Merge remote-tracking branch 'origin/Atom/amzn-tommy/ATOM-16289_SkyboxHotReloading' into Atom/santorac/MaterialEditorHandlesMissingTextures
This commit is contained in:
@@ -243,7 +243,7 @@ void AssetProcessorManagerTest::SetUp()
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m_mockApplicationManager->BusConnect();
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m_assetProcessorManager.reset(new AssetProcessorManager_Test(m_config.get()));
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m_assertAbsorber.Clear();
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m_errorAbsorber->Clear();
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m_isIdling = false;
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@@ -334,9 +334,9 @@ TEST_F(AssetProcessorManagerTest, UnitTestForGettingJobInfoBySourceUUIDSuccess)
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EXPECT_STRCASEEQ(relFileName.toUtf8().data(), response.m_jobList[0].m_sourceFile.c_str());
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EXPECT_STRCASEEQ(tempPath.filePath("subfolder1").toUtf8().data(), response.m_jobList[0].m_watchFolder.c_str());
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ASSERT_EQ(m_assertAbsorber.m_numWarningsAbsorbed, 0);
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ASSERT_EQ(m_assertAbsorber.m_numErrorsAbsorbed, 0);
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ASSERT_EQ(m_assertAbsorber.m_numAssertsAbsorbed, 0);
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ASSERT_EQ(m_errorAbsorber->m_numWarningsAbsorbed, 0);
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ASSERT_EQ(m_errorAbsorber->m_numErrorsAbsorbed, 0);
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ASSERT_EQ(m_errorAbsorber->m_numAssertsAbsorbed, 0);
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}
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TEST_F(AssetProcessorManagerTest, WarningsAndErrorsReported_SuccessfullySavedToDatabase)
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@@ -388,9 +388,9 @@ TEST_F(AssetProcessorManagerTest, WarningsAndErrorsReported_SuccessfullySavedToD
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ASSERT_EQ(response.m_jobList[0].m_warningCount, 11);
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ASSERT_EQ(response.m_jobList[0].m_errorCount, 22);
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ASSERT_EQ(m_assertAbsorber.m_numWarningsAbsorbed, 0);
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ASSERT_EQ(m_assertAbsorber.m_numErrorsAbsorbed, 0);
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ASSERT_EQ(m_assertAbsorber.m_numAssertsAbsorbed, 0);
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ASSERT_EQ(m_errorAbsorber->m_numWarningsAbsorbed, 0);
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ASSERT_EQ(m_errorAbsorber->m_numErrorsAbsorbed, 0);
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ASSERT_EQ(m_errorAbsorber->m_numAssertsAbsorbed, 0);
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}
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@@ -1312,8 +1312,8 @@ void PathDependencyTest::SetUp()
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void PathDependencyTest::TearDown()
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{
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ASSERT_EQ(m_assertAbsorber.m_numAssertsAbsorbed, 0);
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ASSERT_EQ(m_assertAbsorber.m_numErrorsAbsorbed, 0);
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ASSERT_EQ(m_errorAbsorber->m_numAssertsAbsorbed, 0);
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ASSERT_EQ(m_errorAbsorber->m_numErrorsAbsorbed, 0);
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AssetProcessorManagerTest::TearDown();
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}
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@@ -1617,7 +1617,7 @@ TEST_F(PathDependencyTest, AssetProcessed_Impl_SelfReferrentialProductDependency
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mainFile.m_products.push_back(productAssetId);
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// tell the APM that the asset has been processed and allow it to bubble through its event queue:
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m_assertAbsorber.Clear();
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m_errorAbsorber->Clear();
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m_assetProcessorManager->AssetProcessed(jobDetails.m_jobEntry, processJobResponse);
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ASSERT_TRUE(BlockUntilIdle(5000));
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@@ -1627,8 +1627,8 @@ TEST_F(PathDependencyTest, AssetProcessed_Impl_SelfReferrentialProductDependency
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ASSERT_TRUE(dependencyContainer.empty());
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// We are testing 2 different dependencies, so we should get 2 warnings
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ASSERT_EQ(m_assertAbsorber.m_numWarningsAbsorbed, 2);
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m_assertAbsorber.Clear();
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ASSERT_EQ(m_errorAbsorber->m_numWarningsAbsorbed, 2);
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m_errorAbsorber->Clear();
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}
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// This test shows the process of deferring resolution of a path dependency works.
