// it parses the status of zip commands and returns results.
// the ArchiveComponent's job is to create and manipulate zip archives.
class ArchiveComponent
: public AZ::Component
, private ArchiveCommands::Bus::Handler
, private ArchiveCommandsBus::Handler
{
public:
AZ_COMPONENT(ArchiveComponent, "{A19EEA33-3736-447F-ACF7-DAA4B6A179AA}")
AZ_COMPONENT(ArchiveComponent, "{A19EEA33-3736-447F-ACF7-DAA4B6A179AA}");
ArchiveComponent() = default;
~ArchiveComponent() override = default;
ArchiveComponent(const ArchiveComponent&) = delete;
ArchiveComponent& operator=(const ArchiveComponent&) = delete;
//////////////////////////////////////////////////////////////////////////
// AZ::Component overrides
void Activate() override;
void Deactivate() override;
//////////////////////////////////////////////////////////////////////////
private:
protected:
static void Reflect(AZ::ReflectContext* context);
//////////////////////////////////////////////////////////////////////////
// ArchiveCommands::Bus::Handler overrides
void CreateArchive(const AZStd::string& archivePath, const AZStd::string& dirToArchive, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) override;
bool CreateArchiveBlocking(const AZStd::string& archivePath, const AZStd::string& dirToArchive) override;
bool ExtractArchiveBlocking(const AZStd::string& archivePath, const AZStd::string& destinationPath, bool extractWithRootDirectory) override;
void ExtractArchive(const AZStd::string& archivePath, const AZStd::string& destinationPath, AZ::Uuid taskHandle, const ArchiveResponseCallback& respCallback) override;
void ExtractArchiveOutput(const AZStd::string& archivePath, const AZStd::string& destinationPath, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) override;
void ExtractArchiveWithoutRoot(const AZStd::string& archivePath, const AZStd::string& destinationPath, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) override;
void ExtractFile(const AZStd::string& archivePath, const AZStd::string& fileInArchive, const AZStd::string& destinationPath, bool overWrite, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) override;
bool ExtractFileBlocking(const AZStd::string& archivePath, const AZStd::string& fileInArchive, const AZStd::string& destinationPath, bool overWrite) override;
void ListFilesInArchive(const AZStd::string& archivePath, AZStd::vector<AZStd::string>& fileEntries, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) override;
bool ListFilesInArchiveBlocking(const AZStd::string& archivePath, AZStd::vector<AZStd::string>& fileEntries) override;
void AddFileToArchive(const AZStd::string& archivePath, const AZStd::string& workingDirectory, const AZStd::string& fileToAdd, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) override;
bool AddFileToArchiveBlocking(const AZStd::string& archivePath, const AZStd::string& workingDirectory, const AZStd::string& fileToAdd) override;
bool AddFilesToArchiveBlocking(const AZStd::string& archivePath, const AZStd::string& workingDirectory, const AZStd::string& listFilePath) override;
void AddFilesToArchive(const AZStd::string& archivePath, const AZStd::string& workingDirectory, const AZStd::string& listFilePath, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) override;
void CancelTasks(AZ::Uuid taskHandle) override;
// ArchiveCommandsBus::Handler overrides
[[nodiscard]] std::future<bool> CreateArchive(
const AZStd::string& archivePath,
const AZStd::string& dirToArchive) override;
[[nodiscard]] std::future<bool> ExtractArchive(
const AZStd::string& archivePath,
const AZStd::string& destinationPath) override;
[[nodiscard]] std::future<bool> ExtractFile(
const AZStd::string& archivePath,
const AZStd::string& fileInArchive,
const AZStd::string& destinationPath) override;
bool ListFilesInArchive(const AZStd::string& archivePath, AZStd::vector<AZStd::string>& outFileEntries) override;
[[nodiscard]] std::future<bool> AddFileToArchive(
const AZStd::string& archivePath,
const AZStd::string& workingDirectory,
const AZStd::string& fileToAdd) override;
[[nodiscard]] std::future<bool> AddFilesToArchive(
const AZStd::string& archivePath,
const AZStd::string& workingDirectory,
const AZStd::string& listFilePath) override;
//////////////////////////////////////////////////////////////////////////
// Launches the input zip exe as a background child process in a detached background thread, if the task handle is not null
// otherwise launches input zip exe in the calling thread.
void LaunchZipExe(const AZStd::string& exePath, const AZStd::string& commandLineArgs, const ArchiveResponseOutputCallback& respCallback, AZ::Uuid taskHandle = AZ::Uuid::CreateNull(), const AZStd::string& workingDir = "", bool captureOutput = false);
AZStd::string m_zipExePath;
AZStd::string m_unzipExePath;
private:
AZ::IO::FileIOBase* m_fileIO = nullptr;
AZ::IO::IArchive* m_archive = nullptr;
AZStd::vector<AZStd::thread> m_threads;
// Struct for tracking background threads/tasks
struct ThreadInfo
{
bool shouldStop = false;
AZStd::set<AZStd::thread::id> threads;
};
AZStd::mutex m_threadControlMutex; // Guards m_threadInfoMap
AZStd::condition_variable m_cv;
AZStd::unordered_map<AZ::Uuid, ThreadInfo> m_threadInfoMap;
bool CheckParamsForAdd(const AZStd::string& directory, const AZStd::string& file);
bool CheckParamsForExtract(const AZStd::string& archive, const AZStd::string& directory);
bool CheckParamsForCreate(const AZStd::string& archive, const AZStd::string& directory);
};
} // namespace AzToolsFramework
@@ -16,91 +16,62 @@ namespace AzToolsFramework
void NullArchiveComponent::Activate()
{
ArchiveCommands::Bus::Handler::BusConnect();
ArchiveCommandsBus::Handler::BusConnect();
}
void NullArchiveComponent::Deactivate()
{
ArchiveCommands::Bus::Handler::BusDisconnect();
ArchiveCommandsBus::Handler::BusDisconnect();
}
bool NullArchiveComponent::ExtractArchiveBlocking(const AZStd::string& /*archivePath*/, const AZStd::string& /*destinationPath*/, bool /*extractWithRootDirectory*/)
std::future<bool> DefaultFuture()
{
std::promise<bool> p;
p.set_value(false);
return p.get_future();
}
std::future<bool> NullArchiveComponent::CreateArchive(
const AZStd::string& /*archivePath*/,
const AZStd::string& /*dirToArchive*/)
{
return DefaultFuture();
}
std::future<bool> NullArchiveComponent::ExtractArchive(
const AZStd::string& /*archivePath*/,
const AZStd::string& /*destinationPath*/)
{
return DefaultFuture();
}
std::future<bool> NullArchiveComponent::ExtractFile(
const AZStd::string& /*archivePath*/,
const AZStd::string& /*fileInArchive*/,
const AZStd::string& /*destinationPath*/)
{
return DefaultFuture();
}
bool NullArchiveComponent::ListFilesInArchive(const AZStd::string& /*archivePath*/, AZStd::vector<AZStd::string>& /*outFileEntries*/)
{
return false;
}
void NullArchiveComponent::ExtractArchive(const AZStd::string& /*archivePath*/, const AZStd::string& /*destinationPath*/, AZ::Uuid /*taskHandle*/, const ArchiveResponseCallback& respCallback)
std::future<bool> NullArchiveComponent::AddFileToArchive(
const AZStd::string& /*archivePath*/,
const AZStd::string& /*fileToAdd*/,
const AZStd::string& /*pathInArchive*/)
{
AZ::TickBus::QueueFunction(respCallback, false);
return DefaultFuture();
}
void NullArchiveComponent::ExtractArchiveOutput(const AZStd::string& /*archivePath*/, const AZStd::string& /*destinationPath*/, AZ::Uuid /*taskHandle*/, const ArchiveResponseOutputCallback& respCallback)
{
AZ::TickBus::QueueFunction(respCallback, false, AZStd::string());
}
void NullArchiveComponent::ExtractArchiveWithoutRoot(const AZStd::string& /*archivePath*/, const AZStd::string& /*destinationPath*/, AZ::Uuid /*taskHandle*/, const ArchiveResponseOutputCallback& respCallback)
{
AZ::TickBus::QueueFunction(respCallback, false, AZStd::string());
}
void NullArchiveComponent::ExtractFile(const AZStd::string& /*archivePath*/, const AZStd::string& /*fileInArchive*/, const AZStd::string& /*destinationPath*/, bool /*overWrite*/, AZ::Uuid /*taskHandle*/, const ArchiveResponseOutputCallback& respCallback)
{
// Always report we failed to extract
AZ::TickBus::QueueFunction(respCallback, false, AZStd::string());
}
bool NullArchiveComponent::ExtractFileBlocking(const AZStd::string& /*archivePath*/, const AZStd::string& /*fileInArchive*/, const AZStd::string& /*destinationPath*/, bool /*overWrite*/)
{
return false;
}
void NullArchiveComponent::ListFilesInArchive(const AZStd::string& /*archivePath*/, AZStd::vector<AZStd::string>& /*consoleOutput*/, AZ::Uuid /*taskHandle*/, const ArchiveResponseOutputCallback& respCallback)
{
// Always report we failed to extract
AZ::TickBus::QueueFunction(respCallback, false, AZStd::string());
}
bool NullArchiveComponent::ListFilesInArchiveBlocking(const AZStd::string& /*archivePath*/, AZStd::vector<AZStd::string>& /*consoleOutput*/)
{
return false;
}
void NullArchiveComponent::AddFileToArchive(const AZStd::string& /*archivePath*/, const AZStd::string& /*fileToAdd*/, const AZStd::string& /*pathInArchive*/, AZ::Uuid /*taskHandle*/, const ArchiveResponseOutputCallback& respCallback)
{
// Always report we failed to extract
AZ::TickBus::QueueFunction(respCallback, false, AZStd::string());
}
bool NullArchiveComponent::AddFileToArchiveBlocking(const AZStd::string& /*archivePath*/, const AZStd::string& /*fileToAdd*/, const AZStd::string& /*pathInArchive*/)
{
return false;
}
bool NullArchiveComponent::AddFilesToArchiveBlocking(const AZStd::string& /*archivePath*/, const AZStd::string& /*workingDirectory*/, const AZStd::string& /*listFilePath*/)
{
return false;
}
void NullArchiveComponent::AddFilesToArchive(const AZStd::string& /*archivePath*/, const AZStd::string& /*workingDirectory*/, const AZStd::string& /*listFilePath*/, AZ::Uuid /*taskHandle*/, const ArchiveResponseOutputCallback& respCallback)
{
// Always report we failed to extract
AZ::TickBus::QueueFunction(respCallback, false, AZStd::string());
}
void NullArchiveComponent::CreateArchive(const AZStd::string& /*archivePath*/, const AZStd::string& /*dirToArchive*/, AZ::Uuid /*taskHandle*/, const ArchiveResponseOutputCallback& respCallback)
{
// Always report we failed to extract
AZ::TickBus::QueueFunction(respCallback, false, AZStd::string());
}
bool NullArchiveComponent::CreateArchiveBlocking(const AZStd::string& /*archivePath*/, const AZStd::string& /*dirToArchive*/)
{
return false;
}
void NullArchiveComponent::CancelTasks(AZ::Uuid /*taskHandle*/)
std::future<bool> NullArchiveComponent::AddFilesToArchive(
const AZStd::string& /*archivePath*/,
const AZStd::string& /*workingDirectory*/,
const AZStd::string& /*listFilePath*/)
{
return DefaultFuture();
}
void NullArchiveComponent::Reflect(AZ::ReflectContext* context)
@@ -15,7 +15,7 @@ namespace AzToolsFramework
{
class NullArchiveComponent
: public AZ::Component
, private ArchiveCommands::Bus::Handler
, private ArchiveCommandsBus::Handler
{
public:
AZ_COMPONENT(NullArchiveComponent, "{D665B6B1-5FF4-4203-B19F-BBDB82587129}")
@@ -32,23 +32,31 @@ namespace AzToolsFramework
static void Reflect(AZ::ReflectContext* context);
//////////////////////////////////////////////////////////////////////////
// ArchiveCommands::Bus::Handler overrides
// ArchiveCommands::Bus::Handler overrides
void CreateArchive(const AZStd::string& archivePath, const AZStd::string& dirToArchive, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) override;
bool CreateArchiveBlocking(const AZStd::string& archivePath, const AZStd::string& dirToArchive) override;
bool ExtractArchiveBlocking(const AZStd::string& archivePath, const AZStd::string& destinationPath, bool extractWithRootDirectory) override;
void ExtractArchive(const AZStd::string& archivePath, const AZStd::string& destinationPath, AZ::Uuid taskHandle, const ArchiveResponseCallback& respCallback) override;
void ExtractArchiveOutput(const AZStd::string& archivePath, const AZStd::string& destinationPath, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) override;
void ExtractArchiveWithoutRoot(const AZStd::string& archivePath, const AZStd::string& destinationPath, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) override;
void ExtractFile(const AZStd::string& archivePath, const AZStd::string& fileInArchive, const AZStd::string& destinationPath, bool overWrite, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) override;
bool ExtractFileBlocking(const AZStd::string& archivePath, const AZStd::string& fileInArchive, const AZStd::string& destinationPath, bool overWrite) override;
void ListFilesInArchive(const AZStd::string& archivePath, AZStd::vector<AZStd::string>& consoleOutput, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) override;
bool ListFilesInArchiveBlocking(const AZStd::string& archivePath, AZStd::vector<AZStd::string>& consoleOutput) override;
void AddFileToArchive(const AZStd::string& archivePath, const AZStd::string& fileToAdd, const AZStd::string& pathInArchive, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) override;
bool AddFileToArchiveBlocking(const AZStd::string& archivePath, const AZStd::string& fileToAdd, const AZStd::string& pathInArchive) override;
bool AddFilesToArchiveBlocking(const AZStd::string& archivePath, const AZStd::string& workingDirectory, const AZStd::string& listFilePath) override;
void AddFilesToArchive(const AZStd::string& archivePath, const AZStd::string& workingDirectory, const AZStd::string& listFilePath, AZ::Uuid taskHandle, const ArchiveResponseOutputCallback& respCallback) override;
void CancelTasks(AZ::Uuid taskHandle) override;
// ArchiveCommandsBus::Handler overrides
[[nodiscard]] std::future<bool> CreateArchive(
const AZStd::string& archivePath,
const AZStd::string& dirToArchive) override;
[[nodiscard]] std::future<bool> ExtractArchive(
const AZStd::string& archivePath,
const AZStd::string& destinationPath) override;
[[nodiscard]] std::future<bool> ExtractFile(
const AZStd::string& archivePath,
const AZStd::string& fileInArchive,
const AZStd::string& destinationPath) override;
bool ListFilesInArchive(const AZStd::string& archivePath, AZStd::vector<AZStd::string>& outFileEntries) override;
[[nodiscard]] std::future<bool> AddFileToArchive(
const AZStd::string& archivePath,
const AZStd::string& workingDirectory,
const AZStd::string& fileToAdd) override;
[[nodiscard]] std::future<bool> AddFilesToArchive(
const AZStd::string& archivePath,
const AZStd::string& workingDirectory,
const AZStd::string& listFilePath) override;
//////////////////////////////////////////////////////////////////////////
};
} // namespace AzToolsFramework
@@ -20,7 +20,7 @@ AZ_PUSH_DISABLE_WARNING(4251, "-Wunknown-warning-option")
AZ_POP_DISABLE_WARNING
AZ_CVAR(
bool, ed_useNewAssetBrowserTableView, true, nullptr, AZ::ConsoleFunctorFlags::Null,
bool, ed_useNewAssetBrowserTableView, false, nullptr, AZ::ConsoleFunctorFlags::Null,
"Use the new AssetBrowser TableView for searching assets.");
namespace AzToolsFramework
{
@@ -290,7 +290,7 @@ namespace AzToolsFramework
absoluteIconPath = AZ::IO::FixedMaxPath(AZ::Utils::GetEnginePath()) / TreeIconPathOneChild;
break;
}
bool pixmapLoadedSuccess = pixmap.load(absoluteIconPath.c_str());
[[maybe_unused]] bool pixmapLoadedSuccess = pixmap.load(absoluteIconPath.c_str());
AZ_Assert(pixmapLoadedSuccess, "Error loading Branch Icons in SearchEntryDelegate");
m_branchIcons[static_cast<EntryBranchType>(branchType)] = pixmap;
@@ -32,12 +32,10 @@ namespace AzToolsFramework
const int NumOfBytesInMB = 1024 * 1024;
const int ManifestFileSizeBufferInBytes = 10 * 1024; // 10 KB
const float AssetCatalogFileSizeBufferPercentage = 1.0f;
using ArchiveCommandsBus = AzToolsFramework::ArchiveCommands::Bus;
using AssetCatalogRequestBus = AZ::Data::AssetCatalogRequestBus;
const char AssetBundleComponent::DeltaCatalogName[] = "DeltaCatalog.xml";
constexpr int SleepTimeMS = 250;
constexpr int InjectFileRetryCount = 4;
@@ -136,7 +134,7 @@ namespace AzToolsFramework
AZ_TracePrintf(logWindowName, "Gathering file entries in source pak file \"%s\".\n", sourcePak.c_str());
bool result = false;
AZStd::vector<AZStd::string> fileEntries;
ArchiveCommandsBus::BroadcastResult(result, &AzToolsFramework::ArchiveCommands::ListFilesInArchiveBlocking, normalizedSourcePakPath, fileEntries);
ArchiveCommandsBus::BroadcastResult(result, &AzToolsFramework::ArchiveCommandsBus::Events::ListFilesInArchive, normalizedSourcePakPath, fileEntries);
// This ebus currently always returns false as the result, as it is believed that the 7z process is
// being terminated by the user instead of ending gracefully. Check against an empty fileList instead
// as a result.
