Addressing PR feedback
This commit is contained in:
@@ -227,7 +227,7 @@ AZStd::fixed_vector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }
|
||||
#include <Source/Components/MultiplayerController.h>
|
||||
#include <Source/NetworkInput/IMultiplayerComponentInput.h>
|
||||
#include <Source/NetworkTime/RewindableObject.h>
|
||||
#include <Source/MultiplayerTypes.h>
|
||||
#include <Include/MultiplayerTypes.h>
|
||||
{% call(Include) AutoComponentMacros.ParseIncludes(Component) %}
|
||||
#include <{{ Include.attrib['File'] }}>
|
||||
{% endcall %}
|
||||
@@ -251,9 +251,6 @@ namespace {{ Component.attrib['Namespace'] }}
|
||||
class {{ ComponentName }};
|
||||
class {{ ControllerName }};
|
||||
|
||||
//! Returns a human readable name for the provided remoteProcedureId.
|
||||
const char* GetRemoteProcedureName(uint16_t remoteProcedureId);
|
||||
|
||||
{% set RecordName = ComponentName + "Record" %}
|
||||
//! @class {{RecordName }}
|
||||
//! @brief A record of the changed bits in the NetworkProperties for component {{ ComponentName }}.
|
||||
@@ -487,8 +484,8 @@ namespace {{ Component.attrib['Namespace'] }}
|
||||
void NotifyChangesAutonomousToAuthorityProperties(const {{ RecordName }}& replicationRecord) const;
|
||||
|
||||
//! Debug name helpers
|
||||
static const char* GetNetworkPropertyName(uint16_t propertyIndex);
|
||||
static const char* GetRpcName(uint16_t rpcIndex);
|
||||
static const char* GetNetworkPropertyName(PropertyIndex propertyIndex);
|
||||
static const char* GetRpcName(RpcIndex rpcIndex);
|
||||
|
||||
AZStd::unique_ptr<{{ RecordName }}> m_currentRecord;
|
||||
AZStd::unique_ptr<{{ ControllerName }}> m_controller;
|
||||
|
||||
Reference in New Issue
Block a user