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@@ -1945,8 +1945,8 @@ TEST_F(PathDependencyTest, WildcardDependencies_ExcludePathsExisting_ResolveCorr
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);
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// Test asset PrimaryFile1 has 4 conflict dependencies
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ASSERT_EQ(m_assertAbsorber.m_numErrorsAbsorbed, 4);
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m_assertAbsorber.Clear();
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ASSERT_EQ(m_errorAbsorber->m_numErrorsAbsorbed, 4);
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m_errorAbsorber->Clear();
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}
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TEST_F(PathDependencyTest, WildcardDependencies_Deferred_ResolveCorrectly)
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@@ -2093,8 +2093,8 @@ TEST_F(PathDependencyTest, WildcardDependencies_ExcludedPathDeferred_ResolveCorr
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// Test asset PrimaryFile1 has 4 conflict dependencies
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// After test assets dep2 and dep3 are processed,
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// another 2 errors will be raised because of the confliction
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ASSERT_EQ(m_assertAbsorber.m_numErrorsAbsorbed, 6);
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m_assertAbsorber.Clear();
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ASSERT_EQ(m_errorAbsorber->m_numErrorsAbsorbed, 6);
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m_errorAbsorber->Clear();
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}
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void PathDependencyTest::RunWildcardTest(bool useCorrectDatabaseSeparator, AssetBuilderSDK::ProductPathDependencyType pathDependencyType, bool buildDependenciesFirst)
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@@ -58,7 +58,6 @@ protected:
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AZStd::unique_ptr<AssetProcessorManager_Test> m_assetProcessorManager;
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AZStd::unique_ptr<AssetProcessor::MockApplicationManager> m_mockApplicationManager;
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AZStd::unique_ptr<AssetProcessor::PlatformConfiguration> m_config;
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UnitTestUtils::AssertAbsorber m_assertAbsorber; // absorb asserts/warnings/errors so that the unit test output is not cluttered
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QString m_gameName;
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QDir m_normalizedCacheRootDir;
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AZStd::atomic_bool m_isIdling;
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@@ -8,6 +8,7 @@
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set(FILES
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Include/Public/AWSMetricsBus.h
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Include/Public/MetricsAttribute.h
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Include/Private/AWSMetricsConstant.h
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Include/Private/AWSMetricsServiceApi.h
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Include/Private/AWSMetricsSystemComponent.h
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||||
@@ -15,7 +16,6 @@ set(FILES
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||||
Include/Private/DefaultClientIdProvider.h
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Include/Private/GlobalStatistics.h
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Include/Private/IdentityProvider.h
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||||
Include/Private/MetricsAttribute.h
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||||
Include/Private/MetricsEvent.h
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||||
Include/Private/MetricsEventBuilder.h
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Include/Private/MetricsManager.h
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+1
-1
@@ -1056,7 +1056,7 @@ namespace AZ
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// if the shadow is rendering in an EnvironmentCubeMapPass it also needs to be a ReflectiveCubeMap view,
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// to filter out shadows from objects that are excluded from the cubemap
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RPI::PassFilter passFilter = RPI::PassFilter::CreateWithPassClass<RPI::EnvironmentCubeMapPass>();
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passFilter.SetOwenrScene(GetParentScene()); // only handles passes for this scene