@@ -606,15 +604,17 @@ namespace AzToolsFramework
{
AZ_TracePrintf(logWindowName, "Injecting file (%s) into bundle (%s).\n", filePath.c_str(), archiveFilePath.c_str());
bool fileAddedToArchive = false;
std::future<bool> fileAdded;
int retryCount = InjectFileRetryCount;
while (!fileAddedToArchive && retryCount)
{
ArchiveCommandsBus::BroadcastResult(fileAddedToArchive, &AzToolsFramework::ArchiveCommands::AddFileToArchiveBlocking, archiveFilePath, workingDirectory, filePath);
ArchiveCommandsBus::BroadcastResult(fileAdded, &AzToolsFramework::ArchiveCommandsBus::Events::AddFileToArchive, archiveFilePath, workingDirectory, filePath);
--retryCount;
fileAddedToArchive = fileAdded.get();
if (!fileAddedToArchive && retryCount)
{
AZ_Error(logWindowName, false, "Failed to insert file (%s) into bundle (%s). Retrying.", filePath.c_str(), archiveFilePath.c_str());
AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(SleepTimeMS));
}
}
@@ -627,7 +627,11 @@ namespace AzToolsFramework
bool AssetBundleComponent::InjectFile(const AZStd::string& filePath, const AZStd::string& sourcePak)
{
return InjectFile(filePath, sourcePak, "");
// When no working directory is specified, assume that the file being injected goes into the root of the archive.
// The filePath should be an absolute path, making the workingDirectory be the path leading up to the file.
AZ::IO::PathView fullFilePath{ filePath, AZ::IO::PosixPathSeparator };
AZ::IO::Path workingDir{ fullFilePath.ParentPath() };
return InjectFile(filePath, sourcePak, workingDir.c_str());
}
bool AssetBundleComponent::InjectFiles(const AZStd::vector<AZStd::string>& fileEntries, const AZStd::string& sourcePak, const char* workingDirectory)
@@ -668,8 +672,9 @@ namespace AzToolsFramework
}
}
bool filesAddedToArchive = false;
AzToolsFramework::ArchiveCommandsBus::BroadcastResult(filesAddedToArchive, &AzToolsFramework::ArchiveCommands::AddFilesToArchiveBlocking, sourcePak, workingDirectory, listFilePath);
std::future<bool> filesAdded;
AzToolsFramework::ArchiveCommandsBus::BroadcastResult(filesAdded, &AzToolsFramework::ArchiveCommands::AddFilesToArchive, sourcePak, workingDirectory, listFilePath);
bool filesAddedToArchive = filesAdded.get();
if (!filesAddedToArchive)
{
AZ_Error(logWindowName, false, "Failed to insert files into bundle (%s).\n", sourcePak.c_str());
@@ -688,7 +693,6 @@ namespace AzToolsFramework
{
// open the manifest and deserialize it
bool manifestExtracted = false;
const bool overwriteExisting = true;
TemporaryDir tempDir(sourcePak);
if (!tempDir.m_result)
@@ -698,7 +702,10 @@ namespace AzToolsFramework
AZStd::string manifestFilePath;
AzFramework::StringFunc::Path::ConstructFull(tempDir.m_tempFolderPath.c_str(), AzFramework::AssetBundleManifest::s_manifestFileName, manifestFilePath, true);
ArchiveCommandsBus::BroadcastResult(manifestExtracted, &ArchiveCommandsBus::Events::ExtractFileBlocking, sourcePak, AzFramework::AssetBundleManifest::s_manifestFileName, tempDir.m_tempFolderPath, overwriteExisting);
std::future<bool> extractResult;
ArchiveCommandsBus::BroadcastResult(extractResult, &ArchiveCommandsBus::Events::ExtractFile, sourcePak, AzFramework::AssetBundleManifest::s_manifestFileName, tempDir.m_tempFolderPath);
manifestExtracted = extractResult.get();
if (!manifestExtracted)
{
AZ_Error(logWindowName, false, "Failed to extract existing manifest from archive \"%s\".", sourcePak.c_str());
@@ -57,7 +57,7 @@ namespace AzToolsFramework
//! Returns true if the file at filePath was successfully injected into the bundle at sourcePak
static bool InjectFile(const AZStd::string& filePath, const AZStd::string& sourcePak, const char* workingDirectory);
//! Inject the files with relative filePaths which espect to the working directory into the bundle at sourcePak
//! Inject the files with relative filePaths with respect to the working directory into the bundle at sourcePak
//! Returns true if the file at filePath was successfully injected into the bundle at sourcePak
static bool InjectFiles(const AZStd::vector<AZStd::string>& fileEntries, const AZStd::string& sourcePak, const char* workingDirectory);
@@ -18,8 +18,9 @@
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
#include <AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.h>
#include <AzToolsFramework/Prefab/EditorPrefabComponent.h>
#include <AzToolsFramework/Prefab/Instance/InstanceEntityMapperInterface.h>
#include <AzToolsFramework/Prefab/Instance/Instance.h>
#include <AzToolsFramework/Prefab/Instance/InstanceEntityIdMapper.h>
#include <AzToolsFramework/Prefab/Instance/InstanceEntityMapperInterface.h>
#include <AzToolsFramework/Prefab/PrefabDomUtils.h>
#include <AzToolsFramework/Prefab/PrefabLoader.h>
#include <AzToolsFramework/Prefab/PrefabSystemComponentInterface.h>
@@ -317,17 +318,18 @@ namespace AzToolsFramework
const AZStd::vector<AZ::Entity*>& entities, AZStd::vector<AZStd::unique_ptr<Prefab::Instance>>&& nestedPrefabInstances,
AZ::IO::PathView filePath, Prefab::InstanceOptionalReference instanceToParentUnder)
{
AZStd::unique_ptr<Prefab::Instance> createdPrefabInstance =
m_prefabSystemComponent->CreatePrefab(entities, AZStd::move(nestedPrefabInstances), filePath, nullptr, false);
if (!instanceToParentUnder)
{
instanceToParentUnder = *m_rootInstance;
}
AZStd::unique_ptr<Prefab::Instance> createdPrefabInstance = m_prefabSystemComponent->CreatePrefab(
entities, AZStd::move(nestedPrefabInstances), filePath, nullptr, instanceToParentUnder, false);
if (createdPrefabInstance)
{
if (!instanceToParentUnder)
{
instanceToParentUnder = *m_rootInstance;
}
Prefab::Instance& addedInstance = instanceToParentUnder->get().AddInstance(AZStd::move(createdPrefabInstance));
Prefab::Instance& addedInstance = instanceToParentUnder->get().AddInstance(
AZStd::move(createdPrefabInstance));
AZ::Entity* containerEntity = addedInstance.m_containerEntity.get();
containerEntity->AddComponent(aznew Prefab::EditorPrefabComponent());
HandleEntitiesAdded({containerEntity});
@@ -341,16 +343,18 @@ namespace AzToolsFramework
Prefab::InstanceOptionalReference PrefabEditorEntityOwnershipService::InstantiatePrefab(
AZ::IO::PathView filePath, Prefab::InstanceOptionalReference instanceToParentUnder)
{
AZStd::unique_ptr<Prefab::Instance> createdPrefabInstance = m_prefabSystemComponent->InstantiatePrefab(filePath);
if (createdPrefabInstance)
if (!instanceToParentUnder)
{
if (!instanceToParentUnder)
{
instanceToParentUnder = *m_rootInstance;
}
instanceToParentUnder = *m_rootInstance;
}
Prefab::Instance& addedInstance = instanceToParentUnder->get().AddInstance(AZStd::move(createdPrefabInstance));
AZStd::unique_ptr<Prefab::Instance> instantiatedPrefabInstance =
m_prefabSystemComponent->InstantiatePrefab(filePath, instanceToParentUnder);
if (instantiatedPrefabInstance)
{
Prefab::Instance& addedInstance = instanceToParentUnder->get().AddInstance(
AZStd::move(instantiatedPrefabInstance));
HandleEntitiesAdded({addedInstance.m_containerEntity.get()});
return addedInstance;
}
@@ -11,6 +11,7 @@
#include <AzToolsFramework/API/ViewportEditorModeTrackerInterface.h>
#include <AzToolsFramework/FocusMode/FocusModeNotificationBus.h>
#include <AzToolsFramework/FocusMode/FocusModeSystemComponent.h>
#include <AzToolsFramework/API/ViewportEditorModeTrackerInterface.h>
namespace AzToolsFramework
{
@@ -73,7 +74,18 @@ namespace AzToolsFramework
m_focusRoot = entityId;
FocusModeNotificationBus::Broadcast(&FocusModeNotifications::OnEditorFocusChanged, m_focusRoot);
// TODO - If m_focusRoot != AZ::EntityId(), activate focus mode via ViewportEditorModeTrackerInterface; else, deactivate focus mode
if (auto tracker = AZ::Interface<ViewportEditorModeTrackerInterface>::Get();
tracker != nullptr)
{
if (!m_focusRoot.IsValid() && entityId.IsValid())
{
tracker->ActivateMode({ /* DefaultViewportId */ }, ViewportEditorMode::Focus);
}
else if (m_focusRoot.IsValid() && !entityId.IsValid())
{
tracker->DeactivateMode({ /* DefaultViewportId */ }, ViewportEditorMode::Focus);
}
}
}
void FocusModeSystemComponent::ClearFocusRoot([[maybe_unused]] AzFramework::EntityContextId entityContextId)
@@ -15,6 +15,7 @@
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
#include <AzToolsFramework/Prefab/Instance/Instance.h>
#include <AzToolsFramework/Prefab/PrefabDomUtils.h>
#include <AzToolsFramework/Prefab/Instance/InstanceEntityIdMapper.h>
#include <AzToolsFramework/Prefab/Instance/InstanceEntityMapperInterface.h>
#include <AzToolsFramework/Prefab/Instance/TemplateInstanceMapperInterface.h>
@@ -28,24 +29,52 @@ namespace AzToolsFramework
}
Instance::Instance(AZStd::unique_ptr<AZ::Entity> containerEntity)
: Instance(AZStd::move(containerEntity), AZStd::nullopt, GenerateInstanceAlias())
{
m_instanceEntityMapper = AZ::Interface<InstanceEntityMapperInterface>::Get();
}
Instance::Instance(InstanceOptionalReference parent)
: Instance(nullptr, parent, GenerateInstanceAlias())
{
}
Instance::Instance(InstanceAlias alias)
: Instance(nullptr, AZStd::nullopt, AZStd::move(alias))
{
}
Instance::Instance(AZStd::unique_ptr<AZ::Entity> containerEntity, InstanceOptionalReference parent)
: Instance(AZStd::move(containerEntity), parent, GenerateInstanceAlias())
{
}
Instance::Instance(AZStd::unique_ptr<AZ::Entity> containerEntity, InstanceOptionalReference parent, InstanceAlias alias)
: m_parent(parent.has_value() ? &parent->get() : nullptr)
, m_alias(AZStd::move(alias))
, m_containerEntity(containerEntity ? AZStd::move(containerEntity) : AZStd::make_unique<AZ::Entity>())
, m_instanceEntityMapper(AZ::Interface<InstanceEntityMapperInterface>::Get())
, m_templateInstanceMapper(AZ::Interface<TemplateInstanceMapperInterface>::Get())
{
AZ_Assert(m_instanceEntityMapper,
"Instance Entity Mapper Interface could not be found. "
"It is a requirement for the Prefab Instance class. "
"Check that it is being correctly initialized.");
m_templateInstanceMapper = AZ::Interface<TemplateInstanceMapperInterface>::Get();
AZ_Assert(m_templateInstanceMapper,
"Template Instance Mapper Interface could not be found. "
"It is a requirement for the Prefab Instance class. "
"Check that it is being correctly initialized.");
m_alias = GenerateInstanceAlias();
m_containerEntity = containerEntity ? AZStd::move(containerEntity)
: AZStd::make_unique<AZ::Entity>();
if (parent)
{
AliasPath absoluteInstancePath = m_parent->GetAbsoluteInstanceAliasPath();
absoluteInstancePath.Append(m_alias);
absoluteInstancePath.Append(PrefabDomUtils::ContainerEntityName);
AZ::EntityId newContainerEntityId = InstanceEntityIdMapper::GenerateEntityIdForAliasPath(absoluteInstancePath);
m_containerEntity->SetId(newContainerEntityId);
}
RegisterEntity(m_containerEntity->GetId(), PrefabDomUtils::ContainerEntityName);
}
@@ -69,12 +98,12 @@ namespace AzToolsFramework
}
}
const TemplateId& Instance::GetTemplateId() const
TemplateId Instance::GetTemplateId() const
{
return m_templateId;
}
void Instance::SetTemplateId(const TemplateId& templateId)
void Instance::SetTemplateId(TemplateId templateId)
{
// If we aren't changing the template Id, there's no need to unregister / re-register
if (templateId == m_templateId)
@@ -295,20 +324,21 @@ namespace AzToolsFramework
}
Instance& Instance::AddInstance(AZStd::unique_ptr<Instance> instance)
{
InstanceAlias newInstanceAlias = GenerateInstanceAlias();
return AddInstance(AZStd::move(instance), newInstanceAlias);
}
Instance& Instance::AddInstance(AZStd::unique_ptr<Instance> instance, InstanceAlias newInstanceAlias)
{
AZ_Assert(instance.get(), "instance argument is nullptr");
if (instance->GetInstanceAlias().empty())
{
instance->m_alias = GenerateInstanceAlias();
}
AZ_Assert(
m_nestedInstances.find(newInstanceAlias) == m_nestedInstances.end(),
m_nestedInstances.find(instance->GetInstanceAlias()) == m_nestedInstances.end(),
"InstanceAlias' unique id collision, this should never happen.");
instance->m_parent = this;
instance->m_alias = newInstanceAlias;
return *(m_nestedInstances[newInstanceAlias] = std::move(instance));
auto& alias = instance->GetInstanceAlias();
return *(m_nestedInstances[alias] = AZStd::move(instance));
}
void Instance::DetachNestedInstances(const AZStd::function<void(AZStd::unique_ptr<Instance>)>& callback)
@@ -65,6 +65,9 @@ namespace AzToolsFramework
Instance();
explicit Instance(AZStd::unique_ptr<AZ::Entity> containerEntity);
explicit Instance(InstanceOptionalReference parent);
explicit Instance(AZStd::unique_ptr<AZ::Entity> containerEntity, InstanceOptionalReference parent);
explicit Instance(InstanceAlias alias);
virtual ~Instance();
Instance(const Instance& rhs) = delete;
@@ -72,8 +75,8 @@ namespace AzToolsFramework
static void Reflect(AZ::ReflectContext* context);
const TemplateId& GetTemplateId() const;
void SetTemplateId(const TemplateId& templateId);
TemplateId GetTemplateId() const;
void SetTemplateId(TemplateId templateId);
const AZ::IO::Path& GetTemplateSourcePath() const;
void SetTemplateSourcePath(AZ::IO::PathView sourcePath);
@@ -97,7 +100,6 @@ namespace AzToolsFramework
void Reset();
Instance& AddInstance(AZStd::unique_ptr<Instance> instance);
Instance& AddInstance(AZStd::unique_ptr<Instance> instance, InstanceAlias instanceAlias);
AZStd::unique_ptr<Instance> DetachNestedInstance(const InstanceAlias& instanceAlias);
void DetachNestedInstances(const AZStd::function<void(AZStd::unique_ptr<Instance>)>& callback);
@@ -184,6 +186,8 @@ namespace AzToolsFramework
private:
static constexpr const char s_aliasPathSeparator = '/';
Instance(AZStd::unique_ptr<AZ::Entity> containerEntity, InstanceOptionalReference parent, InstanceAlias alias);
void ClearEntities();
void RemoveEntities(const AZStd::function<bool(const AZStd::unique_ptr<AZ::Entity>&)>& filter);
@@ -46,10 +46,11 @@ namespace AzToolsFramework
//! Updates the template links (updating instances) for the given template and triggers propagation on its instances.
