Change global default scene debug draw id variale declare from static constexpr const to inline constexpr

This commit is contained in:
rgba16f
2021-05-04 17:06:22 -05:00
parent 1c1a9aeab4
commit 27472169e2
@@ -34,7 +34,7 @@ class ITexture;
namespace AzFramework
{
static constexpr const AZ::s32 g_defaultSceneEntityDebugDisplayId = AZ_CRC_CE("MainViewportEntityDebugDisplayId"); // default id to draw to all viewports in the default scene
inline constexpr AZ::s32 g_defaultSceneEntityDebugDisplayId = AZ_CRC_CE("MainViewportEntityDebugDisplayId"); // default id to draw to all viewports in the default scene
/// DebugDisplayRequests provides a debug draw api to be used by components and viewport features.
class DebugDisplayRequests