MikkT generator fills given tangent data rather than creating a new scene node

Signed-off-by: Benjamin Jillich <jillich@amazon.com>
This commit is contained in:
Benjamin Jillich
2021-07-20 16:25:42 +02:00
parent fc75dd5fda
commit 2b89d9d563
2 changed files with 15 additions and 35 deletions
@@ -32,7 +32,6 @@ namespace AZ::TangentGeneration::Mesh::MikkT
return customData->m_meshData->GetFaceCount();
}
int GetNumVerticesOfFace(const SMikkTSpaceContext* context, const int face)
{
AZ_UNUSED(context);
@@ -40,7 +39,6 @@ namespace AZ::TangentGeneration::Mesh::MikkT
return 3;
}
void GetPosition(const SMikkTSpaceContext* context, float posOut[], const int face, const int vert)
{
MikktCustomData* customData = static_cast<MikktCustomData*>(context->m_pUserData);
@@ -51,7 +49,6 @@ namespace AZ::TangentGeneration::Mesh::MikkT
posOut[2] = pos.GetZ();
}
void GetNormal(const SMikkTSpaceContext* context, float normOut[], const int face, const int vert)
{
MikktCustomData* customData = static_cast<MikktCustomData*>(context->m_pUserData);
@@ -62,7 +59,6 @@ namespace AZ::TangentGeneration::Mesh::MikkT
normOut[2] = normal.GetZ();
}
void GetTexCoord(const SMikkTSpaceContext* context, float texOut[], const int face, const int vert)
{
MikktCustomData* customData = static_cast<MikktCustomData*>(context->m_pUserData);
@@ -72,7 +68,6 @@ namespace AZ::TangentGeneration::Mesh::MikkT
texOut[1] = uv.GetY();
}
// This function is used to return the tangent and signValue to the application.
// tangent is a unit length vector.
// For normal maps it is sufficient to use the following simplified version of the bitangent which is generated at pixel/vertex level.
@@ -91,7 +86,6 @@ namespace AZ::TangentGeneration::Mesh::MikkT
customData->m_bitangentData->SetBitangent(vertexIndex, bitangent);
}
// This function is used to return tangent space results to the application.
// tangent and bitangent are unit length vectors and magS and magT are their
// true magnitudes which can be used for relief mapping effects.
@@ -111,27 +105,11 @@ namespace AZ::TangentGeneration::Mesh::MikkT
customData->m_bitangentData->SetBitangent(vertexIndex, bitangentVec);
}
bool GenerateTangents(AZ::SceneAPI::Containers::SceneManifest& manifest, AZ::SceneAPI::Containers::SceneGraph& graph, const AZ::SceneAPI::Containers::SceneGraph::NodeIndex& nodeIndex, AZ::SceneAPI::DataTypes::IMeshData* meshData, size_t uvSet)
bool GenerateTangents(const AZ::SceneAPI::DataTypes::IMeshData* meshData,
const AZ::SceneAPI::DataTypes::IMeshVertexUVData* uvData,
AZ::SceneAPI::DataTypes::IMeshVertexTangentData* outTangentData,
AZ::SceneAPI::DataTypes::IMeshVertexBitangentData* outBitangentData)
{
// Create tangent and bitangent data sets and relate them to the given UV set.
AZ::SceneAPI::DataTypes::IMeshVertexUVData* uvData = AZ::SceneAPI::SceneData::TangentsRule::FindUVData(graph, nodeIndex, uvSet);
AZ::SceneAPI::DataTypes::IMeshVertexTangentData* tangentData = nullptr;
AZ::SceneAPI::DataTypes::IMeshVertexBitangentData* bitangentData = nullptr;
if (!uvData)
{
AZ_TracePrintf(AZ::SceneAPI::Utilities::ErrorWindow, "Cannot find UV data (set index=%d) to generate tangents and bitangents from in MikkT generator!\n", uvSet);
return false;
}
if (!AZ::SceneGenerationComponents::TangentGenerateComponent::CreateTangentBitangentLayers(manifest, nodeIndex, meshData->GetVertexCount(), uvSet, AZ::SceneAPI::DataTypes::TangentSpace::MikkT, "MikkT", graph, &tangentData, &bitangentData))
{
AZ_TracePrintf(AZ::SceneAPI::Utilities::ErrorWindow, "Failed to create tangents and bitangents data sets inside MikkT generator!\n");
return false;
}
//----------------------------------
// Provide the MikkT interface.
SMikkTSpaceInterface mikkInterface;
mikkInterface.m_getNumFaces = GetNumFaces;
@@ -146,8 +124,8 @@ namespace AZ::TangentGeneration::Mesh::MikkT
MikktCustomData customData;
customData.m_meshData = meshData;
customData.m_uvData = uvData;
customData.m_tangentData = tangentData;
customData.m_bitangentData = bitangentData;
customData.m_tangentData = outTangentData;
customData.m_bitangentData = outBitangentData;
// Generate the tangents.
SMikkTSpaceContext mikkContext;
@@ -155,7 +133,7 @@ namespace AZ::TangentGeneration::Mesh::MikkT
mikkContext.m_pUserData = &customData;
if (genTangSpaceDefault(&mikkContext) == 0)
{
AZ_TracePrintf(AZ::SceneAPI::Utilities::ErrorWindow, "Failed to generate tangents and bitangents using MikkT, because MikkT reported failure!\n");
AZ_TracePrintf(AZ::SceneAPI::Utilities::ErrorWindow, "Failed to generate tangents and bitangents using MikkT.\n");
return false;
}
@@ -19,12 +19,14 @@ namespace AZ::TangentGeneration::Mesh::MikkT
{
struct MikktCustomData
{
AZ::SceneAPI::DataTypes::IMeshData* m_meshData;
AZ::SceneAPI::DataTypes::IMeshVertexUVData* m_uvData;
AZ::SceneAPI::DataTypes::IMeshVertexTangentData* m_tangentData;
AZ::SceneAPI::DataTypes::IMeshVertexBitangentData* m_bitangentData;
const AZ::SceneAPI::DataTypes::IMeshData* m_meshData;
const AZ::SceneAPI::DataTypes::IMeshVertexUVData* m_uvData;
AZ::SceneAPI::DataTypes::IMeshVertexTangentData* m_tangentData;
AZ::SceneAPI::DataTypes::IMeshVertexBitangentData* m_bitangentData;
};
// The main generation method.
bool GenerateTangents(AZ::SceneAPI::Containers::SceneManifest& manifest, AZ::SceneAPI::Containers::SceneGraph& graph, const AZ::SceneAPI::Containers::SceneGraph::NodeIndex& nodeIndex, AZ::SceneAPI::DataTypes::IMeshData* meshData, size_t uvSet);
bool GenerateTangents(const AZ::SceneAPI::DataTypes::IMeshData* meshData,
const AZ::SceneAPI::DataTypes::IMeshVertexUVData* uvData,
AZ::SceneAPI::DataTypes::IMeshVertexTangentData* outTangentData,
AZ::SceneAPI::DataTypes::IMeshVertexBitangentData* outBitangentData);
} // namespace AZ::TangentGeneration::MikkT