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passFilter.SetOwnerScene(GetParentScene()); // only handles passes for this scene
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RPI::PassSystemInterface::Get()->ForEachPass(passFilter, [&usageFlags]([[maybe_unused]] RPI::Pass* pass) -> RPI::PassFilterExecutionFlow
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{
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usageFlags |= RPI::View::UsageReflectiveCubeMap;
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||||
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||||
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:fb91c050a829ff03b972202cf8c90034e4f252d972332224791d135c07d9d528
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||||
size 796
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||||
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:28c3cfd8958813b4b539738bfff589731da0aeec5b3376558f377da2ebe973ff
|
||||
size 5455
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||||
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:8a0935be7347d695ed1716d030b5bae68153a88239b0ff15f67f900ac90be442
|
||||
size 5038
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||||
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:bb243cd6d6414b4e95eab919fa94193b57825902b8d09f40ce3f334d829e74e2
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||||
size 6286
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@@ -56,8 +56,8 @@ namespace AZ
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||||
OwnerRenderPipeline = AZ_BIT(5)
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};
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void SetOwenrScene(const Scene* scene);
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void SetOwenrRenderPipeline(const RenderPipeline* renderPipeline);
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||||
void SetOwnerScene(const Scene* scene);
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void SetOwnerRenderPipeline(const RenderPipeline* renderPipeline);
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||||
void SetPassName(Name passName);
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void SetTemplateName(Name passTemplateName);
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void SetPassClass(TypeId passClassTypeId);
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@@ -25,6 +25,8 @@ namespace AZ
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const Data::Asset<Data::AssetData>& asset,
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AZStd::shared_ptr<Data::AssetDataStream> stream,
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const Data::AssetFilterCB& assetLoadFilterCB) override;
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||||
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Data::AssetId AssetMissingInCatalog(const Data::Asset<Data::AssetData>& /*asset*/) override;
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||||
};
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}
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}
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@@ -90,13 +90,13 @@ namespace AZ
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return filter;
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}
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void PassFilter::SetOwenrScene(const Scene* scene)
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void PassFilter::SetOwnerScene(const Scene* scene)
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{
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m_ownerScene = scene;
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UpdateFilterOptions();
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}
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|
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void PassFilter::SetOwenrRenderPipeline(const RenderPipeline* renderPipeline)
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void PassFilter::SetOwnerRenderPipeline(const RenderPipeline* renderPipeline)
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{
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m_ownerRenderPipeline = renderPipeline;
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UpdateFilterOptions();
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@@ -7,6 +7,8 @@
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*/
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#include <Atom/RPI.Reflect/Image/StreamingImageAssetHandler.h>
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#include <AzCore/Settings/SettingsRegistry.h>
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#include <AzFramework/Asset/AssetSystemBus.h>
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|
