Change global default scene debug draw id variale declare from static constexpr const to inline constexpr
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@@ -34,7 +34,7 @@ class ITexture;
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namespace AzFramework
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{
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static constexpr const AZ::s32 g_defaultSceneEntityDebugDisplayId = AZ_CRC_CE("MainViewportEntityDebugDisplayId"); // default id to draw to all viewports in the default scene
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inline constexpr AZ::s32 g_defaultSceneEntityDebugDisplayId = AZ_CRC_CE("MainViewportEntityDebugDisplayId"); // default id to draw to all viewports in the default scene
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/// DebugDisplayRequests provides a debug draw api to be used by components and viewport features.
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class DebugDisplayRequests
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