Merge branch 'development' into profiler_capture_api
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
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@@ -168,6 +168,11 @@ namespace AZ
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//! Rotation modifiers
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//! @{
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//! Set the world rotation matrix using the composition of rotations around
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//! the principle axes in the order of z-axis first and y-axis and then x-axis.
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//! @param eulerRadianAngles A Vector3 denoting radian angles of the rotations around each principle axis.
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virtual void SetWorldRotation([[maybe_unused]] const AZ::Vector3& eulerAnglesRadian) {}
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//! Sets the entity's rotation in the world in quaternion notation.
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//! The origin of the axes is the entity's position in world space.
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//! @param quaternion A quaternion that represents the rotation to use for the entity.
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