Merge pull request #4625 from aws-lumberyard-dev/terrain/sphrose/dependency_tests

Add missing shape failure test, tidying up.
This commit is contained in:
sphrose
2021-11-10 19:52:26 +00:00
committed by GitHub
+82 -80
View File
@@ -6,15 +6,13 @@
*
*/
#include <AzTest/AzTest.h>
#include <AzCore/Component/ComponentApplication.h>
#include <AzCore/Component/TransformBus.h>
#include <AzCore/Memory/MemoryComponent.h>
#include <AzFramework/Terrain/TerrainDataRequestBus.h>
#include <Components/TerrainLayerSpawnerComponent.h>
#include <LmbrCentral/Shape/BoxShapeComponentBus.h>
#include <AzTest/AzTest.h>
#include <Terrain/MockTerrain.h>
#include <MockAxisAlignedBoxShapeComponent.h>
@@ -23,21 +21,12 @@ using ::testing::NiceMock;
using ::testing::AtLeast;
using ::testing::_;
using ::testing::NiceMock;
using ::testing::AtLeast;
using ::testing::_;
class LayerSpawnerComponentTest
: public ::testing::Test
{
protected:
AZ::ComponentApplication m_app;
AZStd::unique_ptr<AZ::Entity> m_entity;
Terrain::TerrainLayerSpawnerComponent* m_layerSpawnerComponent;
UnitTest::MockAxisAlignedBoxShapeComponent* m_shapeComponent;
AZStd::unique_ptr<NiceMock<UnitTest::MockTerrainSystemService>> m_terrainSystem;
void SetUp() override
{
AZ::ComponentApplication::Descriptor appDesc;
@@ -50,78 +39,86 @@ protected:
void TearDown() override
{
m_entity.reset();
m_terrainSystem.reset();
m_app.Destroy();
}
void CreateEntity()
AZStd::unique_ptr<AZ::Entity> CreateEntity()
{
m_entity = AZStd::make_unique<AZ::Entity>();
m_entity->Init();
auto entity = AZStd::make_unique<AZ::Entity>();
entity->Init();
ASSERT_TRUE(m_entity);
return entity;
}
void AddLayerSpawnerAndShapeComponentToEntity()
Terrain::TerrainLayerSpawnerComponent* AddLayerSpawnerToEntity(AZ::Entity* entity, const Terrain::TerrainLayerSpawnerConfig& config)
{
AddLayerSpawnerAndShapeComponentToEntity(Terrain::TerrainLayerSpawnerConfig());
auto layerSpawnerComponent = entity->CreateComponent<Terrain::TerrainLayerSpawnerComponent>(config);
m_app.RegisterComponentDescriptor(layerSpawnerComponent->CreateDescriptor());
return layerSpawnerComponent;
}
void AddLayerSpawnerAndShapeComponentToEntity(const Terrain::TerrainLayerSpawnerConfig& config)
UnitTest::MockAxisAlignedBoxShapeComponent* AddShapeComponentToEntity(AZ::Entity* entity)
{
m_layerSpawnerComponent = m_entity->CreateComponent<Terrain::TerrainLayerSpawnerComponent>(config);
m_app.RegisterComponentDescriptor(m_layerSpawnerComponent->CreateDescriptor());
UnitTest::MockAxisAlignedBoxShapeComponent* shapeComponent = entity->CreateComponent<UnitTest::MockAxisAlignedBoxShapeComponent>();
m_app.RegisterComponentDescriptor(shapeComponent->CreateDescriptor());
m_shapeComponent = m_entity->CreateComponent<UnitTest::MockAxisAlignedBoxShapeComponent>();
m_app.RegisterComponentDescriptor(m_shapeComponent->CreateDescriptor());
ASSERT_TRUE(m_layerSpawnerComponent);
ASSERT_TRUE(m_shapeComponent);
}
void CreateMockTerrainSystem()
{
m_terrainSystem = AZStd::make_unique<NiceMock<UnitTest::MockTerrainSystemService>>();
return shapeComponent;
}
};
TEST_F(LayerSpawnerComponentTest, ActivatEntityActivateSuccess)
TEST_F(LayerSpawnerComponentTest, ActivateEntityWithoutShapeFails)
{
CreateEntity();
AddLayerSpawnerAndShapeComponentToEntity();
auto entity = CreateEntity();
m_entity->Activate();
EXPECT_EQ(m_entity->GetState(), AZ::Entity::State::Active);
m_entity->Deactivate();
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
const AZ::Entity::DependencySortOutcome sortOutcome = entity->EvaluateDependenciesGetDetails();
EXPECT_FALSE(sortOutcome.IsSuccess());
entity.reset();
}
TEST_F(LayerSpawnerComponentTest, ActivateEntityActivateSuccess)
{
auto entity = CreateEntity();
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
AddShapeComponentToEntity(entity.get());
entity->Activate();
EXPECT_EQ(entity->GetState(), AZ::Entity::State::Active);
entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerDefaultValuesCorrect)
{
CreateEntity();
AddLayerSpawnerAndShapeComponentToEntity();
auto entity = CreateEntity();
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
AddShapeComponentToEntity(entity.get());
m_entity->Activate();
entity->Activate();
AZ::u32 priority = 999, layer = 999;
Terrain::TerrainSpawnerRequestBus::Event(m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
Terrain::TerrainSpawnerRequestBus::Event(entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
EXPECT_EQ(0, priority);
EXPECT_EQ(1, layer);
bool useGroundPlane = false;