//! @param providedPatch The patch to apply to the template.
//! @param templateId The id of the template to update.
//! @param immediate An optional flag whether to apply the patch immediately (needed for Undo/Redos) or wait until next system tick.
//! @param instanceToExclude An optional reference to an instance of the template being updated that should not be refreshes as part of propagation.
//! Defaults to nullopt, which means that all instances will be refreshed.
//! @return True if the template was patched correctly, false if the operation failed.
virtual bool PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) = 0;
virtual bool PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId, bool immediate = false, InstanceOptionalReference instanceToExclude = AZStd::nullopt) = 0;
virtual void ApplyPatchesToInstance(const AZ::EntityId& entityId, PrefabDom& patches, const Instance& instanceToAddPatches) = 0;
@@ -156,7 +156,7 @@ namespace AzToolsFramework
}
}
bool InstanceToTemplatePropagator::PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId, InstanceOptionalReference instanceToExclude)
bool InstanceToTemplatePropagator::PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId, bool immediate, InstanceOptionalReference instanceToExclude)
{
PrefabDom& templateDomReference = m_prefabSystemComponentInterface->FindTemplateDom(templateId);
@@ -178,7 +178,7 @@ namespace AzToolsFramework
(result.GetOutcome() != AZ::JsonSerializationResult::Outcomes::PartialSkip),
"Some of the patches were not successfully applied.");
m_prefabSystemComponentInterface->SetTemplateDirtyFlag(templateId, true);
m_prefabSystemComponentInterface->PropagateTemplateChanges(templateId, instanceToExclude);
m_prefabSystemComponentInterface->PropagateTemplateChanges(templateId, immediate, instanceToExclude);
return true;
}
}
@@ -33,7 +33,7 @@ namespace AzToolsFramework
InstanceOptionalReference GetTopMostInstanceInHierarchy(AZ::EntityId entityId) override;
bool PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) override;
bool PatchTemplate(PrefabDomValue& providedPatch, TemplateId templateId, bool immediate = false, InstanceOptionalReference instanceToExclude = AZStd::nullopt) override;
void ApplyPatchesToInstance(const AZ::EntityId& entityId, PrefabDom& patches, const Instance& instanceToAddPatches) override;
@@ -52,7 +52,7 @@ namespace AzToolsFramework
AZ::Interface<InstanceUpdateExecutorInterface>::Unregister(this);
}
void InstanceUpdateExecutor::AddTemplateInstancesToQueue(TemplateId instanceTemplateId, InstanceOptionalReference instanceToExclude)
void InstanceUpdateExecutor::AddTemplateInstancesToQueue(TemplateId instanceTemplateId, bool immediate, InstanceOptionalReference instanceToExclude)
{
auto findInstancesResult =
m_templateInstanceMapperInterface->FindInstancesOwnedByTemplate(instanceTemplateId);
@@ -79,6 +79,11 @@ namespace AzToolsFramework
m_instancesUpdateQueue.emplace_back(instance);
}
}
if (immediate)
{
UpdateTemplateInstancesInQueue();
}
}
void InstanceUpdateExecutor::RemoveTemplateInstanceFromQueue(const Instance* instance)
@@ -31,7 +31,7 @@ namespace AzToolsFramework
explicit InstanceUpdateExecutor(int instanceCountToUpdateInBatch = 0);
void AddTemplateInstancesToQueue(TemplateId instanceTemplateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) override;
void AddTemplateInstancesToQueue(TemplateId instanceTemplateId, bool immediate = false, InstanceOptionalReference instanceToExclude = AZStd::nullopt) override;
bool UpdateTemplateInstancesInQueue() override;
virtual void RemoveTemplateInstanceFromQueue(const Instance* instance) override;
@@ -23,7 +23,7 @@ namespace AzToolsFramework
virtual ~InstanceUpdateExecutorInterface() = default;
// Add all Instances of Template with given Id into a queue for updating them later.
virtual void AddTemplateInstancesToQueue(TemplateId instanceTemplateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) = 0;
virtual void AddTemplateInstancesToQueue(TemplateId instanceTemplateId, bool immediate = false, InstanceOptionalReference instanceToExclude = AZStd::nullopt) = 0;
// Update Instances in the waiting queue.
virtual bool UpdateTemplateInstancesInQueue() = 0;
@@ -27,7 +27,7 @@ namespace AzToolsFramework
}
bool TemplateInstanceMapper::RegisterTemplate(const TemplateId& templateId)
bool TemplateInstanceMapper::RegisterTemplate(TemplateId templateId)
{
const bool result = m_templateIdToInstancesMap.emplace(templateId, InstanceSet()).second;
AZ_Assert(result,
@@ -39,7 +39,7 @@ namespace AzToolsFramework
return result;
}
bool TemplateInstanceMapper::UnregisterTemplate(const TemplateId& templateId)
bool TemplateInstanceMapper::UnregisterTemplate(TemplateId templateId)
{
const bool result = m_templateIdToInstancesMap.erase(templateId) != 0;
AZ_Assert(result,
@@ -53,7 +53,7 @@ namespace AzToolsFramework
bool TemplateInstanceMapper::RegisterInstanceToTemplate(Instance& instance)
{
const TemplateId& templateId = instance.GetTemplateId();
TemplateId templateId = instance.GetTemplateId();
if (templateId == InvalidTemplateId)
{
return false;
@@ -79,7 +79,7 @@ namespace AzToolsFramework
found->second.erase(&instance) != 0;
}
InstanceSetConstReference TemplateInstanceMapper::FindInstancesOwnedByTemplate(const TemplateId& templateId) const
InstanceSetConstReference TemplateInstanceMapper::FindInstancesOwnedByTemplate(TemplateId templateId) const
{
auto found = m_templateIdToInstancesMap.find(templateId);
@@ -26,10 +26,10 @@ namespace AzToolsFramework
TemplateInstanceMapper();
~TemplateInstanceMapper() override;
InstanceSetConstReference FindInstancesOwnedByTemplate(const TemplateId& templateId) const override;
InstanceSetConstReference FindInstancesOwnedByTemplate(TemplateId templateId) const override;
bool RegisterTemplate(const TemplateId& templateId);
bool UnregisterTemplate(const TemplateId& templateId);
bool RegisterTemplate(TemplateId templateId);
bool UnregisterTemplate(TemplateId templateId);
protected:
bool RegisterInstanceToTemplate(Instance& instance) override;
@@ -24,7 +24,7 @@ namespace AzToolsFramework
AZ_RTTI(TemplateInstanceMapperInterface, "{5DCCCDAA-3441-4266-9670-B349386E0129}");
virtual ~TemplateInstanceMapperInterface() = default;
virtual InstanceSetConstReference FindInstancesOwnedByTemplate(const TemplateId& templateId) const = 0;
virtual InstanceSetConstReference FindInstancesOwnedByTemplate(TemplateId templateId) const = 0;
protected:
// Only the Instance class is allowed to register and unregister Instances.
@@ -122,12 +122,12 @@ namespace AzToolsFramework
!m_instanceName.empty();
}
const TemplateId& Link::GetSourceTemplateId() const
TemplateId Link::GetSourceTemplateId() const
{
return m_sourceTemplateId;
}
const TemplateId& Link::GetTargetTemplateId() const
TemplateId Link::GetTargetTemplateId() const
{
return m_targetTemplateId;
}
@@ -48,8 +48,8 @@ namespace AzToolsFramework
bool IsValid() const;
const TemplateId& GetSourceTemplateId() const;
const TemplateId& GetTargetTemplateId() const;
TemplateId GetSourceTemplateId() const;
TemplateId GetTargetTemplateId() const;
LinkId GetId() const;
@@ -1041,7 +1041,7 @@ namespace AzToolsFramework
PrefabUndoInstance* command = aznew PrefabUndoInstance("Entity/Instance duplication");
command->SetParent(undoBatch.GetUndoBatch());
command->Capture(instanceDomBefore, instanceDomAfter, commonOwningInstance->get().GetTemplateId());
command->Redo();
command->RedoBatched();
DuplicateNestedInstancesInInstance(commonOwningInstance->get(),
instances, instanceDomAfter, duplicatedEntityAndInstanceIds, newInstanceAliasToOldInstanceMap);
@@ -92,7 +92,17 @@ namespace AzToolsFramework
AZStd::unique_ptr<Instance> PrefabSystemComponent::CreatePrefab(
const AZStd::vector<AZ::Entity*>& entities, AZStd::vector<AZStd::unique_ptr<Instance>>&& instancesToConsume,
AZ::IO::PathView filePath, AZStd::unique_ptr<AZ::Entity> containerEntity, bool shouldCreateLinks)
AZ::IO::PathView filePath, AZStd::unique_ptr<AZ::Entity> containerEntity, InstanceOptionalReference parent,
bool shouldCreateLinks)
{
AZStd::unique_ptr<Instance> newInstance = AZStd::make_unique<Instance>(AZStd::move(containerEntity), parent);
CreatePrefab(entities, AZStd::move(instancesToConsume), filePath, newInstance, shouldCreateLinks);
return newInstance;
}
void PrefabSystemComponent::CreatePrefab(
const AZStd::vector<AZ::Entity*>& entities, AZStd::vector<AZStd::unique_ptr<Instance>>&& instancesToConsume,
AZ::IO::PathView filePath, AZStd::unique_ptr<Instance>& newInstance, bool shouldCreateLinks)
{
AZ::IO::Path relativeFilePath = m_prefabLoader.GenerateRelativePath(filePath);
if (GetTemplateIdFromFilePath(relativeFilePath) != InvalidTemplateId)
@@ -101,11 +111,9 @@ namespace AzToolsFramework
"Filepath %s has already been registered with the Prefab System Component",
relativeFilePath.c_str());
return nullptr;
return;
}
AZStd::unique_ptr<Instance> newInstance = AZStd::make_unique<Instance>(AZStd::move(containerEntity));
for (AZ::Entity* entity : entities)
{
AZ_Assert(entity, "Prefab - Null entity passed in during Create Prefab");
@@ -136,13 +144,11 @@ namespace AzToolsFramework
{
newInstance->SetTemplateId(newTemplateId);
}
return newInstance;
}
void PrefabSystemComponent::PropagateTemplateChanges(TemplateId templateId, InstanceOptionalReference instanceToExclude)
void PrefabSystemComponent::PropagateTemplateChanges(TemplateId templateId, bool immediate, InstanceOptionalReference instanceToExclude)
{
UpdatePrefabInstances(templateId, instanceToExclude);
UpdatePrefabInstances(templateId, immediate, instanceToExclude);
auto templateIdToLinkIdsIterator = m_templateToLinkIdsMap.find(templateId);
if (templateIdToLinkIdsIterator != m_templateToLinkIdsMap.end())
@@ -171,9 +177,9 @@ namespace AzToolsFramework
}
}
void PrefabSystemComponent::UpdatePrefabInstances(const TemplateId& templateId, InstanceOptionalReference instanceToExclude)
void PrefabSystemComponent::UpdatePrefabInstances(TemplateId templateId, bool immediate, InstanceOptionalReference instanceToExclude)
{
m_instanceUpdateExecutor.AddTemplateInstancesToQueue(templateId, instanceToExclude);
m_instanceUpdateExecutor.AddTemplateInstancesToQueue(templateId, immediate, instanceToExclude);
}
void PrefabSystemComponent::UpdateLinkedInstances(AZStd::queue<LinkIds>& linkIdsQueue)
@@ -256,7 +262,8 @@ namespace AzToolsFramework
}
}
AZStd::unique_ptr<Instance> PrefabSystemComponent::InstantiatePrefab(AZ::IO::PathView filePath)
AZStd::unique_ptr<Instance> PrefabSystemComponent::InstantiatePrefab(
AZ::IO::PathView filePath, InstanceOptionalReference parent)
{
// Retrieve the template id for the source prefab filepath
Prefab::TemplateId templateId = GetTemplateIdFromFilePath(filePath);
@@ -276,10 +283,11 @@ namespace AzToolsFramework
return nullptr;
}
return InstantiatePrefab(templateId);
return InstantiatePrefab(templateId, parent);
}
AZStd::unique_ptr<Instance> PrefabSystemComponent::InstantiatePrefab(const TemplateId& templateId)
AZStd::unique_ptr<Instance> PrefabSystemComponent::InstantiatePrefab(
TemplateId templateId, InstanceOptionalReference parent)
{
TemplateReference instantiatingTemplate = FindTemplate(templateId);
@@ -292,7 +300,7 @@ namespace AzToolsFramework
return nullptr;
}
auto newInstance = AZStd::make_unique<Instance>();
auto newInstance = AZStd::make_unique<Instance>(parent);
Instance::EntityList newEntities;
if (!PrefabDomUtils::LoadInstanceFromPrefabDom(*newInstance, newEntities, instantiatingTemplate->get().GetPrefabDom()))
{
@@ -354,7 +362,7 @@ namespace AzToolsFramework
return newTemplateId;
}
TemplateReference PrefabSystemComponent::FindTemplate(const TemplateId& id)
TemplateReference PrefabSystemComponent::FindTemplate(TemplateId id)
{
auto found = m_templateIdMap.find(id);
if (found != m_templateIdMap.end())
@@ -466,7 +474,7 @@ namespace AzToolsFramework
templateToChange.SetFilePath(filePath);
}
void PrefabSystemComponent::RemoveTemplate(const TemplateId& templateId)
void PrefabSystemComponent::RemoveTemplate(TemplateId templateId)
{
auto findTemplateResult = FindTemplate(templateId);
if (!findTemplateResult.has_value())
@@ -553,8 +561,8 @@ namespace AzToolsFramework
}
LinkId PrefabSystemComponent::AddLink(
const TemplateId& sourceTemplateId,
const TemplateId& targetTemplateId,
TemplateId sourceTemplateId,
TemplateId targetTemplateId,
PrefabDomValue::MemberIterator& instanceIterator,
InstanceOptionalReference instance)
{
@@ -571,10 +579,13 @@ namespace AzToolsFramework
Template& targetTemplate = targetTemplateReference->get();
#if defined(AZ_ENABLE_TRACING)
Template& sourceTemplate = sourceTemplateReference->get();
AZStd::string_view instanceName(instanceIterator->name.GetString(), instanceIterator->name.GetStringLength());
const AZStd::string& targetTemplateFilePath = targetTemplate.GetFilePath().Native();
const AZStd::string& sourceTemplateFilePath = sourceTemplate.GetFilePath().Native();
#endif
LinkId newLinkId = CreateUniqueLinkId();
Link newLink(newLinkId);
@@ -616,8 +627,8 @@ namespace AzToolsFramework
}
LinkId PrefabSystemComponent::CreateLink(
const TemplateId& linkTargetId,
const TemplateId& linkSourceId,
TemplateId linkTargetId,
TemplateId linkSourceId,
const InstanceAlias& instanceAlias,
const PrefabDomConstReference linkPatches,
const LinkId& linkId)
@@ -774,7 +785,7 @@ namespace AzToolsFramework
}
}
bool PrefabSystemComponent::IsTemplateDirty(const TemplateId& templateId)
bool PrefabSystemComponent::IsTemplateDirty(TemplateId templateId)
{
auto templateRef = FindTemplate(templateId);
@@ -786,7 +797,7 @@ namespace AzToolsFramework
return false;
}
void PrefabSystemComponent::SetTemplateDirtyFlag(const TemplateId& templateId, bool dirty)
void PrefabSystemComponent::SetTemplateDirtyFlag(TemplateId templateId, bool dirty)
{
auto templateRef = FindTemplate(templateId);
@@ -903,8 +914,10 @@ namespace AzToolsFramework
return false;
}
#if defined(AZ_ENABLE_TRACING)
Template& sourceTemplate = sourceTemplateReference->get();
Template& targetTemplate = targetTemplateReference->get();
#endif
AZStd::string_view instanceName(instanceIterator->name.GetString(), instanceIterator->name.GetStringLength());
@@ -940,7 +953,7 @@ namespace AzToolsFramework
return true;
}
bool PrefabSystemComponent::GenerateLinksForNewTemplate(const TemplateId& newTemplateId, Instance& instance)
bool PrefabSystemComponent::GenerateLinksForNewTemplate(TemplateId newTemplateId, Instance& instance)
{
TemplateReference newTemplateReference = FindTemplate(newTemplateId);
if (!newTemplateReference.has_value())
@@ -980,7 +993,7 @@ namespace AzToolsFramework
}
const PrefabDomValue& source = instanceSourceReference->get();
const TemplateId& nestedTemplateId = GetTemplateIdFromFilePath(source.GetString());
TemplateId nestedTemplateId = GetTemplateIdFromFilePath(source.GetString());
if (nestedTemplateId == InvalidTemplateId)
{
AZ_Error("Prefab", false,
@@ -84,7 +84,7 @@ namespace AzToolsFramework
* @param id A unique id of a Template.
