Merge remote-tracking branch 'origin/Atom/amzn-tommy/ATOM-16289_SkyboxHotReloading' into Atom/santorac/MaterialEditorHandlesMissingTextures

This commit is contained in:
santorac
2021-11-10 14:04:35 -08:00
19 changed files with 189 additions and 109 deletions
@@ -243,7 +243,7 @@ void AssetProcessorManagerTest::SetUp()
m_mockApplicationManager->BusConnect();
m_assetProcessorManager.reset(new AssetProcessorManager_Test(m_config.get()));
m_assertAbsorber.Clear();
m_errorAbsorber->Clear();
m_isIdling = false;
@@ -334,9 +334,9 @@ TEST_F(AssetProcessorManagerTest, UnitTestForGettingJobInfoBySourceUUIDSuccess)
EXPECT_STRCASEEQ(relFileName.toUtf8().data(), response.m_jobList[0].m_sourceFile.c_str());
EXPECT_STRCASEEQ(tempPath.filePath("subfolder1").toUtf8().data(), response.m_jobList[0].m_watchFolder.c_str());
ASSERT_EQ(m_assertAbsorber.m_numWarningsAbsorbed, 0);
ASSERT_EQ(m_assertAbsorber.m_numErrorsAbsorbed, 0);
ASSERT_EQ(m_assertAbsorber.m_numAssertsAbsorbed, 0);
ASSERT_EQ(m_errorAbsorber->m_numWarningsAbsorbed, 0);
ASSERT_EQ(m_errorAbsorber->m_numErrorsAbsorbed, 0);
ASSERT_EQ(m_errorAbsorber->m_numAssertsAbsorbed, 0);
}
TEST_F(AssetProcessorManagerTest, WarningsAndErrorsReported_SuccessfullySavedToDatabase)
@@ -388,9 +388,9 @@ TEST_F(AssetProcessorManagerTest, WarningsAndErrorsReported_SuccessfullySavedToD
ASSERT_EQ(response.m_jobList[0].m_warningCount, 11);
ASSERT_EQ(response.m_jobList[0].m_errorCount, 22);
ASSERT_EQ(m_assertAbsorber.m_numWarningsAbsorbed, 0);
ASSERT_EQ(m_assertAbsorber.m_numErrorsAbsorbed, 0);
ASSERT_EQ(m_assertAbsorber.m_numAssertsAbsorbed, 0);
ASSERT_EQ(m_errorAbsorber->m_numWarningsAbsorbed, 0);
ASSERT_EQ(m_errorAbsorber->m_numErrorsAbsorbed, 0);
ASSERT_EQ(m_errorAbsorber->m_numAssertsAbsorbed, 0);
}
@@ -1312,8 +1312,8 @@ void PathDependencyTest::SetUp()
void PathDependencyTest::TearDown()
{
ASSERT_EQ(m_assertAbsorber.m_numAssertsAbsorbed, 0);
ASSERT_EQ(m_assertAbsorber.m_numErrorsAbsorbed, 0);
ASSERT_EQ(m_errorAbsorber->m_numAssertsAbsorbed, 0);
ASSERT_EQ(m_errorAbsorber->m_numErrorsAbsorbed, 0);
AssetProcessorManagerTest::TearDown();
}
@@ -1617,7 +1617,7 @@ TEST_F(PathDependencyTest, AssetProcessed_Impl_SelfReferrentialProductDependency
mainFile.m_products.push_back(productAssetId);
// tell the APM that the asset has been processed and allow it to bubble through its event queue:
m_assertAbsorber.Clear();
m_errorAbsorber->Clear();
m_assetProcessorManager->AssetProcessed(jobDetails.m_jobEntry, processJobResponse);
ASSERT_TRUE(BlockUntilIdle(5000));
@@ -1627,8 +1627,8 @@ TEST_F(PathDependencyTest, AssetProcessed_Impl_SelfReferrentialProductDependency
ASSERT_TRUE(dependencyContainer.empty());
// We are testing 2 different dependencies, so we should get 2 warnings
ASSERT_EQ(m_assertAbsorber.m_numWarningsAbsorbed, 2);
m_assertAbsorber.Clear();
ASSERT_EQ(m_errorAbsorber->m_numWarningsAbsorbed, 2);
m_errorAbsorber->Clear();
}
// This test shows the process of deferring resolution of a path dependency works.
