Merge pull request #2131 from aws-lumberyard-dev/hultonha_LYN-2348_tube_render_crash
Ensure empty geometry buffers are not submitted for render
This commit is contained in:
@@ -31,22 +31,20 @@ namespace LmbrCentral
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return vertices + 1;
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}
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void DrawShape(
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AzFramework::DebugDisplayRequests& debugDisplay,
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const ShapeDrawParams& shapeDrawParams, const ShapeMesh& shapeMesh)
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void DrawShape(AzFramework::DebugDisplayRequests& debugDisplay, const ShapeDrawParams& shapeDrawParams, const ShapeMesh& shapeMesh)
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{
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if (shapeDrawParams.m_filled)
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{
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debugDisplay.DrawTrianglesIndexed(
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shapeMesh.m_vertexBuffer,
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shapeMesh.m_indexBuffer,
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shapeDrawParams.m_shapeColor
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);
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if (!shapeMesh.m_vertexBuffer.empty() && !shapeMesh.m_indexBuffer.empty())
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{
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debugDisplay.DrawTrianglesIndexed(shapeMesh.m_vertexBuffer, shapeMesh.m_indexBuffer, shapeDrawParams.m_shapeColor);
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}
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}
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debugDisplay.DrawLines(
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shapeMesh.m_lineBuffer,
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shapeDrawParams.m_wireColor);
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if (!shapeMesh.m_lineBuffer.empty())
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{
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debugDisplay.DrawLines(shapeMesh.m_lineBuffer, shapeDrawParams.m_wireColor);
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}
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}
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/// Determine if a list of vertices constitute a simple polygon
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@@ -1,6 +1,6 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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@@ -131,7 +131,7 @@ namespace LmbrCentral
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m_variableRadius.SetElement(vertIndex, radius);
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ValidateVariableRadius(vertIndex);
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}
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ShapeComponentNotificationsBus::Event(
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m_entityId, &ShapeComponentNotificationsBus::Events::OnShapeChanged,
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ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
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@@ -379,6 +379,14 @@ namespace LmbrCentral
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const float radius, const AZ::u32 capSegments, const AZ::u32 sides,
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AZStd::vector<AZ::Vector3>& vertexBufferOut)
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{
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const size_t segmentCount = spline->GetSegmentCount();
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if (segmentCount == 0)
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{
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// clear the buffer so we no longer draw anything
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vertexBufferOut.clear();
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return;
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}
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// notes on vert buffer size
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// total end segments
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// 2 verts for each segment
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@@ -393,7 +401,7 @@ namespace LmbrCentral
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// 2 verts for each segment
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// loops == sides
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// 2 loops per segment
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const AZ::u32 segments = spline->GetSegmentCount() * spline->GetSegmentGranularity();
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const AZ::u32 segments = segmentCount * spline->GetSegmentGranularity();
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const AZ::u32 totalEndSegments = capSegments * 2 * 2 * 2 * 2;
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const AZ::u32 totalSegments = segments * 2 * 2 * 2;
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const AZ::u32 totalLoops = 2 * sides * segments * 2;
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@@ -401,7 +409,7 @@ namespace LmbrCentral
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const size_t numVerts = totalEndSegments + totalSegments + totalLoops;
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vertexBufferOut.resize(numVerts);
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AZ::Vector3* vertices = vertexBufferOut.begin();
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AZ::Vector3* vertices = vertexBufferOut.data();
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// start cap
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auto address = spline->GetAddressByFraction(0.0f);
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@@ -422,7 +430,7 @@ namespace LmbrCentral
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// body
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const float stepDelta = 1.0f / static_cast<float>(spline->GetSegmentGranularity());
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auto nextAddress = address;
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const auto endIndex = address.m_segmentIndex + spline->GetSegmentCount();
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const auto endIndex = address.m_segmentIndex + segmentCount;
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while (address.m_segmentIndex < endIndex)
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{
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address.m_segmentFraction = 0.f;
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@@ -6,12 +6,14 @@
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*/
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#include "LmbrCentral_precompiled.h"
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#include <AzTest/AzTest.h>
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#include <AzCore/Component/ComponentApplication.h>
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#include <Shape/ShapeGeometryUtil.h>
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#include <AzCore/UnitTest/TestTypes.h>
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#include <AzCore/Math/Vector3.h>
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#include <AzCore/UnitTest/TestTypes.h>
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#include <AzFramework/Entity/EntityDebugDisplayBus.h>
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#include <AzTest/AzTest.h>
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#include <LmbrCentral/Shape/ShapeComponentBus.h>
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#include <Shape/ShapeGeometryUtil.h>
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namespace UnitTest
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{
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@@ -91,4 +93,43 @@ namespace UnitTest
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EXPECT_TRUE(triangles.size() == 18);
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}
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// test double to record if DrawTrianglesIndexed or DrawLines are called
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class DebugShapeDebugDisplayRequests : public AzFramework::DebugDisplayRequests
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{
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public:
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void DrawTrianglesIndexed(
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[[maybe_unused]] const AZStd::vector<AZ::Vector3>& vertices,
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[[maybe_unused]] const AZStd::vector<AZ::u32>& indices,
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[[maybe_unused]] const AZ::Color& color) override
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{
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m_drawTrianglesIndexedCalled = true;
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}
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void DrawLines([[maybe_unused]] const AZStd::vector<AZ::Vector3>& lines, [[maybe_unused]] const AZ::Color& color) override
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{
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m_drawLinesCalled = true;
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}
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bool m_drawTrianglesIndexedCalled = false;
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bool m_drawLinesCalled = false;
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};
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// DrawShape internally calls DrawTrianglesIndexed and DrawLines - with no geometry
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// we want to make sure the shape is not submitted to be drawn
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TEST(ShapeGeometry, Shape_not_attempted_to_be_drawn_with_no_geometry)
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{
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using ::testing::Eq;
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// given
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DebugShapeDebugDisplayRequests debugDisplayRequests;
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// when
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LmbrCentral::DrawShape(
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debugDisplayRequests, LmbrCentral::ShapeDrawParams{ AZ::Colors::White, AZ::Colors::White, true }, LmbrCentral::ShapeMesh{});
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// then
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EXPECT_THAT(debugDisplayRequests.m_drawTrianglesIndexedCalled, Eq(false));
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EXPECT_THAT(debugDisplayRequests.m_drawLinesCalled, Eq(false));
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}
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}
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