Move did handshake logic to connection data plus an optimization

Signed-off-by: puvvadar <puvvadar@amazon.com>
This commit is contained in:
puvvadar
2021-09-30 19:59:34 -07:00
parent 8581b30260
commit 2811a84187
9 changed files with 66 additions and 15 deletions
@@ -27,4 +27,14 @@ namespace Multiplayer
{
m_providerTicket = ticket;
}
inline bool ClientToServerConnectionData::DidHandshake() const
{
return m_didHandshake;
}
inline void ClientToServerConnectionData::SetDidHandshake(bool didHandshake)
{
m_didHandshake = didHandshake;
}
}