@@ -1945,8 +1945,8 @@ TEST_F(PathDependencyTest, WildcardDependencies_ExcludePathsExisting_ResolveCorr
);
// Test asset PrimaryFile1 has 4 conflict dependencies
ASSERT_EQ(m_assertAbsorber.m_numErrorsAbsorbed, 4);
m_assertAbsorber.Clear();
ASSERT_EQ(m_errorAbsorber->m_numErrorsAbsorbed, 4);
m_errorAbsorber->Clear();
}
TEST_F(PathDependencyTest, WildcardDependencies_Deferred_ResolveCorrectly)
@@ -2093,8 +2093,8 @@ TEST_F(PathDependencyTest, WildcardDependencies_ExcludedPathDeferred_ResolveCorr
// Test asset PrimaryFile1 has 4 conflict dependencies
// After test assets dep2 and dep3 are processed,
// another 2 errors will be raised because of the confliction
ASSERT_EQ(m_assertAbsorber.m_numErrorsAbsorbed, 6);
m_assertAbsorber.Clear();
ASSERT_EQ(m_errorAbsorber->m_numErrorsAbsorbed, 6);
m_errorAbsorber->Clear();
}
void PathDependencyTest::RunWildcardTest(bool useCorrectDatabaseSeparator, AssetBuilderSDK::ProductPathDependencyType pathDependencyType, bool buildDependenciesFirst)
@@ -58,7 +58,6 @@ protected:
AZStd::unique_ptr<AssetProcessorManager_Test> m_assetProcessorManager;
AZStd::unique_ptr<AssetProcessor::MockApplicationManager> m_mockApplicationManager;
AZStd::unique_ptr<AssetProcessor::PlatformConfiguration> m_config;
UnitTestUtils::AssertAbsorber m_assertAbsorber; // absorb asserts/warnings/errors so that the unit test output is not cluttered
QString m_gameName;
QDir m_normalizedCacheRootDir;
AZStd::atomic_bool m_isIdling;
+1 -1
View File
@@ -8,6 +8,7 @@
set(FILES
Include/Public/AWSMetricsBus.h
Include/Public/MetricsAttribute.h
Include/Private/AWSMetricsConstant.h
Include/Private/AWSMetricsServiceApi.h
Include/Private/AWSMetricsSystemComponent.h
@@ -15,7 +16,6 @@ set(FILES
Include/Private/DefaultClientIdProvider.h
Include/Private/GlobalStatistics.h
Include/Private/IdentityProvider.h
Include/Private/MetricsAttribute.h
Include/Private/MetricsEvent.h
Include/Private/MetricsEventBuilder.h
Include/Private/MetricsManager.h
@@ -1056,7 +1056,7 @@ namespace AZ
// if the shadow is rendering in an EnvironmentCubeMapPass it also needs to be a ReflectiveCubeMap view,
// to filter out shadows from objects that are excluded from the cubemap
RPI::PassFilter passFilter = RPI::PassFilter::CreateWithPassClass<RPI::EnvironmentCubeMapPass>();
passFilter.SetOwenrScene(GetParentScene()); // only handles passes for this scene
passFilter.SetOwnerScene(GetParentScene()); // only handles passes for this scene
RPI::PassSystemInterface::Get()->ForEachPass(passFilter, [&usageFlags]([[maybe_unused]] RPI::Pass* pass) -> RPI::PassFilterExecutionFlow
{
usageFlags |= RPI::View::UsageReflectiveCubeMap;
@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:fb91c050a829ff03b972202cf8c90034e4f252d972332224791d135c07d9d528
size 796
@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:28c3cfd8958813b4b539738bfff589731da0aeec5b3376558f377da2ebe973ff
size 5455
@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:8a0935be7347d695ed1716d030b5bae68153a88239b0ff15f67f900ac90be442
size 5038
@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:bb243cd6d6414b4e95eab919fa94193b57825902b8d09f40ce3f334d829e74e2
size 6286
@@ -56,8 +56,8 @@ namespace AZ
OwnerRenderPipeline = AZ_BIT(5)
};
void SetOwenrScene(const Scene* scene);
void SetOwenrRenderPipeline(const RenderPipeline* renderPipeline);
void SetOwnerScene(const Scene* scene);
void SetOwnerRenderPipeline(const RenderPipeline* renderPipeline);
