Fix failed 'server' platform assets on Linux related to Shaders (#4275)

* Add missing 'server' platform identifier for the ShaderBuilder
* Use the current host platform as the fallback platform identifier (and not 'pc')

Signed-off-by: Steve Pham <spham@amazon.com>
This commit is contained in:
Steve Pham
2021-09-23 11:07:36 -07:00
committed by GitHub
parent a849ca5c28
commit 2ef5a6453e
6 changed files with 13 additions and 3 deletions
@@ -8,3 +8,4 @@
#pragma once
#define AZ_TRAIT_ATOM_SHADERBUILDER_AZSLC UNUSED_TRAIT
#define AZ_TRAIT_ATOM_FALLBACK_ASSET_HOST_PLATFORM UNUSED_TRAIT