* @return Reference of Template if the Template exists.
*/
TemplateReference FindTemplate(const TemplateId& id) override;
TemplateReference FindTemplate(TemplateId id) override;
/**
* Find Link with given Link id from Prefab System Component.
@@ -112,7 +112,7 @@ namespace AzToolsFramework
* Remove the Template associated with the given id from Prefab System Component.
* @param templateId A unique id of a Template.
*/
void RemoveTemplate(const TemplateId& templateId) override;
void RemoveTemplate(TemplateId templateId) override;
/**
* Remove all Templates from the Prefab System Component.
@@ -121,17 +121,21 @@ namespace AzToolsFramework
/**
* Generates a new Prefab Instance based on the Template whose source is stored in filepath.
* @param filePath the path to the prefab source file containing the template being instantiated.
* @param filePath The path to the prefab source file containing the template being instantiated.
* @param parent Reference of the target instance the instantiated instance will be placed under.
* @return A unique_ptr to the newly instantiated instance. Null if operation failed.
*/
AZStd::unique_ptr<Instance> InstantiatePrefab(AZ::IO::PathView filePath) override;
AZStd::unique_ptr<Instance> InstantiatePrefab(
AZ::IO::PathView filePath, InstanceOptionalReference parent = AZStd::nullopt) override;
/**
* Generates a new Prefab Instance based on the Template referenced by templateId
* @param templateId the id of the template being instantiated.
* Generates a new Prefab Instance based on the Template referenced by templateId.
* @param templateId The id of the template being instantiated.
* @param parent Reference of the target instance the instantiated instance will be placed under.
* @return A unique_ptr to the newly instantiated instance. Null if operation failed.
*/
AZStd::unique_ptr<Instance> InstantiatePrefab(const TemplateId& templateId) override;
AZStd::unique_ptr<Instance> InstantiatePrefab(
TemplateId templateId, InstanceOptionalReference parent = AZStd::nullopt) override;
/**
* Add a new Link into Prefab System Component and create a unique id for it.
@@ -142,8 +146,8 @@ namespace AzToolsFramework
* @return A unique id for the new Link.
*/
LinkId AddLink(
const TemplateId& sourceTemplateId,
const TemplateId& targetTemplateId,
TemplateId sourceTemplateId,
TemplateId targetTemplateId,
PrefabDomValue::MemberIterator& instanceIterator,
InstanceOptionalReference instance) override;
@@ -157,8 +161,8 @@ namespace AzToolsFramework
* @return A unique id for the new Link.
*/
LinkId CreateLink(
const TemplateId& linkTargetId,
const TemplateId& linkSourceId,
TemplateId linkTargetId,
TemplateId linkSourceId,
const InstanceAlias& instanceAlias,
const PrefabDomConstReference linkPatches,
const LinkId& linkId = InvalidLinkId) override;
@@ -181,14 +185,14 @@ namespace AzToolsFramework
* @param templateId The id of the template to query.
* @return The value of the dirty flag on the template.
*/
bool IsTemplateDirty(const TemplateId& templateId) override;
bool IsTemplateDirty(TemplateId templateId) override;
/**
* Sets the dirty flag of the template to the value provided.
* @param templateId The id of the template to flag.
* @param dirty The new value of the dirty flag.
*/
void SetTemplateDirtyFlag(const TemplateId& templateId, bool dirty) override;
void SetTemplateDirtyFlag(TemplateId templateId, bool dirty) override;
bool AreDirtyTemplatesPresent(TemplateId rootTemplateId) override;
@@ -200,20 +204,21 @@ namespace AzToolsFramework
/**
* Builds a new Prefab Template out of entities and instances and returns the first instance comprised of
* these entities and instances
* @param entities A vector of entities that will be used in the new instance. May be empty
* these entities and instances.
* @param entities A vector of entities that will be used in the new instance. May be empty.
* @param instances A vector of Prefab Instances that will be nested in the new instance, will be consumed and moved.
* May be empty
* @param filePath the path to associate the template of the new instance to.
* May be empty.
* @param filePath The path to associate the template of the new instance to.
* @param containerEntity The container entity for the prefab to be created. It will be created if a nullptr is provided.
* @param parent Reference of an instance the created instance will be placed under, if given.
* @param shouldCreateLinks The flag indicating if links should be created between the templates of the instance
* and its nested instances.
* @return A pointer to the newly created instance. nullptr on failure
* @return A pointer to the newly created instance. nullptr on failure.
*/
AZStd::unique_ptr<Instance> CreatePrefab(
const AZStd::vector<AZ::Entity*>& entities, AZStd::vector<AZStd::unique_ptr<Instance>>&& instancesToConsume,
AZ::IO::PathView filePath, AZStd::unique_ptr<AZ::Entity> containerEntity = nullptr,
bool ShouldCreateLinks = true) override;
InstanceOptionalReference parent = AZStd::nullopt, bool shouldCreateLinks = true) override;
PrefabDom& FindTemplateDom(TemplateId templateId) override;
@@ -225,18 +230,36 @@ namespace AzToolsFramework
*/
void UpdatePrefabTemplate(TemplateId templateId, const PrefabDom& updatedDom) override;
void PropagateTemplateChanges(TemplateId templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) override;
void PropagateTemplateChanges(TemplateId templateId, bool immediate = false, InstanceOptionalReference instanceToExclude = AZStd::nullopt) override;
/**
* Updates all Instances owned by a Template.
*
* @param templateId The id of the Template owning Instances to update.
* @param immediate An optional flag whether to apply the patch immediately (needed for Undo/Redos) or wait until next system tick.
* @param instanceToExclude An optional reference to an instance of the template being updated that should not be refreshes as part of propagation.
* Defaults to nullopt, which means that all instances will be refreshed.
*/
void UpdatePrefabInstances(const TemplateId& templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt);
void UpdatePrefabInstances(TemplateId templateId, bool immediate = false, InstanceOptionalReference instanceToExclude = AZStd::nullopt);
private:
AZ_DISABLE_COPY_MOVE(PrefabSystemComponent);
/**
* Builds a new Prefab Template out of entities and instances and returns the first instance comprised of
* these entities and instances.
* @param entities A vector of entities that will be used in the new instance. May be empty.
* @param instances A vector of Prefab Instances that will be nested in the new instance, will be consumed and moved.
* May be empty.
* @param filePath The path to associate the template of the new instance to.
* @param instance Reference of a pointer to the newly created instance which needs initiation.
* @param shouldCreateLinks The flag indicating if links should be created between the templates of the instance
* and its nested instances.
*/
void CreatePrefab(const AZStd::vector<AZ::Entity*>& entities,
AZStd::vector<AZStd::unique_ptr<Instance>>&& instancesToConsume, AZ::IO::PathView filePath,
AZStd::unique_ptr<Instance>& instance, bool shouldCreateLinks);
/**
* Updates all the linked Instances corresponding to the linkIds in the provided queue.
* Queue gets populated with more linkId lists as linked instances are updated. Updating stops when the queue is empty.
@@ -310,7 +333,7 @@ namespace AzToolsFramework
* @param instance The instance that the template was created from. This needs to be editable for inserting linkId into it.
* @return bool on whether the operation succeeded
*/
bool GenerateLinksForNewTemplate(const TemplateId& newTemplateId, Instance& instance);
bool GenerateLinksForNewTemplate(TemplateId newTemplateId, Instance& instance);
/**
* Create a unique Template id for newly created Template.
@@ -29,28 +29,28 @@ namespace AzToolsFramework
public:
AZ_RTTI(PrefabSystemComponentInterface, "{8E95A029-67F9-4F74-895F-DDBFE29516A0}");
virtual TemplateReference FindTemplate(const TemplateId& id) = 0;
virtual TemplateReference FindTemplate(TemplateId id) = 0;
virtual LinkReference FindLink(const LinkId& id) = 0;
virtual TemplateId AddTemplate(const AZ::IO::Path& filePath, PrefabDom prefabDom) = 0;
virtual void UpdateTemplateFilePath(TemplateId templateId, const AZ::IO::PathView& filePath) = 0;
virtual void RemoveTemplate(const TemplateId& templateId) = 0;
virtual void RemoveTemplate(TemplateId templateId) = 0;
virtual void RemoveAllTemplates() = 0;
virtual LinkId AddLink(const TemplateId& sourceTemplateId, const TemplateId& targetTemplateId,
virtual LinkId AddLink(TemplateId sourceTemplateId, TemplateId targetTemplateId,
PrefabDomValue::MemberIterator& instanceIterator, InstanceOptionalReference instance) = 0;
//creates a new Link
virtual LinkId CreateLink(
const TemplateId& linkTargetId, const TemplateId& linkSourceId, const InstanceAlias& instanceAlias,
TemplateId linkTargetId, TemplateId linkSourceId, const InstanceAlias& instanceAlias,
const PrefabDomConstReference linkPatches, const LinkId& linkId = InvalidLinkId) = 0;
virtual void RemoveLink(const LinkId& linkId) = 0;
virtual TemplateId GetTemplateIdFromFilePath(AZ::IO::PathView filePath) const = 0;
virtual bool IsTemplateDirty(const TemplateId& templateId) = 0;
virtual void SetTemplateDirtyFlag(const TemplateId& templateId, bool dirty) = 0;
virtual bool IsTemplateDirty(TemplateId templateId) = 0;
virtual void SetTemplateDirtyFlag(TemplateId templateId, bool dirty) = 0;
//! Recursive function to check if the template is dirty or if any dirty templates are presents in the links of the template.
//! @param rootTemplateId The id of the template provided as the beginning template to check the outgoing links.
@@ -67,13 +67,16 @@ namespace AzToolsFramework
virtual PrefabDom& FindTemplateDom(TemplateId templateId) = 0;
virtual void UpdatePrefabTemplate(TemplateId templateId, const PrefabDom& updatedDom) = 0;
virtual void PropagateTemplateChanges(TemplateId templateId, InstanceOptionalReference instanceToExclude = AZStd::nullopt) = 0;
virtual void PropagateTemplateChanges(TemplateId templateId, bool immediate = false, InstanceOptionalReference instanceToExclude = AZStd::nullopt) = 0;
virtual AZStd::unique_ptr<Instance> InstantiatePrefab(AZ::IO::PathView filePath) = 0;
virtual AZStd::unique_ptr<Instance> InstantiatePrefab(const TemplateId& templateId) = 0;
virtual AZStd::unique_ptr<Instance> InstantiatePrefab(
AZ::IO::PathView filePath, InstanceOptionalReference parent = AZStd::nullopt) = 0;
virtual AZStd::unique_ptr<Instance> InstantiatePrefab(
TemplateId templateId, InstanceOptionalReference parent = AZStd::nullopt) = 0;
virtual AZStd::unique_ptr<Instance> CreatePrefab(const AZStd::vector<AZ::Entity*>& entities,
AZStd::vector<AZStd::unique_ptr<Instance>>&& instancesToConsume, AZ::IO::PathView filePath,
AZStd::unique_ptr<AZ::Entity> containerEntity = nullptr, bool ShouldCreateLinks = true) = 0;
AZStd::unique_ptr<AZ::Entity> containerEntity = nullptr, InstanceOptionalReference parent = AZStd::nullopt,
bool shouldCreateLinks = true) = 0;
};
@@ -33,7 +33,7 @@ namespace AzToolsFramework
void PrefabUndoInstance::Capture(
const PrefabDom& initialState,
const PrefabDom& endState,
const TemplateId& templateId)
TemplateId templateId)
{
m_templateId = templateId;
@@ -43,10 +43,15 @@ namespace AzToolsFramework
void PrefabUndoInstance::Undo()
{
m_instanceToTemplateInterface->PatchTemplate(m_undoPatch, m_templateId);
m_instanceToTemplateInterface->PatchTemplate(m_undoPatch, m_templateId, true);
}
void PrefabUndoInstance::Redo()
{
m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId, true);
}
void PrefabUndoInstance::RedoBatched()
{
m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId);
}
@@ -91,7 +96,7 @@ namespace AzToolsFramework
void PrefabUndoEntityUpdate::Undo()
{
[[maybe_unused]] bool isPatchApplicationSuccessful =
m_instanceToTemplateInterface->PatchTemplate(m_undoPatch, m_templateId);
m_instanceToTemplateInterface->PatchTemplate(m_undoPatch, m_templateId, true);
AZ_Error(
"Prefab", isPatchApplicationSuccessful,
@@ -102,7 +107,7 @@ namespace AzToolsFramework
void PrefabUndoEntityUpdate::Redo()
{
[[maybe_unused]] bool isPatchApplicationSuccessful =
m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId);
m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId, true);
AZ_Error(
"Prefab", isPatchApplicationSuccessful,
@@ -113,7 +118,7 @@ namespace AzToolsFramework
void PrefabUndoEntityUpdate::Redo(InstanceOptionalReference instanceToExclude)
{
[[maybe_unused]] bool isPatchApplicationSuccessful =
m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId, instanceToExclude);
m_instanceToTemplateInterface->PatchTemplate(m_redoPatch, m_templateId, false, instanceToExclude);
AZ_Error(
"Prefab", isPatchApplicationSuccessful,
@@ -136,8 +141,8 @@ namespace AzToolsFramework
}
void PrefabUndoInstanceLink::Capture(
const TemplateId& targetId,
const TemplateId& sourceId,
TemplateId targetId,
TemplateId sourceId,
const InstanceAlias& instanceAlias,
PrefabDom linkPatches,
const LinkId linkId)
@@ -329,7 +334,7 @@ namespace AzToolsFramework
//propagate the link changes
link->get().UpdateTarget();
m_prefabSystemComponentInterface->PropagateTemplateChanges(link->get().GetTargetTemplateId(), instanceToExclude);
m_prefabSystemComponentInterface->PropagateTemplateChanges(link->get().GetTargetTemplateId(), false, instanceToExclude);
//mark as dirty
m_prefabSystemComponentInterface->SetTemplateDirtyFlag(link->get().GetTargetTemplateId(), true);
@@ -49,10 +49,11 @@ namespace AzToolsFramework
void Capture(
const PrefabDom& initialState,
const PrefabDom& endState,
const TemplateId& templateId);
TemplateId templateId);
void Undo() override;
void Redo() override;
void RedoBatched();
};
//! handles entity updates, such as when the values on an entity change
@@ -95,8 +96,8 @@ namespace AzToolsFramework
//capture for add/remove
void Capture(
const TemplateId& targetId,
const TemplateId& sourceId,
TemplateId targetId,
TemplateId sourceId,
const InstanceAlias& instanceAlias,
PrefabDom linkPatches = PrefabDom(),
const LinkId linkId = InvalidLinkId);
@@ -26,7 +26,7 @@ namespace AzToolsFramework
PrefabUndoInstance* state = aznew Prefab::PrefabUndoInstance(undoMessage);
state->Capture(instanceDomBeforeUpdate, instanceDomAfterUpdate, instance.GetTemplateId());
state->SetParent(undoBatch);
state->Redo();
state->RedoBatched();
}
LinkId CreateLink(
@@ -1160,7 +1160,7 @@ namespace AzToolsFramework
AZStd::string unsavedPrefabFileName = unsavedPrefabFileLabel->property("FilePath").toString().toUtf8().data();
AzToolsFramework::Prefab::TemplateId unsavedPrefabTemplateId =