void SetPassName(Name passName);
void SetTemplateName(Name passTemplateName);
void SetPassClass(TypeId passClassTypeId);
@@ -25,6 +25,8 @@ namespace AZ
const Data::Asset<Data::AssetData>& asset,
AZStd::shared_ptr<Data::AssetDataStream> stream,
const Data::AssetFilterCB& assetLoadFilterCB) override;
Data::AssetId AssetMissingInCatalog(const Data::Asset<Data::AssetData>& /*asset*/) override;
};
}
}
@@ -90,13 +90,13 @@ namespace AZ
return filter;
}
void PassFilter::SetOwenrScene(const Scene* scene)
void PassFilter::SetOwnerScene(const Scene* scene)
{
m_ownerScene = scene;
UpdateFilterOptions();
}
void PassFilter::SetOwenrRenderPipeline(const RenderPipeline* renderPipeline)
void PassFilter::SetOwnerRenderPipeline(const RenderPipeline* renderPipeline)
{
m_ownerRenderPipeline = renderPipeline;
UpdateFilterOptions();
@@ -7,6 +7,8 @@
*/
#include <Atom/RPI.Reflect/Image/StreamingImageAssetHandler.h>
#include <AzCore/Settings/SettingsRegistry.h>
#include <AzFramework/Asset/AssetSystemBus.h>
namespace AZ
{
@@ -40,5 +42,62 @@ namespace AZ
return loadResult;
}
Data::AssetId StreamingImageAssetHandler::AssetMissingInCatalog(const Data::Asset<Data::AssetData>& asset)
{
// Find out if the asset is missing completely, or just still processing
// and escalate the asset to the top of the list
AzFramework::AssetSystem::AssetStatus missingAssetStatus;
AzFramework::AssetSystemRequestBus::BroadcastResult(
missingAssetStatus, &AzFramework::AssetSystem::AssetSystemRequests::GetAssetStatusById, asset.GetId().m_guid);
// Generate asset info to use to register the fallback asset with the asset catalog
Data::AssetInfo assetInfo;
assetInfo.m_relativePath = "textures/defaults/defaultfallback.png.streamingimage";
assetInfo.m_assetType = azrtti_typeid<StreamingImageAsset>();
bool useDebugFallbackImages = true;
if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
{
settingsRegistry->GetObject(useDebugFallbackImages, "/O3DE/Atom/RPI/UseDebugFallbackImages");
}
if (useDebugFallbackImages)
{
switch (missingAssetStatus)
{
case AzFramework::AssetSystem::AssetStatus::AssetStatus_Queued:
case AzFramework::AssetSystem::AssetStatus::AssetStatus_Compiling:
assetInfo.m_relativePath = "textures/defaults/processing.png.streamingimage";
break;
case AzFramework::AssetSystem::AssetStatus::AssetStatus_Failed:
assetInfo.m_relativePath = "textures/defaults/processingfailed.png.streamingimage";
break;
case AzFramework::AssetSystem::AssetStatus::AssetStatus_Missing:
case AzFramework::AssetSystem::AssetStatus::AssetStatus_Unknown:
case AzFramework::AssetSystem::AssetStatus::AssetStatus_Compiled:
assetInfo.m_relativePath = "textures/defaults/missing.png.streamingimage";
break;
}
}
// Make sure the fallback image has been processed
AzFramework::AssetSystem::AssetStatus status = AzFramework::AssetSystem::AssetStatus_Unknown;
AzFramework::AssetSystemRequestBus::BroadcastResult(
status, &AzFramework::AssetSystemRequestBus::Events::CompileAssetSync, assetInfo.m_relativePath);
// Generate the id of the fallback image
Data::AssetCatalogRequestBus::BroadcastResult(
assetInfo.m_assetId, &Data::AssetCatalogRequestBus::Events::GenerateAssetIdTEMP,
assetInfo.m_relativePath.c_str());
assetInfo.m_assetId.m_subId = StreamingImageAsset::GetImageAssetSubId();
// Register the fallback image with the asset catalog
Data::AssetCatalogRequestBus::Broadcast(&Data::AssetCatalogRequestBus::Events::RegisterAsset, assetInfo.m_assetId, assetInfo);
