Merge pull request #1039 from aws-lumberyard-dev/transform-float-scale-3
refactor vector scale in Transform to float scale
This commit is contained in:
@@ -2012,9 +2012,9 @@ void CTrackViewAnimNode::SetPosRotScaleTracksDefaultValues(bool positionAllowed,
|
||||
}
|
||||
if (scaleAllowed)
|
||||
{
|
||||
AZ::Vector3 scale = AZ::Vector3::CreateOne();
|
||||
AZ::TransformBus::EventResult(scale, entityId, &AZ::TransformBus::Events::GetWorldScale);
|
||||
m_animNode->SetScale(time, AZVec3ToLYVec3(scale));
|
||||
float scale = 1.0f;
|
||||
AZ::TransformBus::EventResult(scale, entityId, &AZ::TransformBus::Events::GetWorldUniformScale);
|
||||
m_animNode->SetScale(time, Vec3(scale, scale, scale));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -828,7 +828,7 @@ void CTrackViewSequence::SyncSelectedTracksToBase()
|
||||
const Vec3 scale = pAnimNode->GetScale();
|
||||
|
||||
AZ::Transform transform = AZ::Transform::CreateIdentity();
|
||||
transform.SetScale(LYVec3ToAZVec3(scale));
|
||||
transform.SetUniformScale(LYVec3ToAZVec3(scale).GetMaxElement());
|
||||
transform.SetRotation(LYQuaternionToAZQuaternion(rotation));
|
||||
transform.SetTranslation(LYVec3ToAZVec3(position));
|
||||
|
||||
@@ -870,7 +870,7 @@ void CTrackViewSequence::SyncSelectedTracksFromBase()
|
||||
|
||||
pAnimNode->SetPos(AZVec3ToLYVec3(transform.GetTranslation()));
|
||||
pAnimNode->SetRotation(AZQuaternionToLYQuaternion(transform.GetRotation()));
|
||||
pAnimNode->SetScale(AZVec3ToLYVec3(transform.GetScale()));
|
||||
pAnimNode->SetScale(AZVec3ToLYVec3(AZ::Vector3(transform.GetUniformScale())));
|
||||
|
||||
bNothingWasSynced = false;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user