s_prefabSystemComponentInterface->GetTemplateIdFromFilePath(unsavedPrefabFileName.data());
bool isTemplateSavedSuccessfully = s_prefabLoaderInterface->SaveTemplate(unsavedPrefabTemplateId);
[[maybe_unused]] bool isTemplateSavedSuccessfully = s_prefabLoaderInterface->SaveTemplate(unsavedPrefabTemplateId);
AZ_Error("Prefab", isTemplateSavedSuccessfully, "Prefab '%s' could not be saved successfully.", unsavedPrefabFileName.c_str());
}
}
@@ -1,230 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/std/string/string.h>
#include <AzCore/Outcome/Outcome.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzFramework/IO/LocalFileIO.h>
namespace AzToolsFramework
{
namespace Platform
{
[[maybe_unused]] static const char ErrorChannel[] = "ArchiveComponent_Linux";
static const char ZipExePath[] = R"(/usr/bin/zip)";
static const char UnzipExePath[] = R"(/usr/bin/unzip)";
static const char CreateArchiveCmd[] = "-r \"%s\" . -i *";
static const char ExtractArchiveCmd[] = R"(-o "%s" -d "%s")";
static const char AddFileCmd[] = R"("%s" "%s")";
static const char ExtractFileCmd[] = R"(%s "%s" %s)";
static const char ExtractFileDestination[] = R"(%s "%s" "%s" -d "%s")";
static const char ExtractOverwrite[] = "-o";
static const char ExtractSkipExisting[] = "-n";
static const char ListFilesInArchiveCmd[] = "-l %s";
AZStd::string GetZipExePath()
{
return ZipExePath;
}
AZStd::string GetUnzipExePath()
{
return UnzipExePath;
}
AZ::Outcome<AZStd::string, AZStd::string> MakePath(const AZStd::string& path)
{
// Create the folder if it does not already exist
if (!AZ::IO::FileIOBase::GetInstance()->Exists(path.c_str()))
{
auto result = AZ::IO::FileIOBase::GetInstance()->CreatePath(path.c_str());
if (!result)
{
return AZ::Failure(AZStd::string::format("Path creation failed. Input path: %s \n", path.c_str()));
}
}
return AZ::Success(path);
}
AZ::Outcome<AZStd::string, AZStd::string> MakeCreateArchivePath(const AZStd::string& archivePath)
{
// Remove the file name from the input path
// /some/folder/path/archive.zip -> /some/folder/path/
AZStd::string strippedArchivePath = archivePath;
AzFramework::StringFunc::Path::StripFullName(strippedArchivePath);
if (strippedArchivePath.empty())
{
return AZ::Failure(AZStd::string::format("Stripped path name is empty. Cancelling path creation. Input path: %s\n", archivePath.c_str()));
}
return MakePath(strippedArchivePath);
}
AZ::Outcome<AZStd::string, AZStd::string> MakeExtractArchivePath(const AZStd::string& archivePath, const AZStd::string& destinationPath, bool includeRoot)
{
if(!includeRoot)
{
// Create the folder for the input destination path with no modifications
// /path/to/destination/
return MakePath(destinationPath);
}
// Get the name of the input archive. This will be the name of the root folder for the archive extraction
// /some/folder/path/archive.zip -> archive
AZStd::string zipFileName;
bool result = AzFramework::StringFunc::Path::GetFileName(archivePath.c_str(), zipFileName);
if(!result)
{
return AZ::Failure(AZStd::string::format("Failed to get name of zip file from the archive path. Cancelling path creation. \n Input Archive Path: %s \n", archivePath.c_str()));
}
// Append the root folder name to the end of the destination path
// /path/to/destination/ + archive -> /path/to/destination/archive
AZStd::string destinationPathWithRoot;
result = AzFramework::StringFunc::Path::Join(destinationPath.c_str(), zipFileName.c_str(), destinationPathWithRoot);
if(!result)
{
return AZ::Failure(AZStd::string::format("Failed to append zip file name to the destination path. Cancelling path creation. \n Destination Path: %s \n Zip file name: %s \n", destinationPath.c_str(), zipFileName.c_str()));
}
// Append a separator so that it is formatted like a folder
// /path/to/destination/archive -> /path/to/destination/archive/
AzFramework::StringFunc::Path::AppendSeparator(destinationPathWithRoot);
return MakePath(destinationPathWithRoot);
}
AZStd::string GetCreateArchiveCommand(const AZStd::string& archivePath, const AZStd::string& dirToArchive)
{
auto pathCreationResult = MakeCreateArchivePath(archivePath);
if (!pathCreationResult)
{
AZ_Error(ErrorChannel, false, "%s", pathCreationResult.GetError().c_str());
return "";
}
AZ_UNUSED(dirToArchive);
return AZStd::string::format(CreateArchiveCmd, archivePath.c_str());
}
AZStd::string GetExtractArchiveCommand(const AZStd::string& archivePath, const AZStd::string& destinationPath, bool includeRoot)
{
auto pathCreationResult = MakeExtractArchivePath(archivePath, destinationPath, includeRoot);
if (!pathCreationResult)
{
AZ_Error(ErrorChannel, false, "%s", pathCreationResult.GetError().c_str());
return "";
}
return AZStd::string::format(ExtractArchiveCmd, archivePath.c_str(), pathCreationResult.GetValue().c_str());
}
AZStd::string GetAddFilesToArchiveCommand(const AZStd::string& /*archivePath*/, const AZStd::string& /*listFilePath*/)
{
// Adding files into a archive using a list file is not currently supported
return {};
}
bool IsAddFilesToArchiveCommandSupported()
{
// Adding files into a archive using a list file is not currently supported
return false;
}
AZStd::string GetAddFileToArchiveCommand(const AZStd::string& archivePath, const AZStd::string& file)
{
if (!MakeCreateArchivePath(archivePath).IsSuccess())
{
AZ_Error(ErrorChannel, false, "Unable to make path for ( %s ).\n", archivePath.c_str());
return {};
}
return AZStd::string::format(AddFileCmd, archivePath.c_str(), file.c_str());
}
AZStd::string GetExtractFileCommand(const AZStd::string& archivePath, const AZStd::string& fileInArchive, const AZStd::string& destinationPath, bool overWrite)
{
AZStd::string commandLineArgs;
if (destinationPath.empty())
{
// Extract file in archive from archive path to the current directory, overwriting a file of the same name that exists there.
commandLineArgs = AZStd::string::format(ExtractFileCmd, overWrite ? ExtractOverwrite : ExtractSkipExisting, archivePath.c_str(), fileInArchive.c_str());
}
else
{
if (!MakePath(destinationPath).IsSuccess())
{
AZ_Error(ErrorChannel, false, "Unable to make path ( %s ).\n", destinationPath.c_str());
return {};
}
// Extract file in archive from archive path to destinationPath, overwriting a file of the same name that exists there.
commandLineArgs = AZStd::string::format(ExtractFileDestination, overWrite ? ExtractOverwrite : ExtractSkipExisting, archivePath.c_str(), fileInArchive.c_str(), destinationPath.c_str());
}
return commandLineArgs;
}
AZStd::string GetListFilesInArchiveCommand(const AZStd::string& archivePath)
{
AZStd::string commandLineArgs = AZStd::string::format(ListFilesInArchiveCmd, archivePath.c_str());
return commandLineArgs;
}
/*
Sample Console Output of the unzip list command
Archive: /var/folders/1q/12nyzqc913qgm532y2c98mnm6w4_qv/T/ArchiveTests-ra8oMy/TestArchive.pak
Length Date Time Name
--------- ---------- ----- ----
0 10-14-2019 15:22 testfolder/
1 10-14-2019 15:22 testfolder/folderfile.txt
1 10-14-2019 15:22 basicfile.txt
1 10-14-2019 15:22 basicfile2.txt
0 10-14-2019 15:22 testfolder2/
1 10-14-2019 15:22 testfolder2/sharedfolderfile2.txt
1 10-14-2019 15:22 testfolder2/sharedfolderfile.txt
0 10-14-2019 15:22 testfolder3/
0 10-14-2019 15:22 testfolder3/testfolder4/
1 10-14-2019 15:22 testfolder3/testfolder4/depthfile.bat
--------- -------
6 10 files
*/
void ParseConsoleOutputFromListFilesInArchive(const AZStd::string& consoleOutput, AZStd::vector<AZStd::string>& fileEntries)
{
AZStd::vector<AZStd::string> fileEntryData;
AzFramework::StringFunc::Tokenize(consoleOutput.c_str(), fileEntryData, "\n");
int startingLineIdx = 3; // first line that might contain the file name
for (size_t lineIdx = startingLineIdx; lineIdx < fileEntryData.size(); ++lineIdx)
{
AZStd::string& line = fileEntryData[lineIdx];
AZStd::vector<AZStd::string> lineEntryData;
AzFramework::StringFunc::Tokenize(line.c_str(), lineEntryData, " ");
AZStd::string& fileName = lineEntryData.back();
if(fileName.back() == AZ_CORRECT_FILESYSTEM_SEPARATOR)
{
// if the filename ends with a separator
// than it indicates that this is a directory
continue;
}
if(fileName.compare("-------") == 0)
{
return;
}
fileEntries.emplace_back(fileName);
}
}
} // namespace Platform
} // namespace AzToolsFramework
@@ -7,5 +7,4 @@
#
set(FILES
AzToolsFramework/Archive/ArchiveComponent_Linux.cpp
)
@@ -1,263 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/std/string/string.h>
#include <AzCore/Outcome/Outcome.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzFramework/IO/LocalFileIO.h>
namespace AzToolsFramework
{
namespace Platform
{
const char ErrorChannel[] = "ArchiveComponent_OSX";
const char ZipExePath[] = R"(/usr/bin/zip)";
const char UnzipExePath[] = R"(/usr/bin/unzip)";
// v Requires investigation, the correct cmd should be R"(-r "%s" "%s/")" but tests fail
const char CreateArchiveCmd[] = R"(-r "%s" .)";
const char ExtractArchiveCmd[] = R"(-o "%s" -d "%s")";
const char AddFileCmd[] = R"("%s" "%s" -X)";
const char AddFilesCmd[] = R"("%s" -X %s)";
const char ExtractFileCmd[] = R"(%s "%s" %s)";
const char ExtractFileDestination[] = R"(%s "%s" "%s" -d "%s")";
const char ExtractOverwrite[] = "-o";
const char ExtractSkipExisting[] = "-n";
const char ListFilesInArchiveCmd[] = "-l %s";
AZStd::string GetZipExePath()
{
return ZipExePath;
}
AZStd::string GetUnzipExePath()
{
return UnzipExePath;
}
AZ::Outcome<AZStd::string, AZStd::string> MakePath(const AZStd::string& path)
{
// Create the folder if it does not already exist
if (!AZ::IO::FileIOBase::GetInstance()->Exists(path.c_str()))
{
auto result = AZ::IO::FileIOBase::GetInstance()->CreatePath(path.c_str());
if (!result)
{
return AZ::Failure(AZStd::string::format("Path creation failed. Input path: %s \n", path.c_str()));
}
}
return AZ::Success(path);
}
AZ::Outcome<AZStd::string, AZStd::string> MakeCreateArchivePath(const AZStd::string& archivePath)
{
// Remove the file name from the input path
// /some/folder/path/archive.zip -> /some/folder/path/
AZStd::string strippedArchivePath = archivePath;
AzFramework::StringFunc::Path::StripFullName(strippedArchivePath);
if (strippedArchivePath.empty())
{
return AZ::Failure(AZStd::string::format("Stripped path name is empty. Cancelling path creation. Input path: %s\n", archivePath.c_str()));
}
return MakePath(strippedArchivePath);
}
AZ::Outcome<AZStd::string, AZStd::string> MakeExtractArchivePath(const AZStd::string& archivePath, const AZStd::string& destinationPath, bool includeRoot)
{
if(!includeRoot)
{
// Create the folder for the input destination path with no modifications
// /path/to/destination/
return MakePath(destinationPath);
}
// Get the name of the input archive. This will be the name of the root folder for the archive extraction
// /some/folder/path/archive.zip -> archive
AZStd::string zipFileName;
bool result = AzFramework::StringFunc::Path::GetFileName(archivePath.c_str(), zipFileName);
if(!result)
{
return AZ::Failure(AZStd::string::format("Failed to get name of zip file from the archive path. Cancelling path creation. \n Input Archive Path: %s \n", archivePath.c_str()));
}
// Append the root folder name to the end of the destination path
// /path/to/destination/ + archive -> /path/to/destination/archive
AZStd::string destinationPathWithRoot;
result = AzFramework::StringFunc::Path::Join(destinationPath.c_str(), zipFileName.c_str(), destinationPathWithRoot);
if(!result)
{
return AZ::Failure(AZStd::string::format("Failed to append zip file name to the destination path. Cancelling path creation. \n Destination Path: %s \n Zip file name: %s \n", destinationPath.c_str(), zipFileName.c_str()));
}
// Append a separator so that it is formatted like a folder
// /path/to/destination/archive -> /path/to/destination/archive/
AzFramework::StringFunc::Path::AppendSeparator(destinationPathWithRoot);
return MakePath(destinationPathWithRoot);
}
AZStd::string GetCreateArchiveCommand(const AZStd::string& archivePath, const AZStd::string& dirToArchive)
{
auto pathCreationResult = MakeCreateArchivePath(archivePath);
if (!pathCreationResult.IsSuccess())
{
AZ_Error(ErrorChannel, false, pathCreationResult.GetError().c_str());
return "";
}
// LY-116692. Requires proper investigation, the correct format should be:
// AZStd::string::format(CreateArchiveCmd, archivePath.c_str(), dirToArchive.c_str());
// but unit test ArchiveTest.ListFilesInArchiveBlocking_FilesAtThreeDepths_FilesFound fails
AZ_UNUSED(dirToArchive);
return AZStd::string::format(CreateArchiveCmd, archivePath.c_str());
}
AZStd::string GetExtractArchiveCommand(const AZStd::string& archivePath, const AZStd::string& destinationPath, bool includeRoot)
{
auto pathCreationResult = MakeExtractArchivePath(archivePath, destinationPath, includeRoot);
if (!pathCreationResult)
{
AZ_Error(ErrorChannel, false, pathCreationResult.GetError().c_str());
return "";
}
return AZStd::string::format(ExtractArchiveCmd, archivePath.c_str(), pathCreationResult.GetValue().c_str());
}
AZStd::string GetAddFilesToArchiveCommand(const AZStd::string& archivePath, const AZStd::string& listFilePath)
{
auto pathCreationResult = MakeCreateArchivePath(archivePath);
if (!pathCreationResult)
{
AZ_Error(ErrorChannel, false, pathCreationResult.GetError().c_str());
return "";
}
AZStd::string fileListStr;
{
AZ::IO::FileIOStream fileStream(listFilePath.c_str(), AZ::IO::OpenMode::ModeRead | AZ::IO::OpenMode::ModeText);
if (fileStream.IsOpen())
{
AZ::IO::SizeType length = fileStream.GetLength();
AZStd::vector<char> charBuffer;
charBuffer.resize_no_construct(length + 1);
fileStream.Read(length, charBuffer.data());
charBuffer.back() = 0;
fileListStr.append("\"");
fileListStr.insert(1, charBuffer.data());
AzFramework::StringFunc::Replace(fileListStr, "\n", "\" \"");
fileListStr.append("\"");
}
else
{
AZ_Error(ErrorChannel, false, "Unable to read list file ( %s ) \n", listFilePath.c_str());
return "";
}
}
return AZStd::string::format(AddFilesCmd, archivePath.c_str(), fileListStr.c_str());
}
AZStd::string GetAddFileToArchiveCommand(const AZStd::string& archivePath, const AZStd::string& file)
{
auto pathCreationResult = MakeCreateArchivePath(archivePath);
if (!pathCreationResult)
{
AZ_Error(ErrorChannel, false, pathCreationResult.GetError().c_str());
return "";
}
return AZStd::string::format(AddFileCmd, archivePath.c_str(), file.c_str());
}
AZStd::string GetExtractFileCommand(const AZStd::string& archivePath, const AZStd::string& fileInArchive, const AZStd::string& destinationPath, bool overWrite)
{
AZStd::string commandLineArgs;
if (destinationPath.empty())
{
// Extract file in archive from archive path to the current directory, overwriting a file of the same name that exists there.