// Return the asset id of the fallback image
return assetInfo.m_assetId;
}
}
}
@@ -0,0 +1,9 @@
{
"O3DE": {
"Atom": {
"RPI": {
"UseDebugFallbackImages": false
}
}
}
}
+2 -1
View File
@@ -17,7 +17,8 @@
"DynamicDrawSystemDescriptor": {
"DynamicBufferPoolSize": 50331648 // 3 * 16 * 1024 * 1024 (for 3 frames)
}
}
},
"UseDebugFallbackImages": true
}
}
}
@@ -163,8 +163,6 @@ namespace AZ
return true;
}
}
// If this asset didn't load or isn't a cubemap, release it.
configAsset.Release();
return false;
}
@@ -196,8 +196,6 @@ namespace AZ
}
else
{
// If this asset didn't load or isn't a cubemap, release it.
m_configuration.m_cubemapAsset.Release();
m_featureProcessorInterface->SetCubemap(nullptr);
}
}
+82 -80
View File
@@ -6,15 +6,13 @@
*
*/
#include <AzTest/AzTest.h>
#include <AzCore/Component/ComponentApplication.h>
#include <AzCore/Component/TransformBus.h>
#include <AzCore/Memory/MemoryComponent.h>
#include <AzFramework/Terrain/TerrainDataRequestBus.h>
#include <Components/TerrainLayerSpawnerComponent.h>
#include <LmbrCentral/Shape/BoxShapeComponentBus.h>
#include <AzTest/AzTest.h>
#include <Terrain/MockTerrain.h>
#include <MockAxisAlignedBoxShapeComponent.h>
@@ -23,21 +21,12 @@ using ::testing::NiceMock;
using ::testing::AtLeast;
using ::testing::_;
using ::testing::NiceMock;
using ::testing::AtLeast;
using ::testing::_;
class LayerSpawnerComponentTest
: public ::testing::Test
{
protected:
AZ::ComponentApplication m_app;
AZStd::unique_ptr<AZ::Entity> m_entity;
Terrain::TerrainLayerSpawnerComponent* m_layerSpawnerComponent;
UnitTest::MockAxisAlignedBoxShapeComponent* m_shapeComponent;
AZStd::unique_ptr<NiceMock<UnitTest::MockTerrainSystemService>> m_terrainSystem;
void SetUp() override
{
AZ::ComponentApplication::Descriptor appDesc;
@@ -50,78 +39,86 @@ protected:
void TearDown() override
{
m_entity.reset();
m_terrainSystem.reset();
m_app.Destroy();
}
void CreateEntity()
AZStd::unique_ptr<AZ::Entity> CreateEntity()
{
m_entity = AZStd::make_unique<AZ::Entity>();
m_entity->Init();
auto entity = AZStd::make_unique<AZ::Entity>();
entity->Init();
ASSERT_TRUE(m_entity);
return entity;
}
void AddLayerSpawnerAndShapeComponentToEntity()
Terrain::TerrainLayerSpawnerComponent* AddLayerSpawnerToEntity(AZ::Entity* entity, const Terrain::TerrainLayerSpawnerConfig& config)
{
AddLayerSpawnerAndShapeComponentToEntity(Terrain::TerrainLayerSpawnerConfig());
auto layerSpawnerComponent = entity->CreateComponent<Terrain::TerrainLayerSpawnerComponent>(config);
m_app.RegisterComponentDescriptor(layerSpawnerComponent->CreateDescriptor());
return layerSpawnerComponent;
}
void AddLayerSpawnerAndShapeComponentToEntity(const Terrain::TerrainLayerSpawnerConfig& config)
UnitTest::MockAxisAlignedBoxShapeComponent* AddShapeComponentToEntity(AZ::Entity* entity)
{
m_layerSpawnerComponent = m_entity->CreateComponent<Terrain::TerrainLayerSpawnerComponent>(config);
m_app.RegisterComponentDescriptor(m_layerSpawnerComponent->CreateDescriptor());
UnitTest::MockAxisAlignedBoxShapeComponent* shapeComponent = entity->CreateComponent<UnitTest::MockAxisAlignedBoxShapeComponent>();
m_app.RegisterComponentDescriptor(shapeComponent->CreateDescriptor());
m_shapeComponent = m_entity->CreateComponent<UnitTest::MockAxisAlignedBoxShapeComponent>();
m_app.RegisterComponentDescriptor(m_shapeComponent->CreateDescriptor());
