Getting rid of some tabs
Signed-off-by: mrieggeramzn <mriegger@amazon.com>
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@@ -65,7 +65,7 @@ namespace AZ
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//! EditorRenderComponentAdapter overrides ...
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u32 OnConfigurationChanged() override;
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// Hold onto the material for the lifespan of the EditorDecalComponent to smooth out performance. This is so we can avoid
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// Hold onto the material for the lifespan of the EditorDecalComponent to smooth out performance. This is so we can avoid
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// duplicate loads as the DecalTextureArrayFeatureProcessor will unload the materials after texture packing.
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void CacheMaterial();
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