commandLineArgs = AZStd::string::format(ExtractFileCmd, overWrite ? ExtractOverwrite : ExtractSkipExisting, archivePath.c_str(), fileInArchive.c_str());
}
else
{
if (!MakePath(destinationPath).IsSuccess())
{
AZ_Error(ErrorChannel, false, "Unable to make path ( %s ).\n", destinationPath.c_str());
return "";
}
// Extract file in archive from archive path to destinationPath, overwriting a file of the same name that exists there.
commandLineArgs = AZStd::string::format(ExtractFileDestination, overWrite ? ExtractOverwrite : ExtractSkipExisting, archivePath.c_str(), fileInArchive.c_str(), destinationPath.c_str());
}
return commandLineArgs;
}
AZStd::string GetListFilesInArchiveCommand(const AZStd::string& archivePath)
{
AZStd::string commandLineArgs = AZStd::string::format(ListFilesInArchiveCmd, archivePath.c_str());
return commandLineArgs;
}
/*
Sample Console Output of the unzip list command
Archive: /var/folders/1q/12nyzqc913qgm532y2c98mnm6w4_qv/T/ArchiveTests-ra8oMy/TestArchive.pak
Length Date Time Name
--------- ---------- ----- ----
0 10-14-2019 15:22 testfolder/
1 10-14-2019 15:22 testfolder/folderfile.txt
1 10-14-2019 15:22 basicfile.txt
1 10-14-2019 15:22 basicfile2.txt
0 10-14-2019 15:22 testfolder2/
1 10-14-2019 15:22 testfolder2/sharedfolderfile2.txt
1 10-14-2019 15:22 testfolder2/sharedfolderfile.txt
0 10-14-2019 15:22 testfolder3/
0 10-14-2019 15:22 testfolder3/testfolder4/
1 10-14-2019 15:22 testfolder3/testfolder4/depthfile.bat
--------- -------
6 10 files
*/
void ParseConsoleOutputFromListFilesInArchive(const AZStd::string& consoleOutput, AZStd::vector<AZStd::string>& fileEntries)
{
AZStd::vector<AZStd::string> fileEntryData;
AzFramework::StringFunc::Tokenize(consoleOutput.c_str(), fileEntryData, "\n");
int startingLineIdx = 3; // first line that might contain the file name
for (size_t lineIdx = startingLineIdx; lineIdx < fileEntryData.size(); ++lineIdx)
{
AZStd::string& line = fileEntryData[lineIdx];
AZStd::vector<AZStd::string> lineEntryData;
AzFramework::StringFunc::Tokenize(line.c_str(), lineEntryData, " ");
AZStd::string& fileName = lineEntryData.back();
if(fileName.back() == AZ_CORRECT_FILESYSTEM_SEPARATOR)
{
// if the filename ends with a separator
// than it indicates that this is a directory
continue;
}
if(fileName.compare("-------") == 0)
{
return;
}
fileEntries.emplace_back(fileName);
}
}
} // namespace Platform
} // namespace AzToolsFramework
@@ -7,5 +7,4 @@
#
set(FILES
AzToolsFramework/Archive/ArchiveComponent_Mac.cpp
)
@@ -1,167 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/std/string/string.h>
#include <AzCore/Component/ComponentApplicationBus.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzToolsFramework/Archive/ArchiveComponent.h>
namespace AzToolsFramework
{
namespace Platform
{
const char CreateArchiveCmd[] = R"(a -tzip -mx=1 "%s" -r "%s\*")";
// -aos is for skipping extract on existing files
const char ExtractArchiveCmd[] = R"(x -mmt=off "%s" -o"%s\*" -aos)";
const char ExtractArchiveWithoutRootCmd[] = R"(x -mmt=off "%s" -o"%s" -aos)";
const char AddFilesCmd[] = R"(a -tzip "%s" @"%s")";
const char AddFileCmd[] = R"(a -tzip "%s" "%s")";
const char ExtractFileCmd[] = R"(e -mmt=off "%s" "%s" %s)";
const char ExtractFileDestination[] = R"(e -mmt=off "%s" -o"%s" "%s" %s)";
const char ExtractOverwrite[] = "-aoa";
const char ExtractSkipExisting[] = "-aos";
const char ListFilesInArchiveCmd[] = R"(l -r -slt "%s")";
AZStd::string Get7zExePath()
{
const char* rootPath = nullptr;
AZ::ComponentApplicationBus::BroadcastResult(rootPath, &AZ::ComponentApplicationRequests::GetEngineRoot);
AZStd::string exePath;
AzFramework::StringFunc::Path::ConstructFull(rootPath, "Tools", "7za", ".exe", exePath);
return exePath;
}
AZStd::string GetZipExePath()
{
return Get7zExePath();
}
AZStd::string GetUnzipExePath()
{
return Get7zExePath();
}
AZStd::string GetCreateArchiveCommand(const AZStd::string& archivePath, const AZStd::string& dirToArchive)
{
return AZStd::string::format(CreateArchiveCmd, archivePath.c_str(), dirToArchive.c_str());
}
AZStd::string GetExtractArchiveCommand(const AZStd::string& archivePath, const AZStd::string& destinationPath, bool includeRoot)
{
if (includeRoot)
{
// Extract archive path to destinationPath\<archiveFileName> and skipping extracting of existing files
return AZStd::string::format(ExtractArchiveCmd, archivePath.c_str(), destinationPath.c_str());
}
else
{
// Extract archive path to destinationPath and skipping extracting of existing files
return AZStd::string::format(ExtractArchiveWithoutRootCmd, archivePath.c_str(), destinationPath.c_str());
}
}
AZStd::string GetAddFilesToArchiveCommand(const AZStd::string& archivePath, const AZStd::string& listFilePath)
{
return AZStd::string::format(AddFilesCmd, archivePath.c_str(), listFilePath.c_str());
}
AZStd::string GetAddFileToArchiveCommand(const AZStd::string& archivePath, const AZStd::string& file)
{
return AZStd::string::format(AddFileCmd, archivePath.c_str(), file.c_str());
}
AZStd::string GetExtractFileCommand(const AZStd::string& archivePath, const AZStd::string& fileInArchive, const AZStd::string& destinationPath, bool overWrite)
{
AZStd::string commandLineArgs;
if (destinationPath.empty())
{
// Extract file in archive from archive path to the current directory, overwriting a file of the same name that exists there.
commandLineArgs = AZStd::string::format(ExtractFileCmd, archivePath.c_str(), fileInArchive.c_str(), overWrite ? ExtractOverwrite : ExtractSkipExisting);
}
else
{
// Extract file in archive from archive path to destinationPath, overwriting a file of the same name that exists there.
commandLineArgs = AZStd::string::format(ExtractFileDestination, archivePath.c_str(), destinationPath.c_str(), fileInArchive.c_str(), overWrite ? ExtractOverwrite : ExtractSkipExisting);
}
return commandLineArgs;
}
AZStd::string GetListFilesInArchiveCommand(const AZStd::string& archivePath)
{
AZStd::string commandLineArgs = AZStd::string::format(ListFilesInArchiveCmd, archivePath.c_str());
return commandLineArgs;
}
/*
File output for our list archive commands takes the following two patterns for files vs directories:
Path = basicfile2.txt
Folder = -
Size = 1
Packed Size = 1
Modified = 2019-03-26 18:31:10
Created = 2019-03-26 18:31:10
Accessed = 2019-03-26 18:31:10
Attributes = A
Encrypted = -
Comment =
CRC = 32D70693
Method = Store
Characteristics = NTFS
Host OS = FAT
Version = 10
Volume Index = 0
Offset = 44
Path = testfolder
Folder = +
Size = 0
Packed Size = 0
Modified = 2019-03-26 18:31:10
Created = 2019-03-26 18:31:10
Accessed = 2019-03-26 18:31:10
Attributes = D
Encrypted = -
Comment =
CRC =
Method = Store
Characteristics = NTFS
Host OS = FAT
Version = 20
Volume Index = 0
Offset = 89
*/
void ParseConsoleOutputFromListFilesInArchive(const AZStd::string& consoleOutput, AZStd::vector<AZStd::string>& fileEntries)
{
AZStd::vector<AZStd::string> fileEntryData;
AzFramework::StringFunc::Tokenize(consoleOutput.c_str(), fileEntryData, "\r\n");
for (size_t slotNum = 0; slotNum < fileEntryData.size(); ++slotNum)
{
AZStd::string& line = fileEntryData[slotNum];
if (AzFramework::StringFunc::StartsWith(line, "Path = "))
{
if ((slotNum + 1) < fileEntryData.size())
{
// We're checking one past each entry we find for the Folder entry and skipping anything marked as a folder
// See sample output above
if (AzFramework::StringFunc::StartsWith(fileEntryData[slotNum + 1], "Folder = -"))
{
AzFramework::StringFunc::Replace(line, "Path = ", "", false, true);
fileEntries.emplace_back(AZStd::move(line));
slotNum++;
}
}
}
}
}
} // namespace Platform
} // namespace AzToolsFramework
@@ -7,5 +7,4 @@
#
set(FILES
AzToolsFramework/Archive/ArchiveComponent_Windows.cpp
)
@@ -31,7 +31,6 @@ namespace UnitTest
{
namespace
{
bool CreateDummyFile(const QString& fullPathToFile, const QString& tempStr = {})
{
QFileInfo fi(fullPathToFile);
@@ -50,7 +49,7 @@ namespace UnitTest
return true;
}
class ArchiveTest :
class ArchiveComponentTest :
public ::testing::Test
{
@@ -73,7 +72,12 @@ namespace UnitTest
return "Archive";
}
void CreateArchiveFolder( QString archiveFolderName, QStringList fileList )
QString GetExtractFolderName()
{
return "Extracted";
}
void CreateArchiveFolder(QString archiveFolderName, QStringList fileList)
{
QDir tempPath = QDir(m_tempDir.GetDirectory()).filePath(archiveFolderName);
@@ -84,6 +88,14 @@ namespace UnitTest
}
}
QString CreateArchiveListTextFile()
{
QString listFilePath = QDir(m_tempDir.GetDirectory()).absoluteFilePath("FileList.txt");
QString textContent = CreateArchiveFileList().join("\n");
EXPECT_TRUE(CreateDummyFile(listFilePath, textContent));
return listFilePath;
}
void CreateArchiveFolder()
{
CreateArchiveFolder(GetArchiveFolderName(), CreateArchiveFileList());
@@ -99,16 +111,24 @@ namespace UnitTest
return QDir(m_tempDir.GetDirectory()).filePath(GetArchiveFolderName());
}
QString GetExtractFolder()
{
return QDir(m_tempDir.GetDirectory()).filePath(GetExtractFolderName());
}
bool CreateArchive()
{
bool createResult{ false };
AzToolsFramework::ArchiveCommandsBus::BroadcastResult(createResult, &AzToolsFramework::ArchiveCommandsBus::Events::CreateArchiveBlocking, GetArchivePath().toStdString().c_str(), GetArchiveFolder().toStdString().c_str());
return createResult;
std::future<bool> createResult;
AzToolsFramework::ArchiveCommandsBus::BroadcastResult(createResult,
&AzToolsFramework::ArchiveCommandsBus::Events::CreateArchive,
GetArchivePath().toUtf8().constData(), GetArchiveFolder().toUtf8().constData());
bool result = createResult.get();
return result;
}
void SetUp() override
{
m_app.reset(aznew ToolsTestApplication("ArchiveTest"));
m_app.reset(aznew ToolsTestApplication("ArchiveComponentTest"));
m_app->Start(AzFramework::Application::Descriptor());
// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
@@ -132,76 +152,138 @@ namespace UnitTest
};
#if AZ_TRAIT_DISABLE_FAILED_ARCHIVE_TESTS
TEST_F(ArchiveTest, DISABLED_CreateArchiveBlocking_FilesAtThreeDepths_ArchiveCreated)
TEST_F(ArchiveComponentTest, DISABLED_CreateArchive_FilesAtThreeDepths_ArchiveCreated)
#else
TEST_F(ArchiveTest, CreateArchiveBlocking_FilesAtThreeDepths_ArchiveCreated)
TEST_F(ArchiveComponentTest, CreateArchive_FilesAtThreeDepths_ArchiveCreated)
#endif // AZ_TRAIT_DISABLE_FAILED_ARCHIVE_TESTS
{
EXPECT_TRUE(m_tempDir.IsValid());
CreateArchiveFolder();
AZ_TEST_START_TRACE_SUPPRESSION;
bool createResult = CreateArchive();
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT;
EXPECT_EQ(createResult, true);
EXPECT_TRUE(createResult);
}
#if AZ_TRAIT_DISABLE_FAILED_ARCHIVE_TESTS
TEST_F(ArchiveTest, DISABLED_ListFilesInArchiveBlocking_FilesAtThreeDepths_FilesFound)
TEST_F(ArchiveComponentTest, DISABLED_ListFilesInArchive_FilesAtThreeDepths_FilesFound)
#else
TEST_F(ArchiveTest, ListFilesInArchiveBlocking_FilesAtThreeDepths_FilesFound)
TEST_F(ArchiveComponentTest, ListFilesInArchive_FilesAtThreeDepths_FilesFound)
#endif // AZ_TRAIT_DISABLE_FAILED_ARCHIVE_TESTS
{
EXPECT_TRUE(m_tempDir.IsValid());
CreateArchiveFolder();
AZ_TEST_START_TRACE_SUPPRESSION;
EXPECT_EQ(CreateArchive(), true);
AZStd::vector<AZStd::string> fileList;
bool listResult{ false };
AzToolsFramework::ArchiveCommandsBus::BroadcastResult(listResult, &AzToolsFramework::ArchiveCommandsBus::Events::ListFilesInArchiveBlocking, GetArchivePath().toStdString().c_str(), fileList);
AzToolsFramework::ArchiveCommandsBus::BroadcastResult(listResult,
&AzToolsFramework::ArchiveCommandsBus::Events::ListFilesInArchive,
GetArchivePath().toUtf8().constData(), fileList);
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT;
EXPECT_TRUE(listResult);
EXPECT_EQ(fileList.size(), 6);
}
#if AZ_TRAIT_DISABLE_FAILED_ARCHIVE_TESTS
TEST_F(ArchiveTest, DISABLED_CreateDeltaCatalog_AssetsNotRegistered_Failure)
TEST_F(ArchiveComponentTest, DISABLED_CreateDeltaCatalog_AssetsNotRegistered_Failure)
#else
TEST_F(ArchiveTest, CreateDeltaCatalog_AssetsNotRegistered_Failure)
TEST_F(ArchiveComponentTest, CreateDeltaCatalog_AssetsNotRegistered_Failure)
#endif // AZ_TRAIT_DISABLE_FAILED_ARCHIVE_TESTS
{
QStringList fileList = CreateArchiveFileList();
CreateArchiveFolder(GetArchiveFolderName(), fileList);
AZ_TEST_START_TRACE_SUPPRESSION;
bool createResult = CreateArchive();
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT;
EXPECT_EQ(createResult, true);
bool catalogCreated{ true };
AZ::Test::AssertAbsorber assertAbsorber;
AzToolsFramework::AssetBundleCommandsBus::BroadcastResult(catalogCreated, &AzToolsFramework::AssetBundleCommandsBus::Events::CreateDeltaCatalog, GetArchivePath().toStdString().c_str(), true);
AzToolsFramework::AssetBundleCommandsBus::BroadcastResult(catalogCreated,
&AzToolsFramework::AssetBundleCommandsBus::Events::CreateDeltaCatalog, GetArchivePath().toUtf8().constData(), true);
EXPECT_EQ(catalogCreated, false);
}
#if AZ_TRAIT_DISABLE_FAILED_ARCHIVE_TESTS
TEST_F(ArchiveTest, DISABLED_CreateDeltaCatalog_ArchiveWithoutCatalogAssetsRegistered_Success)