ASSERT_TRUE(m_layerSpawnerComponent);
ASSERT_TRUE(m_shapeComponent);
}
void CreateMockTerrainSystem()
{
m_terrainSystem = AZStd::make_unique<NiceMock<UnitTest::MockTerrainSystemService>>();
return shapeComponent;
}
};
TEST_F(LayerSpawnerComponentTest, ActivatEntityActivateSuccess)
TEST_F(LayerSpawnerComponentTest, ActivateEntityWithoutShapeFails)
{
CreateEntity();
AddLayerSpawnerAndShapeComponentToEntity();
auto entity = CreateEntity();
m_entity->Activate();
EXPECT_EQ(m_entity->GetState(), AZ::Entity::State::Active);
m_entity->Deactivate();
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
const AZ::Entity::DependencySortOutcome sortOutcome = entity->EvaluateDependenciesGetDetails();
EXPECT_FALSE(sortOutcome.IsSuccess());
entity.reset();
}
TEST_F(LayerSpawnerComponentTest, ActivateEntityActivateSuccess)
{
auto entity = CreateEntity();
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
AddShapeComponentToEntity(entity.get());
entity->Activate();
EXPECT_EQ(entity->GetState(), AZ::Entity::State::Active);
entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerDefaultValuesCorrect)
{
CreateEntity();
AddLayerSpawnerAndShapeComponentToEntity();
auto entity = CreateEntity();
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
AddShapeComponentToEntity(entity.get());
m_entity->Activate();
entity->Activate();
AZ::u32 priority = 999, layer = 999;
Terrain::TerrainSpawnerRequestBus::Event(m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
Terrain::TerrainSpawnerRequestBus::Event(entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
EXPECT_EQ(0, priority);
EXPECT_EQ(1, layer);
bool useGroundPlane = false;
Terrain::TerrainSpawnerRequestBus::EventResult(useGroundPlane, m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
Terrain::TerrainSpawnerRequestBus::EventResult(
useGroundPlane, entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
EXPECT_TRUE(useGroundPlane);
m_entity->Deactivate();
entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerConfigValuesCorrect)
{
CreateEntity();
auto entity = CreateEntity();
constexpr static AZ::u32 testPriority = 15;
constexpr static AZ::u32 testLayer = 0;
@@ -131,12 +128,13 @@ TEST_F(LayerSpawnerComponentTest, LayerSpawnerConfigValuesCorrect)
config.m_priority = testPriority;
config.m_useGroundPlane = false;
AddLayerSpawnerAndShapeComponentToEntity(config);
AddLayerSpawnerToEntity(entity.get(), config);
AddShapeComponentToEntity(entity.get());
m_entity->Activate();
entity->Activate();
AZ::u32 priority = 999, layer = 999;
Terrain::TerrainSpawnerRequestBus::Event(m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
Terrain::TerrainSpawnerRequestBus::Event(entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
EXPECT_EQ(testPriority, priority);
EXPECT_EQ(testLayer, layer);
@@ -144,82 +142,86 @@ TEST_F(LayerSpawnerComponentTest, LayerSpawnerConfigValuesCorrect)
bool useGroundPlane = true;
Terrain::TerrainSpawnerRequestBus::EventResult(
useGroundPlane, m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
useGroundPlane, entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
EXPECT_FALSE(useGroundPlane);
m_entity->Deactivate();
entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerRegisterAreaUpdatesTerrainSystem)
{
CreateEntity();
auto entity = CreateEntity();
CreateMockTerrainSystem();
NiceMock<UnitTest::MockTerrainSystemService> terrainSystem;
// The Activate call should register the area.