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namespace AZ
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{
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@@ -40,5 +42,62 @@ namespace AZ
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|
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return loadResult;
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}
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|
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Data::AssetId StreamingImageAssetHandler::AssetMissingInCatalog(const Data::Asset<Data::AssetData>& asset)
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{
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// Find out if the asset is missing completely, or just still processing
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// and escalate the asset to the top of the list
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AzFramework::AssetSystem::AssetStatus missingAssetStatus;
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AzFramework::AssetSystemRequestBus::BroadcastResult(
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missingAssetStatus, &AzFramework::AssetSystem::AssetSystemRequests::GetAssetStatusById, asset.GetId().m_guid);
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// Generate asset info to use to register the fallback asset with the asset catalog
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Data::AssetInfo assetInfo;
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assetInfo.m_relativePath = "textures/defaults/defaultfallback.png.streamingimage";
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assetInfo.m_assetType = azrtti_typeid<StreamingImageAsset>();
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|
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bool useDebugFallbackImages = true;
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if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
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{
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settingsRegistry->GetObject(useDebugFallbackImages, "/O3DE/Atom/RPI/UseDebugFallbackImages");
|
||||
}
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||||
|
||||
if (useDebugFallbackImages)
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{
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switch (missingAssetStatus)
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{
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case AzFramework::AssetSystem::AssetStatus::AssetStatus_Queued:
|
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case AzFramework::AssetSystem::AssetStatus::AssetStatus_Compiling:
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assetInfo.m_relativePath = "textures/defaults/processing.png.streamingimage";
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break;
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case AzFramework::AssetSystem::AssetStatus::AssetStatus_Failed:
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assetInfo.m_relativePath = "textures/defaults/processingfailed.png.streamingimage";
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break;
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case AzFramework::AssetSystem::AssetStatus::AssetStatus_Missing:
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case AzFramework::AssetSystem::AssetStatus::AssetStatus_Unknown:
|
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case AzFramework::AssetSystem::AssetStatus::AssetStatus_Compiled:
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assetInfo.m_relativePath = "textures/defaults/missing.png.streamingimage";
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||||
break;
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||||
}
|
||||
}
|
||||
|
||||
// Make sure the fallback image has been processed
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AzFramework::AssetSystem::AssetStatus status = AzFramework::AssetSystem::AssetStatus_Unknown;
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||||
AzFramework::AssetSystemRequestBus::BroadcastResult(
|
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status, &AzFramework::AssetSystemRequestBus::Events::CompileAssetSync, assetInfo.m_relativePath);
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|
||||
// Generate the id of the fallback image
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Data::AssetCatalogRequestBus::BroadcastResult(
|
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assetInfo.m_assetId, &Data::AssetCatalogRequestBus::Events::GenerateAssetIdTEMP,
|
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assetInfo.m_relativePath.c_str());
|
||||
|
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assetInfo.m_assetId.m_subId = StreamingImageAsset::GetImageAssetSubId();