TEST_F(ArchiveComponentTest, DISABLED_AddFilesToArchive_FromListFile_Success)
#else
TEST_F(ArchiveTest, CreateDeltaCatalog_ArchiveWithoutCatalogAssetsRegistered_Success)
TEST_F(ArchiveComponentTest, AddFilesToArchive_FromListFile_Success)
#endif // AZ_TRAIT_DISABLE_FAILED_ARCHIVE_TESTS
{
QString listFile = CreateArchiveListTextFile();
CreateArchiveFolder(GetArchiveFolderName(), CreateArchiveFileList());
AZ_TEST_START_TRACE_SUPPRESSION;
std::future<bool> addResult;
AzToolsFramework::ArchiveCommandsBus::BroadcastResult(
addResult, &AzToolsFramework::ArchiveCommandsBus::Events::AddFilesToArchive, GetArchivePath().toUtf8().constData(),
GetArchiveFolder().toUtf8().constData(), listFile.toUtf8().constData());
bool result = addResult.get();
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT;
EXPECT_TRUE(result);
}
#if AZ_TRAIT_DISABLE_FAILED_ARCHIVE_TESTS
TEST_F(ArchiveComponentTest, DISABLED_ExtractArchive_AllFiles_Success)
#else
TEST_F(ArchiveComponentTest, ExtractArchive_AllFiles_Success)
#endif // AZ_TRAIT_DISABLE_FAILED_ARCHIVE_TESTS
{
CreateArchiveFolder();
AZ_TEST_START_TRACE_SUPPRESSION;
bool createResult = CreateArchive();
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT;
EXPECT_TRUE(createResult);
AZ_TEST_START_TRACE_SUPPRESSION;
std::future<bool> extractResult;
AzToolsFramework::ArchiveCommandsBus::BroadcastResult(
extractResult, &AzToolsFramework::ArchiveCommandsBus::Events::ExtractArchive, GetArchivePath().toUtf8().constData(),
GetExtractFolder().toUtf8().constData());
bool result = extractResult.get();
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT;
EXPECT_TRUE(result);
QStringList archiveFiles = CreateArchiveFileList();
for (const auto& file : archiveFiles)
{
QString fullFilePath = QDir(GetExtractFolder()).absoluteFilePath(file);
QFileInfo fi(fullFilePath);
EXPECT_TRUE(fi.exists());
}
}
#if AZ_TRAIT_DISABLE_FAILED_ARCHIVE_TESTS
TEST_F(ArchiveComponentTest, DISABLED_CreateDeltaCatalog_ArchiveWithoutCatalogAssetsRegistered_Success)
#else
TEST_F(ArchiveComponentTest, CreateDeltaCatalog_ArchiveWithoutCatalogAssetsRegistered_Success)
#endif // AZ_TRAIT_DISABLE_FAILED_ARCHIVE_TESTS
{
QStringList fileList = CreateArchiveFileList();
CreateArchiveFolder(GetArchiveFolderName(), fileList);
AZ_TEST_START_TRACE_SUPPRESSION;
bool createResult = CreateArchive();
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT;
EXPECT_EQ(createResult, true);
for (const auto& thisPath : fileList)
{
AZ::Data::AssetInfo newInfo;
newInfo.m_relativePath = thisPath.toStdString().c_str();
newInfo.m_relativePath = thisPath.toUtf8().constData();
newInfo.m_assetType = AZ::Uuid::CreateRandom();
newInfo.m_sizeBytes = 100; // Arbitrary
AZ::Data::AssetId generatedID(AZ::Uuid::CreateRandom());
@@ -212,7 +294,7 @@ namespace UnitTest
bool catalogCreated{ false };
AZ_TEST_START_TRACE_SUPPRESSION;
AzToolsFramework::AssetBundleCommandsBus::BroadcastResult(catalogCreated, &AzToolsFramework::AssetBundleCommandsBus::Events::CreateDeltaCatalog, GetArchivePath().toStdString().c_str(), true);
AzToolsFramework::AssetBundleCommandsBus::BroadcastResult(catalogCreated, &AzToolsFramework::AssetBundleCommandsBus::Events::CreateDeltaCatalog, GetArchivePath().toUtf8().constData(), true);
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT; // produces different counts in different platforms
EXPECT_EQ(catalogCreated, true);
}
@@ -72,7 +72,7 @@ namespace Benchmark
AZStd::unique_ptr<Instance> instance = m_prefabSystemComponent->CreatePrefab(
entities
, {}
, m_pathString);
, m_pathString);
state.PauseTiming();
@@ -165,7 +165,7 @@ namespace Benchmark
{
nestedInstanceRoot = m_prefabSystemComponent->CreatePrefab(
{},
MakeInstanceList( AZStd::move(nestedInstanceRoot) ),
MakeInstanceList(AZStd::move(nestedInstanceRoot)),
m_paths[instanceCounter]);
}
@@ -36,7 +36,7 @@ namespace Benchmark
AZStd::unique_ptr<Instance> enclosingInstance = m_prefabSystemComponent->CreatePrefab(
{},
MakeInstanceList( AZStd::move(nestedInstance) ),
MakeInstanceList(AZStd::move(nestedInstance)),
enclosingTemplatePath);
TemplateId templateToInstantiateId = enclosingInstance->GetTemplateId();
@@ -99,7 +99,7 @@ namespace Benchmark
{
currentInstanceRoot = m_prefabSystemComponent->CreatePrefab(
{},
MakeInstanceList( AZStd::move(currentInstanceRoot) ),
MakeInstanceList(AZStd::move(currentInstanceRoot)),
m_paths[currentDepth - 1]);
}
@@ -151,7 +151,7 @@ namespace Benchmark
{
currentInstanceRoot = m_prefabSystemComponent->CreatePrefab(
{},
MakeInstanceList( AZStd::move(currentInstanceRoot) ),
MakeInstanceList(AZStd::move(currentInstanceRoot)),
m_paths[currentDepth]);
}
@@ -214,7 +214,7 @@ namespace Benchmark
currentInstanceRoot = m_prefabSystemComponent->CreatePrefab(
{},
MakeInstanceList( AZStd::move(currentInstanceRoot), AZStd::move(extraNestedInstance) ),
MakeInstanceList(AZStd::move(currentInstanceRoot), AZStd::move(extraNestedInstance)),
m_paths[currentDepth]);
}
@@ -54,7 +54,7 @@ namespace UnitTest
// Create a street prefab that nests the car and sportscar instances created above. The container entity will be created as part of the process.
AZStd::unique_ptr<AzToolsFramework::Prefab::Instance> streetInstance =
m_prefabSystemComponent->CreatePrefab({}, MakeInstanceList( AZStd::move(carInstance), AZStd::move(sportsCarInstance) ), "test/street");
m_prefabSystemComponent->CreatePrefab({}, MakeInstanceList(AZStd::move(carInstance), AZStd::move(sportsCarInstance)), "test/street");
ASSERT_TRUE(streetInstance);
m_instanceMap[StreetEntityName] = streetInstance.get();
@@ -320,7 +320,7 @@ namespace UnitTest
Instance& addedInstance = *addedInstancePtr;
//create a first instance where the instance will be removed
AZStd::unique_ptr<Instance> firstInstance = m_prefabSystemComponent->CreatePrefab({}, MakeInstanceList( AZStd::move(addedInstancePtr) ), "test/path");
AZStd::unique_ptr<Instance> firstInstance = m_prefabSystemComponent->CreatePrefab({}, MakeInstanceList(AZStd::move(addedInstancePtr)), "test/path");
ASSERT_TRUE(firstInstance);
//get added instance alias
@@ -44,11 +44,11 @@ namespace UnitTest
ASSERT_TRUE(firstInstance);
AZStd::unique_ptr<AzToolsFramework::Prefab::Instance> secondInstance = m_prefabSystemComponent->CreatePrefab({},
MakeInstanceList( AZStd::move(firstInstance) ), "test/path2");
MakeInstanceList(AZStd::move(firstInstance)), "test/path2");
ASSERT_TRUE(secondInstance);
AZStd::unique_ptr<AzToolsFramework::Prefab::Instance> thirdInstance = m_prefabSystemComponent->CreatePrefab({},
MakeInstanceList( AZStd::move(secondInstance) ), "test/path3");
MakeInstanceList(AZStd::move(secondInstance)), "test/path3");
ASSERT_TRUE(thirdInstance);
//Instantiate it
@@ -21,8 +21,8 @@ namespace UnitTest
using namespace AzToolsFramework::Prefab;
LinkData CreateLinkData(
const InstanceData& instanceData,
const TemplateId& sourceTemplateId,
const TemplateId& targetTemplateId)
TemplateId sourceTemplateId,
TemplateId targetTemplateId)
{
LinkData newLinkData;
newLinkData.m_instanceData = instanceData;
@@ -17,8 +17,8 @@ namespace UnitTest
{
LinkData CreateLinkData(
const InstanceData& instanceData,
const AzToolsFramework::Prefab::TemplateId& sourceTemplateId,
const AzToolsFramework::Prefab::TemplateId& targetTemplateId);
AzToolsFramework::Prefab::TemplateId sourceTemplateId,
AzToolsFramework::Prefab::TemplateId targetTemplateId);
InstanceData CreateInstanceDataWithNoPatches(
const AZStd::string& name,
@@ -56,7 +56,7 @@ namespace UnitTest
}
void ValidateInstances(
const TemplateId& templateId,
TemplateId templateId,
const PrefabDomValue& expectedContent,
const PrefabDomPath& contentPath,
bool isContentAnInstance,
@@ -204,7 +204,7 @@ namespace UnitTest
}
void ValidateEntitiesOfInstances(
const AzToolsFramework::Prefab::TemplateId& templateId,
AzToolsFramework::Prefab::TemplateId templateId,
const AzToolsFramework::Prefab::PrefabDom& expectedPrefabDom,
const AZStd::vector<EntityAlias>& entityAliases)
{
@@ -219,7 +219,7 @@ namespace UnitTest
}
void ValidateNestedInstancesOfInstances(
const AzToolsFramework::Prefab::TemplateId& templateId,
AzToolsFramework::Prefab::TemplateId templateId,
const AzToolsFramework::Prefab::PrefabDom& expectedPrefabDom,
const AZStd::vector<InstanceAlias>& nestedInstanceAliases)
{
@@ -118,7 +118,7 @@ namespace UnitTest
const PrefabDomValue& patches);
void ValidateInstances(
const TemplateId& templateId,
TemplateId templateId,
const PrefabDomValue& expectedContent,
const PrefabDomPath& contentPath,
bool isContentAnInstance = false,
@@ -147,12 +147,12 @@ namespace UnitTest
void ComparePrefabDomValues(PrefabDomValueConstReference valueA, PrefabDomValueConstReference valueB);
void ValidateEntitiesOfInstances(
const AzToolsFramework::Prefab::TemplateId& templateId,
AzToolsFramework::Prefab::TemplateId templateId,
const AzToolsFramework::Prefab::PrefabDom& expectedPrefabDom,
const AZStd::vector<EntityAlias>& entityAliases);
void ValidateNestedInstancesOfInstances(
const AzToolsFramework::Prefab::TemplateId& templateId,
AzToolsFramework::Prefab::TemplateId templateId,
const AzToolsFramework::Prefab::PrefabDom& expectedPrefabDom,
const AZStd::vector<InstanceAlias>& nestedInstanceAliases);
@@ -18,14 +18,14 @@ namespace UnitTest
{
//create two prefabs for test
//create prefab 1
firstInstance = AZStd::move(m_prefabSystemComponent->CreatePrefab({ }, {}, "test/path0"));
firstInstance = AZStd::move(m_prefabSystemComponent->CreatePrefab({}, {}, "test/path0"));
ASSERT_TRUE(firstInstance);
//get template id
ownerId = firstInstance->GetTemplateId();
//create prefab 2
secondInstance = AZStd::move(m_prefabSystemComponent->CreatePrefab({ }, {}, "test/path1"));
secondInstance = AZStd::move(m_prefabSystemComponent->CreatePrefab({}, {}, "test/path1"));
ASSERT_TRUE(secondInstance);
//get template id
@@ -120,7 +120,7 @@ namespace UnitTest
// Create an enclosing Template with 0 entities and 1 nested Instance.
AZStd::unique_ptr<Instance> nestedInstance1 = m_prefabSystemComponent->InstantiatePrefab(newNestedTemplateId);
AZStd::unique_ptr<Instance> newEnclosingInstance = m_prefabSystemComponent->CreatePrefab({}, MakeInstanceList( AZStd::move(nestedInstance1) ), PrefabMockFilePath);
AZStd::unique_ptr<Instance> newEnclosingInstance = m_prefabSystemComponent->CreatePrefab({}, MakeInstanceList(AZStd::move(nestedInstance1)), PrefabMockFilePath);
TemplateId newEnclosingTemplateId = newEnclosingInstance->GetTemplateId();
EXPECT_TRUE(newEnclosingTemplateId != InvalidTemplateId);
PrefabDom& newEnclosingTemplateDom = m_prefabSystemComponent->FindTemplateDom(newEnclosingTemplateId);
@@ -284,7 +284,7 @@ namespace UnitTest
AZStd::unique_ptr<Instance> nestedInstance2 = m_prefabSystemComponent->InstantiatePrefab(newNestedTemplateId);
AZStd::unique_ptr<Instance> newEnclosingInstance = m_prefabSystemComponent->CreatePrefab(
{},
MakeInstanceList( AZStd::move(nestedInstance1), AZStd::move(nestedInstance2) ),
MakeInstanceList(AZStd::move(nestedInstance1), AZStd::move(nestedInstance2)),
PrefabMockFilePath);
TemplateId newEnclosingTemplateId = newEnclosingInstance->GetTemplateId();
EXPECT_TRUE(newEnclosingTemplateId != InvalidTemplateId);
@@ -41,7 +41,7 @@ namespace UnitTest
AZStd::unique_ptr<Instance> wheel1UnderAxle = m_prefabSystemComponent->InstantiatePrefab(wheelTemplateId);
AZStd::unique_ptr<Instance> wheel2UnderAxle = m_prefabSystemComponent->InstantiatePrefab(wheelTemplateId);
AZStd::unique_ptr<Instance> axleInstance = m_prefabSystemComponent->CreatePrefab({},
MakeInstanceList( AZStd::move(wheel1UnderAxle), AZStd::move(wheel2UnderAxle) ), AxlePrefabMockFilePath);
MakeInstanceList(AZStd::move(wheel1UnderAxle), AZStd::move(wheel2UnderAxle)), AxlePrefabMockFilePath);
const TemplateId axleTemplateId = axleInstance->GetTemplateId();
const AZStd::vector<InstanceAlias> wheelInstanceAliasesUnderAxle = axleInstance->GetNestedInstanceAliases(wheelTemplateId);
PrefabDom& axleTemplateDom = m_prefabSystemComponent->FindTemplateDom(axleTemplateId);
@@ -51,7 +51,7 @@ namespace UnitTest
AZStd::unique_ptr<Instance> axle2UnderCar = m_prefabSystemComponent->InstantiatePrefab(axleTemplateId);
AZStd::unique_ptr<Instance> spareWheelUnderCar = m_prefabSystemComponent->InstantiatePrefab(wheelTemplateId);
AZStd::unique_ptr<Instance> carInstance = m_prefabSystemComponent->CreatePrefab({},
MakeInstanceList( AZStd::move(axle1UnderCar), AZStd::move(axle2UnderCar), AZStd::move(spareWheelUnderCar) ), CarPrefabMockFilePath);
MakeInstanceList(AZStd::move(axle1UnderCar), AZStd::move(axle2UnderCar), AZStd::move(spareWheelUnderCar)), CarPrefabMockFilePath);
const TemplateId carTemplateId = carInstance->GetTemplateId();
const AZStd::vector<InstanceAlias> axleInstanceAliasesUnderCar = carInstance->GetNestedInstanceAliases(axleTemplateId);
const AZStd::vector<InstanceAlias> wheelInstanceAliasesUnderCar = carInstance->GetNestedInstanceAliases(wheelTemplateId);
@@ -93,7 +93,7 @@ namespace UnitTest
// Create an axle with 0 entities and 1 wheel instance.