Terrain::TerrainSpawnerRequestBus::EventResult(useGroundPlane, m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
Terrain::TerrainSpawnerRequestBus::EventResult(
useGroundPlane, entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
EXPECT_TRUE(useGroundPlane);
m_entity->Deactivate();
entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerConfigValuesCorrect)
{
CreateEntity();
auto entity = CreateEntity();
constexpr static AZ::u32 testPriority = 15;
constexpr static AZ::u32 testLayer = 0;
@@ -131,12 +128,13 @@ TEST_F(LayerSpawnerComponentTest, LayerSpawnerConfigValuesCorrect)
config.m_priority = testPriority;
config.m_useGroundPlane = false;
AddLayerSpawnerAndShapeComponentToEntity(config);
AddLayerSpawnerToEntity(entity.get(), config);
AddShapeComponentToEntity(entity.get());
m_entity->Activate();
entity->Activate();
AZ::u32 priority = 999, layer = 999;
Terrain::TerrainSpawnerRequestBus::Event(m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
Terrain::TerrainSpawnerRequestBus::Event(entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
EXPECT_EQ(testPriority, priority);
EXPECT_EQ(testLayer, layer);
@@ -144,82 +142,86 @@ TEST_F(LayerSpawnerComponentTest, LayerSpawnerConfigValuesCorrect)
bool useGroundPlane = true;
Terrain::TerrainSpawnerRequestBus::EventResult(
useGroundPlane, m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
useGroundPlane, entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
EXPECT_FALSE(useGroundPlane);
m_entity->Deactivate();
entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerRegisterAreaUpdatesTerrainSystem)
{
CreateEntity();
auto entity = CreateEntity();
CreateMockTerrainSystem();
NiceMock<UnitTest::MockTerrainSystemService> terrainSystem;
// The Activate call should register the area.
EXPECT_CALL(*m_terrainSystem, RegisterArea(_)).Times(1);
EXPECT_CALL(terrainSystem, RegisterArea(_)).Times(1);
AddLayerSpawnerAndShapeComponentToEntity();
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
AddShapeComponentToEntity(entity.get());
m_entity->Activate();
entity->Activate();
m_entity->Deactivate();
entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerUnregisterAreaUpdatesTerrainSystem)
{
CreateEntity();
auto entity = CreateEntity();
CreateMockTerrainSystem();
NiceMock<UnitTest::MockTerrainSystemService> terrainSystem;
// The Deactivate call should unregister the area.
EXPECT_CALL(*m_terrainSystem, UnregisterArea(_)).Times(1);
EXPECT_CALL(terrainSystem, UnregisterArea(_)).Times(1);
AddLayerSpawnerAndShapeComponentToEntity();
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
AddShapeComponentToEntity(entity.get());
m_entity->Activate();
entity->Activate();
m_entity->Deactivate();
entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerTransformChangedUpdatesTerrainSystem)
{
CreateEntity();
auto entity = CreateEntity();
CreateMockTerrainSystem();
NiceMock<UnitTest::MockTerrainSystemService> terrainSystem;
// The TransformChanged call should refresh the area.
EXPECT_CALL(*m_terrainSystem, RefreshArea(_, _)).Times(1);
EXPECT_CALL(terrainSystem, RefreshArea(_, _)).Times(1);
AddLayerSpawnerAndShapeComponentToEntity();
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
AddShapeComponentToEntity(entity.get());
m_entity->Activate();
entity->Activate();
// The component gets transform change notifications via the shape bus.
LmbrCentral::ShapeComponentNotificationsBus::Event(
m_entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
LmbrCentral::ShapeComponentNotifications::ShapeChangeReasons::TransformChanged);
m_entity->Deactivate();
entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerShapeChangedUpdatesTerrainSystem)
{
CreateEntity();
auto entity = CreateEntity();
CreateMockTerrainSystem();
NiceMock<UnitTest::MockTerrainSystemService> terrainSystem;
// The ShapeChanged call should refresh the area.
EXPECT_CALL(*m_terrainSystem, RefreshArea(_, _)).Times(1);
EXPECT_CALL(terrainSystem, RefreshArea(_, _)).Times(1);
AddLayerSpawnerAndShapeComponentToEntity();
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
AddShapeComponentToEntity(entity.get());
m_entity->Activate();
entity->Activate();
LmbrCentral::ShapeComponentNotificationsBus::Event(
m_entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
LmbrCentral::ShapeComponentNotificationsBus::Event(
entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
LmbrCentral::ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
m_entity->Deactivate();
entity.reset();
}