|
||||
|
||||
// Register the fallback image with the asset catalog
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Data::AssetCatalogRequestBus::Broadcast(&Data::AssetCatalogRequestBus::Events::RegisterAsset, assetInfo.m_assetId, assetInfo);
|
||||
|
||||
// Return the asset id of the fallback image
|
||||
return assetInfo.m_assetId;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"O3DE": {
|
||||
"Atom": {
|
||||
"RPI": {
|
||||
"UseDebugFallbackImages": false
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -17,7 +17,8 @@
|
||||
"DynamicDrawSystemDescriptor": {
|
||||
"DynamicBufferPoolSize": 50331648 // 3 * 16 * 1024 * 1024 (for 3 frames)
|
||||
}
|
||||
}
|
||||
},
|
||||
"UseDebugFallbackImages": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
-2
@@ -163,8 +163,6 @@ namespace AZ
|
||||
return true;
|
||||
}
|
||||
}
|
||||
// If this asset didn't load or isn't a cubemap, release it.
|
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configAsset.Release();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
-2
@@ -196,8 +196,6 @@ namespace AZ
|
||||
}
|
||||
else
|
||||
{
|
||||
// If this asset didn't load or isn't a cubemap, release it.
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||||
m_configuration.m_cubemapAsset.Release();
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m_featureProcessorInterface->SetCubemap(nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,15 +6,13 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzTest/AzTest.h>
|
||||
|
||||
#include <AzCore/Component/ComponentApplication.h>
|
||||
#include <AzCore/Component/TransformBus.h>
|
||||
#include <AzCore/Memory/MemoryComponent.h>
|
||||
|
||||
#include <AzFramework/Terrain/TerrainDataRequestBus.h>
|
||||
|
||||
#include <Components/TerrainLayerSpawnerComponent.h>
|
||||
#include <LmbrCentral/Shape/BoxShapeComponentBus.h>
|
||||
#include <AzTest/AzTest.h>
|
||||
|
||||
#include <Terrain/MockTerrain.h>
|
||||
#include <MockAxisAlignedBoxShapeComponent.h>
|
||||
@@ -23,21 +21,12 @@ using ::testing::NiceMock;
|
||||
using ::testing::AtLeast;
|
||||
using ::testing::_;
|
||||
|
||||
using ::testing::NiceMock;
|
||||
using ::testing::AtLeast;
|
||||
using ::testing::_;
|
||||
|
||||
class LayerSpawnerComponentTest
|
||||
: public ::testing::Test
|
||||
{
|
||||
protected:
|
||||
AZ::ComponentApplication m_app;
|
||||
|
||||
AZStd::unique_ptr<AZ::Entity> m_entity;
|
||||
Terrain::TerrainLayerSpawnerComponent* m_layerSpawnerComponent;
|
||||
UnitTest::MockAxisAlignedBoxShapeComponent* m_shapeComponent;
|
||||
AZStd::unique_ptr<NiceMock<UnitTest::MockTerrainSystemService>> m_terrainSystem;
|
||||
|
||||
void SetUp() override
|
||||
{
|
||||
AZ::ComponentApplication::Descriptor appDesc;
|
||||
@@ -50,78 +39,86 @@ protected:
|
||||
|
||||
void TearDown() override
|
||||
{
|
||||
m_entity.reset();
|
||||
m_terrainSystem.reset();
|
||||
m_app.Destroy();
|
||||
}
|
||||
|
||||
void CreateEntity()
|
||||
AZStd::unique_ptr<AZ::Entity> CreateEntity()
|
||||
{
|
||||
m_entity = AZStd::make_unique<AZ::Entity>();
|
||||
m_entity->Init();
|
||||
auto entity = AZStd::make_unique<AZ::Entity>();
|
||||
entity->Init();
|
||||
|
||||
ASSERT_TRUE(m_entity);
|
||||
return entity;
|
||||
}
|
||||
|
||||
void AddLayerSpawnerAndShapeComponentToEntity()
|
||||
Terrain::TerrainLayerSpawnerComponent* AddLayerSpawnerToEntity(AZ::Entity* entity, const Terrain::TerrainLayerSpawnerConfig& config)
|
||||
{
|
||||
AddLayerSpawnerAndShapeComponentToEntity(Terrain::TerrainLayerSpawnerConfig());
|
||||
auto layerSpawnerComponent = entity->CreateComponent<Terrain::TerrainLayerSpawnerComponent>(config);
|
||||
m_app.RegisterComponentDescriptor(layerSpawnerComponent->CreateDescriptor());
|
||||
|
||||
return layerSpawnerComponent;
|
||||
}
|
||||
|
||||
void AddLayerSpawnerAndShapeComponentToEntity(const Terrain::TerrainLayerSpawnerConfig& config)
|
||||
UnitTest::MockAxisAlignedBoxShapeComponent* AddShapeComponentToEntity(AZ::Entity* entity)
|
||||
{
|
||||
m_layerSpawnerComponent = m_entity->CreateComponent<Terrain::TerrainLayerSpawnerComponent>(config);
|
||||
m_app.RegisterComponentDescriptor(m_layerSpawnerComponent->CreateDescriptor());
|
||||
UnitTest::MockAxisAlignedBoxShapeComponent* shapeComponent = entity->CreateComponent<UnitTest::MockAxisAlignedBoxShapeComponent>();
|
||||
m_app.RegisterComponentDescriptor(shapeComponent->CreateDescriptor());
|
||||
|
||||
m_shapeComponent = m_entity->CreateComponent<UnitTest::MockAxisAlignedBoxShapeComponent>();
|
||||
m_app.RegisterComponentDescriptor(m_shapeComponent->CreateDescriptor());
|
||||
|
||||
ASSERT_TRUE(m_layerSpawnerComponent);
|
||||
ASSERT_TRUE(m_shapeComponent);
|
||||
}
|
||||
|
||||
void CreateMockTerrainSystem()
|
||||
{
|
||||