AZStd::unique_ptr<Instance> wheel1UnderAxle = m_prefabSystemComponent->InstantiatePrefab(wheelTemplateId);
AZStd::unique_ptr<Instance> axleInstance = m_prefabSystemComponent->CreatePrefab({},
MakeInstanceList( AZStd::move(wheel1UnderAxle) ), AxlePrefabMockFilePath);
MakeInstanceList(AZStd::move(wheel1UnderAxle)), AxlePrefabMockFilePath);
const TemplateId axleTemplateId = axleInstance->GetTemplateId();
PrefabDom& axleTemplateDom = m_prefabSystemComponent->FindTemplateDom(axleTemplateId);
AZStd::vector<InstanceAlias> wheelInstanceAliasesUnderAxle = axleInstance->GetNestedInstanceAliases(wheelTemplateId);
@@ -105,7 +105,7 @@ namespace UnitTest
AZStd::unique_ptr<Instance> axle1UnderCar = m_prefabSystemComponent->InstantiatePrefab(axleTemplateId);
AZStd::unique_ptr<Instance> axle2UnderCar = m_prefabSystemComponent->InstantiatePrefab(axleTemplateId);
AZStd::unique_ptr<Instance> carInstance = m_prefabSystemComponent->CreatePrefab({},
MakeInstanceList( AZStd::move(axle1UnderCar), AZStd::move(axle2UnderCar) ), CarPrefabMockFilePath);
MakeInstanceList(AZStd::move(axle1UnderCar), AZStd::move(axle2UnderCar)), CarPrefabMockFilePath);
const TemplateId carTemplateId = carInstance->GetTemplateId();
const AZStd::vector<InstanceAlias> axleInstanceAliasesUnderCar = carInstance->GetNestedInstanceAliases(axleTemplateId);
PrefabDom& carTemplateDom = m_prefabSystemComponent->FindTemplateDom(carTemplateId);
@@ -151,7 +151,7 @@ namespace UnitTest
// Create an axle with 0 entities and 1 wheel instance.
AZStd::unique_ptr<Instance> wheel1UnderAxle = m_prefabSystemComponent->InstantiatePrefab(wheelTemplateId);
AZStd::unique_ptr<Instance> axleInstance = m_prefabSystemComponent->CreatePrefab({},
MakeInstanceList( AZStd::move(wheel1UnderAxle) ), AxlePrefabMockFilePath);
MakeInstanceList(AZStd::move(wheel1UnderAxle)), AxlePrefabMockFilePath);
const TemplateId axleTemplateId = axleInstance->GetTemplateId();
PrefabDom& axleTemplateDom = m_prefabSystemComponent->FindTemplateDom(axleTemplateId);
const AZStd::vector<InstanceAlias> wheelInstanceAliasesUnderAxle = axleInstance->GetNestedInstanceAliases(wheelTemplateId);
@@ -159,7 +159,7 @@ namespace UnitTest
// Create a car with 0 entities and 1 axle instance.
AZStd::unique_ptr<Instance> axleUnderCar = m_prefabSystemComponent->InstantiatePrefab(axleTemplateId);
AZStd::unique_ptr<Instance> carInstance = m_prefabSystemComponent->CreatePrefab({},
MakeInstanceList( AZStd::move(axleUnderCar) ), CarPrefabMockFilePath);
MakeInstanceList(AZStd::move(axleUnderCar)), CarPrefabMockFilePath);
const TemplateId carTemplateId = carInstance->GetTemplateId();
const AZStd::vector<InstanceAlias> axleInstanceAliasesUnderCar = carInstance->GetNestedInstanceAliases(axleTemplateId);
PrefabDom& carTemplateDom = m_prefabSystemComponent->FindTemplateDom(carTemplateId);
@@ -205,7 +205,7 @@ namespace UnitTest
// Create an axle with 0 entities and 1 wheel instance.
AZStd::unique_ptr<Instance> wheel1UnderAxle = m_prefabSystemComponent->InstantiatePrefab(wheelTemplateId);
AZStd::unique_ptr<Instance> axleInstance = m_prefabSystemComponent->CreatePrefab({},
MakeInstanceList( AZStd::move(wheel1UnderAxle) ), AxlePrefabMockFilePath);
MakeInstanceList(AZStd::move(wheel1UnderAxle)), AxlePrefabMockFilePath);
const TemplateId axleTemplateId = axleInstance->GetTemplateId();
PrefabDom& axleTemplateDom = m_prefabSystemComponent->FindTemplateDom(axleTemplateId);
const AZStd::vector<InstanceAlias> wheelInstanceAliasesUnderAxle = axleInstance->GetNestedInstanceAliases(wheelTemplateId);
@@ -213,7 +213,7 @@ namespace UnitTest
// Create a car with 0 entities and 1 axle instance.
AZStd::unique_ptr<Instance> axleUnderCar = m_prefabSystemComponent->InstantiatePrefab(axleTemplateId);
AZStd::unique_ptr<Instance> carInstance = m_prefabSystemComponent->CreatePrefab({},
MakeInstanceList( AZStd::move(axleUnderCar) ), CarPrefabMockFilePath);
MakeInstanceList(AZStd::move(axleUnderCar)), CarPrefabMockFilePath);
const TemplateId carTemplateId = carInstance->GetTemplateId();
const AZStd::vector<InstanceAlias> axleInstanceAliasesUnderCar = carInstance->GetNestedInstanceAliases(axleTemplateId);
PrefabDom& carTemplateDom = m_prefabSystemComponent->FindTemplateDom(carTemplateId);
@@ -253,7 +253,7 @@ namespace UnitTest
AZStd::unique_ptr<Instance> wheel1UnderAxle = m_prefabSystemComponent->InstantiatePrefab(wheelTemplateId);
AZStd::unique_ptr<Instance> wheel2UnderAxle = m_prefabSystemComponent->InstantiatePrefab(wheelTemplateId);
AZStd::unique_ptr<Instance> axleInstance = m_prefabSystemComponent->CreatePrefab({},
MakeInstanceList( AZStd::move(wheel1UnderAxle), AZStd::move(wheel2UnderAxle) ),
MakeInstanceList(AZStd::move(wheel1UnderAxle), AZStd::move(wheel2UnderAxle) ),
AxlePrefabMockFilePath);
const TemplateId axleTemplateId = axleInstance->GetTemplateId();
PrefabDom& axleTemplateDom = m_prefabSystemComponent->FindTemplateDom(axleTemplateId);
@@ -265,7 +265,7 @@ namespace UnitTest
// Create a car with 0 entities and 1 axle instance.
AZStd::unique_ptr<Instance> axle1UnderCar = m_prefabSystemComponent->InstantiatePrefab(axleTemplateId);
AZStd::unique_ptr<Instance> carInstance = m_prefabSystemComponent->CreatePrefab({},
MakeInstanceList( AZStd::move(axle1UnderCar) ), CarPrefabMockFilePath);
MakeInstanceList(AZStd::move(axle1UnderCar)), CarPrefabMockFilePath);
const TemplateId carTemplateId = carInstance->GetTemplateId();
const AZStd::vector<InstanceAlias> axleInstanceAliasesUnderCar = carInstance->GetNestedInstanceAliases(axleTemplateId);
PrefabDom& carTemplateDom = m_prefabSystemComponent->FindTemplateDom(carTemplateId);
@@ -320,7 +320,7 @@ namespace UnitTest
// Create an axle with 0 entities and 1 wheel instance.
AZStd::unique_ptr<Instance> wheel1UnderAxle = m_prefabSystemComponent->InstantiatePrefab(wheelTemplateId);
AZStd::unique_ptr<Instance> axleInstance = m_prefabSystemComponent->CreatePrefab({},
MakeInstanceList( AZStd::move(wheel1UnderAxle) ), AxlePrefabMockFilePath);
MakeInstanceList(AZStd::move(wheel1UnderAxle)), AxlePrefabMockFilePath);
const TemplateId axleTemplateId = axleInstance->GetTemplateId();
PrefabDom& axleTemplateDom = m_prefabSystemComponent->FindTemplateDom(axleTemplateId);
const AZStd::vector<InstanceAlias> wheelInstanceAliasesUnderAxle = axleInstance->GetNestedInstanceAliases(wheelTemplateId);
@@ -328,7 +328,7 @@ namespace UnitTest
// Create a car with 0 entities and 1 axle instance.
AZStd::unique_ptr<Instance> axleUnderCar = m_prefabSystemComponent->InstantiatePrefab(axleTemplateId);
AZStd::unique_ptr<Instance> carInstance = m_prefabSystemComponent->CreatePrefab({},
MakeInstanceList( AZStd::move(axleUnderCar) ), CarPrefabMockFilePath);
MakeInstanceList(AZStd::move(axleUnderCar)), CarPrefabMockFilePath);
const TemplateId carTemplateId = carInstance->GetTemplateId();
const AZStd::vector<InstanceAlias> axleInstanceAliasesUnderCar = carInstance->GetNestedInstanceAliases(axleTemplateId);
PrefabDom& carTemplateDom = m_prefabSystemComponent->FindTemplateDom(carTemplateId);
@@ -381,7 +381,7 @@ namespace UnitTest
// Create an axle with 0 entities and 1 wheel instance.
AZStd::unique_ptr<Instance> wheel1UnderAxle = m_prefabSystemComponent->InstantiatePrefab(wheelTemplateId);
AZStd::unique_ptr<Instance> axleInstance = m_prefabSystemComponent->CreatePrefab({},
MakeInstanceList( AZStd::move(wheel1UnderAxle) ), AxlePrefabMockFilePath);
MakeInstanceList(AZStd::move(wheel1UnderAxle)), AxlePrefabMockFilePath);
const TemplateId axleTemplateId = axleInstance->GetTemplateId();
PrefabDom& axleTemplateDom = m_prefabSystemComponent->FindTemplateDom(axleTemplateId);
const AZStd::vector<InstanceAlias> wheelInstanceAliasesUnderAxle = axleInstance->GetNestedInstanceAliases(wheelTemplateId);
@@ -389,7 +389,7 @@ namespace UnitTest
// Create a car with 0 entities and 1 axle instance.
AZStd::unique_ptr<Instance> axleUnderCar = m_prefabSystemComponent->InstantiatePrefab(axleTemplateId);
AZStd::unique_ptr<Instance> carInstance = m_prefabSystemComponent->CreatePrefab({},
MakeInstanceList( AZStd::move(axleUnderCar) ), CarPrefabMockFilePath);
MakeInstanceList(AZStd::move(axleUnderCar)), CarPrefabMockFilePath);
const TemplateId carTemplateId = carInstance->GetTemplateId();
const AZStd::vector<InstanceAlias> axleInstanceAliasesUnderCar = carInstance->GetNestedInstanceAliases(axleTemplateId);
PrefabDom& carTemplateDom = m_prefabSystemComponent->FindTemplateDom(carTemplateId);
@@ -68,7 +68,7 @@ namespace UnitTest
// Create a car with 0 entities and 1 axle instance.
AZStd::unique_ptr<Instance> axleUnderCar = m_prefabSystemComponent->InstantiatePrefab(axleTemplateId);
AZStd::unique_ptr<Instance> carInstance = m_prefabSystemComponent->CreatePrefab({},
MakeInstanceList( AZStd::move(axleUnderCar) ), CarPrefabMockFilePath);
MakeInstanceList(AZStd::move(axleUnderCar)), CarPrefabMockFilePath);
const TemplateId carTemplateId = carInstance->GetTemplateId();
const AZStd::vector<InstanceAlias> axleInstanceAliasesUnderCar = carInstance->GetNestedInstanceAliases(axleTemplateId);
PrefabDom& carTemplateDom = m_prefabSystemComponent->FindTemplateDom(carTemplateId);
@@ -1316,7 +1316,7 @@ CarrierThread::CarrierThread(const CarrierDesc& desc, AZStd::shared_ptr<Compress
{
threadDesc.m_priority = desc.m_threadPriority;
}
m_thread = AZStd::thread(AZStd::bind(&CarrierThread::ThreadPump, this), &threadDesc);
m_thread = AZStd::thread(threadDesc, AZStd::bind(&CarrierThread::ThreadPump, this));
}
else
{
@@ -1694,7 +1694,7 @@ namespace GridMate
//worker packet send thread
AZStd::thread_desc workerSendThreadDesc;
workerSendThreadDesc.m_name = "GridMate-Carrier Packet Send Thread";
m_workerSendThread = AZStd::thread(AZStd::bind(&SocketDriverCommon::RIOPlatformSocketDriver::WorkerSendThread, this), &workerSendThreadDesc);
m_workerSendThread = AZStd::thread(workerSendThreadDesc, AZStd::bind(&SocketDriverCommon::RIOPlatformSocketDriver::WorkerSendThread, this));
if (m_workerSendThread.get_id() == AZStd::native_thread_invalid_id)
{
AZ_Error("GridMate", false, "Could not create worker thread.");
+2
View File
@@ -627,8 +627,10 @@ namespace O3DELauncher
AZ_TracePrintf("Launcher", "Application is configured for VFS");
AZ_TracePrintf("Launcher", "Log and cache files will be written to the Cache directory on your host PC");
#if defined(AZ_ENABLE_TRACING)
constexpr const char* message = "If your game does not run, check any of the following:\n"
"\t- Verify the remote_ip address is correct in bootstrap.cfg";
#endif
if (mainInfo.m_additionalVfsResolution)
{
AZ_TracePrintf("Launcher", "%s\n%s", message, mainInfo.m_additionalVfsResolution)
+4 -13
View File
@@ -19,19 +19,10 @@ foreach(project_name project_path IN ZIP_LISTS LY_PROJECTS_TARGET_NAME LY_PROJEC
# Otherwise the the absolute project_path is returned with symlinks resolved
file(REAL_PATH ${project_path} project_real_path BASE_DIRECTORY ${LY_ROOT_FOLDER})
if(NOT project_name)
if(NOT EXISTS ${project_real_path}/project.json)
message(FATAL_ERROR "The specified project path of ${project_real_path} does not contain a project.json file")
else()
# Add the project_name to global LY_PROJECTS_TARGET_NAME property
ly_file_read("${project_real_path}/project.json" project_json)
string(JSON project_name ERROR_VARIABLE json_error GET ${project_json} "project_name")
if(json_error)
message(FATAL_ERROR "There is an error reading the \"project_name\" key from the '${project_real_path}/project.json' file: ${json_error}")
endif()
message(WARNING "The project located at path ${project_real_path} has a valid \"project name\" of '${project_name}' read from it's project.json file."
" This indicates that the ${project_real_path}/CMakeLists.txt is not properly appending the \"project name\" "
"to the LY_PROJECTS_TARGET_NAME global property. Other configuration errors might occur")
endif()
o3de_read_json_key(project_name ${project_real_path}/project.json "project_name")
message(WARNING "The project located at path ${project_real_path} has a valid \"project name\" of '${project_name}' read from it's project.json file."
" This indicates that the ${project_real_path}/CMakeLists.txt is not properly appending the \"project name\" "
"to the LY_PROJECTS_TARGET_NAME global property. Other configuration errors might occur")
endif()
################################################################################
-3
View File
@@ -81,9 +81,6 @@
#include AZ_RESTRICTED_FILE(ProjectDefines_h)
#else
#define PROJECTDEFINES_H_TRAIT_DISABLE_MONOLITHIC_PROFILING_MARKERS 1
#if !defined(LINUX) && !defined(APPLE)
#define PROJECTDEFINES_H_TRAIT_ENABLE_SOFTCODE_SYSTEM 1
#endif
#if defined(WIN32) || defined(WIN64) || defined(LINUX) || defined(APPLE)
#define PROJECTDEFINES_H_TRAIT_USE_GPU_PARTICLES 1
#endif
-3
View File
@@ -71,7 +71,6 @@ void InitCRTHandlers()
void InitCRTHandlers() {}
#endif
#ifndef SOFTCODE
//////////////////////////////////////////////////////////////////////////
// This is an entry to DLL initialization function that must be called for each loaded module
//////////////////////////////////////////////////////////////////////////
@@ -136,8 +135,6 @@ void* GetDetachEnvironmentSymbol()
return reinterpret_cast<void*>(&DetachEnvironment);
}
#endif // !defined(SOFTCODE)
bool g_bProfilerEnabled = false;
//////////////////////////////////////////////////////////////////////////
@@ -69,7 +69,8 @@ namespace AssetBundler
assetInfo = AzToolsFramework::AssetSeedManager::GetAssetInfoById(
seed.m_assetId,
AzFramework::PlatformHelper::GetPlatformIndicesInterpreted(seed.m_platformFlags)[0],
absolutePath);
absolutePath,
seed.m_assetRelativePath);
platformList = QString(m_seedListManager->GetReadablePlatformList(seed).c_str());
m_additionalSeedInfoMap[seed.m_assetId].reset(new AdditionalSeedInfo(assetInfo.m_relativePath.c_str(), platformList));

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