Merge pull request #4625 from aws-lumberyard-dev/terrain/sphrose/dependency_tests
Add missing shape failure test, tidying up.
This commit is contained in:
@@ -6,15 +6,13 @@
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*
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*/
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#include <AzTest/AzTest.h>
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#include <AzCore/Component/ComponentApplication.h>
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#include <AzCore/Component/TransformBus.h>
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#include <AzCore/Memory/MemoryComponent.h>
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#include <AzFramework/Terrain/TerrainDataRequestBus.h>
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#include <Components/TerrainLayerSpawnerComponent.h>
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#include <LmbrCentral/Shape/BoxShapeComponentBus.h>
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#include <AzTest/AzTest.h>
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#include <Terrain/MockTerrain.h>
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#include <MockAxisAlignedBoxShapeComponent.h>
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@@ -23,21 +21,12 @@ using ::testing::NiceMock;
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using ::testing::AtLeast;
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using ::testing::_;
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using ::testing::NiceMock;
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using ::testing::AtLeast;
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using ::testing::_;
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class LayerSpawnerComponentTest
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: public ::testing::Test
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{
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protected:
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AZ::ComponentApplication m_app;
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AZStd::unique_ptr<AZ::Entity> m_entity;
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Terrain::TerrainLayerSpawnerComponent* m_layerSpawnerComponent;
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UnitTest::MockAxisAlignedBoxShapeComponent* m_shapeComponent;
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AZStd::unique_ptr<NiceMock<UnitTest::MockTerrainSystemService>> m_terrainSystem;
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void SetUp() override
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{
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AZ::ComponentApplication::Descriptor appDesc;
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@@ -50,78 +39,86 @@ protected:
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void TearDown() override
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{
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m_entity.reset();
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m_terrainSystem.reset();
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m_app.Destroy();
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}
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void CreateEntity()
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AZStd::unique_ptr<AZ::Entity> CreateEntity()
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{
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m_entity = AZStd::make_unique<AZ::Entity>();
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m_entity->Init();
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auto entity = AZStd::make_unique<AZ::Entity>();
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entity->Init();
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ASSERT_TRUE(m_entity);
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return entity;
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}
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void AddLayerSpawnerAndShapeComponentToEntity()
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Terrain::TerrainLayerSpawnerComponent* AddLayerSpawnerToEntity(AZ::Entity* entity, const Terrain::TerrainLayerSpawnerConfig& config)
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{
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AddLayerSpawnerAndShapeComponentToEntity(Terrain::TerrainLayerSpawnerConfig());
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auto layerSpawnerComponent = entity->CreateComponent<Terrain::TerrainLayerSpawnerComponent>(config);
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m_app.RegisterComponentDescriptor(layerSpawnerComponent->CreateDescriptor());
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return layerSpawnerComponent;
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}
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void AddLayerSpawnerAndShapeComponentToEntity(const Terrain::TerrainLayerSpawnerConfig& config)
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UnitTest::MockAxisAlignedBoxShapeComponent* AddShapeComponentToEntity(AZ::Entity* entity)
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{
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m_layerSpawnerComponent = m_entity->CreateComponent<Terrain::TerrainLayerSpawnerComponent>(config);
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m_app.RegisterComponentDescriptor(m_layerSpawnerComponent->CreateDescriptor());
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UnitTest::MockAxisAlignedBoxShapeComponent* shapeComponent = entity->CreateComponent<UnitTest::MockAxisAlignedBoxShapeComponent>();
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m_app.RegisterComponentDescriptor(shapeComponent->CreateDescriptor());
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m_shapeComponent = m_entity->CreateComponent<UnitTest::MockAxisAlignedBoxShapeComponent>();
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m_app.RegisterComponentDescriptor(m_shapeComponent->CreateDescriptor());
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ASSERT_TRUE(m_layerSpawnerComponent);
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ASSERT_TRUE(m_shapeComponent);
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}
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void CreateMockTerrainSystem()
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{
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m_terrainSystem = AZStd::make_unique<NiceMock<UnitTest::MockTerrainSystemService>>();
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return shapeComponent;
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}
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};
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TEST_F(LayerSpawnerComponentTest, ActivatEntityActivateSuccess)
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TEST_F(LayerSpawnerComponentTest, ActivateEntityWithoutShapeFails)
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{
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CreateEntity();
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AddLayerSpawnerAndShapeComponentToEntity();
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auto entity = CreateEntity();
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m_entity->Activate();
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EXPECT_EQ(m_entity->GetState(), AZ::Entity::State::Active);
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m_entity->Deactivate();
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AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
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const AZ::Entity::DependencySortOutcome sortOutcome = entity->EvaluateDependenciesGetDetails();
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EXPECT_FALSE(sortOutcome.IsSuccess());
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entity.reset();
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}
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TEST_F(LayerSpawnerComponentTest, ActivateEntityActivateSuccess)
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{
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auto entity = CreateEntity();
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AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
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AddShapeComponentToEntity(entity.get());
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entity->Activate();
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EXPECT_EQ(entity->GetState(), AZ::Entity::State::Active);
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entity.reset();
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}
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TEST_F(LayerSpawnerComponentTest, LayerSpawnerDefaultValuesCorrect)
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{
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CreateEntity();
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AddLayerSpawnerAndShapeComponentToEntity();
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auto entity = CreateEntity();
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AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
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AddShapeComponentToEntity(entity.get());
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m_entity->Activate();
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entity->Activate();
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AZ::u32 priority = 999, layer = 999;
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Terrain::TerrainSpawnerRequestBus::Event(m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
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Terrain::TerrainSpawnerRequestBus::Event(entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
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EXPECT_EQ(0, priority);
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EXPECT_EQ(1, layer);
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bool useGroundPlane = false;
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Terrain::TerrainSpawnerRequestBus::EventResult(useGroundPlane, m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