m_terrainSystem = AZStd::make_unique<NiceMock<UnitTest::MockTerrainSystemService>>();
|
||||
return shapeComponent;
|
||||
}
|
||||
};
|
||||
|
||||
TEST_F(LayerSpawnerComponentTest, ActivatEntityActivateSuccess)
|
||||
TEST_F(LayerSpawnerComponentTest, ActivateEntityWithoutShapeFails)
|
||||
{
|
||||
CreateEntity();
|
||||
AddLayerSpawnerAndShapeComponentToEntity();
|
||||
auto entity = CreateEntity();
|
||||
|
||||
m_entity->Activate();
|
||||
EXPECT_EQ(m_entity->GetState(), AZ::Entity::State::Active);
|
||||
|
||||
m_entity->Deactivate();
|
||||
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
|
||||
|
||||
const AZ::Entity::DependencySortOutcome sortOutcome = entity->EvaluateDependenciesGetDetails();
|
||||
EXPECT_FALSE(sortOutcome.IsSuccess());
|
||||
|
||||
entity.reset();
|
||||
}
|
||||
|
||||
TEST_F(LayerSpawnerComponentTest, ActivateEntityActivateSuccess)
|
||||
{
|
||||
auto entity = CreateEntity();
|
||||
|
||||
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
|
||||
AddShapeComponentToEntity(entity.get());
|
||||
|
||||
entity->Activate();
|
||||
EXPECT_EQ(entity->GetState(), AZ::Entity::State::Active);
|
||||
|
||||
entity.reset();
|
||||
}
|
||||
|
||||
TEST_F(LayerSpawnerComponentTest, LayerSpawnerDefaultValuesCorrect)
|
||||
{
|
||||
CreateEntity();
|
||||
AddLayerSpawnerAndShapeComponentToEntity();
|
||||
auto entity = CreateEntity();
|
||||
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
|
||||
AddShapeComponentToEntity(entity.get());
|
||||
|
||||
m_entity->Activate();
|
||||
entity->Activate();
|
||||
|
||||
AZ::u32 priority = 999, layer = 999;
|
||||
Terrain::TerrainSpawnerRequestBus::Event(m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
|
||||
Terrain::TerrainSpawnerRequestBus::Event(entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
|
||||
|
||||
EXPECT_EQ(0, priority);
|
||||
EXPECT_EQ(1, layer);
|
||||
|
||||
bool useGroundPlane = false;
|
||||
|
||||
Terrain::TerrainSpawnerRequestBus::EventResult(useGroundPlane, m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
|
||||
Terrain::TerrainSpawnerRequestBus::EventResult(
|
||||
useGroundPlane, entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
|
||||
|
||||
EXPECT_TRUE(useGroundPlane);
|
||||
|
||||
m_entity->Deactivate();
|
||||
entity.reset();
|
||||
}
|
||||
|
||||
TEST_F(LayerSpawnerComponentTest, LayerSpawnerConfigValuesCorrect)
|
||||
{
|
||||
CreateEntity();
|
||||
auto entity = CreateEntity();
|
||||
|
||||
constexpr static AZ::u32 testPriority = 15;
|
||||
constexpr static AZ::u32 testLayer = 0;
|
||||
@@ -131,12 +128,13 @@ TEST_F(LayerSpawnerComponentTest, LayerSpawnerConfigValuesCorrect)
|
||||
config.m_priority = testPriority;
|
||||
config.m_useGroundPlane = false;
|
||||
|
||||
AddLayerSpawnerAndShapeComponentToEntity(config);
|
||||
AddLayerSpawnerToEntity(entity.get(), config);
|
||||
AddShapeComponentToEntity(entity.get());
|
||||
|
||||
m_entity->Activate();
|
||||
entity->Activate();
|
||||
|
||||
AZ::u32 priority = 999, layer = 999;
|
||||
Terrain::TerrainSpawnerRequestBus::Event(m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
|
||||
Terrain::TerrainSpawnerRequestBus::Event(entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
|
||||
|
||||
EXPECT_EQ(testPriority, priority);
|
||||
EXPECT_EQ(testLayer, layer);
|
||||
@@ -144,82 +142,86 @@ TEST_F(LayerSpawnerComponentTest, LayerSpawnerConfigValuesCorrect)
|
||||
bool useGroundPlane = true;
|
||||
|
||||
Terrain::TerrainSpawnerRequestBus::EventResult(
|
||||
useGroundPlane, m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
|
||||
useGroundPlane, entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
|
||||
|
||||
EXPECT_FALSE(useGroundPlane);
|
||||
|
||||
m_entity->Deactivate();
|
||||
entity.reset();
|
||||
}
|
||||
|
||||
TEST_F(LayerSpawnerComponentTest, LayerSpawnerRegisterAreaUpdatesTerrainSystem)
|
||||
{
|
||||
CreateEntity();
|
||||
auto entity = CreateEntity();
|
||||
|
||||
CreateMockTerrainSystem();
|
||||
NiceMock<UnitTest::MockTerrainSystemService> terrainSystem;
|
||||
|
||||
// The Activate call should register the area.
|
||||
EXPECT_CALL(*m_terrainSystem, RegisterArea(_)).Times(1);
|
||||
EXPECT_CALL(terrainSystem, RegisterArea(_)).Times(1);
|
||||
|
||||
AddLayerSpawnerAndShapeComponentToEntity();
|
||||
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
|
||||
AddShapeComponentToEntity(entity.get());
|
||||
|
||||
m_entity->Activate();
|
||||
entity->Activate();
|
||||
|
||||
m_entity->Deactivate();
|
||||
entity.reset();
|
||||
}
|
||||
|
||||
TEST_F(LayerSpawnerComponentTest, LayerSpawnerUnregisterAreaUpdatesTerrainSystem)
|
||||
{
|
||||
CreateEntity();
|
||||
auto entity = CreateEntity();
|
||||
|
||||
CreateMockTerrainSystem();
|
||||
NiceMock<UnitTest::MockTerrainSystemService> terrainSystem;
|
||||
|
||||
// The Deactivate call should unregister the area.
