@ -54,12 +54,12 @@ namespace AudioControls
void CAudioWwiseLoader : : Load ( CAudioSystemEditor_wwise * audioSystemImpl )
void CAudioWwiseLoader : : Load ( CAudioSystemEditor_wwise * audioSystemImpl )
{
{
m_audioSystemImpl = audioSystemImpl ;
m_audioSystemImpl = audioSystemImpl ;
const AZ Std: : string wwiseProjectFullPath ( m_audioSystemImpl - > GetDataPath ( ) ) ;
const AZ : : IO : : FixedMaxPath wwiseProjectFullPath { m_audioSystemImpl - > GetDataPath ( ) } ;
LoadControlsInFolder ( wwiseProjectFullPath + WwiseStrings : : GameParametersFolder ) ;
LoadControlsInFolder ( AZ: : IO : : FixedMaxPath { wwiseProjectFullPath / WwiseStrings : : GameParametersFolder } . Native ( ) ) ;
LoadControlsInFolder ( wwiseProjectFullPath + WwiseStrings : : GameStatesFolder ) ;
LoadControlsInFolder ( AZ: : IO : : FixedMaxPath { wwiseProjectFullPath / WwiseStrings : : GameStatesFolder } . Native ( ) ) ;
LoadControlsInFolder ( wwiseProjectFullPath + WwiseStrings : : SwitchesFolder ) ;
LoadControlsInFolder ( AZ: : IO : : FixedMaxPath { wwiseProjectFullPath / WwiseStrings : : SwitchesFolder } . Native ( ) ) ;
LoadControlsInFolder ( wwiseProjectFullPath + WwiseStrings : : EventsFolder ) ;
LoadControlsInFolder ( AZ: : IO : : FixedMaxPath { wwiseProjectFullPath / WwiseStrings : : EventsFolder } . Native ( ) ) ;
LoadControlsInFolder ( wwiseProjectFullPath + WwiseStrings : : EnvironmentsFolder ) ;
LoadControlsInFolder ( AZ: : IO : : FixedMaxPath { wwiseProjectFullPath / WwiseStrings : : EnvironmentsFolder } . Native ( ) ) ;
LoadSoundBanks ( Audio : : Wwise : : GetBanksRootPath ( ) , " " , false ) ;
LoadSoundBanks ( Audio : : Wwise : : GetBanksRootPath ( ) , " " , false ) ;
}
}