EXPECT_CALL(*m_terrainSystem, RegisterArea(_)).Times(1);
EXPECT_CALL(terrainSystem, RegisterArea(_)).Times(1);
AddLayerSpawnerAndShapeComponentToEntity();
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
AddShapeComponentToEntity(entity.get());
m_entity->Activate();
entity->Activate();
m_entity->Deactivate();
entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerUnregisterAreaUpdatesTerrainSystem)
{
CreateEntity();
auto entity = CreateEntity();
CreateMockTerrainSystem();
NiceMock<UnitTest::MockTerrainSystemService> terrainSystem;
// The Deactivate call should unregister the area.
EXPECT_CALL(*m_terrainSystem, UnregisterArea(_)).Times(1);
EXPECT_CALL(terrainSystem, UnregisterArea(_)).Times(1);
AddLayerSpawnerAndShapeComponentToEntity();
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
AddShapeComponentToEntity(entity.get());
m_entity->Activate();
entity->Activate();
m_entity->Deactivate();
entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerTransformChangedUpdatesTerrainSystem)
{
CreateEntity();
auto entity = CreateEntity();
CreateMockTerrainSystem();
NiceMock<UnitTest::MockTerrainSystemService> terrainSystem;
// The TransformChanged call should refresh the area.
EXPECT_CALL(*m_terrainSystem, RefreshArea(_, _)).Times(1);
EXPECT_CALL(terrainSystem, RefreshArea(_, _)).Times(1);
AddLayerSpawnerAndShapeComponentToEntity();
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
AddShapeComponentToEntity(entity.get());
m_entity->Activate();
entity->Activate();
// The component gets transform change notifications via the shape bus.
LmbrCentral::ShapeComponentNotificationsBus::Event(
m_entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
LmbrCentral::ShapeComponentNotifications::ShapeChangeReasons::TransformChanged);
m_entity->Deactivate();
entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerShapeChangedUpdatesTerrainSystem)
{
CreateEntity();
auto entity = CreateEntity();
CreateMockTerrainSystem();
NiceMock<UnitTest::MockTerrainSystemService> terrainSystem;
// The ShapeChanged call should refresh the area.
EXPECT_CALL(*m_terrainSystem, RefreshArea(_, _)).Times(1);
EXPECT_CALL(terrainSystem, RefreshArea(_, _)).Times(1);
AddLayerSpawnerAndShapeComponentToEntity();
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
AddShapeComponentToEntity(entity.get());
m_entity->Activate();
entity->Activate();
LmbrCentral::ShapeComponentNotificationsBus::Event(
m_entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
LmbrCentral::ShapeComponentNotificationsBus::Event(
entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
LmbrCentral::ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
m_entity->Deactivate();
entity.reset();
}
+1 -1
View File
@@ -128,7 +128,7 @@ def download_file(parsed_uri, download_path: pathlib.Path, force_overwrite, down
logger.warn(f'File already downloaded to {download_path}.')
else:
try:
shutil.rmtree(download_path)
os.unlink(download_path)
except OSError:
logger.error(f'Could not remove existing download path {download_path}.')
return 1