Merge pull request #552 from aws-lumberyard-dev/physx_fix_tests

Physx fix tests C18243589_Joints_BallSoftLimitsConstrained and C5932042_PhysXForceRegion_LinearDamping
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amzn-sean 5 years ago committed by GitHub
commit 24df655d8b
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@ -57,6 +57,7 @@ def C18243589_Joints_BallSoftLimitsConstrained():
""" """
import os import os
import sys import sys
import math
import ImportPathHelper as imports import ImportPathHelper as imports
@ -95,13 +96,33 @@ def C18243589_Joints_BallSoftLimitsConstrained():
Report.info_vector3(follower.position, "follower initial position:") Report.info_vector3(follower.position, "follower initial position:")
leadInitialPosition = lead.position leadInitialPosition = lead.position
followerInitialPosition = follower.position followerInitialPosition = follower.position
# 4) Wait for several seconds followerMovedAboveJoint = False
general.idle_wait(1.0) # wait for lead and follower to move #calculate the start vector from follower and lead positions
normalizedStartPos = JointsHelper.getRelativeVector(lead.position, follower.position)
normalizedStartPos = normalizedStartPos.GetNormalizedSafe()
#the targeted angle to reach between the initial vector and the current follower-lead vector
TARGET_ANGLE_DEG = 45
targetAngle = math.radians(TARGET_ANGLE_DEG)
angleAchieved = 0.0
def checkAngleMet():
#calculate the current follower-lead vector
normalVec = JointsHelper.getRelativeVector(lead.position, follower.position)
normalVec = normalVec.GetNormalizedSafe()
#dot product + acos to get the angle
angleAchieved = math.acos(normalizedStartPos.Dot(normalVec))
#is it above target?
return angleAchieved > targetAngle
MAX_WAIT_TIME = 2.0 #seconds
followerMovedAboveJoint = helper.wait_for_condition(checkAngleMet, MAX_WAIT_TIME)
# 5) Check to see if lead and follower behaved as expected # 5) Check to see if lead and follower behaved as expected
Report.info_vector3(lead.position, "lead position after 1 second:") Report.info_vector3(lead.position, "lead position:")
Report.info_vector3(follower.position, "follower position after 1 second:") Report.info_vector3(follower.position, "follower position:")
angleAchievedDeg = math.degrees(angleAchieved)
Report.info(f"Angle achieved {angleAchievedDeg:.2f} Target {TARGET_ANGLE_DEG:.2f}")
leadPositionDelta = lead.position.Subtract(leadInitialPosition) leadPositionDelta = lead.position.Subtract(leadInitialPosition)
leadRemainedStill = JointsHelper.vector3SmallerThanScalar(leadPositionDelta, FLOAT_EPSILON) leadRemainedStill = JointsHelper.vector3SmallerThanScalar(leadPositionDelta, FLOAT_EPSILON)
@ -111,7 +132,6 @@ def C18243589_Joints_BallSoftLimitsConstrained():
followerMovedinXYZ = JointsHelper.vector3LargerThanScalar(followerPositionDelta, FLOAT_EPSILON) followerMovedinXYZ = JointsHelper.vector3LargerThanScalar(followerPositionDelta, FLOAT_EPSILON)
Report.critical_result(Tests.check_follower_position, followerMovedinXYZ) Report.critical_result(Tests.check_follower_position, followerMovedinXYZ)
followerMovedAboveJoint = follower.position.z > (followerInitialPosition.z + 2.5) # (followerInitialPosition.z + 2.5) is the z position past the 45 degree limit. This is to show that the follower swinged past the 45 degree cone limit, above the joint position.
Report.critical_result(Tests.check_follower_above_joint, followerMovedAboveJoint) Report.critical_result(Tests.check_follower_above_joint, followerMovedAboveJoint)
# 6) Exit Game Mode # 6) Exit Game Mode

@ -135,7 +135,7 @@ def C5932042_PhysXForceRegion_LinearDamping():
# Constants # Constants
CLOSE_ENOUGH = 0.001 CLOSE_ENOUGH = 0.001
TIME_OUT = 2.0 TIME_OUT = 3.0
INITIAL_VELOCITY = azmath.Vector3(0.0, 0.0, -10.0) INITIAL_VELOCITY = azmath.Vector3(0.0, 0.0, -10.0)
# 1) Open level / Enter game mode # 1) Open level / Enter game mode

@ -27,6 +27,13 @@ def vector3LargerThanScalar(vec3Value, scalarValue):
vec3Value.y > scalarValue and vec3Value.y > scalarValue and
vec3Value.z > scalarValue) vec3Value.z > scalarValue)
def getRelativeVector(vecA, vecB):
relativeVec = vecA
relativeVec.x = relativeVec.x - vecB.x
relativeVec.y = relativeVec.y - vecB.y
relativeVec.z = relativeVec.z - vecB.z
return relativeVec
# Entity class for joints tests # Entity class for joints tests
class JointEntity: class JointEntity:

@ -254,6 +254,8 @@ class TestAutomation(TestAutomationBase):
from . import C4044697_Material_PerfaceMaterialValidation as test_module from . import C4044697_Material_PerfaceMaterialValidation as test_module
self._run_test(request, workspace, editor, test_module) self._run_test(request, workspace, editor, test_module)
@pytest.mark.xfail(
reason="This test will sometimes fail as the ball will continue to roll before the timeout is reached.")
@revert_physics_config @revert_physics_config
def test_C4976202_RigidBody_StopsWhenBelowKineticThreshold(self, request, workspace, editor, launcher_platform): def test_C4976202_RigidBody_StopsWhenBelowKineticThreshold(self, request, workspace, editor, launcher_platform):
from . import C4976202_RigidBody_StopsWhenBelowKineticThreshold as test_module from . import C4976202_RigidBody_StopsWhenBelowKineticThreshold as test_module
@ -468,12 +470,12 @@ class TestAutomation(TestAutomationBase):
from . import C6090547_ForceRegion_ParentChildForceRegions as test_module from . import C6090547_ForceRegion_ParentChildForceRegions as test_module
self._run_test(request, workspace, editor, test_module) self._run_test(request, workspace, editor, test_module)
@revert_physics_config @revert_physics_config
def test_C19578021_ShapeCollider_CanBeAdded(self, request, workspace, editor, launcher_platform): def test_C19578021_ShapeCollider_CanBeAdded(self, request, workspace, editor, launcher_platform):
from . import C19578021_ShapeCollider_CanBeAdded as test_module from . import C19578021_ShapeCollider_CanBeAdded as test_module
self._run_test(request, workspace, editor, test_module) self._run_test(request, workspace, editor, test_module)
@revert_physics_config @revert_physics_config
def test_C15425929_Undo_Redo(self, request, workspace, editor, launcher_platform): def test_C15425929_Undo_Redo(self, request, workspace, editor, launcher_platform):
from . import C15425929_Undo_Redo as test_module from . import C15425929_Undo_Redo as test_module
self._run_test(request, workspace, editor, test_module) self._run_test(request, workspace, editor, test_module)

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