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Terrain::TerrainSpawnerRequestBus::EventResult(
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useGroundPlane, entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
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EXPECT_TRUE(useGroundPlane);
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m_entity->Deactivate();
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entity.reset();
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}
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TEST_F(LayerSpawnerComponentTest, LayerSpawnerConfigValuesCorrect)
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{
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CreateEntity();
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auto entity = CreateEntity();
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constexpr static AZ::u32 testPriority = 15;
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constexpr static AZ::u32 testLayer = 0;
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@@ -131,12 +128,13 @@ TEST_F(LayerSpawnerComponentTest, LayerSpawnerConfigValuesCorrect)
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config.m_priority = testPriority;
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config.m_useGroundPlane = false;
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AddLayerSpawnerAndShapeComponentToEntity(config);
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AddLayerSpawnerToEntity(entity.get(), config);
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AddShapeComponentToEntity(entity.get());
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m_entity->Activate();
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entity->Activate();
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AZ::u32 priority = 999, layer = 999;
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Terrain::TerrainSpawnerRequestBus::Event(m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
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Terrain::TerrainSpawnerRequestBus::Event(entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
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EXPECT_EQ(testPriority, priority);
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EXPECT_EQ(testLayer, layer);
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@@ -144,82 +142,86 @@ TEST_F(LayerSpawnerComponentTest, LayerSpawnerConfigValuesCorrect)
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bool useGroundPlane = true;
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Terrain::TerrainSpawnerRequestBus::EventResult(
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useGroundPlane, m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
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useGroundPlane, entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
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EXPECT_FALSE(useGroundPlane);
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m_entity->Deactivate();
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entity.reset();
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}
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TEST_F(LayerSpawnerComponentTest, LayerSpawnerRegisterAreaUpdatesTerrainSystem)
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{
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CreateEntity();
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auto entity = CreateEntity();
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CreateMockTerrainSystem();
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NiceMock<UnitTest::MockTerrainSystemService> terrainSystem;
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// The Activate call should register the area.
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EXPECT_CALL(*m_terrainSystem, RegisterArea(_)).Times(1);
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EXPECT_CALL(terrainSystem, RegisterArea(_)).Times(1);
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AddLayerSpawnerAndShapeComponentToEntity();
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AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
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AddShapeComponentToEntity(entity.get());
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m_entity->Activate();
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entity->Activate();
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m_entity->Deactivate();
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entity.reset();
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}
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TEST_F(LayerSpawnerComponentTest, LayerSpawnerUnregisterAreaUpdatesTerrainSystem)
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{
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CreateEntity();
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auto entity = CreateEntity();
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CreateMockTerrainSystem();
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NiceMock<UnitTest::MockTerrainSystemService> terrainSystem;
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// The Deactivate call should unregister the area.
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EXPECT_CALL(*m_terrainSystem, UnregisterArea(_)).Times(1);
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EXPECT_CALL(terrainSystem, UnregisterArea(_)).Times(1);
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AddLayerSpawnerAndShapeComponentToEntity();
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AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
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AddShapeComponentToEntity(entity.get());
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m_entity->Activate();
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entity->Activate();
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m_entity->Deactivate();
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entity.reset();
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}
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TEST_F(LayerSpawnerComponentTest, LayerSpawnerTransformChangedUpdatesTerrainSystem)
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{
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CreateEntity();
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auto entity = CreateEntity();
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CreateMockTerrainSystem();
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NiceMock<UnitTest::MockTerrainSystemService> terrainSystem;
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// The TransformChanged call should refresh the area.
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EXPECT_CALL(*m_terrainSystem, RefreshArea(_, _)).Times(1);
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EXPECT_CALL(terrainSystem, RefreshArea(_, _)).Times(1);
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AddLayerSpawnerAndShapeComponentToEntity();
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AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
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AddShapeComponentToEntity(entity.get());
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m_entity->Activate();
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entity->Activate();
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// The component gets transform change notifications via the shape bus.
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LmbrCentral::ShapeComponentNotificationsBus::Event(
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m_entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
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entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
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LmbrCentral::ShapeComponentNotifications::ShapeChangeReasons::TransformChanged);
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m_entity->Deactivate();
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entity.reset();
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}
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TEST_F(LayerSpawnerComponentTest, LayerSpawnerShapeChangedUpdatesTerrainSystem)
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{
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CreateEntity();
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auto entity = CreateEntity();
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CreateMockTerrainSystem();
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NiceMock<UnitTest::MockTerrainSystemService> terrainSystem;
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// The ShapeChanged call should refresh the area.
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EXPECT_CALL(*m_terrainSystem, RefreshArea(_, _)).Times(1);
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EXPECT_CALL(terrainSystem, RefreshArea(_, _)).Times(1);
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AddLayerSpawnerAndShapeComponentToEntity();
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AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
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AddShapeComponentToEntity(entity.get());
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m_entity->Activate();
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entity->Activate();
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LmbrCentral::ShapeComponentNotificationsBus::Event(
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m_entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
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LmbrCentral::ShapeComponentNotificationsBus::Event(
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entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
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LmbrCentral::ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
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m_entity->Deactivate();
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entity.reset();
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}
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