|
||||
EXPECT_CALL(*m_terrainSystem, UnregisterArea(_)).Times(1);
|
||||
EXPECT_CALL(terrainSystem, UnregisterArea(_)).Times(1);
|
||||
|
||||
AddLayerSpawnerAndShapeComponentToEntity();
|
||||
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
|
||||
AddShapeComponentToEntity(entity.get());
|
||||
|
||||
m_entity->Activate();
|
||||
entity->Activate();
|
||||
|
||||
m_entity->Deactivate();
|
||||
entity.reset();
|
||||
}
|
||||
|
||||
TEST_F(LayerSpawnerComponentTest, LayerSpawnerTransformChangedUpdatesTerrainSystem)
|
||||
{
|
||||
CreateEntity();
|
||||
auto entity = CreateEntity();
|
||||
|
||||
CreateMockTerrainSystem();
|
||||
NiceMock<UnitTest::MockTerrainSystemService> terrainSystem;
|
||||
|
||||
// The TransformChanged call should refresh the area.
|
||||
EXPECT_CALL(*m_terrainSystem, RefreshArea(_, _)).Times(1);
|
||||
EXPECT_CALL(terrainSystem, RefreshArea(_, _)).Times(1);
|
||||
|
||||
AddLayerSpawnerAndShapeComponentToEntity();
|
||||
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
|
||||
AddShapeComponentToEntity(entity.get());
|
||||
|
||||
m_entity->Activate();
|
||||
entity->Activate();
|
||||
|
||||
// The component gets transform change notifications via the shape bus.
|
||||
LmbrCentral::ShapeComponentNotificationsBus::Event(
|
||||
m_entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
|
||||
entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
|
||||
LmbrCentral::ShapeComponentNotifications::ShapeChangeReasons::TransformChanged);
|
||||
|
||||
m_entity->Deactivate();
|
||||
entity.reset();
|
||||
}
|
||||
|
||||
TEST_F(LayerSpawnerComponentTest, LayerSpawnerShapeChangedUpdatesTerrainSystem)
|
||||
{
|
||||
CreateEntity();
|
||||
auto entity = CreateEntity();
|
||||
|
||||
CreateMockTerrainSystem();
|
||||
NiceMock<UnitTest::MockTerrainSystemService> terrainSystem;
|
||||
|
||||
// The ShapeChanged call should refresh the area.
|
||||
EXPECT_CALL(*m_terrainSystem, RefreshArea(_, _)).Times(1);
|
||||
EXPECT_CALL(terrainSystem, RefreshArea(_, _)).Times(1);
|
||||
|
||||
AddLayerSpawnerAndShapeComponentToEntity();
|
||||
AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
|
||||
AddShapeComponentToEntity(entity.get());
|
||||
|
||||
m_entity->Activate();
|
||||
entity->Activate();
|
||||
|
||||
LmbrCentral::ShapeComponentNotificationsBus::Event(
|
||||
m_entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
|
||||
LmbrCentral::ShapeComponentNotificationsBus::Event(
|
||||
entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
|
||||
LmbrCentral::ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
|
||||
|
||||
m_entity->Deactivate();
|
||||
entity.reset();
|
||||
}
|
||||
|
||||
@@ -128,7 +128,7 @@ def download_file(parsed_uri, download_path: pathlib.Path, force_overwrite, down
|
||||
logger.warn(f'File already downloaded to {download_path}.')
|
||||
else:
|
||||
try:
|
||||
shutil.rmtree(download_path)
|
||||
os.unlink(download_path)
|
||||
except OSError:
|
||||
logger.error(f'Could not remove existing download path {download_path}.')
|
||||
return 1
|
||||
|
||||
Reference in New Issue
Block a user