Remove SubObjSelection from Code/Editor
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>monroegm-disable-blank-issue-2
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "EditorDefs.h"
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#include "SubObjSelection.h"
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SSubObjSelOptions g_SubObjSelOptions;
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/*
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//////////////////////////////////////////////////////////////////////////
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bool CSubObjSelContext::IsEmpty() const
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{
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if (GetCount() == 0)
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return false;
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for (int i = 0; i < GetCount(); i++)
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{
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CSubObjectSelection *pSel = GetSelection(i);
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if (!pSel->IsEmpty())
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return true;
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}
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return false;
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}
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//////////////////////////////////////////////////////////////////////////
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void CSubObjSelContext::ModifySelection( SSubObjSelectionModifyContext &modCtx )
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{
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for (int n = 0; n < GetCount(); n++)
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{
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CSubObjectSelection *pSel = GetSelection(n);
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if (pSel->IsEmpty())
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continue;
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modCtx.pSubObjSelection = pSel;
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pSel->pGeometry->SubObjSelectionModify( modCtx );
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}
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if (modCtx.type == SO_MODIFY_MOVE)
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{
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OnSelectionChange();
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}
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}
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//////////////////////////////////////////////////////////////////////////
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void CSubObjSelContext::AcceptModifySelection()
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{
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for (int n = 0; n < GetCount(); n++)
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{
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CSubObjectSelection *pSel = GetSelection(n);
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if (pSel->IsEmpty())
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continue;
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if (pSel->pGeometry)
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pSel->pGeometry->Update();
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}
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}
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*/
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@ -1,91 +0,0 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifndef CRYINCLUDE_EDITOR_OBJECTS_SUBOBJSELECTION_H
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#define CRYINCLUDE_EDITOR_OBJECTS_SUBOBJSELECTION_H
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#pragma once
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//////////////////////////////////////////////////////////////////////////
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// Sub Object element type.
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//////////////////////////////////////////////////////////////////////////
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enum ESubObjElementType
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{
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SO_ELEM_NONE = 0,
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SO_ELEM_VERTEX,
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SO_ELEM_EDGE,
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SO_ELEM_FACE,
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SO_ELEM_POLYGON,
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SO_ELEM_UV,
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};
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//////////////////////////////////////////////////////////////////////////
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enum ESubObjDisplayType
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{
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SO_DISPLAY_WIREFRAME,
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SO_DISPLAY_FLAT,
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SO_DISPLAY_GEOMETRY,
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};
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//////////////////////////////////////////////////////////////////////////
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// Options for sub-object selection.
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//////////////////////////////////////////////////////////////////////////
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struct SSubObjSelOptions
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{
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bool bSelectByVertex;
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bool bIgnoreBackfacing;
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int nMatID;
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bool bSoftSelection;
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float fSoftSelFalloff;
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// Display options.
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bool bDisplayBackfacing;
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bool bDisplayNormals;
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float fNormalsLength;
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ESubObjDisplayType displayType;
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SSubObjSelOptions()
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{
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bSelectByVertex = false;
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bIgnoreBackfacing = false;
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bSoftSelection = false;
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nMatID = 0;
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fSoftSelFalloff = 1;
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bDisplayBackfacing = true;
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bDisplayNormals = false;
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displayType = SO_DISPLAY_FLAT;
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fNormalsLength = 0.4f;
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}
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};
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extern SSubObjSelOptions g_SubObjSelOptions;
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//////////////////////////////////////////////////////////////////////////
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enum ESubObjSelectionModifyType
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{
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SO_MODIFY_UNSELECT,
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SO_MODIFY_MOVE,
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SO_MODIFY_ROTATE,
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SO_MODIFY_SCALE,
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};
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//////////////////////////////////////////////////////////////////////////
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// This structure is passed when user is dragging sub object selection.
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//////////////////////////////////////////////////////////////////////////
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struct SSubObjSelectionModifyContext
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{
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CViewport* view;
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ESubObjSelectionModifyType type;
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Vec3 vValue;
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Matrix34 worldRefFrame;
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};
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#endif // CRYINCLUDE_EDITOR_OBJECTS_SUBOBJSELECTION_H
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